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small chimp
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Posted - 2009.10.23 01:30:00 -
[1]
Its the only sub capital ship that needs at least 10 battleships to kill and it promotes newbienes and smackardism.
It really needs nerfing.
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Reffo Ecniv
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Posted - 2009.10.23 01:39:00 -
[2]
Originally by: small chimp Its the only sub capital ship that needs at least 10 battleships to kill and it promotes newbienes and smackardism.
It really needs nerfing.
What about the Nighthawk and Tengu? They must need 20 and 30 Battleships to kill them, respectively.
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small chimp
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Posted - 2009.10.23 01:43:00 -
[3]
yes but every noob has a drake
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Omarvelous
Destry's Lounge Important Internet Spaceship League
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Posted - 2009.10.23 01:46:00 -
[4]
How many ships does this Drake of yours have the DPS to kill?
I'm going to go find big chimp and tell him to slap you around for making such a ******ed post.
Ignore Me - I'm a Terrible Pilot :)
http://oldforums.eveonline.com/?a=topic&threadID=1000633Impo |
small chimp
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Posted - 2009.10.23 01:49:00 -
[5]
But lets say that people usually panic when they see a curse on scan. But even a 10 man gang will panic and flee when they see a single drake!
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foobarx
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Posted - 2009.10.23 01:50:00 -
[6]
Wow! Battleships must have really been nerfed when I wasn't looking. I remember single battleships handling a drake back before it was nerfed to where it is today.
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Phantom Assault
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Posted - 2009.10.23 01:58:00 -
[7]
What kind of 10 man fail fleets do you roll with? You need to fly with more competent pilots.
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Merin Ryskin
Peregrine Industries
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Posted - 2009.10.23 02:00:00 -
[8]
Edited by: Merin Ryskin on 23/10/2009 02:01:42 OP is not kidding, the Drake is overpowered and needs at least 11 battleships to kill. Consider the following Drake:
[Drake, Way too overpowered!] Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II
Luther Veron's Modified Shield Extender Luther Veron's Modified Shield Extender Luther Veron's Modified Shield Extender Estamel's Modified Invulnerability Field Estamel's Modified Invulnerability Field Estamel's Modified Invulnerability Field
Assault Missile Launcher II, Caldari Navy Piranha Light Missile Assault Missile Launcher II, Caldari Navy Piranha Light Missile Assault Missile Launcher II, Caldari Navy Piranha Light Missile Assault Missile Launcher II, Caldari Navy Piranha Light Missile Assault Missile Launcher II, Caldari Navy Piranha Light Missile Assault Missile Launcher II, Caldari Navy Piranha Light Missile Assault Missile Launcher II, Caldari Navy Piranha Light Missile Siege Warfare Link - Shield Harmonizing
Core Defence Field Extender II Core Defence Field Extender II Core Defence Field Extender II
Now consider the following typical battleship setup:
[Scorpion, Sniper] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II
Tracking Computer II, Optimal Range Tracking Computer II, Optimal Range Tracking Computer II, Optimal Range Tracking Computer II, Optimal Range Large Shield Extender II Large Shield Extender II Sensor Booster II, Targeting Range Sensor Booster II, Targeting Range
Assault Missile Launcher II, Caldari Navy Flameburst Light Missile Assault Missile Launcher II, Caldari Navy Flameburst Light Missile 1400mm Howitzer Artillery II, Tremor L 1400mm Howitzer Artillery II, Tremor L 1400mm Howitzer Artillery II, Tremor L 1400mm Howitzer Artillery II, Tremor L
Ancillary Current Router II Ancillary Current Router II Projectile Ambit Extension I
Acolyte I x5
241 dps per battleship, Drake tanks 2445 dps, or more than 10 battleships.
To break the god tank on the Drake, the 11 battleships will have to shoot it until the overloaded hardeners burn out, then finally they will be able to slowly break its tank, assuming they have a few haulers supporting them with extra ammo. But eventually, the Drake will die. -----------
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small chimp
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Posted - 2009.10.23 02:04:00 -
[9]
I fly t2 cruiser fleet! usually with many hacs,curse,ecm support and at least two logistics and interceptor support also!
We managed to catch a ratting drake belonging to 2 month old newbie but we just couldn't break its tank in about ten minutes and then 60 man cva blob arrived and killed all of us!
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Athena Silk
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Posted - 2009.10.23 02:05:00 -
[10]
Originally by: Phantom Assault What kind of 10 man fail fleets do you roll with? You need to fly with more competent pilots.
This. I've taken down drakes in 10-man frigate fleets, so if OP can't take one with 10 BSs, he needs to find better fleet members.
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Gram Hellfire
Priory Of The Lemon Atlas Alliance
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Posted - 2009.10.23 02:05:00 -
[11]
Originally by: Merin Ryskin Edited by: Merin Ryskin on 23/10/2009 02:01:42 OP is not kidding, the Drake is overpowered and needs at least 11 battleships to kill. Consider the following Drake:
[Drake, Way too overpowered!] Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II
Luther Veron's Modified Shield Extender Luther Veron's Modified Shield Extender Luther Veron's Modified Shield Extender Estamel's Modified Invulnerability Field Estamel's Modified Invulnerability Field Estamel's Modified Invulnerability Field
Assault Missile Launcher II, Caldari Navy Piranha Light Missile Assault Missile Launcher II, Caldari Navy Piranha Light Missile Assault Missile Launcher II, Caldari Navy Piranha Light Missile Assault Missile Launcher II, Caldari Navy Piranha Light Missile Assault Missile Launcher II, Caldari Navy Piranha Light Missile Assault Missile Launcher II, Caldari Navy Piranha Light Missile Assault Missile Launcher II, Caldari Navy Piranha Light Missile Siege Warfare Link - Shield Harmonizing
Core Defence Field Extender II Core Defence Field Extender II Core Defence Field Extender II
Now consider the following typical battleship setup:
[Scorpion, Sniper] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II
Tracking Computer II, Optimal Range Tracking Computer II, Optimal Range Tracking Computer II, Optimal Range Tracking Computer II, Optimal Range Large Shield Extender II Large Shield Extender II Sensor Booster II, Targeting Range Sensor Booster II, Targeting Range
Assault Missile Launcher II, Caldari Navy Flameburst Light Missile Assault Missile Launcher II, Caldari Navy Flameburst Light Missile 1400mm Howitzer Artillery II, Tremor L 1400mm Howitzer Artillery II, Tremor L 1400mm Howitzer Artillery II, Tremor L 1400mm Howitzer Artillery II, Tremor L
Ancillary Current Router II Ancillary Current Router II Projectile Ambit Extension I
Acolyte I x5
241 dps per battleship, Drake tanks 2445 dps, or more than 10 battleships.
To break the god tank on the Drake, the 11 battleships will have to shoot it until the overloaded hardeners burn out, then finally they will be able to slowly break its tank, assuming they have a few haulers supporting them with extra ammo. But eventually, the Drake will die.
serious problem here - you should not count the drone DPS there! drone control range is short enough for you to stay within the drake's epic DPS range - thats why you sniper fit them.
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Zarnak Wulf
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Posted - 2009.10.23 02:10:00 -
[12]
Originally by: Omarvelous How many ships does this Drake of yours have the DPS to kill?
I'm going to go find big chimp and tell him to slap you around for making such a ******ed post.
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hellsknights
Caldari Provisions
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Posted - 2009.10.23 02:15:00 -
[13]
Originally by: small chimp I fly t2 cruiser fleet! usually with many hacs,curse,ecm support and at least two logistics and interceptor support also!
We managed to catch a ratting drake belonging to 2 month old newbie but we just couldn't break its tank in about ten minutes and then 60 man cva blob arrived and killed all of us!
Well then your a ****** for staying visible when local spiked!!
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Merin Ryskin
Peregrine Industries
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Posted - 2009.10.23 02:23:00 -
[14]
Originally by: hellsknights
Originally by: small chimp I fly t2 cruiser fleet! usually with many hacs,curse,ecm support and at least two logistics and interceptor support also!
We managed to catch a ratting drake belonging to 2 month old newbie but we just couldn't break its tank in about ten minutes and then 60 man cva blob arrived and killed all of us!
Well then your a ****** for staying visible when local spiked!!
Don't you know that you can't cloak when a Drake has a lock on you? And you sure as hell can't warp out since in the 10 minutes it was tanking, it probably anchored a large bubble or ten around itself to hold you in position.
(Yet another reason the Drake is WTFOP and needs to be nerfed.) -----------
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Artemis Rose
Sileo In Pacis THE SPACE P0LICE
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Posted - 2009.10.23 02:55:00 -
[15]
All the Drake needs is LAZORZ and we'd never need another ship! *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
Lidirt
Divine Retribution Sons of Tangra
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Posted - 2009.10.23 02:59:00 -
[16]
Originally by: small chimp But lets say that people usually panic when they see a curse on scan. But even a 10 man gang will panic and flee when they see a single drake!
Have you ever flown a Drake in PVP? They're not that tough. Not by a longshot.
Corpie and myself killed one with a stealth bomber and a Recon just the other day. Granted, this one was an active booster fit which is pretty dumb for a Drake... But he had more than enough chance to kill one Hound and one Recon before we smoked him.
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Adacia Calla
Minmatar 1st Steps Academy Tread Alliance
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Posted - 2009.10.23 03:34:00 -
[17]
@OP
You're bad.
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Daquaris
I.M.M Systematic-Chaos
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Posted - 2009.10.23 04:38:00 -
[18]
Originally by: small chimp I fly t2 cruiser fleet! usually with many hacs,curse,ecm support and at least two logistics and interceptor support also!
We managed to catch a ratting drake belonging to 2 month old newbie but we just couldn't break its tank in about ten minutes and then 60 man cva blob arrived and killed all of us!
Lol. I'm sorry to be the one to tell you this, but, you guys have to have been doing something horribly wrong.
Drakes fall to small gangs all the friggin time man...
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Omara Otawan
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Posted - 2009.10.23 04:41:00 -
[19]
Originally by: small chimp I fly t2 cruiser fleet! usually with many hacs,curse,ecm support and at least two logistics and interceptor support also!
We managed to catch a ratting drake belonging to 2 month old newbie but we just couldn't break its tank in about ten minutes and then 60 man cva blob arrived and killed all of us!
Waaaah? You guys must have the most horrible fits one could imagine.
2 hacs should have dealt with that drake alone, if its a 2 month old player even a single one tbh.
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Lidirt
Divine Retribution Sons of Tangra
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Posted - 2009.10.23 04:46:00 -
[20]
Originally by: Daquaris
Originally by: small chimp I fly t2 cruiser fleet! usually with many hacs,curse,ecm support and at least two logistics and interceptor support also!
We managed to catch a ratting drake belonging to 2 month old newbie but we just couldn't break its tank in about ten minutes and then 60 man cva blob arrived and killed all of us!
Lol. I'm sorry to be the one to tell you this, but, you guys have to have been doing something horribly wrong.
Drakes fall to small gangs all the friggin time man...
yeah huge fleets of two can take down a drake.
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Herzog Wolfhammer
Gallente Aliastra
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Posted - 2009.10.23 04:52:00 -
[21]
Because of Drake.
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Terianna Eri
Amarr Senex Legio Get Off My Lawn
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Posted - 2009.10.23 04:53:00 -
[22]
Edited by: Terianna Eri on 23/10/2009 04:53:13
Originally by: Artemis Rose All the Drake needs is LAZORZ and we'd never need another ship!
If the drake hull had 7 lasers instead of launchers and it had a turret damage bonus instead of the missile bonus, I don't think I'd ever fly another ship.
7x HPL mwd, cap booster, 24km, LSE, 2x invuln 3x HS, DC extender rigs 5 lights
awww yeah battlecruiser phantasm
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Gnapper
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Posted - 2009.10.23 04:55:00 -
[23]
10/10, based on the quantity of serious replies.
Great job OP
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Anubis Xian
Reavers
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Posted - 2009.10.23 05:35:00 -
[24]
I'd never play another game again if I could have a decent passive shield laser boat.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Spaztick
Terminal Impact Kairakau
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Posted - 2009.10.23 05:51:00 -
[25]
Originally by: Anubis Xian I'd never play another game again if I could have a decent passive shield laser boat.
Well, for all practical purposes the revelation is passive.
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Zeromentor
Private Renegade Corporation
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Posted - 2009.10.23 05:55:00 -
[26]
Killed Drakes before, this character has a Drake kill somewhere near the top, Me (Enyo) with a Miner in a Vexor (T1 drones, poor gunnery skills) versus a Drake (idiot, lacking the brains to use his drones).
I think another one of my alts has a kill with her stabber on a drake. The idea is not to slowly try to out DPS them but smack them all at once with everything you have.
If that doesn't work, try to slowly out DPS thier tank (drake's DPS sucks if you use an Afterburner, the main reason I like ABs over MWDs in caldari space, so no threat from thier missiles) and hopefully you will have enough ammo.
Last problem is back-up. I mean, the drake is a perfect example of a super-bait. Sure they lack DPS, but they can tank a lot of stuff long enough for a gang to arrive. ______________________________________
***I was going to put a sig here, but I decided having a smaller sig would make it less likely to be hit by people's turrets.*** |
Heloise ChateauBriande
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Posted - 2009.10.23 06:18:00 -
[27]
Merin,
Your post was full of WIN!! IDK whether OP will get it or not but you WIN!
- Helo
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0ne
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Posted - 2009.10.23 06:28:00 -
[28]
Originally by: Merin Ryskin Awesome sauce post
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King Rothgar
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.23 06:31:00 -
[29]
This is a nice thread, i probably shouldn't mention all those drakes I've soloed in harbingers. Oops, too late. -----------------------------------------------------
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Darthewok
Caldari
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Posted - 2009.10.23 06:33:00 -
[30]
BECAUSE OF DRAKE
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