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nat longshot
New Eden Inc.
21
|
Posted - 2012.05.31 07:11:00 -
[61] - Quote
there one you forgot that no one trys to use.
U get ganked you have KILL RIGHTS on the S.O.B that gank you hunt him down and killem for crying out loud then he has a double loss. |

Mangold
Born-2-Kill
5
|
Posted - 2012.05.31 07:19:00 -
[62] - Quote
Ganking in high sec is as much carebearism as mining used to be.
It's not really pvp it's more player vs npc as in "can I kill this ship bofore Concord kills me".
And tbh, all crap about miners can defend themselves against gankers is utter bullshit. Every single ship in highsec is possible to gank if you really want to. |

pussnheels
Vintage heavy industries
370
|
Posted - 2012.05.31 07:22:00 -
[63] - Quote
Thor Kerrigan wrote:Ganking isn't as easy as one may think. Don't forget the victim only sees the epitome of the gank; that final 10 seconds climax of work the ganker had to do. One mistake, and the gank will fail.
A successful gank takes a good amount of preparation, scouting, logistics and tactical positioning. On top of that there are factors which the ganker can never be 100% sure of such as skills trained.
The "art" of ganking relies on figuring out the cheapest setup(s) for the gank.
Ganking actually takes more work than gate camping, unless you plan to overkill. The best gankers do not overkill and are ready to get the occasional failed gank. True indeed for a older more experienced pilot ,but this generation of newplayers don t like effort Also i think there is nothing wrong with suicide tactics , only thing wrong is this whole campaign with the goal to ruin the game and eventually force a large group [i even dare to say the large majority) of players out of the game I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Mallak Azaria
xX-Crusader-Xx Luna Sanguinem
124
|
Posted - 2012.05.31 07:22:00 -
[64] - Quote
Mangold wrote:And tbh, all crap about miners can defend themselves against gankers is utter bullshit.
I was unaware that actually tanking an Exhumer instead of going for max cargo/max yeild & staying aligned was utter bullshit.
Thank you for bringing this up. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1672
|
Posted - 2012.05.31 07:31:00 -
[65] - Quote
pussnheels wrote:The main problem in this whole debate seems to be that there is little or no control on the recycling of characters because their security status is to low EULA clearly states that the repeated recycling of characters due to low security status is seen as a exploit by ccp It only takes a relative short time to train for a dedicated suicide pilot even so shorter than trying to recover your security status thru grinding belt rats in low or 0.0 sec, second also takes effort something these griefers tend to avoid at all cost , effort
CCP been so transfixed on finding rmt traders and bots , rightly so, that they have little or norescources left to check all the characters being recycled
so ppeople are fully abusing the recycling of characters who s sec status be ame so low due to suicideganking that they can t even enter high sec anymore
Better and more control will go a long way
Most dedicated gankers don't bother recycling alts. Especially since CCP bans people pretty quick if they biomass too soon after a gank. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Ludi Burek
The Player Haters Corp
103
|
Posted - 2012.05.31 07:36:00 -
[66] - Quote
Penalty for suicide ganking is not too high until spontaneous self combustion upon boarding a ship is introduced for all gankers, in any system security status. Also, I think gankers should pay at least triple subscription costs.
 |

pussnheels
Vintage heavy industries
370
|
Posted - 2012.05.31 08:00:00 -
[67] - Quote
RubyPorto wrote:pussnheels wrote:The main problem in this whole debate seems to be that there is little or no control on the recycling of characters because their security status is to low EULA clearly states that the repeated recycling of characters due to low security status is seen as a exploit by ccp It only takes a relative short time to train for a dedicated suicide pilot even so shorter than trying to recover your security status thru grinding belt rats in low or 0.0 sec, second also takes effort something these griefers tend to avoid at all cost , effort
CCP been so transfixed on finding rmt traders and bots , rightly so, that they have little or norescources left to check all the characters being recycled
so ppeople are fully abusing the recycling of characters who s sec status be ame so low due to suicideganking that they can t even enter high sec anymore
Better and more control will go a long way Most dedicated gankers don't bother recycling alts. Especially since CCP bans people pretty quick if they biomass too soon after a gank. you might not but there are plenty out there who do and even boast about it and they getting away with it somehow I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1672
|
Posted - 2012.05.31 08:03:00 -
[68] - Quote
pussnheels wrote:RubyPorto wrote:pussnheels wrote:The main problem in this whole debate seems to be that there is little or no control on the recycling of characters because their security status is to low EULA clearly states that the repeated recycling of characters due to low security status is seen as a exploit by ccp It only takes a relative short time to train for a dedicated suicide pilot even so shorter than trying to recover your security status thru grinding belt rats in low or 0.0 sec, second also takes effort something these griefers tend to avoid at all cost , effort
CCP been so transfixed on finding rmt traders and bots , rightly so, that they have little or norescources left to check all the characters being recycled
so ppeople are fully abusing the recycling of characters who s sec status be ame so low due to suicideganking that they can t even enter high sec anymore
Better and more control will go a long way Most dedicated gankers don't bother recycling alts. Especially since CCP bans people pretty quick if they biomass too soon after a gank. you might not but there are plenty out there who do and even boast about it and they getting away with it somehow
Some people lie. Even when they're boasting. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Thor Kerrigan
Guardians of Asceticism
68
|
Posted - 2012.05.31 09:05:00 -
[69] - Quote
pussnheels wrote:Thor Kerrigan wrote:Ganking isn't as easy as one may think. Don't forget the victim only sees the epitome of the gank; that final 10 seconds climax of work the ganker had to do. One mistake, and the gank will fail.
A successful gank takes a good amount of preparation, scouting, logistics and tactical positioning. On top of that there are factors which the ganker can never be 100% sure of such as skills trained.
The "art" of ganking relies on figuring out the cheapest setup(s) for the gank.
Ganking actually takes more work than gate camping, unless you plan to overkill. The best gankers do not overkill and are ready to get the occasional failed gank. True indeed for a older more experienced pilot ,but this generation of newplayers don t like effort Also i think there is nothing wrong with suicide tactics , only thing wrong is this whole campaign with the goal to ruin the game and eventually force a large group [i even dare to say the large majority) of players out of the game
I would agree with your statement if carebear ideas were aimed at improving the game, not nurturing it. In my opinion, any idea promoting an automatic/NPC response or consequence does not promote an MMO-style of gameplay, quite the contrary. A nerf to suicide ganking has therefore far less gameplay value than buff to fighting back.
But carebears do invest energy in fighting back: they do so on the forums as it involves no risk in assets.
All jokes about "tears-fueled-ships" aside, they do show one thing: the will to fight back is definitely present only it is used the wrong way (out of game instead of in-game). |

Mallak Azaria
xX-Crusader-Xx Luna Sanguinem
128
|
Posted - 2012.05.31 11:12:00 -
[70] - Quote
nat longshot wrote:there one you forgot that no one trys to use.
U get ganked you have KILL RIGHTS on the S.O.B that gank you hunt him down and killem for crying out loud then he has a double loss.
They often either don't know about kill rights, or refuse to try. The ones that do at least have a go often end up losing another ship, but at least they're having a go at that point :)
|

March rabbit
Trojan Trolls Red Alliance
184
|
Posted - 2012.05.31 11:23:00 -
[71] - Quote
Mallak Azaria wrote:Many posts are appearing of late asking if the penalty for suicide-ganking is too low. From the gankees point of view, it probably is. They lost a ship. I will now put to you the other side of the argument. Suicide-gankers blow people up for many reasons. It may be for profit, in response to a player event or in many cases, they do it simply because it's fun[ny]. Now lets talk about penalties.
The gankee loses a ship & it's mods, plus whatever else resides in the cargohold. The ganker loses a ship & it's mods, whatever resides in the cargohold, sec status, gains a 15 minute GCC timer, can be shot by anyone for the duration & receives no insurance payout.
Can you really say the penalties are too low?
yes. the penalties are too low.
Just example: 5x DPS Catalists killed 1 hulk (let's speak about properly tank-fitted hulk) Gankers lost - (why not?) 50 mil ISK (splitted to 5 persons) Gankee lost - 250-300mils.
See the difference? I see.
Now. Let's look from the other side: - Ganker chooses place, time and target. He is initiator of ganking - Gankee accepts ganker choise. Only option for you to evade ganking - stay docked.
From this point of view why should penalties be equal? Ganker HAS TO PAY for his fun. He has to accept consequences of his decision to attack. That's why penalties SHOULD be bigger and harsher than gets gankee. |

March rabbit
Trojan Trolls Red Alliance
184
|
Posted - 2012.05.31 11:24:00 -
[72] - Quote
nat longshot wrote:there one you forgot that no one trys to use.
U get ganked you have KILL RIGHTS on the S.O.B that gank you hunt him down and killem for crying out loud then he has a double loss. yes for sure. because killing ganker's t1 frigate/destroyer can compensate loss of your freighter/exumer  |

Malphilos
State War Academy Caldari State
53
|
Posted - 2012.05.31 11:25:00 -
[73] - Quote
RubyPorto wrote:Some people lie. Even when they're boasting.
Wheels within wheels, too perfect not to quote.
|

Seishi Maru
doMAL S.A.
18
|
Posted - 2012.05.31 11:25:00 -
[74] - Quote
Think the too low come from the lack of repay feeling. In other thread someoen suggested a great Idea on my eyes. You can at any station forfeit your concord protection. When you have that protection forfeit and you are killed in high sec you get a kill right on anyone involved in the killmail that lasts for 1 week or 2 weeks.
Then comes the interesting part, make possible to sell those kill rights. I am sure there will be plenety of poeple interested on using it. Will not stop suicide ganking, but will make things feel more fair because the suicider wil have to pay attention a lot when moving his new shiny T3 from jita to low sec. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
73
|
Posted - 2012.05.31 11:32:00 -
[75] - Quote
Mallak Azaria wrote:Many posts are appearing of late asking if the penalty for suicide-ganking is too low. From the gankees point of view, it probably is. They lost a ship. I will now put to you the other side of the argument. Suicide-gankers blow people up for many reasons. It may be for profit, in response to a player event or in many cases, they do it simply because it's fun[ny]. Now lets talk about penalties.
The gankee loses a ship & it's mods, plus whatever else resides in the cargohold. The ganker loses a ship & it's mods, whatever resides in the cargohold, sec status, gains a 15 minute GCC timer, can be shot by anyone for the duration & receives no insurance payout. Can you really say the penalties are too low?
They are.
The SS penalty should be higher and farming SS back shouldn't be the joke it is but an extreme and tedious work to achieve opposed to how hard it is to gank someone, but CCP and common sense are two different things 
If you want to shoot whatever with no consequences you should go to null, thing is that you need some brains to go there and do stuff while high sec ganking is a no brains stuff and this is what real Eve is about.
Here's how to populate low/null sec, revert SS and concord presence in between actual SS systems/zones.  |

Frying Doom
226
|
Posted - 2012.05.31 11:37:00 -
[76] - Quote
Lin-Young Borovskova wrote:Mallak Azaria wrote:Many posts are appearing of late asking if the penalty for suicide-ganking is too low. From the gankees point of view, it probably is. They lost a ship. I will now put to you the other side of the argument. Suicide-gankers blow people up for many reasons. It may be for profit, in response to a player event or in many cases, they do it simply because it's fun[ny]. Now lets talk about penalties.
The gankee loses a ship & it's mods, plus whatever else resides in the cargohold. The ganker loses a ship & it's mods, whatever resides in the cargohold, sec status, gains a 15 minute GCC timer, can be shot by anyone for the duration & receives no insurance payout. Can you really say the penalties are too low? They are. The SS penalty should be higher and farming SS back shouldn't be the joke it is but an extreme and tedious work to achieve opposed to how hard it is to gank someone, but CCP and common sense are two different things  If you want to shoot whatever with no consequences you should go to null, thing is that you need some brains to go there and do stuff while high sec ganking is a no brains stuff and this is what real Eve is about. Here's how to populate low/null sec, revert SS and concord presence in between actual SS systems/zones.  The penaties you recieve for repeated ganking or just ganking are the most balanced in the whole game.
Its just risk vs reward. Exhumer pilots want more reward so they go mine in there hulk, the hulk is worth ganking so up goes the pilots risk.
If you want a safer life ask for less reward mine in a covetor or a Battleship. Any Spelling, gramatical and literary errors made by me are included free of charge.
Local Channel in Null must Die. Jump Drives need Nerfing. Null is meant to be dangerous and hard. Not safe and boring. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1681
|
Posted - 2012.05.31 11:48:00 -
[77] - Quote
Lin-Young Borovskova wrote:Mallak Azaria wrote:Many posts are appearing of late asking if the penalty for suicide-ganking is too low. From the gankees point of view, it probably is. They lost a ship. I will now put to you the other side of the argument. Suicide-gankers blow people up for many reasons. It may be for profit, in response to a player event or in many cases, they do it simply because it's fun[ny]. Now lets talk about penalties.
The gankee loses a ship & it's mods, plus whatever else resides in the cargohold. The ganker loses a ship & it's mods, whatever resides in the cargohold, sec status, gains a 15 minute GCC timer, can be shot by anyone for the duration & receives no insurance payout. Can you really say the penalties are too low? They are. The SS penalty should be higher and farming SS back shouldn't be the joke it is but an extreme and tedious work to achieve opposed to how hard it is to gank someone, but CCP and common sense are two different things  If you want to shoot whatever with no consequences you should go to null, thing is that you need some brains to go there and do stuff while high sec ganking is a no brains stuff and this is what real Eve is about. Here's how to populate low/null sec, revert SS and concord presence in between actual SS systems/zones. 
Farming Sec Status up is an incredible slow grind and was recently nerfed. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Mallak Azaria
xX-Crusader-Xx Luna Sanguinem
128
|
Posted - 2012.05.31 12:21:00 -
[78] - Quote
Lin-Young Borovskova wrote:Mallak Azaria wrote:Many posts are appearing of late asking if the penalty for suicide-ganking is too low. From the gankees point of view, it probably is. They lost a ship. I will now put to you the other side of the argument. Suicide-gankers blow people up for many reasons. It may be for profit, in response to a player event or in many cases, they do it simply because it's fun[ny]. Now lets talk about penalties.
The gankee loses a ship & it's mods, plus whatever else resides in the cargohold. The ganker loses a ship & it's mods, whatever resides in the cargohold, sec status, gains a 15 minute GCC timer, can be shot by anyone for the duration & receives no insurance payout. Can you really say the penalties are too low? They are. The SS penalty should be higher and farming SS back shouldn't be the joke it is but an extreme and tedious work to achieve opposed to how hard it is to gank someone, but CCP and common sense are two different things  If you want to shoot whatever with no consequences you should go to null, thing is that you need some brains to go there and do stuff while high sec ganking is a no brains stuff and this is what real Eve is about. Here's how to populate low/null sec, revert SS and concord presence in between actual SS systems/zones. 
First up; Common sense died a quick death shortly after the internet became cheap enough for just anyone to have.
I never suggested nor implied that suicide ganking should have no consequences, & I certainly wouldn't want it that way.
|

Keia Nomesteturj
Republic University Minmatar Republic
0
|
Posted - 2012.05.31 12:30:00 -
[79] - Quote
The fact that suic ganking is so prevalent suggests that the penalty is too low. Continue to fix the loopholes and increase the penalty. At present, committing a space "felony" in hisec is equivalent to getting a parking ticket and ignoring it. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1685
|
Posted - 2012.05.31 12:36:00 -
[80] - Quote
Keia Nomesteturj wrote:The fact that suic ganking is so prevalent suggests that the penalty is too low. Continue to fix the loopholes and increase the penalty. At present, committing a space "felony" in hisec is equivalent to getting a parking ticket and ignoring it.
Does your Car get blown up by the Police when you ignore a parking ticket? If so, where do you live, I want to visit. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Hrothgar Nilsson
Black Guards Hades.
5
|
Posted - 2012.05.31 12:49:00 -
[81] - Quote
RubyPorto wrote:Keia Nomesteturj wrote:The fact that suic ganking is so prevalent suggests that the penalty is too low. Continue to fix the loopholes and increase the penalty. At present, committing a space "felony" in hisec is equivalent to getting a parking ticket and ignoring it. Does your Car get blown up by the Police when you ignore a parking ticket? If so, where do you live, I want to visit. Not many people drive a $0.03 car. If so, show me where you live. Hulk Insurance Services: https://forums.eveonline.com/default.aspx?g=posts&t=115786
--Gap coverage designed to help cover the SCC maximum payout and the market price of your Hulk. -á --All policies refundable upon request. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
73
|
Posted - 2012.05.31 12:50:00 -
[82] - Quote
Frying Doom wrote:Lin-Young Borovskova wrote:Mallak Azaria wrote:Many posts are appearing of late asking if the penalty for suicide-ganking is too low. From the gankees point of view, it probably is. They lost a ship. I will now put to you the other side of the argument. Suicide-gankers blow people up for many reasons. It may be for profit, in response to a player event or in many cases, they do it simply because it's fun[ny]. Now lets talk about penalties.
The gankee loses a ship & it's mods, plus whatever else resides in the cargohold. The ganker loses a ship & it's mods, whatever resides in the cargohold, sec status, gains a 15 minute GCC timer, can be shot by anyone for the duration & receives no insurance payout. Can you really say the penalties are too low? They are. The SS penalty should be higher and farming SS back shouldn't be the joke it is but an extreme and tedious work to achieve opposed to how hard it is to gank someone, but CCP and common sense are two different things  If you want to shoot whatever with no consequences you should go to null, thing is that you need some brains to go there and do stuff while high sec ganking is a no brains stuff and this is what real Eve is about. Here's how to populate low/null sec, revert SS and concord presence in between actual SS systems/zones.  The penaties you recieve for repeated ganking or just ganking are the most balanced in the whole game. Its just risk vs reward. Exhumer pilots want more reward so they go mine in there hulk, the hulk is worth ganking so up goes the pilots risk. If you want a safer life ask for less reward mine in a covetor or a Battleship.
I don't mine in the first place
The main difference between you and me is that I decided to go there were real stuff happens, where risk vs reward means something, while you keep putting words you have no clue about and come out with speeches how your internet life is so awesome.
You should go live in null, there are plenty of targets out there, but I guess you rather dock asap as soon as a cloaky stuff appears in your local.
Go play on your sandbox with your 10 YO friendies and move on to null if someday you grow a pair 
|

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1685
|
Posted - 2012.05.31 12:54:00 -
[83] - Quote
Lin-Young Borovskova wrote:Frying Doom wrote:Lin-Young Borovskova wrote:Mallak Azaria wrote:Many posts are appearing of late asking if the penalty for suicide-ganking is too low. From the gankees point of view, it probably is. They lost a ship. I will now put to you the other side of the argument. Suicide-gankers blow people up for many reasons. It may be for profit, in response to a player event or in many cases, they do it simply because it's fun[ny]. Now lets talk about penalties.
The gankee loses a ship & it's mods, plus whatever else resides in the cargohold. The ganker loses a ship & it's mods, whatever resides in the cargohold, sec status, gains a 15 minute GCC timer, can be shot by anyone for the duration & receives no insurance payout. Can you really say the penalties are too low? They are. The SS penalty should be higher and farming SS back shouldn't be the joke it is but an extreme and tedious work to achieve opposed to how hard it is to gank someone, but CCP and common sense are two different things  If you want to shoot whatever with no consequences you should go to null, thing is that you need some brains to go there and do stuff while high sec ganking is a no brains stuff and this is what real Eve is about. Here's how to populate low/null sec, revert SS and concord presence in between actual SS systems/zones.  The penaties you recieve for repeated ganking or just ganking are the most balanced in the whole game. Its just risk vs reward. Exhumer pilots want more reward so they go mine in there hulk, the hulk is worth ganking so up goes the pilots risk. If you want a safer life ask for less reward mine in a covetor or a Battleship. I don't mine in the first place The main difference between you and me is that I decided to go there were real stuff happens, where risk vs reward means something, while you keep putting words you have no clue about and come out with speeches how your internet life is so awesome. You should go live in null, there are plenty of targets out there, but I guess you rather dock asap as soon as a cloaky stuff appears in your local. Go play on your sandbox with your 10 YO friendies and move on to null if someday you grow a pair 
Sometimes you need a break from HIGH DRAMALAMA pvp and just want to shoot something. Having a gank alt doesn't mean you don't do conventional pvp. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

March rabbit
Trojan Trolls Red Alliance
184
|
Posted - 2012.05.31 13:25:00 -
[84] - Quote
RubyPorto wrote:Sometimes you need a break from HIGH DRAMALAMA pvp and just want to shoot something. Having a gank alt doesn't mean you don't do conventional pvp. i'm sorry but this is hard to believe in. It's like professional boxer will go and beat to death little child on the street just to "get a break and just shoot something". Either you a warrior or "bad boy"....
|

Malphilos
State War Academy Caldari State
55
|
Posted - 2012.05.31 13:29:00 -
[85] - Quote
RubyPorto wrote:Sometimes you need a break from HIGH DRAMALAMA pvp...
What creates all that drama you feel the need to take a break from?
Wouldn't be "risk", would it? 
|

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1740
|
Posted - 2012.05.31 14:03:00 -
[86] - Quote
March rabbit wrote:RubyPorto wrote:Sometimes you need a break from HIGH DRAMALAMA pvp and just want to shoot something. Having a gank alt doesn't mean you don't do conventional pvp. i'm sorry but this is hard to believe in. It's like professional boxer will go and beat to death little child on the street just to "get a break and just shoot something".  Either you a warrior or "bad boy"....
It's more like a Professional Boxer getting a massage; ganking is relaxing and has a happy ending guaranteed while ::effort::-real-PvP (no such distinction, but v0v) is less relaxing.
I'm neither a warrior nor a bad boy; I'm simply terrible at eve and enjoy varied activities. Your analogy falls apart because ganking is explicitly allowed; murdering children isn't allowed at all (and is kind of terrible, don't you think?).
Ganking is playing a game within its rules. If you don't like the activity, or find it distasteful, that's perfectly fine. Don't partake.
Malphilos wrote:RubyPorto wrote:Sometimes you need a break from HIGH DRAMALAMA pvp... What creates all that drama you feel the need to take a break from? Wouldn't be "risk", would it? 
Note the "Sometimes." The miners are whining that they want to escape risk at "All Times."
Bit of a difference.
Anyway, no the thing that you need an occasional break from is effort. It takes much less effort to kill miners than it does to force PvP. That's still not no effort, but it's less. It's the new version of gatecamping. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Zyress
The Fabulous Thunderbirds
91
|
Posted - 2012.05.31 14:51:00 -
[87] - Quote
Haldor Rune wrote:Mallak Azaria wrote:Spikeflach wrote:Loss of the gankers ship is no loss. If it's not a loss, why do they lose it? It's a monetary loss, but some people like to argue in terms of utility - the satisfaction a ganker receives from ganking - which is immeasurable. Abstract concept gain outweighs quantifiable ISK loss... right. It does, to some extent, which is why ganking occurs at all, but it's no way to make an argument about changing game mechanics.
Its not a loss its a calculated expense |

Snow Axe
GoonWaffe Goonswarm Federation
363
|
Posted - 2012.05.31 14:55:00 -
[88] - Quote
Zyress wrote:Its not a loss its a calculated expense
Every single loss in Eve is a calculated expense. If you aren't thinking about that before you press Undock then you really don't "get" Eve. |

Mangold
Born-2-Kill
14
|
Posted - 2012.05.31 14:56:00 -
[89] - Quote
Mallak Azaria wrote:Mangold wrote:And tbh, all crap about miners can defend themselves against gankers is utter bullshit. I was unaware that actually tanking an Exhumer instead of going for max cargo/max yield & staying aligned was utter bullshit. Thank you for bringing this up.
Hello.
Happy to be of service. Considering how clueless you appear to be maybe I should considering tutoring you.
Staying aligned in a Exhumer is so going to work when you mine. And of course tanking a Hulk is really doable Wow, it's going to take another destroyer to kill it. What a difference.
Don't make yourself look even more stupid then you are.
/Mangold |

Hortense Sledgemallet
Hedion University Amarr Empire
16
|
Posted - 2012.05.31 15:00:00 -
[90] - Quote
If you destroy someones material and the police know about it you will be locked up. Thats how a justice system works and thats how it should work in Eve. If you dont then Concord is just a joke. This should equate to a high sec ganker being locked into low sec when he commits a crime - low sec becomes the prison.
Destroying a ship in high sec that costs less than 50 mill ISK you should be locked out of high sec for 24 hours. 100 mill - 48 hours 200 mill - 72 hours 300+ mill - 96 hours |
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