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Thread Statistics | Show CCP posts - 2 post(s) |

SpaceSquirrels
Caldari
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Posted - 2009.06.08 23:38:00 -
[91]
Originally by: Terranid Meester Id like to see the SpaceSquirrel menace eradicated as they as displacing the native StarSquirrel population.
Good Luck with that buddy the space biologist are spread thin these days, and it's survival of the fittest now. Darwin would be so proud of the space squirrels!! And if you don't believe in Darwin...it's gods will too. _________________________ HATERS!!!!
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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.06.08 23:52:00 -
[92]
my number one concern for eve is that there is to much isk in the game.
i remember a time where a titan ment something to an alliance, where they used it with pride as it was a ccomplishment to have one as everyone banded together.
there is so much damm isk in the game that these magnificent things are far to common.
now it so bad to the point people can make isk in empire with very little consequence rather that chain spawning in 0.0 with more risk and less rewards.
the game is clearly broken in the aspects of isk making to be allowing single people to buy titans by themselves.
sik some be pulled back to the point where destroying a cap fleet is a great way to kill the pocket books of the other side.
never fear there are some solutions to move the problem of isk foward
- CCP can test how much a maxed out miner can make in empire with minerals at there all time high compare how much they could make a hour and balance that to the tune with mission runner for empire running maxed out equipment running the best mission
- cut out mineralised loot or loot altogether or maybe even some bounties since doing this will boost the mineral market which is of course the other major profession in empire in eve
cutting out the mineral gained from drop in mission would boost the market up for miners and they would earn more but bounties will still need to be dropped to keep it in line with there possible profit margin
with this then you can dertimin the isk level from empire - low sec - 0.0 and make eve a better place and also solve the problems of farming in empire
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Ben Derindar
Dirty Deeds Corp. Axiom Empire
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Posted - 2009.06.09 00:16:00 -
[93]
Originally by: SpaceSquirrels I got to ask why do people want more travel time?.... I'm not a fan of ****ing around for 30-40minutes doing nothing...
I don't want more travel time, I want to not feel the need to have to travel so far to begin with.
Regionalisation.
/Ben
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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.06.09 00:17:00 -
[94]
if yoru a capital pilot you get other people to do it for you  |

Faith O'Siras
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Posted - 2009.06.09 00:37:00 -
[95]
Please, for the love of God, fix (and I mean truly fix)...
#1: Titans (ie: I WIN BUTTON) #2: Lag. #3: Goonswarm. |

Adeline Grey
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Posted - 2009.06.09 00:45:00 -
[96]
Titans & Doomsdays Jump Bridges & Jump Portals
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Terribad
Shade. Cry Havoc.
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Posted - 2009.06.09 01:19:00 -
[97]
THE UI.
IT'S HORRIBLE.
also POSes/sov
-------------------------------------------------- the game |

Nareg Maxence
Gallente
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Posted - 2009.06.09 07:05:00 -
[98]
Better NPC AI. Especially for L4 missions.
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Maria Kalista
Amarr Emerald Forest Securities
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Posted - 2009.06.09 07:14:00 -
[99]
The 'recall disconnected probes function' made available for drones. This way I won't s*** in my pants like today when I got the 'socket lost error' and had 10 Hammerheads 2 out there (dual boxing I was).
Originally by: Jacharian This sounds like a bad idea. I'm in.
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F90OEX
F9X Wildly Inappropriate.
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Posted - 2009.06.09 08:08:00 -
[100]
Some form of advanced heat.. improved UI, make missions exciting again (less afk), T2 BS for pvping , mini hisec carrier.
Faster action lol 
Played Eve today for 14hrs fleet battle/pvping probably saw about 20-30mins max even if that of action.
1v1/gang arranged battles. Set it up like a contract, between 2 agreed parties or more, anyone who is not in the battle contract and interfers with the fighting concord comes along and takes them out.
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Fille Balle
Dissolution Of Eternity Ethikos Trade Alliance
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Posted - 2009.06.09 08:10:00 -
[101]
More shield tanking ships to balance the numbers. Atm, there is a distinct difference in the number of shield tanking ships and armor tanking ships. This wouldn't be a problem if the local active tank was still alive, but it's dead.
So either balance the numbers, or bring back the local tank. Right now it's hopeless to fit a Caldari ship in to a big fleet, as the only option is to fit an armor tank and with a lack of damage bonuses + incredibly low grid, you end up with with a gimped tank + very low dps.
In addition, Destroyers need some <3 and I'd like to see some more Destroyers. One Destroyer per race makes me wonder why I should bother training the skill at all.
That's my 0.02 isk anyways
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Miyamoto Shigesuke
Jugis Modo Utopia Aggression.
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Posted - 2009.06.09 08:21:00 -
[102]
1. Nerf highsec rewards, boost other areas. 2. Remove Titan DD. 3. New sov mechanics. |

Zen Mehari
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Posted - 2009.06.09 08:32:00 -
[103]
I'd like to see greater incentives for pilot co-operation in safe-sec missions.
Right now missions incentivise solo-play, but a greater emphasis on group-play could offer a more enjoyable experience.
Giving newer players a meaningful role in such 'group play' could also be a bridge between noobies & veterans.
Level 5 missions are often less profitable than Level 4s, require some serious hardware and planning and being in low-sec make them a no-go area for many.
I don't buy the argument that improving the PvE experience will diminish PvP in Eve, but it will help subscriber numbers. |

Midge Mo'yb
Antares Shipyards Hoodlums Associates
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Posted - 2009.06.09 08:43:00 -
[104]
1. eve become cold harsh place again :(, way to fluffy these days :( |

Heroldyn
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Posted - 2009.06.09 09:22:00 -
[105]
Native support for hdr with antialiasing
Voice your support for the proposal here. |

Jalif
Minmatar Black Sinisters
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Posted - 2009.06.09 09:34:00 -
[106]
Lots of stuff in eve is unused or simply not finished. I would like to see ships that are barely used like surtain cruisers to become more usefull. So Instead of bringing new shiny toys out, make some current toys usefull again.
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Vanessa Vasquez
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Posted - 2009.06.09 10:48:00 -
[107]
I don't just wanna bash eve, but tbh, my main concern is that eve is getting boring like hell. And i pretty much agree with the op.
I want to pvp. All i get is 95% of the time searching/waiting for viable targets. Not to mention the logistics and the usual zergling style fleet fights most of eve pvpers do.
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Tiny Tove
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Posted - 2009.06.09 10:56:00 -
[108]
Remove agent grind to get locators. Fixing that would make me happy. I absolutely refuse to do it. |

Jack bubu
Lyonesse. KIA Alliance
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Posted - 2009.06.09 11:06:00 -
[109]
1. Counter to DDD 2. New Sov mechanics 3. New Backgrounds/Planets 4. And ofcourse Ambulation :D |

Spurty
Caldari Ore Mongers BricK sQuAD.
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Posted - 2009.06.09 11:55:00 -
[110]
I would like to see radical changes to the way intel is gathered.
Although I believe the local channel should never be an accurate intel gathering tool, there is no 'acceptable' replacement.
infact, please look at all methods of intel gathering and work out which are 'by design' (Probing) and which are 'unintentional' (Local, Buddy list).
Replace all unintentional with 'by designs'.
For example, LOCAL intel, by design: I envision some module that can interact with gates to pull at the very least, aggregated numbers of pilots that have accessed gates in the last hour / day returned grouped by corp name. This could only work in say 0.0
in empire, hows about agents feeding this info via eve mails. You can ask the agent for a fee for intel about a certain corps movements. The story here being that they just ask their contacts (Who may or may not be customs pilots). The figure given can be 'rough'.
Buddy lists:
Anyone that isn't BLUE to you (i.e. they have positive standings for YOU) never appears in your buddy list.
Replace again with some intel agents that can tell you what system they last entered. Not limiting this to station systems. Make it EXPENSIVE to make this query.
and I have lots of 'ideas' but sadly, not enough time to post as I have to take my son to school now ;p
Originally by: Cat o'Ninetails hi cat here
i was thinking earlier about corpses...
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Ankhesentapemkah
Gallente Aliastra
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Posted - 2009.06.09 12:03:00 -
[111]
Edited by: Ankhesentapemkah on 09/06/2009 12:06:08
1) Factional Warfare, even some of the things promised on the launch page still aren't implemented (REWARDS), complex spawning is borked, NPCs are unbalanced, capturing systems isn't meaningful, lag is awful, etc etc...
2) 0.0 needs to be more profitable for individuals and POS warfare needs to go. Right now it's just about the moons and all that cash vanishes into the pockets of the rich elite. I'm wondering why the grunts are so stupid that they keep doing the elite's dirty work, aka boring POS warfare. Probably the reason why a lot of people aren't interested in 0.0 at all. People should want to live in 0.0, and there should be plenty of viable targets for small gangs without capital support. Alliances should have more empire/infrastructure building which the individuals can then use.
3) Low-sec needs more incentives. Ore needs a overhaul, missions need to pay more, maybe some unique resources in there as well... Some reasons for anti-pirates to go there to attempt to secure a few systems would be nice as well, plus of course incentives for the pirates to pillage and plunder.
4) Missions, they suck and are boring, these need to be dynamically generated from sets of parameters.
5) Solar systems are too empty, needs to be more things to set them apart and more features to visit. Exploration just produces the same static sites over and over, this needs to be more dynamic and more epic! ---
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Discrodia
Gallente Blood Red Dawn
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Posted - 2009.06.09 12:15:00 -
[112]
What needs to change: 1) The overabundance of supercap ships. Maybe a titan limit of one per corp in an alliance? 2) Make Dreadnoughts something other than material movers and siege engine (massive fleet support ships anyone?) 3) Can only be in Noob corp for 3 months max. After that autobooted to the other NPC corp, which can be wardecced. 4) MAKE MISSION EQUAL TO MINING! I don't care how, I find it pathetic I can make twice as much doing Level 1 missions in a T1 frigate as I do mining in a T1 frigate. 5) POS Warfare revamp (Or maybe just remove POSes as a method of sov control) 6) All POSes left offline don't count towards sov. 7) T2 MINING FRIGATES! |

Hawkspar
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Posted - 2009.06.09 12:16:00 -
[113]
I would like to see multi monitor support or at least EVE to not minimize when I click on the other screen. It would be nice to put all my windows on my other screen while I enjoy the starscape/fight/mining in my main screen. |

5pinDizzy
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Posted - 2009.06.09 12:23:00 -
[114]
It's interesting how faction war was supposed to be CCP's answer for pvp on tap.
If you're by yourself in anything bigger then an interceptor, all it takes is one unlucky jump into a camped system and you're toast.
If you're with the fleet, have fun searching for targets for several hours.
I think blind undocking and blind gatejumping needs to go and considerably larger windows of opportunity needs bringing in. |

Hobbsalong
Minmatar Intergalactic Peace Organization Sc0rched Earth
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Posted - 2009.06.09 13:00:00 -
[115]
i know mine will never be fixed ...but here it is my no#1 request to ccp.
Make the overview work ... i dont want to see random ships stuck there for ever. people appearing in the wrong colour. settings being reset randomly on random tabs... it moves around if it gets bored too ...
maybe hire an exorcist to do the job ?
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Beleti Ninhursag
Butcher the weak
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Posted - 2009.06.09 13:22:00 -
[116]
- remove wtz ! - move l4 from high to lolsec - i finaly want my black eom geddon as khanid amarr bs
rest is all fine
Originally by: Dao Rheng I'm going to be flying a megathron, but I'm still pretty new to it. I haven't been doing as much damage as I'd like to. Fitting: High slots - 6x 720mm Howitzer Artillery Cannons
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Raimo
Gallente Wrath of Fenris
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Posted - 2009.06.09 13:24:00 -
[117]
Fix the "FW Lag" (And the associated "reloading" bug) --- WOLFY is recruiting!
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Dmian
Gallente Gallenterrorisme
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Posted - 2009.06.09 13:39:00 -
[118]
#1 Revamped, more modern and practical UI (but I believe there's a team devoted to that.) #2 Scalable font size (and UI elements) #3 Some accessibility (Text-to-speech, spoken commands, more customizable shortcuts...)
And asteroid fields! Make Chribba happy! 
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Laur Khal
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Posted - 2009.06.09 13:49:00 -
[119]
2 big ideas:
1) NPC factions: - AI: general NPC AI is appallingly bad. upgrade it. - presence: NPC factions are pretty lifeless - would be great to see roaming fleets of NPC faction ships that can use stargates and make incursions into empire and attacked POSs in alliance-owned space. Likewise, have the occasional empire faction fleet also make incursions into low/zero sec space. - more faction ships that players can buy and fly.
2) sec status: - Allow empire-controlled space and sec status to rise/fall based on player and NPC activity (see #1). Sustained ship destruction in certain systems/constellations should cause a loss of sec status. - make CONCORD fleets killable.
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Br41n
Pinky and the Brain corp
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Posted - 2009.06.09 13:52:00 -
[120]
change WTZ to WTT (YES warp to ten) |
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