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Thread Statistics | Show CCP posts - 0 post(s) |
kilbright
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Posted - 2010.07.07 04:26:00 -
[271]
Honestly, you have a point them being weak, but here is by far the largest counterpoint to all of this. How long does it take to get into tech two rockets, vs how long it takes to get into tech two blasters or autocannons. using a minni pilot I get into tech two autos in 5 days 19 hours from day one. same pilot, so not even caldari, 5 days 16 hours. so to me, seems like there is a reason that an autocannon is more powerful
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He dares
Silexx
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Posted - 2010.07.07 14:21:00 -
[272]
I support
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Tolis Irithel
Caldari Provisions
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Posted - 2010.07.07 14:29:00 -
[273]
Edited by: Tolis Irithel on 07/07/2010 14:29:10
Quote: Honestly, you have a point them being weak, but here is by far the largest counterpoint to all of this. How long does it take to get into tech two rockets, vs how long it takes to get into tech two blasters or autocannons. using a minni pilot I get into tech two autos in 5 days 19 hours from day one. same pilot, so not even caldari, 5 days 16 hours. so to me, seems like there is a reason that an autocannon is more powerful
Seriously?!?!?!
One skill takes 139 hours to train, and allows you to fit what might possibly be the meanest small weapons going. One skill takes 136 hours to train, and allows you to spit glowy yellow spheres at other ships that cause little more than a blink from the person flying them. Hell, the shield generators on Amarr ships probably have a field day when they get hit with rockets, it's about the one thing that wouldn't bother them. Or an ant. With no legs.
For a 2% difference in skill training time, if your argument is to hold true, there should be a similar 2% reduction in effectiveness. Not a 92% one.
Edited with support.
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Erik Legant
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Posted - 2010.07.07 23:35:00 -
[274]
Supported |
yani dumyat
Minmatar The 23rd Sense
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Posted - 2010.07.08 00:12:00 -
[275]
This thread is now a year old, as a celebration I'm drinking rum and took a vengeance out for a spin.
Still can't work out why I was the last person in our wolfpack to be primaried _______
Trolls and Tribulations A story of eve, trolls, world domination and dogfighting against starlings in a tiny dramiel. |
Mynxee
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Posted - 2010.07.08 15:04:00 -
[276]
This proposal, by the way, was raised and passed by CSM4. Wiki is here. What CCP's response was (if any), I have no idea. The OP or someone else might want to follow up with Dierdra Vaal (who raised the issue in CSM4) and get encourage an update be posted here (and in the wiki page itself).
Life In Low Sec |
Milla Jovobitch
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Posted - 2010.07.12 11:43:00 -
[277]
I like this internets space ships game.
And, fix rockets, please.
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SupaKudoRio
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Posted - 2010.07.12 11:57:00 -
[278]
/me attempts to Support a second time Damn it.
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Henri Rearden
Gallente XII Legion Southern Connection
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Posted - 2010.07.14 03:20:00 -
[279]
Supported. Not the first nor the last time I'll have supported an "un-suck rockets" thread. Yet another thing CCP should be working on instead of Incarna.
I want to fly my Khanid ships, please. CCP?
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yani dumyat
Minmatar Black Storm Cartel The Orca Syndicate
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Posted - 2010.07.17 19:12:00 -
[280]
Bump
CCP Chronotis has been seen in the rocket thread in test server feedback Linkage
He mentioned in the same thread something about the winter release. Military experts are saying the battle could be over by christmas. _______
Trolls and Tribulations A story of eve, trolls, world domination and dogfighting against starlings in a tiny dramiel. |
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lost marble
Caldari
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Posted - 2010.07.18 03:08:00 -
[281]
This will be dealt with when I can mine ice in hell.
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DeMichael Crimson
Republic University
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Posted - 2010.07.18 12:19:00 -
[282]
I'm a Rocket man, here on page 10.
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Ramon Sohei
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Posted - 2010.07.19 00:58:00 -
[283]
+1 |
Aion Amarra
Real Nice And Laidback Corporation Black Core Alliance
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Posted - 2010.07.19 08:53:00 -
[284]
Just noticed I for some inane reason haven't supported this yet.
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nifty sunrunner
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Posted - 2010.07.21 20:40:00 -
[285]
Bump |
Corlan Dashiva
Trans-Solar Works Rooks and Kings
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Posted - 2010.07.27 03:18:00 -
[286]
Let no rocket be left behind. __________________________________________ |
Sard Caid
Gunpoint Diplomacy
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Posted - 2010.07.27 06:57:00 -
[287]
18 month rocket changes agogo!
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Lord Od
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Posted - 2010.07.27 11:22:00 -
[288]
Wanted to fly a Vengeance since day 1. That is one fine looking ship. Too bad about those rockets. |
Cactus Juice
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Posted - 2010.07.27 15:29:00 -
[289]
Supported
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Princess Cian
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Posted - 2010.07.27 15:49:00 -
[290]
fix! stop making me fly vengeance with lasers instead lol!
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Vultureian
DEATHFUNK
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Posted - 2010.07.27 21:31:00 -
[291]
I tend to avoid rocket ships now because they are broken. Fix please
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Kireiina
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Posted - 2010.07.28 05:27:00 -
[292]
supported.
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Zanaraxtarus
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Posted - 2010.08.19 08:46:00 -
[293]
Yeah, so I'm slow...
+1 --Zan-- Ban Mr. Richardson! [I was respectful there, I called him "Mr" and deleted the bad word] (quantity/quality studies do NOT apply to EVE. WoW, YES. EVE, NO!) |
Agamemnon IV
The Lucidi Cartel Intaki Prosperity Initiative
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Posted - 2010.08.19 12:24:00 -
[294]
supported ----- |
Jahpahjay
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Posted - 2010.08.19 16:20:00 -
[295]
I don't use missiles that often since I fly mostly gally (don't get me started on hybrid and drone issues), but when I do want to fit missiles, rockets would be quite handy...if they actually did anything.
Supported.
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LoRDa RaMOs
Fatal Ascension
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Posted - 2010.08.26 17:01:00 -
[296]
Currently, there's no reason to train rockets, and furthermore, use them on Assault Frigates. Not even for the extra Mid-Slots, since you would be better off in an Interceptor. Not even for the tank, since we know Frigs are awful tankers. Not even for the range, since a Rail Ishkur can do a lot better and with more DPS. This alone, makes Rocket-oriented Assault Frigates useless.
Now, this proves it, took screens and compared The Vengeance (since it is a perfect example of how such an artistic eye candy is totally wasted), to other popular Assault Frigates DPV/DPS:
Vengeance Vs Rail Ishkur OMG! WTF?
Vengeance Vs Retribution
Vengeance Vs Wolf, Clash of the useless ships and proof of how Matari owns Amarr
So, wake up people, we know missiles ain't designed for DPS but, wtf.? I really think they need some love.
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Khalessa
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Posted - 2010.08.28 01:53:00 -
[297]
I wholeheartedly support this!!!
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Alica Wildfire
Minmatar Federal Investigations Agency
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Posted - 2010.08.28 09:23:00 -
[298]
Be careful with boosting missiles/rockets.
Guns are affected by transversal and this in a way that is weighting MUCH more than you can destroy missile/rocket damage by speed. A Rifter can speedtank a Dual Laser fitted Punisher for example down to 10% their theoretically dps. And this is true for all gun related weapons.
Missiles are uneffected by one of the second most common EWAR used so far - the tracking disruptor. You can't TD a Drake. There is nothing you can do to reduce a Drake. And in my humble opinion a boost of the Drake is something nobody really needs.
It might be that the Rockets are a bit underpowered for the standard missile. But I would strongly oppose a general missile boost. Missiles have already so many advantages that make it superior in many fights. Like
- not stoppable by TD - fireable even unter jamming/sensor dampen by F.O.F. - full damage on maximum range as well as on zero range (try that with an Artillery on a moving target) - switch damagetype with full damage on the perfect "hole" of a tank (DPS!)
And many more. So just be careful. Heavy Missiles, Heavy Assault missiles, Torpedos and I think even Standard Missiles are okayish. Rockets might be a bit low but not so much as people want you believe. Do not compare EFT values of DPS but instead effective dps in fights.
And if the DPS is so "gimp" why is the Drake and the Raven/Navy Raven the most prefered Missionrunner ever?
There is something wrong. I strongly reject a general missileboost. But I support that the Rockets alone should have a lookover. If this lookover comes to the result "it's okay" I'd be a bit surprised by that but acceptable. It is a quite small adjustment but not a big hammer, I think. -- FREEDOM, PUNK & AUTOCANNONS
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Uurakaii
Obsidian Forge
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Posted - 2010.08.28 20:49:00 -
[299]
aye, got my vote :)
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Alica Wildfire
Minmatar Federal Investigations Agency
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Posted - 2010.08.28 22:57:00 -
[300]
Originally by: LoRDa RaMOs
Vengeance Vs Wolf, Clash of the useless ships and proof of how Matari owns Amarr
What's this for a kind of wierd comparison? Nobody uses Hail for Autocannons, because the tracking is that %&%$º% up that it is rendered completely useless. So the DPS from this setup is nothing but a paper tiger.
It's void. You do NOT have such a DPS with the Jag.
And this supports what I've said earlier, that you should not compare crappy EFT warrior numbers but effective DPS in combat situations. The DPS from turret guns go down by speedtank/tracking issues to lower than 50% than their original value.
If you compare those two boats, then compare it under a normal setup/cirumstances.
For a infighting gunboat you will have normally a distance of about 1400 meters, more or less, and a transversal speed of about 70% to 80% of their theoretical speed with Afterburner. Even less if it's armored. If nobody is calculating the true damage of both boats I will do it in a few days myself. I've done that before but have today sadly no time. And I'm sure the rockets will not be that bad concidered their range, their perfect match of damage type, their invulnerability to tracking disruption, jamming and sensor dampen by F.O.F.
If you give numbers, please give sane comparisons so that one can work with that. -- FREEDOM, PUNK & AUTOCANNONS
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