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Thread Statistics | Show CCP posts - 9 post(s) |
Torothanax
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Posted - 2010.04.20 01:31:00 -
[91]
Improving destroyers seems a common idea. I don't see one in the list sooo.....
Improve destroyers/t2 destroyers
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OMG Junior
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Posted - 2010.04.25 02:22:00 -
[92]
Dear Dev. Team, it would be a really usefull feature for industrial focused players the addendum of MATERIAL and TIME values of the BPs in the icons without the need of right clicking and selecting INFO tab to see those values.
For example I have multiple BPs for the same module or ammo with different MATERIAL and TIME values and I need to choose the best one before starting production but I'm forced to right click on each to see witch one to choose.
I know that you have a lot of others stuff to add and do but I hope that you will be so kind to add this feature for us who power the markets of EVE ;).
Thank you in advance for your time, developing and deep patience.
Best regards, OMG Junior
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Megalift
Omni Tech Engineering
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Posted - 2010.04.26 18:30:00 -
[93]
I find it unsually that there is no Jita improvement ideas on the list. An idea that I have posted before is here. In the proceeding post similar ideas have been discussed. Please consider added it to the list.
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Jalissa Torinama
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Posted - 2010.04.30 00:16:00 -
[94]
Minor Mining, Cap Industrial ore bay, Mining asteroid bombs improvements/ideas
1. Mining Crystal bays on Exhumers
2. Make Ore Bays on Orca and Rorqual Capable of carrying all industrial type materials including, but not limited to: Minerals, Ice and ice by-products, Fullerene and non-fullerene gases, fullerene and drug byproducts
3. Asteroid bomb for that pesky 250k spod or Merc roid that takes forever and may not be worth mining/needed to be mined by several or one person!
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PJRiddick
Gallente
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Posted - 2010.04.30 11:27:00 -
[95]
Iknow im gonna get blasted for this comment but here it goes anyway. There have been several times that i have been out ratting in lowsec and some little frig come in and totally ruin my day. It use to be that in a BC or BS, a couple missiles would take care of them no matter what they were. It was in one of the expantions that made these little ships almost impervious to gun fire or missiles. Im EX USAF, and ive seen what a small TOE or some sort of missile will do to a small ship of vessle. I know for sure that if the stuff that goes on in EVE went on in the real world,...it would totally **** me off thats for sure. CCP,....make it so that big ship kills little ship,..and let the skills win the day. Just my thoughts =-=-=-==-=-=-=-=-=-
-=+>xXx<+=-
Fly safe
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Den Dugg
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Posted - 2010.05.02 07:04:00 -
[96]
Alts i thunk are a problem sorta have a restricktion to 1 corperation 1 allience per account to keep ppl from flip flopin when they might be needed and to prevent spying
i have been through a couple wardecs were the badguys had out of corp remote rep... i think thats bull**** everyones doin it frkin killmail *****s.
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Den Dugg
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Posted - 2010.05.05 08:40:00 -
[97]
Read CCP
My problem with lowsec is i dont trust anyone in eve to fleet with them as you can see eve is full of evil individuals and im the type of player that rather solo. Also ppl dont go to lowsec/null because theres a greater almost 100% chance u will get ur ship or pos/assets blownup by pirates or oraganized groups with more sp than you. What if there was a seige mode, 1 LY jumpdrive or trump card for small corps/solo/industrial pilots of exhummers, mineing bardges, bc's and bs's. A way for a solo pilot to escape a one man - fiveman - pirate fleet. Just some way to escape pirate aggression in ur mineing barge/exhummer/bc/bs. Like a sense of security with a chance to still getting gank by pirates. A class of ships, change in stats or even sub systems to add to regular ships for solo small inexperience pvp pilots. I say make 1 ly jump drives that dont require a cyno ship (cant be used for highsec to highsec/highec to lowsec/lowsec to null)==== the negative to this is you cant plot where u will end up in the next solar system like a regular cyno. Make seige modes available for bc/bs class ships: 1 t3 slot to fit on bc/bs. Make avalable the use of small bubbles in low sec systems, but stargates linking lowsec to high sec still cant be bubbled~. This idea can be adjusted more to balance aggression between opposing parties.
1So i say 1 LY jump drives on exhummers, battlecruisers and battleships with random destanations in adjacent systems: ex. stargetes, planets, belts and stations. 2 Seige modes for bs/bc class ships to last longer in combat. 3 Last 1 high and low slot for t1 and t2 freighters ( high= cloaking device/low= damage control). Perhaps a new classes of indicators.~~ idk
This should get more pilots in lowsec.
thanku
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stu2001
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Posted - 2010.05.08 21:19:00 -
[98]
Originally by: Darvizar 1)
4) Why can`t to tuning cargo/item list for item properties? For example indicate "meta level" of item in item list! or another property of item..
Was trying to find other peoples idea same as mine and only found this. Why not have the meta level of an item appear in corner over the item icon? This is just like how t2 is shown by two dashes. maybe the meta level in dashes on a different corner? clearly distinguishing meta level would make it so much easier to sort loot from missions so don't have to check market value of everything before deciding what to reprocess and what to list.
Stu
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inza onoa
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Posted - 2010.05.16 20:23:00 -
[99]
Make t3 subsystems changeable at the POS fitting screen.
Its a pain now that if your living deep inside wh space, and you want to change your subsystem on your t3 cruiser, you have to probe (sometimes for days) to get a suitable exit into k-space so you can dock at a station to change your subsystems.
You can change rigs, implants and modules at the POS fitting screen. So why not subsystems? Also. subsystems are bugged if the t3 cruiser has been put in a ship maintenance bay or left in the POS shield for some time. You have to board the t3 cruiser and log of for 1,5min to fix it, but its still somewhat annoying that its bugged.
A tengu pilot.
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Michelle Knight
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Posted - 2010.05.19 15:53:00 -
[100]
Combat message log. When in combat with 6+ guns firing and all the messages piling up on top of each other, we often miss important details. There should be a configurable window where we could log selected messages, (gun damage and misses both yours and enemies, webifying, scrambling, target painting etc.) it could scroll so we can look back and see what is happening. It also should allow for different types of items to be in different colors.
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Junkie Babe
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Posted - 2010.05.22 20:32:00 -
[101]
Can trash Item be moved away from make active to prevent ships being accidently deleted.
Thread below
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1322578&sid=16894610
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Faldar Grunnan
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Posted - 2010.05.31 00:19:00 -
[102]
Make Standings MORE worthwhile.
I know 7+ allows better recycling, ect. and 8+ for JC's, higher mission rewards and all the tax, costs savings (which aren't much IMO). But here is a suggestion for more:
Decorations: Start having NPC corps decorate players for VERY high NPC corp or agent standings. A medal that gives some sort of increase stats: IE 1% shield boost, 1% agility boost, ect. (Not much, but something including a fancy designed medal that can be shown off.) I believe something like this was done with the factional warfare, but I haven't looked into it. Have us mission runners with high standings have something to look forward to. The bonus can be removed if the standing falls for some reason, I leave that up to CCP.
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Faldar Grunnan
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Posted - 2010.05.31 03:39:00 -
[103]
T2 POS's
Heck, why not. We got Factional ones already.
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miss rule
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Posted - 2010.06.08 13:23:00 -
[104]
Hi there im a bit perturbed after 2 years away i come back and start running missions only to see that people now can get into your mission salvage your wrecks and blow up the npcs needed for the mission when not in fleet I find this extremly annoying and im getting very fed up surely mission areas and the stuff in it should be phased out so no one else can enter otherwise whats the point of coming back to the game if you cant effectivly play it without being harrased and all your wrecks etc being stolen im all up for pvp etc as i used to live in o.o but in high sec areas this is ridiculous and its not just me with the problem i read about it everyday in local and from corp mates I therefore suggest that somehow you make mission areas when in progress unless in a fleet phase out so this sort of thing stops happening.
Yes I know I will get flamed but hey this isnt just affecting me it does affect anyone who missions for isk to fight in 0.0 and also for any one who missions for fun.
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Arvella Kadori
Gallente Federal Legion
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Posted - 2010.06.12 23:27:00 -
[105]
Edited by: Arvella Kadori on 12/06/2010 23:32:30 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329203
The Starter had the Idea to Reimplement the old Cyno and Jump-Effects. I think too, that the Cyno-Jumps should look Epic and not like a common Bubble. The old, flashy Effect brought that... well i Call it the "BAM - Into your Face!" effect on the Field, and Caps Hotdrops were truly Epic. Todays Hotdrops, well, you know... everyone who were a witness from a Hotdrop in a Battle since Apocrypha saw the Effects when like 30 Bubbles bouncing in and drop some Caps on the Field. Maybe new player are excited, but old players remember the old Situation: In the Middle of the Fight a Cyno opens and a Wave of 30 Flashy-"tornado-style-formed" ionic Storms went over the field letting 30 Capital Ships appear next to you. It's all about the Feeling, I and much other ppl think the Starter of this Thread is right. It's time for Change, Change we believe in.
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Miss Tinkerbell
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Posted - 2010.06.13 15:26:00 -
[106]
Can you update the OP list of commonly proposed ideas?
I know it's a lot of work, but I see many of listed ideas have been incorporated into the game, and many new ones have come up.
Thanks!
Tink
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Woodman57
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Posted - 2010.06.15 18:16:00 -
[107]
I wish we had horns on our ships so that we can "toot" at our friends as they pass by.
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Woodman57
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Posted - 2010.06.15 18:48:00 -
[108]
I guess I should expand on my idea, instead of horns, how about internal audio alarms that can be triggered by other players. Pilots can set who is allowed to send them an audio alarm. They can be used to warn of danger or just to say hello.
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nightchild777
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Posted - 2010.06.16 01:25:00 -
[109]
it also be a nice addition to have defender missles fire on auto when there is a incomming missle and maybe bump up their dammage a little? but auto fireing defender missles would be nice or failing that introduce some kinda flare to draw the missles away. for ships with turreted guns you can decrease the tracking speed and effectivly have the shots miss you where as a FoF missle is close to you it hits you ecm ships have no defence against a close ecm ship except to get farther away. so ya a flare or a auto fireing defender missle would be very nice :) thank u
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Erivci
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Posted - 2010.06.25 00:40:00 -
[110]
I have seen this mentioned in several different forms this was one hashed out version. Wear and Tear |
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Zogra
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Posted - 2010.07.04 18:15:00 -
[111]
plz allow bloodline change with portrait change there is not reason you allow portrait change and you dont allow to change it to another bloodline especially now that you made all chars have same stats.
So either allow us to fully change bloodline when we change portrait or just keep same bloodline just change the pic. EX an acura will look like a civire but he will still be an acura (lets just say he had a facelifting....) Also i suggest u allow only 1 bloodline change per year so things dont get messy in your databases because of ppl changing changing bloodline every 2 days. Or at least 1 bloodline change every 5 years.
I am rly annoyed from my char looks especially now that all bloodlines got same stats. Many ppl will say eve is not like wow if you make a choice you have to live with it.
I respond back to this by saying: when i made an acura hes stats was the best when i did him it was like a ''must do'' to make an acura so i learn to be ungly china dude in order to have nice stats yes that is something i did learn to live with! But now u made all chars have same stats and now i have to learn to live with an ugly face but without having an advatange over the other nice looking characters and that is a change CCP did it was not my call you made all chars have same stats so every time you make a change i have to learn to live with it? Also no way i will live with something i dont like since no1 is forcing me to play. This is a game i pay every month so i am customer and i have to be a happy customer or else i will stop playing and then i can learn to live without eve. Thats the reason i stoped wow they changed the game all the time without asking me so i got ****ed and quited once and for all. Plz at least allow ppl to change bloodlines and skip sex change if you believe it will have an impact on RPing but bloodline change only its not a bad thing for anyone since you made all chars to have same stats allowing us to change bloodline wont affect the game in anyway so plz do it because i feel you own this to me because you never asked me if i want all chars to have same stats but all chars keep their current bloodline for life...
Ok you made all chars have same stats but you should predict that the older players that lost about 1 month looking eve char creation forums and finally after all research they made they decided to make an ugly looking char so they get balanced and nice stats might get mad with not allowing bloodline change since they will be still keep looking ugly but they no longer got advantange over the stats. If i knew u plan to make all chars have same stats i wouldnt do an acura and i would do anything else than the acura because i rly hate to be a china dude no offence to china ppl there is nothing wrong with them i just dont want my character to look like one.
Sorry if i sound like an jerk but i think i had the right to ask for something like this since i pay this game and making a change like this will make me 100% more happy and more than that will show me that CCP is listening to its customers and cares about them.
p.s sorry for the china wall text but 1st i am china dude and 2nd i wanted to make sure you understand why i think it is the right thing to allow bloodline change now that all stats are the same.
ty bb
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Zogra
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Posted - 2010.07.04 18:23:00 -
[112]
Also add bloodline,sex change to frequently asked ideas because i saw many ppl ask for it over time but for some reason you dont add it so add it plz |
Zogra
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Posted - 2010.07.04 18:34:00 -
[113]
Also i saw the frequently asked things and i have to say that all of them are very nice ideas and should be all done soon.
Especially the speeding skills with actions
yeah i know fully lvl 5 maxed freaks will come down here and bury this idea but they do it becasue they wanna be OP but for new players its rly hard to keep up with them making some new players to wanna quit once they understand that even in 5 years they wont be able to keep up or compete with older players.
Ok i agree its good to count on older players because they are loayl to game or not(i hear many old player stop playing btw). But eve is expanding every day and making a change like this will encourage and help new players grow up just a bit faster making the game a bit more challenging.
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Andreya
Red Federation
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Posted - 2010.07.08 10:13:00 -
[114]
I just logged in just to post here. i havent played eve in nearly a year.
Topic: T1 frigates.
Buff the tier 1 and 2 unused frigs to the point of actually being a valid option on par with a rifter, kestrel, etc.
Noone in eve is going to complain if you take the condor, crucifier, breacher, slaher, incursus etc. and make them useful. In all reality, no ship in eve should be pointless, or whats the point in having them? and dont forget, T1 cruiser are for the most part, ALL useful in some way or another, or can at least carry a decent fit. (same goes for any other class of T1)
Its not like they would be overpowered, or upset the balance of T2 frigs. Its like how a jaguar and wolf will always have some sort of perks over it T1 brother.
People like to 'just have some fun' in frigs. but we have very limited options if we want to do anything remotely productive in them. heck, crucifiers and atrons are pointless even in missions.
Give the t1 frigs some more slots, more PG and CPU and cap regen across the board. I am pretty sure NOONE will complain, (as long as their T2 versions are still better).
This will add more 'fun' to the game... with zero drawbacks. even when it comes to balancing. when your at the bottom of the barrel, any improvement is a good one, and giving us a reason to fly more variety of ships is always a bonus.
example: slasher is 2 turrets, with a 3H 2M 1L slot layout with damage and tracking bonus. give slasher 3 turrets with a 3H 2M 2L. or even 3L it doesn't matter.
why not have every frig as cool as a rifter!??!
thank you CCP for doing a thread like this.
p.s. 3 turrets on a merlin would be so much fun! (even four! WHY NOT!?!?! Harpy is still 'better)
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Rhok Relztem
Caldari CGMA Synergist Syndicate
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Posted - 2010.07.12 18:51:00 -
[115]
It has been over five months since the list has been updated and nearly all of those in the list are locked since they are mostly old threads. How about an update with more current threads and issues?
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Tetron Firestorm
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Posted - 2010.07.13 04:00:00 -
[116]
I would like http://www.eveonline.com/ingameboard.asp?a=topic&threadID=501124&page=2 To be reopened, the reason for this is having personally experienced this issue and being a long time player I have my own comments to add on the subject. Particularly relating to the concept of empire space vs. 0.0
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jjbest
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Posted - 2010.07.23 03:23:00 -
[117]
capital tractor beams should be able to be used on any capital ship not just indutrial, u have a normal tractor beam that can be used on normal ships (not restricted to industry ships), and if it can not be done please tell me why? there should be no restrictions on a capatial tractor beam except the fact it should only be used on capital ships. i hope thi can be done
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thegreekboy250
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Posted - 2010.07.31 07:38:00 -
[118]
Plz give this thought: updates on these linked ideas
example:
ship crews:considering ship skins: working on bringing life to transporting: unlikely (other idea): trashed
stuff like this I'm sure all of us hate thinking, "well, they MIGHT consider this"
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Arcyne
Divine Insurgency
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Posted - 2010.08.04 07:47:00 -
[119]
I propose an idea that is simple (it doesn't seem like it should take longer that a smoke break to do) and will make at least me, as an industrialist, much happier. The Mining Crystals in the pictures are colored differently based on which ore they are meant for. Why not implement this color into the strip miner beam as well? Probably not a bright, blazing color like the weaponized lasers, but more of a "hue" added over the original beam animation? Thoughts?
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cohan sgobino
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Posted - 2010.08.07 14:00:00 -
[120]
why cant we get to jove space at all. we should be able to get there.
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