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syphurous
Gallente Center for Advanced Studies
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Posted - 2009.09.30 21:45:00 -
[1]
Why would I, or anyone else want to join a player corp. Most people will read this thinking it's part of my post, when its actually my sig :P
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Louis deGuerre
Gallente The Rise of The Dragon Knights Void Alliance
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Posted - 2009.09.30 21:55:00 -
[2]
Because it's cold and lonely out there.
Btw, we are recruiting  --- Sol: A microwarp drive? In a battleship? Are you insane? They arenÆt built for this! Clear Skies - The Movie
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.09.30 21:56:00 -
[3]
Originally by: syphurous Why would I, or anyone else want to join a player corp.
Well I dont know. Why would you?
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Serge Bastana
Gallente GWA Corp
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Posted - 2009.09.30 21:58:00 -
[4]
I would expect people to make their own minds, up, I did when I started playing. If you see no benefit right now then that's fine. ------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |

N'tek alar
Minmatar
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Posted - 2009.09.30 22:02:00 -
[5]
Sell me on selling it to you.
Why would I, or anyone else want to bother convincing you. ------------------------- I'm not shirtless damnit! |

Vaal Erit
Science and Trade Institute
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Posted - 2009.09.30 22:04:00 -
[6]
Because it's an MMO game, genius?
Originally by: CCP Whisper So you're going to have to do some actual thinking with regards to hull components and their capabilities instead of copying some cookie-cutter setup. Cry some more.
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Kaalen
Caldari Shards of Apathy
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Posted - 2009.09.30 22:04:00 -
[7]
Because you're playing a massivley MULTIPLAYER game. It's sort of the point.
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syphurous
Gallente Center for Advanced Studies
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Posted - 2009.09.30 22:07:00 -
[8]
I'm quite often run with and interact with over 40 other members of my NPC / Player corps. I'm not just playing solo. Most people will read this thinking it's part of my post, when its actually my sig :P
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Professor Tarantula
Hedion University
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Posted - 2009.09.30 22:08:00 -
[9]
Same reason people join any group; for the feeling they're accepted and part of something larger.
*SPOILER ALERT*
It's all an illusion based on smileys and other empty gestures.
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Togakure
Sniggerdly
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Posted - 2009.09.30 22:08:00 -
[10]
I can't believe someone is asking this question. You join a player corp because this is a Massive MultiplayerORPG. Most of the fun and design behind these type of games involve interactions with other people. Get it?
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Xen Gin
Silurian Operations
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Posted - 2009.09.30 22:10:00 -
[11]
Originally by: Kaalen Because you're playing a massivley MULTIPLAYER game. It's sort of the point.
Yeah, like those NPC corps don't have multi-player or something!?
## You got that? Right I'll be back in approximately 300 seconds to retort! ## |

Jastra
Gallente Black Thorne Corporation Black Thorne Alliance
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Posted - 2009.09.30 22:15:00 -
[12]
> Because you dont (rarely) have to listen to anyone going "how do I get drones to work" every 5 minutes or "buy your ISK here" constantly
> Cant launch a POS
> Can't declare war on anyone
> Will generally be disregarded as a noob by anyone in EVE who is in a player corp
> Because you can meet like minded people and do stuff together
> Because one day you can sublime to 0.0 and claim a bit of it as your own
> Because this game isnt called missions are us, theres lots to do and you simply cant do some of it in an NPC corp
> Because despite what the naersayers would have you believe joining a player corp does not equal an instant wardec
> You'll shortly be paying 11% tax and most player corps charge 10% or less
> you dont benefit from any corp schemes, my corp offers at cost t1 ships, mission nights with a weekly reward being paid to the best, jump clones, research POS access, and lots of corps offer other cool stuff to members
If you say you often get a few people together, get those few people together in a corp and do your thing, you might find you enjoy it.
Oh and we also are recruiting 
Jas.
_ _ _
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Togakure
Sniggerdly
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Posted - 2009.09.30 22:16:00 -
[13]
Your question is analogous to why would people take off training wheels on their bicycles? You're still riding a bike right?
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DrefsabZN
Caldari Butterfly Effect Corp.
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Posted - 2009.09.30 22:20:00 -
[14]
Originally by: Jastra > Because you dont (rarely) have to listen to anyone going "how do I get drones to work" every 5 minutes or "buy your ISK here" constantly
> Cant launch a POS
> Can't declare war on anyone
> Will generally be disregarded as a noob by anyone in EVE who is in a player corp
> Because you can meet like minded people and do stuff together
> Because one day you can sublime to 0.0 and claim a bit of it as your own
> Because this game isnt called missions are us, theres lots to do and you simply cant do some of it in an NPC corp
> Because despite what the naersayers would have you believe joining a player corp does not equal an instant wardec
> You'll shortly be paying 11% tax and most player corps charge 10% or less
> you dont benefit from any corp schemes, my corp offers at cost t1 ships, mission nights with a weekly reward being paid to the best, jump clones, research POS access, and lots of corps offer other cool stuff to members
If you say you often get a few people together, get those few people together in a corp and do your thing, you might find you enjoy it.
Oh and we also are recruiting 
Jas.
/thread
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Oscardoodle
Amarr
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Posted - 2009.09.30 22:29:00 -
[15]
I suggest you stay out of them and stick to your npc corp.
The corps of eve will thank you.
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syphurous
Gallente Center for Advanced Studies
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Posted - 2009.09.30 22:40:00 -
[16]
> Because you dont (rarely) have to listen to anyone going "how do I get drones to work" every 5 minutes or "buy your ISK here" constantly I spent 2 hours today helping new players help understanding things the tutorials dont explain. I've made most of contacts from being that guy who answers the questions, or suppies advice. Isk spammers are on an all time low. Maybe one or two a day and they die pretty fast.
> Cant launch a POS There's no moons worth mining, and plently of cost effective BPC's available on contracts.
> Can't declare war on anyone People I would want to Dec, I just wait till they go into low sec, 0.0, or trick them into aggression.
> Will generally be disregarded as a noob by anyone in EVE who is in a player corp I dont really care what people who don't know me think of me. As in life, you can rarely judge a book by its cover.
> Because you can meet like minded people and do stuff together I do have like minded people I run with. They cover all time zones aswell, so there's always someone to interact with.
> Because one day you can sublime to 0.0 and claim a bit of it as your own I would get no benefit from owning anything in 0.0, there's nothing that attracts me to 0.0 other than PvP, which I dont need to own any of 0.0 for. Infact no owning any means I can PvP on my own time, when I can afford to.
> Because this game isnt called missions are us, theres lots to do and you simply cant do some of it in an NPC corp What can I not do in a NPC corp that a Player corp can ?
> Because despite what the naersayers would have you believe joining a player corp does not equal an instant wardec I already know this, I've roamed around area's of low sec and 0.0 and even afked uncloaked at a gate perfectly safe. I would hardly draw attention to myself, I'm not a profitable target, I doubt many casual players are worth the war dec.
> You'll shortly be paying 11% tax and most player corps charge 10% or less This is hardly a problem, the way the 11% applied wont affect anyone. Its a 5 minute code change CCP really hasn't bothered to research. It simply wont have the affect they think it will.
> you dont benefit from any corp schemes, my corp offers at cost t1 ships, mission nights with a weekly reward being paid to the best, jump clones, research POS access, and lots of corps offer other cool stuff to members Ships are already close to cost on the market, I also have access to players who will sell me t2 at cost + small profit, much less than market. I have JC's and if I didn't have the standings to do so there are several corps that offer them. Nothing I could get from a POS that the market does not supply. The price is rarely too much for the lack of effort.
If you say you often get a few people together, get those few people together in a corp and do your thing, you might find you enjoy it. Nothing restricts me doing anything with people not of my corp.
Oh and we also are recruiting  Everyone is recruiting 3 year old NPC corpers :P Most people will read this thinking it's part of my post, when its actually my sig :P
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Faife
Divine Retribution Sons of Tangra
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Posted - 2009.09.30 22:42:00 -
[17]
Originally by: syphurous Why would I, or anyone else want to join a player corp.
why would any corp want you? you sound useless. -- Check out my EVE cartoons - most recent: #17 Goomba needs a new job |

Jastra
Gallente Black Thorne Corporation Black Thorne Alliance
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Posted - 2009.09.30 22:45:00 -
[18]
Originally by: syphurous [i]> stuff
your right, stay in the NPC corp, you deserve to be taxed at 11%, my apologies for trying to be constructive when you've already closed your mind.... _ _ _
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Louella Dougans
Amarr Sovereign Hospitaller Order of Saint Katherine
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Posted - 2009.09.30 22:45:00 -
[19]
Game mechanics that are restricted to corps aside (wars, POS, etc.), the reason to join a player corp is simple.
It's a shared identity. Share victory, share defeat, make common friends, make common enemies. Be part of something more than just "Some cool people I know"
It's the way to make a part, however small, of Eve history, and inspire other people. And say to people "I was there when X Corp did (adjective) thing!"
Be A Space Nun! It's Fun!! |

syphurous
Gallente Center for Advanced Studies
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Posted - 2009.09.30 22:56:00 -
[20]
I'm sorry I'm shooting down your reasons but I'm looking for the carrot, all I see is sticks.
CCP simply haven't provided / shown me any carrots. CCP wants us out of NPC corps, but there's no value out of one.
The group "identity" is interesting but there's not enough value from it for a casual player. Most people will read this thinking it's part of my post, when its actually my sig :P
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Louella Dougans
Amarr Sovereign Hospitaller Order of Saint Katherine
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Posted - 2009.09.30 23:01:00 -
[21]
Originally by: syphurous The group "identity" is interesting but there's not enough value from it for a casual player.
Define value?
Be A Space Nun! It's Fun!! |

Linda Lipsynch
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Posted - 2009.09.30 23:02:00 -
[22]
Originally by: syphurous > Because you dont (rarely) have to listen to anyone going "how do I get drones to work" every 5 minutes or "buy your ISK here" constantly I spent 2 hours today helping new players help understanding things the tutorials dont explain. I've made most of contacts from being that guy who answers the questions, or suppies advice. Isk spammers are on an all time low. Maybe one or two a day and they die pretty fast.
> Cant launch a POS There's no moons worth mining, and plently of cost effective BPC's available on contracts.
> Can't declare war on anyone People I would want to Dec, I just wait till they go into low sec, 0.0, or trick them into aggression.
> Will generally be disregarded as a noob by anyone in EVE who is in a player corp I dont really care what people who don't know me think of me. As in life, you can rarely judge a book by its cover.
> Because you can meet like minded people and do stuff together I do have like minded people I run with. They cover all time zones aswell, so there's always someone to interact with.
> Because one day you can sublime to 0.0 and claim a bit of it as your own I would get no benefit from owning anything in 0.0, there's nothing that attracts me to 0.0 other than PvP, which I dont need to own any of 0.0 for. Infact no owning any means I can PvP on my own time, when I can afford to.
> Because this game isnt called missions are us, theres lots to do and you simply cant do some of it in an NPC corp What can I not do in a NPC corp that a Player corp can ?
> Because despite what the naersayers would have you believe joining a player corp does not equal an instant wardec I already know this, I've roamed around area's of low sec and 0.0 and even afked uncloaked at a gate perfectly safe. I would hardly draw attention to myself, I'm not a profitable target, I doubt many casual players are worth the war dec.
> You'll shortly be paying 11% tax and most player corps charge 10% or less This is hardly a problem, the way the 11% applied wont affect anyone. Its a 5 minute code change CCP really hasn't bothered to research. It simply wont have the affect they think it will.
> you dont benefit from any corp schemes, my corp offers at cost t1 ships, mission nights with a weekly reward being paid to the best, jump clones, research POS access, and lots of corps offer other cool stuff to members Ships are already close to cost on the market, I also have access to players who will sell me t2 at cost + small profit, much less than market. I have JC's and if I didn't have the standings to do so there are several corps that offer them. Nothing I could get from a POS that the market does not supply. The price is rarely too much for the lack of effort.
If you say you often get a few people together, get those few people together in a corp and do your thing, you might find you enjoy it. Nothing restricts me doing anything with people not of my corp.
Oh and we also are recruiting  Everyone is recruiting 3 year old NPC corpers :P
A: You are trolling as you already had your answers ready when you asked you question, as in you had a closed mind. So tut tut. B: You are basing your answers on a pre-Dominion premise that corp sovereignty means nothing. You do keep up with current affairs don't you? C: The scariest thing about your responses is this: "I spent 2 hours today helping new players help understanding things the tutorials dont explain". My God, what nonsense have you filled them with?
It all boils down to choice. And the first few respondants made it quite clear. If you don't want to join a player corp, you really don't have to. It's a non-issue. Don't try to make it into one.
Back at you, sweetpea.
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Bestofworst
Gallente
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Posted - 2009.09.30 23:05:00 -
[23]
If you need a reason to join a player corp, then you don't need a player corp, you are just trying to troll for stupid answers and argue with people. If there is nothing that a structured corporation can give you, then you can just be happy in an NPC corp, but don't dare you whine about that 11% tax, dear god some of the money I don't lose cause I don't PvP will be waisted (And I also assume that you pvp, according to your post, so take that as you will).
On the other hand, if you like helping noobs, recruit a few into Eve University, and join Eve University as one of the teachers. If teaching gets boring, do some of their Wormhole exploration that the corp offers.
Honestly, I wouldn't trust people I know in NPC corps unless I meant them outside Eve Online (Not the forums, just eve the game). ---- My Music
Anything I say is only what I think. If you have a problem with me, take it up with me. |

Vanzatoarea
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Posted - 2009.09.30 23:15:00 -
[24]
Originally by: syphurous I'm sorry I'm shooting down your reasons but I'm looking for the carrot, all I see is sticks.
CCP simply haven't provided / shown me any carrots. CCP wants us out of NPC corps, but there's no value out of one.
The group "identity" is interesting but there's not enough value from it for a casual player.
if you are looking for artificially incentives , hardcoded in by CCP , i can assure you , with this attitude , you wont make it in any half-decent player corp
you see , the question is not "why would you join" , it`s more like "why would anyone recruit you?"
You base your ideea around the fact that you somehow matter to the extent that corps need to fabricate arots just for you . You dont
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Cloudheart
Empire Trading Company House of Mercury
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Posted - 2009.09.30 23:16:00 -
[25]
Originally by: Linda Lipsynch
A: You are trolling as you already had your answers ready when you asked you question, as in you had a closed mind. So tut tut.
Exactly. It is obvious that the op doesn't want to be persuaded, but instead wants to put to the test his firm position that there's no good reason to leave the NPC corps.
The "response" he gave indicates this clearly. Corporations are the most fun you will have in EVE.
Syphurous, I found this response of yours amusing:
Originally by: "syphurous" What can I not do in a NPC corp that a Player corp can ?
Which you said right after the person you responded to had listed war decs, launching POS's, sovereignty :) You only argued that you don't need these things, not that you can do them while in NPC corp. So to ask the person you were responding to to answer this question indicates that you're not even listening.
As for launching POS's - if you want to do t2 invention seriously, you will want a POS. You can supply your own bpc's cheaper, and importantly, quicker (copy slots time bonus) and regularly (what if your bpc seller stops? or others buy out the contracts?). You can determine exactly how much you can produce a month, and use the invention/manufacturing slots on a POS to reduce manufacturing/invention time, increasing the amount you can make per month with the same number of alts. t2 invention in an NPC corp is inferior, both in cost, and amount you're able to produce per month.
Also, you get ME slots on a POS, if you need that. --- Regular lotteries for all players running at http://evelink.servegame.org/igb/ |

Meths
The Big Gay Animal Zoo
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Posted - 2009.09.30 23:23:00 -
[26]
you already made your mind up i aint selling you ****, stop being a knob jockey.
some people like corps some people like npc starter corps.
who gives a toss
now feck off outta the forums and go and help those noobs.

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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.09.30 23:29:00 -
[27]
If you are the type of person that enjoys working towards a common goal and socializing with others then you will most likey end up in a player corp. If not then you will probably quit in frustration or bordom or purchase multiple accounts if you really like the game but still don't want to engage in the social aspects. However noone in the game stays in the npc corp forever and will eventually put thier main in a player corp or roll an alt to do it. For the purpose of this post I consider a one man or multiple alt player corp the same as being in the the npc corps.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
Zeba is the BEST! ~Mitnal |

syphurous
Gallente Center for Advanced Studies
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Posted - 2009.09.30 23:30:00 -
[28]
Hardly filled them with nonsense, infact I had to correct several alts who were trying to help but completely forgot that n00bs have low skills and the optimal path to what they n00bs wanted to achieve was not the same as the alts argued. Most alts also forget that new players aren't going to stick around and focus grind to a goal, they need some instant gratification which simply isn't gotten by focused training.
I offer advice ,and usually make sure that those I'm giving it to know that it is opinion and let them balance the worth of my opinion. If they ask me how I figured something out I'll tell them.
Of course a lot would argue my approach is quite rough, though those who have benefited form my advise will usually see it as positive. I simply wont put up with lazy people, if I have given them the tool and the refuse to use it to get the answer I have no time for them and let them know it. I'm the teach the man to fish kind.
A lot of the questions asked simply aren't explained in the tutorials, and while I myself found most of eve to be quite logical or at least "tried & failed / succeeded" to get my answers / opinions, a lot of new players are simply frozen in terms of growth unless someone is there to hold their hands, or point them in the right direction. The simplifying of the tutorials has done nothing to improve the understanding the players who have trouble with the concepts.
Enough about my abilities as a tutor.
Again, looking at Dominion, upgrading space, something a casual player really wouldn't benefit from. A casual players time would benefit others more than themselves in most cases.
Not a complaint about NPC tax, as I said, it simply wont affect anyone to any point worth worrying about. Anyone who has done the math will know its a pointless change. The only choices they have that are obvious would penalise new players just as much as longer term players.
I've looked into EU and Agony, simply not enough appeal to join them. Most people will read this thinking it's part of my post, when its actually my sig :P
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Hiroshima Jita
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Posted - 2009.09.30 23:31:00 -
[29]
There are many reasons to join a corp.
You can decrease their average skill level.
You can die in expensive ships and bask in the fame putting lolmails on the killboard brings you.
You can experience the joy of shooting at a pos for half an hour putting it into reinforced.
You can experience the excitement of returning the next day, going siege green, and having 100 enemy bs and 40 enemy caps materialize on top of you.
This is further compounded by the blood pounding madness you will feel when you capitol ship/pimped out battleship dies in 3 seconds.
You can complain about the other noobs in the corp who die to the local pirates.
You can yourself die to the local pirates and emorage that noone came to save you.
You can rat in a belt in your home system, get caught by an enemy raiding fleet and call for help in local. Then have your buddies warp in one by one and die while the pirates laugh magnanimously on their ventrillo before finally putting dps on you and blowing you up.
You can follow your fc through a gate with a 20 man fleet into an enemy 30 man fleet and die to the last man.
You can **** around as the fleet travels, fall several jumps behind, and get picked off by the scavengers following in the fleet's footsteps.
You can failjump the gate your fleet was sitting on, into the enemy fleet on the other side of the gate that was sitting there Mexican standoff style, and die horribly.
You too can have your drake stolen out of the ratting system's pos.
You too can watch the corp wallet zero out when some enterprising dude walks off with the net sum.
You can have your fc tell you to suicide tackle all manner of interesting and shiny enemy ships.
You can link crappy ship fits in your corp channel and then cry tears when they tell you how to fix it. Older corp members have an arcane and exclusive knowledge about how to fit ships that they will hold you too mercilessly.
You can do a lvl 4 mission with some of the other clueless noobies and watch their battleships explode one by one as their tanks fail.
You too can get stuck in a wormhole with friends who did not bring probes.
You can argue with friends over how to split up the mission loot.
You can argue with friends about who just nija looted all that faction equipment off the guy you just killed.
You can bring your shield Raven to the RRBS fleet.
You can loose ships and equipment in conqerable stations that were just conquered away from you.
You can bomb friendlies from the safety of your stealth bomber.
You can bring a salvage thrasher on fleet roams.
You can pretend to be an fc and lead everyone to their deaths.
You can complain that your kill/loss ratio is the result of everyone else in the corp being failnoobz.
You can have a 30 man stealthbomber fleet bopsed onto your face.
You can undocked, try to move, and get instapopped by the 50 man bs fleet camping your station in.
You can own a selection of expensive ships that you undock with and hug station at every oportunity, but refuse to go into combat.
You too can be doomsdayed before dominion launches.
You can wait for fights to end, and then run out and grab all the loot while the friendly fleet chases the last of the enemy away and limps back to base to repair/reship.
You can fly a dictor, wait for an enemy fleet to be inbound and then bubble up.
You can be part of a poorly scouted permacamp with a hictor bubble up at all times.
You can be bombed by the elusive stealth bomber.
You can be sniped by the ellusive Sniper HAC.
You can dock a capitol in a spit out station and get hotdropped when you undock again.
You too can watch your fc emoragequit many jumps away from home.
You can armchair quaterback fc despite your lack of knowledge or balls to do it yourself.
You can emoragequit.
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Ghoest
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Posted - 2009.09.30 23:32:00 -
[30]
Player corps have only 2 advantages.
1 Make friends and chat.
2 Access to wars and friendly space.
For any measurable success you are best off making a one man corp.
Wherever you went - Here you are.
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syphurous
Gallente Center for Advanced Studies
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Posted - 2009.09.30 23:43:00 -
[31]
Originally by: Hiroshima Jita lol stuff
TBH, most persuasive reply so far. Everyone else seems offended that I have a counter to their over valued +1's or cant see why a casual player cant see any value in the offerings of a player corp. Most people will read this thinking it's part of my post, when its actually my sig :P
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Bestofworst
Gallente
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Posted - 2009.09.30 23:54:00 -
[32]
Well to be honest, you don't want to be a part of wars, cause you rather have them agress you first in Lowsec or 0.0. This means that you don't want to be in a player corp or FW corp (NPC or player). You also are fine giving noobs advice in chat, you also like to mission (I assume) and pvp casually.
The only thing I can recommend to be a part of a corp for is a structured fleet, with voice coms, everyone knows each other, everyone has worked together before and they have a goal to work towards. If not, then you are in the perfect corp for you right now, no more, no less, enjoy Eve. ---- My Music
Anything I say is only what I think. If you have a problem with me, take it up with me. |

Emperor Cheney
Celebrity Sex Tape
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Posted - 2009.10.01 00:00:00 -
[33]
if you enjoy playing alone in an NPC corp, more power to you. The entire point of this game is you can play how you want to.
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amdul kabar
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Posted - 2009.10.01 00:02:00 -
[34]
I like mint, so convince me to like strawberry.
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Dakius
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Posted - 2009.10.01 00:35:00 -
[35]
It depends what you want to do. If you're staying in highsec then it is best not to join a player corporation. If you're doing lowsec it is best to be in a player corporation. If you're doing nullsec then it is best not only to be in a player corporation but an alliance and possibly coalition as well.
In highsec it really makes no sense to be in a player corp. 1. Wardecs still have not been fixed yet and thus are very cheap, easy, and readily abusable. Mutes point of highsec, but the NPC corps cannot be wardecced so it makes a great safe haven to stay in until CCP fixes wardecs. 2. Corpmates can gank and destroy your ships without getting concorded. This is becomming more common as of late particularly with new recruits, but in the NPC corp your corpmates and fleetmates cannot shoot you without concord intervention. Again this makes the NPC corp a great safe haven until CCP puts in concord aggression for corpmate gank. 3. Taxes are unbalanced, applying only to bounty/reward from NPC pirates and missions. Almost every single profession but mission/complex/rat runners is completely immune from taxes. NPC corp tax is possibly going to be 11% with Dominion but unless your a mission runner it means absolutely nothing even if the tax was 100%. Even then 11% tax is 3-4% of mission runner gross income. Until CCP expands taxable incomes, tax is really an irrevelant and worthless game mechanic aside from generating chump change. 4. There is nothing to do in highsec that needs player corp effort except making research POSs and abusing the wardec system. Everything else can be done either solo or with an alt. Until CCP adds new content to highsec and expands corporation content this will never change. 5. The purpose of highsec is to create an economic base to support lowsec and nullsec combat. Without everyone running missions, mining ore, researching, building, etc. in the safety of highsec then there would be no ships or structures to fight with for nullsec and faction warfare. This is highly evident with most PvPers having a mining or mission running alt in highsec to make money with. More resources are destroyed in lowsec/nullsec then it can produce and the massive, safe, and strong highsec economy more then makes up for it. If you are a hippie (peaceful highsec dweller) then your purpose in Eve Online is to generate as much isk and resources as possible using the least amount of resources possible (safety of highsec makes this possible). Your surplus of minerals, salvage, modules, ships, and so on that you sell are used by the PvPers (who themselves start in highsec) to expand into the lesser secure areas. They in turn provide you with officer items, nonempire faction items, wormhole and tech 2 components, and so forth which they use themselves or sell back to hippies for high prices. Some of these funds are then recycled back to hippies for resources needed such as massive amounts of tritanium from highsec veldspar (probably mined by Chribba himself) for capital ship production. This leaves both the hippies and the PvPers on a remarkable market equilibrium. So why ruin that by wasting resources into wardecs and highsec corporations? That drake you built and lost in your little unseen uncared for war could have been added to one of many sell orders, increasing the amount of ships and lowering the prices for pirates to enjoy the game their way. It's like skipping salvaging wrecks in a mission when many poor Pvpers desperately need mission runners to supply a constant amount of salvage for their trimark armor pumps and so forth. Don't waste time, effort, and resources being wardecced, corpmate ganked, and so forth for a Corp chat window. If you want to interact with others then create a public channel, it is just as good as a corp channel. PvPers need as many mission runners, miners, etc. in highsec as possible to fuel their PvP with endless supply and competition for great and affordable prices. 
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Deva Blackfire
Viziam
|
Posted - 2009.10.01 00:53:00 -
[36]
Originally by: Hiroshima Jita
You too can have your drake stolen out of the ratting system's pos.
Out of your WHOLE list this is the only thing you cant do solo in NPC corp. Actually you can do if your alt (mine does) has pos and you have pass to it. So yeah - player corp, NPC corp - you can do all from this list.
Another try? :)
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Doddy
The Executives IT Alliance
|
Posted - 2009.10.01 01:07:00 -
[37]
Originally by: syphurous Why would I, or anyone else want to join a player corp.
Every corp is different so is impossible to answer. A better question would be "why would I or anyone else want to stay in an npc corp?". To which the only answer is "war dec immunity".
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Doddy
The Executives IT Alliance
|
Posted - 2009.10.01 01:19:00 -
[38]
Edited by: Doddy on 01/10/2009 01:19:46
Originally by: Dakius
5. The purpose of highsec is to create an economic base to support lowsec and nullsec combat. Without everyone running missions, mining ore, researching, building, etc. in the safety of highsec then there would be no ships or structures to fight with for nullsec and faction warfare.
This is nonsense. Half of the stuff on 0.0 markets is built in house, the other half could be if current mechanics didn't make it so easy to transport stuff there direct from jita (where it was probably built in 0.0 anyway). There is more resources available in every sense in 0.0 than there is in hi sec. If all the people in hi sec were in 0.0 doing their stuff instead there would actually be greater supply. There are probably more haulers and hulks destroyed in empire through suicide mechanics than there are in all 0.0. The current problem in 0.0 is that it is too easy for industrial people who have been scare-mongered by hi sec fanbois to be unambitious and play it safe and stay in hi sec. The fact that 99% of mining ops or research pos in 0.0 are never attacked or damaged in any way goes unnoticed. The life expectancy of a hulk in 0.0 is far greater than that of one in hi sec, and it pays for itself alot faster.
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Leora Nomen
Amarr
|
Posted - 2009.10.01 01:25:00 -
[39]
Originally by: syphurous I'm quite often run with and interact with over 40 other members of my NPC / Player corps. I'm not just playing solo.
do you ever play with them to achieve some interesting goal?
guide to game time codes |

Capt Fossil
Gallente
|
Posted - 2009.10.01 01:27:00 -
[40]
This one is far too advanced and smart to care.
Just ask him.
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Celeritas 5k
Caldari Destry's Lounge Important Internet Spaceship League
|
Posted - 2009.10.01 02:16:00 -
[41]
Because in any given situation in EVE, a group of people working together will be more effective than they would be working individually. - Always be Happy, Never be satisfied. |

Super Whopper
I can Has Cheeseburger
|
Posted - 2009.10.01 02:38:00 -
[42]
OP fails very, very hard. Three years and still in an NPC corp?
Please, tell me where you run missions and mine. I'll come show you what teamwork is 
But stay in your NPC corp and be the troll that you are, as has been said, nobody is interested in you and nobody is going to give you a chance because you're not worth it. You're a bitter troll that is best off in an NPC corp because you're either too filled with your own self importance or are too asocial to work with others.
EVE is an MMO, meaning you fail to understand the meaning of the game. But I don't care, not being able to wardec you doesn't mean we can't get you and a lot of people in NPC corps with pretty ships get owned daily.
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Troye
Gallente Intelligent Concepts Inc SUB ROSA ALLIANCE
|
Posted - 2009.10.01 03:05:00 -
[43]
Originally by: Hiroshima Jita There are many reasons to join a corp.
You can decrease their average skill level.
You can die in expensive ships and bask in the fame putting lolmails on the killboard brings you.
You can experience the joy of shooting at a pos for half an hour putting it into reinforced.
You can experience the excitement of returning the next day, going siege green, and having 100 enemy bs and 40 enemy caps materialize on top of you.
This is further compounded by the blood pounding madness you will feel when you capitol ship/pimped out battleship dies in 3 seconds.
You can complain about the other noobs in the corp who die to the local pirates.
You can yourself die to the local pirates and emorage that noone came to save you.
You can rat in a belt in your home system, get caught by an enemy raiding fleet and call for help in local. Then have your buddies warp in one by one and die while the pirates laugh magnanimously on their ventrillo before finally putting dps on you and blowing you up.
You can follow your fc through a gate with a 20 man fleet into an enemy 30 man fleet and die to the last man.
You can **** around as the fleet travels, fall several jumps behind, and get picked off by the scavengers following in the fleet's footsteps.
You can failjump the gate your fleet was sitting on, into the enemy fleet on the other side of the gate that was sitting there Mexican standoff style, and die horribly.
You too can have your drake stolen out of the ratting system's pos.
You too can watch the corp wallet zero out when some enterprising dude walks off with the net sum.
You can have your fc tell you to suicide tackle all manner of interesting and shiny enemy ships.
You can link crappy ship fits in your corp channel and then cry tears when they tell you how to fix it. Older corp members have an arcane and exclusive knowledge about how to fit ships that they will hold you too mercilessly.
You can do a lvl 4 mission with some of the other clueless noobies and watch their battleships explode one by one as their tanks fail.
You too can get stuck in a wormhole with friends who did not bring probes.
You can argue with friends over how to split up the mission loot.
You can argue with friends about who just nija looted all that faction equipment off the guy you just killed.
You can bring your shield Raven to the RRBS fleet.
You can loose ships and equipment in conqerable stations that were just conquered away from you.
You can bomb friendlies from the safety of your stealth bomber.
You can bring a salvage thrasher on fleet roams.
You can pretend to be an fc and lead everyone to their deaths.
You can complain that your kill/loss ratio is the result of everyone else in the corp being failnoobz.
You can have a 30 man stealthbomber fleet bopsed onto your face.
You can undocked, try to move, and get instapopped by the 50 man bs fleet camping your station in.
You can own a selection of expensive ships that you undock with and hug station at every oportunity, but refuse to go into combat.
You too can be doomsdayed before dominion launches.
You can wait for fights to end, and then run out and grab all the loot while the friendly fleet chases the last of the enemy away and limps back to base to repair/reship.
You can fly a dictor, wait for an enemy fleet to be inbound and then bubble up.
You can be part of a poorly scouted permacamp with a hictor bubble up at all times.
You can be bombed by the elusive stealth bomber.
You can armchair quaterback fc despite your lack of knowledge or balls to do it yourself.
You can emoragequit.
You just reminded me of everything I hate about 0.0 alliances and why I'll never join on of them ever again.
And you forgot:
You can dock your carrier at your alliance home system and accidently leave all your 100mill+ worth of fighters outside, undock afew minutes later and find they've been stolen by your own alliance... _______________________________________ [a cool picture here] |

Avernus
Gallente Imperium Technologies
|
Posted - 2009.10.01 03:24:00 -
[44]
All I can think of, is find a corp that looks interesting, try it out and find reasons for yourself that this is a worthwhile endeavor of your time.
If you don't like it, go back to the NPC corp.
As someone said above, we all play for our own reasons, the reasons for you to be in a corp ought be your own.
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Anke Eissmann
|
Posted - 2009.10.01 03:39:00 -
[45]
Edited by: Anke Eissmann on 01/10/2009 03:39:39
Originally by: syphurous Why would I, or anyone else want to join a player corp.
You don't want to join a player corp and most likely have no intention of ever doing so. You're just going rebuff any argument for it.
The question is, why should anyone give a damn what you do? 
3/10 troll attempt, because you got people to bite. |

Ghoest
|
Posted - 2009.10.01 03:50:00 -
[46]
Originally by: Celeritas 5k Because in any given situation in EVE, a group of people working together will be more effective than they would be working individually.
Is that sarcasm or is your brain damaged?
Wherever you went - Here you are.
|

Catherine Frasier
|
Posted - 2009.10.01 04:26:00 -
[47]
Originally by: Ghoest
Originally by: Celeritas 5k Because in any given situation in EVE, a group of people working together will be more effective than they would be working individually.
Is that sarcasm or is your brain damaged?
Yeah, it's sarcasm. Clearly all the really successful people all over the world and throughout history have completely refused to work with anyone else. Families, tribes, teams, nations, armies; just a buncha complete losers. Not you though, living in your cave in Kentucky and logging in to play Eve on the spiffy computer you made out of rabbit hides and bark, you're the independent rebel hero. Kudos.

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Updyke
Red Federation
|
Posted - 2009.10.01 04:37:00 -
[48]
BEACAUSE OF FACLON TAX |

Rakshasa Taisab
Caldari Sane Industries Inc. Novus Auctorita
|
Posted - 2009.10.01 04:44:00 -
[49]
Originally by: Troye You can dock your carrier at your alliance home system and accidently leave all your 100mill+ worth of fighters outside, undock afew minutes later and find they've been stolen by your own alliance...
And the guy who stole them would be instantly kicked out of the corp he is in, or the corp would be kicked out of the alliance.
Ehm, 'No' you say? Why, find yourself an alliance that doesn't suck balls.
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SupaKudoRio
|
Posted - 2009.10.01 06:39:00 -
[50]
Originally by: Rakshasa Taisab
Originally by: Troye You can dock your carrier at your alliance home system and accidently leave all your 100mill+ worth of fighters outside, undock afew minutes later and find they've been stolen by your own alliance...
And the guy who stole them would be instantly kicked out of the corp he is in, or the corp would be kicked out of the alliance.
Ehm, 'No' you say? Why, find yourself an alliance that doesn't suck balls.
Name the alliance, please? Cap pilots must be warned! 
On another note, how do you like your pods in the morning? |
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NightCrawler 85
Phoibe Enterprises SOLAR WING
|
Posted - 2009.10.01 06:46:00 -
[51]
Originally by: Hiroshima Jita Edited by: Hiroshima Jita on 01/10/2009 03:51:21 There are many reasons to join a corp.
You have to be an alt of one of our members 
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Malcanis
Vanishing Point. The Initiative.
|
Posted - 2009.10.01 07:08:00 -
[52]
Originally by: syphurous I'm sorry I'm shooting down your reasons but I'm looking for the carrot, all I see is sticks.
CCP simply haven't provided / shown me any carrots. CCP wants us out of NPC corps, but there's no value out of one.
The group "identity" is interesting but there's not enough value from it for a casual player.
Are you playing EvE to have stuff or do stuff?
If the former, stay as you are; if the latter, join a corp.
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Kerfira
|
Posted - 2009.10.01 07:16:00 -
[53]
Originally by: Dakius 5. The purpose of highsec is to create an economic base to support lowsec and nullsec combat. Without everyone running missions, mining ore, researching, building, etc. in the safety of highsec then there would be no ships or structures to fight with for nullsec and faction warfare. This is highly evident with most PvPers having a mining or mission running alt in highsec to make money with.
This is not correct. The PURPOSE of high-sec WAS intended to be an area where newbies could get their feet wet without too much danger.
It evolved in the first years of EVE into what we see now, and in the quest for more subscribers CCP introduced new content in high-sec to entice people in (L4 missions). They were actually not too bad back then and decently challenging and dangerous (unlike now). They also earned a lot less than ratting in 0.0.
Subsequent L4 mission nerfs (in NPC capabilities, DPS and danger) has made them much easier, and the introduction of rigs was the final nail in 0.0's coffin. Not only did rigs provide mission runners with a massive boost in tanking ability, it also provided them with a huge new income source. High-sec had become more profitable than 0.0.
Also a major factor was the fact that CCP saw few people in 0.0, with most people in high-sec. Instead of nerfing high-sec, they instead chose to make it easier to transport materials from high-sec to 0.0 (with a progression of new additions: freighters, carriers, rorquals, jump-freighters), making it not only not profitable, but unnecessary to actually DO stuff in 0.0. Then there is the addition of high-send moon stuff, which basically can finance an alliance by itself with minimum effort. Even less need for people to do stuff.
End result.... Today few people actually DO stuff in 0.0. There's some exploration going on, and a few die-hards rat and mine. Most people however, have their PvP alts in 0.0, and their money makers in high-sec. That is the reason why large parts of 0.0 is close to dead except for the blobs. If people have no reason to DO stuff in 0.0, they're not providing any targets either, meaning there's no reason to run around in small gangs. Blobs are all that's left.
We'll see whether Dominion changes stuff.....
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
|

Celeritas 5k
Caldari Destry's Lounge Important Internet Spaceship League
|
Posted - 2009.10.01 07:21:00 -
[54]
Originally by: Ghoest
Originally by: Celeritas 5k Because in any given situation in EVE, a group of people working together will be more effective than they would be working individually.
Is that sarcasm or is your brain damaged?
So you're saying teamwork isn't a fundamental part of this game? - Always be Happy, Never be satisfied. |

Baron Agamemnon
Caldari Holy Grail Construction
|
Posted - 2009.10.01 07:40:00 -
[55]
Originally by: Celeritas 5k
Originally by: Ghoest
Originally by: Celeritas 5k Because in any given situation in EVE, a group of people working together will be more effective than they would be working individually.
Is that sarcasm or is your brain damaged?
So you're saying teamwork isn't a fundamental part of this game?
I agree, team work is what gets you places in EVE.
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ArmyOfMe
Black Nova Corp IT Alliance
|
Posted - 2009.10.01 07:49:00 -
[56]
Originally by: Faife
Originally by: syphurous Why would I, or anyone else want to join a player corp.
why would any corp want you? you sound useless.
spot on if u ask me
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Glassback
Body Count Inc. Against ALL Authorities
|
Posted - 2009.10.01 07:53:00 -
[57]
Because if you were happy with what you've got you wouldnt have made this post?
Make your own corp with those 40 people you mentioned?
Or just don't join one, it's your game, do what you want.
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ArmyOfMe
Black Nova Corp IT Alliance
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Posted - 2009.10.01 08:04:00 -
[58]
lets turn this around a bit and tell me why any decent player corp would want u
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Vanzatoarea
|
Posted - 2009.10.01 08:28:00 -
[59]
PvPers need as many mission runners, miners, etc. in highsec as possible to fuel their PvP with endless supply and competition for great and affordable prices
err...no we dont
we`d rather have them all gone so we can actually sell our goods for real profit
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Jin Nib
Resplendent Knives
|
Posted - 2009.10.01 08:37:00 -
[60]
Glassback, your sig!
I almost tried to crush that bug. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Draeca
Tharri and Co.
|
Posted - 2009.10.01 09:33:00 -
[61]
Because maybe you'd like to try something else than missionrunning all day long?
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Rhug Munchar
|
Posted - 2009.10.01 09:37:00 -
[62]
No. Do you're own research you fecktard.
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McFly
C0LDFIRE
|
Posted - 2009.10.01 09:56:00 -
[63]
Maybe u like to play solo with a corp channel full of people asking the same questions over and again.
I prefer a little more of an identity, and for the most part I've had some great times with people in the various corps/alliances I've been part of or created.
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Ghoest
|
Posted - 2009.10.01 11:23:00 -
[64]
Originally by: Catherine Frasier Yeah, it's sarcasm. Clearly all the really successful people all over the world and throughout history have completely refused to work with anyone else. Families, tribes, teams, nations, armies; just a buncha complete losers. Not you though, living in your cave in Kentucky and logging in to play Eve on the spiffy computer you made out of rabbit hides and bark, you're the independent rebel hero. Kudos.

You seem to have confused EVE with the real world.
Wherever you went - Here you are.
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Ghoest
|
Posted - 2009.10.01 11:30:00 -
[65]
Originally by: Baron Agamemnon
I agree, team work is what gets you places in EVE.
You are one of 3 things.
1 Poor in EVE. 2 A corp officer. 3 Part of a tiny corp of friends.
Its probably number 1 and you dont know it.
Wherever you went - Here you are.
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Malcanis
Vanishing Point. The Initiative.
|
Posted - 2009.10.01 11:40:00 -
[66]
Originally by: Ghoest
Originally by: Baron Agamemnon
I agree, team work is what gets you places in EVE.
You are one of 3 things.
1 Poor in EVE. 2 A corp officer. 3 Part of a tiny corp of friends.
Its probably number 1 and you dont know it.
Define "poor".
No, wait, let me guess: "Not a corp officer or in a tiny group of friends".
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Atreus Tac
Blood Covenant Pandemic Legion
|
Posted - 2009.10.01 11:44:00 -
[67]
This is not a response to the op as he is a fecktard, and all hope is lost for him.
But this is for the other people in NPC corps wodnering the same thing.
Humans, yes thats you, are pack animals. In whatever we do we like to be part of a group and be recognised as being part of that group.
This is why being in solitude can make you loose your mind.
NPC corps just dont have that idenity that a player run corp does. They also dont have the same bonding, the best corp i was in was my first corp where the were about 5 of us that got on soo well. The banter on vent was great, we would have a proper laugh. Getting to know each other and atempting to build amke an image into reality was fun (till it died in a fire).
also dont smack it till youve tried it.
[/left] |

jk scowling
Sane Industries Inc. Novus Auctorita
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Posted - 2009.10.01 11:46:00 -
[68]
Originally by: amdul kabar I like mint, so convince me to like strawberry.
They are increasing the tax on mint
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gfldex
|
Posted - 2009.10.01 11:50:00 -
[69]
Because having lots of SP and the same mods on your ship then anybody else aint an achievement by any means.
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Hythloday
|
Posted - 2009.10.01 12:57:00 -
[70]
Instead of spending your time in an NPC corp grinding to acquire pointless amounts of isk, for no reason other than for it's own sake... Join a player corp where you can experience grinding to acquire isk in order to facilitate pointless PvP which you engage in for no reason other than for it's own sake.
And then realize that this is what games are pretty much all about, and if you aren't having fun along the way, you need to examine why you're even playing the game.
Anyway, the point of an MMO being online and not instanced, is to enable cooperation and competition between players in a persistent environment. Player corps are more likely to expose players to these things than NPC corps, because NPC corps are just holding pens for people who aren't inclined to even be in the same part of the world as each other, let alone cooperate.
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Jason Edwards
Internet Tough Guy
|
Posted - 2009.10.01 13:07:00 -
[71]
Lets see. Player corps can give you less then 11% corp tax.
Player corps you can abuse... get other people to do things for you.
Player corps you can get blobs going. Blob or be blobbed. This way you can be the blob.
Player corps you can kill your teammates without concord getting involved. ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |

Santiago Fahahrri
Galactic Geographic
|
Posted - 2009.10.01 13:20:00 -
[72]
The right team makes the game. ~ Santiago Fahahrri Galactic Geographic |

Lifelongnoob
Caldari Final Conflict UK
|
Posted - 2009.10.01 13:21:00 -
[73]
the only real advantages to being in a player corp that u cannot do in an npc corp is
1. build supercaps 2. store them in relative safety (though this may change in dominion due loss of sov 4 pos invunerablity) 3. get lab slots without having to wait upto 3 months for each slot
aside from these few there is no real advantage in being in a player corp
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Malcanis
Vanishing Point. The Initiative.
|
Posted - 2009.10.01 13:58:00 -
[74]
Originally by: Lifelongnoob the only real advantages to being in a player corp that u cannot do in an npc corp is
1. build supercaps 2. store them in relative safety (though this may change in dominion due loss of sov 4 pos invunerablity) 3. get lab slots without having to wait upto 3 months for each slot
aside from these few there is no real advantage in being in a player corp

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Suboran
Gallente Di-Tron Heavy Industries Atlas Alliance
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Posted - 2009.10.01 14:19:00 -
[75]
because eve is a sandbox, you cant build a castle without friends to help keep it up.
You will learn infinatly mroe stuff with a real corp, noob corp is just to get you into the game.
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Amanda Wilkins
Caldari Dromedary Goat Albatross and Fish Systematic-Chaos
|
Posted - 2009.10.01 14:24:00 -
[76]
Edited by: Amanda Wilkins on 01/10/2009 14:25:06
Originally by: syphurous TLDR: ****ty stuff about a helpful reply from a great guy...
Your response shows just why you would never be recruited by DGAF. That, and the fact you are not a female logistics pilot of course...
Oh, and hi Jastra, hope you are flying high and having fun!
Amanda Wilkins CEO of Dromedary, Goat, Albatross and Fish
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Slapchop Gonnalovemynuts
|
Posted - 2009.10.01 14:53:00 -
[77]
Reason to join a player corp: So you can gain their trust and then rob them blind when their backs are turned!
Sorry that's all I got...  --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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ElrondMD
The Arrow Project Morsus Mihi
|
Posted - 2009.10.01 15:02:00 -
[78]
Edited by: ElrondMD on 01/10/2009 15:02:28 This thread is great,
I'm sure there are thousands of players who completely agree with the op, what we think doesn't matter at all. We're a different breed.
CCP are trying to change 0.0 into a completely player driven economy with little passive income, yet they really have not addressed the core issues as to why only a small ratio of hardcore players even bother with the space.
Either this guy lives in 0.0 and is just making a point with an alt or he's inadvertently illustrating CCP's biggest oversight in regards to Dominion.
|

Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
|
Posted - 2009.10.01 16:09:00 -
[79]
Elrond, agreed on all points.
However, I don't think we have seen enough of Dominion yet to make that last observation for certain.
It should be interesting. ===== If you go to Za'Ha'Dum I will gank you. |

Hythloday
|
Posted - 2009.10.01 16:51:00 -
[80]
Edited by: Hythloday on 01/10/2009 16:52:39
Originally by: ElrondMD Edited by: ElrondMD on 01/10/2009 15:02:28 This thread is great,
I'm sure there are thousands of players who completely agree with the op, what we think doesn't matter at all. We're a different breed.
CCP are trying to change 0.0 into a completely player driven economy with little passive income, yet they really have not addressed the core issues as to why only a small ratio of hardcore players even bother with the space.
Either this guy lives in 0.0 and is just making a point with an alt or he's inadvertently illustrating CCP's biggest oversight in regards to Dominion.
We could just accept that Eve is fundamentally broken and that the problems that keep 80% of the players out of 75% of the systems in Eve will never ever be fixed.
... /me activates his thermal hardeners.
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Daemonspirit
An Android Lust
|
Posted - 2009.10.01 16:57:00 -
[81]
Originally by: syphurous Why would I, or anyone else want to join a player corp.
Their fun - the "benefit" is intangible, but nonetheless real. If you don't find them fun, don't join one.
ôEveryone has a right to be stupid; some people just abuse the privilege.ö |

syphurous
Gallente Center for Advanced Studies
|
Posted - 2009.10.01 17:25:00 -
[82]
Originally by: ElrondMD This thread is great,
I'm sure there are thousands of players who completely agree with the op, what we think doesn't matter at all. We're a different breed.
CCP are trying to change 0.0 into a completely player driven economy with little passive income, yet they really have not addressed the core issues as to why only a small ratio of hardcore players even bother with the space.
Either this guy lives in 0.0 and is just making a point with an alt or he's inadvertently illustrating CCP's biggest oversight in regards to Dominion.
Well I actually hoped to be sold, and I know I'm a hard sell, but thats just the way I roll. I still find it fun to be in NPC, so don't need to leave, but maybe there's something I was missing. This was a bit of a social experiment, you learn a lot about people when you push them the wrong way. I can truly see groups, or individuals amongst those groups that speak with nothing but contempt for someone they know nothing about & assume their motives without any stopping to look at the whole picture. At the same time I kind of hoped to illustrate that CCP have missed the mark on getting me and the other high sec NPC population out there ( though I am out there and doing just fine :P ). Though I'm pretty sure most of their aim is actually at the secondary NPC corps. There must be a great number of people who tried a player corp and disliked it so much they left ( Some kicked of course ). They obviously want to get them back out there, but haven't addressed the reasons they fell back into an NPC.
I would like to thank those who have contacted me personally in game, discussed this like adults and maintained a neutral stance. Those discussions were appreciated, and I may take some of you up on your offers at some point in the future. Most people will read this thinking it's part of my post, when its actually my sig :P
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De Guantanamo
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Posted - 2009.10.01 17:41:00 -
[83]
ITT: op be trollin
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Mr Gigglez
Minmatar The Sunshine Carpet Cleaners
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Posted - 2009.10.01 17:43:00 -
[84]
Originally by: syphurous
Originally by: Hiroshima Jita lol stuff
TBH, most persuasive reply so far. Everyone else seems offended that I have a counter to their over valued +1's or cant see why a casual player cant see any value in the offerings of a player corp.
There are plenty of corps for players like you. I started a corp with a few friends and we just do whatever we want. The biggest benefit is that when you want to try something you wouldn't be able to do by yourself your corpmates can assist you and in the right company it makes the game much more enjoyable.
You said that you often interact with a group of players in your NPC corp, why not start a corp with them? A tax free corp if you want - or a corp with a very low tax just so you can pay for a corp hangar (I love my corp hangar). |

Dominatus Crispus
Gallente Nation of Muppets
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Posted - 2009.10.01 17:53:00 -
[85]
Edited by: Dominatus Crispus on 01/10/2009 17:54:37
Originally by: syphurous > What can I not do in a NPC corp that a Player corp can?
-- war dec people? 
Originally by: syphurous > Everyone is recruiting 3 year old NPC corpers :P
-- no, we aren't 
Corp/Allaince Setup & Tweaking / Faction Standings Boost [Details] |

Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.01 18:11:00 -
[86]
Edited by: Ranger 1 on 01/10/2009 18:11:28
Quote: This was a bit of a social experiment, you learn a lot about people when you push them the wrong way.
I like that, from now on all Trolling is hereby reclassified as a Social Experiment. ===== If you go to Za'Ha'Dum I will gank you. |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.10.01 18:19:00 -
[87]
Originally by: Ranger 1 Edited by: Ranger 1 on 01/10/2009 18:11:28
Quote: This was a bit of a social experiment, you learn a lot about people when you push them the wrong way.
I like that, from now on all Trolling is hereby reclassified as a Social Experiment.
I've done that before with a nub alt. The resultant data can be quite interesting if the thread is managed correctly by the op though in some cases it just takes off without any need for chaperoning to keep it ontopic.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
Zeba is the BEST! ~Mitnal |

Hythloday
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Posted - 2009.10.01 18:29:00 -
[88]
Objective: Experiment to measure the number of snide little c*nts within the Eve community
Method: Start a thread about anything, in any part of the forum.
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Trader20
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Posted - 2009.10.01 18:51:00 -
[89]
I suggest rolling solo, only noobs need ppl to protect them.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.01 19:57:00 -
[90]
Originally by: Trader20 I suggest rolling solo, only noobs need ppl to protect them.
Oh look, another social experiment. 
===== If you go to Za'Ha'Dum I will gank you. |
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2009.10.01 20:41:00 -
[91]
Edited by: baltec1 on 01/10/2009 20:48:36 My corp doesn't sell itself although we do have several systems that NPC corps cannot offer. What I want to know is what do you offer that would make me want you in the corp?
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Bel Amar
Amarr Children of Anarchy
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Posted - 2009.10.01 21:11:00 -
[92]
Originally by: syphurous I would like to thank those who have contacted me personally in game, discussed this like adults and maintained a neutral stance.
It's worth poining out that you didn't do this yourself. You did not come in to the discussion with a neutral stance. Your mind was made up before the conversation started. Even if it was amenable to change, it certainly wasn't neutral.
I'm not sure why you would value the opinion of someone who /is/ neutral about player corps, as they're hardly going to offer you a perception/opinion that changes your mind, given their own ambivalence and your pre-existing thoughts on the matter.
You asked for people to sell you on player corps, and the only people who are going to be able to do that are people who prefer them to NPC corps, not people who could take or leave them.
So if you want to thank the people that remained neutral, thank them for not challenging your perceptions...
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Ukucia
Gallente The Scope
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Posted - 2009.10.01 21:25:00 -
[93]
Originally by: Bel Amar
Originally by: syphurous I would like to thank those who have contacted me personally in game, discussed this like adults and maintained a neutral stance.
It's worth poining out that you didn't do this yourself. You did not come in to the discussion with a neutral stance. Your mind was made up before the conversation started. Even if it was amenable to change, it certainly wasn't neutral.
I'm not sure why you would value the opinion of someone who /is/ neutral about player corps, as they're hardly going to offer you a perception/opinion that changes your mind, given their own ambivalence and your pre-existing thoughts on the matter.
You asked for people to sell you on player corps, and the only people who are going to be able to do that are people who prefer them to NPC corps, not people who could take or leave them.
So if you want to thank the people that remained neutral, thank them for not challenging your perceptions...
I believe "neutral" in this context means responding with something more constructive than "You loser!! Get in a corp and play the real game!!11".
Ya know, actually understanding someone might have a different opinion and then explain the reasons why they feel their solution is better.
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Juntta
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Posted - 2009.10.01 21:57:00 -
[94]
this is a sandbox game. If you dont want to play in a player corp, its your choise. And your choise is just as good as everyone elses, for you. But you must also understand that people who do play in player corps, play in player corps because they want to and that is the way they want to play the game.
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Ivalobon
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Posted - 2009.10.01 21:58:00 -
[95]
the only problem with player corps is they don't usualy make it past their first war deck leaving alot of players feeling very dispondant and discourgaed about eve. So they move to the safer NCP corps and play their game. its a sad truth but a truth none the less.
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Smk56
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Posted - 2009.10.01 22:35:00 -
[96]
Go ****ing join one and find out.
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Ivalobon
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Posted - 2009.10.01 22:44:00 -
[97]
WTF makes you think I havent, I've seen 100+ player corps fold to a 3 man pvp corp. It is as i stated a sad fact but a true one none the less. most player run corps don't make it past their first war deck.
It is the old eve catch 22 the game runs on ship loss, the only problem with that is no one wants to lose his ship. hay man I diant make this game the way it is....
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syphurous
Gallente Center for Advanced Studies
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Posted - 2009.10.01 23:48:00 -
[98]
Originally by: Ukucia I believe "neutral" in this context means responding with something more constructive than "You loser!! Get in a corp and play the real game!!11".
Ya know, actually understanding someone might have a different opinion and then explain the reasons why they feel their solution is better.
Pretty much, the people who contacted me in game didn't come to change my mind, tell me I was wrong, but offered reasons why they thought it was better in the player corps they were apart of. Unlike here "troll" simply because I counter their reasons showing when those things aren't just accessible to player corps only.
Trolling is always a social experiment, mostly fruitless though with no worthy results. :P Most people will read this thinking it's part of my post, when its actually my sig :P
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Rakshasa Taisab
Caldari Sane Industries Inc. Novus Auctorita
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Posted - 2009.10.02 02:33:00 -
[99]
Originally by: syphurous Pretty much, the people who contacted me in game didn't come to change my mind, tell me I was wrong, but offered reasons why they thought it was better in the player corps they were apart of. Unlike here "troll" simply because I counter their reasons showing when those things aren't just accessible to player corps only.
Trolling is always a social experiment, mostly fruitless though with no worthy results. :P
That's cause you got the makings of the worst kind of corp member, the Demander. Instead of figuring out what _YOU_ want from a corp (which are not homogeneous), there is that demand for us to offer you something.
In most good corporations that have goals, you are expected to give up some freedoms. Like, forget about running L4 missions in empire. What you gain in return might be of much higher value to you as a person.
If you stay in that NPC corp, you'll never truly understand. If you join a big 0.0 alliance corp that treats you as a slave, you'll leave with the wrong impression.
Finding a corp that treats you as part of a team, and is a place where you feel 'at home', is damn hard. Probably the hardest part of this game.
Being that 80-year old guy in a small farming village that played it safe, never moved or lived abroad, for his whole life did the farming thing and got married to an averagely cute girl from the same village. Ask yourself; is that the life I want?
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Galan Amarias
Amarr The Drekla Consortium
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Posted - 2009.10.02 04:19:00 -
[100]
Edited by: Galan Amarias on 02/10/2009 04:21:56
Originally by: syphurous
Everyone is recruiting 3 year old NPC corpers :P
We aren't. Thanks for reinforcing my beliefs about long term noob corp interaction. Seems to be almost as bad as mining.
-Galan
edit missed some punctuation and a capitol.
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StealthNet
Gallente
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Posted - 2009.10.02 04:29:00 -
[101]
Originally by: Professor Tarantula Same reason people join any group; for the feeling they're accepted and part of something larger.
*SPOILER ALERT*
It's all an illusion based on smileys and other empty gestures.
I respectfully disagree. In one of my corps I¦ve made really good (and real) friends. In fact, it was the best experience in EVE so far. Maybe you¦ll get that lucky, eventually. StealthNet _______________________________________________
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Sidrat Flush
Caldari Life is Experience New Eden Hardware Emporium
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Posted - 2009.10.02 04:29:00 -
[102]
Based on your highly annoying signature I'm sure you're barred from many corporations already.
Btw - recruitment is closed.
Eve-online Industrial Organiser thread t1 & t2 batch manufacturing |

Bel Amar
Amarr Children of Anarchy
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Posted - 2009.10.02 09:26:00 -
[103]
Originally by: Ukucia I believe "neutral" in this context means responding with something more constructive than "You loser!! Get in a corp and play the real game!!11".
Ya know, actually understanding someone might have a different opinion and then explain the reasons why they feel their solution is better.
I assumed that aspect was covered by "discussed this like adults"
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Waukesha
Amarr Interstellar eXodus BricK sQuAD.
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Posted - 2009.10.02 10:40:00 -
[104]
So you can play the main part of this game...
Trolling on COAD!!!
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Illectroculus Defined
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Posted - 2009.10.03 00:36:00 -
[105]
One undeniable advantage of Player corps - if someone steals from your can, they're stealing from the corp's can, and your entire organization gets aggro.
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Adam Ridgway
Minmatar
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Posted - 2009.10.03 01:36:00 -
[106]
Unfortunatlly the game does not have enough sticks (as you say) to encourage you, not to join player corps, but to leave the game.
Unfortunatlly the game got too easy for people like you who don't like teamplay or socializing for real (common golas not some random chat with isk sellers propaganda inbetween), which should be the root of all activities in this game, not only player killing.
But well, we know CCP does not have the balls aparentlly (they indirectlly admitted the problem even today at fanfest presentation aparentlly).
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Rakshasa Taisab
Caldari Sane Industries Inc. Novus Auctorita
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Posted - 2009.10.03 02:11:00 -
[107]
Socializing in a player corp is like meeting people at your favorite local bar.
Socializing in an NPC corp is like meeting people at an airport bar.
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Veldya
Guristari Freedom Fighters
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Posted - 2009.10.03 03:37:00 -
[108]
So you can pad out my corp wallet, you pleb. 
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Melonar
Core Element
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Posted - 2009.10.03 05:09:00 -
[109]
I realize this topic is full of trolls, but here are a few of the things I can think of that you get in a player corp versus a NPC corp:
- If you are mining or running missions as a group, if you are all in the same player corp and someone steals from a can, everyone in your corp can shoot the thief.
- You get hangars that can be shared
- You get wallets that can be shared (not as useful, and very risky)
- It shows the rest of EVE that you are a group (which brings caveats of its own)
- You get the ego-stroking of being able to issue medals to members
As for some not so obvious facets of being in a player corp:
- You can engage (and destroy) the fellow members of a player corp, allowing you to test your own combat preparedness in high-sec without risking your security status or CONCORD interference.
- As a visible group, you have the ability for other like-minded players (that otherwise might not be aware of your existence) to find and join your group.
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Michwich
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Posted - 2009.10.03 18:32:00 -
[110]
Judging by the thread it seems that all player run corps have to offer over NPC corps is richer social aspect to the game. Which is fine and adds depth to the game but not surprisingly people who arent interested in that wont join.
Some people dont seem to understand or just wont accept theres many who dont play mmo's to socialize. Some of us play to compete, or just get away. You dont need to be socializing to be playing with others or to be considered an online game, that logic is pretty silly, look at any FPS.
In the end relying on players to form social groups together is just lazy game design since any craptacular activity can be made fun with a few friends, whenever I hear "joing a corp, its much funner!" it just reinforces the point that there isnt much fun things to do in this game without the need of a group to laugh together at how boring it is what you happen to be doing. Id like to think theres a difference between multiplayering and socializing.
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Maestro Ulv
Phaze-9 Ushra'Khan
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Posted - 2009.10.03 18:47:00 -
[111]
Originally by: syphurous
> You'll shortly be paying 11% tax and most player corps charge 10% or less This is hardly a problem, the way the 11% applied wont affect anyone. Its a 5 minute code change CCP really hasn't bothered to research. It simply wont have the affect they think it will.
Up to that point I thought it may not be a "taxwhine" thread. I was wrong :(
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