Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Clair Bear
Perkone
|
Posted - 2009.07.06 16:32:00 -
[1]
Edited by: Clair Bear on 06/07/2009 16:34:35 No, this is not what you think.
I was just browsing the latest batch of wardec whines and it hit me -- the biggest problem with wardecs is the lack of consequence for declaring them. 2 million ISK is nothing to any player older than a week and it's less than nothing to a corp.
What we need is for CONCORD to demand payment not in ISK but in a special flavor of ice, which can only be mined in those horrific mining missions. About 1 million m^3 per corp or alliance member per week should be about right. Call it Slashwristite or Boringeum or something. Wardec would be implemented as missions, taking affect on completion (mining out the deadspace pocket ice).
While it's eminently fair to demand miners get a few million SP in combat skills, it's also fair to demand combatants spend a few weeks training for barges. It's very eve to demand newblets be camped in station for weeks on end or drop corp -- but it'd be just as fair to demand that combatants claw their faces off staring at mining lasers for days on end to pay for their pew.
Wardecs would become serious rather than frivolous business. Plus, more defenseless mining barges for me to gank.
Make it so!
And in summary, bigger blobs are the answer. Now what was the question? |

Amerilia
|
Posted - 2009.07.06 16:40:00 -
[2]
I dont think this is the right way, but I¦d like to nerf wardeccing as well
|

crimson moon81
|
Posted - 2009.07.06 16:41:00 -
[3]
I smell a wow player...

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Muhammed Jafar
|
Posted - 2009.07.06 16:42:00 -
[4]
Did someone violence your ship in high sec?
My condolences.
|

Clair Bear
Perkone
|
Posted - 2009.07.06 16:51:00 -
[5]
Originally by: Muhammed Jafar Did someone violence your ship in high sec?
My condolences.
Yes, yes they have. I've got a full page of megathron losses in the last week or so. Those bullies MUST be stopped!
Until the stoppage I will be safely ensconced in my beloved NPC corp, harvesting ice in my gist booster equipped barge in Osmon, Mitsolen, Vattoulen or possibly Sirseshin.
And in summary, bigger blobs are the answer. Now what was the question? |

Aurora Nyx
Caldari Federal Defence Union
|
Posted - 2009.07.06 17:23:00 -
[6]
Originally by: Clair Bear
What we need is for CONCORD to demand payment not in ISK but in a special flavor of ice, which can only be mined in those horrific mining missions. About 1 million m^3 per corp or alliance member per week should be about right. Call it Slashwristite or Boringeum or something. Wardec would be implemented as missions, taking affect on completion (mining out the deadspace pocket ice).
Unfortunately any such resource would instantly be farmed by macro groups, and financially astute privateers.
|

Amerilia
|
Posted - 2009.07.06 17:25:00 -
[7]
you could just make a war dec to a corp cost 1 billion, that way war decs should become meaningful at least. Now if all players leave the decced corp, the griefer was griefed 
|

Some Advisor
|
Posted - 2009.07.06 17:28:00 -
[8]
Originally by: Clair Bear No, this is not what you think.
stopping you right there... How do you suppose to know what i think? :P
|

Tippia
Raddick Explorations Intrepid Crossing
|
Posted - 2009.07.06 17:44:00 -
[9]
Originally by: Clair Bear I was just browsing the latest batch of wardec whines and it hit me -- the biggest problem with wardecs is the lack of consequence for declaring them.
Oh I don't know. There can be rather devastating consequences from wardeccing people: sometimes, they just don't want to fight and you end up being punished by endless station camps and a complete lack of fun. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Viqer Fell
Minmatar The Good old Days
|
Posted - 2009.07.06 17:48:00 -
[10]
I know it's bad form to simply dismiss an idea without even given it a moments serious consideration but your idea, madam, stinks 
As a corp you have all the ****ing about with the vote system that 2 times in 10 forgets you voted yes and you have to then wait another day to actually get the war rolling.
Then just when you think the fun is about to start all those juicy targets up and clone jump 30 jumps away, or corp hop into an NPC corp, or dock, or log and before you know it the 75 man corp your ickle 6 man group war decced has suddenly turned into the ghost of "christmas never going to happen".
Yes the cost of the war is minimal in terms of ISK but don't let this fool you into believing that the war costs nothing at all in terms of effort and frustration.
My angle on this is somewhat skewed by the fact I ran a mercenary corp and alliance for 3 years and as such have a great deal of experience with prosecuting wars that had a purpose and therefore we had cause to be cheesed off if our targets hid from the war. Ultimately though you have to recall that many people who pvp as their primary game dont ever get much time to wander off earning isk and with some wars against alliances costing many tens and tens of millions you can quickly deplete a wallet in no time if you spend your wad on buying shinies.
Eve is a harsh game with harsh penalties for dying (well it used to be anyways ) but the main point to my min is that there should always be a risk to undocking, space should never ever be safe and this move towards reducing the risk by limiting the functionality and scope of wars is the wrong way to go.
I hope that made sense but I am jet lagged to hell and have been up now for almost 80 odd hours straight 
|
|

Malcanis
Vanishing Point. The Initiative.
|
Posted - 2009.07.06 17:50:00 -
[11]
-9000/10 worst troll ever
|

LaVista Vista
Conservative Shenanigans Party
|
Posted - 2009.07.06 18:14:00 -
[12]
Successful troll spotted 
|

Hot Fudge
Minmatar Sweet -N- Sticky
|
Posted - 2009.07.06 18:18:00 -
[13]
Oink. =========================
Sweet, sticky, and bad for your health. |

Kessiaan
Minmatar MicroFunks
|
Posted - 2009.07.06 18:20:00 -
[14]
TROLL!
Wardeccing is broken but this isn't the answer.
|

Holy Lowlander
Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.07.06 18:30:00 -
[15]
Originally by: LaVista Vista Successful troll spotted 
and a prety damn good one as well
09/10 _______________ Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |

buttesauce
|
Posted - 2009.07.06 18:41:00 -
[16]
CCP should return wardecs back to the way they were!
Might makes right!
|

Kewso
|
Posted - 2009.07.06 18:46:00 -
[17]
Make wardec cost 1 billion isk most corps have this easily, but then every week have the wardec cost double itself. so week 1 = 1 billion week 2 = 2 billion week 3 = 4 billion etc
:P
|

murder one
Gallente Death of Virtue MeatSausage EXPRESS
|
Posted - 2009.07.06 19:23:00 -
[18]
The way to fix wardecs is to make them fairly expensive (100m/week for a corp, 500m/week for an alliance) and add this consequence for fleeing a corp or alliance while under wardec: if you leave, the wardec is permanent against that corp or individual until the declaring entity nullifies it, regardless of whether or not the entity or individual is in an NPC corp or what not, and it will continue without cost to the declaring entity after the initial paid time is over.
TL;DR: IF YOU LEAVE A CORP/ALLIANCE WHILE UNDER WARDEC, IT WILL CONTINUE ***FOREVER*** until the declaring entity removes it, regardless of NPC corp status.
Win. -murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |

Faife
Federation of Freedom Fighters Aggression.
|
Posted - 2009.07.06 20:27:00 -
[19]
Originally by: murder one The way to fix wardecs is to make them fairly expensive (100m/week for a corp, 500m/week for an alliance) and add this consequence for fleeing a corp or alliance while under wardec: if you leave, the wardec is permanent against that corp or individual until the declaring entity nullifies it, regardless of whether or not the entity or individual is in an NPC corp or what not, and it will continue without cost to the declaring entity after the initial paid time is over.
TL;DR: IF YOU LEAVE A CORP/ALLIANCE WHILE UNDER WARDEC, IT WILL CONTINUE ***FOREVER*** until the declaring entity removes it, regardless of NPC corp status.
Win.
great, so you get an alt char into a corp, war dec them, then drop your alt out. free infiniwar.
hurr. --
Check out my EVE cartoons |

buttesauce
|
Posted - 2009.07.06 21:20:00 -
[20]
yea free infiniwar only on the alt that left
i actually like that idea, it punishes the deserters
|
|

The PitBoss
Caldari Interstellar Brotherhood of Gravediggers Privateer Alliance
|
Posted - 2009.07.06 23:04:00 -
[21]
I hear war decs being discussed?
Thank-You,
The Pitboss (Space between The & Pitboss)
Signatures by: Kalen Vox |

Stil Harkonnen
|
Posted - 2009.07.07 00:52:00 -
[22]
Originally by: murder one The way to fix wardecs is to make them fairly expensive (100m/week for a corp, 500m/week for an alliance) and add this consequence for fleeing a corp or alliance while under wardec: if you leave, the wardec is permanent against that corp or individual until the declaring entity nullifies it, regardless of whether or not the entity or individual is in an NPC corp or what not, and it will continue without cost to the declaring entity after the initial paid time is over.
TL;DR: IF YOU LEAVE A CORP/ALLIANCE WHILE UNDER WARDEC, IT WILL CONTINUE ***FOREVER*** until the declaring entity removes it, regardless of NPC corp status.
Win.
I like this. War decs are too easy to avoid right now. I guess you could make it so they cost more to balance this out, but you can't make it too much isk or some corps who aren't ridiculously rich won't be able to dec anybody.
|

Velvet Sinner
|
Posted - 2009.07.07 01:39:00 -
[23]
Still trying to get people to play EVE your way, eh, Claire?
|

m3talc0re X
Caldari SandStorm.
|
Posted - 2009.07.07 03:30:00 -
[24]
Originally by: Stil Harkonnen
I like this. War decs are too easy to avoid right now. I guess you could make it so they cost more to balance this out, but you can't make it too much isk or some corps who aren't ridiculously rich won't be able to dec anybody.
I think that's the point. Wardecs are great for corps that have reasonable cause, but for a griefer corp to wardec some noob corp for no reason other than easy kills, it's messed up... Maybe freeze corp hopping during a war-dec and restrict war-decs from happening to corps only a day old... -------------------------- Wait, what now? Yes, I was Anubis Assassin, this will be my new main XD |

Tammin Sol
Out For Blood
|
Posted - 2009.07.07 03:39:00 -
[25]
Originally by: The PitBoss I hear war decs being discussed?
Yes, I think this means you need to increase the requirements to join Privvies. Mining Barge V at least, I think...
|

Lana Hellfury
Minmatar Minmatar Republic Military Skool
|
Posted - 2009.07.07 03:41:00 -
[26]
OMG! I came in to GD to troll this EXACT THING! Well done, would read again.
|

Franga
NQX Innovations
|
Posted - 2009.07.07 03:52:00 -
[27]
Originally by: Kewso Make wardec cost 1 billion isk most corps have this easily, but then every week have the wardec cost double itself. so week 1 = 1 billion week 2 = 2 billion week 3 = 4 billion etc
:P
MOAR! _____________________________

Please resize sig to a file size no greater than 24000 bytes - Mitnal |

Grarr Dexx
Amarr Corp 1 Allstars
|
Posted - 2009.07.07 04:27:00 -
[28]
Here's the consequence: You can get shot back! Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |

Clara Mismer
Minmatar Gulfonodi Industries
|
Posted - 2009.07.07 05:15:00 -
[29]
If your going to have CCP look at wardecs they should also address stations - they need a handle.
For say 1 M a person you pull the handle and dump all the people out of the station in what ever ships they happen to be in. After all if your going to make war decs more expensive you should also make them more worth taking out.
Also a great isk sink, think of all the money potential generated at Jita 4 -4, flushing people.
I miss the war dec system pre the alliance p ner***e,
|

Malcanis
Vanishing Point. The Initiative.
|
Posted - 2009.07.07 07:59:00 -
[30]
Actually the real problems with war decs would be more appropriately solved by increasing the cost to start a corp.
First corp costs 200M, second 400M, thrid 800M, etc.
|
|

Mish'Kala
Minmatar Infiniti Matar Sleepless Knights Alliance
|
Posted - 2009.07.07 08:21:00 -
[31]
Originally by: m3talc0re X
Originally by: Stil Harkonnen
I like this. War decs are too easy to avoid right now. I guess you could make it so they cost more to balance this out, but you can't make it too much isk or some corps who aren't ridiculously rich won't be able to dec anybody.
I think that's the point. Wardecs are great for corps that have reasonable cause, but for a griefer corp to wardec some noob corp for no reason other than easy kills, it's messed up... Maybe freeze corp hopping during a war-dec and restrict war-decs from happening to corps only a day old...
This, but combine it with a membership locking mechanic. noone joins or leaves EITHER corp (alliance) during the Dec. Make the war cost progressively more each week as well, so that the cost of the war means something over a prolongged time.
This would make wars more meaningful to the Decing corp or alliance (isk) and would stop the Dec'd corp or alliance from scattering to NPC safety.
|

Jint Hikaru
Garoun Investment Bank
|
Posted - 2009.07.07 08:35:00 -
[32]
Quote: This, but combine it with a membership locking mechanic. noone joins or leaves EITHER corp (alliance) during the Dec. Make the war cost progressively more each week as well, so that the cost of the war means something over a prolongged time.
This would make wars more meaningful to the Decing corp or alliance (isk) and would stop the Dec'd corp or alliance from scattering to NPC safety.
This Too, but sliding scale on cost of a dec... based on the ratio between the decing corpse members and the targets members (either number of members or total skill points of members) to make it much more expensive for a large corp to dec a small or noob corp. ------------------------ Jint Hikaru - Miner / Salvager "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |

Nerhtal Al'Thali
Caldari Nisroc Angels
|
Posted - 2009.07.07 10:40:00 -
[33]
Isnt the issue that its small pvp corps deccing noob non fighting corps of much bigger size (and hence the noob corp members drop corp) so making size difference relevant into cost of deccing would only benefit these 6 man griefing war deccing corps?
The idea is to promote war with an actual reason not just some bored group of 4 year old players who pick on a 50-100 man corp of noobs, miners and missioners who don't stand a chance? (I mean, its not like they'd pick a fair fight, thats dangerous)
I've been back in the game 2 months or so and the above is all ive experienced. So on any other aspect of War Deccing i can't comment as i simply have no idea.
"Game Experience And Dev Opinions May Change With The Time Of Day During Online Play" Oveur
"First in, last out" Bridgeburner Motto |

Cang Zar
|
Posted - 2009.07.07 11:00:00 -
[34]
Make war-decs cost 500 mil a piece, that'll fix some of the problems for now atleast. As long as war-deccing is so ridiculously cheap and is based on the flawed "pay to grief" mechanic, is the only decent bandaid solution. War-decs should require a commitment, and have the deccing corp weighing cost-benefit of the dec (perhaps, even doing a little research on the corp they're about to dec, to see if it'll be worth it *GASP*). After that quick-fix, ccp should get to work on making victory conditions or some similar mechanic, and give war-deccing just a hint of tactical depth. |

000Hunter000
Gallente Missiles 'R' Us
|
Posted - 2009.07.07 12:21:00 -
[35]
War should cost a lot more, but also, members who leave (whoosyquiterzz 4TL!!!) will still be attackable for the rest of the week. _______________________________________________________ CCP, let us pay the online shop with Direct Debit!!!
|

Killer Gandry
Caldari Red Horizon Inc
|
Posted - 2009.07.07 13:29:00 -
[36]
I my experience there are several flaws in wardecs and high sec wars which require atleast some attention.
As it is now it's pretty easy to grief a newbee corp or a non PvP corp. You make and alt corp and slap some trained people in it, or atleast let them look trained. Then this Corp dec's a n00bcorp or none PvP corp just for the fact it interrupts said corps activities. Or you bring youe PvP chars over to their homesystem or where ever they huddle up and have some alts around looking for easy pickings that still dare to undock.
Next to that I noticed a lot of alt PvP corporations or socalled merc corporations to dec a corp and then play the station hugging system. Have an alt out and if there aren't too many WT's outside you undock a few times to test the present firepower if they can break your tank if you would try to pick one off before de-agressing and redocking.
Station redock timer is flawed. Station docking range is flawed. Some stations have a few KM dockingrange others have even up to 50km away from undock that you can insta dock.
My suggestion would be that wardecs would include a sort of mission statement. You have to achieve a certain goal you have set for yourself. Be it a number of kills or a set number of inflicted ISK related value. You have that week to complete said goal or you have to prolonge the wardec. If you chose not to prolonge without completing the set goal your next wardec doubles in cost. Rince and repeat for next wardec. That will make wardecs a tad more interesting because it's not just some boring thing.
If you succeed in the set goal your next wardec would be a lot cheaper.
Now if you set a goal to achieve there will also be a countergoal for the decced corp which they can complete. If they succeed the next wardec against them will have double cost etc. Offcourse there will be corporations that will abuse this system again by creating alt corporations to achieve some goals to decrease cost or increase cost for next wars. If somehow that can be handled I think the idea ain't that bad.
|

Hoo Is
|
Posted - 2009.07.07 14:19:00 -
[37]
anyone who jumps from a corp under wardec gets Global Criminal Flagged for a year, as well as all their alts, and any new characters they may create during that time, and all their market orders get cancelled and all NPC navies shoot at them on sight and all sentry guns shoot them on sight... including their pods, not jsut ships.
But, make deccing cost something reasonable, I am thinking 1 billion isk (hey, you can always go grab 2 GTC's and sell them if you need the iskies to dec)
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2009.07.07 14:34:00 -
[38]
Originally by: Malcanis Actually the real problems with war decs would be more appropriately solved by increasing the cost to start a corp.
First corp costs 200M, second 400M, thrid 800M, etc.
one of the best ideas i have heard in a long time 
|

Ignitious Hellfury
Minmatar Republic Military Skool
|
Posted - 2009.07.07 14:46:00 -
[39]
almost a good troll, but you gave yourself away with the "slashwristite" and "boringeum" comment. A true carebear would have just whined how they were no longer able to mine their ice in peace.
That said, we can all move along - nothing to see here.
|

Ryhss
Caldari The Last Legion
|
Posted - 2009.07.07 15:43:00 -
[40]
Originally by: crimson moon81 I smell a wow player...
So he's a 10 year old with mommies credit card? $15 a month is a cheap babysitter.
|
|

Enraku Reynolt
Minmatar Mid Knights Wildly Inappropriate.
|
Posted - 2009.07.07 15:52:00 -
[41]
Have the wardec cost 200mill
NOW, if BOTH parties have a mutual treaty to end, the declaring party gets 50mill, and the other party gets 50mill
one side surrenders? the wining side gets 150mill
war is cheap if you win, but if your just claring wars to get crap kills on people that wont or cant fight back, it will begin to become very expensive for you ------------------------------------------------ Do not let the world change you. Change the world
Here's everything I know about war: somebody wins, somebody loses, and nothing is ever the same |

Clair Bear
Perkone
|
Posted - 2009.07.07 15:56:00 -
[42]
I must admit, my original post was motivated by feeling somewhat rubbery and regenerative under my bridge.
But upon further reflection I need to say I was on to something after all.
Right now there's *NO* way for the target of a war dec to win a war or to meaningfully affect the means of the enemy corp to wage war. The only effective means of combating war decs are docking up for the duration (not good for subscriber retention), dropping corp (annoying to both parties) or moving to 0.0 (not everyone likes being a blobby drone).
Now, if the declaring corp had to produce a player labor intensive, disruptable resource to keep the war going there would be an opportunity for the target to actually affect the outcome of the war and to end it through military means. This is absolutely not possible today. If it were possible I think you'd see a lot more fights vs. station tanking and corp dropping.
And in summary, bigger blobs are the answer. Now what was the question? |

Akhmed TDT
|
Posted - 2009.07.07 16:15:00 -
[43]
How about losing corp standing towards the targets highest lvl NPC faction? 
|

Alekseyev Karrde
Noir. Noir. Mercenary Group
|
Posted - 2009.07.07 16:22:00 -
[44]
Originally by: Lana Hellfury OMG! I came in to GD to troll this EXACT THING! Well done, would read again.
win ---
Zombie Apocalypse Guitar-Wielding Superteam |

Alekseyev Karrde
Noir. Noir. Mercenary Group
|
Posted - 2009.07.07 16:24:00 -
[45]
Originally by: Clair Bear I must admit, my original post was motivated by feeling somewhat rubbery and regenerative under my bridge.
But upon further reflection I need to say I was on to something after all.
Right now there's *NO* way for the target of a war dec to win a war or to meaningfully affect the means of the enemy corp to wage war. The only effective means of combating war decs are docking up for the duration (not good for subscriber retention), dropping corp (annoying to both parties) or moving to 0.0 (not everyone likes being a blobby drone).
Now, if the declaring corp had to produce a player labor intensive, disruptable resource to keep the war going there would be an opportunity for the target to actually affect the outcome of the war and to end it through military means. This is absolutely not possible today. If it were possible I think you'd see a lot more fights vs. station tanking and corp dropping.
there's no way for either side to "win". If you have a way for the defenders to win game mechanic wise there should be one for the attackers as well. Right now it's who does more damage/sets their own goals and meets them ---
Zombie Apocalypse Guitar-Wielding Superteam |

TimMc
Gallente Brutal Deliverance
|
Posted - 2009.07.07 16:37:00 -
[46]
Originally by: Grarr Dexx Here's the consequence: You can get shot back!
This tbh.
And NPC corps need taxes.
|

Clair Bear
Perkone
|
Posted - 2009.07.07 16:40:00 -
[47]
Originally by: Alekseyev Karrde
there's no way for either side to "win". If you have a way for the defenders to win game mechanic wise there should be one for the attackers as well. Right now it's who does more damage/sets their own goals and meets them
Attackers win in several ways:
1. Force defenders to pay to leave them alone. 2. Loot POS modules if defenders don't undock to defend their highsec POS. 3. Warm fuzzies of forcing a much larger group of people to not play the game they're paying for. 4. Gank-extended epeen.
There's probably more.
I think it's fair to say the defenders aren't looking for a military victory, or they'd have been attackers instead. So for them the win is to not have a war disrupting activities in the first place.
And in summary, bigger blobs are the answer. Now what was the question? |

Kuar Z'thain
Fraser's Finest Minor Threat.
|
Posted - 2009.07.07 16:49:00 -
[48]
As a PVPer that can mine ice on two accounts, I approve of this message.
|

Traidor Disloyal
Private Nuisance
|
Posted - 2009.07.07 17:40:00 -
[49]
I don't understand all the complaining about war decs. 1. In most cases the defender is out a weeks worth of play time if they are stupid and stay in their home system. The war deccer will get bored and move on. 2. The defender gets some experience in defending their stuff. If you can't defend your stuff then why should you keep it? The defender and the war deccer gets some kills and moves on after a week. 3. The defender has someone in their corp/alliance that does something to irritate the war deccer. The war can now last long enough to cause serious damage to the corp/alliance. The defender has now learned a valuable lesson on who they should let in their corp/alliance. 4. The defender hires mercs to handle the war deccer. In some cases this is all the war deccer wanted. 5. The defenders corp/alliance folds due to the war dec because of members/corps leaving. I guess they weren't ready to have a corp/alliance?
Just be thankful this isn't December 2006. ************************************************* I have three characters. One has Cov Ops V along with all the bells and whistles that goes with it. |

Hoo Is
|
Posted - 2009.07.07 17:41:00 -
[50]
I like to look like carebear corp so when war deccers decide they want to take a bite on me I can unload with me 1337 Pee V Pee Skillz and cause aggresion on their ships
|
|

Kessiaan
Minmatar MicroFunks
|
Posted - 2009.07.07 17:44:00 -
[51]
Originally by: Malcanis Actually the real problems with war decs would be more appropriately solved by increasing the cost to start a corp.
First corp costs 200M, second 400M, thrid 800M, etc.
Out of all the stupid crap said in this thread, I think this idea has the most merit. If it costs 100M ISK to make a corp nobody will do it except the people that have a clue and an agenda, which are the only people who should be founding corps in the first place.
|

Franga
NQX Innovations
|
Posted - 2009.07.07 23:09:00 -
[52]
Originally by: TimMc And NPC corps need taxes.
Oooh, wouldn't that be interesting to watch the reaction of. _____________________________

Please resize sig to a file size no greater than 24000 bytes - Mitnal |

Miranda Reactor
|
Posted - 2009.07.07 23:52:00 -
[53]
Hi, Miranda here!!
My WAR DEC IDEA:
A WarDec is a BRIBE to CONCORD to look the other way so that you can attack without police intervention.
Why not let the corp that was WARDEC'd Bribe CONCORD BACK.
Make the price the same as the WARDEC.
If the WARDEC'D corp bribe CONCORD BACK they 'erase' the war BUT they do not tell the corp that filed the WARDEC
So they think it is still on, and when they attack, HOLY CRAP CONCORDUCKIN!!!!!
This idea can be yours for only 10M ISK
Thank you.
|

Vallista
Gallente Amalgamated Ship Systems
|
Posted - 2009.07.08 13:40:00 -
[54]
I partially like Miranda's idea. I do believe that the receiving corp should be able to bribe back Concord.
I think it should initiate a bidding war with the winner getting what they want: war/no war. Both sides would have to pay their final bid. Additionally, maybe the aggressor could pay double to prevent members of the victim corp from leaving for one week.
|

Liz Laser
Vanishing Point. The Initiative.
|
Posted - 2009.07.08 15:16:00 -
[55]
High sec corps really don't have enough to fight over.
|

supr3m3justic3
Caldari GANK STARZ
|
Posted - 2009.07.08 19:57:00 -
[56]
.... ________________________________
|

Huge Bruno
Minmatar
|
Posted - 2009.07.08 22:24:00 -
[57]
War-decc's in empire works just fine as it is, FYI Clair - There is another way... : Fight back and make it difficult for your aggressors to get kills.
Also, bribing concord back to end a war will only lead to endless isk-sinks and cycles of blackmail instead.
Smack-talking and general flaming won't work, pirates drink your tears for breakfast. I've heard that forum-tears are especially tasty.
But considering highsec is technically supposed to be a lawful society I do think someone should look into making it MORE safe, OR call corporations something else. No state or government in our world (western part of) would allow two corporations to engange in such activities.
No... the easiest solution to this is to make pirate-corps and players take a standings/security hit every time they war-decc and engage someone in high-sec, similar to ganking, only less penalized when in a war. This way these pirate-corps need to consider WHERE they are fighting, WHO they are fighting, HOW many they kill etc, and to rebuild their standing they would have to do missions etc. So if they do this often enough they are forced out of highsec and into lower sec space.
(Sorry if this didn't make sense, I'm kinda x-eyed atm. *need sleep*)
P.S. This was obviously an alt-post, don't even bother.... :P
|

AnonyTerrorNinja
Minmatar RaouLCrew
|
Posted - 2009.07.09 09:00:00 -
[58]
I'm all for limitations being imposed on all players for corp shifting/hopping and npc corp hugging.
As argued about in twenty pages in this thread: (Caution: May Cause Irreparable Brain Damage) ---
I has a blog.
Ikari Dimji > I mustn't run away... I MUSTN'T RUN AWAY... I MUSTN'T RUN AWA- ooh, skittles! :D |

Roastedpot
Noir. Noir. Mercenary Group
|
Posted - 2009.07.09 10:33:00 -
[59]
Originally by: Huge Bruno No... the easiest solution to this is to make pirate-corps and players take a standings/security hit every time they war-decc and engage someone in high-sec, similar to ganking, only less penalized when in a war. This way these pirate-corps need to consider WHERE they are fighting, WHO they are fighting, HOW many they kill etc, and to rebuild their standing they would have to do missions etc. So if they do this often enough they are forced out of highsec and into lower sec space.
your assuming that the aggressor is always a pirate corp, which is not the case .
There is a reason there are NPC corps, if you do not wish to get wardec'd, stay in the NPC corp, pretty sure ccp has made it clear that this is a game of risk v reward, you want to start a corporation to find friends to make money, you face the risk of someone extorting that (or being payed to disrupt your activities).
sooo give up already, don't think wardec's are "broken" according to ccp's view on how they envisioned eve, go play wow or CoH/V if you disagree with that.
|

Prt Scr
|
Posted - 2009.07.09 10:45:00 -
[60]
i agree , there should be consequences, if you war dec a corp/alliance you should take a standings hit from all factions/corps that the war dec'd corp/alliance has positive standings with and a standings buff from all corps/alliances that it has negative standings with.
|
|

UGWidowmaker
Caldari freelancers inc Minor Threat.
|
Posted - 2009.07.09 11:11:00 -
[61]
war dec... jeebus... theres only one real solution on that isue!
WHEN u are in war. your insurance is NOT working. as in IF u get shot by a war target you will not get any ISK nore will u get isk if u during combat try to destroy your own ship!
this owuld be the best nerf EVER to war dec!!!
nothing else would be needed... OMFG
I am the widowmaker stay tuned.
|

Carniflex
Caldari Fallout Research Fallout Project
|
Posted - 2009.07.09 11:58:00 -
[62]
Wardecks are not the problems in my opinion. Alts are.
|

Kazang
Gallente Wrecking Shots
|
Posted - 2009.07.09 12:28:00 -
[63]
Edited by: Kazang on 09/07/2009 12:28:29 If I facepalm over this thread anymore i think im going to break my nose.
Kazang
|

Khornne
Caldari Executive Outcomes
|
Posted - 2009.07.09 12:35:00 -
[64]
OP, you got nice losses on BC. Nice collection of lolmails. 
-- Khornne's Teamspeak Server Service |

Joseph Kafka
|
Posted - 2009.07.09 12:40:00 -
[65]
Edited by: Joseph Kafka on 09/07/2009 12:40:58 ...
|

soldieroffortune 258
Gallente Trinity Council Ethereal Dawn
|
Posted - 2009.07.09 16:27:00 -
[66]
Originally by: Amerilia you could just make a war dec to a corp cost 1 billion, that way war decs should become meaningful at least. Now if all players leave the decced corp, the griefer was griefed 
If it should cost an absurdly high amount of ISK to declare war, it should just as well be absurdly difficult to escape from them. All members in the corp at the time of the war dec have that war dec stick with them for the week, no matter if they are in NPC corp, or join another corp, it would'nt transfer to his new corp just stick with him specifically. Please re-size your signature to a maximum of 400 x 120 with the file size not exceeding 24000 bytes.Applebabe
|

M'ing Pai
Guiding Hand Social Club
|
Posted - 2009.07.09 17:44:00 -
[67]
Originally by: Clair Bear stuff
I wish this wasn't a troll. The thought of you losing a long string of Megas makes me giddy.
Sorry. For personal reasons (mainly your toon's name) I think you should be killed repeatedly (in game).
I'd do it myself, but never catch you in lowsec, and every time I see you you're still in an NPC corp.
Join a corp already, dammit.
|

baltec1
Antares Shipyards Hoodlums Associates
|
Posted - 2009.07.09 17:51:00 -
[68]
Originally by: Clair Bear Consequences for war decs
Quite simple little Bear. When they declare war, rather than getting poped in barges and badgers you turn around and tear them apart
|

DigitalCommunist
November Corporation
|
Posted - 2009.07.09 20:31:00 -
[69]
Quote: No, this is not what you think
Well, I thought it was going to be another dumb carebear suggestion on how to "fix" wars. If I'm wrong, then this thread is really a subtle troll attempt. I'm really not sure which is worse. 
|
|
|
|
Pages: 1 2 3 :: [one page] |