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Thread Statistics | Show CCP posts - 1 post(s) |

Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2009.10.28 16:12:00 -
[1]
Why can't I have skill queue reaching as far as 96h or even beyond? Even 72h would be nice. Explain to me why it's limited to 24h and DON'T give me some lazy ass explanation about "character farming" or "not playing game" - I have done skill training for last 3 years and playing this game not very actively. so thats not the real reason for 24h queue.
"The Amarr are the tanking and ganking floating rods of goldcrap"
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Rebecca Rhineheart
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Posted - 2009.10.28 16:14:00 -
[2]
Give em an inch,...
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Cypherous
Minmatar Liberty Rogues Rally Against Evil
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Posted - 2009.10.28 16:17:00 -
[3]
Its like you said to stop farming, oh look i don't have to login for 3 days while the system auto completes a mass of low level skills for me without me having to login at all
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Cadde
Gallente Garoun Investment Bank
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Posted - 2009.10.28 16:18:00 -
[4]
It's simple really, they believe that the general population in EvE wouldn't play. They have the right to believe that, even if some people play and have a need for a 96 hour queue it's not going to change their minds. They BELIEVE that is the best limitation and that is good enough for me.
You should just be happy we ever got a skill queue to begin with because they where very reluctant to making one.
My opinions belong to me, you can't have them!
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Shmeria
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Posted - 2009.10.28 16:18:00 -
[5]
Originally by: Kuolematon Why can't I have skill queue reaching as far as 96h or even beyond? Even 72h would be nice. Explain to me why it's limited to 24h and DON'T give me some lazy ass explanation about "character farming" or "not playing game" - I have done skill training for last 3 years and playing this game not very actively. so thats not the real reason for 24h queue.
Oh me oh my! Someone thinks they can rudely demand answers they want to hear from the GM squad and get a positive result!
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SULAN BARHIR
Gallente United League of Independents
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Posted - 2009.10.28 16:18:00 -
[6]
Whine, whine... this is not going to end until CCP completely removes the limit. 24h limit should stay as it is. Why? Because the limit has to be drawn somewhere.
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Verone
Gallente Veto Corp
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Posted - 2009.10.28 16:20:00 -
[7]
Originally by: Kuolematon Why can't I have skill queue reaching as far as 96h or even beyond? Even 72h would be nice. Explain to me why it's limited to 24h and DON'T give me some lazy ass explanation about "character farming" or "not playing game" - I have done skill training for last 3 years and playing this game not very actively. so thats not the real reason for 24h queue.
You might think it's a crap excuse, the majority of other people don't.
Its a valid concern to CCP that people will sit AFK training and do nothing in Eve. The same concern is probably why they disabled ghost training as well. I'm all for it, people should log in and play, not sit AFK constantly skillpoint farming. Making the process automated would just further the problem.
To be honest, you're one of a tiny minority whining and bleating about this when you should be happy that you even have a 24 hour queue.
\o/ EON FICTION WRITER OF 2008! \o/
>>> THE LIFE OF AN OUTLAW <<< |

Neamus
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Posted - 2009.10.28 16:24:00 -
[8]
Originally by: Kuolematon Rabble rabble rabble. Me me me..
I doubt they're going to explain themselves to someone that is "playing this game not very actively". Almost as much as I doubt they'll change it just so you can play this game even less very actively.
If you give me your stuff and quit, then you wont have to play this game not very at all. 
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LatrodectusMactans
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Posted - 2009.10.28 16:29:00 -
[9]
To be honest I like the 24 hour Que, as it is long enough. Yes, yes, longer could be nice, but Honestly, why not just check once a day or set a long one for the end of the que to cover your absence? Just pause and inject short ones first when you check and cap the que off with a long one after, Unless you are building characters to sell and farming alts for others? I have nothing but a big thumbs up for this game and the way CCP has run it so far.
PS Don't Like what I say? Tough!!!! 
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Jacob Mei
Gallente
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Posted - 2009.10.28 16:30:00 -
[10]
I just want to play devils advocate for a second (I dont agree at all with the OP btw) but why would CCP have the impression players would not log in? I mean lets examine this line of thought for a minute.
If someone wants to character farm they are going to do it, all they have to do is take about 3 minutes to boot up, login, add skills and log out. How exactly is a 24 hour queue limit a deturrent exactly from this sort of behavior? I mean come on, if someone is going to log on only to change skills then log out, thats whats going to happen. On an unrelated note, Kneel before Zod! |
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Catherine Frasier
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Posted - 2009.10.28 16:36:00 -
[11]
Originally by: Kuolematon Why can't I have skill queue reaching as far as 96h or even beyond? Even 72h would be nice. Explain to me why it's limited to 24h and DON'T give me some lazy ass explanation about "character farming" or "not playing game" - I have done skill training for last 3 years and playing this game not very actively. so thats not the real reason for 24h queue.
You're looking at this bass ackwards. The queue is in place to handle skill changes, not skill training. Before the queue skill training would often end during downtime, or while you were at work, or sleeping. The queue lets you avoid that issue.
All it does and all it's intended to do is let you switch skills that end at an inconvenient time of day. Since 24hrs covers the complete spectrum of times of day that's all you "need" and all you're ever gonna get. (In fact, we don't even need a queue at all. We got along just fine without it.)
And, just a word of advice, anytime you say "Explain to me" and then go on to show that you already know the the explanations (by listing them in the same sentence, ffs) all the rest of us hear is a high-pitched whine.
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Jethro Hawkins
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Posted - 2009.10.28 16:38:00 -
[12]
I only played the game for a couple of months before the skill que came about. I was pretty die hard about setting my alarm clock for those skills ending at the wee hours of the morning.
Now, I just sleep through as my toon trains away!
My only complaint is that i can't queue skills between characters on the same account. That would be some epic win right there.
Thanks CCP for the skill queue. It has saved my sanity, and got me some nice skills :)
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Wiley Peterson
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Posted - 2009.10.28 16:39:00 -
[13]
The skill queue is fine as it is, and I'm glad they finally added. You can tack on a long skill at the end, so I don't see what the big deal is. It makes it hella easier to train a bunch of short skills without having to be near the computer. On the other hand, I don't see the damage in extending it, I just think it is unnecessary. Since they got rid of ghost training, character farming isn't as big an issue. I mean, the people farming characters have to pay for the accounts anyways, so CCP still wins. Besides, they allow trading characters for ISK and promote multiple accounts. How exactly does character farming hurt them, or anyone else in the game?
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stoicfaux
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Posted - 2009.10.28 16:42:00 -
[14]
Originally by: Kuolematon Why can't I have skill queue reaching as far as 96h or even beyond? Even 72h would be nice. Explain to me why it's limited to 24h and DON'T give me some lazy ass explanation about "character farming" or "not playing game" - I have done skill training for last 3 years and playing this game not very actively. so thats not the real reason for 24h queue.
Alternate Theory: It encourages you to train really long skills such as frigate/cruiser/battleship V to ensure you won't lose any training time (put them at the end of your queue.) Those skills open up a whole new world of ship classes to fly, thus keeping your interest in Eve.
Or not.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Nietzsche, and PvP" |

Wiley Peterson
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Posted - 2009.10.28 16:49:00 -
[15]
Originally by: Catherine Frasier (In fact, we don't even need a queue at all. We got along just fine without it.)
I think most people, like the poster below you, would disagree with you. Not having the queue was a PItA, especially for newer players with a lot of short skills. And please don't say switching to a long skill was fine. Maybe you are to advanced to remember, but that method kept a lot of short skills weeks or months away, depending on how often you play. The queue is a much needed and much appreciated feature.
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Catherine Frasier
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Posted - 2009.10.28 17:05:00 -
[16]
Edited by: Catherine Frasier on 28/10/2009 17:09:23
Originally by: Wiley Peterson
Originally by: Catherine Frasier (In fact, we don't even need a queue at all. We got along just fine without it.)
I think most people, like the poster below you, would disagree with you. Not having the queue was a PItA, especially for newer players with a lot of short skills.
You have apparently redefined "need" to be something like "want". It's OK, my kids do that all the time. I'll tell you what I tell them; Need is food, want is french fries.
Skill switching was a bit of a pain sometimes but it worked. Now it's just much more convenient. (I <3 the queue.)
Originally by: Wiley Peterson I mean, the people farming characters have to pay for the accounts anyways, so CCP still wins.
Perhaps CCP actually cares about the quality of the game. Sacrificing quality for short term gain leads, after all, to long term loss.
Character trading should be banned. Preventing completely automated character farming is at least a gesture in that direction.
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Grarr Wrexx
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Posted - 2009.10.28 17:07:00 -
[17]
That's why I was against the skill queue in the first place.
Give me a finger, they'll take an arm. 
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Benco97
Gallente
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Posted - 2009.10.28 17:10:00 -
[18]
Take out the skill queue all together. Take out remaps, WTZ, +5's and advanced learning skills too.
Game was better before these things were in it.
Originally by: P'uck
You're a DUMBASS - bold italic underline at the VERY LEAST.

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Wiley Peterson
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Posted - 2009.10.28 17:11:00 -
[19]
Originally by: Verone
Originally by: Kuolematon Why can't I have skill queue reaching as far as 96h or even beyond? Even 72h would be nice. Explain to me why it's limited to 24h and DON'T give me some lazy ass explanation about "character farming" or "not playing game" - I have done skill training for last 3 years and playing this game not very actively. so thats not the real reason for 24h queue.
You might think it's a crap excuse, the majority of other people don't.
Its a valid concern to CCP that people will sit AFK training and do nothing in Eve. The same concern is probably why they disabled ghost training as well. I'm all for it, people should log in and play, not sit AFK constantly skillpoint farming. Making the process automated would just further the problem.
To be honest, you're one of a tiny minority whining and bleating about this when you should be happy that you even have a 24 hour queue.
How is that a concern for CCP? People who are paying for an account and not logging in are giving free money to CCP. They don't have to increase their bandwidth or put more pressure on their server, and still make money. All they need is a little hard drive space to store the character info. How is CCP hurt?
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Catherine Frasier
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Posted - 2009.10.28 17:17:00 -
[20]
Originally by: Wiley Peterson How is that a concern for CCP? People who are paying for an account and not logging in are giving free money to CCP. They don't have to increase their bandwidth or put more pressure on their server, and still make money. All they need is a little hard drive space to store the character info. How is CCP hurt?
CCP actually cares about the quality of the game. Sacrificing quality for short term gain leads, after all, to long term loss.
Did you catch it that time?
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amdul kabar
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Posted - 2009.10.28 17:20:00 -
[21]
Originally by: Verone
Originally by: Kuolematon Why can't I have skill queue reaching as far as 96h or even beyond? Even 72h would be nice. Explain to me why it's limited to 24h and DON'T give me some lazy ass explanation about "character farming" or "not playing game" - I have done skill training for last 3 years and playing this game not very actively. so thats not the real reason for 24h queue.
You might think it's a crap excuse, the majority of other people don't.
Its a valid concern to CCP that people will sit AFK training and do nothing in Eve. The same concern is probably why they disabled ghost training as well. I'm all for it, people should log in and play, not sit AFK constantly skillpoint farming. Making the process automated would just further the problem.
To be honest, you're one of a tiny minority whining and bleating about this when you should be happy that you even have a 24 hour queue.
While I agree with the 24 hour limit, to say that we should be glad there is a skill queue is going overboard. For a game with real time training a skill queue should be an essential feature, and I am still amazed CCP did not implement it until Apocrypha. It's like saying, I'm glad CCP is developing more content with no extra charge, when it's something we should expect as we are paying for it with the monthly fee.
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Lubomir Penev
Dark Nexxus
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Posted - 2009.10.28 17:30:00 -
[22]
Originally by: Verone
Its a valid concern to CCP that people will sit AFK training and do nothing in Eve. The same concern is probably why they disabled ghost training as well. I'm all for it, people should log in and play, not sit AFK constantly skillpoint farming.
People paying for the game just for skill training and not doing anything else should be CCP wet dream. They are paying for the full content yet not using any resource. If anything they should make it easier to give them money while not incurring any measurable cost.
Because if they want to increase people actually playing they are doing it the wrong way, we all know people logging in just to set stupidly long skills that are often useless (i know a guy with Advanced Drone Interfacing 5, he just didn't even have time to log in to train something useful but shorter, and people logged in but just ship spinning...).
If they want busy people to play they just need content catering to their need, like missions that would be challenging yet short, that kind of stuff (needing to probe content goes against that).
You just can't sit down at the comp and say, "ok, I got 20 minutes I'll play a bit of EVE". The best you could achieve would maybe be a short solo interceptor roam, but you cannot run a mission, cannot explore, cannot group PvP unless a gang was already going and close enough... That's an issue... If CCP want people playing more that's the one they ought to fix, artificial restriction on the skill queue just doesn't do it. -- 081014 : emoragequit, char transfered to a friend, 090317 : back to original owner blog |

Farrellus Cameron
Sturmgrenadier Inc Gentlemen's Club
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Posted - 2009.10.28 17:35:00 -
[23]
Personally, I would like to know why I must do things to get isk. Why can I not just have unlimited amounts of isk? Or, why do things have to cost isk to buy?
Please explain your thinking CCP. ----------------------------------------------------
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Steve Celeste
Caldari Overdogs
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Posted - 2009.10.28 17:45:00 -
[24]
Originally by: Farrellus Cameron Personally, I would like to know why I must do things to get isk. Why can I not just have unlimited amounts of isk? Or, why do things have to cost isk to buy?
Please explain your thinking CCP.
And how is this related to the skill queue again?
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Barakkus
Caelestis Iudicium
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Posted - 2009.10.28 17:50:00 -
[25]
The skill queue is fine, I was so happy to not have to have my laptop attached to me to constantly start new skills all the time.
The most efficient usage of the skill queue you will find is this:
1. Fill the queue with skills that take less than 24 hours, up to just below the 24 hour limit (like 20 hours or so). 2. Put a skill in that takes more than 24 hours at the end of the queue. Do this by applying changes to the skill queue, close the queue window, go back to your character sheet, find a long skill you want to train, right click and "add to end of current queue" (or whatever it is). 3. Log off. Your skills train past 24 hour queue limit. 4. ??? 5. Profit.
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Boomershoot
Suddenly Ninjas
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Posted - 2009.10.28 17:50:00 -
[26]
I TO V
That's why ________________________________________ i'd gladly abuse [hr] if CCP implemented it ________________________________________
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Xarax
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Posted - 2009.10.28 17:53:00 -
[27]
My current queue is almost 6 days.
Just put a long skill as the last skill in the queue, that way you never lose training time.
Soylent Quafe is pod pilots! |

Dretzle Omega
Caldari Caldari Navy Volunteer Task Force
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Posted - 2009.10.28 17:54:00 -
[28]
Originally by: Steve Celeste
Originally by: Farrellus Cameron Personally, I would like to know why I must do things to get isk. Why can I not just have unlimited amounts of isk? Or, why do things have to cost isk to buy?
Please explain your thinking CCP.
And how is this related to the skill queue again?
He was being facetious. Complaining about having to log in once and a while to change skills is somewhat similar to complaining about having to do anything at all in the game (for example, to get ISK). By sarcasm he is making fun of the OP who wants everything handed to him on a golden platter.
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Dharh
Gallente Ace Adventure Corp
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Posted - 2009.10.28 17:55:00 -
[29]
Even though I think they should expand the queue to 3 skills or 24h (whichever provides the longest queue when you add the skills at the time). I wouldn't go so far as to demand an answer.
OP. You sir are fail.
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Ishikaria
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Posted - 2009.10.28 18:07:00 -
[30]
If you want the official explanation, dev blogs are on the left... and google is your friend.. or you can just listen to the people in this thread... they all read the dev blog too.
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