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Hroya
56
|
Posted - 2012.05.28 11:54:00 -
[241] - Quote
RubyPorto wrote:Hroya wrote: Good post pointing out that a Hulk definatly isnt a miningvessel. If you would show up in a pvp roam with a crossover setup like this you can pack your suitcase and go home.
The yield on this multi million isk mining setup makes it more viable to mine in a tormentor.
Then don't tank your Hulk and accept that you are sacrificing your defense (increasing the risk to your ship) in order to maximize your yield (increasing your reward). Everybody else makes compromises when fitting their ships, why should miners be any different? Anyway, if you want to be PERFECTLY SAFE, mine in a Rokh. Now before you whine "But Battleships aren't mining ships, I want SP" and sh it your pants, the Rokh is not required to mine. It is a STRATEGY that will allow you to mine with much less risk than mining in a Hulk represents. With the new rigs and one Aoede, you can fit all the lows with mining upgrades and get 42k EHP. (Not recommended) Dropping the Aoede for a Co-Pro, you get 92k EHP (109 if you OH as you see the gank incoming). (Recommended) 100k EHP, most of the Yield of a Hulk, and the insurable hull is 2/3 of its fitted value. Both need a CPU implant, but v0v
You Sir are my hero. Why didnt i think of that, a Rohk for mining .. wait .. oh poops. So if you are correct in your math here, doesnt it actually mean that a Hulk is really the piece of shite it truelly is ? Maths aside, a Rohk is way cooler ( if such is applicable to mining anyways) then a boring ass Hulk.
And look at what isk goes into someone elses pocket when you build that Rohk compared to a Hulk and as you pointed out the insurance vallue.
You go your corridor but. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1630
|
Posted - 2012.05.28 12:03:00 -
[242] - Quote
Hroya wrote:RubyPorto wrote:Hroya wrote: Good post pointing out that a Hulk definatly isnt a miningvessel. If you would show up in a pvp roam with a crossover setup like this you can pack your suitcase and go home.
The yield on this multi million isk mining setup makes it more viable to mine in a tormentor.
Then don't tank your Hulk and accept that you are sacrificing your defense (increasing the risk to your ship) in order to maximize your yield (increasing your reward). Everybody else makes compromises when fitting their ships, why should miners be any different? Anyway, if you want to be PERFECTLY SAFE, mine in a Rokh. Now before you whine "But Battleships aren't mining ships, I want SP" and sh it your pants, the Rokh is not required to mine. It is a STRATEGY that will allow you to mine with much less risk than mining in a Hulk represents. With the new rigs and one Aoede, you can fit all the lows with mining upgrades and get 42k EHP. (Not recommended) Dropping the Aoede for a Co-Pro, you get 92k EHP (109 if you OH as you see the gank incoming). (Recommended) 100k EHP, most of the Yield of a Hulk, and the insurable hull is 2/3 of its fitted value. Both need a CPU implant, but v0v  You Sir are my hero. Why didnt i think of that, a Rohk for mining .. wait .. oh poops. So if you are correct in your math here, doesnt it actually mean that a Hulk is really the piece of shite it truelly is ? Maths aside, a Rohk is way cooler ( if such is applicable to mining anyways) then a boring ass Hulk. And look at what isk goes into someone elses pocket when you build that Rohk compared to a Hulk and as you pointed out the insurance vallue.
The Hulk has a better yield because it gives up Everything else to have that yield. So the Hulk is fine and so are the rest of the ORE ships (the 1 laser T1 barge needs help, actually). Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
440
|
Posted - 2012.05.28 12:13:00 -
[243] - Quote
James 315 wrote:Kaeda Maxwell wrote:(words) What you described is emergent gameplay at its finest, overcoming obstacles by using skill and creativity, in order to carry out a goal. Frankly, I *don't* give two ***** about the OP, but this is just hilarious...
I don't know Kaeda (don't think we ever met up when I was a pirate) so no offense intended for his/her/it's post - but flying a fast ship through hi-sec while being -10 (-9.8 or -9.9 in my case) was *not* an obstacle, nor *particularly* difficult, because there are *not* hi-sec gate camps with sebo'd people just waiting for the random flashy to fly through...
Using combats to provide a warp in is a *tiny* bit more effort not to alert your prey to your presence, but not in *any* way "skillful or creative..."
Ganking hulks/macks/whatever is *not* hard. Remunerative yes, but not hard.
baltec1 wrote:Jessie-A Tassik wrote:
Boilerplate Goon lying.
Hulk's cannot be tanked in any reasonable way.
Fly covetors not hulks.
A hulk will tank a pair of alpha maelstroms easily. Because everyone *knows* that pirates only come in pairs... There is *no* way to tank a hulk effectively, because those people attacking (if they want it) will just bring "*tank+1". Industrial ships will never be more than "lol" for pvp. All the videos showing people getting kills with their industrials are funny precisely because of this...
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Talon SilverHawk
Patria o Muerte
220
|
Posted - 2012.05.28 12:16:00 -
[244] - Quote
Mistah Ewedynao wrote:Well this has turned into a complete goon -alt-a- thon.
No surprise there huh CCP ??
CCP hasn't figured out a good PvP mechanism so they are just going with the Gooons "Content". Wonderful!
And an ex Goon is telling how cool the completely fail UI is gonna work for us.
CCP you got garbage in u house. Clean it up!
Goons will.fight the change because it puts a spanner in Mittani's economic plans.
I mean why would anyone but a greifer really object to making hi sec a tad safer for certain activities, if its a case that its too easy to make isk mining in hi sec, what's hard about earning revenue shooting ships that can't fight back.
Tal |

Hroya
56
|
Posted - 2012.05.28 12:21:00 -
[245] - Quote
RubyPorto wrote: The Hulk has a better yield because it gives up Everything else to have that yield. So the Hulk is fine and so are the rest of the ORE ships (the 1 laser T1 barge needs help, actually).
Are you talking about a fully tanked Hulk or a full yield Hulk here ? I am no math guy, i do appreciate your Rohk input.
You go your corridor but. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1630
|
Posted - 2012.05.28 12:22:00 -
[246] - Quote
Asuri Kinnes wrote:
Fly covetors not hulks.
A hulk will tank a pair of alpha maelstroms easily. [/quote] Because everyone *knows* that pirates only come in pairs... There is *no* way to tank a hulk effectively, because those people attacking (if they want it) will just bring "*tank+1". Industrial ships will never be more than "lol" for pvp. All the videos showing people getting kills with their industrials are funny precisely because of this...[/quote]
Right now Hulks are getting ganked by 5m Isk catalysts. If everyone tanked their Hulks to beat off 2 arty maels, Suicide ganking would be much more expensive and thus less common. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
440
|
Posted - 2012.05.28 12:35:00 -
[247] - Quote
RAP ACTION HERO wrote:Oddball Six wrote:Reposting baltec1's fits from another post because of thier utility, in case someone else discovers this thread later looking at a similar issue to my own. Quote:[Hulk, New Setup 1] Damage Control II Micro Auxiliary Power Core II
Invulnerability Field II Invulnerability Field II Medium F-S9 Regolith Shield Induction Magnetic Scattering Amplifier II
Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Core Defence Field Extender I Medium Core Defence Field Extender I
32k tank +4 implant needed [Hulk, New Setup 2] Damage Control II Mining Laser Upgrade II
Small Shield Extender II Invulnerability Field II Magnetic Scattering Amplifier II Survey Scanner II
Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Core Defence Field Extender I Medium Core Defence Field Extender I
22.4k tank no implants needed.
There's going to be some dead catalysts hehe, enjoy. "*tank +1" = still dead.... [Catalyst, Pure Gank] Magnetic Field Stabilizer I Magnetic Field Stabilizer I Magnetic Field Stabilizer I
Warp Scrambler I Warp Scrambler I
Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
[empty rig slot] [empty rig slot] [empty rig slot]
10 and 7 dead catalysts, to be exact...
371 dps with my skills....
Yeah, too bad pirates don't organize...
Glad us pirates *never* go in groups...
RubyPorto wrote:Asuri Kinnes wrote: Because everyone *knows* that pirates only come in pairs... There is *no* way to tank a hulk effectively, because those people attacking (if they want it) will just bring "*tank+1". Industrial ships will never be more than "lol" for pvp. All the videos showing people getting kills with their industrials are funny precisely because of this...
Right now Hulks are getting ganked by 5m Isk catalysts. If everyone tanked their Hulks to beat off 2 arty maels, Suicide ganking would be much more expensive and thus less common. Horsepucky, it never slowed us (me) down, and it hasn't slowed down anyone in the last 4 Hulkageddons....
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Hroya
56
|
Posted - 2012.05.28 12:47:00 -
[248] - Quote
Asuri Kinnes wrote: Horsepucky, it never slowed us (me) down, and it hasn't slowed down anyone in the last 4 Hulkageddons....
But the Isk, think of the Isk. It has to flow and follow the riverbed to the land of promise. You go your corridor but. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1630
|
Posted - 2012.05.28 12:48:00 -
[249] - Quote
Hroya wrote:RubyPorto wrote: The Hulk has a better yield because it gives up Everything else to have that yield. So the Hulk is fine and so are the rest of the ORE ships (the 1 laser T1 barge needs help, actually).
Are you talking about a fully tanked Hulk or a full yield Hulk here ? I am no math guy, i do appreciate your Rohk input.
Max yield Rokh (w/Aeode) has a yield of 2.8*8*60=1344m3/min Max Tank Rokh (1 Co-Proc) has a yield of 2.57*8*60=1233.6m3/min Max yield Hulk has a yield of 8.37*3*60=1506.6m3/min
None of these are implanted or fleet boosted numbers. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Hroya
56
|
Posted - 2012.05.28 12:53:00 -
[250] - Quote
RubyPorto wrote: Max yield Rokh (w/Aeode) has a yield of 2.8*8*60=1344m3/min Max Tank Rokh (1 Co-Proc) has a yield of 2.57*8*60=1233.6m3/min Max yield Hulk has a yield of 8.37*3*60=1506.6m3/min
None of these are implanted or fleet boosted numbers.
Awesome, thanks. So the Rohk is an oke mining ship if you take survivabillity, purchase, insurance payout into accaunt aswell, right ?
I am guessing the max tank Hulk is a good bit closer to the Rohk yields ? Thank you for taking the time to put the numbers up. You go your corridor but. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
440
|
Posted - 2012.05.28 12:56:00 -
[251] - Quote
Gorki Andropov wrote:If you're as successful an architect/designer as you claim to be, why don't you just build yourself a new Hulk, miner-boy?
Gorki Andropov wrote:If you're as successful an architect/designer as you claim to be, why don't you just build yourself a new Hulk, miner-boy? [Rokh, Miner] Aoede Mining Laser Upgrade Aoede Mining Laser Upgrade Damage Control II Expanded Cargohold II Co-Processor II
'Dactyl' Type-E Asteroid Analyzer Large Shield Extender II Magnetic Scattering Amplifier II Invulnerability Field II Heat Dissipation Amplifier II Large Shield Extender II
Miner II Miner II Miner II Miner II Miner II Miner II Miner II Drone Link Augmentor II
Large Anti-EM Screen Reinforcer II Large Cargohold Optimization I Large Core Defence Field Extender I
Warrior II x5 Mining Drone I x5 My current mining ship - 115K ehp - and still could be taken out by 25 or 30 catalysts - now THAT stops ganking. Have to mine to an anchored can, but even *this* is vulnerable (i.e. - the cost to the individual pilot is miniscule if they {as a group} decide they want me...)
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1630
|
Posted - 2012.05.28 13:00:00 -
[252] - Quote
Asuri Kinnes wrote:RubyPorto wrote:Asuri Kinnes wrote: Because everyone *knows* that pirates only come in pairs... There is *no* way to tank a hulk effectively, because those people attacking (if they want it) will just bring "*tank+1". Industrial ships will never be more than "lol" for pvp. All the videos showing people getting kills with their industrials are funny precisely because of this...
Right now Hulks are getting ganked by 5m Isk catalysts. If everyone tanked their Hulks to beat off 2 arty maels, Suicide ganking would be much more expensive and thus less common. Horsepucky, it never slowed us (me) down, and it hasn't slowed down anyone in the last 4 Hulkageddons....
Last 4 HAGs, PEND was underwriting the gankers. Maelstroms cost like 20m to lose because of that.
Now they cost 150m-200m each. Tornados cost ~70-90m to lose.
Alpha is expensive.
If each Hulk were tanked and cost 100-400m to gank by mining in 1.0 to ensure that alpha is required, Suicide ganks would become less common. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Richard Desturned
GoonWaffe Goonswarm Federation
468
|
Posted - 2012.05.28 13:02:00 -
[253] - Quote
Asuri Kinnes wrote:Aoede Mining Laser Upgrade
Are you theorycrafting or do you actually spend 1b on those? eh |

Hroya
56
|
Posted - 2012.05.28 13:02:00 -
[254] - Quote
Pump the Volume You go your corridor but. |

Richard Desturned
GoonWaffe Goonswarm Federation
468
|
Posted - 2012.05.28 13:04:00 -
[255] - Quote
also for those saying "BUT THEY'LL JUST BRING 10 CATALYSTS TO KILL MY HULK" you're kinda missing the point, it'll take more than one catalyst to kill you and they'll probably gank other Hulks
hint: if a guy gets suicide ganked in your belt while you're mining, it's time to move eh |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1630
|
Posted - 2012.05.28 13:06:00 -
[256] - Quote
Asuri Kinnes wrote:Gorki Andropov wrote:If you're as successful an architect/designer as you claim to be, why don't you just build yourself a new Hulk, miner-boy? Gorki Andropov wrote:If you're as successful an architect/designer as you claim to be, why don't you just build yourself a new Hulk, miner-boy? [Rokh, Miner] Aoede Mining Laser Upgrade Aoede Mining Laser Upgrade Damage Control II Expanded Cargohold II Co-Processor II 'Dactyl' Type-E Asteroid Analyzer Large Shield Extender II Magnetic Scattering Amplifier II Invulnerability Field II Heat Dissipation Amplifier II Large Shield Extender II Miner II Miner II Miner II Miner II Miner II Miner II Miner II Drone Link Augmentor II Large Anti-EM Screen Reinforcer II Large Cargohold Optimization I Large Core Defence Field Extender I Warrior II x5 Mining Drone I x5 My current mining ship - 115K ehp - and still could be taken out by 25 or 30 catalysts - now THAT stops ganking. Have to mine to an anchored can, but even *this* is vulnerable (i.e. - the cost to the individual pilot is miniscule if they {as a group} decide they want me...)
The hell is that monstrosity. You've got 1bil in droppable loot that's screaming for a gank. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
440
|
Posted - 2012.05.28 13:07:00 -
[257] - Quote
Richard Desturned wrote:Asuri Kinnes wrote:Aoede Mining Laser Upgrade Are you theorycrafting or do you actually spend 1b on those?
Wasn't paying attention and hit the wrong one - should be a meta 1.
But it would be *FUN* as hell!
RubyPorto wrote:The hell is that monstrosity. You've got 1bil in droppable loot that's screaming for a gank. I really, *REALLY* wanted to answer "well, i found 'em - are they that expensive...?" But I couldn't - just a misclick.
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Dar Tel
Tzolk'in
0
|
Posted - 2012.05.28 13:31:00 -
[258] - Quote
Many here tells the OP what he should have done before he was killed, to adapt to the present situation with Hulkageddon running etc., and not come here to complain.
I still think he made some good points about high-sec. And I for one would like to see pilots like him populating high-sec. Too much focus is constantly being directed toward PvP and what can be destroyed or stolen. And CCP also promotes this time and time again with their expansion videos. OK. Eve is about combat and flying space ships.
We have web sites like battleclinic ranking pilots according to how many kills they have and the value destroyed vs lost.
But the fact remains, Eve needs pilots that focus on production. People that enjoys creating something. Sadly, there is no ranking for these pilots anywhere, as far as I know. They are simply forgotten/ignored.
Perhaps Eve subscriptions are increasing year by year. But that doesn't convince me that the actual playerbase is increasing. I have one alt. And the pilot who killed the OP also has an alt. We could just as well assume that people have more alts, and that has been the reason for the increased subscriptions. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1631
|
Posted - 2012.05.28 13:46:00 -
[259] - Quote
Asuri Kinnes wrote:Richard Desturned wrote:Asuri Kinnes wrote:Aoede Mining Laser Upgrade Are you theorycrafting or do you actually spend 1b on those? Wasn't paying attention and hit the wrong one - should be a meta 1. But it would be *FUN* as hell! RubyPorto wrote:The hell is that monstrosity. You've got 1bil in droppable loot that's screaming for a gank. I really, *REALLY* wanted to answer "well, i found 'em - are they that expensive...?" But I couldn't - just a misclick.
The rest of the fit's still a monstrosity.
104k EHP and better yield.
[Rokh, Mining Rokh]
Mining Laser Upgrade II Mining Laser Upgrade II Mining Laser Upgrade II Mining Laser Upgrade II Co-Processor II
Large Shield Extender II Large Shield Extender II Limited 'Anointed' EM Ward Field Adaptive Invulnerability Field II Adaptive Invulnerability Field II [Empty Med slot]
Modulated Deep Core Miner II, Veldspar Mining Crystal II Modulated Deep Core Miner II, Veldspar Mining Crystal II Modulated Deep Core Miner II, Veldspar Mining Crystal II Modulated Deep Core Miner II, Veldspar Mining Crystal II Modulated Deep Core Miner II, Veldspar Mining Crystal II Modulated Deep Core Miner II, Veldspar Mining Crystal II Modulated Deep Core Miner II, Veldspar Mining Crystal II Modulated Deep Core Miner II, Veldspar Mining Crystal II
Large Processor Overclocking Unit I Large Processor Overclocking Unit I Large Core Defense Field Extender I
Mining Drone II x5 Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1631
|
Posted - 2012.05.28 13:49:00 -
[260] - Quote
Dar Tel wrote:Many here tells the OP what he should have done before he was killed, to adapt to the present situation with Hulkageddon running etc., and not come here to complain.
I still think he made some good points about high-sec. And I for one would like to see pilots like him populating high-sec. Too much focus is constantly being directed toward PvP and what can be destroyed or stolen. And CCP also promotes this time and time again with their expansion videos. OK. Eve is about combat and flying space ships.
We have web sites like battleclinic ranking pilots according to how many kills they have and the value destroyed vs lost.
But the fact remains, Eve needs pilots that focus on production. People that enjoys creating something. Sadly, there is no ranking for these pilots anywhere, as far as I know. They are simply forgotten/ignored.
Perhaps Eve subscriptions are increasing year by year. But that doesn't convince me that the actual playerbase is increasing. I have one alt. And the pilot who killed the OP also has an alt. We could just as well assume that people have more alts, and that has been the reason for the increased subscriptions.
If you want to produce things, don't you want a market to sell them into? Ships blowing up produces that market. Without ships blowing up, everyone will eventually have every ship they want and not need to buy anymore and production dies.
As for the subs, do you have any evidence that suggests that the average number of alts per person is on the rise? Cause that's what you're arguing. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Tippia
Sunshine and Lollipops
7442
|
Posted - 2012.05.28 13:56:00 -
[261] - Quote
Dar Tel wrote:But the fact remains, Eve needs pilots that focus on production. People that enjoys creating something. Sadly, there is no ranking for these pilots anywhere, as far as I know. They are simply forgotten/ignored. So create one. The API gives you all the production and sales numbers you need. Get to it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Darth Tickles
Dark Sun Consortium
449
|
Posted - 2012.05.28 13:58:00 -
[262] - Quote
Even when Eve is making more money, it's still "dying".
Poor Eve...it never even stood a chance |

Dar Tel
Tzolk'in
0
|
Posted - 2012.05.28 14:01:00 -
[263] - Quote
RubyPorto wrote: If you want to produce things, don't you want a market to sell them into? Ships blowing up produces that market. Without ships blowing up, everyone will eventually have every ship they want and not need to buy anymore and production dies.
As for the subs, do you have any evidence that suggests that the average number of alts per person is on the rise? Cause that's what you're arguing.
I just don't think an organized killingspree all across high-sec is the way to do it. It's a one-way war in my opinion.
I looked at the Eve Online status monitor, (as did everyone else I guess), and saw that there is a decline. But I don't assume it to be a proof of a dwindling population.
Anyway, my point was only to express my support for the OP, and the issue he was making. |

Aruken Marr
BSC LEGION Tactical Narcotics Team
129
|
Posted - 2012.05.28 14:04:00 -
[264] - Quote
Talon SilverHawk wrote:Mistah Ewedynao wrote:Well this has turned into a complete goon -alt-a- thon.
No surprise there huh CCP ??
CCP hasn't figured out a good PvP mechanism so they are just going with the Gooons "Content". Wonderful!
And an ex Goon is telling how cool the completely fail UI is gonna work for us.
CCP you got garbage in u house. Clean it up!
Goons will.fight the change because it puts a spanner in Mittani's economic plans. I mean why would anyone but a greifer really object to making hi sec a tad safer for certain activities, if its a case that its too easy to make isk mining in hi sec, what's hard about earning revenue shooting ships that can't fight back. Tal
Here's where your problem is, you fail to realise that players are getting paid by players to do these things. This isn't some over powered game mechanic where people are earning isk directly for shooting miners. This is player created content driven by market manipulation. This is exactly what makes this game great, the idea of a multinational community working together to make isk and have fun. It just so happens that this is at the expense of people who don't understand how this game works...
I think here-in lies the further problem. A lot of you hiseccers in your 10 man indi corps cant fully comprehend what a community of a 1000+ players driven by a single or collection of motives to achieve something massive is really like. You dont see the work that's gone into amassing the funds required to motivate such widespread destruction. I mean, it can't be much harder than afk mining for enough hours to earn the isk for a plex and maintain that manufacturing pos so you can afk mine some more and watch that sp counter/wallet balnce go up indefinately, can it? |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1631
|
Posted - 2012.05.28 14:09:00 -
[265] - Quote
Dar Tel wrote:RubyPorto wrote: If you want to produce things, don't you want a market to sell them into? Ships blowing up produces that market. Without ships blowing up, everyone will eventually have every ship they want and not need to buy anymore and production dies.
As for the subs, do you have any evidence that suggests that the average number of alts per person is on the rise? Cause that's what you're arguing.
I just don't think an organized killingspree all across high-sec is the way to do it. It's a one-way war in my opinion. I looked at the Eve Online status monitor, (as did everyone else I guess), and saw that there is a decline. But I don't assume it to be a proof of a dwindling population. Anyway, my point was only to express my support for the OP, and the issue he was making.
http://eve-offline.net/?server=tranquility I read it as increasing since last summer's disaster. Which direction are you reading the graph? Now is on the Left, 2003 is on the right.
From a post Incursion High of 42k online in Jan 2011, it dropped to the Incarna low of 24k in September 2011, and has risen to the current average of around 34k.
Aren't all wars one sided? Besides, in a sandbox, who are you to decide what wars should and shouldn't drive demand? Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Alavaria Fera
GoonWaffe Goonswarm Federation
919
|
Posted - 2012.05.28 14:14:00 -
[266] - Quote
Aruken Marr wrote:Here's where your problem is, you fail to realise that players are getting paid by players to do these things. This isn't some over powered game mechanic where people are earning isk directly for shooting miners. This is player created content driven by market manipulation. This is exactly what makes this game great, the idea of a multinational community working together to make isk and have fun. It just so happens that this is at the expense of people who don't understand how this game works...
I think here-in lies the further problem. A lot of you hiseccers in your 10 man indi corps cant fully comprehend what a community of a 1000+ players driven by a single or collection of motives to achieve something massive is really like. You dont see the work that's gone into amassing the funds required to motivate such widespread destruction. I mean, it can't be much harder than afk mining for enough hours to earn the isk for a plex and maintain that manufacturing pos so you can afk mine some more and watch that sp counter/wallet balnce go up indefinately, can it? The titans come from somewhere ~
They also go somewhere when you jump instead of bridge. But that's another issue ~ Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Selaya Ataru
Pink Kitten Kommando To The Moon
6
|
Posted - 2012.05.28 14:19:00 -
[267] - Quote
Honestly, why do you even make a thread like this?
The Point is: CCP wants Eve to be a game for people that like to play space psychotics. Yes its unfair, its harsh and even your extremly important rl job (seriously, do you have anything to compensate?) wont help you in Eve. Eve is about making people spacemiserale.
If CCP wants to have 5m subscribers, they would have made yet another fluffy bunny fantasy MMO. But it seems they dont give a **** and rather stick to what they can do and what they like.
Deal with it. |

Ana Vyr
Vyral Technologies
269
|
Posted - 2012.05.28 14:22:00 -
[268] - Quote
It really doesn't matter what kind of rationale you present, the bottom line is that CCP thinks the Goons are cool, and "events" like Hulkageddon are even cooler. They are seriously only going to act if subscription numbers dip. |

Alavaria Fera
GoonWaffe Goonswarm Federation
919
|
Posted - 2012.05.28 14:27:00 -
[269] - Quote
Ana Vyr wrote:It really doesn't matter what kind of rationale you present, the bottom line is that CCP thinks the Goons are cool, and "events" like Hulkageddon are even cooler. They are seriously only going to act if subscription numbers dip. Ah yes, the let's unsub thing...
EVE just keeps pulling you back though. And then there's the forums ~~ Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Salisar Salubrious
Black Rebel Rifter Club
0
|
Posted - 2012.05.28 14:35:00 -
[270] - Quote
Oddball, is Eve Online still a game to you?
Is it a game for you?
A little time spent thinking about these two questions may help you greatly. |
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