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JEZEB
Stainless Steel Federation
4
|
Posted - 2012.05.22 14:16:00 -
[1] - Quote
It always amazes me when something takes two steps back from functionality. This game already is counter intuitive to begin with, now we have to deal with EXTRA clicks to move around the menus to find crap in our inventories? Really? How many times must this have come up during development as a bad idea?
I can't believe huge mistakes to little things like this even happen. Who tested this and said, "Oh yeah, making the UI even clunkier is a grand idea, let us make the game less playable than it already is."
Good job, you get your paycheck you idiot that thought this idea up.
Now put it back the way it friggin' was or at least let me drag what I want to the bar.
How is making me click MORE going to HELP? It's what patches do, is make the game BETTER... oh wait, forgot what industry we're dealing with here. |

Iamien
Dreddit Test Alliance Please Ignore
163
|
Posted - 2012.05.22 14:19:00 -
[2] - Quote
The problem they tried to solve was having multiple windows for multiple containers open at once, they see this as intimidating/confusing to new players.
They solved it by having ALL containers open at once within one window. This works unless the pilot has access to many more containers they don't care about than they do ones they do, which is a common occurrence for experienced players.
This fix is simply under-engineered slightly. They need t allow us to filter by container type. |

Serge Bastana
GWA Corp Unified Church of the Unobligated
595
|
Posted - 2012.05.22 14:22:00 -
[3] - Quote
I just tried to double click on another ship in my hangar and it made it the active one, which confused me for a moment there as the active ship actually vanishes from the hangar now instead of being highlighted. Bad design idea that one as well.
WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |

Fabulousli Obvious
State War Academy Caldari State
107
|
Posted - 2012.05.22 14:23:00 -
[4] - Quote
It's actually great (only because it doens't matter) for those who ONLY PvP EXCLUSIVELY.
We see how much STRONGER and with what direction the wind is blowing for sure............ Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

JEZEB
Stainless Steel Federation
4
|
Posted - 2012.05.22 14:33:00 -
[5] - Quote
My point was: Why take something that worked fine and change it for the worse?
How do people get paid to do this? MORE clicks in a game is never good. And who gives a crap about this being good for PVP? Have you PVP'ed with this change yet? It's not just the inventory that has changed. Go play, then come back with knowledge to discuss.
It's moronic to have something that is so modular, like this game, and then take something away and say, "Ok, now this isn't going to be so easy to customize."
I do like that the ship is now double clickable to make active, that rocks, but why have more than one menu for ships? Active or Non-Active? Really? All my ships are in the same hanger no matter what right?
Did nobody bring this type of thing up during development?
9 YEARS!! How do you still F S UP?!?! |

Diamonica Norya
University of Caille Gallente Federation
39
|
Posted - 2012.05.22 14:37:00 -
[6] - Quote
The ghost that haunted us with the idea of EveOS is back, look at the inventory window.
It looks like my file explorer window with "My Pictures/Videos" open, except it had the look but also achieved usability scale of... ... 1/10
|

Morganta
Peripheral Madness The Midget Mafia
1235
|
Posted - 2012.05.22 14:43:00 -
[7] - Quote
Serge Bastana wrote:I just tried to double click on another ship in my hangar and it made it the active one, which confused me for a moment there as the active ship actually vanishes from the hangar now instead of being highlighted. Bad design idea that one as well.
ffs CCP, some of us have more than one of the same hull
*shakes head.....*
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Cedar Locus
Red Federation RvB - RED Federation
32
|
Posted - 2012.05.22 14:52:00 -
[8] - Quote
it was CCP Arrow
CCP Arrow wrote:Hey this is great Big smile I lol'd out loud |

Gallinari
EVE University Ivy League
1
|
Posted - 2012.05.22 14:55:00 -
[9] - Quote
Yea I understand what they were trying to do but in all honestly for someone like me who goes system to system with his Orca and 5 ships inside of it with all different types of cargo, its a nightmare. |

Count Austheim
Raven's Flight Vanguard.
40
|
Posted - 2012.05.22 15:01:00 -
[10] - Quote
Atleast let us have the option to change to the classical hangar setup.
For me having a buttload of ships, this is not working too well. Even worse when i load things into my Rorqual and Carriers. If this ships a-¦rockin, then im strangling someone....
http://count-austheim.blogspot.com/ |
|

Kalpel
KBM
15
|
Posted - 2012.05.22 15:04:00 -
[11] - Quote
EPIC CCP fail! You failed to target nothing!-áGëívGëí online |

MindLife
0
|
Posted - 2012.05.22 15:09:00 -
[12] - Quote
WTF IS THIS ****...
Confusing crap made by noobs at CCP..
Get rid of this and get the old system back in.. This is not bad, IT IS REALLY BAD...  Dont steal my coffee !! |

Luba Cibre
Global Song Setup
125
|
Posted - 2012.05.22 15:11:00 -
[13] - Quote
Fabulousli Obvious wrote:It's actually great (only because it doens't matter) for those who ONLY PvP EXCLUSIVELY.
We see how much STRONGER and with what direction the wind is blowing for sure............ How should this new inventory help pvp? it is **** and now i've a big ******* window instead of a really small one to pop booster from. |

Zenst
Tsunami Cartel SQUEE.
8
|
Posted - 2012.05.22 15:41:00 -
[14] - Quote
I concur the hanger change is a pile of stinking cack.
Old system fine, worked, new system, utter fraggin nightmare of spazticated ****.
Tried making ship active and then watch it vanish, change location, let alone move stuff into the right ships cargo hold, thats once managed to refind it every time and then had to purchase a 2nd monitor just to open the cargo hold it was that big of empty nothingness.
Out of all the changes in all the patch's in all the world, please take this peace of stinking cack back out and give me the old system or the option to use it.
It is utterly unusable and if there is a way to use it then it takes alot longer that frankly whoever you have doing your GUI design needs to basicly be told what a frellin GUI is and made to actualy play the fraggin game FFS.
No you cant have my stuff as i would need the old hanger system to even stand a chance of doing that.
Wasted 1gig of internet download IMHO, I could of got a good quality **** movie for that  |

TheBreadMuncher
Boxxed Up Industries EPIC Alliance
62
|
Posted - 2012.05.22 15:42:00 -
[15] - Quote
Fabulousli Obvious wrote:It's actually great (only because it doens't matter) for those who ONLY PvP EXCLUSIVELY.
We see how much STRONGER and with what direction the wind is blowing for sure............
I PVP exclusively and I think it's bollocks. Lern2Tinfoil. I only ever emerge from the shadows when my main is banned. |

Zenst
Tsunami Cartel SQUEE.
8
|
Posted - 2012.05.22 15:58:00 -
[16] - Quote
Serge Bastana wrote:I just tried to double click on another ship in my hangar and it made it the active one, which confused me for a moment there as the active ship actually vanishes from the hangar now instead of being highlighted. Bad design idea that one as well.
Yes and its is utterly unuseable, like playing rusion roulete with a toilet and a powerdrill - it makes no sence.
ROLLBACK the UI
--
CCCP - Couldn't organise a meal in McDonalds - hence McDonalds Iceland closed. ENough said.
--
|

Zenst
Tsunami Cartel SQUEE.
10
|
Posted - 2012.05.22 16:11:00 -
[17] - Quote
TheBreadMuncher wrote:Fabulousli Obvious wrote:It's actually great (only because it doens't matter) for those who ONLY PvP EXCLUSIVELY.
We see how much STRONGER and with what direction the wind is blowing for sure............ I PVP exclusively and I think it's bollocks. Lern2Tinfoil.
I PVP and I also have a industrial account. BOTH of them agree with you fully that it is bollocks. |

Touchingcloth
Caldari Provisions Caldari State
4
|
Posted - 2012.05.22 16:19:00 -
[18] - Quote
MindLife wrote:WTF IS THIS ****... Confusing crap made by noobs at CCP.. Get rid of this and get the old system back in.. This is not bad, IT IS REALLY BAD... 
Look they are not noobs, they have been screwing crap up like this for years......
Cant Code Properly |

Lin-Young Borovskova
Science and Trade Institute Caldari State
32
|
Posted - 2012.05.22 16:23:00 -
[19] - Quote
Going out take a nice fresh pint.
Be back for awesome reading later, 
"Courage" boys and galls, you need it if you try to play right now  |

Hicksimus
Slaxtopia Reverberation Project
104
|
Posted - 2012.05.22 16:26:00 -
[20] - Quote
I love it, you guys should spend less time bitching on here and more time learning to play. noobs. Things I have realized from the EvE forums: Many people beleive cost means money and only money |
|

Zenst
Tsunami Cartel SQUEE.
13
|
Posted - 2012.05.22 16:37:00 -
[21] - Quote
Hicksimus wrote:I love it, you guys should spend less time bitching on here and more time learning to play. noobs.
If I wanted to play a noob I'd build a UI like this, alas I have no desire to have my brain removed or to be artificialy limited in capability by a UI designed Captain QWERTY, who's great great great grandfather designed the QWERTY layout to be the most inneficiet layout for use.
This hanger change has QWERTY written all over it on so many levels that they have all appeared to escaped you.
Either you haev not logged on, only have one ship or have a doctor sponsored by vicadin.
I would say go troll elsewere but I heard you were banned from using the company toilets unsupervised for some reason the lawyers seem unable to openly talk about.  |

Fabulousli Obvious
State War Academy Caldari State
115
|
Posted - 2012.05.22 16:37:00 -
[22] - Quote
Jita Pop at 2467.
CCP Zulu on Local. Not going too well. Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Giju
Abyssal Frontier Jovian Empire
0
|
Posted - 2012.05.22 16:47:00 -
[23] - Quote
This is a totally unneeded change. Why make things more complicated with more menus (loving how even guns at pos's etc show up in drop down menu.....)
Whats wrong with little boxes minimized and seperatly configured Boxes for my Hanger/ ship arrays etc etc. Living out of a pos now having to scroll through an often laggy menu to right click and OPen seperate Window just so i can transfer stuff from ship to hanger etc is long winded.
So now instead of neat managble windows. i have to make at least 2 very un-neat and tidy. stretch them half way over my page so i can flick through menu and try to find the one i want.
What ever genius came up with this idea, needs all his friends at CCP to bombard his Inbox with messages on how his latest idea was an epic failure.
|

Serge Bastana
GWA Corp Unified Church of the Unobligated
601
|
Posted - 2012.05.22 16:52:00 -
[24] - Quote
And which dipstick though it was a good idea to have that pointless 'To Captains Quarters' option on the menu when you right click on your ship? Especially just above 'Get Repair Quote'.
WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |

Hicksimus
Slaxtopia Reverberation Project
104
|
Posted - 2012.05.22 16:57:00 -
[25] - Quote
Mine is still working great, are you guys sure you know how to use computers? Things I have realized from the EvE forums: Many people beleive cost means money and only money |

Hicksimus
Slaxtopia Reverberation Project
104
|
Posted - 2012.05.22 16:59:00 -
[26] - Quote
Serge Bastana wrote:And which dipstick though it was a good idea to have that pointless 'To Captains Quarters' option on the menu when you right click on your ship? Especially just above 'Get Repair Quote'.
The same person who thought putting the warp to and jump button right next to the warp button while also making them as small as possible probably did that. Things I have realized from the EvE forums: Many people beleive cost means money and only money |

Talon SilverHawk
Patria o Muerte
116
|
Posted - 2012.05.22 17:03:00 -
[27] - Quote
Hicksimus wrote:I love it, you guys should spend less time bitching on here and more time learning to play. noobs.
Guess your in a really small minority then. They where asked in the test feedback to give ppl the choice to switch to the new system, but said no. They were told it would kick off but they ignored.
So you reap what you sow.
Tal
|

DaReaper
Perpetua Umbra Interstellar Alcohol Conglomerate
1
|
Posted - 2012.05.22 17:03:00 -
[28] - Quote
yea i actually don;t mind the inventory system at all. now if it would stop opening at every session change |

Heimdallofasgard
T.O.R.
164
|
Posted - 2012.05.22 17:09:00 -
[29] - Quote
Fabulousli Obvious wrote:Jita Pop at 2467.
CCP Zulu on Local. Not going too well.
Dude, stop spamming every single thread ffs Kick Heim. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
34
|
Posted - 2012.05.22 18:09:00 -
[30] - Quote
Hicksimus wrote:I love it, you guys should spend less time bitching on here and more time learning to play. noobs.
Tell us all about your uber experience with this feature 
I'm curious now that I had a few drinks  |
|

Ranger 1
Ranger Corp
1958
|
Posted - 2012.05.22 18:17:00 -
[31] - Quote
Tippia made an excellent video that show cased two things (Thank you again Tip):
1: Some legitimate issues. Seperate windows need to update automatially when items are added or subtracted. Windows you have placed need to stay in place and not close on session changes. CCP was made aware that these tweaks need to be made.
2: He, like many others, is addicted to having a half dozen windows open on their desktop. So much so that he instictively closed the tree that was 1/2 inch away from the items he was working with in favor of dragging items all the way across the screen to a different (vision obscuring) window.
He (and many apparently) is so used to working by dragging back and forth from window to window they completely overlook the far simpler option right in front of them... dragging to the tree.
So yes, if you wish to have a separate window open to monitor levels (and truthfully to confirm you haven't screwed up and dropped items where they don't belong) the update quickly issue needs to be resolved, and windows closing on session change needs to be quickly addressed.
Claiming that dragging 1/2 inch to a tree is unusable compared to dragging items all the way across your desktop to one of a multitude of vision obscuring windows is a more than a bit silly. There are likely a few more tweaks that I have not listed that will need to happen in the very near future (such as customizing the filtering of what is shown in the tree view more precisely), but these are minor issues.
Stop trying to automatically do things in the same cumbersome way you have in the past. Engage your brain, think about what you are doing, and you will find that once you get used to the tree being there it is far more user friendly than before... whether you like to leave a plethora of windows open to "monitor" things or not. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

Evil Belsebub
Imperial Pharmacy
0
|
Posted - 2012.05.22 18:18:00 -
[32] - Quote
I dont like new inventory system, old was much better. ...developers must realise that game looks like M$ product now.
Cold truth is in words... IF YOU LIKE IT, U BUY IT.
|

Lustralis
Tiny Holdings
2
|
Posted - 2012.05.22 18:20:00 -
[33] - Quote
Am getting used to it already (like it). Some bugs in it - for example empty a can in space and the window stays open, and items are visible inside it. Also sometimes if you've got your ship and a can in space and click on the ship node from the can, it doesn't show anything. Closing the window and opening it again sorts the problem. There's also an issue with it sometimes not remembering the window position for shift-click windows. All bugs that can be worked out.
All in all, it's a win :).
|

Ranger 1
Ranger Corp
1958
|
Posted - 2012.05.22 18:21:00 -
[34] - Quote
Evil Belsebub wrote:I dont like new inventory system, old was much better. ...developers must realise that game looks like M$ product now.
Cold truth is in words... IF YOU LIKE IT, U BUY IT.
I'm just pleased to actually be able to SEE the game for a change, instead of juggling a ton of different windows every time I wanted to do something different or... you know... actually play the game. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

Ranger 1
Ranger Corp
1958
|
Posted - 2012.05.22 18:22:00 -
[35] - Quote
Lustralis wrote:Am getting used to it already (like it). Some bugs in it - for example empty a can in space and the window stays open, and items are visible inside it. Also sometimes if you've got your ship and a can in space and click on the ship node from the can, it doesn't show anything. Closing the window and opening it again sorts the problem. There's also an issue with it sometimes not remembering the window position for shift-click windows. All bugs that can be worked out.
All in all, it's a win :).
Yeah, I think the refresh function currently is tied to clicking on the tree view as I mentioned above. That needs to be sorted.
And yes, the windows need to stay put after shift change. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

DarthNefarius
Minmatar Heavy Industries
194
|
Posted - 2012.05.22 18:26:00 -
[36] - Quote
JEZEB wrote:It always amazes me when something takes two steps back from functionality. This game already is counter intuitive to begin with, now we have to deal with EXTRA clicks to move around the menus to find crap in our inventories? Really? How many times must this have come up during development as a bad idea?
I can't believe huge mistakes to little things like this even happen. Who tested this and said, "Oh yeah, making the UI even clunkier is a grand idea, let us make the game less playable than it already is."
Good job, you get your paycheck you idiot that thought this idea up.
Now put it back the way it friggin' was or at least let me drag what I want to the bar.
How is making me click MORE going to HELP? It's what patches do, is make the game BETTER... oh wait, forgot what industry we're dealing with here.
My inital reaction is much like yours... this is a pain in the arse I hope I get used to it fast But it does remind me of the Chat windows minimalization "FIX" which was a step backwards in usability by minimalizing into the sidebar instead of the bottom of the screen... this obviously was not tested by DEV's whom know that NULL sec peeps & Incursioners need multiple windows easily accessable for INTEL I'll give myself time though to try this out but I do feel like I'm a alpha or beta tester with it EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec.CSM 7: 1 highsec resident out of 14.CSM demographics vs EVE demographics, nothing to worry about... |

Fabulousli Obvious
State War Academy Caldari State
119
|
Posted - 2012.05.22 18:31:00 -
[37] - Quote
My main posted from Day One about every single one of these issues and others, led mostly and amazingly by Tippia, filled that up to over 20 pages.
I will never ever again bother to help CCP avert a disaster. I'm beyond caring anymore for what they do. Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Andy DelGardo
Hedion University Amarr Empire
8
|
Posted - 2012.05.22 18:45:00 -
[38] - Quote
My main problem with the new system is information overload. With the old system my ship-cargo hold, corp-hangar and deliveries had all different sizes and view setups. This helped my to keep things organized, so i just needed a very small window for my ship cargo-hold, but a large window for my Corp-hangar. Now since i cant save different settings, if i open my cargo-hold this freaking big window opens...
What about if we can save different setups, like window size and position per hot key? So that a predefined setup opens per different hot-key? |

Zenst
Tsunami Cartel SQUEE.
32
|
Posted - 2012.05.22 18:47:00 -
[39] - Quote
Fabulousli Obvious wrote:My main posted from Day One about every single one of these issues and others, led mostly and amazingly by Tippia, filled that up to over 20 pages.
I will never ever again bother to help CCP avert a disaster. I'm beyond caring anymore for what they do.
It is exactly your experience of test server feedback for why I dont offer feedback on the test server anymore; Sad isn't it but like most people I already have a entire room in my house dedicated to rendering urine up a wall without doing the electronic version of it by offering common-sence and utterly valid feedback to test-server. Reason I suspect is that they assume somebody else is fixing it or that somebody else is responsible in dealing with it and ignore everything.
If they spent as much time reading feedback and logging it and taking it onboard as they do closing threads about people offering feedback then this would not of happened.
When you have a simple drag A to B facility and then change it into a 15 stack towers-of-hanoi with disc 13 missing and force people to play that every single time they wish to move a single item like A to B leading them to play A to Q to W to E to R to T to Y to to U to U to I to O to........to B then how hard is it to ignore everybodies feedback.
All I can say is that whoever handles the test server feedback is in need of a reality check as they have clearly embraced the Dunning Kruger Effect to a level that will only lead to this whole event being listed as an example for on that very wiki for generations to lament. |

Darth Kilth
Clan Exiled Legends
4
|
Posted - 2012.05.22 18:48:00 -
[40] - Quote
Yes, lets put every single inventory, many with their own functions and needs in the same standard inventory screen. This inventory feels to me like Windows 8 Metro feels to Windows 7.
It's clunky, awkward and hard to manage but hey, at least it looks good right? |
|

Akirei Scytale
Test Alliance Please Ignore
1506
|
Posted - 2012.05.22 18:48:00 -
[41] - Quote
Fabulousli Obvious wrote:It's actually great (only because it doens't matter) for those who ONLY PvP EXCLUSIVELY.
We see how much STRONGER and with what direction the wind is blowing for sure............
So you never swap ships or keep items sorted at your main hangar?
...Hows that working out for ya? TEST Alliance BEST Alliance |

Ymmi Stenson
Aquila Crysaetos Aquila Societatem
1
|
Posted - 2012.05.22 18:52:00 -
[42] - Quote
Just absolutely love this new inventory window.
Single window, where I can do all that I need to do. Great CCP!
Whiners are most likely bot users who are whining about CCP screwing their bots again. |

Corina Jarr
Spazzoid Enterprises Purpose Built
771
|
Posted - 2012.05.22 19:00:00 -
[43] - Quote
Installing now... I will expect the worst so I can at least be somewhat pleased... I hope.
But if it is as bad as some folks have said (really no way to keep cargo holds and the hanger separate sizes?) then CCP needs to do some work. |

Sarita Jackson
Brutor Tribe Minmatar Republic
2
|
Posted - 2012.05.22 19:02:00 -
[44] - Quote
Ymmi Stenson wrote:Just absolutely love this new inventory window.
Single window, where I can do all that I need to do. Great CCP!
Whiners are most likely bot users who are whining about CCP screwing their bots again.
You must not need to do much. Everytime i come into the hanger, mine with secure containers, loot wrecks, salvage, or anything else that has to do with items, I have to take 30-60 seconds to open all the windows i need to do the job. I mean come on... everytime I right click a wreck and select open cargo, it open MY cargo, not the wrecks... and if i do not want to loot all, I have to click the arrows to open the index, shift click a second window open so I can transfer the items I do want to take.
Everything else in the expansion seems to be top knotch, but lose the new inventory system or at the very least give us options (save current open windows to location/action, revert to the old system, etc.). |

Ranger 1
Ranger Corp
1959
|
Posted - 2012.05.22 19:06:00 -
[45] - Quote
Zenst wrote:Fabulousli Obvious wrote:My main posted from Day One about every single one of these issues and others, led mostly and amazingly by Tippia, filled that up to over 20 pages.
I will never ever again bother to help CCP avert a disaster. I'm beyond caring anymore for what they do. It is exactly your experience of test server feedback for why I dont offer feedback on the test server anymore; Sad isn't it but like most people I already have a entire room in my house dedicated to rendering urine up a wall without doing the electronic version of it by offering common-sence and utterly valid feedback to test-server. Reason I suspect is that they assume somebody else is fixing it or that somebody else is responsible in dealing with it and ignore everything. If they spent as much time reading feedback and logging it and taking it onboard as they do closing threads about people offering feedback then this would not of happened. When you have a simple drag A to B facility and then change it into a 15 stack towers-of-hanoi with disc 13 missing and force people to play that every single time they wish to move a single item like A to B leading them to play A to Q to W to E to R to T to Y to to U to U to I to O to........to B then how hard is it to ignore everybodies feedback. All I can say is that whoever handles the test server feedback is in need of a reality check as they have clearly embraced the Dunning Kruger Effect to a level that will only lead to this whole event being listed as an example for on that very wiki for generations to lament.
Or you could simply drag from A to B in the tree that is 1/2 inch away. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

Zenst
Tsunami Cartel SQUEE.
36
|
Posted - 2012.05.22 19:07:00 -
[46] - Quote
Ymmi Stenson wrote:Just absolutely love this new inventory window.
Single window, where I can do all that I need to do. Great CCP!
Whiners are most likely bot users who are whining about CCP screwing their bots again.
The only bots being screwed are due to the anal-raping of intellegence being laiden upon common-sence and feedback given prior to this lamentation of a inventory system being rolled out. I say rolled out as it is a complete downhill experience that appitamises a level of understanding that even a goverment would fail to transpire towards.
I personly belief that anybody who is happy with a single window should try eating an dpooping out of a single oriface to highlight the metaphore of there posts. |

nate555
GODHC INTERSTELLAR FLEET Primal Force
42
|
Posted - 2012.05.22 19:09:00 -
[47] - Quote
Mabe instead of complaining you should have set up the test server before this came out. Looked at the new stuff and sent feedback. Why do you think the test server is for? |

Fabulousli Obvious
State War Academy Caldari State
125
|
Posted - 2012.05.22 19:09:00 -
[48] - Quote
Akirei Scytale wrote:Fabulousli Obvious wrote:It's actually great (only because it doens't matter) for those who ONLY PvP EXCLUSIVELY.
We see how much STRONGER and with what direction the wind is blowing for sure............ So you never swap ships or keep items sorted at your main hangar? ...Hows that working out for ya?
U makee no sensee Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Ranger 1
Ranger Corp
1959
|
Posted - 2012.05.22 19:11:00 -
[49] - Quote
Sarita Jackson wrote:Ymmi Stenson wrote:Just absolutely love this new inventory window.
Single window, where I can do all that I need to do. Great CCP!
Whiners are most likely bot users who are whining about CCP screwing their bots again. You must not need to do much. Everytime i come into the hanger, mine with secure containers, loot wrecks, salvage, or anything else that has to do with items, I have to take 30-60 seconds to open all the windows i need to do the job. I mean come on... everytime I right click a wreck and select open cargo, it open MY cargo, not the wrecks... and if i do not want to loot all, I have to click the arrows to open the index, shift click a second window open so I can transfer the items I do want to take. Everything else in the expansion seems to be top knotch, but lose the new inventory system or at the very least give us options (save current open windows to location/action, revert to the old system, etc.).
Highlight the wreck in your overview, select the option to go open it from the one click menu at the top of the overview.
Watch in amazement as your ship flies over to it an magically opens it up for you in your inventory window.
Hit loot all and you are done (or repeat for the next wreck).
If you only want grab some of the items, highlight them in the magic window and drag them 1/2 inch to the tree entry for your cargo hold.
This involves far LESS clicks than the old way.
Stop doing things out of habit. Work smarter, not harder.
When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

Kolvin Trask
Blue Republic RvB - BLUE Republic
0
|
Posted - 2012.05.22 19:13:00 -
[50] - Quote
nate555 wrote:Mabe instead of complaining you should have set up the test server before this came out. Looked at the new stuff and sent feedback. Why do you think the test server is for?
Maybe CCP should do a bit more testing before inflicting crap on players?
As for "Why do you think the test server is for?", it is a tool CCP should actually use, instead of ignore.
I am a customer. I am not CCP's testing b*tch.
It looks like a bunch of customer's are unpleased. If they leave, a bunch of folks at SONY will be unpleased.
|
|

MotherMoon
Blue Republic RvB - BLUE Republic
696
|
Posted - 2012.05.22 19:13:00 -
[51] - Quote
Gallinari wrote:Yea I understand what they were trying to do but in all honestly for someone like me who goes system to system with his Orca and 5 ships inside of it with all different types of cargo, its a nightmare.
shift click, then close new item window, and it will be just like old eve UI. Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

Marcus Caspius
Vitriol Ventures Tribal Dragons
21
|
Posted - 2012.05.22 19:13:00 -
[52] - Quote
S U P E R - ********!
Merging stuff in a POS useful maybe? Merging your cans in space with cargo?
S U P E R - ********... [ |

Ranger 1
Ranger Corp
1961
|
Posted - 2012.05.22 19:15:00 -
[53] - Quote
I think that the above posts highlight one of the main issues that people are confused by.
Yes, you can use the tree to open different storage/cargo area's... BUT THAT IS NOT ITS MAIN PURPOSE.
The primary use of the tree is to drag things to so that you dont' need to open other cargo area's. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

MotherMoon
Blue Republic RvB - BLUE Republic
697
|
Posted - 2012.05.22 19:18:00 -
[54] - Quote
Darth Kilth wrote:Yes, lets put every single inventory, many with their own functions and needs in the same standard inventory screen. This inventory feels to me like Windows 8 Metro feels to Windows 7.
It's clunky, awkward and hard to manage but hey, at least it looks good right?
Then open MORE WINDOWS, you're not being forced to use the big one, you can keep it closed if you want and just shift click everything.
The only issue it has is it won't save where my windows were open!
Ranger 1 wrote:I think that the above posts highlight one of the main issues that people are confused by.
Yes, you can use the tree to open different storage/cargo area's... BUT THAT IS NOT ITS MAIN PURPOSE.
The primary use of the tree is to drag things to so that you dont' need to open other cargo area's.
ding ding ding , you win Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

JEZEB
Stainless Steel Federation
23
|
Posted - 2012.05.22 19:24:00 -
[55] - Quote
Ranger 1 wrote:I think that the above posts highlight one of the main issues that people are confused by.
Yes, you can use the tree to open different storage/cargo area's... BUT THAT IS NOT ITS MAIN PURPOSE.
The primary use of the tree is to drag things to so that you dont' need to open other cargo area's.
Get it in your head, most of us have a certain way of doing things that now we cannot do without tripling how many clicks it takes to do something. CCP has successfully funneled the way we need to move stuff around in our cargoholds and stations to one way of doing things. Sure, dragging stuff to the tree works, but why can't I open all nine of my containers in my Mast or Mammoth to do a quick load on an ore pickup?
I mean, really, it's not hard to figure out that this is a bullsh1t addition to a system that worked BETTER before the patch.
Go troll someplace else, I'm sure there is somewhere else you'd be more useful. Not here. |

Sarita Jackson
Brutor Tribe Minmatar Republic
3
|
Posted - 2012.05.22 19:29:00 -
[56] - Quote
Highlight the wreck in your overview, select the option to go open it from the one click menu at the top of the overview.
Watch in amazement as your ship flies over to it an magically opens it up for you in your inventory window.
Hit loot all and you are done (or repeat for the next wreck).
If you only want grab some of the items, highlight them in the magic window and drag them 1/2 inch to the tree entry for your cargo hold.
This involves far LESS clicks than the old way.
Stop doing things out of habit. Work smarter, not harder.
[/quote]
Watch in amazement as my ship flies over to it and magically opens MY cargo window. MY window showing me what is in MY cargo hold. MINE not the wrecks...mine. Just in case i fail to mention it before.
And this wonderous tree entry that resides 1/2 inch is the worst part of the deal. It does not alow me to see what is in the container or even if the room exists to add new items.
I believe you have it just the reverse though... the new set-up is harder, not smarter.
|

Ranger 1
Ranger Corp
1961
|
Posted - 2012.05.22 19:30:00 -
[57] - Quote
JEZEB wrote:Ranger 1 wrote:I think that the above posts highlight one of the main issues that people are confused by.
Yes, you can use the tree to open different storage/cargo area's... BUT THAT IS NOT ITS MAIN PURPOSE.
The primary use of the tree is to drag things to so that you dont' need to open other cargo area's. Get it in your head, most of us have a certain way of doing things that now we cannot do without tripling how many clicks it takes to do something. CCP has successfully funneled the way we need to move stuff around in our cargoholds and stations to one way of doing things. Sure, dragging stuff to the tree works, but why can't I open all nine of my containers in my Mast or Mammoth to do a quick load on an ore pickup? I mean, really, it's not hard to figure out that this is a bullsh1t addition to a system that worked BETTER before the patch. Go troll someplace else, I'm sure there is somewhere else you'd be more useful. Not here.
Translation: Sure, I can do it easier now, but it's different and I refuse to change how I do things.
You can still open seperate windows, with the same number of clicks as before.
The only issues are that they need to stay put and stay open after a session change, and they need to update automatically as soon as the items are moved. This is at the top of the CCP priority list.
Comprehesion of the issue is clear at my end, comprehesion of what the real issues are and how to more efficiently use the new system is what is lacking at your end.
When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

FeralShadow
Blue Republic RvB - BLUE Republic
122
|
Posted - 2012.05.22 19:30:00 -
[58] - Quote
Shift click to open new window. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 "I do believe in karma. That means that whenever I do something sh**y to others, they somehow deserved it." |

baltec1
1183
|
Posted - 2012.05.22 19:32:00 -
[59] - Quote
I read this topic before trying out the new system thinking OHGOD but now that I have given it a go its not too bad. |

Ranger 1
Ranger Corp
1961
|
Posted - 2012.05.22 19:34:00 -
[60] - Quote
Sarita Jackson wrote:Highlight the wreck in your overview, select the option to go open it from the one click menu at the top of the overview.
Watch in amazement as your ship flies over to it an magically opens it up for you in your inventory window.
Hit loot all and you are done (or repeat for the next wreck).
If you only want grab some of the items, highlight them in the magic window and drag them 1/2 inch to the tree entry for your cargo hold.
This involves far LESS clicks than the old way.
Stop doing things out of habit. Work smarter, not harder.
Watch in amazement as my ship flies over to it and magically opens MY cargo window. MY window showing me what is in MY cargo hold. MINE not the wrecks...mine. Just in case i fail to mention it before.
And this wonderous tree entry that resides 1/2 inch is the worst part of the deal. It does not alow me to see what is in the container or even if the room exists to add new items.
I believe you have it just the reverse though... the new set-up is harder, not smarter. [/quote]
On the test server it opens your cargo and as soon as you are within range it instantly switches to a view of the wreck contents instead. The loot all button is prominently displayed at the bottom of it, and your cargo hold is right there in the tree next to it.
No extra clicks from the old system at all, in fact it is less.
If it is not working that way in the release build that you have it is a bug that needs to be reported. When I get home from work I will test the release build.
When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
|

Fabulousli Obvious
State War Academy Caldari State
135
|
Posted - 2012.05.22 19:39:00 -
[61] - Quote
Sarita Jackson wrote: I believe you have it just the reverse though... the new set-up is harder, not smarter.
The new "Way" can't even remember my configuredd window positions in station. Next dockup they are gone.
You are a CCP sycophant or Cheerleader alt. Fi. Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

baltec1
1185
|
Posted - 2012.05.22 19:44:00 -
[62] - Quote
mine seems to open every time I enter a new system |

Agrapena
Ex Astrum.. The Fendahlian Collective
3
|
Posted - 2012.05.22 19:45:00 -
[63] - Quote
It was annoying on the test server and its annoying on the live server.
Fail inventory is fail.
HOWEVER.
I like the idea of filtering what you have in the manner you have presented it. The tree system would be handier for those that have tonnes of containers full of stuff.
|

Agrapena
Ex Astrum.. The Fendahlian Collective
3
|
Posted - 2012.05.22 19:46:00 -
[64] - Quote
baltec1 wrote:mine seems to open every time I enter a new system 
Press escape, click reset setting tab and reset windows...
|

flysafe
Jian Products Engineering Group Nulli Secunda
0
|
Posted - 2012.05.22 19:57:00 -
[65] - Quote
Eve has actually got me to reply to a forum oh why oh why oh why have ccp went backwards in making a great game bad. I dont understand why they feel the need to change the hanger access as it seems to me that it was working perfectly well the way it was now it is just a nightmare and some people are saying it is to help newer players i honestly do not think it will, it may actually put people off the game  |

Marlona Sky
Massive PVPness Psychotic Tendencies.
972
|
Posted - 2012.05.22 19:58:00 -
[66] - Quote
I adapted easily to the new inventory UI. I like it.
Remove local, structure mails and revamp the directional scanner! |

Ranger 1
Ranger Corp
1966
|
Posted - 2012.05.22 19:58:00 -
[67] - Quote
Fabulousli Obvious wrote:Sarita Jackson wrote: I believe you have it just the reverse though... the new set-up is harder, not smarter.
The new "Way" can't even remember my configuredd window positions in station. Next dockup they are gone. You are a CCP sycophant or Cheerleader alt. Fi.
Read the whole post next time.
Yes, that is one of the issues that needs a fix, as I clearly pointed out.
The "issues" most people are waxing emotional about are due to not understanding they can simply drag to the tree to move items, or shift click to open seperate windows to monitor contents. They believe the tree only exists to open one window at a time in the main view, which is misunderstanding the main functionality of the tree.
To reiterate. The actual issues are...
1: Windows close and/or reposition upon a session change. 2: Seperate windows to not update their contents automatically like the main window does. 3: It would be helpful to be able to custom filter what is shown in the tree easily.
All of which have been acknowledged by CCP.
Stop selective quoting and leave the personal insults at home. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
1662
|
Posted - 2012.05.22 20:16:00 -
[68] - Quote
The "issue" is the lack of higher level brain function with most players in EVE. The new inventory system has a few bugs but otherwise it is a massive improvement over the old system. EvE is not about PvP.-á EvE is about the SANDBOX! |

JEZEB
Stainless Steel Federation
34
|
Posted - 2012.05.23 00:43:00 -
[69] - Quote
Marlona Sky wrote:I adapted easily to the new inventory UI. I like it.
Wow, you must be easy to please. I find it hard to believe that anyone can say they're done adapting to this crap in less than a few hours of game time.
I've been trying to give this POS a chance, even setting up widows, only to have them reset when I transition.
So, fail all around here, there is no good about this. The double click to get in a ship: awesome. Seeing how much each object is worth in ISK: awesome. But it's all over shadowed by this crappy clunky inventory setup.
|

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
41
|
Posted - 2012.05.23 01:14:00 -
[70] - Quote
Hicksimus wrote:I love it, you guys should spend less time bitching on here and more time learning to play. noobs.
I quit, and I have been learning to play, for years, troll |
|

Fabulousli Obvious
State War Academy Caldari State
168
|
Posted - 2012.05.23 01:25:00 -
[71] - Quote
Agrapena wrote:baltec1 wrote:mine seems to open every time I enter a new system  Press escape, click reset setting tab and reset windows...
That is just SO intuitive is it not ?
That's half the problem.  Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Fabulousli Obvious
State War Academy Caldari State
168
|
Posted - 2012.05.23 01:27:00 -
[72] - Quote
Marlona Sky wrote:I adapted easily to the new inventory UI. I like it.
Again...they never say why. Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Fabulousli Obvious
State War Academy Caldari State
168
|
Posted - 2012.05.23 01:29:00 -
[73] - Quote
Vertisce Soritenshi wrote:The "issue" is the lack of higher level brain function with most players in EVE. The new inventory system has a few bugs but otherwise it is a massive improvement over the old system.
Again they never say how or why. I'm starting to think these folks are Goon Alts. Last words:-á Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Zenst
Tsunami Cartel SQUEE.
43
|
Posted - 2012.05.23 09:05:00 -
[74] - Quote
Agrapena wrote:It was annoying on the test server and its annoying on the live server.
Fail inventory is fail.
HOWEVER.
I like the idea of filtering what you have in the manner you have presented it. The tree system would be handier for those that have tonnes of containers full of stuff.
Completely agree - but we all know CCP ignores feedback on the test server based upon there repeated ability to stil go ahead with alot of changes people point out are bugged/shite etc. We have no issues with change, just as long as it's not a huge step backwards.
I will add that having a industrial alt I can confirm that having multiple containers with this system is more annoying than it was before. If they had used this on the asset system and that alone - great as that would of been somewhat logical - but no - they left that and changed the hangers - sherr and utter ignorance and utter incompetence.
I personaly dont use test server for feedback since 2005 after learning how they rail-road things thru nomatter what feedback you offer - period. I came to the conclusion that feedback was mounted to /dev/null back then and have been proved right about that more and more every year since.
Whoever thought up this needs to be made to eat and poop out of one orrifice and also be told that dilbert cartoons on design interface are not a training guide. |

knulla
School of Applied Knowledge Caldari State
45
|
Posted - 2012.05.23 09:07:00 -
[75] - Quote
I like it so far.
Is the UI issues the definition of a pet peeve? |

admiral root
Red Galaxy Persona Non Gratis
68
|
Posted - 2012.05.23 09:09:00 -
[76] - Quote
It's kinda like the time the players told CCP about all the issues with the new forum and were ignored, only for the new forum to rapidly become the offline-for-months new forum.
Oh well, no doubt they'll get around to patching it soon(tm). In the mean time, I'm sure I'll get used to it; the general idea seems to be good. |

Roime
Shiva Furnace Dead On Arrival Alliance
757
|
Posted - 2012.05.23 09:09:00 -
[77] - Quote
It's just like any regular file browser, something anyone used to computers should be able to use without even thinking.
Makes it bearable to live in a POS, hence: Win.
Gallente - the choice of the interstellar gentleman |

Galliard Fokker
Republic Military School Minmatar Republic
1
|
Posted - 2012.05.23 09:10:00 -
[78] - Quote
Zenst wrote:Wasted 1gig of internet download IMHO, I could of got a good quality **** movie for that 
QFT
_.:Space Cowboys:._
http://www.youtube.com/watch?v=F9Jmo3yGrSg I've got my saddle.-áOn my horse.-áHe's called....T-t-t-t-t-trigger.-áOf course.-á |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
71
|
Posted - 2012.05.23 09:15:00 -
[79] - Quote
MotherMoon wrote:Darth Kilth wrote:Yes, lets put every single inventory, many with their own functions and needs in the same standard inventory screen. This inventory feels to me like Windows 8 Metro feels to Windows 7.
It's clunky, awkward and hard to manage but hey, at least it looks good right? Then open MORE WINDOWS, you're not being forced to use the big one, you can keep it closed if you want and just shift click everything. The only issue it has is it won't save where my windows were open! Ranger 1 wrote:I think that the above posts highlight one of the main issues that people are confused by.
Yes, you can use the tree to open different storage/cargo area's... BUT THAT IS NOT ITS MAIN PURPOSE.
The primary use of the tree is to drag things to so that you dont' need to open other cargo area's. ding ding ding , you win
because tiny mouse targets, wedged in between two incorect ones, is the way to go when it comes to great a ui |

Misanth
RABBLE RABBLE RABBLE
576
|
Posted - 2012.05.23 09:19:00 -
[80] - Quote
I'm quite pleased I've been/am occupied by Diablo 3 atm. shiptoastin' liek a baws |
|

snake pies
Dreddit Test Alliance Please Ignore
17
|
Posted - 2012.05.23 09:20:00 -
[81] - Quote
Fabulousli Obvious wrote:It's actually great (only because it doens't matter) for those who ONLY PvP EXCLUSIVELY. .
disagree, I find this new system intolerable, I want to change ships and mods quickly to mobilize on multiple clients, now it takes me 1 minute instead of 15 seconds.
|

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
72
|
Posted - 2012.05.23 09:21:00 -
[82] - Quote
snake pies wrote:Fabulousli Obvious wrote:It's actually great (only because it doens't matter) for those who ONLY PvP EXCLUSIVELY. . disagree, I find this new system intolerable, I want to change ships and mods quickly to mobilize on multiple clients, now it takes me 1 minute instead of 15 seconds.
he was being sarcastic |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
72
|
Posted - 2012.05.23 09:22:00 -
[83] - Quote
Misanth wrote:I'm quite pleased I've been/am occupied by Diablo 3 atm.
nice, maybe I should give that a try. |

Misanth
RABBLE RABBLE RABBLE
576
|
Posted - 2012.05.23 09:30:00 -
[84] - Quote
JEZEB wrote:Ranger 1 wrote:I think that the above posts highlight one of the main issues that people are confused by.
Yes, you can use the tree to open different storage/cargo area's... BUT THAT IS NOT ITS MAIN PURPOSE.
The primary use of the tree is to drag things to so that you dont' need to open other cargo area's. Get it in your head, most of us have a certain way of doing things that now we cannot do without tripling how many clicks it takes to do something. CCP has successfully funneled the way we need to move stuff around in our cargoholds and stations to one way of doing things. Sure, dragging stuff to the tree works, but why can't I open all nine of my containers in my Mast or Mammoth to do a quick load on an ore pickup? I mean, really, it's not hard to figure out that this is a bullsh1t addition to a system that worked BETTER before the patch. Go troll someplace else, I'm sure there is somewhere else you'd be more useful. Not here.
The main problem is that CCP is forcing something on players. One thing we know for sure that players love, is when we can modify our clients/UI the way we want it. Layouts and item management is quite a big part there. But CCP, in their almighty wisdom, loves to a) enforce one system on each and everyone b) enforce systems that is more appealing on a 800x640 resolution Win 3.1 system, and not modern high resolution graphics c) ignore valid feedback that is posted on test-forums.
The root to this cause is not the UI and this single issue. It's the mentality at CCP that "we are great, we know best". It comes from upper management, and spread like a plauge through the whole company. If they would be more humble, and also start to you know, just consider that people might not like it the way you do - why not make more options/let us modify the UI more? then there would be no issues.
I'm not looking forward to dock into one of my 'ship-hubs'. Hundreds of ships, 500-750 different unique items. I always keep my ships cargo open too to see the present state of 'consumables' (ammo, nanite paste, cap boosters, drugs etc). Fortunately I'm busy with Diablo 3 and havn't had to experience this junk yet, but based on feedback posted - not even having it update immediately is a major, major, concern. That's a must, to begin with. How we feel about the utility or not, that's a separate issue. And as I stated above, why CCP won't even consider 'alternative' setups (i.e. this new system could've been optional, for those who wanted it), that's a major problem we see time and again with CCP. shiptoastin' liek a baws |

Misanth
RABBLE RABBLE RABBLE
577
|
Posted - 2012.05.23 09:37:00 -
[85] - Quote
Malice Redeemer wrote:Misanth wrote:I'm quite pleased I've been/am occupied by Diablo 3 atm. nice, maybe I should give that a try.
It's quite damn awsome tbh, I was really sceptical when I tried beta and read up on class abilities. It felt like Diablo 2 goes WoW. But the game is really true to D2, and classes doesn't feel at all like WoW. Plus, the slight changes to the rune, gem, follower-systems etc, it all feels like an 'modernisation' of D2 - i.e. so far the only complaint I have is about the battle.net downtimes (and lack of ability to play singleplayer offline). All in all.. bit over 90 / 100. shiptoastin' liek a baws |

Zenst
Tsunami Cartel SQUEE.
43
|
Posted - 2012.05.23 09:38:00 -
[86] - Quote
Misanth wrote:JEZEB wrote:Ranger 1 wrote:I think that the above posts highlight one of the main issues that people are confused by.
Yes, you can use the tree to open different storage/cargo area's... BUT THAT IS NOT ITS MAIN PURPOSE.
The primary use of the tree is to drag things to so that you dont' need to open other cargo area's. Get it in your head, most of us have a certain way of doing things that now we cannot do without tripling how many clicks it takes to do something. CCP has successfully funneled the way we need to move stuff around in our cargoholds and stations to one way of doing things. Sure, dragging stuff to the tree works, but why can't I open all nine of my containers in my Mast or Mammoth to do a quick load on an ore pickup? I mean, really, it's not hard to figure out that this is a bullsh1t addition to a system that worked BETTER before the patch. Go troll someplace else, I'm sure there is somewhere else you'd be more useful. Not here. The main problem is that CCP is forcing something on players. One thing we know for sure that players love, is when we can modify our clients/UI the way we want it. Layouts and item management is quite a big part there. But CCP, in their almighty wisdom, loves to a) enforce one system on each and everyone b) enforce systems that is more appealing on a 800x640 resolution Win 3.1 system, and not modern high resolution graphics c) ignore valid feedback that is posted on test-forums. The root to this cause is not the UI and this single issue. It's the mentality at CCP that "we are great, we know best". It comes from upper management, and spread like a plauge through the whole company. If they would be more humble, and also start to you know, just consider that people might not like it the way you do - why not make more options/let us modify the UI more? then there would be no issues. I'm not looking forward to dock into one of my 'ship-hubs'. Hundreds of ships, 500-750 different unique items. I always keep my ships cargo open too to see the present state of 'consumables' (ammo, nanite paste, cap boosters, drugs etc). Fortunately I'm busy with Diablo 3 and havn't had to experience this junk yet, but based on feedback posted - not even having it update immediately is a major, major, concern. That's a must, to begin with. How we feel about the utility or not, that's a separate issue. And as I stated above, why CCP won't even consider 'alternative' setups (i.e. this new system could've been optional, for those who wanted it), that's a major problem we see time and again with CCP.
Well put - I agree CCP has embaced the Dunning Kruger effect |

Virgil Travis
GWA Corp Unified Church of the Unobligated
186
|
Posted - 2012.05.23 09:41:00 -
[87] - Quote
I'm not keen on this new idea of showing the full station name when you autolink it in chat despite only using the system name for the link text. We had a useful chat channel that corp members could use for handy system/station links in the MOTD, up until yesterday it was nice and neat, after the expansion it's an unreadable mess. If the Sims all became zombies it would be easy to escape them, just shove them in a room and make them answer the telephone. |

Boris Sandstorm
Celestial Research and Mining
9
|
Posted - 2012.05.23 09:44:00 -
[88] - Quote
I like it. Just need to remove POS guns ammo bays or put them in a sub tree.
Would be nice if it didn't close windows on a session change. But over all great improvement :) |

Malcorian Vandsteidt
Invictus Mortalitus Paradox Initiative
4
|
Posted - 2012.05.23 09:45:00 -
[89] - Quote
Look, the bottom line is this and anyone who was at or watched the CCP, Fanfest, knows the following:
CCP this summer is going in the direction of "war" which means that anything not pvp in game is going to be:
* Nerfed * Made More complicated * Made Less profitable * Force you to PvP to do it.
CCP's new direction is to make the game about ... PVP.
And nothing else.
This is stated pretty heavily if you listen to the dev speaking and read between the lines. this inventory change is Designed for "PVPers." Because it is 100% beneficial to them, while making it almost impossible for anyone who does any type of Industry to play.
Even the changes tot he wardec system are designed to encourage Grief corps to nuke Indy corps. or corps that do little to no pvp. |

Misanth
RABBLE RABBLE RABBLE
577
|
Posted - 2012.05.23 09:45:00 -
[90] - Quote
Ok I just logged in and tested this. Can someone explain to me how I remove that annoying useless borders, when I have shift-clicked and got a new window?
Like; I fly my PvP ships with cargo open, so I can keep a look at my cap boosters, and restock ammo/boosters from cans in my cargo. But this new window is MASSIVE. It has a large blue border on top showing my cargospace, it has a [empty] border on the bottom that only list total amount/value of items on bottom right. This means my old small cargowindow that served a PvP purpose.. right now is complete bullshit. It either expands and start to cover other windows (scanner, overview, drone, HUD etc), or I will have to put this cargo window completely centered.. blocking my whole view.
Is there any way to remove those useless gigantic borders on top/bottom? shiptoastin' liek a baws |
|

Malcorian Vandsteidt
Invictus Mortalitus Paradox Initiative
4
|
Posted - 2012.05.23 09:47:00 -
[91] - Quote
Misanth wrote:Ok I just logged in and tested this. Can someone explain to me how I remove that annoying useless borders, when I have shift-clicked and got a new window?
Like; I fly my PvP ships with cargo open, so I can keep a look at my cap boosters, and restock ammo/boosters from cans in my cargo. But this new window is MASSIVE. It has a large blue border on top showing my cargospace, it has a [empty] border on the bottom that only list total amount/value of items on bottom right. This means my old small cargowindow that served a PvP purpose.. right now is complete bullshit. It either expands and start to cover other windows (scanner, overview, drone, HUD etc), or I will have to put this cargo window completely centered.. blocking my whole view.
Is there any way to remove those useless gigantic borders on top/bottom?
No because having your cargo open in pvp is not seen as a useful ability to CCP, to them having your cargo open is what miners do while mining, and this patch is supposed to discourage any activity in EvE except for PvP. |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
74
|
Posted - 2012.05.23 09:53:00 -
[92] - Quote
Misanth wrote:Ok I just logged in and tested this. Can someone explain to me how I remove that annoying useless borders, when I have shift-clicked and got a new window?
Like; I fly my PvP ships with cargo open, so I can keep a look at my cap boosters, and restock ammo/boosters from cans in my cargo. But this new window is MASSIVE. It has a large blue border on top showing my cargospace, it has a [empty] border on the bottom that only list total amount/value of items on bottom right. This means my old small cargowindow that served a PvP purpose.. right now is complete bullshit. It either expands and start to cover other windows (scanner, overview, drone, HUD etc), or I will have to put this cargo window completely centered.. blocking my whole view.
Is there any way to remove those useless gigantic borders on top/bottom?
no, and if soundwave is to be listened to asking for that is like asking for an on/off option for every single thing ingame. |

Keeves
Quality Control. Comic Mischief
0
|
Posted - 2012.05.23 10:10:00 -
[93] - Quote
New inventory layout is brilliant but with issues.
Shift + click, Station containers, and list view are your friend
Anything to do with POS's and you wanna shoot yourself Selecting and moving large amounts of anything slows down everything terribly
A few little tweaks and this will work fantastically
Haters gunna hate.
|

March rabbit
Trojan Trolls Red Alliance
177
|
Posted - 2012.05.23 10:13:00 -
[94] - Quote
played a little with new system. Looks interesting.
Looks like i'm not too old to adapt to changes.
Unlike of many "amateur Eve players with higher IQ than in other MMO"  |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
75
|
Posted - 2012.05.23 10:16:00 -
[95] - Quote
Keeves wrote:New inventory layout is brilliant but with issues.
Shift + click, Station containers, and list view are your friend
Anything to do with POS's and you wanna shoot yourself Selecting and moving large amounts of anything slows down everything terribly
A few little tweaks and this will work fantastically
Haters gunna hate.
now if that worked for anything, oh thats right, it forgets all those windows you opened, or if it does remember they are just default item windows, fantastic |

Roime
Shiva Furnace Dead On Arrival Alliance
759
|
Posted - 2012.05.23 10:16:00 -
[96] - Quote
Malcorian Vandsteidt wrote:Look, the bottom line is this and anyone who was at or watched the CCP, Fanfest, knows the following:
CCP this summer is going in the direction of "war" which means that anything not pvp in game is going to be:
* Nerfed * Made More complicated * Made Less profitable * Force you to PvP to do it.
CCP's new direction is to make the game about ... PVP.
And nothing else.
This is stated pretty heavily if you listen to the dev speaking and read between the lines. this inventory change is Designed for "PVPers." Because it is 100% beneficial to them, while making it almost impossible for anyone who does any type of Industry to play.
Even the changes tot he wardec system are designed to encourage Grief corps to nuke Indy corps. or corps that do little to no pvp.
Interesting opinion, could you give an example? Any of your points will do.
Mining seems to be much more profitable these days, thanks to recent changes by CCP.
Gallente - the choice of the interstellar gentleman |

Malcorian Vandsteidt
Invictus Mortalitus Paradox Initiative
4
|
Posted - 2012.05.23 10:32:00 -
[97] - Quote
Roime wrote:Malcorian Vandsteidt wrote:Look, the bottom line is this and anyone who was at or watched the CCP, Fanfest, knows the following:
CCP this summer is going in the direction of "war" which means that anything not pvp in game is going to be:
* Nerfed * Made More complicated * Made Less profitable * Force you to PvP to do it.
CCP's new direction is to make the game about ... PVP.
And nothing else.
This is stated pretty heavily if you listen to the dev speaking and read between the lines. this inventory change is Designed for "PVPers." Because it is 100% beneficial to them, while making it almost impossible for anyone who does any type of Industry to play.
Even the changes tot he wardec system are designed to encourage Grief corps to nuke Indy corps. or corps that do little to no pvp. Interesting opinion, could you give an example? Any of your points will do. Mining seems to be much more profitable these days, thanks to recent changes by CCP.
Profitable yes, "IF" you can deal with the changes to the inventory system which make it almost impossible to efficiently manage your windows and cargo bays. I have several industrialists in my corp.. whoa re outraged at these changes because it now takes them 20 minuets to do something that used to take them 2.
And in Industry, Time is money. |

Nexx Z
Final Fortress Happy Tree Fiends
0
|
Posted - 2012.05.23 10:42:00 -
[98] - Quote
Shift+Click on the ship, container or anything to open it in a new window = SOLVES every single problem people are having and complaining about. Get over it and adapt... |

Malcorian Vandsteidt
Invictus Mortalitus Paradox Initiative
4
|
Posted - 2012.05.23 10:59:00 -
[99] - Quote
Nexx Z wrote:Shift+Click on the ship, container or anything to open it in a new window = SOLVES every single problem people are having and complaining about. Get over it and adapt...
No it doesn't because it doesn't save your selection, you have to spend 2-5 minuets every time you jump, dock or reload your UI for any reason setting everything back up. |

Arec Bardwin
Perkone Caldari State
464
|
Posted - 2012.05.23 11:03:00 -
[100] - Quote
I need an extra screen exclusively for inventory now  |
|

Tippia
Sunshine and Lollipops
7116
|
Posted - 2012.05.23 11:14:00 -
[101] - Quote
Nexx Z wrote:Shift+Click on the ship, GǪsolves nothing because the inventory system inherently doesn't support multiple windows. Shift-clicking is a half-functioning hack; an illusion of a solution to a problem that should never have existed to begin with. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Misanth
RABBLE RABBLE RABBLE
579
|
Posted - 2012.05.23 11:21:00 -
[102] - Quote
Malice Redeemer wrote:Misanth wrote:Ok I just logged in and tested this. Can someone explain to me how I remove that annoying useless borders, when I have shift-clicked and got a new window?
Like; I fly my PvP ships with cargo open, so I can keep a look at my cap boosters, and restock ammo/boosters from cans in my cargo. But this new window is MASSIVE. It has a large blue border on top showing my cargospace, it has a [empty] border on the bottom that only list total amount/value of items on bottom right. This means my old small cargowindow that served a PvP purpose.. right now is complete bullshit. It either expands and start to cover other windows (scanner, overview, drone, HUD etc), or I will have to put this cargo window completely centered.. blocking my whole view.
Is there any way to remove those useless gigantic borders on top/bottom? no, and if soundwave is to be listened to asking for that is like asking for an on/off option for every single thing ingame.
Has he ever, at any point in history, posted anything with substance? That guy just trolls, jokes with and mocks players. Until he actually has anything valid to say he has zero credibility. Even GD-trolls on EVE-O post more content. But yeah, Pythagoras (I never remember her real name, it's something similar) has been replying the same sentiment on similar issues, it's one of those examples of CCP stating "we know best" (and then showing the Door in our face) that I mentioned above. Arrogance and narcissism seems to be their middle name. Too bad these guys don't realise they inherited a great game, with used-to-be-great-community-management. shiptoastin' liek a baws |

nomad Raholan
Roving Guns Inc. RAZOR Alliance
0
|
Posted - 2012.05.23 14:14:00 -
[103] - Quote
JEZEB wrote:My point was: Why take something that worked fine and change it for the worse?
How do people get paid to do this? MORE clicks in a game is never good. And who gives a crap about this being good for PVP? Have you PVP'ed with this change yet? It's not just the inventory that has changed. Go play, then come back with knowledge to discuss.
It's moronic to have something that is so modular, like this game, and then take something away and say, "Ok, now this isn't going to be so easy to customize."
I do like that the ship is now double clickable to make active, that rocks, but why have more than one menu for ships? Active or Non-Active? Really? All my ships are in the same hanger no matter what right?
Did nobody bring this type of thing up during development?
9 YEARS!! How do you still F S UP?!?! How do you manage to double click to make a ship active.. when i double click all it does is open that ships cargo and drone bays.
New inventory setup - IS A REALLY BAD IDEA |

Kagura Nikon
Emptiness. Zombie Ninja Space Bears
1
|
Posted - 2012.05.23 15:07:00 -
[104] - Quote
If i have 2 boxes in my table and I want to check what are in one box what I do? IU open THAT box. If i want to move from one box to the other? I open both boxes get stuff from one and put into the other. That is how real life works. THAT IS INTUITIVE!!!
That is how it worked!
So basically CCP changed soemthing that every human could oeprate by instinct into some stupid (sorry but it IS stupid) wet dream of another interface designer that clearly cannot understand that usability is NOT a compelx concept, its NOW what they learn at their universities (yes your graduation was a farce!!!) its not something gliorified. Interface usability is about a people that never used the interface sit on it and armed oonly of the natural concepts that are in the mind of a human being use it at the basic level without having to think or look for things. And also allowing peopel that use that interface a lot to be able to use it with minimal overwork or need of precise and extenuations interface operations. |
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