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Maxamus Leporidae
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Posted - 2009.12.04 01:07:00 -
[1]
Can anyone say Vaporware?
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JSC
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Posted - 2009.12.04 01:09:00 -
[2]
WIS ForeverÖ
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Professor Tarantula
Hedion University
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Posted - 2009.12.04 01:09:00 -
[3]
Only future generations will know for sure.
My deepest sympathies. Prof. Tarantula, Esq. |
Tuscun Nebular
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Posted - 2009.12.04 01:42:00 -
[4]
Hey man, if you wanna walk on a space station, just wait till star trek online comes out, because I don't think you'll be seeing that for a long, long, long time! Beam me up Scotty!
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Industry
Minmatar
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Posted - 2009.12.04 02:00:00 -
[5]
I bet you want animated emotes too, Second Life warrior.
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JSC
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Posted - 2009.12.04 02:44:00 -
[6]
In all seriousness, WIS is likely Development Hell. With CCPs main issue being the fact they have touted this as in development for some years now. Because of this time lapse, whatever they produce will never live up to the hype/hope imagined. CCP should have either shutup or done something quicker.
I say this with the best will in the world, but I think a lot of EVE players think WIS is a great big joke. Because it's been in development for so long, people have high expectations. The other side of the coin is that, because it's been in development for so long, people have high expectations. CCP have not reached a point yet where they feel they would be able to meet them.
Hence, WIS Forever.
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Jack Airron
Gallente Setenta Corp F A I L
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Posted - 2009.12.04 02:50:00 -
[7]
CCP have already stated it will be after there next expansion
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JSC
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Posted - 2009.12.04 02:52:00 -
[8]
Originally by: Jack Airron CCP have already stated it will be after there next expansion
I bet we won't see WIS in 2010. Can someone tell me the odd's I'd get on such a bet? I'm thinking my return might be pitiful.
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Professor Tarantula
Hedion University
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Posted - 2009.12.04 03:02:00 -
[9]
Originally by: Jack Airron CCP have already stated it will be after there next expansion
CCP have stated a lot of things about Ambulational Walking in Incarna.
My deepest sympathies. Prof. Tarantula, Esq. |
SomebodyKickedMyDog
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Posted - 2009.12.04 05:58:00 -
[10]
Edited by: SomebodyKickedMyDog on 04/12/2009 05:58:45
Originally by: Industry I bet you want animated emotes too, Second Life warrior.
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Math'ra Hiede
Amarr Ordo Peregrinus
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Posted - 2009.12.04 06:28:00 -
[11]
Originally by: SomebodyKickedMyDog Edited by: SomebodyKickedMyDog on 04/12/2009 05:58:45
Originally by: Industry I bet you want animated emotes too, Second Life warrior.
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MsValentineWiggin
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Posted - 2009.12.04 06:46:00 -
[12]
Originally by: Industry I bet you want animated emotes too, Second Life warrior.
Trust me, emotes are not what Second Life players want to animate. |
Jethro Hawkins
Capital Construction Research
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Posted - 2009.12.04 06:49:00 -
[13]
I will settle for me to play flash games in the IGB. Then when I'm playing spinning games I can play Asteroids or Doom via IGB. That's like PVP, mining, and WIS all rolled into one!
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Le Skunk
Low Sec Liberators
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Posted - 2009.12.04 07:04:00 -
[14]
How boring must a game be if one of its selling points are you can open up a browser window and play another game whilst in the game
SKUNK (o)
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Jack Airron
Gallente Setenta Corp F A I L
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Posted - 2009.12.04 07:23:00 -
[15]
Originally by: Professor Tarantula
Originally by: Jack Airron CCP have already stated it will be after there next expansion
CCP have stated a lot of things about Ambulational Walking in Incarna.
but they have never given a release date. at fan fest they said Incarna would come after planetary development so im guessing by this time next year we will be walking in stations.
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Professor Tarantula
Hedion University
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Posted - 2009.12.04 07:33:00 -
[16]
Originally by: Jack Airron
Originally by: Professor Tarantula
Originally by: Jack Airron CCP have already stated it will be after there next expansion
CCP have stated a lot of things about Ambulational Walking in Incarna.
but they have never given a release date. at fan fest they said Incarna would come after planetary development so im guessing by this time next year we will be walking in stations.
They've given the impression it would be released at different times before, only to hear later it was pushed back. That's happened at least twice, so i wouldn't hold your breath for 2010.
My deepest sympathies. Prof. Tarantula, Esq. |
Chinwe Rhei
Minmatar Tribal Liberation Force
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Posted - 2009.12.04 07:40:00 -
[17]
I'm still waiting for Atmospheric Flight.
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Niccolado Starwalker
Shadow Templars
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Posted - 2009.12.04 07:47:00 -
[18]
Originally by: Maxamus Leporidae Can anyone say Vaporware?
Incarna will come when it come. And I have seen enough of it to know it will and its not a vaporware. Meanwhile, enjoy Dominion.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL |
Sokratesz
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Posted - 2009.12.04 07:52:00 -
[19]
Soon(tm)
But it's been awfully quiet ;)
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Darth A30NZ
Amarr Altus Provisio Violent Society
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Posted - 2009.12.04 08:02:00 -
[20]
Originally by: Niccolado Starwalker
Originally by: Maxamus Leporidae Can anyone say Vaporware?
Incarna will come out six months before it's ready just like everything else. And I have seen enough of it to know it will and its not a vaporware. Meanwhile, enjoy Dominion.
Fixed that for you.
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Bado Sten
Minmatar Dead poets society The Laughing Men
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Posted - 2009.12.04 08:20:00 -
[21]
It's a dead horse, so stop beating it.
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Drilla
Yet Another Mining Corp
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Posted - 2009.12.04 08:36:00 -
[22]
Heh, ambulation is a part of Dust 514, watch the fanfest presentations on Dust 514.
When Dust 514 is launched, they can add ambulation to EVE easily as both games use the same engine/core. .
EVE in maximized windowed mode + taskbar |
Lia Raven
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Posted - 2009.12.04 09:30:00 -
[23]
In Soviet Russia, you don¦t walk the station, the station walks you
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Deb Dukar
Minmatar
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Posted - 2009.12.04 09:34:00 -
[24]
Originally by: Drilla Heh, ambulation is a part of Dust 514, watch the fanfest presentations on Dust 514.
When Dust 514 is launched, they can add ambulation to EVE easily as both games use the same engine/core.
uhm ... u sure about that?
im quite sure i remember them hirering a korean (or similar) company and let them build it.
ambutlation/incarna should be a total different engine. ------------------------- horray for typos |
Spoon Thumb
Paladin Imperium Curatores Veritatis Alliance
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Posted - 2009.12.04 09:49:00 -
[25]
Originally by: Deb Dukar
Originally by: Drilla Heh, ambulation is a part of Dust 514, watch the fanfest presentations on Dust 514.
When Dust 514 is launched, they can add ambulation to EVE easily as both games use the same engine/core.
uhm ... u sure about that?
im quite sure i remember them hirering a korean (or similar) company and let them build it.
ambutlation/incarna should be a total different engine.
Even CCP aren't ridiculous enough to have two separate first-person engines connecting to the same universe...
It might well be that the devs thought "wtf is the point of making a first person shooter without any shooting?" and thus dust514 was born
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Swiftgaze
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Posted - 2009.12.04 09:52:00 -
[26]
Originally by: Spoon Thumb
Originally by: Deb Dukar
Originally by: Drilla Heh, ambulation is a part of Dust 514, watch the fanfest presentations on Dust 514.
When Dust 514 is launched, they can add ambulation to EVE easily as both games use the same engine/core.
uhm ... u sure about that?
im quite sure i remember them hirering a korean (or similar) company and let them build it.
ambutlation/incarna should be a total different engine.
Even CCP aren't ridiculous enough to have two separate first-person engines connecting to the same universe...
It might well be that the devs thought "wtf is the point of making a first person shooter without any shooting?" and thus dust514 was born
Let us shoot in stations then. Ill take care of Jita 4-4.
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Mashie Saldana
BFG Tech
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Posted - 2009.12.04 09:53:00 -
[27]
Originally by: JSC In all seriousness, WIS is likely Development Hell. With CCPs main issue being the fact they have touted this as in development for some years now. Because of this time lapse, whatever they produce will never live up to the hype/hope imagined. CCP should have either shutup or done something quicker.
Ambulation/WIS/Incarna was originally developed to only run DX10. When CCP realised that the EVE community had a fetish with using the oldest possible hardware things didn't work out as intended. I can't remember where the video/article is where they mention it but due to the the lack of DX10 adaptation they are now rewriting it to support DX9 as well.
Here is a blog that made the community cry blood as CCP tried to move things forward.
Originally by: Devblog
The Plan
What we'd like to do is a two step approach to ensure that EVE continues to be jaw-dropping gorgeous:
Step 1: In Apocrypha, March 10th, we discontinue support for ShaderModel 1, making ShaderModel 2 (GeForce FX (5 series) or ATi R300 series cards or compatible) the minimum requirement and discontinue the "Classic client" version of EVE, replacing it with "Premium Lite"
Step 2: In the Winter Expansion 2009 we are considering discontinuing support for ShaderModel 2 and make the minimum specification ShaderModel 3(GeForce 6 class cards or ATi x1300 or compatible)
So if people didn't refuse to upgrade from their Commodore C64s we might have had Incaran by now.
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2009.12.04 09:54:00 -
[28]
Originally by: Spoon Thumb
Originally by: Deb Dukar
Originally by: Drilla Heh, ambulation is a part of Dust 514, watch the fanfest presentations on Dust 514.
When Dust 514 is launched, they can add ambulation to EVE easily as both games use the same engine/core.
uhm ... u sure about that?
im quite sure i remember them hirering a korean (or similar) company and let them build it.
ambutlation/incarna should be a total different engine.
Even CCP aren't ridiculous enough to have two separate first-person engines connecting to the same universe...
It might well be that the devs thought "wtf is the point of making a first person shooter without any shooting?" and thus dust514 was born
IIRC, Incarna is more of a third-person engine, custom-developed for use both in EVE and CCP/White Wolf's unofficially announced World of Darkness MMO. DUST 514, however, is built using a separate engine (I want to say a licensed Unreal engine, but I'm not entirely sure if that's correct).
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Mashie Saldana
BFG Tech
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Posted - 2009.12.04 09:59:00 -
[29]
Originally by: Seth Ruin DUST 514, however, is built using a separate engine (I want to say a licensed Unreal engine, but I'm not entirely sure if that's correct).
That would be correct.
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Scout Ops
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Posted - 2009.12.04 10:03:00 -
[30]
so the ridiculous theory becomes true.
Oh the humanity!!!
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Melthariumin
Gallente Tactical Reconnaissance
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Posted - 2009.12.04 10:52:00 -
[31]
Edited by: Melthariumin on 04/12/2009 10:55:39 Well , it's a huge pile of content for the sole purpose of actually being able to see your character. To justify this the dev's have to come up with slightly more then just the "walking around" stuff. I'm fine with being a spaceship in game.Only few things in EVE are likely to pull me out of my capsule (gatecamps aside ) so if they want to make me walk around in stations there has to be something to shoot at inside.
Oh and, dear CCP : I love to have pointed ears on all Intaki characters and can you make them live in trees?(spacetrees that would be) |
Winters Chill
Amarr Shadow Legion.
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Posted - 2009.12.04 11:18:00 -
[32]
Edited by: Winters Chill on 04/12/2009 11:19:42 Summery Of WIS Dev Cycle:-
Devs: We have an idea! Gais! You'll get to walk about and stuff we know you've been asking for this for a long time, so we did it!
Players: Sweet! What else?
Devs: You'll be able to dress up your dolls, I mean avatars, in rare clothes and build bars and stuff. This you'll get from loot drops (i.e: true sansha leather pants ).
Players: Neat! What else?
Devs: Else? Can't you see how awesome this technology is? There is 100 years of man hours in this! You'll be able to strut and stuff, be all social like! *sigh* Use your imagination.
Players: Yeah...And? Wheres "the Game" you realize of course, while is very nice and we appreciate it, we don't really care about your fricken graphics technology we want gameplay since this is after all a game. Incase you hadn't noticed.
Devs: Game... Um... Gameplay... Um... Yeah... Introducing INCARNA!!!!! taaa daaa! *jazz hands*
Players: *facepalm*
Only slightly worse.
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General Esylium
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Posted - 2009.12.04 11:28:00 -
[33]
Guys,
One thing you never seem to understand about developing game, it ALWAYS takes more time than first estimated, AND, things NEVER go according to plan!
the reason eve's features are incomplete all the time is because the players are rushing ccp to deliver new content -and ccp rush them self as well.
if the above alone is not enough then take this:
Incarna is going to use a very new technology of lightning, never used before, it requires very high computing power, and an awful lot of time to develop for mass consumers!
so if you want incarna or any expansion faster, go to a university of gaming design, work at some other company for 5 years, and then apply to ccp and work on the expansions, otherwise either kindly ask for updates or stfu.
the most successful company in the world -yeah that of the other game- never pushes a product before it's ready and perfected, that's why all their games were mega successes - despite the fact that you don't like them.
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Vadimik
Gallente
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Posted - 2009.12.04 11:31:00 -
[34]
Originally by: Winters Chill ... Players: Yeah...And? Wheres "the Game" you realize of course, while is very nice and we appreciate it, we don't really care about your fricken graphics technology we want gameplay since this is after all a game. Incase you hadn't noticed. ...
Says the trigger-happy part of playerbase. Lucky, there are others that actually want ambulation to be just that - walking in stations, roleplaying.
Because roleplaying is the natural antidote to metagaming, and metagaming is exactly what, among other things, insures that PvP is generally a blob or be blobed lamefest.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.12.04 11:34:00 -
[35]
Originally by: JSC
Originally by: Jack Airron CCP have already stated it will be after there next expansion
I bet we won't see WIS in 2010. Can someone tell me the odd's I'd get on such a bet? I'm thinking my return might be pitiful.
I'll bet you a T2 cruiser (of the winners choice) that we see Ambulation on SiSi by downtime Dec 31st 2010.
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Navtiqes
Space Sheriff
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Posted - 2009.12.04 12:07:00 -
[36]
They brought in a fresh batch of devs from the cancelled Duke Nukem Forever project. With the help from these new team members Incarna is estimated to be ready soon. |
MissyDark
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Posted - 2009.12.04 13:08:00 -
[37]
Originally by: Vadimik
Originally by: Winters Chill ... Players: Yeah...And? Wheres "the Game" you realize of course, while is very nice and we appreciate it, we don't really care about your fricken graphics technology we want gameplay since this is after all a game. Incase you hadn't noticed. ...
Says the trigger-happy part of playerbase. Lucky, there are others that actually want ambulation to be just that - walking in stations, roleplaying.
Yes I'm sure the roleplaying is important for both of you.
Originally by: Vadimik
Because roleplaying is the natural antidote to metagaming, and metagaming is exactly what, among other things, insures that PvP is generally a blob or be blobed lamefest.
Sounds like a typical response of someone who never PvP'd in eve. It deffinately isn't about the numbers.
Enjoy your mining.
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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2009.12.04 13:20:00 -
[38]
Wow, I've been gone a whole year and people are still asking when ambulation is coming, lol!!!
Originally by: Haks'he Lirky Some people should just stick to Pac Man.
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Barakkus
Caelestis Iudicium
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Posted - 2009.12.04 13:54:00 -
[39]
Originally by: MsValentineWiggin
Originally by: Industry I bet you want animated emotes too, Second Life warrior.
Trust me, emotes are not what Second Life players want to animate.
LOL. Yeah, if the Second Life people want *that* they should download redlight center ;)
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Octoven
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Posted - 2009.12.04 15:44:00 -
[40]
Edited by: Octoven on 04/12/2009 15:44:38 I like WIS if your at war and your enemy wants to dock up to keep from getting killed, just get out of your ship walk over yank his ass out and kill him in station.
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Genya Arikaido
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Posted - 2009.12.04 16:32:00 -
[41]
IncarnaÖ is coming sooner than you can imagine.
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Zephite
Masuat'aa Matari Ushra'Khan
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Posted - 2009.12.04 16:37:00 -
[42]
Originally by: Genya Arikaido IncarnaÖ is coming sooner than you can imagine.
I can imagine it coming tomorrow. ------------------------------- No goats. I'm serious. |
Rpeg
Minmatar Rosa Castellum
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Posted - 2009.12.04 16:44:00 -
[43]
Originally by: Maxamus Leporidae Can anyone say Vaporware?
It hasn't even been that long since they brought up the idea. Be patient. -- autechre - ep7 - track 1: rpeg estevancarlos.com |
Ghoest
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Posted - 2009.12.04 16:50:00 -
[44]
I hope they cancel it.
But I suspect it will have tie ins to Dust.
Wherever you went - Here you are.
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Sgt Napalm
SiN. Corp Sons of Tangra
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Posted - 2009.12.04 16:54:00 -
[45]
Originally by: Le Skunk How boring must a game be if one of its selling points are you can open up a browser window and play another game whilst in the game
SKUNK
So sexy
TTYL, Sarge
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Monty Burns
Brutor tribe
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Posted - 2009.12.04 16:58:00 -
[46]
Originally by: General Esylium Guys,
One thing you never seem to understand about developing game, it ALWAYS takes more time than first estimated, AND, things NEVER go according to plan!...
So true, im still waiting for the planetary flight i saw at the first ever fanfest.... how many years ago was that?
(was cool seeing that condor flying over a planets surface ... and it wasn't pre-recorded!) Darwin 4tw
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LordSwift
Caldari SWG-RoNaN-BloOdFiN
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Posted - 2009.12.04 16:59:00 -
[47]
I played it at fanfest and i loved it i tried it several times. Ok it crashed a lot since it was very pre alpha stage but it was so good to get out your ship. Whine all you want you dont have to use it at all if you dont want to
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Doomed Predator
Red Federation
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Posted - 2009.12.04 17:04:00 -
[48]
Incarna should be low to medium priority. Higher priority is:
-ship type balance -weapon system balance -more T3 -more WHs and different races(there are 3 more besides the sleepers) -more 0.0 -booster overhaul -heat improvement -low sec boost
The 'Fendahlian Collective' strikes again |
Callista Sincera
Amarr
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Posted - 2009.12.04 17:20:00 -
[49]
Originally by: Doomed Predator Incarna should be low to medium priority. Higher priority is:
-ship type balance -weapon system balance -more T3 -more WHs and different races(there are 3 more besides the sleepers) -more 0.0 -booster overhaul -heat improvement -low sec boost
Strange. I couldn't care any less about those things. In any case, I don't think that the people who could address those issues would be the same people who could bring us Incarna. Incarna is probably mostly programmer work at the moment, whereas your list would probably mostly require gamedesigners.
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LordSwift
Caldari SWG-RoNaN-BloOdFiN
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Posted - 2009.12.04 18:02:00 -
[50]
Originally by: Doomed Predator Incarna should be low to medium priority. Higher priority is:
-ship type balance -weapon system balance -more T3 -more WHs and different races(there are 3 more besides the sleepers) -more 0.0 -booster overhaul -heat improvement -low sec boost
Haha yeah how many times do the devs or the players have to repeat what they have been told. Their is a totally seperate team working on incarna. Anyway we dont need more WH's or different races. Well depends on what you mean by races. Definately not playable thats for sure since it dont matter any way. If you mean race of ships then no thanks. More 0.0 is laughable, plenty of it at the moment. Just needs claiming.
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Jack Airron
Gallente Setenta Corp F A I L
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Posted - 2009.12.04 18:03:00 -
[51]
Originally by: Professor Tarantula
Originally by: Jack Airron
Originally by: Professor Tarantula
Originally by: Jack Airron CCP have already stated it will be after there next expansion
CCP have stated a lot of things about Ambulational Walking in Incarna.
but they have never given a release date. at fan fest they said Incarna would come after planetary development so im guessing by this time next year we will be walking in stations.
They've given the impression it would be released at different times before, only to hear later it was pushed back. That's happened at least twice, so i wouldn't hold your breath for 2010.
500mill says it will be out by the end of 2010.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.12.04 18:23:00 -
[52]
Originally by: Doomed Predator Incarna should be low to medium priority. Higher priority is:
-ship type balance -weapon system balance -more T3 -more WHs and different races(there are 3 more besides the sleepers) -more 0.0 -booster overhaul -heat improvement -low sec boost
I have my suspicions that at least one of those points will be strongly affected by Incarna (Low Sec Boost).
===== If you go to Za'Ha'Dum I will gank you. |
Alaura Aquila
Minmatar
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Posted - 2009.12.04 18:31:00 -
[53]
Edited by: Alaura Aquila on 04/12/2009 18:36:04
Originally by: Le Skunk How boring must a game be if one of its selling points are you can open up a browser window and play another game whilst in the game
SKUNK
I did that in the old "Day of the Tentacle" game, when I got to play Maniac Mansion via an old Commodore 64 in one of the rooms in the game.
It was awesome I might add.
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B1FF
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Posted - 2009.12.04 19:17:00 -
[54]
We won't see ambulation until there is a point to it.
If you read up on the released design information there is no point to ambulation. It simply won't be used by any significant portion of the palyer base. Including the zealots. There will be a short tourist season when it's new and then people will stop using it.
Why? It's completely broken. Let's look at a few of the suggested uses:
Social: Currently I can talk to anyone anywhere while doing anything. With ambulation you both have to stop what you are doing, travel to the same station, and dock up. Make note of the people you regularly talk to. How many are docked up at the same station as you?
Games: Poker would be awsome. Why should we have to stop playing EvE to play poker? Why not let miners play poker? Wouldn't that be better for the in game poker scene as a whole. What about haulers? Gate campers? Mission runners? Why exclude all these people from playing poker? Poker is neat but would you stop playing EvE so you can play poker in EvE? At best it will be used for tourney's only.
Write on Map: So we all dock up to look at the map then get station camped. Ok assuming that doesn't happen. You look at the map. You plan the battle. Then you have to remember everything because you have to leave ambulation?! The map room idea is useless unless you can take the map with you. At that point it's not an ambulation feature.
Every ambulation feature, except playing dress up, would benefit from being usable outside ambulation. So stop wasting time with a 3D chat program and implement said features.
tl:dr Currently I can socialize anywhere, anytime, with anyone. With ambulation we'd both have to travel to the same station and stop playing EvE to socialize.
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AlleyKat
The Unwanted.
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Posted - 2009.12.04 19:21:00 -
[55]
Originally by: Mashie Saldana
Originally by: Seth Ruin DUST 514, however, is built using a separate engine (I want to say a licensed Unreal engine, but I'm not entirely sure if that's correct).
That would be correct.
So, yet another CCP product that does not have Anti-Aliasing...
AK EVE-ONLINE VIDEO-MAKING TUTORIALS |
Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.12.04 20:12:00 -
[56]
Originally by: B1FF We won't see ambulation until there is a point to it.
If you read up on the released design information there is no point to ambulation. It simply won't be used by any significant portion of the palyer base. Including the zealots. There will be a short tourist season when it's new and then people will stop using it.
Why? It's completely broken. Let's look at a few of the suggested uses:
Social: Currently I can talk to anyone anywhere while doing anything. With ambulation you both have to stop what you are doing, travel to the same station, and dock up. Make note of the people you regularly talk to. How many are docked up at the same station as you?
Games: Poker would be awsome. Why should we have to stop playing EvE to play poker? Why not let miners play poker? Wouldn't that be better for the in game poker scene as a whole. What about haulers? Gate campers? Mission runners? Why exclude all these people from playing poker? Poker is neat but would you stop playing EvE so you can play poker in EvE? At best it will be used for tourney's only.
Write on Map: So we all dock up to look at the map then get station camped. Ok assuming that doesn't happen. You look at the map. You plan the battle. Then you have to remember everything because you have to leave ambulation?! The map room idea is useless unless you can take the map with you. At that point it's not an ambulation feature.
Every ambulation feature, except playing dress up, would benefit from being usable outside ambulation. So stop wasting time with a 3D chat program and implement said features.
tl:dr Currently I can socialize anywhere, anytime, with anyone. With ambulation we'd both have to travel to the same station and stop playing EvE to socialize.
Your information is a bit dated... and it's called Incarna now.
===== If you go to Za'Ha'Dum I will gank you. |
P00P
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Posted - 2009.12.04 21:26:00 -
[57]
Walking in stations? It was done before by EA and promptly trashed. It was called Earth and Beyond.
A better idea would be to get flash to work in the browser so that you can play slots, poker, Bejeweled Blitz and neked animal videos in-game.
That saves a lot of development time.
4.Profit!!
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B1FF
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Posted - 2009.12.04 22:38:00 -
[58]
Originally by: Ranger 1
Your information is a bit dated... and it's called Incarna now.
Incarna Fan Fest sneak peak
According to the tiny bit of information released at Fan Fest they are going in a much different direction with this than what was has been previously surmised.
So now it's got at least it's third name. What does that change? Nothing but the name.
Everything I've posted has been stated by a CCP employee on this web site. If you have specific counters please make them.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.12.04 22:57:00 -
[59]
Originally by: B1FF
Originally by: Ranger 1
Your information is a bit dated... and it's called Incarna now.
Incarna Fan Fest sneak peak
According to the tiny bit of information released at Fan Fest they are going in a much different direction with this than what was has been previously surmised.
So now it's got at least it's third name. What does that change? Nothing but the name.
Everything I've posted has been stated by a CCP employee on this web site. If you have specific counters please make them.
The update you seek is contained in the YouTube footage of FanFest. It was not lengthy, but merely stated that they have decided to take things in to a much higher level with Incarna than has previously been released (on these forums).
The goal will be to give a reason to leaving your ship, an area of (shady) game play not available to those who stay safely enclosed in their pod. Not essential to playing EVE of course, just another avenue to explore like Planetary Interaction or Dust (not the same thing by the way). Watch the clip again with these things in mind.
This is relatively old news, if you wish to evaluate it for yourself you'll have to peruse the Fan Fest footage on your own... unless someone has a handy link and approx time on the vid they can pop in here for you. I "think" it was in the keynote speech, but I could be mistaken and it may have been in one of the round tables.
===== If you go to Za'Ha'Dum I will gank you. |
Kronossan
Tread Alliance
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Posted - 2009.12.04 22:59:00 -
[60]
Originally by: B1FF
So now it's got at least it's third name. What does that change? Nothing but the name.
Everything I've posted has been stated by a CCP employee on this web site. If you have specific counters please make them.
Perhaps you could watch the other fanfest 2009 videos, there is some new information on Incarna there. CCP explains they want (if I understand correctly) make it more like a branch of the game like for example mining, or serious pvp whatever that may be. My guess is this would be to make it more engaging and give people a reason to actually get out and walk about stations after the first week after Incarna's release. _________________
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Aralieus
Amarr Traumark Logistics
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Posted - 2009.12.04 23:51:00 -
[61]
Will Gallente be wearing green camo?
Fortune Favors the Bold!! |
Swidgen
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Posted - 2009.12.05 00:13:00 -
[62]
Bah. Who cares? PvP hand-to-hand combat outside the cafe on the promenade where vendors struggle to make 1 ISK an hour selling Qafe to transients?
Integrating such a thing into the Eve economy is probably as much of a challenge as the technical aspects. I hope we never see this. Want to see people move around in animated fashion? Stick to Dust 514. |
Mors Magne
Caldari Provisions
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Posted - 2009.12.05 00:26:00 -
[63]
I'm playing Darkfall until WiS comes out.
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Professor Tarantula
Hedion University
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Posted - 2009.12.05 00:32:00 -
[64]
I'm playing EVE until Ambulawalkincarna.
My deepest sympathies. Prof. Tarantula, Esq. |
B1FF
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Posted - 2009.12.07 17:56:00 -
[65]
Originally by: Ranger 1
Originally by: B1FF
Originally by: Ranger 1
Your information is a bit dated... and it's called Incarna now.
Incarna Fan Fest sneak peak
According to the tiny bit of information released at Fan Fest they are going in a much different direction with this than what was has been previously surmised.
So now it's got at least it's third name. What does that change? Nothing but the name.
Everything I've posted has been stated by a CCP employee on this web site. If you have specific counters please make them.
The update you seek is contained in the YouTube footage of FanFest. It was not lengthy, but merely stated that they have decided to take things in to a much higher level with Incarna than has previously been released (on these forums).
The goal will be to give a reason to leaving your ship, an area of (shady) game play not available to those who stay safely enclosed in their pod. Not essential to playing EVE of course, just another avenue to explore like Planetary Interaction or Dust (not the same thing by the way). Watch the clip again with these things in mind.
This is relatively old news, if you wish to evaluate it for yourself you'll have to peruse the Fan Fest footage on your own... unless someone has a handy link and approx time on the vid they can pop in here for you. I "think" it was in the keynote speech, but I could be mistaken and it may have been in one of the round tables.
So they're going to do "something" but you don't know what? That's exactly my point about what's wrong with ambulation. That's what we've been hearing for year.
Let me know when you have something informative.
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Lord Helghast
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Posted - 2009.12.07 18:13:00 -
[66]
You'd think Incarna would be EXTREMELY high on the list of things to do, considering it would be a MAJOR inviting factor to the NPE, can you imagine starting eve as a new player and actually getting to walk around and meet your tutorial providers, and see your ship, you know instead of getting thrown into space with some buttons and told to go
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.12.07 18:29:00 -
[67]
Originally by: B1FF
Originally by: Ranger 1
Originally by: B1FF
Originally by: Ranger 1
Your information is a bit dated... and it's called Incarna now.
Incarna Fan Fest sneak peak
According to the tiny bit of information released at Fan Fest they are going in a much different direction with this than what was has been previously surmised.
So now it's got at least it's third name. What does that change? Nothing but the name.
Everything I've posted has been stated by a CCP employee on this web site. If you have specific counters please make them.
The update you seek is contained in the YouTube footage of FanFest. It was not lengthy, but merely stated that they have decided to take things in to a much higher level with Incarna than has previously been released (on these forums).
The goal will be to give a reason to leaving your ship, an area of (shady) game play not available to those who stay safely enclosed in their pod. Not essential to playing EVE of course, just another avenue to explore like Planetary Interaction or Dust (not the same thing by the way). Watch the clip again with these things in mind.
This is relatively old news, if you wish to evaluate it for yourself you'll have to peruse the Fan Fest footage on your own... unless someone has a handy link and approx time on the vid they can pop in here for you. I "think" it was in the keynote speech, but I could be mistaken and it may have been in one of the round tables.
So they're going to do "something" but you don't know what? That's exactly my point about what's wrong with ambulation. That's what we've been hearing for year.
Let me know when you have something informative.
Just bringing you up to speed on current events, as you were ignorant of them... and to let you know that CCP already had come to the same conclusion that you did. Incarna needed to have a purpose beyond being just a test bed of the technology for World of Darkness. This has been recognized and the design process is now heading in that new and interesting direction.
Thought you'd want to know, although it does somewhat render the main thrust of your thread a moot point.
===== If you go to Za'Ha'Dum I will gank you. |
genette devo
Gallente Center for Advanced Studies
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Posted - 2009.12.07 20:05:00 -
[68]
Edited by: genette devo on 07/12/2009 20:13:24 wasn't wis a sort of trial run for the WoD engine, if so things must be looking bad for that game
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Druadan
BLAM Industries
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Posted - 2009.12.07 20:40:00 -
[69]
Originally by: Winters Chill Players: Yeah...And? Wheres "the Game" you realize of course, while is very nice and we appreciate it, we don't really care about your fricken graphics technology we want gameplay since this is after all a game. Incase you hadn't noticed.
Originally by: Winters Chill Wheres "the Game" you realize of course, while is very nice and we appreciate it, we don't really care about your fricken graphics technology
Originally by: Winters Chill Wheres "the Game" you realize of course
Originally by: Winters Chill Wheres "the Game"
Originally by: Winters Chill "the Game"
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |
B1FF
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Posted - 2009.12.07 21:40:00 -
[70]
Originally by: Ranger 1
Just bringing you up to speed on current events, as you were ignorant of them... and to let you know that CCP already had come to the same conclusion that you did. Incarna needed to have a purpose beyond being just a test bed of the technology for World of Darkness. This has been recognized and the design process is now heading in that new and interesting direction.
Thought you'd want to know, although it does somewhat render the main thrust of your thread a moot point.
You're completely wrong. My point is not moot until they actually provide something to do. As it stands now all you said was "B1FF is right." Saying it's going to be cool and useful is what they've been doing for years. The problem is they've yet to show us how it's going to be cool and useful.
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B1FF
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Posted - 2009.12.07 21:47:00 -
[71]
Originally by: Lord Helghast You'd think Incarna would be EXTREMELY high on the list of things to do, considering it would be a MAJOR inviting factor to the NPE, can you imagine starting eve as a new player and actually getting to walk around and meet your tutorial providers, and see your ship, you know instead of getting thrown into space with some buttons and told to go
Why? How will walking down a hallway help the NPE? How will something that has nothing to do with gameplay help teach newbs about gameplay? How can you learn the interface if you're not using the interface?
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Sosus Red
Caldari Raata Invicti Undivided
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Posted - 2009.12.07 21:52:00 -
[72]
Walking in stations would be a great benefit, not only to existing players, but to new players as well. Ive introduced EVE to several people and none have made it passed the trial. One thing everyone says is something like this "I want an avatar, not just look at my ship all day".
I would also love to get out of my ship and walk around these huge space station. Im really looking forward to Incarna.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.12.07 22:15:00 -
[73]
Edited by: Ranger 1 on 07/12/2009 22:22:55
Originally by: B1FF
Originally by: Ranger 1
Just bringing you up to speed on current events, as you were ignorant of them... and to let you know that CCP already had come to the same conclusion that you did. Incarna needed to have a purpose beyond being just a test bed of the technology for World of Darkness. This has been recognized and the design process is now heading in that new and interesting direction.
Thought you'd want to know, although it does somewhat render the main thrust of your thread a moot point.
You're completely wrong. My point is not moot until they actually provide something to do. As it stands now all you said was "B1FF is right." Saying it's going to be cool and useful is what they've been doing for years. The problem is they've yet to show us how it's going to be cool and useful.
It's pretty hard for Incarna to "provide something to do" while it's not in game yet.
Does the term "still in development" mean anything to you?
More accurately, your point is redundant.
You say, Incarna needs to have a point. CCP says, Incarna needs to have a point (except, of course, CCP said it first).
If you think you are raising a contraversial point, you missed your window by a couple of months.
Are they keeping a lid on the details of Incarna's direction? Yes. Is that acceptable? Yes. They have yet to give a release date, and until that point they can be a secretive as they like.
===== If you go to Za'Ha'Dum I will gank you. |
Southern Suzy
Minmatar Brutor tribe
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Posted - 2009.12.07 22:26:00 -
[74]
No need for WIS, its a spaceSHIP internet game, wanna walk? buy dust when it gets released So wait this is the end of my post allready?
I'm not in multiple alliances to spy! I'm in them so I'll always be on the winning team |
Sosus Red
Caldari Raata Invicti Undivided
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Posted - 2009.12.07 22:43:00 -
[75]
Originally by: Southern Suzy No need for WIS, its a spaceSHIP internet game, wanna walk? buy dust when it gets released
THis game is whatever CCP says it is.
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Lubomir Sakato
Gallente Sakato Engineering Services
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Posted - 2009.12.09 01:47:00 -
[76]
Originally by: Southern Suzy No need for WIS, its a spaceSHIP internet game, wanna walk? buy dust when it gets released
You are wrong. CCP wants EVE to be the "Ultimate SciFi-Simulator". Torfi and many others have stated this vision many times. And this vision needs wis!
I¦m very happy that the guys at ccp are working in this direction, in fact it¦s the reason I allways come back to this game - cos for me a pure spaceship-pvp game is too shortminded to be as fascinating as an inhabited, player driven science fiction universe.
regards
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frognugget
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Posted - 2009.12.09 11:29:00 -
[77]
my gut says that incarna will be coming out near the release of dust 514 but not before. Since the graphics and such will prob be similar and such.
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Mors Magne
Caldari Provisions
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Posted - 2009.12.09 19:03:00 -
[78]
Originally by: Southern Suzy No need for WIS, its a spaceSHIP internet game, wanna walk? buy dust when it gets released
There will be no walking in Dust - just a lot of undignified running.
I need WiS to talk serious buisness... I got some jobs for other people to do...
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MisterBubbles
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Posted - 2009.12.10 16:48:00 -
[79]
Originally by: Lubomir Sakato cos for me a pure spaceship-pvp game is too shortminded to be as fascinating as an inhabited, player driven science fiction universe.
*facepalm* But that's what it is already. How is it not inhabitited? How will WiS create what you want?
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.12.10 17:19:00 -
[80]
Originally by: MisterBubbles
Originally by: Lubomir Sakato cos for me a pure spaceship-pvp game is too shortminded to be as fascinating as an inhabited, player driven science fiction universe.
*facepalm* But that's what it is already. How is it not inhabitited? How will WiS create what you want?
There is nothing at all wrong with just having ships, however it is limited.
If the overall goal is to create the ultimate SciFi simulator they are quite justified in dipping their toes in other area's as well.
EVE as it is for Starship combat/strategy.
DUST for FPS, planetary flight, RTS elements, and to establish a presence in the console market.
Planetary interaction within EVE for those that like "Civilization" style games.
Incarna to tie some of the other elements together and open up some RPG capabilities (and attract those that have a hard time identifying with a ship as their Avatar). The ability to use this to incorporate mini-games can be a nice addition as well.
So again, EVE is tremendously fun as it is, but compared to the paths that could be explored... well, it has plenty of room to grow. ===== If you go to Za'Ha'Dum I will gank you. |
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stoicfaux
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Posted - 2009.12.10 17:45:00 -
[81]
They ought to subcontract WiS out to Blizzard. It'll be done when it's done and it will be a highly polished piece of gaming software.
Aside from the highly polished leather butt chaps on female avatars, what about WiS needs to be done right?
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Nietzsche, and PvP" |
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