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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2009.10.01 20:41:00 -
[91]
Edited by: baltec1 on 01/10/2009 20:48:36 My corp doesn't sell itself although we do have several systems that NPC corps cannot offer. What I want to know is what do you offer that would make me want you in the corp?
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Bel Amar
Amarr Children of Anarchy
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Posted - 2009.10.01 21:11:00 -
[92]
Originally by: syphurous I would like to thank those who have contacted me personally in game, discussed this like adults and maintained a neutral stance.
It's worth poining out that you didn't do this yourself. You did not come in to the discussion with a neutral stance. Your mind was made up before the conversation started. Even if it was amenable to change, it certainly wasn't neutral.
I'm not sure why you would value the opinion of someone who /is/ neutral about player corps, as they're hardly going to offer you a perception/opinion that changes your mind, given their own ambivalence and your pre-existing thoughts on the matter.
You asked for people to sell you on player corps, and the only people who are going to be able to do that are people who prefer them to NPC corps, not people who could take or leave them.
So if you want to thank the people that remained neutral, thank them for not challenging your perceptions...
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Ukucia
Gallente The Scope
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Posted - 2009.10.01 21:25:00 -
[93]
Originally by: Bel Amar
Originally by: syphurous I would like to thank those who have contacted me personally in game, discussed this like adults and maintained a neutral stance.
It's worth poining out that you didn't do this yourself. You did not come in to the discussion with a neutral stance. Your mind was made up before the conversation started. Even if it was amenable to change, it certainly wasn't neutral.
I'm not sure why you would value the opinion of someone who /is/ neutral about player corps, as they're hardly going to offer you a perception/opinion that changes your mind, given their own ambivalence and your pre-existing thoughts on the matter.
You asked for people to sell you on player corps, and the only people who are going to be able to do that are people who prefer them to NPC corps, not people who could take or leave them.
So if you want to thank the people that remained neutral, thank them for not challenging your perceptions...
I believe "neutral" in this context means responding with something more constructive than "You loser!! Get in a corp and play the real game!!11".
Ya know, actually understanding someone might have a different opinion and then explain the reasons why they feel their solution is better.
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Juntta
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Posted - 2009.10.01 21:57:00 -
[94]
this is a sandbox game. If you dont want to play in a player corp, its your choise. And your choise is just as good as everyone elses, for you. But you must also understand that people who do play in player corps, play in player corps because they want to and that is the way they want to play the game.
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Ivalobon
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Posted - 2009.10.01 21:58:00 -
[95]
the only problem with player corps is they don't usualy make it past their first war deck leaving alot of players feeling very dispondant and discourgaed about eve. So they move to the safer NCP corps and play their game. its a sad truth but a truth none the less.
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Smk56
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Posted - 2009.10.01 22:35:00 -
[96]
Go ****ing join one and find out.
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Ivalobon
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Posted - 2009.10.01 22:44:00 -
[97]
WTF makes you think I havent, I've seen 100+ player corps fold to a 3 man pvp corp. It is as i stated a sad fact but a true one none the less. most player run corps don't make it past their first war deck.
It is the old eve catch 22 the game runs on ship loss, the only problem with that is no one wants to lose his ship. hay man I diant make this game the way it is....
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syphurous
Gallente Center for Advanced Studies
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Posted - 2009.10.01 23:48:00 -
[98]
Originally by: Ukucia I believe "neutral" in this context means responding with something more constructive than "You loser!! Get in a corp and play the real game!!11".
Ya know, actually understanding someone might have a different opinion and then explain the reasons why they feel their solution is better.
Pretty much, the people who contacted me in game didn't come to change my mind, tell me I was wrong, but offered reasons why they thought it was better in the player corps they were apart of. Unlike here "troll" simply because I counter their reasons showing when those things aren't just accessible to player corps only.
Trolling is always a social experiment, mostly fruitless though with no worthy results. :P Most people will read this thinking it's part of my post, when its actually my sig :P
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Rakshasa Taisab
Caldari Sane Industries Inc. Novus Auctorita
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Posted - 2009.10.02 02:33:00 -
[99]
Originally by: syphurous Pretty much, the people who contacted me in game didn't come to change my mind, tell me I was wrong, but offered reasons why they thought it was better in the player corps they were apart of. Unlike here "troll" simply because I counter their reasons showing when those things aren't just accessible to player corps only.
Trolling is always a social experiment, mostly fruitless though with no worthy results. :P
That's cause you got the makings of the worst kind of corp member, the Demander. Instead of figuring out what _YOU_ want from a corp (which are not homogeneous), there is that demand for us to offer you something.
In most good corporations that have goals, you are expected to give up some freedoms. Like, forget about running L4 missions in empire. What you gain in return might be of much higher value to you as a person.
If you stay in that NPC corp, you'll never truly understand. If you join a big 0.0 alliance corp that treats you as a slave, you'll leave with the wrong impression.
Finding a corp that treats you as part of a team, and is a place where you feel 'at home', is damn hard. Probably the hardest part of this game.
Being that 80-year old guy in a small farming village that played it safe, never moved or lived abroad, for his whole life did the farming thing and got married to an averagely cute girl from the same village. Ask yourself; is that the life I want?
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Galan Amarias
Amarr The Drekla Consortium
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Posted - 2009.10.02 04:19:00 -
[100]
Edited by: Galan Amarias on 02/10/2009 04:21:56
Originally by: syphurous
Everyone is recruiting 3 year old NPC corpers :P
We aren't. Thanks for reinforcing my beliefs about long term noob corp interaction. Seems to be almost as bad as mining.
-Galan
edit missed some punctuation and a capitol.
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StealthNet
Gallente
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Posted - 2009.10.02 04:29:00 -
[101]
Originally by: Professor Tarantula Same reason people join any group; for the feeling they're accepted and part of something larger.
*SPOILER ALERT*
It's all an illusion based on smileys and other empty gestures.
I respectfully disagree. In one of my corps IŠve made really good (and real) friends. In fact, it was the best experience in EVE so far. Maybe youŠll get that lucky, eventually. StealthNet _______________________________________________
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Sidrat Flush
Caldari Life is Experience New Eden Hardware Emporium
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Posted - 2009.10.02 04:29:00 -
[102]
Based on your highly annoying signature I'm sure you're barred from many corporations already.
Btw - recruitment is closed.
Eve-online Industrial Organiser thread t1 & t2 batch manufacturing |

Bel Amar
Amarr Children of Anarchy
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Posted - 2009.10.02 09:26:00 -
[103]
Originally by: Ukucia I believe "neutral" in this context means responding with something more constructive than "You loser!! Get in a corp and play the real game!!11".
Ya know, actually understanding someone might have a different opinion and then explain the reasons why they feel their solution is better.
I assumed that aspect was covered by "discussed this like adults"
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Waukesha
Amarr Interstellar eXodus BricK sQuAD.
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Posted - 2009.10.02 10:40:00 -
[104]
So you can play the main part of this game...
Trolling on COAD!!!
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Illectroculus Defined
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Posted - 2009.10.03 00:36:00 -
[105]
One undeniable advantage of Player corps - if someone steals from your can, they're stealing from the corp's can, and your entire organization gets aggro.
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Adam Ridgway
Minmatar
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Posted - 2009.10.03 01:36:00 -
[106]
Unfortunatlly the game does not have enough sticks (as you say) to encourage you, not to join player corps, but to leave the game.
Unfortunatlly the game got too easy for people like you who don't like teamplay or socializing for real (common golas not some random chat with isk sellers propaganda inbetween), which should be the root of all activities in this game, not only player killing.
But well, we know CCP does not have the balls aparentlly (they indirectlly admitted the problem even today at fanfest presentation aparentlly).
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Rakshasa Taisab
Caldari Sane Industries Inc. Novus Auctorita
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Posted - 2009.10.03 02:11:00 -
[107]
Socializing in a player corp is like meeting people at your favorite local bar.
Socializing in an NPC corp is like meeting people at an airport bar.
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Veldya
Guristari Freedom Fighters
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Posted - 2009.10.03 03:37:00 -
[108]
So you can pad out my corp wallet, you pleb. 
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Melonar
Core Element
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Posted - 2009.10.03 05:09:00 -
[109]
I realize this topic is full of trolls, but here are a few of the things I can think of that you get in a player corp versus a NPC corp:
- If you are mining or running missions as a group, if you are all in the same player corp and someone steals from a can, everyone in your corp can shoot the thief.
- You get hangars that can be shared
- You get wallets that can be shared (not as useful, and very risky)
- It shows the rest of EVE that you are a group (which brings caveats of its own)
- You get the ego-stroking of being able to issue medals to members
As for some not so obvious facets of being in a player corp:
- You can engage (and destroy) the fellow members of a player corp, allowing you to test your own combat preparedness in high-sec without risking your security status or CONCORD interference.
- As a visible group, you have the ability for other like-minded players (that otherwise might not be aware of your existence) to find and join your group.
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Michwich
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Posted - 2009.10.03 18:32:00 -
[110]
Judging by the thread it seems that all player run corps have to offer over NPC corps is richer social aspect to the game. Which is fine and adds depth to the game but not surprisingly people who arent interested in that wont join.
Some people dont seem to understand or just wont accept theres many who dont play mmo's to socialize. Some of us play to compete, or just get away. You dont need to be socializing to be playing with others or to be considered an online game, that logic is pretty silly, look at any FPS.
In the end relying on players to form social groups together is just lazy game design since any craptacular activity can be made fun with a few friends, whenever I hear "joing a corp, its much funner!" it just reinforces the point that there isnt much fun things to do in this game without the need of a group to laugh together at how boring it is what you happen to be doing. Id like to think theres a difference between multiplayering and socializing.
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Maestro Ulv
Phaze-9 Ushra'Khan
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Posted - 2009.10.03 18:47:00 -
[111]
Originally by: syphurous
> You'll shortly be paying 11% tax and most player corps charge 10% or less This is hardly a problem, the way the 11% applied wont affect anyone. Its a 5 minute code change CCP really hasn't bothered to research. It simply wont have the affect they think it will.
Up to that point I thought it may not be a "taxwhine" thread. I was wrong :(
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