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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Sombike
Caldari Enterprise Estonia Cult of War
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Posted - 2009.05.19 20:20:00 -
[1]
FIX PLX
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Shintai
Gallente Arx Io Orbital Factories Arx Io
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Posted - 2009.05.19 20:23:00 -
[2]
Yes, please fix :)
3 times on 44jumps. Worse and better for others. But all seem to get it. --------------------------------------
Abstraction and Transcendence: Nature, Shintai, and Geometry |

Takakura Hirohito
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Posted - 2009.05.19 20:26:00 -
[3]
5 times on 7 jumps
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Durzel
The Xenodus Initiative.
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Posted - 2009.05.19 20:26:00 -
[4]
Edited by: Durzel on 19/05/2009 20:26:31 I just got that too (I think)
Landed in a system, my screen was just alternating between two "frames" - ship was invisible (cloaked?), people still talking on channels so I hadn't lagged out. Couldn't move, nothing on overview, b0rked.
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Jacob Mei
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Posted - 2009.05.19 20:30:00 -
[5]
Happening to me too, tried playing the char in question on another copy of the game with no problems, think it might the cache. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Rendy Hawkins
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Posted - 2009.05.19 20:35:00 -
[6]
Yeah same problems here. 5 times now, seems to be random though. No special places. This is really bad.
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TheMask
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Posted - 2009.05.19 20:42:00 -
[7]
same here 
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Den Haag
Amarr Viziam
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Posted - 2009.05.19 20:43:00 -
[8]
The game freezes after every 2-3 jumps - bring it down and properly fix it...
or did the piwats bribe you to let it continue so they can have free ganks at the .5 and .4 systems....
Seriously you can't travel without re-logging every 2-3 jumps :(
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Jerat
Gallente Art of War Cult of War
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Posted - 2009.05.19 20:46:00 -
[9]
signed Had to relogg after 2 jumps after installing patch
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stylo11
Gallente Quam Singulari Cult of War
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Posted - 2009.05.19 20:48:00 -
[10]
Pleese fix ccp. Roaming pvp is next to impossible. And simple travelling is both inconvenient. And dangerious.
Take the server down, fix it and put it back up, if that what it requires. Pleese don't let it go on too much longer. wanna enjoy the game.
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Sleepkevert
Amarr Rionnag Alba Against ALL Authorities
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Posted - 2009.05.19 20:51:00 -
[11]
Damn, sounds like we'r back to pre-RMR patchweek's Good old times  _
Add your own line! |

Tolderan
Deep Space Exploration Squad Ev0ke
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Posted - 2009.05.19 20:52:00 -
[12]
same here
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Gondra II
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Posted - 2009.05.19 20:54:00 -
[13]
yep, same problem here. On the MAC client it looks like it happens every one or two jumps. (not sure if its OS related). Would be nice to have it fixed ASAP, traveling autopilot is horrible like this.
Cheers
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.19 20:56:00 -
[14]
Originally by: Sleepkevert Damn, sounds like we'r back to pre-RMR patchweek's Good old times 
Indeed.
Next all we need is a couple of hundred market orders in Domain to suddenly go MIA with no logs of them every being there, and we'll be all set for a walk down memory lane. ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Bloody Rabbit
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Posted - 2009.05.19 20:57:00 -
[15]
Yup I had it happen two times now, screen freezes, can't move nor chat. Restarting client fixes the freeze but then it happens after a few more jumps.
Not sure how or what to say to petition it.
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Kribu
Minmatar Enterprise Estonia Cult of War
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Posted - 2009.05.19 20:57:00 -
[16]
****ing hate it. Seriously considered canceling the subscriptions few times today for the first time I have played this game.
And yes, I do remember the boot.ini :D Originally written by Vincenzo Delloro: It's a proper EVE-O tutorial mission in that it introduces you to the wonderful world of incomplete missions, bugged spawns and GM petitions! |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.19 21:01:00 -
[17]
You all have it easy. There was one time in RMR, i was sitting in a dead end system all by myself, then suddenly the hamsters all died. EVERY GATE shut, for about half an hour, Eventually all the gates came back on, Except the one in the system i was in (And i think the rest of the constellation was the same). I was stuck in that dead end 1.0 system for 3 hours ~_~
Taught me for spending my time in buttcrack nowhere Kor-Azor. ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Mara Kell
Steel Beasts Sev3rance
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Posted - 2009.05.19 21:04:00 -
[18]
10% failed jump here...
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Rendy Hawkins
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Posted - 2009.05.19 21:07:00 -
[19]
Would be nice with a comment from CCP at least. Any things to check or to try by ourselves?
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Ecann
Gallente
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Posted - 2009.05.19 21:16:00 -
[20]
I too am stuck in this predicament. Seems like a three second loop. Instead of trying the official logout tactic I filed a petition. Hopefully someone important will notice and fix.
Making millionaires since 2004, stop reading my signature
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Alex Under
H A V O C
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Posted - 2009.05.19 21:29:00 -
[21]
Originally by: Sleepkevert Damn, sounds like we'r back to pre-RMR patchweek's Good old times 
I don't miss those days. 
_________________________________________________________
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Lubont
BALKAN EXPRESS B A L E X
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Posted - 2009.05.19 21:32:00 -
[22]
2 time in 7 jumps
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Phantom Slave
JUDGE DREAD Inc.
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Posted - 2009.05.19 21:33:00 -
[23]
I'm also having the issue of jumping into systems and having the screen "freeze" and stutter between a few frames, unable to move my camera around because it jumps straight back to a fixed point in space. Several other alliance members had the same issue.
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Caldrion Dosto
Svea Rike Southern Cross Alliance
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Posted - 2009.05.19 21:33:00 -
[24]
confirming that this sucks.....
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Dahak2150
Rowdy Ramblers
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Posted - 2009.05.19 21:36:00 -
[25]
Also having issues.
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Misanth
The Glenn Quagmire Finishing School for Young Ladies Eternal Rapture
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Posted - 2009.05.19 21:38:00 -
[26]
Every 15th jump or so on my alt. Not gamebreaking (yet), but slightly disturbing.  - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Ecann
Gallente
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Posted - 2009.05.19 21:38:00 -
[27]
now I am getting stuck after every jump
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AJ Regard
FinFleet KenZoku
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Posted - 2009.05.19 21:42:00 -
[28]
Edited by: AJ Regard on 19/05/2009 21:46:49 Just imagine how ****ing fun this bug is with a fleet of 250 ppl that have to get new gang invite after each crash.....
GG CCP really for "fixing" the game with a patch and making it almost unplayable.
Took us ****ing 15-20 minutes going 2 JUMP!
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Cyber Ralph
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Posted - 2009.05.19 21:47:00 -
[29]
epic fail
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Pimp Mustafa
Minmatar Destructive Influence KenZoku
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Posted - 2009.05.19 21:50:00 -
[30]
epic fail patch 
the game is unplayable
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Miglo II
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Posted - 2009.05.19 21:51:00 -
[31]
shut up you guys, this is a new "feature" ------------ C.O.R.E. Miner-4-Life |

Serj Darek
Black Nova Corp KenZoku
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Posted - 2009.05.19 21:52:00 -
[32]
Please fix this issue since it's in an unplayable state at the moment, otherwise I will kill a kitten.
For gods sake do it for the kittens.....
Serj
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hungdra
Gallente Black Nova Corp KenZoku
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Posted - 2009.05.19 21:54:00 -
[33]
Please fix this issue, not much fun when jumping in and then having to relog.
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Thercon Jair
Minmatar Nex Exercitus Skunk-Works
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Posted - 2009.05.19 21:54:00 -
[34]
4 Jumps for 4 times hung up. Looks like it's happening more frequently when large amounts of players change system.
As already mentioned. It doesn't help with fleet movement, and especially not with fleet fights. The force that holds the system where the fight is going to happen (POS comes out of RF, Jammer etc.), has literally just won, because the other force is not going to jump in. Not when you lose 50-75% of your fleet in the process, due to those freezes. Real men do it the hard way: fly Minmatar! |

Ykatni
Gallente Black Nova Corp KenZoku
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Posted - 2009.05.19 21:55:00 -
[35]
Fix this please, it's unacceptable
Ykatni
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Earthan
Gallente GREY COUNCIL THE R0NIN
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Posted - 2009.05.19 21:55:00 -
[36]
Its not exageareted this bug is game breaking.I have been palying Eve nearly from start and i can remmber few as severe bugs.Basicly atm flying from system to system is a russian roulette if you get stuck on the next gate, and if there are enemies, you are dead. If you go pvping in a gang , it might turn up you have jumped to engage with your gang but only 50% isnt stuck( i experienced it today first hand).
The game is unplayable atm in 0.0, you cant pvp , you cant travel.
-
Killing Eve bullies all over the galaxy hunting stories |

Laimes Berns
Black Nova Corp KenZoku
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Posted - 2009.05.19 21:56:00 -
[37]
This has to be fixed, sooner rather than later!
LB
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Feydryn
Destructive Influence KenZoku
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Posted - 2009.05.19 21:56:00 -
[38]
fix the jump freezes please and thank you. |

Savenius
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Posted - 2009.05.19 22:00:00 -
[39]
For once, I agree with Kenny. This bug makes the game nigh unplayable.
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Gnulpie
Minmatar Miner Tech
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Posted - 2009.05.19 22:03:00 -
[40]
Originally by: Thercon Jair Looks like it's happening more frequently when large amounts of players change system.
That is my experience also.
Please investigate and fix asap.
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Mach42
Caldari GoonFleet GoonSwarm
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Posted - 2009.05.19 22:04:00 -
[41]
You can't play this game when half of the fleet needs to be reinvited after every jump.
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Backdaft
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Posted - 2009.05.19 22:11:00 -
[42]
Hey, guys. Lets give the devs a little more info to work with. I've been jumping all over The Forge, running multiple accounts on the same comp with no problems.
So: What region are you hanging up in? System? Anyone ran logserver on this yet? Maybe those systems have missing resources (textures, etc)? Does it only happen in fleets? Small or Large? Or everytime you jump into a specific system?
Gotta think like a dev. lol.
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Lyme
Banshee Wail
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Posted - 2009.05.19 22:29:00 -
[43]
Originally by: Backdaft Hey, guys. Lets give the devs a little more info to work with. I've been jumping all over The Forge, running multiple accounts on the same comp with no problems.
So: What region are you hanging up in? System? Anyone ran logserver on this yet? Maybe those systems have missing resources (textures, etc)? Does it only happen in fleets? Small or Large? Or everytime you jump into a specific system?
Gotta think like a dev. lol.
All over. The Forge, Stain, PB..... Annoying it is, yes.
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Rendy Hawkins
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Posted - 2009.05.19 22:34:00 -
[44]
It has no real logic to it. It happend to me in High Sec, lot of players, High Sec, no players, Low Sec with a fleet and 200 players. Doesn't make any sense at all, seems all random. In the fleet some got it at one gate, some other at the next.
Tried to run from low graphics settings to extreme high, no difference there either. Tried to clear the cache, no difference. Can't come up with much else now. No problem with network connection either during this hang up. I can still chat, I can check fitting etc.
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Butzewutze
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Posted - 2009.05.19 22:36:00 -
[45]
ccp = amateurs
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Veshta Yoshida
Amarr PIE Inc.
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Posted - 2009.05.19 22:37:00 -
[46]
Easy Peasy. 1. Close client. 2. Start log server followed by client. 3. Run around like a madman until it happens. 4. Close client, save log 5. File bug report, attach log. 6. Wait until tomorrow for fix ..
Give them data to work with and they all jump around like bunnies in heat, no data and they get grumpy like the promiscuous bunny married to the bunny in heat.
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Milano II
Destructive Influence KenZoku
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Posted - 2009.05.19 22:38:00 -
[47]
ccp fix something?? yah that be nice. wasn't we supposed to have a market for shares in 2003? it says so on my original box.........
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CCP Gangleri
Minmatar

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Posted - 2009.05.19 22:39:00 -
[48]
We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client. ------------------
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StainLessStealRat
Divine Retribution Sons of Tangra
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Posted - 2009.05.19 22:45:00 -
[49]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Get a fleet of 15 travel 3 jumps. Dont ask us the customer to do YOUR WORK for you!
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DerArt1st
DEFCON. Majesta Empire
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Posted - 2009.05.19 22:47:00 -
[50]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Mhh, maybe next time try to get some people on the testserver to test your patches, like any other company does? Its not our job to test your software. |
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Velvet69
eXceed Inc.
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Posted - 2009.05.19 22:47:00 -
[51]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
How about you start earning your salary and look at what has changed in the recent patch and work it out for yourselves? |

Adeena Torcfist
Caldari Dark Underground Forces
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Posted - 2009.05.19 22:48:00 -
[52]
lol 
must admit, i got this too, but anthing that requires logservers.... well, i'll leave that to the proffessionals, cos it sure as hell aint me  |

Cat o'Ninetails
Rancer Defence League
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Posted - 2009.05.19 22:49:00 -
[53]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
sometimes being unable to reproduce is a problem lol |

Grez
Minmatar Core Contingency Laconian Syndicate
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Posted - 2009.05.19 22:49:00 -
[54]
Edited by: Grez on 19/05/2009 22:49:56 Wow, the three replies to Gangleri's post are epicly ******ed. I didn't know we had people on here with IQ's in the negatives. |

Senghir
Amarr Deep Space Security
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Posted - 2009.05.19 22:50:00 -
[55]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Like others have said, it's your job to fix. And I'd echo the issue by the way. Had to log out four times earlier due to this, and I wasnt in a fleet or gang. |

AZN Steve
Amarr
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Posted - 2009.05.19 22:51:00 -
[56]
unable to reproduce , wtf ... just travel 10 jumps and you're guaranteed to get it |

MAX MEXX
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Posted - 2009.05.19 22:58:00 -
[57]
Same problem here,
Jump true -System starts to load. -Systems start to load again -Again -again -again -again Stays in loop and nothing happends. |

sue denim
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Posted - 2009.05.19 22:58:00 -
[58]
2 it at the same time with more then 1 person and youll be able to get it no problems.... |

MAX MEXX
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Posted - 2009.05.19 23:01:00 -
[59]
Happens when you move with AP to btw. Put Autopilot on, whent afk for dinner. Came back watching the "loop" going.
Had happend after 5 jumps of 27.. realy anoying happend again later in the run to. |

AJ Regard
FinFleet KenZoku
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Posted - 2009.05.19 23:03:00 -
[60]
Well put a gm into i1y for tomorrow and let him follow the fleet around so when they jump out he jumps with them and you will see what we all mean. If you lack the ppl to reproduce this error then just let them follow large portions of players jumping through systems. Anyways will be sure to load up the log server tomorrow, so we can get this sorted. Its completely impossible to move fleets around as the game is now, so we are called off alot of planned **** due to current server status.
Dont you have 50 active ppl playing the game at CCP? Just get everyone into same gang and jump them into a system through a gate and see what you experience.
A bug like this is serious enough to take 5m out of your employes day!
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AZN Steve
Amarr
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Posted - 2009.05.19 23:07:00 -
[61]
it doesnt have to be in fleet , i got it like 6 times hauling **** through empire |

Dimitri Sokolov
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Posted - 2009.05.19 23:10:00 -
[62]
Edited by: Dimitri Sokolov on 19/05/2009 23:10:19 Cleared my cache, didn't help. Happened 3 times so far autopiloting from Amarr to Rens. Not doing anything else unusual. |

TimMc
Gallente Brutal Deliverance
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Posted - 2009.05.19 23:11:00 -
[63]
once after 10 jumps. |

Arec Bardwin
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Posted - 2009.05.19 23:19:00 -
[64]
Someone in this thread needs to relax a bit. 
But yeah, I got this twice as well. Was in a fleet at the time, Kador region if that is any help. |

Vindictive Misanthrope
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Posted - 2009.05.19 23:23:00 -
[65]
Edited by: Vindictive Misanthrope on 20/05/2009 00:01:48 Like many have said, I don't see how you're not able to replicate this.
(unknown) - <no frame> - 0 - ('(unknown)',)
Guessing that's the problem in log server. You want this sent to [email protected] right? j/k 
jumpfail.lbw 2.08mb No more jumping threw hoops for this dog.  |

Princess Jodi
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2009.05.19 23:23:00 -
[66]
"Cannot Reproduice" is pure bull as a reply, CCP. I've seen a lot of issues that were difficult to reproduce, but this one just need you to jump a few gates.
We're used to taking a lot of junk from you, CCP, but "Cannot Reproduce" on this one just shows you don't actually play this game.  |

Durzel
The Xenodus Initiative.
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Posted - 2009.05.19 23:24:00 -
[67]
Happened to me again, same system (Sivala). Does that help at all with debugging? |

AJ Regard
FinFleet KenZoku
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Posted - 2009.05.19 23:25:00 -
[68]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
"Thank you for your bug report. Your report ID is 80178"
There I made a bug report of this issue with logserver file attached.
When I got the problem it starting giving alot of red errors so I assume you now have what you need to fix it. |

Sky Marshal
IMpAct Corp Tau Ceti Federation
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Posted - 2009.05.19 23:28:00 -
[69]
Edited by: Sky Marshal on 20/05/2009 00:34:48
The last time I did a bug report, it was about the Alzheimer problem on the settings files. They forget what I setted, after one month... To reproduce it, instead of wait a few more than one month, it was possible to do it by advance the Windows Clock by 2/3 months and check the result. The game forgot the fullscreen/windowed mode too in the worse case.
CCP told me : Not reproductible.
After dozens of tries on three computers to be sure that it works before submit it, they told me : Not reproductible...
I don't expect them to be able to reproduce this annoying jump bug, same if it require only a good plot course and activate the autopilot.
But they will have to. I will not make anymore a bug report.
Time for CCP to fix something who is BROKEN. This would be different than the usual  |

Artimis Scout
Caldari Wormhole Cartography
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Posted - 2009.05.19 23:31:00 -
[70]
Our logs show nothing.
That should cover it on our end. |
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PanzerGrenadier
Caldari Caldari Provisions
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Posted - 2009.05.19 23:34:00 -
[71]
Edited by: PanzerGrenadier on 19/05/2009 23:33:47 I've got this too and it's really annoying.
Nice one CCP - I love the "Logs Don't Show Anything" approach even when testing patches    |

Haack Mah
Divine Retribution Sons of Tangra
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Posted - 2009.05.19 23:41:00 -
[72]
Edited by: Haack Mah on 19/05/2009 23:42:09 What i have found and my corp has, is if you jump the same time someone else does, you get the bug. When you jump through solo you dont. |

ChaseTheLasers
|
Posted - 2009.05.19 23:45:00 -
[73]
Multiple people in my corp are getting this, but thankfully I've not had to move system since logging in.
Will get the log server up and running. |

Relecade
|
Posted - 2009.05.19 23:53:00 -
[74]
I'm hauling things through empire and getting it every 4 to 6 jumps myself. Relogin count is like, 5 now.
Running logserver as per request, when (not if...) it happens again, you'll get it. I'm running it through wine on linux, btw, so I hope it helps.
While I understand "**** happens", I really am not impressed with the "Unable to reproduce" statement and it being left at that. Even Blizzard and their World of AssCraft PR guys say things to appease the playerbase, even as simple as "We've gotten a number of reports that X is happening. We're looking into it, and would appreciate bug reports and logserver dumps to aid us in tracking down the root cause." Even if they had no clue it was going on prior. It's how you say things sometimes, guys. |

Nkurakarin
|
Posted - 2009.05.19 23:59:00 -
[75]
Originally by: Haack Mah Edited by: Haack Mah on 19/05/2009 23:42:09 What i have found and my corp has, is if you jump the same time someone else does, you get the bug. When you jump through solo you dont.
Those damned thread deadlocks! They get you every time! Someone was prolly trying to be slick and optimize some code sections and removed the synchronization...:) |

Traderette
Minmatar Republic Military School
|
Posted - 2009.05.20 00:04:00 -
[76]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Then your testers are completely incompetent.
Asking the player base to submit bug reports on a problem so damaging and widespread is the most insulting and patronizing thing ive heard in a while. |

Gadarene
|
Posted - 2009.05.20 00:24:00 -
[77]
Same here. Need to login my alts alot!
They are on autopilot and get the 2 frames thing also.... :( |

Snasty
Caldari The Hippies House of Mercury
|
Posted - 2009.05.20 00:24:00 -
[78]
Originally by: Traderette
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Then your testers are completely incompetent.
Asking the player base to submit bug reports on a problem so damaging and widespread is the most insulting and patronizing thing ive heard in a while.
Ditto... |

Rendy Hawkins
Caldari Caldari Independent Navy Reserve
|
Posted - 2009.05.20 00:26:00 -
[79]
Edited by: Rendy Hawkins on 20/05/2009 01:07:50 Well here is part of the error:
704552009.05.20 00:18:09:926Handling Server Update with 1 event(s) 704562009.05.20 00:18:09:926ScatterEvent( OnAggressionChanged ) 704572009.05.20 00:18:09:926Calling <NO CONTEXT>::ScatterEvent_OnAggressionChanged::tactical 704582009.05.20 00:18:09:926Calling <NO CONTEXT>::ScatterEvent_OnAggressionChanged::neocom 704592009.05.20 00:18:09:926SendEvent( DoBallClear ) 704602009.05.20 00:18:09:926Calling <NO CONTEXT>::SendEvent_DoBallClear::gameui 704612009.05.20 00:18:09:926Calling <NO CONTEXT>::SendEvent_DoBallClear::consider 704622009.05.20 00:18:09:926Calling <NO CONTEXT>::SendEvent_DoBallClear::state 704632009.05.20 00:18:09:926Calling <NO CONTEXT>::SendEvent_DoBallClear::bracket 704642009.05.20 00:18:09:926Calling <NO CONTEXT>::SendEvent_DoBallClear::target 704652009.05.20 00:18:09:926Calling <NO CONTEXT>::SendEvent_DoBallClear::camera 704662009.05.20 00:18:09:931Read 12763 bytes from stream 704672009.05.20 00:18:09:932EXCEPTION #98 logged at 05/20/2009 02:18:10 ; caught by eve.ExceptionHandler 704682009.05.20 00:18:09:932Context info: BluePyOS::PyError() 704692009.05.20 00:18:09:932Caught at: 704702009.05.20 00:18:09:932/client/script/remote/michelle.py(892) in DoPreTick 704712009.05.20 00:18:09:932Thrown at: 704722009.05.20 00:18:09:932/client/script/remote/michelle.py(1318) in RealFlushState 704732009.05.20 00:18:09:932/client/script/remote/michelle.py(1011) in SetState 704742009.05.20 00:18:09:932Exception: 704752009.05.20 00:18:09:932RuntimeError: ('BallNotInPark', 894949566, <slimItem: itemID=894949566,ballID=0,charID=X,ownerID=X,typeID=11134,groupID=31,categoryID=6>) 704762009.05.20 00:18:09:932Arguments: 704772009.05.20 00:18:09:932self :<blue.BlueWrapper object at 0x1C1E7248> 704782009.05.20 00:18:09:932bag :<'Anonymous KeyVal' instance at 0x30BEAE78> 704792009.05.20 00:18:09:932Locals: 704802009.05.20 00:18:09:933ms :<BlueWrapper: blue.MemStream (2D6CAA48:-1)> 704812009.05.20 00:18:09:933stuffToAdd :[(2100000556, <slimItem: itemID=2100000556,ballID=0,charID=None,ownerID=500001,typeID=3739,groupID=99,categoryID=11>), (2100000557, <slimItem: itemID=2100000557,ballID=0,charID=None,ownerID=500001,typeID=3740,groupID=99,categoryID=11>) 704822009.05.20 00:18:09:933-, (2100000558, <slimItem: itemID=2100000558,ballID=0,charID=None,ownerID=500001,typeID=3740,groupID=99,categoryID=11>), (2100000559, <slimItem: itemID=2100000559,ballID=0,charID=None,ownerID=500001,typeID=3740,groupID=99,categoryID=11>), (2100000560, 704832009.05.20 00:18:09:933-<slimItem: itemID=2100000560,ballID=0,charID=None,ownerID=500001,typeID=3739,groupID=99,categoryID=11>), (2100000561, <slimItem: itemID=2100000561,ballID=0,charID=None,ownerID=500001,typeID=3739,groupID=99,categoryID=11>), (2100000562, <slimItem: item 704842009.05.20 00:18:09:933-ID=2100000562,ballID=0,charID=None,ownerID=1000125,typeID=11136,groupID=323,categoryID=11>), (886305095, <slimItem: itemID=886305095,ballID=0,charID=721781005,ownerID=721781005,typeID=24698,groupID=419,categoryID=6>)] 704852009.05.20 00:18:09:933ownersToPrime :[721781005, 1169891682] 704862009.05.20 00:18:09:933tickersToPrime :[1169891682] 704872009.05.20 00:18:09:933allyTickersToPrime :[] 704882009.05.20 00:18:09:933slimItem :<slimItem: itemID=894949566,ballID=0,charID=X,ownerID=X,typeID=11134,groupID=31,categoryID=6> 704892009.05.20 00:18:09:933ball :<BlueWrapper: destiny.ClientBall (3BB5C070:-1)> 704902009.05.20 00:18:09:933Thread Locals:
... This keep repeting itself over and over |

Gadarene
|
Posted - 2009.05.20 00:28:00 -
[80]
Edited by: Gadarene on 20/05/2009 00:30:18 nice log, how did you get that?
You can look around, but your view gets reset to same camera angle over and over. Cannot warp, can supposedly approach all gates (says the right click menu) and still chat, play market etc... |
|

Rendy Hawkins
Caldari Caldari Independent Navy Reserve
|
Posted - 2009.05.20 00:33:00 -
[81]
Well I was using LogServer and warped aroudn until I got the error. Fun thing is though, I can't send it to CCP, the server wont take it. Nice tool they invented... But I have it saved so if CCP want to take a look at the error they are free to contact me. |

HazeInADaze
Minmatar The 5th Freedom
|
Posted - 2009.05.20 00:35:00 -
[82]
cant reproduce the problem?, seriously you have to actually undock ccp :/
Its 100 times worse when in a fleet fyi |

Jimer Lins
Gallente Noir.
|
Posted - 2009.05.20 00:35:00 -
[83]
Looks like something to do with camera positions (clipping?) and resetting them after a jump/session change.
What ships is this happening with, anyway? Is there a pattern?
|

Rendy Hawkins
Caldari Caldari Independent Navy Reserve
|
Posted - 2009.05.20 00:57:00 -
[84]
Well I have been collecting data from my corp and friends.
Not much to go on so far, but there seems to be some points of interest.
* It doesn't seems to have anything with the amount of players in system. (From 58 to 225) * Places seems random. (Have reports from High Sec to Low Sec. Most occuring was Piak though) * Not bound to fleet (Most reports are within fleet though) *Ship size differs alot. From Megas to Caracals.
Otherwise not much but random, but they should be able to dig into that log and check it out, can't be that hard. |

Jimer Lins
Gallente Noir.
|
Posted - 2009.05.20 01:01:00 -
[85]
What about camera position? Do people who have cameras zoomed way out get it more often than people keeping cameras close to their ship?
|

Rendy Hawkins
Caldari Caldari Independent Navy Reserve
|
Posted - 2009.05.20 01:04:00 -
[86]
Good point. Didn't check that, this report was after my last log so. But I add that to my questions. There could also be any issue with graphics settings, but I tried it my self and there is no change. (Or at least not what I can tell since it's very random) |

Jimer Lins
Gallente Noir.
|
Posted - 2009.05.20 01:06:00 -
[87]
Originally by: Rendy Hawkins Good point. Didn't check that, this report was after my last log so. But I add that to my questions. There could also be any issue with graphics settings, but I tried it my self and there is no change. (Or at least not what I can tell since it's very random)
I dunno, I'm just spitballing (I'm at work and waiting for the rain to stop so I can ride home, so I'm throwing out questions here), but the log above looked like it was having a hard time resolving where to put a camera or how to determine where an object was. I figure if you come out of a gate with the camera inside something or at a specific angle maybe it goes bananas.
Or I could be completely out to lunch.
|

Megabrian
|
Posted - 2009.05.20 01:11:00 -
[88]
Alright, CCP, I have an 18.6 meg LogServer file of the incident. Your web form won't take it, so I can't file a bug report with it attached. How would you like it? |

Cloora
APEX Unlimited APEX Conglomerate
|
Posted - 2009.05.20 01:11:00 -
[89]
Originally by: Rendy Hawkins Well I was using LogServer and warped aroudn until I got the error. Fun thing is though, I can't send it to CCP, the server wont take it. Nice tool they invented... But I have it saved so if CCP want to take a look at the error they are free to contact me.
Yeah it happened to me when I jumped 4 characters (Bustard, Orca, and 2 Hulks) into Piak. Two accounts one one computer did the looping loading thing. The other two computers running single clients had no issue. |

Flinx Evenstar
North Eastern Swat Pandemic Legion
|
Posted - 2009.05.20 01:17:00 -
[90]
Originally by: AJ Regard
Dont you have 50 active ppl playing the game at CCP? Just get everyone into same gang and jump them into a system through a gate and see what you experience.
A bug like this is serious enough to take 5m out of your employes day!
Agreeing with AJ
You don't have to be in gang or large fleet either, its like a lottery. Jumped through with 100ppl ok, jumped through with 5...and camera freeze need re log
WTB CCP QA |
|

Takakura Hirohito
|
Posted - 2009.05.20 01:17:00 -
[91]
Made 10 jumps in fleet, had to relog 8 times on main, 7 times on alt (different computer). I find it hard to believe that this is tough to figure out. |

Talenum
|
Posted - 2009.05.20 01:19:00 -
[92]
Please fix it, do you really need more input for such an obvious and some times game breaking bug??? |

Flinx Evenstar
North Eastern Swat Pandemic Legion
|
Posted - 2009.05.20 01:20:00 -
[93]
Originally by: Talenum Please fix it, do you really need more input for such an obvious and some times game breaking bug???
Its not really game breaking, unless part of the game was combat, involving jumping in through gates.
Can't see many FC's making that call for a while. |

Misanth
The Glenn Quagmire Finishing School for Young Ladies Eternal Rapture
|
Posted - 2009.05.20 01:29:00 -
[94]
There was a report some months ago about a certain videocard having issues similar to this one. Now we have alot (more or less all?) experiencing it. My 0.02 isk, is it has to do with some video update. |

Azerath
Brotherhood of Suicidal Priests KIA Alliance
|
Posted - 2009.05.20 01:35:00 -
[95]
*Shake Shake Shake*
/relog
- in station in pod.
Sigh... |

Awox
Minmatar The Illuminati.
|
Posted - 2009.05.20 01:43:00 -
[96]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Maybe you guys should consider rolling back before 1.2 and learning how to QA and deploy stuff properly before trying again? |

Princess Jodi
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2009.05.20 01:47:00 -
[97]
For what its worth, Titan Bridging don't seem to cause the problem.
But CCP ain't looking at this thread anymore anyways. |

Zak'eni
|
Posted - 2009.05.20 01:47:00 -
[98]
Originally by: Misanth There was a report some months ago about a certain videocard having issues similar to this one. Now we have alot (more or less all?) experiencing it. My 0.02 isk, is it has to do with some video update.
Yes, a video card driver update that came between the last patch and this one and ****ed it up for everyone because everyone always updates to the latest drivers at all times. |

Misanth
The Glenn Quagmire Finishing School for Young Ladies Eternal Rapture
|
Posted - 2009.05.20 01:49:00 -
[99]
Originally by: Zak'eni
Originally by: Misanth There was a report some months ago about a certain videocard having issues similar to this one. Now we have alot (more or less all?) experiencing it. My 0.02 isk, is it has to do with some video update.
Yes, a video card driver update that came between the last patch and this one and ****ed it up for everyone because everyone always updates to the latest drivers at all times.
..and every video issue is driverrelated? 
Was just throwing some bones to the hyenas, there's at least something to discuss. Look through the known issues section, was a threadnought earlier regarding issues like this. But then it only affected certain cards. |

Serj Darek
Black Nova Corp KenZoku
|
Posted - 2009.05.20 01:54:00 -
[100]
Opened up bug number #80189 that includes logserver file /w time included in the bug.
Serj |
|

Flinx Evenstar
North Eastern Swat Pandemic Legion
|
Posted - 2009.05.20 01:58:00 -
[101]
Originally by: Misanth
..and every video issue is driverrelated? 
Was just throwing some bones to the hyenas, there's at least something to discuss. Look through the known issues section, was a threadnought earlier regarding issues like this. But then it only affected certain cards.
At some point during the patch, my video card changed.
Every other game is fine, and it couldn't possibly be anything to do with the CCP patch that I just downloaded.
Roll Eyes |

Serj Darek
Black Nova Corp KenZoku
|
Posted - 2009.05.20 02:01:00 -
[102]
Edited by: Serj Darek on 20/05/2009 02:04:45
Originally by: Flinx Evenstar
Originally by: Misanth
..and every video issue is driverrelated? 
Was just throwing some bones to the hyenas, there's at least something to discuss. Look through the known issues section, was a threadnought earlier regarding issues like this. But then it only affected certain cards.
At some point during the patch, my video card changed.
Every other game is fine, and it couldn't possibly be anything to do with the CCP patch that I just downloaded.
Roll Eyes
It's an unhandled exception judging by the logserver output. They will have no issue finding it since the function is listed in the log.
relogafterjump148.lbw
215902009.05.20 01:47:44:748EXCEPTION #8 logged at 05/19/2009 20:48:13 ; caught by eve.ExceptionHandler 215912009.05.20 01:47:44:748Context info: BluePyOS::PyError() 215922009.05.20 01:47:44:748Caught at: 215932009.05.20 01:47:44:748/client/script/remote/michelle.py(892) in DoPreTick 215942009.05.20 01:47:44:748Thrown at: 215952009.05.20 01:47:44:748/client/script/remote/michelle.py(1318) in RealFlushState 215962009.05.20 01:47:44:748/client/script/remote/michelle.py(1011) in SetState 215972009.05.20 01:47:44:748Exception: 215982009.05.20 01:47:44:748RuntimeError: ('BallNotInPark', 1433397137, <slimItem: itemID=1433397137,ballID=0,charID=removed,ownerID=removed,typeID=656,groupID=28,categoryID=6>) 215992009.05.20 01:47:44:748Arguments: 216002009.05.20 01:47:44:748self :<blue.BlueWrapper object at 0x1DA5E3C8> 216012009.05.20 01:47:44:748bag :<'Anonymous KeyVal' instance at 0x1D2110F8> 216022009.05.20 01:47:44:748Locals: 216032009.05.20 01:47:44:748ms :<BlueWrapper: blue.MemStream (21B76908:-1)>
-:0x7fffffffffffffffL, genderID:True, bloodlineID:2, raceID:1, corpAccountKey:removed, inDetention:0)>
|

Trent Angelus
Southern Cross Incorporated
|
Posted - 2009.05.20 02:25:00 -
[103]
Our 30 man roaming gang is unable to fight today - unless we want to gatecamp - lol.
On the first jump into 0.0, our fleet headcount dropped to 14. Shut tranquillity down until this is fixed, because we've already given one rapier pilot a reason to file a reimbursement petition and there's going to be lots more.
Also, this is all BECAUSE OF FALCON. (It actually is). |

Jobby
Minmatar UNITED STAR SYNDICATE
|
Posted - 2009.05.20 02:32:00 -
[104]
I went afk 2 hours ago, and had AP on with 16 jumps to go. I got 2 jumps. Nice. |

Beezir Kaz
|
Posted - 2009.05.20 02:35:00 -
[105]
Edited by: Beezir Kaz on 20/05/2009 02:50:50 My log thingy's too big to submit. But I intentionally reproduced the problem by waiting at a gate and clicking the jump button the second I saw someone on my end go through. Never got stuck jumping by my lonesome though.
Here's the info: 1309362009.05.20 02:31:12:175EXCEPTION #58 logged at 05/19/2009 22:31:34 ; caught by eve.ExceptionHandler 1309372009.05.20 02:31:12:175Context info: BluePyOS::PyError() 1309382009.05.20 02:31:12:175Caught at: 1309392009.05.20 02:31:12:175/client/script/remote/michelle.py(892) in DoPreTick 1309402009.05.20 02:31:12:175Thrown at: 1309412009.05.20 02:31:12:175/client/script/remote/michelle.py(1318) in RealFlushState 1309422009.05.20 02:31:12:175/client/script/remote/michelle.py(1011) in SetState 1309432009.05.20 02:31:12:175Exception: 1309442009.05.20 02:31:12:175RuntimeError: ('BallNotInPark', 650381275, <slimItem: itemID=650381275,ballID=0,charID=1526891133,ownerID=1526891133,typeID=627,groupID=26,categoryID=6>) 1309452009.05.20 02:31:12:176Arguments: 1309462009.05.20 02:31:12:176self :<blue.BlueWrapper object at 0x11D24DB8> 1309472009.05.20 02:31:12:176bag :<'Anonymous KeyVal' instance at 0x114E38D8> 1309482009.05.20 02:31:12:176Locals: 1309492009.05.20 02:31:12:176ms :<BlueWrapper: blue.MemStream (1FD01748:-1)> 1309502009.05.20 02:31:12:177stuffToAdd :[(2100000001, <slimItem: itemID=2100000001,ballID=0,charID=None,ownerID=1000125,typeID=11125,groupID=301,categoryID=11>), (2100000002, <slimItem: itemID=2100000002,ballID=0,charID=None,ownerID=1000125,typeID=3885,groupID=301,categoryID 1309512009.05.20 02:31:12:177-=11>), (2100000003, <slimItem: itemID=2100000003,ballID=0,charID=None,ownerID=1000125,typeID=3885,groupID=301,categoryID=11>), (2100000052, <slimItem: itemID=2100000052,ballID=0,charID=None,ownerID=1000084,typeID=1194,groupID=99,categoryID=11>), (2100 1309522009.05.20 02:31:12:177-000053, <slimItem: itemID=2100000053,ballID=0,charID=None,ownerID=1000084,typeID=1194,groupID=99,categoryID=11>), (2100000054, <slimItem: itemID=2100000054,ballID=0,charID=None,ownerID=1000084,typeID=1194,groupID=99,categoryID=11>), (2100000055, <slim 1309532009.05.20 02:31:12:177-Item: itemID=2100000055,ballID=0,charID=None,ownerID=1000084,typeID=1194,groupID=99,categoryID=11>), (1255766584, <slimItem: itemID=1255766584,ballID=0,charID=None,ownerID=1000125,typeID=11136,groupID=323,categoryID=11>), (2100000057, <slimItem: itemI 1309542009.05.20 02:31:12:177-D=2100000057,ballID=0,charID=None,ownerID=1000084,typeID=1194,groupID=99,categoryID=11>), (2100000058, <slimItem: itemID=2100000058,ballID=0,charID=None,ownerID=1000084,typeID=1194,groupID=99,categoryID=11>), (2100000059, <slimItem: itemID=2100000059, 1309552009.05.20 02:31:12:177-ballID=0,charID=None,ownerID=1000084,typeID=1194,groupID=99,categoryID=11>), (1374625348, <slimItem: itemID=1374625348,ballID=0,charID=2068005127,ownerID=2068005127,typeID=11184,groupID=831,categoryID=6>), (2100000056, <slimItem: itemID=2100000056,bal 1309562009.05.20 02:31:12:177-lID=0,charID=None,ownerID=1000084,typeID=1194,groupID=99,categoryID=11>), (1963909718, <slimItem: itemID=1963909718,ballID=0,charID=1803803403,ownerID=1803803403,typeID=11134,groupID=31,categoryID=6>)] 1309572009.05.20 02:31:12:177ownersToPrime :[2068005127, 933776352, 1803803403, 154516603] 1309582009.05.20 02:31:12:177tickersToPrime :[933776352, 154516603] 1309592009.05.20 02:31:12:178allyTickersToPrime :[349521578] 1309602009.05.20 02:31:12:178slimItem :<slimItem: itemID=650381275,ballID=0,charID=1526891133,ownerID=1526891133,typeID=627,groupID=26,categoryID=6> 1309612009.05.20 02:31:12:178ball :<BlueWrapper: destiny.ClientBall (19BFC1C0:-1)> 1309622009.05.20 02:31:12:178Thread Locals: 1309632009.05.20 02:31:12:178session was <Session: (sid:1, clientID:0, mutating:0, locationid:30005038, corprole:0x0, userid:562688, languageID:EN, role:0x3, charid:2068005127, address: *removed* |

Jobby
Minmatar UNITED STAR SYNDICATE
|
Posted - 2009.05.20 02:43:00 -
[106]
I assume their logs show nothing is wrong, and all of our connections are ****ed. |

JasonKuehn
The Graduates Morsus Mihi
|
Posted - 2009.05.20 03:01:00 -
[107]
To say this isn't reproducible is an insult to the player base and basically says "sorry guys, we didn't test this patch one bit."
The game is completely unplayable right now as no fleet can stay together on a jump. The crash happens whether you're in a gang or not. Deleting your game cache does nothing either.
If you really aren't convinced there is a problem, perhaps check your server logs for number of logins made today and it should be pretty obvious that something's up. |

Foxxy Lady
Minmatar Dark-Rising
|
Posted - 2009.05.20 03:16:00 -
[108]
It seems if you Jump all at once it is fine, but if you jump one after another after another, people start to fail to load grid. |

Mioelnir
Minmatar Meltd0wn Imperial Republic Of the North
|
Posted - 2009.05.20 03:17:00 -
[109]
Considering bugtesting on TQ isn't a confirmed reason for reimbursement, I would like to express my gratitude to all the brave players that fired up logserver anyway. |

Gut Punch
Shade. Cry Havoc.
|
Posted - 2009.05.20 03:21:00 -
[110]
Edited by: Gut Punch on 20/05/2009 03:24:11
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Hey CCP - do your job that you are paid for. How about a rollback to before 1.2? We'd actually like to play the game we are paying for while you morons actually do your QA Job. You ignored us on the Game Development forum for a week before releasing 1.2 and you IGNORED our reports of issues and released the patch unplayable. And now that you have "fixed" the issues we have even more bugs to deal with.
We attempted to do a little roam of Cloud Ring and half of our fleet, including myself, crashed after every gate. And before you ask, no I didn't bother to turn on the log server cause ITS NOT MY JOB.
TRY AGAIN |
|

Phantom Slave
JUDGE DREAD Inc.
|
Posted - 2009.05.20 04:08:00 -
[111]
Core 2 Duo, Geforce 8800 GTS, and Windows 7 here. Lets start listing our system specs so we can see if there's any similarities. |

Stefan Loki
|
Posted - 2009.05.20 04:16:00 -
[112]
Vista Home Premium Intel Core II Quad 2 x 8800 GTS in SLI |

666Devious
Sinister Elite Raining Doom
|
Posted - 2009.05.20 04:17:00 -
[113]
Thanks CCP for not doing your job. I wish I could show up every day at work and not do anything and get paid for it. Have screen errors, lossing items, cant join fleet from alliance invite, and awesome kill mails with people missing and idiot damage. Just seen a deimos only take 2000 damage according to the mail and 2 fleet members aren't even on it yet their log shows they did damage to the ship. Oh wait let me guess CCP this is another "boost" like stealth bombers. Oh I get it ok, so every time u jump its a crap shot that u will be alive on the other side. No wait my bad its client side how silly. Since its client side you better never make a patch again. |

Beezir Kaz
|
Posted - 2009.05.20 04:18:00 -
[114]
Commodore 64
|

Stags4
|
Posted - 2009.05.20 04:21:00 -
[115]
For those saying that their files are too big, all you need to do is zip the file like they tell you to. tyvm have a nice day.  |

Agent Known
Apotheosis of Virtue
|
Posted - 2009.05.20 04:24:00 -
[116]
If it makes you feel better, you can still warp while being bugged out if you can use the right-click menu. The game won't show it, but you do in fact warp. Keep this in mind if you have safe spots or can warp to a planet or something. You CANNOT dock for whatever reason, though. |

5pinDizzy
|
Posted - 2009.05.20 04:40:00 -
[117]
Edited by: 5pinDizzy on 20/05/2009 04:40:23
I can answer the petitions for the people who lost their ships to this bug now if they like. Seing as CCP couldn't detect the problem initially and asked for player help I'm seing a firm;
"The logs show nothing."
...coming their way.  |

Ghoest
|
Posted - 2009.05.20 04:40:00 -
[118]
3 times today.
Its all since the last emergency reboot/patch. |

666Devious
Sinister Elite Raining Doom
|
Posted - 2009.05.20 04:43:00 -
[119]
Nice over heat is awesome too, just burned a mwd to 100% only clicked f-1 to f-3. Happened in less then a second also. My bad, client side. |

Wongdong
Minmatar
|
Posted - 2009.05.20 04:44:00 -
[120]
/signed have to relog after every 4 jumps or so,very annoying.and then when i do relog im warping to a completely random gate |
|

MotherMoon
Huang Yinglong
|
Posted - 2009.05.20 04:48:00 -
[121]
Originally by: DerArt1st
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Mhh, maybe next time try to get some people on the testserver to test your patches, like any other company does? Its not our job to test your software.
ok, so they get 15 devs together and no one gets the bug.
Then they release it to the bug testers that play around the world and no one gets it.
Then they release it to Sisi and no one gets the bugs.
So if they can't recreate it, it falls on you, and whatever ISP, or service, or computer you have. It's not on CCPs side.
It's your problem. If your hardware randomly doesn't work it's not CCPs issue. But at the same time, they will work to fix something that might only effect 2% of the customer base, because that is thier job.
So they ask for your help.
This isn't just an eve thing, this is how all software works. |

Norogue
|
Posted - 2009.05.20 05:25:00 -
[122]
First jump since the patch and I experience this bug.  |

Agent Known
Apotheosis of Virtue
|
Posted - 2009.05.20 05:43:00 -
[123]
Originally by: MotherMoon
Originally by: DerArt1st
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Mhh, maybe next time try to get some people on the testserver to test your patches, like any other company does? Its not our job to test your software.
ok, so they get 15 devs together and no one gets the bug.
Then they release it to the bug testers that play around the world and no one gets it.
Then they release it to Sisi and no one gets the bugs.
So if they can't recreate it, it falls on you, and whatever ISP, or service, or computer you have. It's not on CCPs side.
It's your problem. If your hardware randomly doesn't work it's not CCPs issue. But at the same time, they will work to fix something that might only effect 2% of the customer base, because that is thier job.
So they ask for your help.
This isn't just an eve thing, this is how all software works.
The thrill of Murphy's Law. |

Gnulpie
Minmatar Miner Tech
|
Posted - 2009.05.20 05:53:00 -
[124]
Originally by: MotherMoon
Originally by: DerArt1st
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Mhh, maybe next time try to get some people on the testserver to test your patches, like any other company does? Its not our job to test your software.
It's your problem. If your hardware randomly doesn't work it's not CCPs issue.
But you DO know what this thread is about, right?
Reports all over Eve - but especially during large fleet movements - indicate a critical bug here. But you - without any insight or knowledge - already have not only isolated the problem but already know the cause of it: 'random hardware failure at the customers computer'.
I find the reply 'we cannot reproduce the error and ask the players to do the work for us' slightly annoying. Maybe you people at ccp should try a tad bit harder then? After all it looks like there is a critical bug here at work.
Gladly the playerbase is fantastic (would be nice to have a devblog about the fantastic playerbase once in a while also and what they all do for eve and ccp ) and helping already with logserver logs and such stuff.
I hope the bug can be removed quickly because it is really game breaking. |

ShameFull
Amarr Thundercats RAZOR Alliance
|
Posted - 2009.05.20 06:11:00 -
[125]
/signed
5 jumps had to relog every jump  |

Tob'ias Sjodin
Organized Crime Black Hand.
|
Posted - 2009.05.20 06:47:00 -
[126]
Originally by: MotherMoon
ok, so they get 15 devs together and no one gets the bug.
Then they release it to the bug testers that play around the world and no one gets it.
Then they release it to Sisi and no one gets the bugs.
Or they don't really test it, and just throw the patch out the door because they want to fix the module activation bug. And none of those steps were taken, trying to appease the masses. But then get burned x 10 because they made the same mistake twice. |

Josson Turtur
Gallente Trader's Academy Blue Sky Consortium
|
Posted - 2009.05.20 06:51:00 -
[127]
Yea I'm having the same problem, Trying to move cargo in empire space, and every 2 jumps or so, the client just hangs... every now and then I sit at a gate for 2 - 3 minutes, then eventually the ship finally jumps. Most the time it just boots me and says Socket disconnected.
So I check the forums, and sure enough, I'm not the only one. Hopefully CCP is connecting to their game and jumping around experiencing the same thing. :)
This ain't no way to fly ;-) |

Kelshron
Gallente Mercury Inc. The Second Genesis
|
Posted - 2009.05.20 06:55:00 -
[128]
I am running two characters, one on a Vista laptop, the other on a XP desktop.
This bug only happens on the Vista machine.
Is this the same for the others having problems here, or on both OS's ? |

Stags4
|
Posted - 2009.05.20 07:18:00 -
[129]
I think that if they do not fix the problem by Wednesday, then they should bring back Armageddon Day to give us something to do.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=614658
Please 
|

Gnulpie
Minmatar Miner Tech
|
Posted - 2009.05.20 07:23:00 -
[130]
Originally by: Stags4 I think that if they do not fix the problem by Wednesday, then they should bring back Armageddon Day to give us something to do.
I would like it more if they would take their time and do things properly and without a crazy rush trying to come up with a quick hack to patch up stuff - only to break more things somewhere else accidently.
The whole 1.2 patch was a mess. And the attempts to fix it made things only worse in my opinion. Just take your time!
Communicate with the playerbase, tell them that you are working on stuff and give feedbacks from time to time and let the QA also take their time. Better a really working fix which takes a bit longer than a broken one which is quickly deployed.
|
|

666Devious
Sinister Elite Raining Doom
|
Posted - 2009.05.20 07:28:00 -
[131]
According to MotherMoon its not an error with ccp, but client side. So no reason for a patch.
|

Nooma K'Larr
Minmatar
|
Posted - 2009.05.20 07:46:00 -
[132]
Originally by: Kelshron I am running two characters, one on a Vista laptop, the other on a XP desktop.
This bug only happens on the Vista machine.
Is this the same for the others having problems here, or on both OS's ?
Someone pay attention to this man, he may be on to something.
Im running XP and havent experienced this bug.
|

Inspiration
|
Posted - 2009.05.20 07:47:00 -
[133]
Edited by: Inspiration on 20/05/2009 07:47:23 I had it too just a moment ago, switching between frames that suggest warp movement to me, while not at warp. Had indeed to relog, it seems to me several subsystems in the software are out of synch and the user gets essentially deadlocked.
And yes, I have vista x64
|

Zak'eni
|
Posted - 2009.05.20 07:48:00 -
[134]
Originally by: Nooma K'Larr
Originally by: Kelshron I am running two characters, one on a Vista laptop, the other on a XP desktop.
This bug only happens on the Vista machine.
Is this the same for the others having problems here, or on both OS's ?
Someone pay attention to this man, he may be on to something.
Im running XP and havent experienced this bug.
XP, damn near every jump~
No-one pay attention to that man.
|

Corduroy Rab
Chaos Reborn Rote Kapelle
|
Posted - 2009.05.20 07:49:00 -
[135]
Edited by: Corduroy Rab on 20/05/2009 07:49:10
Originally by: Nooma K'Larr
Originally by: Kelshron I am running two characters, one on a Vista laptop, the other on a XP desktop.
This bug only happens on the Vista machine.
Is this the same for the others having problems here, or on both OS's ?
Someone pay attention to this man, he may be on to something.
Im running XP and havent experienced this bug.
Interesting observation, i have had this problem as well and am running vista, don't have an xp machine for comparison anymore.
edit: reading the post above nvm =P
|

Miloq Or'Vana
|
Posted - 2009.05.20 07:54:00 -
[136]
Originally by: Corduroy Rab Edited by: Corduroy Rab on 20/05/2009 07:49:10
Originally by: Nooma K'Larr
Originally by: Kelshron I am running two characters, one on a Vista laptop, the other on a XP desktop.
This bug only happens on the Vista machine.
Someone pay attention to this man, he may be on to something.
Im running XP and havent experienced this bug.
Interesting observation, i have had this problem as well and am running vista, don't have an xp machine for comparison anymore.
Sorry, I *am* running XP and experienced the problem (two alternating visual frames and nothing else on system entry) in Niarja while jumping in from Madir. Next 20 jumps were fine.
|

MukkBarovian
|
Posted - 2009.05.20 08:03:00 -
[137]
Path 1.2 made it deadly to jump a even gang into a defender. 10 men would jump into 10 men, and the fleet jumping in would have to wait 3s while one of their guys got bum****ed until they could turn on their tanks and guns.
CCP decided to fix this.
Now 10 men jump into a 10 man gangcamp and only 5 of them make it to the other side.
On the other hand a bubble camp is deadly to a solo guy in either situation.
|

Alora Venoda
GalTech Whiskey Creek Alliance
|
Posted - 2009.05.20 08:07:00 -
[138]
i had the freeze happen a few times, but have yet to experience it while autopiloting with the client minimized
~~~~~ Remember, EVE is a sandbox and other MMOs are rock gardens. Pretty rocks can be collected, but collecting sand is pointless. Instead build a sandcastle and keep it from being knocked down. |

md5oogle
Di-Tron Heavy Industries Atlas Alliance
|
Posted - 2009.05.20 08:08:00 -
[139]
Such an insulting reply from CCP. Ive experienced this bug flying around empire all day (flying a ares). My final logout/login count was 15! (i was doing asset consolidation). Sometimes client was fine for 20 jumps, other times it would 'stick' every second gate.
If your expect us to pay to play, make sure your stupid patches work. This is not how all software is designed and ran, sure, we expect a few bugs here and there, but EVERY SINGLE TIME you guys do a patch the game becomes ***ked. I dont know who in your staff is playing the game, but it doesnt seem like many. Im guessing your approach to testing this issue was getting one dev, to do a 1 system jump and go 'seems to work for me'.
With this much widespread issues, saying you cant replicate only shows that you don't care about the quality of the software you release, and that you lack the motivation to actually put a few minutes into trying it yourselves. If you had, we wouldn't have had that idiotic reply. Oh, and yes, although in earlier patch notes you said killmail damages were fixed to properly reflect damage taken, this is not the case. Still showing incredibly stupid damage on killmails, but I guess this is how ccp fixes all bugs, mark it as fixed without actually doing anything to fix it just to shutup the user base and keep filling your pockets.
Oh, one more thing, the character sheet has been bugged for like a year with getting empty character sheets after random kills. With the current economy, im sure there are lots of software engineers looking for jobs, why don't you hire some competent ones and get rid of the crap basket you currently have.
I would be ashamed to call myself a CCP dev these days.
/endrant
|

Catari Taga
Centre Of Attention Rough Necks
|
Posted - 2009.05.20 08:17:00 -
[140]
Haven't read the thread to see if it was mentioned but we also had several people needing to relog on upon docking to a station. Basically any session change can cause you to get stuck.
|
|

Traderboz
|
Posted - 2009.05.20 08:25:00 -
[141]
Edited by: Traderboz on 20/05/2009 08:27:19 Confirming I get this bug as well. It happens quite often when jumping through gates. The client just fails to load the grid, even though the chat keeps working, and it just twitches until I Ctrl-Q and restart.
Please fix this crap so I can leave system. 
Edit: XP Pro 32 bit.
|

Nierna
|
Posted - 2009.05.20 08:29:00 -
[142]
same problem 2 gates in a row going from ashab to penirgman and back.
ill run the log server later tonight and file a bug report.
|

Troyd23
|
Posted - 2009.05.20 08:32:00 -
[143]
Edited by: Troyd23 on 20/05/2009 08:33:03 Also happening to me. Running windows 7 beta
|

Ratchman
|
Posted - 2009.05.20 08:33:00 -
[144]
I have read this thread, along with many other threads where the lack of customer satisfaction is palpable, and have come to this conclusion.
If you feel CCP are ignoring the player base, you have an ultimate way to express your dissatisfaction, and that is to cancel your subscription. It is the bottom line, and costs them money, which is one thing they are guaraneteed to notice. One subscription may not make much of a difference, but if 20% of their customers suddenly leave because of technical issues, they will work around the clock to fix the problem, because it could mean their jobs. Less income means they can afford to employ fewer people.
Yes, it does mean you cannot play your favourite game anymore, but if it is broken to the point of being unplayable, why keep paying for it? People may mock this as 'emoragequit', but it is the single most powerful form of protest that you have, as a customer. Although if the problem is widespread enough, it can hardly be considered emoragequit (which to me usually implies something relatively minor).
We control the flow of money into CCP, and we can change that.
Of course, that wouldn't be necessary if communication between the playerbase and CCP was better than it is at the moment. Problems spawn threadnoughts, which seem to meet very little response from the moderators, and even then, it is the universally hated formula response. This is the text equivalent of speaking to an automated voice message on the telephone, and people feel they are undervalued when the company they give money to sees fit only to give them a machine to talk to, and undervalued customers do not repeat business. It doesn't matter what is said, as long as it isn't a 'cut and paste' response.
That said, we could all stand to be a little more specific when lodging our complaints. Saying "I have a problem, please fix" isn't enough really, and you also have to appreciate the fact that even if you see other people say the same thing, you need to repeat it. The more times certain facts are repeated, the more likely you are of discovering a pattern. 100 posts all saying exactly the same thing might be boring from our point of view, but it is valuable from the developers point of view. And submit those bugreports. I know logserver has a tendancy to crash under extreme lag (another thing they claim does not exist), but it is valuable data.
It does seem to be that the last two patches have been very unpopular, and it would be sensible for CCP to rollback to the version before then, and start work on the patches anew. It is admitting failure, which no-one likes to do, but I think the playerbase would be happier with an admission of failure than stonewall silence and formulaic responses.
|

Zebs Clone
Minmatar Zebra Corp Circle-Of-Two
|
Posted - 2009.05.20 08:53:00 -
[145]
just happened to me, 6 jumps in to a 17 jump ap trip through empire. looks liek it jumpped and somehow got stuck in a mid jump state in the new system.
nice new feature ccp please sort it
|

Alex Under
H A V O C
|
Posted - 2009.05.20 09:00:00 -
[146]
Originally by: AJ Regard Well put a gm into i1y for tomorrow and let him follow the fleet around so when they jump out he jumps with them and you will see what we all mean. If you lack the ppl to reproduce this error then just let them follow large portions of players jumping through systems.
This would be a good test. Have a GM/Tester jump in and out of i1y all day, and see how many times he has to relog.
_________________________________________________________
|

Mia Archer
Amarr Insidious Existence RAZOR Alliance
|
Posted - 2009.05.20 09:01:00 -
[147]
Edited by: Mia Archer on 20/05/2009 09:07:17 the jump thing isnt all that bad considering you can get this just from undocking!!!
Epic WIN!! ____________________________________________
|

111010110
|
Posted - 2009.05.20 09:05:00 -
[148]
Perhaps an odd question, but as yesterday afternoon I had no troubles and the pingplotter graphs were fine, but in the evening jumping became hell and the pingplotter showed a failing routing node at above.net, could it not be that the packet loss is tied to this issue?
Since last night I have a consistant packet loss of 50 to 85% on so-1-1-0.mpr1.lhr3.uk.above.net. Since then jumping has been having the cameras shake like silly and grid only loading when I try to activate right clicking in space.
|

Dominik Miethling
|
Posted - 2009.05.20 09:12:00 -
[149]
Edited by: Dominik Miethling on 20/05/2009 09:24:30 I had the same. It seems to be totally random, I had 2 Accounts running, one was stucked after the first jump, the other had 5 jumps before it was stucked. Later i had no more problems with the one client but on the other i had it twice. I will try to make a log or something like that now :X
I had it again and will send going to send the log, hopefully it will be solved fast :(
|

Stormwind Bloodfeather
Minmatar Diablo Advocatus
|
Posted - 2009.05.20 09:25:00 -
[150]
I've had a few cases in the last 48 hours or so where my character on this machine, an XP pro 32 bit system that is ALWAYS kept current on drivers from all hardware manufacturers (i'm anal about this) simply begins to lag, yet another character running at the same time on this machine doesn't lag at all. I figured ok maybe I'll log the one that doesn't lag in last and log the lagging one in first, maybe there is an issue with my machine not swapping processors like it's supposed to and this should help me determine this. Nope. didn't matter which account was logged in first or second (or even just running ONLY the lagging character or ONLY the non lagging character), THIS characters account would lag (and sometimes simply not function at all i.e. modules refusing to turn on or off, jump commands being ignored, warp commands being ignored although stating i'm in active warp [just not actually warping] etc) and now it's begun to experience jump failure or partial system load (2-3 frames but nothing else seeming to load, and those 2-3 frames swapping slowly back and forth like a metronome). Only since the 1.2 patches. Not before.
So... whatever the specific issue is... it also seems to be character specific for me. Only one account endures this issue, while the other account has no issues at all (both accounts are almost always ran off the same machine, even though I do have a Windows Vista based laptop which seems to run fine so far even though it can't handle running two clients very well.
~SB In EVE, your only friend is your ship and it's weapons. All others are the enemy! |
|

Traderboz
|
Posted - 2009.05.20 09:26:00 -
[151]
Originally by: 111010110 Perhaps an odd question, but as yesterday afternoon I had no troubles and the pingplotter graphs were fine, but in the evening jumping became hell and the pingplotter showed a failing routing node at above.net, could it not be that the packet loss is tied to this issue?
Since last night I have a consistant packet loss of 50 to 85% on so-1-1-0.mpr1.lhr3.uk.above.net. Since then jumping has been having the cameras shake like silly and grid only loading when I try to activate right clicking in space.
That would make a lot of sense tbh.
|

666Devious
Sinister Elite Raining Doom
|
Posted - 2009.05.20 09:30:00 -
[152]
CCP doesn't care, this is how they feel about it. P.S. Forums busted also, get timed out response when try to login sometimes, but I can access other websites and so on.
NO WARRANTIES The Software, System, Game and all Game Content, and all other services and material provided in connection therewith, are provided "AS IS," with all faults, and without warranty of any kind. You assume all risk of use and all risk associated with accessing the System and playing the Game.
CCP disclaims all warranties, whether express or implied, including without limitation the warranties of merchantability, fitness for particular purpose and non-infringement. There is no warranty against interference with your enjoyment of the Game. CCP does not warrant that the operation of the System or your access to the System, or that your use of the Software, will be uninterrupted or error-free, nor that the System or Software will be compatible with your hardware and software.
While CCP attempts to have the System available at most times, CCP does not guarantee that the System will always be available, or that the System will not become unavailable during Game play. The System may become unavailable for a number of reasons, including without limitation during the performance of maintenance to the System, for the implementation of new software, for emergency situations and due to equipment or telecommunications failures.
|

Traderboz
|
Posted - 2009.05.20 09:37:00 -
[153]
Just because a company hires attorneys to write paragraphs like that and to generally cover their ass doesn't mean they don't care about the final product they're making.
|

Corduroy Rab
Chaos Reborn Rote Kapelle
|
Posted - 2009.05.20 09:39:00 -
[154]
Originally by: 666Devious CCP doesn't care, this is how they feel about it. P.S. Forums busted also, get timed out response when try to login sometimes, but I can access other websites and so on.
NO WARRANTIES The Software, System, Game and all Game Content, and all other services and material provided in connection therewith, are provided "AS IS," with all faults, and without warranty of any kind. You assume all risk of use and all risk associated with accessing the System and playing the Game.
CCP disclaims all warranties, whether express or implied, including without limitation the warranties of merchantability, fitness for particular purpose and non-infringement. There is no warranty against interference with your enjoyment of the Game. CCP does not warrant that the operation of the System or your access to the System, or that your use of the Software, will be uninterrupted or error-free, nor that the System or Software will be compatible with your hardware and software.
While CCP attempts to have the System available at most times, CCP does not guarantee that the System will always be available, or that the System will not become unavailable during Game play. The System may become unavailable for a number of reasons, including without limitation during the performance of maintenance to the System, for the implementation of new software, for emergency situations and due to equipment or telecommunications failures.
Yeah, but that seems pretty standard wording for any EULA
|

Samiloth Justinian
Evolution KenZoku
|
Posted - 2009.05.20 09:42:00 -
[155]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves
Sounds great. Since you guys don't have this problem, it would be nice to know what OS you are using (and other specs)? Something on your end is obviously making you immune to this bug. I myself can't travel more then a couple of jumps before I need to relog.
|

Sarina Tillaar
Caldari Bladerunners KIA Alliance
|
Posted - 2009.05.20 09:56:00 -
[156]
We had half a fleet that had to relog doign just 1 jump yesterday night. Any sort of offensive fleet operations is impossible with this bug around, so please fix it ASAP.
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AJ Regard
FinFleet KenZoku
|
Posted - 2009.05.20 10:19:00 -
[157]
So CCP Gangleri what about a response about now with "yes we can see there is a problem and are working on it".
Or can you still not locate the problem, even with all the log files?
|

Ra Jackson
Bastelrunde EV
|
Posted - 2009.05.20 10:26:00 -
[158]
Originally by: 111010110 Perhaps an odd question, but as yesterday afternoon I had no troubles and the pingplotter graphs were fine, but in the evening jumping became hell and the pingplotter showed a failing routing node at above.net, could it not be that the packet loss is tied to this issue?
Since last night I have a consistant packet loss of 50 to 85% on so-1-1-0.mpr1.lhr3.uk.above.net. Since then jumping has been having the cameras shake like silly and grid only loading when I try to activate right clicking in space.
In this case CCP would have a hard time reproducing the problem..
|

Othran
|
Posted - 2009.05.20 10:32:00 -
[159]
Originally by: Ra Jackson
Originally by: 111010110 Perhaps an odd question, but as yesterday afternoon I had no troubles and the pingplotter graphs were fine, but in the evening jumping became hell and the pingplotter showed a failing routing node at above.net, could it not be that the packet loss is tied to this issue?
Since last night I have a consistant packet loss of 50 to 85% on so-1-1-0.mpr1.lhr3.uk.above.net. Since then jumping has been having the cameras shake like silly and grid only loading when I try to activate right clicking in space.
In this case CCP would have a hard time reproducing the problem..
That's not the cause. Some of us come in via eurorings.net and its just the same. In fact it has quite literally just happened to me again. No packet loss at all.
|

Midge Mo'yb
Antares Shipyards Hoodlums Associates
|
Posted - 2009.05.20 10:39:00 -
[160]
A few of our fleet had this last night, clearing the cache in the esc menu remedied it for the majority of them... -----------------------------------------------
|
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Mat rix
Caldari Final Destination. Scalar Federation
|
Posted - 2009.05.20 10:43:00 -
[161]
Happening to me and alot of my corp members
after jumping system it has a max headroom fit and you have to relog
get it sorted asap
|

wiblat0r
|
Posted - 2009.05.20 11:04:00 -
[162]
/signed
Very annoying bug...
|

KOJIKI
Minmatar M. Corp Mostly Harmless
|
Posted - 2009.05.20 11:08:00 -
[163]
Just made about 15 jumps solo, no problem... and the 10 jumps with fleet and it happened EVERY SINGLE one of them Oh, and there is no problems with my machine that runs both high-end recording software and graphics applications!!! Damn CCP! The NEW M.Corp Data Hub - Check it out! |

bloody johnroberts
Shiva Morsus Mihi
|
Posted - 2009.05.20 11:15:00 -
[164]
I have to agree with a j regard on this one although i feel a bit dirty saying it but the game is unplayable no one wants to use gates at this time in hostile areas its the kiss of death to both sides. i myself had to relog 3 times in a 4 jump run thinking everytime would i log into a new clone at station after the 3rd time i thought screw this why bother im sure all of us are feeling the same as getting our stuff back because of this bug is a pipe dream
as we get the same old cannot reproduce this huff bluff seems strange ccp that it has hit 6 pages of people getting this bug and im sure there are more peeps who have not posted
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Tjao Chuu
|
Posted - 2009.05.20 11:21:00 -
[165]
Since this is PvP game and most people are either in a wardec, faction warfare or 0.0 this bug is a serius pain in the arse and I hope that after this DT you lamers fixed it.
|

Grez
Minmatar Core Contingency Laconian Syndicate
|
Posted - 2009.05.20 11:24:00 -
[166]
I don't get what's so hard to understand.
They can't reproduce it, and asked you guys to get LogServer logs whilst it's happening so they can.
They're not saying there isn't an issue. They're saying there is, but they can't tell what's causing it without your help.
SO STOP POSTING AND HELP THEM. --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy BECAUSE OF FALCON |

bloody johnroberts
Shiva Morsus Mihi
|
Posted - 2009.05.20 11:31:00 -
[167]
sorry i dont read capitals in a post
and people have
never stop posting "just leave out the caps "
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Real Poison
Minmatar Stormlord Battleforce Vanguard.
|
Posted - 2009.05.20 11:52:00 -
[168]
last night we had a fleet of 25 ships traveling about 20 jumps.
the FC had to do more than a hundred reinvites because of ppl needing to relog.
myself had to relog about 10 times. especially as we had just 6 jumps left. the issue then appreared after EACH and EVERY jump.
i remember our FC on vent after each jump "ok i see 1..2..3..4..5..6 ppl drop this time..."
i got 2 installations (for running 2 clients at once) and after 3rd time in a row i had the 2nd client started, password filled in so i just had to press connect after i saw the flickering stars. but nonetheless i never got around the auto-safe-warp-and-back.
|

Rupert VonDraken
Shade.
|
Posted - 2009.05.20 11:56:00 -
[169]
CCP are clearly no longer reading this thread.
I personally am not too fussed if CCP screw up the patch, and general patching process. I am also not too fussed when game mechanics change for better or worse.
What I find simply rude is the apparent refusal of CCP to take their playerbase seriously. First of all, we had the 1.2 patch on SiSi in which bugs had existed for at least a week, numerous players had reported them, yet the patch was rolled out on time with no modifications - in fact, not even an admission from CCP that there is an problem.
We then see extensive issues on the 1.2 roll out on Tranquility. Once again, CCP ignore its player base initially, and only in the face of overwhelming protest will they even look at what the players feel is an issue. The only reply that we get from the Devs is some cryptic reply about their intentions, and an admission that their QA process had failed, despite the best efforts of the player-base.
We then see the fix to the 1.2 patch, and amazingly, nothing has changed. A flawed, chronically bugged patch is released on TQ. In the face of numerous players flagging an issue, rather than CCP thinking, "Oh no, we better check this and make sure another bug hasnt slipped through the cracks", we get a response that is basically a slap in the face for every player that has submitted bug reports, or even forum posts about issues with a "we cant reproduce it". This current gate bug would have to be the easiest bug ever to reproduce - simply travel a few jumps!! Even now, when people have posted the server logs, or submitted bug reports as requested, we are yet to get any response from CCP.
I can honestly understand CCP being dubious about players just whinging on the forums about the new patch, however, the balance of trust has now swung away from CCP. With the absolute failure of the CCP QA process, a reasonable person could now be expected to assume that bugs found are no longer client-side, but rather server-side. The manner in which CCP consistently deals with these problems would make a public relations professional weep - the best that players can hope for when attempting to assist CCP by submitting logs, or bug reports is silence, at worst they will receive an insulting "our servers show nothing", or even worse "we are unable to replicate".
In general, the average person will put up with alot of crap, on the condition that they are kept informed, and treated with respect. In the past week we have seen a total failure by both CCP QA and Customer Service, yet CCP management seem happy to accept the status quo, and continue pressing ahead to the dismay of their customers.
|

Amparo
|
Posted - 2009.05.20 12:06:00 -
[170]
New day same crap ... please fix the jump problem
|
|

AJ Regard
FinFleet KenZoku
|
Posted - 2009.05.20 12:12:00 -
[171]
Originally by: Grez I don't get what's so hard to understand.
They can't reproduce it, and asked you guys to get LogServer logs whilst it's happening so they can.
They're not saying there isn't an issue. They're saying there is, but they can't tell what's causing it without your help.
SO STOP POSTING AND HELP THEM.
Stop being a moron several ppl have already done what was asked with the log server and the log server showing clear errors. Just want them to confirm they are working on it and they can see the problem now!
The problem has NOT been fixed during DT!
|
|

CCP Gangleri
Minmatar

|
Posted - 2009.05.20 12:19:00 -
[172]
Thanks for all the bug reports, we now have a few leads and are narrowing down the repro steps. No ETA on a fix at the moment. ------------------
|
|

OrDeR
Caldari THE MuPPeT FaCTOrY Cult of War
|
Posted - 2009.05.20 12:36:00 -
[173]
Edited by: OrDeR on 20/05/2009 12:36:00 COME ON !@#$%^&*()_+ please 
|

Sky Marshal
IMpAct Corp Tau Ceti Federation
|
Posted - 2009.05.20 13:31:00 -
[174]
Originally by: Grez I don't get what's so hard to understand.
[...]
SO STOP POSTING AND HELP THEM.
I don't get what it is so hard to understand in the fact that you only have to create a plot course, activate the autopilot, and wait, to reproduce it.
Same CCP should be able to reproduce it. If they can't, they don't have a good QA division, or they lie.
Stop being a stupid fanboy. _______ Local is fine, period. |

Snasty
Caldari The Hippies House of Mercury
|
Posted - 2009.05.20 13:49:00 -
[175]
Not groovy...!
--------------------------------------- -=Snasty, short for Shagnasty ever since the GM's in SWG made me change it...!=- |
|

CCP Gangleri
Minmatar

|
Posted - 2009.05.20 14:13:00 -
[176]
Originally by: Sky Marshal
I don't get what it is so hard to understand in the fact that you only have to create a plot course, activate the autopilot, and wait, to reproduce it.
Same CCP should be able to reproduce it. If they can't, they don't have a good QA division, or they lie.
Stop being a stupid fanboy.
The problem with your repro is that it only confirms that there is an issue. Which was already apparent by the petitions and bug reports sent to us as well as some of the posts in this thread. My first post in this thread was not implying that there was not an issue, just that we had not found out what exact order of events caused the issue.
I will no longer be following this thread after this post.
------------------
|
|

Jimer Lins
Gallente Noir.
|
Posted - 2009.05.20 14:27:00 -
[177]
Originally by: CCP Gangleri
Originally by: Sky Marshal
I don't get what it is so hard to understand in the fact that you only have to create a plot course, activate the autopilot, and wait, to reproduce it.
Same CCP should be able to reproduce it. If they can't, they don't have a good QA division, or they lie.
Stop being a stupid fanboy.
The problem with your repro is that it only confirms that there is an issue. Which was already apparent by the petitions and bug reports sent to us as well as some of the posts in this thread. My first post in this thread was not implying that there was not an issue, just that we had not found out what exact order of events caused the issue.
I will no longer be following this thread after this post.
Can't say I blame you.
For all those posting "CCP You suck fix it", you are the problem. You take a hurriedly written and informal post, turn it into company-wide policy and proceed to lambaste everyone at CCP, calling them all incompetent asses.
And then you wonder why they don't respond to your bleatings?
I'm amazed they put up with us at all. This is why most other MMOs don't have devs even allowed to post on the forums.
Corp killboard-How to Kill Logoffskis |

hunyg
|
Posted - 2009.05.20 14:42:00 -
[178]
For all those posting "CCP You suck fix it", you are the problem. You take a hurriedly written and informal post, turn it into company-wide policy and proceed to lambaste everyone at CCP, calling them all incompetent asses.  
|

Xianbei
|
Posted - 2009.05.20 15:02:00 -
[179]
so am I logging on to play or should I just watch mary tyler moore reruns tonight ?
|

Vrabac
Zawa's Fan Club
|
Posted - 2009.05.20 15:07:00 -
[180]
Originally by: Jimer Lins I'm amazed they put up with us at all.
We pay their bills. 
|
|

Gut Punch
Shade. Cry Havoc.
|
Posted - 2009.05.20 15:09:00 -
[181]
Originally by: Jimer Lins
Originally by: CCP Gangleri
Originally by: Sky Marshal
I don't get what it is so hard to understand in the fact that you only have to create a plot course, activate the autopilot, and wait, to reproduce it.
Same CCP should be able to reproduce it. If they can't, they don't have a good QA division, or they lie.
Stop being a stupid fanboy.
The problem with your repro is that it only confirms that there is an issue. Which was already apparent by the petitions and bug reports sent to us as well as some of the posts in this thread. My first post in this thread was not implying that there was not an issue, just that we had not found out what exact order of events caused the issue.
I will no longer be following this thread after this post.
Can't say I blame you.
For all those posting "CCP You suck fix it", you are the problem. You take a hurriedly written and informal post, turn it into company-wide policy and proceed to lambaste everyone at CCP, calling them all incompetent asses.
And then you wonder why they don't respond to your bleatings?
I'm amazed they put up with us at all. This is why most other MMOs don't have devs even allowed to post on the forums.
My 3 accounts a month are why they should keep listening.
|

RockTheCasbah
|
Posted - 2009.05.20 15:20:00 -
[182]
Well CCP is no longer "following the thread" so it doesn't really matter anyway.
Welcome to CCP circa 2006 (Oh what, you mean our patch deleted your critical windows file? Our bad.)
|

Vuk Lau
4S Corporation Morsus Mihi
|
Posted - 2009.05.20 15:24:00 -
[183]
Edited by: Vuk Lau on 20/05/2009 15:26:25 Guys dont worry GM Gandalf is assigned to solve this minor issue. You can poke him on msn to give your input.
|

Imperian
hirr Morsus Mihi
|
Posted - 2009.05.20 15:26:00 -
[184]
The good thing is you can ninja siege POSs and the hostile support / stront timer doesnt arrive in time  
RAWR |

Frances Farmer
Eve Corporation 516
|
Posted - 2009.05.20 15:34:00 -
[185]
Edited by: Frances Farmer on 20/05/2009 15:34:32 CCP is crap, they publish a release without even testing it CCP is stupid, they refuse to roll-back to pre-patch code GMs are ******ed, all ships lost to this bug won't be reimbursed, because some moron who will not even read you petition will send you a pre-written answer "our logs show nothing" and tell you to **** off. Forum moderators are pussies, they delete threads.
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Demon Viper
|
Posted - 2009.05.20 15:58:00 -
[186]
Confirming this is indeed happening again today (15:50 Eve Standard Time), and it is a real thorn in my gonads.
|

corp bint
Native Freshfood
|
Posted - 2009.05.20 15:59:00 -
[187]
Originally by: Frances Farmer stuff
Stop crying, if your re-imbursement peition gets turned down with a standard auto response ask for it to get escalated and link this thread to show its a common problem
|

Grez
Minmatar Core Contingency Laconian Syndicate
|
Posted - 2009.05.20 16:21:00 -
[188]
For those "AUTOPILOT AND YOU GET IT" people.
My CEO just AP'd 33 jumps, and no issues at all. --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy BECAUSE OF FALCON |

Armon Dyl
|
Posted - 2009.05.20 16:36:00 -
[189]
Originally by: Grez For those "AUTOPILOT AND YOU GET IT" people.
My CEO just AP'd 33 jumps, and no issues at all.
My alt just AP'd 3 jumps and then bugged.
|

Sternin Mantur
|
Posted - 2009.05.20 17:06:00 -
[190]
I think we all are expecting AT LEAST someone to be FIRED for this incredible failure. If you were a serious company you would also return the proportional part of the money we are paying to play an unplayable game after this patch, but I'm not really expecting this from you.
First jump i did after logging, i got stuck. It is really incredible that NONE of the game testers (you have that right?) noticed the bug.
Maybe it's time to think about hiring decent programmers after the last epic failures?
|
|

Civ Zomas
Gallente Jazz Associates
|
Posted - 2009.05.20 17:10:00 -
[191]
Eve had an identical bug a few years back; please convey my thanks to your code necromancers for this dose of nostalgia. 
|

Isaac Starstriker
Amarr Solaris Operations
|
Posted - 2009.05.20 17:11:00 -
[192]
Wow, this is either some of the worst trolling, or you all need to take a friggin chill-pills.
Geez, learn to rework your life. Just because you can't play 24 hours a day, 7 days a week doesn't mean you should take it out on CCP.
Cmon...
--Isaac Isaac's Haul*Mart - Closed
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Krystal Vernet
Minmatar Midnight Captains
|
Posted - 2009.05.20 17:17:00 -
[193]
The problem with just saying "yo, just jump and eventually you'll run into it" is that it just shows the problem. It doesn't show the source of the problem. Code interacts in sometimes strange ways, so what may seem like the culprit is actually just fine and it's the guy over there supposed to be handling something completely different that's screwing things up. That's why they ask for logfiles and as much detail about what you were doing as possible. If it turns out to be the obvious, then everything confirms that and they just have to fix it. If, instead, it's something else, then all of the information you give (the more, the better) allows them to track it down and then fix the error, whether it's semantics, an error not being handled properly, or something interfering in a place it shouldn't be.
It's a process where you have to go through every step of the process that's breaking, double check that everything at that step is happening properly, slowly narrowing it down to the problem area. And then you have to figure out how to fix it, which isn't always as easy as it looks.
|

Lady Karma
|
Posted - 2009.05.20 17:19:00 -
[194]
Originally by: Krystal Vernet
It's a process where you have to go through every step of the process that's breaking, double check that everything at that step is happening properly, slowly narrowing it down to the problem area. And then you have to figure out how to fix it, which isn't always as easy as it looks.
Something that is traditionally done during the "testing" phase..oh wait
|

Krystal Vernet
Minmatar Midnight Captains
|
Posted - 2009.05.20 17:24:00 -
[195]
Originally by: Lady Karma
Originally by: Krystal Vernet
It's a process where you have to go through every step of the process that's breaking, double check that everything at that step is happening properly, slowly narrowing it down to the problem area. And then you have to figure out how to fix it, which isn't always as easy as it looks.
Something that is traditionally done during the "testing" phase..oh wait
It's also done during when you have to find the source of the problem you know is happening. Like now. It might've worked flawlessly during testing and the circumstances that broke it just didn't happen until now.
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Demon Viper
|
Posted - 2009.05.20 17:24:00 -
[196]
SO far it is:
Patch: 14
Me:0
Where Patch # = amount of relogs required to make it from Amarr to Jita to Oursalert and back to Amarr, and Me # = amount of joy experienced.
|

Alora Venoda
GalTech Whiskey Creek Alliance
|
Posted - 2009.05.20 17:30:00 -
[197]
i have not run into the bug while autopiloting with the client minimized... has anyone else? from my experience, it may be a possible workaround to minimize the client while jumping...
~~~~~ Remember, EVE is a sandbox and other MMOs are rock gardens. Pretty rocks can be collected, but collecting sand is pointless. Instead build a sandcastle and keep it from being knocked down. |

Sader Rykane
Amarr Midnight Enterprises
|
Posted - 2009.05.20 17:33:00 -
[198]
lol... you are all such babies.
A "I got the bug flying X jumps" is sufficient. You really dont have to whine.
For the record, I had the bug occur today. So it its a client error.
CCP will fix it in a day or two, calm down people.
Click for gallery! |

Elise Randolph
Foundation
|
Posted - 2009.05.20 17:33:00 -
[199]
Adapt or die to this new feature tbh. ----------
|

Bladerswill
Dark-Rising
|
Posted - 2009.05.20 17:35:00 -
[200]
Originally by: Sky Marshal
Originally by: Grez I don't get what's so hard to understand.
[...]
SO STOP POSTING AND HELP THEM.
I don't get what it is so hard to understand in the fact that you only have to create a plot course, activate the autopilot, and wait, to reproduce it.
Same CCP should be able to reproduce it. If they can't, they don't have a good QA division, or they lie.
Stop being a stupid fanboy.
There is also a possibility that the compiling of the code is looking for a different version of a library that the coders have, that the general public doesn't. Possibly some debug code left in triggering an exception error, etc. They may not be able to reproduce the error simply because they have "all" of the required libraries / files that it's asking for, whereas, we do not.
|
|

Mosquito Lee
|
Posted - 2009.05.20 17:38:00 -
[201]
Just install game from site in a normal computer and test. This they are able to do it.
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Bistot Kid
The First Thing You'll Ever See
|
Posted - 2009.05.20 17:40:00 -
[202]
Edited by: Bistot Kid on 20/05/2009 17:47:16 To add another voice.
I get stuck. Screen "ticks" back and forth about 5 frames. Have to log out and in again to fix.
Edit:
GFX: 8800GTS OS: XP (32 bit) -------------------- What? Me Worry? -------------------- |

Eye Pro'Duce
Minmatar Ninmu Seijaku
|
Posted - 2009.05.20 17:49:00 -
[203]
CCP, this is really annoying and needs to be fixed ASAP.
And if you cannot reproduce it, just jump around the galaxy in one of your shiny Polaris frigs...
Last time it happened to me, I was jumping into Niarja, but it seems to be quity random.
If you guys at CCP don't know how to use stargates, maybe try the New Player Experience, Aura will introduce you to using stargates...  -----------
Catering to (almost) all your building needs! |

v1nipper
Caldari 1 Man Army
|
Posted - 2009.05.20 17:50:00 -
[204]
pls fix this damn glicth/ bug a raven navy issue managed to warp off because of this lol lucky bugger [url=http://smash-alliance.com/kb/?a=pilot_detail&plt_id=41517] [/url] |

HunterHH
Caldari Macabre Votum Morsus Mihi
|
Posted - 2009.05.20 17:56:00 -
[205]
Sometimes Black Screen while undocking, Sometimes no grid loading while jumping. I'll try to reproduce it when i got time and am relaxed enough to do it ;)
It is really annoying, but luckily i didn't lost a ship to this yet. My system didn't change and so it should be listed in one of my former bug reports. Short: E6600 8GB Ram Vista 64 Ultimate 8800GTS 320MB
|

Bistot Kid
The First Thing You'll Ever See
|
Posted - 2009.05.20 18:00:00 -
[206]
I'm seeing a lot of 8800GTS's here from people who are posting GFX cards.
Anyone *not* got an 8800GTS with the problem? -------------------- What? Me Worry? -------------------- |

Choobakka
|
Posted - 2009.05.20 18:01:00 -
[207]
Same problem, 0.0 space, jumps randomly lead to this looping and require relogging :( Though I guess we may have a lead:
Quote:
RuntimeError: ('BallNotInPark', 894949566, <slimItem: itemID=894949566,ballID=0,charID=X,ownerID=X,typeID=11134,groupID=31,categoryID=6>)
This is it - whoever took that ball outta park, put it back ... |

Doomed Predator
The Graduates Morsus Mihi
|
Posted - 2009.05.20 18:09:00 -
[208]
How in the hell did this happen anyway? Next time please don't mess with cloaking and module delay after jumping cause it brakes the game. The 'Fendahlian Collective' strikes again |

Agent Known
Apotheosis of Virtue
|
Posted - 2009.05.20 18:15:00 -
[209]
Originally by: Bistot Kid I'm seeing a lot of 8800GTS's here from people who are posting GFX cards.
Anyone *not* got an 8800GTS with the problem?
Radeon 4850HD here, same issue.
|

Vosz
|
Posted - 2009.05.20 18:35:00 -
[210]
Originally by: Bistot Kid I'm seeing a lot of 8800GTS's here from people who are posting GFX cards.
Anyone *not* got an 8800GTS with the problem?
Radeon X800 GTO here.
|
|

Anitta Blake
BSC LEGION Executive Outcomes
|
Posted - 2009.05.20 18:39:00 -
[211]
Originally by: CCP Gangleri
I will no longer be following this thread after this post.
some reading this may misinterpret this as "I no longer care" from a Customer Care point of view this is a bad Image for any Business to communicate to its Customers.
We all under stand we have a issue that needs fixed all we ask that the dev's and others at ccp keep its customers upto date on the "issue" we have and its progress on applying a fix.
|

Thor Alpha
|
Posted - 2009.05.20 18:42:00 -
[212]
this so called FEATURE is annoying! i relog every 8 from 10 jumps, WTF? 
|

Doomed Predator
The Graduates Morsus Mihi
|
Posted - 2009.05.20 18:42:00 -
[213]
This warants a new post 6 crashed in 9 jumps. **** you CCP The 'Fendahlian Collective' strikes again |

Aneu Angellus
Caldari Death Pain Suffering
|
Posted - 2009.05.20 18:46:00 -
[214]
3/10 here... this is rather frustrating CCP. ________________ Dark Angel Battalion
Aneu Angellus
|

SupaFlyTNT
Euphoria Released Minor Threat.
|
Posted - 2009.05.20 18:48:00 -
[215]
argghh 
|

Edenmain
Euphoria Released Minor Threat.
|
Posted - 2009.05.20 18:48:00 -
[216]
3/4 beat that!! pointless playing at the minute waste of time, having to re-log every jump!!
 |

Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
|
Posted - 2009.05.20 18:50:00 -
[217]
Losing about 20-30% of our fleet.
On every single jump.. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
|

Nareg Maxence
Gallente
|
Posted - 2009.05.20 18:50:00 -
[218]
Well I was ready this evening for an hour of flying with logserver on. Will you believe it didn't fail once?
|

md5oogle
Di-Tron Heavy Industries Atlas Alliance
|
Posted - 2009.05.20 18:54:00 -
[219]
I love it how certain people in this thread seem to think that the playerbase has no right to complain. If you had logged in anytime in the last two weeks you would be pretty ***chy too. The people complaining about players complaining are probably running macro miners/ratters and pay for their gtc's that way making subscriptions easy, however, for the rest of us actually spending hard earned money in a time where the economy could best see the funds elsewhere its a different story.
If you want to be a CCP pet fine, but you are obviously outblobbed in this thread.
|

Shaemell Buttleson
Euphoria Released Minor Threat.
|
Posted - 2009.05.20 18:54:00 -
[220]
I have never complained about a bug before but this makes roaming gangs out the question really.
Please fix ASAP!
|
|

RockTheCasbah
|
Posted - 2009.05.20 19:12:00 -
[221]
Edited by: RockTheCasbah on 20/05/2009 19:12:50 Edited by: RockTheCasbah on 20/05/2009 19:12:22
Originally by: md5oogle I love it how certain people in this thread seem to think that the playerbase has no right to complain. If you had logged in anytime in the last two weeks you would be pretty ***chy too. The people complaining about players complaining are probably running macro miners/ratters and pay for their gtc's that way making subscriptions easy, however, for the rest of us actually spending hard earned money in a time where the economy could best see the funds elsewhere its a different story.
If you want to be a CCP pet fine, but you are obviously outblobbed in this thread.
I think it's more a matter of this bug really affects those who run gangs, PVP, or just generally anything that requires alot of jumping. If mining or ratting was broken, I think you'd see those same people in here with the rest of us that require jumping to play the way we do.
|

Isaac Starstriker
Amarr Solaris Operations
|
Posted - 2009.05.20 19:29:00 -
[222]
Originally by: md5oogle I love it how certain people in this thread seem to think that the playerbase has no right to complain. If you had logged in anytime in the last two weeks you would be pretty ***chy too. The people complaining about players complaining are probably running macro miners/ratters and pay for their gtc's that way making subscriptions easy, however, for the rest of us actually spending hard earned money in a time where the economy could best see the funds elsewhere its a different story.
If you want to be a CCP pet fine, but you are obviously outblobbed in this thread.
Hahahahahahahahahahahahohohohohoheheheheheheeehee
Wow, just because we, the ppl who think you have no right to complain, took chill-pills and you didn't doesn't mean we're macros. My fleet last night got half disconnected. What did we do? We had them relog and we moved on. No big issues happened since then.
So we adapted. We didn't die. We didn't complain about CCP for "screwing up the game". We had fun.
You all on the other hand seems to have lost touch with reality. Time to get off Eve for a day or two and cool off. That's what I do anyway....
--Isaac Isaac's Haul*Mart - Closed
|

MILK Monk
Knights of the Silver Dawn Curatores Veritatis Alliance
|
Posted - 2009.05.20 19:34:00 -
[223]
2 jumps / 2 crashes... I think there is quite high chance to reproduce this bug  __________________________________ I do it myyyy wayyyy... Milky Way. |

Armoured C
Gallente Federation of Freedom Fighters Aggression.
|
Posted - 2009.05.20 19:34:00 -
[224]
justr moved a 90 man fleet.
at least minium of half had the bug which is stated in this thread.
if you buy eve in a box from my game store i will give you isk (GAME , parkgate rotherham)
|

Tressin Khiyne
Minmatar The Tal'Shiar
|
Posted - 2009.05.20 19:35:00 -
[225]
Originally by: Pimp Mustafa epic fail patch 
the game is unplayable
Epic Emo
The post is omgtheskyisfallingtacular --
Save the SEXY in EVE!
|

Kaiserf
|
Posted - 2009.05.20 19:36:00 -
[226]
I don't really have anything new to add to this other than its happening to me as well and its very frustrating.
What I am curious about is the experience of people who have worked in customer service re: CCP's communication.
While I think it would be nice to get more detailed information on what they are doing to address it I worked previously as a regional manager for a large inter-city bus firm and occasioanly calls from irate customers would get bumped up to me and initially I tried the approach of being 100% frank and dispensing as much information as possible.
What I found out was that the irate customers had very little interest in hearing about the intricacies of federal time in service laws or the difficulty of obtaining commercial size alternators in podunk, nowhere. Detailed summations of the problem and what we were doing to address it did little, if anything to mollify them and generally it just ended with me listening to some stranger call me and my mother nasty names and yelling, "NO ME WANT BUS GO NOW!" God forbid a fix we were trying didn't work out, that just made it worse because they felt like I had been lying to them. I'm not a huge CCP fanboy but given the general tone of the 'disucussion' on these boards I suppose maybe I can understand the reasons they only give minimal and vague responses.
Anyone with experience in similar situations have any comment? Maybe I was just doing it wrong?
|

md5oogle
Di-Tron Heavy Industries Atlas Alliance
|
Posted - 2009.05.20 19:56:00 -
[227]
So you had the issue once, relogged and were fine, great. Happy you aren't having issues, but when you have to relog into the game 20 times in a few hours (had to re-log 3 times first hour i was on after dt) it starts to get really irritating. Try putting yourselves in the shoes of the people that do alot of traveling that are constantly ctrl+q'ing to fix and then tell me if you are still on your chill pills.
This isnt a case of overreacting. This is an extremely aggravating issue for most folks. If it had happened once twice three times then ok, but no, its happening on a continuous basis which is the cause of so much fustrations. You can't tell me you havn't done your own rants when things have continuously gone sour during something you are doing.
Im at 24 re-log count due to the sticky bug since patch was released and the pharmacy refuses to give me any more pills.
|

Maren Jensen
|
Posted - 2009.05.20 19:58:00 -
[228]
Originally by: Isaac Starstriker
Hahahahahahahahahahahahohohohohoheheheheheheeehee My fleet last night got half disconnected. What did we do? We had them relog and we moved on. No big issues happened since then.
So we adapted. We didn't die. We didn't complain about CCP for "screwing up the game". We had fun.
--Isaac
You form fleets to run missions? Awesome.
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.20 19:58:00 -
[229]
WTB rollback to apocrypha 1.0, or 1.1 if 1.0 is not possible. ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Ms DaisyMae
Burning Bush Enterprises
|
Posted - 2009.05.20 20:09:00 -
[230]
Originally by: AJ Regard Edited by: AJ Regard on 19/05/2009 21:46:49 Just imagine how ****ing fun this bug is with a fleet of 250 ppl that have to get new gang invite after each crash.....
GG CCP really for "fixing" the game with a patch and making it almost unplayable.
Took us ****ing 15-20 minutes going 2 JUMP!
Absolute fail on your part then. If the NC monkeys and the Triharder crowd can still move ships around, so can can. Evolve or something.
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DrefsabZN
Caldari Butterfly Effect Corp.
|
Posted - 2009.05.20 20:12:00 -
[231]
3 times so far in a 14 jump trip and still got 7 jumps left. CCP please fix this as a top priority im going to play something else until you can get the game in a usable state (however long that takes). Very poor show especially with no accouncement about it.
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qanatas
Minmatar Cadre Assault Force
|
Posted - 2009.05.20 20:14:00 -
[232]
Can't really play the game like this atm. You can get killed in a gatecamp without you even knowing about it, and log on in your pod or worse in your clone station ...
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Fear Gorta
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Posted - 2009.05.20 20:29:00 -
[233]
Roll back the patch till this is fixed, its almost unplayable.
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Damon Eclipse
|
Posted - 2009.05.20 20:32:00 -
[234]
Fix
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olzi
Caldari Space Perverts and Forum Warriors United
|
Posted - 2009.05.20 20:32:00 -
[235]
Just happened to me, jumped from OMS to Ladistier and the screen started flickering between two positions or frames. Restarting client finally solved it.
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Roemy Schneider
BINFORD
|
Posted - 2009.05.20 20:34:00 -
[236]
just happened to me in 0.0. happens rarely (to me) but i was NOT on autopilot - not even the little semi-afk mode of "add as first waypoint" - putting the gist back into logistics |

Esiel
Caldari
|
Posted - 2009.05.20 20:36:00 -
[237]
Possible way to duplicate...
I was doing some travel and noticed that when I am the only person using the gate, everything is fine. However when there are several people on the gate that is when it happens (not every time but that is the only time I seem to be able to duplicate it) So if CCP wants to duplicate it have a dozen or so people jump at the same time at the same gate. I am pretty sure some of them will get the bug. *
Beat the dead horse |

Ana Vyr
DB - LJ Industries Vanguard.
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Posted - 2009.05.20 20:42:00 -
[238]
Yep, this happened to me last night.
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Zanarkand
Gallente Enterprise Estonia Cult of War
|
Posted - 2009.05.20 20:43:00 -
[239]
Edited by: Zanarkand on 20/05/2009 20:43:09 Oh, i thought you were talking about the 3-4(5-6?) year old game mechanic....
oh nvm
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Heartstone
Jericho Fraction The Star Fraction
|
Posted - 2009.05.20 20:49:00 -
[240]
Yeah happened to me too. Lost me a ship and a set of implants. Boo 
---
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NupetietVer
Arkons of Myth
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Posted - 2009.05.20 20:50:00 -
[241]
Relog after every gate jump.
o/ signed
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Lazarann
Caldari Balls Deep Inc.
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Posted - 2009.05.20 20:59:00 -
[242]
Seems kinda dumb that people keep trying it after crashing once or twice. If it was me, I'd stop and wait for a fix. So far, I haven't had any problems myself but many of my corpmates have.
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Sperrzone
Stardust Heavy Industries Majesta Empire
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Posted - 2009.05.20 21:02:00 -
[243]
9/10 jumps i have to relog
we just lost 50 man from our fleet in 1 jump
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Captain Pompous
Is Right Even When He's Wrong So Deal With It
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Posted - 2009.05.20 21:04:00 -
[244]
Just lucky I guess then that I pay my subscription purely to troll post nuggets of artistic beauty  ---
I was going to run for CSM but life waylaid me :( |

RockTheCasbah
|
Posted - 2009.05.20 21:06:00 -
[245]
So..umm...can we PLEASE get some news as to what is being done about this? Like, maybe an ETA or some sign that CCP at least gives a crap that a major percentage of the playerbase is unable to jump in game?
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oprime
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Posted - 2009.05.20 21:11:00 -
[246]
It seems to happen a heck of a lot in domain.
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Pol Macsliebh
Minmatar Ek'u Tan
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Posted - 2009.05.20 21:16:00 -
[247]
Fix please --- !
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Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
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Posted - 2009.05.20 21:17:00 -
[248]
its an antiblob mechanism developed by ccp
next step is, that stargates are moved to max 100km to each other then stargates will only allow 1-3 entities to jump
EVE will be renamend to Risc Online
Wildfire - New Horizons |

Palo Evermeer
|
Posted - 2009.05.20 21:33:00 -
[249]
Really now, can someone fix this?
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TraininVain
|
Posted - 2009.05.20 21:37:00 -
[250]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Warp to gate.
Click jump button.
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Pan Crastus
Anti-Metagaming League
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Posted - 2009.05.20 21:43:00 -
[251]
stealth nerf to make the EVE universe feel bigger.
How to PVP: 1. buy ISK with GTCs, 2. fit cloak, learn aggro mechanics, 3. buy second account for metagaming
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Khorin D'tael
Caldari D'tael Contracts
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Posted - 2009.05.20 21:56:00 -
[252]
Spot the players who don't travel much or even leave their missions hubs or ratting systems!
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Hyypnoxx
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Posted - 2009.05.20 22:05:00 -
[253]
Yep same here since patch, happening on all 3 clients. Have updated Geeforce graphics drivers to eliminate that possibility, no change. Suggest CCP role back game version to before patch and do some more testing.
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Arec Bardwin
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Posted - 2009.05.20 22:33:00 -
[254]
Originally by: Khorin D'tael Spot the players who don't travel much or even leave their missions hubs or ratting systems!
I feel sorry for those poor macro haulers 
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El Kaposo
Amarr Simtech Industrial Inc.
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Posted - 2009.05.20 22:46:00 -
[255]
confirming bug.
alternating frames after jump, no grid. seems to hang in a loop of some sort. only way is relog.
pls fix, its serious for gameplay. kthnxbye
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Komiliya Jenius
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Posted - 2009.05.20 22:49:00 -
[256]
Funny, the login process seems faster
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Jenny Twotone
Black Marsh X
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Posted - 2009.05.20 22:59:00 -
[257]
you all just don't understand.
Everything is working as intended. 
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Jobby
Minmatar UNITED STAR SYNDICATE
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Posted - 2009.05.20 23:06:00 -
[258]
It's ok, they're dealingwith it.
Just like they did yesterday 
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Mat rix
Caldari Final Destination. Scalar Federation
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Posted - 2009.05.20 23:14:00 -
[259]
This really is getting silly now.
The game for me is becoming unplayable
Ive just done 7 jumps and had to relog 3 times
Also tonight we had an engagement and it was only when we looked at the kill mails we noticed the falcon. It didnt show on anyones overview during combat or on anyones screen.
EVE is broken
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Camp Crusader
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Posted - 2009.05.20 23:35:00 -
[260]
I was about to join in the whines about the service which are pretty pointless as the ball seems firmly in CCP's court and there not even admitting its stuck in the proverbial tree. When a moment of evil suddenly struck me. At the start of the month I paid via credit card for my whole years subscription. This amounts to a transaction of over ú100 and so I also via the credit card company rules aparrently have a team of lawyers which can claw back the payment should I feel the product or service was not given and have to withdraw my account.
Thus if enough people are willing to put their money up front with yearly subscriptions then Maybe just Maybe this would inspire a better customer service and give ccp a clearer finacial footprint to justify proper testing investment.
NB this works with any product should your new car have the door regulary fall off or your software not work. All MMo's are on particulary treachorous ground as every patch is potentialy a new product and thus they should be given ample oppurtunity to rectify problems. in most industrys this is called a product recall and is not done lightly but highlights the need for thorough product testing.
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Richard Third
Gallente Wrath of Fenris
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Posted - 2009.05.20 23:38:00 -
[261]
watching corpies die b/c of bug that should have been caught in testing is just depressing. I need a game with quality control. -- You can't do that with a Planet. |

Krysol
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Posted - 2009.05.20 23:39:00 -
[262]
Same story here, untill i disabled my virusscanner... seems to go smoother atm, not had to log since (10 jumps or so)
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Aegaeonos
Thundercats RAZOR Alliance
|
Posted - 2009.05.20 23:51:00 -
[263]
FIX PLZ
unplayable ------------------------------------------------ Only the Dead see the End of War -PLATO
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Pater Peccavi
Minmatar Cadre Assault Force
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Posted - 2009.05.20 23:51:00 -
[264]
A word of friendly advice: As long as this bug remains, do not go on a frigate roam into 0.0
I think I'll just run missions until this is hotfixed, I could use the ISK and LP.
This is a post. It says stuff. |

Lady Karma
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Posted - 2009.05.21 00:06:00 -
[265]
Edited by: Lady Karma on 21/05/2009 00:13:37
Originally by: Lazarann Seems kinda dumb that people keep trying it after crashing once or twice. If it was me, I'd stop and wait for a fix. So far, I haven't had any problems myself but many of my corpmates have.
Yes, stop playing the game you pay for because CCP can't replicate the bug.
CCP tested this on 1 client 5 mins before going to lunch, and the guy said it was ok, so any problems must be hardware related
Loving the fan bois in this thread. I think that CCP could come round to their house and rob them, and they would still post on forums saying how professional the break in was.
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Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.21 00:13:00 -
[266]
Originally by: Lady Karma
Originally by: Lazarann Seems kinda dumb that people keep trying it after crashing once or twice. If it was me, I'd stop and wait for a fix. So far, I haven't had any problems myself but many of my corpmates have.
Yes, stop playing the game you pay for because CCP can't reproduce the bug in a manner that exposes the defect code.
CCP tested this on 1 client 5 mins before going to lunch, and the guy said it was ok, so any problems must be hardware related
And quite honestly i wouldnt rule out a hardware defect, ****s been going crazy since they did some testing with the RAMsans. ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Lady Karma
|
Posted - 2009.05.21 00:15:00 -
[267]
Originally by: Blane Xero
And quite honestly i wouldnt rule out a hardware defect, ****s been going crazy since they did some testing with the RAMsans.
Are you trolling 
So after a software patch, a huge bug develops, and coincidentally everyone suffers a hardware bug?
WTS clue
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
|
Posted - 2009.05.21 00:17:00 -
[268]
Originally by: Lazarann Seems kinda dumb that people keep trying it after crashing once or twice. If it was me, I'd stop and wait for a fix. So far, I haven't had any problems myself but many of my corpmates have.
You see, when one of your pos exits reinforced, or you shot a pos into rf, it is not a good idea to just twiddle thumbs while your space burns. Likewise, those stuff won't fuel itself. Most of the fuel needed for starbases is shipped from Empire. Most alliances depend on Empire to operate..most of the alliance stuff is time critical.. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Jebba IV
Vale Tudo. Privateer Alliance
|
Posted - 2009.05.21 00:31:00 -
[269]
I've dealt with horrid memory leaks, and etc etc, but this is the worse, come on ccp get something done.
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Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.21 00:33:00 -
[270]
Originally by: Lady Karma
Originally by: Blane Xero
And quite honestly i wouldnt rule out a hardware defect, ****s been going crazy since they did some testing with the RAMsans.
Are you trolling 
So after a software patch, a huge bug develops, and coincidentally everyone suffers a hardware bug?
WTS clue
Server has Hardware that CCP has been messing with and even messed with during the 1.2 patch.
WTS Clue back to you. ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |
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Mai Doran
Sacred Templars Aggression.
|
Posted - 2009.05.21 00:34:00 -
[271]
Yup, this needs fixing. No-one is gonna jump a fleet into anywhere when you pretty much got a lottery going on of who will load and who will need to relog.
It's happened to me 4 times today, last time it resulted in a lost ship and a podding.
Please get this fixed or the weekend is gonna be one boring one in Eve because no-one will dare jump anywhere in 0.0
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Evil User
|
Posted - 2009.05.21 00:52:00 -
[272]
well i read through all 9 pages for this post and came up w/ this post on the 1st page ...
Originally by: Jacob Mei Happening to me too, tried playing the char in question on another copy of the game with no problems, think it might the cache.
reset your cache ... i reset mine and did a sort of jump test (total 32 Jumps) w/ no problems .. yes i was having the same problem ..happened 17x to me today hope it works for you 
aka Settic
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Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.21 00:58:00 -
[273]
Originally by: Evil User well i read through all 9 pages for this post and came up w/ this post on the 1st page ...
Originally by: Jacob Mei Happening to me too, tried playing the char in question on another copy of the game with no problems, think it might the cache.
reset your cache ... i reset mine and did a sort of jump test (total 32 Jumps) w/ no problems .. yes i was having the same problem ..happened 17x to me today hope it works for you 
aka Settic
If this does fix it i'm gonna laugh my ass off so hard at all the people screaming bloody murder at CCP  ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Lady Karma
|
Posted - 2009.05.21 00:58:00 -
[274]
Edited by: Lady Karma on 21/05/2009 01:02:12
Originally by: Blane Xero Server has Hardware that CCP has been messing with and even messed with during the 1.2 patch.
WTS Clue back to you.
So you think its completely unrelated to the software patch, with logs showing where the exception is caught.
Nice one cluemeister
And no deleting cache does not fix it...man these fan bois will try anything.
Applying logic to testing seems to be as far from your grasp as it is for CCP. You make 1 jump crash, relog, then make 2 jumps without crashing, then next one crashes. Where did I reset my cache to make the 2 jumps ok?
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TheMask
|
Posted - 2009.05.21 01:04:00 -
[275]
Edited by: TheMask on 21/05/2009 01:04:39
someone call 911 please. CCP killing us every jump... 
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Evil User
|
Posted - 2009.05.21 01:11:00 -
[276]
Originally by: Blane Xero
Originally by: Evil User well i read through all 9 pages for this post and came up w/ this post on the 1st page ...
Originally by: Jacob Mei Happening to me too, tried playing the char in question on another copy of the game with no problems, think it might the cache.
reset your cache ... i reset mine and did a sort of jump test (total 32 Jumps) w/ no problems .. yes i was having the same problem ..happened 17x to me today hope it works for you 
aka Settic
If this does fix it i'm gonna laugh my ass off so hard at all the people screaming bloody murder at CCP 
yep   
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Lady Karma
|
Posted - 2009.05.21 01:12:00 -
[277]
Originally by: Evil User
yep   
Can I quote your abuse of lol icons when they release a patch to fix it
|

Wa'roun
Eve University Ivy League
|
Posted - 2009.05.21 01:14:00 -
[278]
went an entire day without it and then suddenly it started. Join channel: "Eve University" or read here |

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.21 01:15:00 -
[279]
Originally by: Lady Karma Edited by: Lady Karma on 21/05/2009 01:02:12
Originally by: Blane Xero Server has Hardware that CCP has been messing with and even messed with during the 1.2 patch.
WTS Clue back to you.
So you think its completely unrelated to the software patch, with logs showing where the exception is caught.
Quote me where i said "Completely unrelated to the patch and probably just a hardware fessup".
I dare you.
What i Stated was my guess that maybe it was also related to the fact CCP has been screwing around with their hardware configurations alot lately.
In reality, and in full for you, since you seem to like attacking each post as if it is mutually exclusive, my opinion is that;
The recent complete and utter failure of several patches might also be due to something dodgy going on with a hardware issue, in conjunction with some bugged code. Stuff like this doesn't go as far south as it has in such little time just tweaking code (Short of deleting entire crucial sections). The last time patches started failing on such a large scale was Circa Red Moon Rising / Revelations. When most notably we had several instances of 6 hour long unexpected downtimes, Normal downtimes taking upwards of 1 and a half hours to 2 hours, and then when the server eventually got back online, module lag in the regions of 10-20 seconds in empty systems. Then the days complete clusters of the server would shut down (Mostly 0.0, occasionally unpopulated High-sec areas). This was also around a time where CCP had introduced new hardware shortly after several patches of notable size.
So if this is me not applying logic, I'd love to see what grounds your basing your opinion on, other than just going along with what everyone else is bleating. ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Evil User
|
Posted - 2009.05.21 01:22:00 -
[280]
Originally by: Lady Karma
Originally by: Evil User
yep   
Can I quote your abuse of lol icons when they release a patch to fix it
you do what you want lady...
|
|

Lady Karma
|
Posted - 2009.05.21 01:24:00 -
[281]
Originally by: Blane Xero
In reality, and in full for you, since you seem to like attacking each post as if it is mutually exclusive, my opinion is that;
The recent complete and utter failure of several patches might also be due to something dodgy going on with a hardware issue, in conjunction with some bugged code. Stuff like this doesn't go as far south as it has in such little time just tweaking code (Short of deleting entire crucial sections). The last time patches started failing on such a large scale was Circa Red Moon Rising / Revelations. When most notably we had several instances of 6 hour long unexpected downtimes, Normal downtimes taking upwards of 1 and a half hours to 2 hours, and then when the server eventually got back online, module lag in the regions of 10-20 seconds in empty systems. Then the days complete clusters of the server would shut down (Mostly 0.0, occasionally unpopulated High-sec areas). This was also around a time where CCP had introduced new hardware shortly after several patches of notable size.
So if this is me not applying logic, I'd love to see what grounds your basing your opinion on, other than just going along with what everyone else is bleating.
Thats a lot of words to admit you are wrong about hardware
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.21 01:28:00 -
[282]
Originally by: Lady Karma
Originally by: Blane Xero
In reality, and in full for you, since you seem to like attacking each post as if it is mutually exclusive, my opinion is that;
The recent complete and utter failure of several patches might also be due to something dodgy going on with a hardware issue, in conjunction with some bugged code. Stuff like this doesn't go as far south as it has in such little time just tweaking code (Short of deleting entire crucial sections). The last time patches started failing on such a large scale was Circa Red Moon Rising / Revelations. When most notably we had several instances of 6 hour long unexpected downtimes, Normal downtimes taking upwards of 1 and a half hours to 2 hours, and then when the server eventually got back online, module lag in the regions of 10-20 seconds in empty systems. Then the days complete clusters of the server would shut down (Mostly 0.0, occasionally unpopulated High-sec areas). This was also around a time where CCP had introduced new hardware shortly after several patches of notable size.
So if this is me not applying logic, I'd love to see what grounds your basing your opinion on, other than just going along with what everyone else is bleating.
Thats a lot of words to admit you are wrong about hardware
___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Loch Heart
|
Posted - 2009.05.21 01:35:00 -
[283]
Since they're not following this thread anymore, does that mean we can say whatever the Hell we want now? Because Caldari Prime really smells like crap right now...  
|

Aya
Viper Squad Triumvirate.
|
Posted - 2009.05.21 02:05:00 -
[284]
We tried to make a roaming gang today, got 5 jumps decided we were just gonna camp them in til they fight cuz we are tired or relogging. Got like 3 kills went home cuz noone wanted to pvp.
Rats are getting devistated at the moment. Ratting is at its all time high in months cuz noone wants to leave any systems lol.
Heard a rumor that jumping with your map open will stop it. It doesnt, but it seemed to SEVERLY reduce the problem for a lot of people. Try it, maybe its superstition but it doesnt exactly hurt to try.
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Takakura Hirohito
|
Posted - 2009.05.21 02:24:00 -
[285]
Originally by: Blane Xero
Originally by: Evil User well i read through all 9 pages for this post and came up w/ this post on the 1st page ...
Originally by: Jacob Mei Happening to me too, tried playing the char in question on another copy of the game with no problems, think it might the cache.
reset your cache ... i reset mine and did a sort of jump test (total 32 Jumps) w/ no problems .. yes i was having the same problem ..happened 17x to me today hope it works for you 
Yeah, that doesn't fix the problem. Give the 5,000 players out in 0.0 some credit. This is a game-breaking issue!
aka Settic
If this does fix it i'm gonna laugh my ass off so hard at all the people screaming bloody murder at CCP 
|

Siriyana
Astrum Contract Services Group
|
Posted - 2009.05.21 02:38:00 -
[286]
Edited by: Siriyana on 21/05/2009 02:38:19
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
1. Get a slow ship. 2. Set autopilot for some ridiculous route through highsec. 3. Turn on autopilot. 4. ???? (Go drink a beer) 5. PROFIT! Or just come back at some point and see yourself stuck and wiggling.
Hope this ProTip helps. I'd help document it for you, but IIRC logserver is Windows only, and I'm using the Mac client. (So I guess it's not restricted to a specific OS version of the client.) ACSG Open Recruitment- AU/NZ/AsiaPac ACSG Employment! |

Quantar Raalsken
Gallente
|
Posted - 2009.05.21 02:42:00 -
[287]
Originally by: StainLessStealRat
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Get a fleet of 15 travel 3 jumps. Dont ask us the customer to do YOUR WORK for you!
well then how else can they debug for the customer's computer....what? ur gonna UPS it to them?
all then can do is debug for THEIR systems, ur system on the othr hand might be drastically different, and so might the other thousands that play ======= Homeworld Hamachi Network
|

hunyg
|
Posted - 2009.05.21 02:56:00 -
[288]
CCP please as soon as possible solve this to jump BGU! Otherwise I bring my team to leave this game!! Already three day of such question! Why hasn't been able to find the problem instead in ~! (as soon as possible a stinking insect answer)  
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Takakura Hirohito
|
Posted - 2009.05.21 02:58:00 -
[289]
Originally by: Quantar Raalsken
Originally by: StainLessStealRat
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Get a fleet of 15 travel 3 jumps. Dont ask us the customer to do YOUR WORK for you!
well then how else can they debug for the customer's computer....what? ur gonna UPS it to them?
all then can do is debug for THEIR systems, ur system on the othr hand might be drastically different, and so might the other thousands that play
30 in gang, all had this problem. Do we all have some rare processor/configuration/setup?
It seems more common in 0.0 than high sec. That is the only pattern I have figured out so far.
|

hi go
|
Posted - 2009.05.21 03:03:00 -
[290]
Is unable to jump. . Let the human be very annoyed! Another person is very repugnant! Asks the CCP speed to solve this BUG~! If could not the very good solution, this game be able to be finished!!  
|
|

GrandDad Trotter
|
Posted - 2009.05.21 03:26:00 -
[291]
Just happened to me twice while autopiloting from Rens to Jita. I was running 2 clients, 1 autopiloting in the background with another active.
The horrifying thing for me was that it completely locked up my PC forcing me to reboot. Was not able to activate the background client to close it, ctrl-alt-del to kill the app, nothing. And this is from a PC that never needs a reboot, and never crashes (until now), even with about 60 tabs open in firefox, and several other apps running :( This was the first time I have needed to reboot my PC in about 3 weeks.
I have run 2 clients quite happily before the latest patch, so whatever was changed has completely borked something.
Note to Devs, the complete system lockup means that I am unable to create a logserver report for this.
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Maren Jensen
|
Posted - 2009.05.21 03:38:00 -
[292]
Clearing the cache doesn't change the behavior BTW.
|

RJ Nobel
|
Posted - 2009.05.21 04:03:00 -
[293]
Originally by: hi go Is unable to jump. . Let the human be very annoyed! Another person is very repugnant! Asks the CCP speed to solve this BUG~! If could not the very good solution, this game be able to be finished!!  
I couldn't have said it any better myself.  |

Antaiir
Gallente Eat My Shorts Inc. Freelancer Coalition
|
Posted - 2009.05.21 05:00:00 -
[294]
Dear CCP,
i always love it to pay for being a beta tester for your patch for the patch after the patch you patched the patch with.
I have finished the beta test now and ask you kindly to move your *censored* and fix it with another patch we can beta test then...
P.L.E.A.S.E.
     
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Steely Dhan
Perkone
|
Posted - 2009.05.21 05:04:00 -
[295]
Originally by: hi go Is unable to jump. . Let the human be very annoyed! Another person is very repugnant! Asks the CCP speed to solve this BUG~! If could not the very good solution, this game be able to be finished!!  
You know it is bad when even the non english speaking macro-miners are complaining with babelfish. |

Krystal Vernet
Minmatar Midnight Captains
|
Posted - 2009.05.21 05:18:00 -
[296]
Originally by: Steely Dhan
Originally by: hi go Is unable to jump. . Let the human be very annoyed! Another person is very repugnant! Asks the CCP speed to solve this BUG~! If could not the very good solution, this game be able to be finished!!  
You know it is bad when even the non english speaking macro-miners are complaining with babelfish.
I'm still wondering what a stinky insect answer is.
|

C Black
Xeno Tech Corp MACHI MISCHIEF
|
Posted - 2009.05.21 05:19:00 -
[297]
7 jumps 2 times and last time did it on a gate camp. eos only took 13k damage before it went down as i logged on back on.
C Black Looking for old friends of WISHSONG corp... |

Uronksur Suth
Imperial Academy
|
Posted - 2009.05.21 05:27:00 -
[298]
I'm just smiling at all the endless b****ing. 
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.21 05:38:00 -
[299]
Originally by: C Black 7 jumps 2 times and last time did it on a gate camp. eos only took 13k damage before it went down as i logged on back on.
C Black
You know killmails are bugged rite? ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Calm Breeze
Gallente Miners-R-us Whiskey Creek Alliance
|
Posted - 2009.05.21 06:54:00 -
[300]
Originally by: Evil User well i read through all 9 pages for this post and came up w/ this post on the 1st page ...
Originally by: Jacob Mei Happening to me too, tried playing the char in question on another copy of the game with no problems, think it might the cache.
reset your cache ... i reset mine and did a sort of jump test (total 32 Jumps) w/ no problems .. yes i was having the same problem ..happened 17x to me today hope it works for you 
aka Settic
This is NOT the answer, I reset the cache on one of my accounts, but it is still experiencing this bug, as is my 2nd account.
Humanity is acquiring all the right technology for all the wrong reasons.
R. Buckminster Fuller (1895 - 1983) |
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Anaise d'Flaumond
StoneDogS Sylph Alliance
|
Posted - 2009.05.21 07:34:00 -
[301]
Maybe CCP can revert the game back to the previous patch, i'd sooner all the reds be able to instawarp than me not be able to chase the buggers!!!
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vipeer
Viper Squad Triumvirate.
|
Posted - 2009.05.21 07:37:00 -
[302]
Happened to me on about one third of the jumps I made in the last few days. It's ruining 0.0 gameplay because if one jumps into a hostile one is dead. The screen alternates between two frames and wont load. -------------SIG STARTS HERE------------- Chaining BoBo in south Feyth:
Your Neutron Blaster Cannon II perfectly strikes Dukath [EVOL]<BOB>(Vindicator), wrecking for 741.0 damage. |

C Black
Xeno Tech Corp MACHI MISCHIEF
|
Posted - 2009.05.21 07:42:00 -
[303]
Originally by: Blane Xero
Originally by: C Black 7 jumps 2 times and last time did it on a gate camp. eos only took 13k damage before it went down as i logged on back on.
C Black
You know killmails are bugged rite?
about where the damage would be when there is not hardeners or reps on. It gave me enough time to complete reload the client.
C Black Looking for old friends of WISHSONG corp... |

Aneu Angellus
Caldari Death Pain Suffering
|
Posted - 2009.05.21 09:01:00 -
[304]
I know what this is!
tinfailhat CCP introduced this into the game as a feature to annoy the **** out of those macro-haulers!!! /tinfailhat
________________ Death Pain Suffering
Aneu Angellus
|

DrefsabZN
Caldari Butterfly Effect Corp.
|
Posted - 2009.05.21 10:09:00 -
[305]
11 pages of people reporting this issue and not even 1 post from CCP to say they will look into it? Very poor show CCP, id expect a farce like this from some other providers such as code masters but not you guys. Incidentally I have seen this again this morning on both my accounts when trying to do some trading.
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Mallikanth
|
Posted - 2009.05.21 10:20:00 -
[306]
Originally by: DrefsabZN 11 pages of people reporting this issue and not even 1 post from CCP to say they will look into it?
so this:
Originally by: CCP Gangleri Thanks for all the bug reports, we now have a few leads and are narrowing down the repro steps. No ETA on a fix at the moment.
and then this:
Originally by: CCP Gangleri I will no longer be following this thread after this post.
Don't count as "looking into it"?

|

Hardin
Amarr Imperial Dreams Curatores Veritatis Alliance
|
Posted - 2009.05.21 10:54:00 -
[307]
Organised a roaming gang last night in 9UY area
Had about 70 people in fleet.
First jump approx. 35 of the fleet froze/crashed on first jump (including me).
Shortest roaming op I have ever been on.
----- Alliance Creation/Corp Expansion Services
http://internetspacewars.blogspot.com/ |

Frug
Repo Industries
|
Posted - 2009.05.21 10:59:00 -
[308]
posting in epic sombike thread - - - - - - - - - Do not use dotted lines - - - - - - If you think I'm awesome say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Whisper/PrismX 4 emperor |

Ombey
Mirkur Draug'Tyr Ushra'Khan
|
Posted - 2009.05.21 11:04:00 -
[309]
Getting the same issue, is there a pattern to when it happens I wonder?
* I went 16 jumps in hi-sec, and didn't crash once. * The only crashes I have encountered are in 0.0, and not consistently, just every couple of jumps * Completely clearing my cache didn't change anything * Certain system to system transitions seem to be more prone to crash people than others?
2d EveMaps|My blog
|

Ratchman
|
Posted - 2009.05.21 11:05:00 -
[310]
Just my two cents worth:
1) Customers have a right to complain about the service that they receive. That said, some people are bloody rude about it, and should take time out to read what they have written. You will never get co-operation from people if you insult them, even if you're paying them money. Report the fault sensibly, try to get test data where you can, and be politely insistant. You'll get further that way. I used to work within a business with a large call centre, and the amount of abusive calls they got was phenomenal. To be fair, the customers had genuine complaints, but guess how well-motivated the staff were after being ranted at?
2) I am surprised with such a bug, that CCP haven't rolled back to the previous version until they can identify the problem. There are only two reasons I can think of for this: continued use is required to identify the problem, or the software cannot be rolled back (but that would be unlikely). However, the longer this problem goes on without being rolled back, the more likely people will cancel their subscriptions. I can see the value in doing live testing, as it will get you results that you can't get any other way, but if you leave it too long, people lose confidence in the software.
3) If you feel the game is unplayable, and you've had enough, then cancel your subscription. No point in paying for a service that you feel is not good enough. Threats to cancel aren't good enough to motivate a company, because it doesn't affect the bottom line, and people assume (rightly or wrongly) that you're too addicted to leave otherwise you would have done so by now. Waiting for other people to quit to see if the service improves doesn't work either, because they will all be doing the same. A good example of this is when my satellite box developed a fault. I rang the company involved and they said they could fix it, but it would cost me ú50. My contention was that I was paying an expensive subscription for the service every month, and their hardware actually belonged to them, and not me. They stated this was policy and couldn't be changed. So I cancelled my subscription. They put me through to the cancellations department, who asked why I was cancelling, and I explained (rather exhasperated by this point). After that, he offered to replace the box for free. I accepted, and got the problem resolved without costing me a penny. This is despite being told that they categorically couldn't do it, because it was a set charge laid out in their policy. Once they knew I was going to cancel and wasn't just threatening, they suddenly became a lot more motivated.
4) There have been two posts by CCP, essentially stating that they are looking into the problem. The second post was a better one, as it was an written one, rather than the initial formulaic one.
I know that's more than two cents (probably closer to five dollars), but there you have it.
|
|

DrefsabZN
Caldari Butterfly Effect Corp.
|
Posted - 2009.05.21 11:06:00 -
[311]
Originally by: Mallikanth
Originally by: DrefsabZN 11 pages of people reporting this issue and not even 1 post from CCP to say they will look into it?
so this:
Originally by: CCP Gangleri Thanks for all the bug reports, we now have a few leads and are narrowing down the repro steps. No ETA on a fix at the moment.
and then this:
Originally by: CCP Gangleri I will no longer be following this thread after this post.
Don't count as "looking into it"?
I clearly stand corrected, I posted that this morning before work I hadnt had my coffee and clearly was afflicted with some kind of tempory blindness. Oh well at least they are now looking into the issue.
|

Brolly
Caldari Caldari State Inc. People for Organised Peace
|
Posted - 2009.05.21 11:06:00 -
[312]
I thought it was just my crap connection 
As OP so eloquently put it, FIX PLZ 
|

Grez
Minmatar Core Contingency Laconian Syndicate
|
Posted - 2009.05.21 11:16:00 -
[313]
Edited by: Grez on 21/05/2009 11:17:29 FYI they did a lot of low-end changes on SiSi and that worked perfectly. There might just be an issue with adapting it for TQ. They now just need to find out what exactly is causing it to happen (because I've never had it happen, and I went roaming yesterday).
Just because you can reproduce it 100% of the time, does not mean it goes that way for everyone else. It could be related to the way the client initiates a piece of hardware and how it reacts, it might not be. It could be due to the RAMsan, but might not be.
It's most probably down to the new low-end optimisations they made on SiSi (many, many, many of them), and they need to tweak a specific one for it to work on TQ.
Just be patient and let them find it. I'm sure they'll deploy a hotfix the moment they find out what it is.
Oh, and another FYI, "REPRODUCTION" in software terms means they need to find a way to do it EVERY single time, 100% of the time. Not a chance to do it, a 100%. As no-one can do that (bar those so-very witty people who say "JUST TURN ON AUTOPILOT LULULUL"), let them be whilst they try to fix it. --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy BECAUSE OF FALCON |

Arec Bardwin
|
Posted - 2009.05.21 11:16:00 -
[314]
Originally by: Aneu Angellus I know what this is!
tinfailhat CCP introduced this into the game as a feature to annoy the **** out of those macro-haulers!!! /tinfailhat
I think it is working 
Originally by: hi go Is unable to jump. . Let the human be very annoyed! Another person is very repugnant! Asks the CCP speed to solve this BUG~! If could not the very good solution, this game be able to be finished!!  
|

Booby Trap
|
Posted - 2009.05.21 11:30:00 -
[315]
Subscription successfully cancelled
Is the only language these people understand. |

trademunky
|
Posted - 2009.05.21 11:43:00 -
[316]
Originally by: Booby Trap Subscription successfully cancelled
Is the only language these people understand.
Any chance I can relieve you of your stuff there before you go? |

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.21 11:44:00 -
[317]
Originally by: trademunky
Originally by: Booby Trap Subscription successfully cancelled
Is the only language these people understand.
Any chance I can relieve you of your stuff there before you go?
Sorry, posted with my alt. ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Drenan
State War Academy
|
Posted - 2009.05.21 11:47:00 -
[318]
Blane has cancelled!! the sky is falling now..
Posted by an alt that is two years old today 
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.21 11:48:00 -
[319]
Originally by: Drenan
Blane has cancelled!! the sky is falling now..
Posted by an alt that is two years old today 
You didn't get the joke.
Never mind.
I was claiming to be trademunky to get the quitters stuffs ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Drenan
State War Academy
|
Posted - 2009.05.21 11:49:00 -
[320]
I did realise, but could not resist, sorry
|
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Mistress Beauty
University of Caille
|
Posted - 2009.05.21 11:53:00 -
[321]
when are they fixing this **** again?
|

Tight Fisted
|
Posted - 2009.05.21 12:26:00 -
[322]
Happened to me and my alt last night in the same system. Jumped in and froze. logged of then back on again. jumped out of system. My alt was on the same run but about 6 jumps behind, same thing happened to him. On the return trip, it did the same thing in the same system.
|

Zostera
Minmatar Honour Bound Sc0rched Earth
|
Posted - 2009.05.21 12:33:00 -
[323]
Edited by: Zostera on 21/05/2009 12:33:42 If you are unhappy with your gaming experience with CCP over the past two weeks, perhaps this will be of interest.
Assembly hall
Zos
Vote Mazzilliu 09 CSM |

Pater Peccavi
Minmatar Cadre Assault Force
|
Posted - 2009.05.21 12:50:00 -
[324]
Originally by: hi go Is unable to jump. . Let the human be very annoyed! Another person is very repugnant! Asks the CCP speed to solve this BUG~! If could not the very good solution, this game be able to be finished!!  
I'm putting you in my sig 
Originally by: hi go Is unable to jump. . Let the human be very annoyed! Another pers
|

Dagan Yand
Minmatar Infusion. Sc0rched Earth
|
Posted - 2009.05.21 13:05:00 -
[325]
ruined an op yesterday due to the problem. 15+ jumps or so...to return cause bug is bothering everyone. 
|

Maren Jensen
|
Posted - 2009.05.21 13:06:00 -
[326]
You know, I never have complained much about the game, but this one is seriously ****ing me off.
I honestly can't believe this isn't fixed or the patch hasn't been rolled back.
FIX IT.
|

Holist
|
Posted - 2009.05.21 13:52:00 -
[327]
Sign me up. Constantly disconnected on Tuesday,
Wednesday was beautiful no issue at all.
Just logged on an hour ago and so far disconnected 9 times......... |

Milla Jovo
|
Posted - 2009.05.21 14:32:00 -
[328]
Last night flying around in a small op, if we jumped into Eglennaert we had to relog. No other systems seemed to be affected near the area of Dodixie.

|

PanzerGrenadier
Caldari Balls Deep Inc.
|
Posted - 2009.05.21 15:00:00 -
[329]
Originally by: Ombey Getting the same issue, is there a pattern to when it happens I wonder?
* I went 16 jumps in hi-sec, and didn't crash once. * The only crashes I have encountered are in 0.0, and not consistently, just every couple of jumps * Completely clearing my cache didn't change anything * Certain system to system transitions seem to be more prone to crash people than others?
I've encountered this bug several times in hi-sec as well - I don't think this is a problem isolated to 0.0. It may very well be more frequent there, though. I'm not sure.
|

Callum545
|
Posted - 2009.05.21 15:20:00 -
[330]
i got a way to fix this problem just go back to the old patch fix this one then put it back up least then we wont have this jump problem
|
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Landrassa
Friendly Neighbourhood Extortion Company
|
Posted - 2009.05.21 15:35:00 -
[331]
Originally by: PanzerGrenadier
Originally by: Ombey Getting the same issue, is there a pattern to when it happens I wonder?
* I went 16 jumps in hi-sec, and didn't crash once. * The only crashes I have encountered are in 0.0, and not consistently, just every couple of jumps * Completely clearing my cache didn't change anything * Certain system to system transitions seem to be more prone to crash people than others?
I've encountered this bug several times in hi-sec as well - I don't think this is a problem isolated to 0.0. It may very well be more frequent there, though. I'm not sure.
From what I've seen the problem seems to be related to several pilots jumping together. Moving on your own in a quiet area...no issue. Jumping when the FC calls is....slideshow crash fiesta.
----------------------------------------------------------------------------------- Nice corp you got there...would be a shame if something happened to it. |

Milla Jovo
|
Posted - 2009.05.21 15:58:00 -
[332]
Originally by: Landrassa From what I've seen the problem seems to be related to several pilots jumping together. Moving on your own in a quiet area...no issue. Jumping when the FC calls is....slideshow crash fiesta.[/quote
We where jumping solo, as we were in different system when we jumped. It's not really a slide show ,, it is like a broken record.

|

Xianbei
|
Posted - 2009.05.21 16:11:00 -
[333]
flying solo thru hisec and its done it once out of approx 20 jumps
so, nothing to do with being in a fleet
nothing to do with lowsec or 0.0
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.21 16:12:00 -
[334]
Is it perhaps related to Constellation/Regional jumps? ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Creepin
|
Posted - 2009.05.21 16:16:00 -
[335]
So it's 48+ hours passed since ccp broke eve to the point where it's unplayable and still nothing was done to made it work? What a crap, I want 2 days on each of my accounts back!

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Quantar Raalsken
Gallente
|
Posted - 2009.05.21 16:18:00 -
[336]
Originally by: Blane Xero Is it perhaps related to Constellation/Regional jumps?
i think u might be on to something but its only happened to me once so idk ======= Homeworld Hamachi Network
|

Xtreem
Gallente Knockaround Guys Inc.
|
Posted - 2009.05.21 16:25:00 -
[337]
just adding my voice in,
small 6 man gang last night, mixed ships, several regions, low sec and hi sec, i had to relog twice, gang mate twice and 2 others once.
stuck on 2 frames whe entering system, when you relog you are in the system you tried to enter, so assuming you can be killed in this state also.
|

Deceduto
THE MuPPeT FaCTOrY Cult of War
|
Posted - 2009.05.21 16:30:00 -
[338]
Flying my alt around in a freighter yesterday and today and about every 10 jumps I have to relog. So how many posts does it take for CCP to get on the ball and patch the patch?
|

Gnulpie
Minmatar Miner Tech
|
Posted - 2009.05.21 16:39:00 -
[339]
Come on CCP,
just give us some encouragement. Just write stuff like "folks, we are aware of this critical bug and we give fixing that high priority".
Just some communication would be good.
But take your time fixing that stuff, just don't take your time with talking to playerbase.
Just take as much time as you need and do it right instead just hacking some quick fix which breaks other stuff big time. Though don't forget some poor players who would like some CCP statements.
|

hrjushkin
|
Posted - 2009.05.21 16:50:00 -
[340]
Edited by: hrjushkin on 21/05/2009 16:51:16
Originally by: Deceduto Flying my alt around in a freighter yesterday and today and about every 10 jumps I have to relog. So how many posts does it take for CCP to get on the ball and patch the patch?
I've tryied to analyse the log-file from EVE Log Server and found that the problem is really in the "ball"
What I have in log: some server script named michelle.py gives a run-time error:
RuntimeError: ('BallNotInPark', 1928354208, <slimItem: itemID=1928354208,ballID=0,charID=394405680,ownerID=394405680, typeID=655,groupID=28,categoryID=6>)
So it's really a ball-problem :) :)
|
|

Meta Knite
|
Posted - 2009.05.21 16:52:00 -
[341]
Lost a Retribution, jumped through a gate, screen froze, few people who disliked me on the other side. Popped and podded. Ship was reimbursed, but not the lost mods and out 80Mil ISK in implants.
Small Gang roam, caught a Vaga, scram equiped people jump into system and 2/3rd's of the fleet including all the scram people desync'd. Vaga popped the two long point fast tacklers as a result. Lost ceptors wont be reimbursed since they were not related to the bug.
Jumped into a system int Ret #2, bad guys on both sides of the gate. I jump through, their tacklers follow, we both crash. I speak up in local and they did not shoot given the circumstances.
I am now Ice Mining on an alt and will do so until this is fixed.
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.21 17:15:00 -
[342]
Originally by: Gnulpie Come on CCP,
just give us some encouragement. Just write stuff like "folks, we are aware of this critical bug and we give fixing that high priority".
Just some communication would be good.
But take your time fixing that stuff, just don't take your time with talking to playerbase.
Just take as much time as you need and do it right instead just hacking some quick fix which breaks other stuff big time. Though don't forget some poor players who would like some CCP statements.
You Mean Like This? ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Demon Viper
|
Posted - 2009.05.21 17:17:00 -
[343]
HOLY HELL. Again with the thorn in my privates!
Will the gate jump bug ever stop?
|

northwesten
Amarr Trinity Corporate Services
|
Posted - 2009.05.21 17:25:00 -
[344]
yep I still having issues with jumping too! I just had to relog :(
Trinity Corporate Services |

Mr Ignitious
R.E.C.O.N. Minor Threat.
|
Posted - 2009.05.21 17:30:00 -
[345]
This SERIOUSLY needs a fix now. If the agility nerf hadn't hurt roaming gangs enough, this has completely neutered any desire to go about looking for violence to be had.
I read the forums assuming there are no trolls, only really stupid people.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.21 17:32:00 -
[346]
Theres a Sticky bout it now. One step closer i guess  ___________________________________________ Haruhiist since December 2008
|

Cambo
Gallente EtE Clan Sc0rched Earth
|
Posted - 2009.05.21 17:39:00 -
[347]
It appears this happens more in 0.0 probably as more people are jumping through the gate together being more likely to be in a large gang.
It dosent happen when going through a jump bridge, so its related to something that is different between the two ways of entering the system.
Only thing i can think of thats different is the jump and cloaking effects, could this cause an exception?
If more people are jumping through at same time it also increases the chances the glitch occuring on your display.
disclaimer: these are just observations from someone that knows nothing about coding etc. :-)
|

Awox
Minmatar The Illuminati.
|
Posted - 2009.05.21 18:11:00 -
[348]
Originally by: Jimer Lins
Originally by: CCP Gangleri
Originally by: Sky Marshal
I don't get what it is so hard to understand in the fact that you only have to create a plot course, activate the autopilot, and wait, to reproduce it.
Same CCP should be able to reproduce it. If they can't, they don't have a good QA division, or they lie.
Stop being a stupid fanboy.
The problem with your repro is that it only confirms that there is an issue. Which was already apparent by the petitions and bug reports sent to us as well as some of the posts in this thread. My first post in this thread was not implying that there was not an issue, just that we had not found out what exact order of events caused the issue.
I will no longer be following this thread after this post.
Can't say I blame you.
For all those posting "CCP You suck fix it", you are the problem. You take a hurriedly written and informal post, turn it into company-wide policy and proceed to lambaste everyone at CCP, calling them all incompetent asses.
And then you wonder why they don't respond to your bleatings?
I'm amazed they put up with us at all. This is why most other MMOs don't have devs even allowed to post on the forums.
Why do you post what you post? Do you think CCP will give you extra game time or maybe some GM who might have saw your post will reimburse you something extra? Do you truly believe it's wrong for us to complain when CCP break something because of incompetence?
This bug is easily reproduced in near-empty systems/constellations just by moving 3 people through. Maybe before releasing a patch CCP should actually make an effort to get together, jump on the test server and play the damn game to verify it still works as it did before.
|

Clair Bear
Perkone
|
Posted - 2009.05.21 18:28:00 -
[349]
Originally by: Awox
Why do you post what you post? Do you think CCP will give you extra game time or maybe some GM who might have saw your post will reimburse you something extra? Do you truly believe it's wrong for us to complain when CCP break something because of incompetence?
Because maybe, just maybe, some people miss the communication and interaction your everyday player used to have with the devs as recently as 2006? It's pretty obvious the devs have even stopped reading the game dev forum because of the roving packs of trolls.
And in summary, bigger blobs are the answer. Now what was the question? |

Esharan
Caldari
|
Posted - 2009.05.21 18:44:00 -
[350]
Oh thank god. I thought this was only happening to me. I get it about once every 10 jumps.
PLEASE FIX>!
|
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elkaboom32
|
Posted - 2009.05.21 18:56:00 -
[351]
Want to fix it just roll back to last version and voila!
but it might be to simple to do that?
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.21 19:31:00 -
[352]
Originally by: elkaboom32 Want to fix it just roll back to last version and voila!
but it might be to simple to do that?
Simple? Ahahaha. ___________________________________________ Haruhiist since December 2008
|

Wameiri Rahai
|
Posted - 2009.05.21 19:45:00 -
[353]
Edited by: Wameiri Rahai on 21/05/2009 19:45:26 I feel sorry for the freighter pilots 
edit: forgot general courier mission runners
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William Pierce
Caldari Universal Army Ushra'Khan
|
Posted - 2009.05.21 19:48:00 -
[354]
Same here, this is game breaking for roamers like myself.
|

Skaara
|
Posted - 2009.05.21 20:39:00 -
[355]
maybe if more than one player jump u get the buy
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Dante024781
R.E.C.O.N. Minor Threat.
|
Posted - 2009.05.21 21:04:00 -
[356]
Originally by: Sombike FIX PLX
Pretty please?
|

GodsVervloek
The Arrow Project Morsus Mihi
|
Posted - 2009.05.21 21:39:00 -
[357]
Fix this before the weekend please, till then I'll stay in high-sec and run those god awful missions.
|

LordSwift
Caldari
|
Posted - 2009.05.21 22:03:00 -
[358]
i am getting it with my alt if i have her autopilot. but fine on my main when i manually jump
Join the brown Coats today!!! |

Morphisat
Hidden Agenda Deep Space Engineering
|
Posted - 2009.05.21 23:48:00 -
[359]
This bug really needs to be fixed asap !
|

drumetu
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Posted - 2009.05.22 00:40:00 -
[360]
LOL , Are you sure you play same game like the rest of us ?
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
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Greg DaimYo
Caldari Biotronics Inc. Majesta Empire
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Posted - 2009.05.22 00:47:00 -
[361]
Edited by: Greg DaimYo on 22/05/2009 00:48:20 The current situation is horrible.
Medium-Sized-Gangs of about 40 people basically have to stop every 2 jumps because of reinvites that have to be handled because a third of the gang had to relog.
Larger engagements are a complete nightmare. Afaik the bug is only occuring while jumping through a regular gate. Using a jump- or titanbridge doesn't give you that problem but I am not a hundred percent sure about it.
So all I can say is:
Please fix it as soon as possible. It's a complete gamble at the moment, and that's not what it should be imo.
Edit: My engrish are bad mmkey.
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Taint
Caldari untaught
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Posted - 2009.05.22 00:50:00 -
[362]
Originally by: AJ Regard Edited by: AJ Regard on 19/05/2009 21:46:49 Just imagine how ****ing fun this bug is with a fleet of 250 ppl that have to get new gang invite after each crash.....
GG CCP really for "fixing" the game with a patch and making it almost unplayable.
Took us ****ing 15-20 minutes going 2 JUMP!
Dont blame ccp for that
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TheMask
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Posted - 2009.05.22 00:51:00 -
[363]
i think ccp need help :)
they need coders
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panz3ru
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Posted - 2009.05.22 00:52:00 -
[364]
I have petitioned on billing and accounts asking to freeze my account until the bug is fixed. Maybe they will be sensitive on this.
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AJ Regard
FinFleet KenZoku
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Posted - 2009.05.22 01:31:00 -
[365]
Edited by: AJ Regard on 22/05/2009 01:36:01 edit: posted in the sticky thread instead.
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Dodgy Past
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Posted - 2009.05.22 08:07:00 -
[366]
Originally by: Meta Knite Ship was reimbursed, but not the lost mods and out 80Mil ISK in implants.
This is the sad part.
No point in doing anything anywhere there is risk since even though it is completely their responsibility you still lose out badly.
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sliver 0xD
exiles. The Kadeshi
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Posted - 2009.05.22 08:55:00 -
[367]
Originally by: Dodgy Past
Originally by: Meta Knite Ship was reimbursed, but not the lost mods and out 80Mil ISK in implants.
This is the sad part.
No point in doing anything anywhere there is risk since even though it is completely their responsibility you still lose out badly.
yesterday i had a free day. we planed to go roam. but gang mates refused to continue becouse the first engagement ended up in 3 jump lags and barely getting out alive. the hole op was canceld and my day of fun pvp was distroyed.
i do hope we get compensated for this stupid bug.
--- Somebody needs a hug! |

Misanth
The Glenn Quagmire Finishing School for Young Ladies Eternal Rapture
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Posted - 2009.05.22 09:05:00 -
[368]
Originally by: Jimer Lins
Originally by: CCP Gangleri The problem with your repro is that it only confirms that there is an issue. Which was already apparent by the petitions and bug reports sent to us as well as some of the posts in this thread. My first post in this thread was not implying that there was not an issue, just that we had not found out what exact order of events caused the issue.
I will no longer be following this thread after this post.
Can't say I blame you.
For all those posting "CCP You suck fix it", you are the problem. You take a hurriedly written and informal post, turn it into company-wide policy and proceed to lambaste everyone at CCP, calling them all incompetent asses.
And then you wonder why they don't respond to your bleatings?
I'm amazed they put up with us at all. This is why most other MMOs don't have devs even allowed to post on the forums.
Well, I half-half agree with that. CCP def gets too much crap on these forums, and some whiners scream very loud (and very often), which makes it hard to sort out the essential stuff.
But CCP is partially to blame for that as well. One part is the simple fact that EVE is growing, which is both good/bad in several ways so need to discuss. Another is that CCP has a huge issue communicating with customers. Read Ganglieri's first post, which has been quoted/linked here and there on these forums, causing players to emorage.
I think it's great of him (Ganglieri) to respond in the first place, props for that. Much appreciated! But he gotta accknowledge as well that his post was misunderstood, so obviously he didn't phrase it well.
That's my main concern with EVE as it is. I wish CCP would educate their employees (who do a great job with this game) of how to communicate, since obviously, they are really horrible at that part of the job.
That aside, all respect to GM/Devs that take their time (and stand the whiners) to post on these forums. Plus good luck fixing this bug, hope it'll be soon, keeping me from PvPing. Grr!  - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Zerakix
Minmatar LEAP Corp
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Posted - 2009.05.22 09:13:00 -
[369]
This bug has been driving me up the wall I can't go anywhere with out the hitting this bug at least twice... CCP needs to stop working on new content and fix the **** they already have. I hope this bug is fixed sometime next month but this being CCP the fix will probably add 5 or 6 new bugs that make other unrelated things break for no real reason. I'd much rather they push back walking in stations till spring 2010 or later simply cause that will probably totally **** the game over for several months as several dozen random bugs get added to the mix. I fail. |

hrjushkin
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Posted - 2009.05.22 09:50:00 -
[370]
An constructive offer for all.
1) Up-to-date it's obvious that the jump-gate-freeze problem is independent from any client-side configuration as well as game situation (0.0, low, high, huge local, no local, 40+ jumps to freeze, one-by-one freeze from gate to gate)..
2) The problem is on server side and the script which gives a run-time error is michelle.py. All I can recognize from a log-file is that the error comes from some object near the gate.
3) The ONLY way to trace this bug is help with a log-file where all communications between your client and EVE server are being stored.
4) If you want to help for finding the problem, please do the following:
a) go to your eve folder and find Log_Server.exe, run it, push Ctrl-W b) run EVE, play.. till you have an jump-gate-freeze, close the EVE c) go back to Log_Server window, push Ctrl-Shift-S, in the EVE folder there should be a file #<name of PC><date><time>ERRORS.blw (something like this) d) go to the bug report page (not a petition!!) http://bugs.eve-online.com/newbugreport.asp , fill the bug report and attach the file created above. Title: jump-gate-freeze Category: UI Server: 88974 Description: jump-gate-freeze problem log-file. Please trace it. (Some add info - number of jumps to freeze or so on) Reproduction steps: jump-jump-jump-..-jump-freeze-store log
I suppose the logical error is a VERY difficult to catch without help of some statistics of bug-reports. More log-files CCP will have more fast will be the problem fixing. Let's help ourselves..
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Zveltina
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Posted - 2009.05.22 10:34:00 -
[371]
Still getting the stuck afer jump bug, any news from CCP on this ?
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metu
Minmatar Outcome.
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Posted - 2009.05.22 10:41:00 -
[372]
/signed
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AncientLord
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Posted - 2009.05.22 11:17:00 -
[373]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Start playing the game, not just saying "words" ? Your response cleary shows that.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.22 11:42:00 -
[374]
Originally by: AncientLord
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Start playing the game, not just saying "words" ? Your response cleary shows that.
Start reading the forums more instead of Quotemining. Your post clearly shows that. ___________________________________________ Haruhiist since December 2008
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AncientLord
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Posted - 2009.05.22 11:53:00 -
[375]
Originally by: Blane Xero
Originally by: AncientLord
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves, we'd therefore like to ask those that are experiencing it to help us out by filing a bug report. Instructions on filing bug reports here.
The most important part is the logserver output, we need that in order to determine what is causing the error in the client.
Start playing the game, not just saying "words" ? Your response cleary shows that.
Start reading the forums more instead of Quotemining. Your post clearly shows that.
Attention ***** ? Nice 
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Mat rix
Caldari Final Destination. Scalar Federation
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Posted - 2009.05.22 12:37:00 -
[376]
Edited by: Mat rix on 22/05/2009 12:38:45 my bad
ccp thread
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Tender Prey
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Posted - 2009.05.22 13:17:00 -
[377]
Logged on after DT, three jumps lock up. Cleared cash couple of days ago. Please fix
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hi go
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Posted - 2009.05.22 13:20:00 -
[378]
我操你娘CCP!!这么没用一个小问题4 5天了都解决不了!!吃屎去吧!!垃圾!! 没能力就不要开!!早些关门得了!!我干你娘!!
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Sleepkevert
Amarr Rionnag Alba Against ALL Authorities
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Posted - 2009.05.22 13:28:00 -
[379]
Originally by: hi go ...chinese brabbeling...
Soo, even the ISK farmers are ****ed? Keep this up ccp, maybe they'll leave!  _
Add your own line! |

Ana Vyr
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Posted - 2009.05.22 13:33:00 -
[380]
Ugh...this bug is driving me nuts. Trying to relocate to a system 30 jumps away...through lowsec....with a wardec on us. For the love of god fix this please, CCP.
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Fer DeLance
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Posted - 2009.05.22 13:35:00 -
[381]
This may be a huge coinsidence, but i get this bug so far, only when i jump in the SIVALA system. I don't know what is so special about that system, but i didn't have any 'crushes' jumping in other systems so far. Weird...
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Jenny Twotone
Black Marsh X
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Posted - 2009.05.22 13:54:00 -
[382]
Edited by: Jenny Twotone on 22/05/2009 13:55:15 What is this day 4 or 5 with the wind whistling through the servers?
why not , I'll hop on teh pile.....
I can't play your game CCP, I either get booted or get the jump bug, or i sit at a gate with a 600 second undock timer, then crash after jump 10 minutes later on, and repeat....AD INFINITUM.-
lets end on a happy note...
Looking forward to your timely response!
thanks.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.22 14:16:00 -
[383]
Chose 1.
Constantly respond to the whining saying the same thing.
Doing their job and tracking down the bug then coming up with a fix that does not cuse the cycle of bugs to continue. ___________________________________________ Haruhiist since December 2008
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hi go
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Posted - 2009.05.22 14:48:00 -
[384]
when I jumping the stargate,the game is often stucked,then I have to restart the game.

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Franga
NQX Innovations
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Posted - 2009.05.22 15:34:00 -
[385]
Adding to the noise.
My gang of 7 just got owned by a gang of 3 because 4 of the gang got bugged as they jumped through. Then couldn't warp to our position because they were no-longer in gang.
It was excellent. _____________________________

Please resize sig to a file size no greater than 24000 bytes - Mitnal |

Aditia Holdem
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Posted - 2009.05.22 15:40:00 -
[386]
Edited by: Aditia Holdem on 22/05/2009 15:40:49 Everyone in a decent gang gets the bug, the game is dead atm. Only idiots r doing a lot of dangerous jumps right now (or people with brass balls). Fix it plz.
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ZODIAC BORN
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Posted - 2009.05.22 16:13:00 -
[387]
Get a grip ccp
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Neshirana
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Posted - 2009.05.22 16:33:00 -
[388]
This started happening to me yesterday, and it's still going on right now.
Please fix.
-Neshi
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Kelidd
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Posted - 2009.05.22 21:47:00 -
[389]
The game is unplayable!
CCP are in danger of breaking their business model here there doesn't appear to be enough urgency in fixing the problem which breaks a game fundamental, if they don't understand that over the weekend a lot more people will be exposed to this and many of them will be not renewing their subscriptions. Why would anybody want to pay for a game which is unplayable???
Perhaps they should reimburse all the related losses including clone implants and repurchasing clones as a minimum and give credit days for the length of time the game was unplayable. I am no lawyer but I am sure if they make the game unplayable then there would be a good case for refunds!!!!
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Ak'athra J'ador
Amarr Can't Decide Balance of Judgment
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Posted - 2009.05.22 23:43:00 -
[390]
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves...
are you ****ing kidding me?
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.22 23:48:00 -
[391]
Originally by: Ak'athra J'ador
Originally by: CCP Gangleri We've not been able to reproduce this error ourselves...
are you ****ing kidding me?
LEarn to read a thread before replying to a post on the second page. ___________________________________________ Haruhiist since December 2008
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Fennigan Carris
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Posted - 2009.05.24 18:00:00 -
[392]
"We are aware of an issue that can get you stuck after jumping through a gate. Unfortunately there is no known workaround to prevent this from happening at this point in time, but if you get hit by this behaviour, logging off and back in will let you continue on your way.
This is currently being worked on with high priority and the fix for this behaviour is already in testing.
Please accept our sincere apologies for the inconvenience this is causing.
If you have any further issues, please don't hesitate to contact us again.
Best regards, The EVE Online Customer Support Team" They are Workingon it
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Tish Magev
Blind Violence
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Posted - 2009.05.24 18:20:00 -
[393]
Edited by: Tish Magev on 24/05/2009 18:21:24 you seem to be somewhat behind the times there
http://www.eveonline.com/updates/patchnotes.asp?patchlogID=189
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