Pages: 1 [2] 3 4 5 6 7 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Obama Ogami
|
Posted - 2009.12.14 00:19:00 -
[31]
Originally by: Cindra Bane It is a cronic problem with 'any' test enviroment. Problems occur when the system is placed under 'specific' stress possible on "live" servers but nearly impossible to simulate on "test" servers with a mere fraction of the population.
This is not CCP being greedy, this is not CCP being lazy, this is merely what happens when you go from a test server with 300 average people to a live server with 30,000+ people.
Also, someone from CCP might correct me on this but reported "Exploitable" bugs will almost without exception be placed on highest priority to be fixed. With other bugs no matter how serious ranked according to an internal priority system
Wow ... a voice of reason in the audience.
|
Quince Dupree
Gallente H A V O C Against ALL Authorities
|
Posted - 2009.12.14 00:23:00 -
[32]
Originally by: Desiree Mercelles Edited by: Desiree Mercelles on 14/12/2009 00:13:42 CCP is trying to bring you a great game ... heck, they already have.
Some of the kids on this forum and in-game can't begin to appreciate the level or programming it takes to get a game like this to function.
Jeez ... the guy asked for some patience. And why cant't you have the level of integrity to play the game fair as asked? Somebody got to hold your childish little hands to control yourself?
Chill out a minute, and your world will be rosy again ...
yea ok, I really really wanna pay to debug software...........right on brotha
|
Graalum
Di-Tron Heavy Industries Atlas Alliance
|
Posted - 2009.12.14 00:31:00 -
[33]
Edited by: Graalum on 14/12/2009 00:32:34
Originally by: Heimer Drago What the... I mean really. Did everyone truly expect Dominion to be bug free day one. Wake up guys and gals, try to remember if you can, Apocrypha's launch. Days of unpredictable server crashes filled with spammed gate lock down messages from wormholes THAT DON"T HAVE GATES. And that was from adding approx 1000 systems to the game (afaik). Now try changing sovereignty for all of null sec, throw in 1000's of isk and killmail hungry pilots fueled by power hungry alliances, change the browser, and change a ton of other things. Did you really expect this would be without issues. Relax, CCP will fix it, they always do. Instead of ostracizing them on the forums, we should be thanking them for providing such a truly unique mmo that we are all addicted to like crack. So sit back, put some game crack in your skill que, and be patient.
it would be fine if there were issues here or there, but this time, afaik just about everything they did changes has all sorts of ridiculous problems, and even things they didn't change have issues now, and i am paying to de-bug their software.
|
Kaurapa
|
Posted - 2009.12.14 00:31:00 -
[34]
Originally by: Desiree Mercelles Edited by: Desiree Mercelles on 14/12/2009 00:13:42
Jeez ... the guy asked for some patience. And why cant't you have the level of integrity to play the game fair as asked? Somebody got to hold your childish little hands to control yourself?
Chill out a minute, and your world will be rosy again ...
The joy of eve is that its a sandbox game. I can do anything I want in game. No one tells me what to do. By implementing an honor system to cover their mistake CCP are undermining that basic tenant of the game.
Regarding who gets punished: All it takes is an alliance level spy to inform fcs that the sbus are up and running before they are and then watch as the alliance gets punished and labelled forever as bunch of exploit using cheats.
What happens if the SBU was up and got reinforced by the defenders? How are my 300 member blob and I supposed to know if the sbu are down if the ihub simply stays vulnerable while we are already launching an attack.
Regarding the "leet pvp wannabe" at top of thread who said we should simply stop blobing to reduce lag: watch at the dominion trailer. then watch it again. then go play wow.
|
Yoinx
Caldari Chemtrail Production Inc.
|
Posted - 2009.12.14 00:32:00 -
[35]
Originally by: Obama Ogami
Originally by: Cindra Bane It is a cronic problem with 'any' test enviroment. Problems occur when the system is placed under 'specific' stress possible on "live" servers but nearly impossible to simulate on "test" servers with a mere fraction of the population.
This is not CCP being greedy, this is not CCP being lazy, this is merely what happens when you go from a test server with 300 average people to a live server with 30,000+ people.
Also, someone from CCP might correct me on this but reported "Exploitable" bugs will almost without exception be placed on highest priority to be fixed. With other bugs no matter how serious ranked according to an internal priority system
Wow ... a voice of reason in the audience.
weird, everytime i get on sisi, there's over 900 users online.
The problem is, that ccp relies too much on users to report bugs and perform Q&A for them.
Given the average user on sisi who does find a bug that they can exploit... probably isnt going to report it....
Welcome to Ihub issues.
CCP needs more Q&A and less "the players will figure it out and let us know. - I wish I had something witty to put in a signature. - |
Loco Eve
State War Academy
|
Posted - 2009.12.14 00:33:00 -
[36]
EVE NEW SOV. FTL! and can I have your stuff?
|
Stuart Lajoie
|
Posted - 2009.12.14 00:33:00 -
[37]
Originally by: Winters Chill This expansion is buggier than a friday night on Klindathu.
That one wins the thread. ;)
|
Ikathis sihtaki
|
Posted - 2009.12.14 00:35:00 -
[38]
every time, hehe, this **** is funny, this crowd of kids. chill out, a bug happened, as it has damn near everytime there ever has been an expansion for eve. Or are all of you so short minded that you can't look back 6 months ago, 12 months ago, hell 4 years ago.
STFU And let them do their jobs, they don't need you knuckleheads all running here and crying because **** broke unexpectedly. |
Kingnuts
Advocates of Sin
|
Posted - 2009.12.14 00:39:00 -
[39]
Originally by: Traderjohn Edited by: Traderjohn on 13/12/2009 21:53:32 The IHubs are bugged with regards to upgrades. However Can we start by getting other things right instead of issues with IHubs. For starters: The Capacity of systems.
Meaning - Everytime we are about to have a fight of over 300 in local (total or more) the node freezes, Lags and then dies.
CCP then refuse to reimburse ships lost in combat in these situations. This is a daily issue with local capacities being unable to take any combat action.
Also hidden things not in patch notes. Specifically the ability to Dommsday ships in lowsec. Then an instant fix to this without anything in patch notes.
CCP has asked that all players give notice before large fleet engagements. Blasted, buggin off Bacardi and acid. Department of Forensics, Purple haze and cybergenics. I live to get high so baby call the medics! |
Kaurapa
|
Posted - 2009.12.14 00:46:00 -
[40]
Originally by: Kingnuts
CCP has asked that all players give notice before large fleet engagements.
Yeah that works when the blob your trying to kill run and you chase their 200 manboy support fleet 6 jumps down a pipe into a different region and the real engagement happens there as they cyno in their caps.
|
|
Destination SkillQueue
Are We There Yet
|
Posted - 2009.12.14 01:02:00 -
[41]
Originally by: Stuart Lajoie
Originally by: Winters Chill This expansion is buggier than a friday night on Klindathu(?).
That one wins the thread. ;)
Did you mean Klendathu?
|
Glowstix
Minmatar Broski Enterprises No Fun Allowed
|
Posted - 2009.12.14 01:12:00 -
[42]
Stop crying, you sound like a bunch of man children.
I seem to recall Apocrypha's launch involving several horrific days of crashing, node failure, inability to even enter wormholes, and a boatload of oother issues. Dominion's launch was rather tame compared to that, and now that they've noticed bugs they've put it on their highest priority to fix. Queue some skills and relax, stop crying about your free expansion.
|
Signer Tracker
|
Posted - 2009.12.14 01:54:00 -
[43]
To all that are having these issuses. I would Hope and be glad when they do. I would hate to have that happen as well. I do agree that CCP should replace in that matter where it freezes and then crashes/ dies. That is alot of ISK. I would think that super Nodes should be in placew for like as i saw for 1000 players and over load back up Nodes for the possible 1500 more that could be put on a plit server parrallel.I hope CCP and all you out there get it worked out. Peace all and fly safe 0/
|
Isaac Starstriker
Amarr The Confederate Navy Forever Unbound
|
Posted - 2009.12.14 01:57:00 -
[44]
Because every game that has a patch/expansion has never ever had a bug/issue ever in the history of ever. Not even WoW.
/end sarcasm
Get over yourselves you whiny people. Its being fixed.
--Isaac --Isaac
Signature is now under construction: check back in a couple weeks. Or months....
AMAAR VICTOR!
"You just can't fix stupid"
|
Murrior
Amarr Black Serpent Technologies R.A.G.E
|
Posted - 2009.12.14 02:18:00 -
[45]
Originally by: Scatim Helicon Edited by: Scatim Helicon on 13/12/2009 22:35:58
Originally by: CCP Wrangler Wrangler Senior Community Manager CCP Hf, EVE Online Contact us
If it's stupid but works, it isn't stupid.
And if it's stupid and doesn't work, its Dominion.
Releasing a bugged system where infrastructure is supposed to be invulnerable but isn't, and then relying on alliances to pledge on their Scout's Honour not to attack each other's structures until we're supposed to is a ridiculous state of affairs. It was evident weeks ago that Dominion was still a work-in-progress, was barely tested, and should be delayed until things were fixed but you blundered on regardless to hit your magic December 1st deadline, and what do we have as a result? Infrastructure that is shootable when it shouldn't be, anomalies that don't despawn when they should, the return of lag that we haven't seen since 2007, and motherships that nobody wants to fly.
But hey, at least we have an ingame browser and damage warning sounds I guess
you forgot planetz
|
Bitzan
The Maverick Navy IT Alliance
|
Posted - 2009.12.14 02:31:00 -
[46]
Why Does CCP not test this out ? CCP make a huge patch that deals with sov, and so far in 2 days, 2 HUGE BIG BUGS !! well, I guess we will expect and extended down time on Tuesday.
|
Tarithell
Rim Collection RC Zenith Affinity
|
Posted - 2009.12.14 02:33:00 -
[47]
Lies all lies!!! :P
|
Luxotor
Minmatar Sankkasen Mining Conglomerate
|
Posted - 2009.12.14 03:24:00 -
[48]
Originally by: New ones CCP cares only about money now.
Secret patch notes.
Not informing or testing new game things at all..
You must be high.
|
mentalmackem
Point Blank. Triumvirate.
|
Posted - 2009.12.14 03:32:00 -
[49]
Originally by: Traderjohn Edited by: Traderjohn on 13/12/2009 21:53:32 The IHubs are bugged with regards to upgrades. However Can we start by getting other things right instead of issues with IHubs. For starters: The Capacity of systems.
Meaning - Everytime we are about to have a fight of over 300 in local (total or more) the node freezes, Lags and then dies.
CCP then refuse to reimburse ships lost in combat in these situations. This is a daily issue with local capacities being unable to take any combat action.
Also hidden things not in patch notes. Specifically the ability to Dommsday ships in lowsec. Then an instant fix to this without anything in patch notes.
I agree with TJ, as much as i hate the nc and wana kill them, i want it to be a decent fight not a bloody turkey shoot as they load and crash 1 at time
|
Mariokoli Mianana
Gallente Aliastra
|
Posted - 2009.12.14 04:02:00 -
[50]
Whining because a computer game has a bug? Considering quitting because a free expansion to a huge, single-shard instance isn't good enough?
HTFU
|
|
Sister Megarea
Sisters of Agony
|
Posted - 2009.12.14 04:39:00 -
[51]
Originally by: Bitzan Why Does CCP not test this out ? CCP make a huge patch that deals with sov, and so far in 2 days, 2 HUGE BIG BUGS !! well, I guess we will expect and extended down time on Tuesday.
You know, sometimes, I really wish a posters' age would be right beside their name when they write here.
Have you ever written a piece of software in your life, Bitzan ? How about a piece of software that'll be used by over 30,000 people AT THE SAME TIME ?
Why is it so difficult for the tykes to understand that there IS a test server: It DOES get tested, but it is NOT like the live environment.
As someone else pointed out: It may get banged on by 300 people on test and they'll nail quite a few critters in the works before it goes live, but there WILL be unexpected glitches when 30,000 people with 30,000 different computer configurations take a crack at it.
Don't like playing with the big boys and girls in a live environment, Bitzan ? Get yourself a Wii or an XBox and go play Lego Starwars.
|
Devron Nexus
|
Posted - 2009.12.14 04:52:00 -
[52]
With Dominion the EVE-Universe changed completely. With this in mind, we all knew that this expansion wont be released bug free. Although it seems that the ccp-team were under extremly pressure holding the release date, so not all issues could be tested as supposed.
I hope they will find and fix these bugs asap, but meanwhile i enjoy the non buged things they improved.
ps: give us more standing-slots !
|
WinstonAndarKarah
Caldari Science and Trade Institute
|
Posted - 2009.12.14 04:54:00 -
[53]
Dear all,
Why don't we all take a breath and back away for a second, hmm? :) Expansion bugs are, in fact, a part and parcel of massive online games. You can make a perfect, bug-free expansion, but it is almost impossible to deploy the expansion on a live server without bugs. It is not that the code is buggy per say, but there are conflicts that take place when many players try to interact with it. In terms of Eve, that is 30,000 to 50,000 something at once.
I believe it is safe to say that CCP supporters and nay-sayers are BOTH frustrated, but why not try and convey your frustration without wanton abuse of the company, which has given you such a great MMO?
Why not say, "I AM NOT SATISFIED WITH THIS! GIVE ME MY MONEY'S WORTH! FIX THE BUGS!" instead of "@#$@!!! CCP, YOU SUCKZZZ !@#!!!!! DARN !@#!!!!!" and stuff like that?
They are working hard.
I had a problem with the game the other day, with one of the agents, and I sent a petition which was solved in 30 seconds. Yes, they are working hard. Have some patience and do something else in the meantime.
Moral of the story - Take it easy a bit. It hurts only your blood pressure to rocket boost! :)
Wish you all the best. :) Peace and prosperity to all! May God bless everyone! |
Quintus Antonius
|
Posted - 2009.12.14 04:58:00 -
[54]
Originally by: Sister Megarea
Originally by: Bitzan Why Does CCP not test this out ? CCP make a huge patch that deals with sov, and so far in 2 days, 2 HUGE BIG BUGS !! well, I guess we will expect and extended down time on Tuesday.
You know, sometimes, I really wish a posters' age would be right beside their name when they write here.
Have you ever written a piece of software in your life, Bitzan ? How about a piece of software that'll be used by over 30,000 people AT THE SAME TIME ?
Why is it so difficult for the tykes to understand that there IS a test server: It DOES get tested, but it is NOT like the live environment.
As someone else pointed out: It may get banged on by 300 people on test and they'll nail quite a few critters in the works before it goes live, but there WILL be unexpected glitches when 30,000 people with 30,000 different computer configurations take a crack at it.
Don't like playing with the big boys and girls in a live environment, Bitzan ? Get yourself a Wii or an XBox and go play Lego Starwars.
This is the perfect response. I've worked on software that has to scale like Eve does.. you simply cannot simulate 30,000 folks banging on your software in a controlled environment with a few hundred people. And no matter how much you plan and look for how things need to scale, some things will bite you hard. Its the nature of software.. its complex even for the simplest problems.. and 30,000 combatants sharing a group of servers is NOT a simple problem. Frankly, given the current environment I'm amazed it works with so few glitches!
Who am I? I'm a programmer.. been doing it for pay since 1983, and started in 1973 (high school).
|
Praetor Novak
Macabre Votum Morsus Mihi
|
Posted - 2009.12.14 05:04:00 -
[55]
Originally by: Traderjohn The IHubs are bugged with regards to upgrades. However Can we start by getting other things right instead of issues with IHubs. For starters: The Capacity of systems.
Meaning - Everytime we are about to have a fight of over 300 in local (total or more) the node freezes, Lags and then dies.
CCP then refuse to reimburse ships lost in combat in these situations. This is a daily issue with local capacities being unable to take any combat action.
Endorsed
CCP fix your memory leak, stackless call, node switch and entire +100 fleets crashing jumping through a gate. Need for Speed, my as...
|
Maximus Aureilieus
|
Posted - 2009.12.14 05:17:00 -
[56]
The Easy fix is too stop blobbing and actually learn how to fight...Everyone knows you get too many ships in battle lag will occur been that way for years...And the player capacity just keeps growing...fight smaller battles stop use blobb tactics.... Thank you come again!!!!
|
URSOKWL
Caldari Viper Squad Triumvirate.
|
Posted - 2009.12.14 05:17:00 -
[57]
Originally by: Praetor Novak
Originally by: Traderjohn The IHubs are bugged with regards to upgrades. However Can we start by getting other things right instead of issues with IHubs. For starters: The Capacity of systems.
Meaning - Everytime we are about to have a fight of over 300 in local (total or more) the node freezes, Lags and then dies.
CCP then refuse to reimburse ships lost in combat in these situations. This is a daily issue with local capacities being unable to take any combat action.
Endorsed
CCP fix your memory leak, stackless call, node switch and entire +100 fleets crashing jumping through a gate. Need for Speed, my as...
Signed.
|
Iture
Caldari Arcana Imperii Ltd. Atlas Alliance
|
Posted - 2009.12.14 05:20:00 -
[58]
Originally by: Winters Chill This expansion is buggier than a friday night on Klindathu.
i admit, i lulz'd.
And i lulz'd pretty hard too
|
EnilToor
|
Posted - 2009.12.14 05:41:00 -
[59]
most everyone that has posted are a bunch of whiny muppets, nothing ive read is constructive.
Grow up... wait I'm sorry your 12 i forgot.
|
Dasola
Minmatar Equitatus Of Apocalypse Maru Ka'ge
|
Posted - 2009.12.14 05:54:00 -
[60]
Originally by: TheLordofAllandNothing
Originally by: Cypherous
Originally by: Traderjohn The IHubs are bugged with regards to upgrades. However Can we start by getting other things right instead of issues with IHubs. For starters: The Capacity of systems.
Meaning - Everytime we are about to have a fight of over 300 in local (total or more) the node freezes, Lags and then dies.
CCP then refuse to reimburse ships lost in combat in these situations. This is a daily issue with local capacities being unable to take any combat action.
How are you proposing this is fixed, by allocating ever system in EVE a dedicated node just incase 1000 people decide to have a battle in that system, there is a way to report the fleet battles you know are definitely going to happen but i'll leave you to look for it ;)
Aside from that hope the issue gets fixed soon Wrangler :)
Before the xpak, 500 in local fighting was a bit laggy but bearable, now its 250 and things take 5 minutes to cycle off. Somethin' aint right.
And considering they advertise game with fleet fights of thousands of pilots. I dont know other countrys laws, but in mine thats false advertising if they dont deliver it. And that opens up bossibility of being sued. Not nice.
CCP please work on fixing this or stop advertising falsely. --- We mine, we grind, we build, we destroy Always recruiting new industrial minded players, ingame contact: Dasola |
|
|
|
|
Pages: 1 [2] 3 4 5 6 7 :: one page |
First page | Previous page | Next page | Last page |