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Thread Statistics | Show CCP posts - 1 post(s) |
Sidrat Flush
Caldari Life is Experience New Eden Hardware Emporium
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Posted - 2009.08.22 03:33:00 -
[211]
Just read up about how it'll integrate together.
A thought just occured to me - no matter how much a 0.0 alliance pays a group, if they have to set up some infrastructure or equipment and fails to do so then they'll never be able to get that group again as they'll run away from it because the alliance failed to live up to it's end of the deal. Am I right.
Forum bombs are bad enough already, no we could get the console players involved!!
Eve-online Industrial Organiser thread t1 & t2 batch manufacturing |
Vereesa
Gallente THORN Syndicate Mostly Harmless
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Posted - 2009.08.22 12:36:00 -
[212]
Thanks for translating, this gives a lot more information than the press release. Dust looks like it could be a truly aaesome game.
I only have two concerns. First, you should be able to take a planet without dust players on your side, like dust affects a timer on planetary control or similar.
Second is that a monthly fee would be a bad idea, your average console gamer wouldn't want to pay monthly to play a game, especially if they already have to pay for online services.
That said, if this works properly, dust could add another depth to the EVE universe.
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Nagatok
PROGENITOR CORPORATION Intrepid Crossing
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Posted - 2009.08.22 13:54:00 -
[213]
Edited by: Nagatok on 22/08/2009 13:54:09 1 thing i do hate is the fact they never reveal anything significant in their interviews...even when its about a future expansion...they keep too many secrets >.>
they like to cover their own arses too much imo
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Templayer
Amarr Monks of War Banzai Boyz
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Posted - 2009.08.24 08:00:00 -
[214]
Originally by: Gnulpie Interesting reading, thanks for the translation.
A few comments:
- If they ONLY way to capture a system will be that DUST teams capture enough planets in the system, then it is a bad bad idea. Giving up all control about capturing systems is not good. CCP must heavily think about this.
- If the only interaction between Eve and Dust will be mercenary contracts for Dust teams, then it is pretty POOR design.
- We need TONS more interaction between Eve and DUST. Same corp/alliance memberships. Same chat channels. Providing captured/built industrial complexes to the Eve world. Weapon deliveries from Eve to Dust. etc.
- The potential is GIGANTIC! But from the interview it seems that CCP is shortfalling on a big scale!
We need MORE AND TIGHTER ties between Eve and Dust, not only silly merc contracts!
Yep. Potential is gigantic. Thats why CCP is not jumping over their head. If you tie up Dust and Eve too much and DUST fails you will have Eve dragged as well.
I think slow way is the right way at the moment. They seem to have neccesary technologies to tie databases between who games easily so implementing new features to connect two universes may follow after the Dust release.
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Ciar Meara
Amarr Epitoth Guard Curatores Veritatis Alliance
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Posted - 2009.08.24 10:18:00 -
[215]
Edited by: Ciar Meara on 24/08/2009 10:19:39 The more I read and see about Dust 514 the more I like it.
That CCP would be so bold to include plantery warfare allready is a great thing, I love the fact that corps and alliances will be able to fund groups to fight for them a whole new budget has appeared in corps spreadsheets called "planetary operations" the thought alone is exciting.
That the battles in themselves are going to be waged by players and so in no way are determined at how much money you pump into them is even better.
It is sad to see all the "vested alliances" that not so long ago where not vested or even existed allready scared that they might lose sovereignity and are allready moaning about how much they payed for what the achieved.
You came into eve, claimed space as your own and shot everybody who tried to enter, now others will do the same, deal with it, adapt or die that has always been an unofficial eve online slogan.
PIE Inc A friend of death, a brother of luck and a son of a *****
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