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Thread Statistics | Show CCP posts - 1 post(s) |
Kerr avonn
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Posted - 2009.12.14 11:35:00 -
[91]
WOOP WOOP its the sound of space police!!! Every day is a fight there's no room for bloopers, Bugs coming at us like in Starship troopers. There CCP! They march on fearlessly! Excellent is what they strive to be! If we're going to follow them to the top, Chill The F*** Out!!
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Dethbringer2
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Posted - 2009.12.14 11:36:00 -
[92]
Sister Megarea: Go play Lego Star Wars? hahahahahahahahahahaha I can't stop laughing.
I'm just a know nothing noob and don't understand what you guess are even talking about, but that was priceless! I would shoot myself in the head before I played a game like that.
I don't care what any of you say, this is the greatest game I have ever played. Except maybe battlefield, No it's even better than that!
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Martha Selby
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Posted - 2009.12.14 11:36:00 -
[93]
If this exploit achived one thing, it got the silly one-and-a-half line message box on the log-in screen fixed! Chill out, give CCP a chance to fix things.
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Pyrhus Taavi
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Posted - 2009.12.14 11:53:00 -
[94]
All the people saying "HTFU, bugs happen" don't live and operate in 0.0 space, simple as that.
It's really easy to say "bugs happen", but when every major facet of the upgrades to 0.0 simply don't function, it affects us A LOT. If a bug caused mission rewards and loyalty points to stop, would you still be here telling us to harden up? No, you'd be complaining loudly to, because the major facet of -your- playstyle is non-functional.
0.0 doesn't work right now. Period.
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BrishanLightsoul
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Posted - 2009.12.14 11:56:00 -
[95]
Speaking as one who has coded many programs over the years I know just how challenging it can be. There are many things that you cannot get to occur during testing that do during the usersĘ experience. Computer programs are a lot more complex than most of you are giving them credit for. A game like this is millions of lines of code no matter what scripting language it is in and to be completely honest there is way too much to go over in a short amount of time if something does go wrong. You think sov is only a few lines? That part of the script is probably more like two thousand lines of code all of which are geared to work together and maybe some value was typed wrong but more likely it's a matter of the code just didn't work like it was supposed to.
As for the person saying that they should have used automated testing and those saying that CCP didnĘt do enough testing. My first program written in basic back in high school was a fortune telling program and it was 45639 lines of code and when the automated test program that I used went over it no bugs were found. When the beta testers went over it three major bugs were found dealing with certain combinations of birth dates. When I fixed that issue you know what? We launched the program and then a month later had to release a massive patch to fix another issue that never came up during testing and why? because you will never get everything right on the first second or even the third try to date we have patched that particular program five times and to be honest I fully expect at least one more patch to be needed because even after all these years there is still more that can go wrong with the program. My program doesn't use a live server or have nearly as many users as Eve but I've noticed that when you start mixing OS's and system settings they can break programs as surely as bad code. (speaking of as I was writing this one of the people that still uses my old program has sent me an email telling me that I need to put out a patch to make it work with windows 7 she just upgraded and now my program doesnĘt work properly.)
Give CCP time and they will get it fixed this is not a matter that grown adults should feel the need to act like children about. It also canĘt of helped CCP that Microsoft launched Windows 7 so close to the release of dominion and I know that more than a few of the players here have the new windows that CCP did not get a whole lot of time to test with, Oh and if you think windows 7 doesnĘt have bugs you should actually try getting it to run some other programsą or to properly interface with certain pieces of hardware it fails just like vista did and even xp failed at first.
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Hardcover
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Posted - 2009.12.14 11:56:00 -
[96]
I see people saying expansion, but what i seen was not what I would consider a expansion. Expansion means just that, but I have not seen anything that was expanded, well other than couple faction ships, but most of that was just making changes
expansion imo would been adding new areas to explore, new plexes thats actually new and not rehashed from other plexes. Why must all plexes be entered by a gate, wouldnt a plex wormhole add new flavor to old boring gate? Wouldnt new content within that wormhole be worth something to see?
What everyone calls a expansion was more of a so called bug fix, more than anything else and most of that patch could have been released during normal maint times with no need to take game down 19 hrs, which was pathetic
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Airlien
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Posted - 2009.12.14 11:59:00 -
[97]
I don't fight in big fleet battles or over sovereignty (at least not yet). I just want the sound to work properly (that includes the Jukebox CCP).
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Salad Fingers
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Posted - 2009.12.14 12:12:00 -
[98]
To those who say blobbing "isn't needed"
So, you have some space you like, but someone else decides to bring in a 500 ship blob. Unless you bring at least a similar sized blob, you are losing the space.
You say the initial fleet doesn't need to bring in a massive blob in the first place. So they come in with 50-100 or what ever. You are saying the defender needs to limit their fleet size and not ensure a victory in order to avoid a blob. Yeah, right.
If someone wants your stuff, are you expecting them to line up and 1v1 each and every ship in a fair fight and await the dropped handkerchief signaling the start?
If the space is worth defending or taking, the wise will bring everything they have to the dance. If you don't have the manpower, don't play with the big boys.
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Nemulus
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Posted - 2009.12.14 12:12:00 -
[99]
CCP are about the only industry making money in Iceland right now you would have thought they would have taken care of their precious profits a little better than this.
As for the title of this thread why the hell should anyone do as you ask its a sc*ewed up game mechanic you made you had time to test it you failed badly, not for the PAYING customer to sort, it's for YOU @ CCP to sort :).
I also say for you to even consider banning someone who pays you money for doing something you did badly then that sort of hypocrisy will mean Iceland's economy will sink further into the mire.
Sort your own problems out you get paid for it this isn't a charity server.
Nem
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ChristopherAC
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Posted - 2009.12.14 12:23:00 -
[100]
Thanks CCP, my corp spent over 3 billion of ISK just for upgrades and the InfHub. So what were we expecting? (oh and thanks that you made it 700k m¦, that makes it a lot easier for little corps to get into the nullsec :-S ) We were expecting better sites, but no, what do we find? CRAP, yes just ****ty bs dropping that few alloys that it is even more profitable to mine with an osprey! Hidden Belts : #### you. That's the biggest #### i've ever seen. I mean where is the sense in a Spodumain rock that is 3 times bigger than a infhub and that need over 10 hours to mine (with 8 perfectly skilled hulks + bonus and orca and so on). And then you may mine the arkonor and bistot, but also the Veld and all thatr crap. ???? SENSE ?????
Please, reinstall Apocrypha :-( Or fix that, the server is that fkcn buggy i lost 3 ships and 2 pods on these lags. Nice work CCP, really.
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Maximum Proffit
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Posted - 2009.12.14 12:23:00 -
[101]
Originally by: Traderjohn Edited by: Traderjohn on 13/12/2009 21:53:32 The IHubs are bugged with regards to upgrades. However Can we start by getting other things right instead of issues with IHubs. For starters: The Capacity of systems.
Meaning - Everytime we are about to have a fight of over 300 in local (total or more) the node freezes, Lags and then dies.
CCP then refuse to reimburse ships lost in combat in these situations. This is a daily issue with local capacities being unable to take any combat action.
Also hidden things not in patch notes. Specifically the ability to Dommsday ships in lowsec. Then an instant fix to this without anything in patch notes.
bumb even rolling a 100 man fleet these days greates lag and trafficwarnings even in lowpopulated station/tradesystems. it takes forever to move the fleet :(
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Kerr avonn
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Posted - 2009.12.14 12:24:00 -
[102]
Originally by: Pyrhus Taavi All the people saying "HTFU, bugs happen" don't live and operate in 0.0 space, simple as that.
It's really easy to say "bugs happen", but when every major facet of the upgrades to 0.0 simply don't function, it affects us A LOT. If a bug caused mission rewards and loyalty points to stop, would you still be here telling us to harden up? No, you'd be complaining loudly to, because the major facet of -your- playstyle is non-functional.
0.0 doesn't work right now. Period.
HUFU...period!!!
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Durzel
The Xenodus Initiative.
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Posted - 2009.12.14 12:32:00 -
[103]
Edited by: Durzel on 14/12/2009 12:33:36 A big problem imo seems to be how SiSi is used (or misused). Of however many people are online it seems the vast majority are just ***ging up FD-MLJ 23/7 seeing whether their 10th 1-isk Dominix will manage to kill Jimbo's Hurricane fit this time.
Whilst random combat may reveal combat-related bugs, it's not going to uncover bugs like this sov stuff, or anything else that actually requires leaving FD-MLJ.
Stuff that actually requires TQ-levels of people playing simultaneously (e.g. like that infernal jump freeze bug we had not long ago) is never going to be found on SiSi, so you can't blame CCP for those. Stuff like this anomolies not despawning and IHubs being vulnerable when they shouldn't be seems (to me) like pretty basic stuff that should never have made it to live.
I'd be interested to see whether anyone actually reported these anomoly & IHub bugs on SiSi before Dominion went live, but I guess we'll never know.
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Valarkin
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Posted - 2009.12.14 12:49:00 -
[104]
Originally by: Eleanor Azuranai This thread is whinier than my Y-T8 afterburner in it's third minute of overload.
Those of us that played Elite are mostly just grateful for solid colour graphics, never-mind stereo sound effects, and are more than happy to assist by reporting bugs (try it, you get a warm fuzzy feeling....This is the game I waited 25 years for, and it's great, and I'm loving it, and it just gets better. Go the Dev crew!
This.
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Eljar Kjeldsson
Caldari The Hull Miners Union Gentlemen's Club
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Posted - 2009.12.14 12:56:00 -
[105]
Edited by: Eljar Kjeldsson on 14/12/2009 12:56:53 HTFU |
mo3s
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Posted - 2009.12.14 13:06:00 -
[106]
They are not bugs, they are features.
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Johnathan Walker
Caldari Deep Core Mining Inc.
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Posted - 2009.12.14 13:06:00 -
[107]
Thank you CCP, truly. No, this is not a sarcastic comment :)
While everyone seems to be quick to criticize and hurl insults, I prefer to look past the "oopses" and the big mistakes and instead enjoy it. Since starting with Eve in 2005, I've come to see the Eve-Verse as a dynamic, persistent universe where the flow is always in flux. Those who adapt thrive the best; those who do not inevitably die off.
While I'm concerned as any logical player should be, I'm also keenly aware of great efforts by CCP staffers and volunteers, namely:
- Working tirelessly (and sometimes drunkenly, hehe ) to fix issues as they arise - Attempting to provide information as quickly and reliably as possible when things do break - Providing FREE, yes FREE, expansions... which do not require me to stand in line at midnight waiting for the next set of 4 DVD's...
I could go on, but I feel the point has been made: There is room for improvement, but the bar has already been set. With some major and minor whoopses under the bridge now, it's time to slog forward with great expectation and gusto.
Thank you CCP; looking forward to the fixes, the patches, and the hard work of everyone on your crew. Each of you only has two arms; the patient and humble will be rewarded :)
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5uper4sian
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Posted - 2009.12.14 13:48:00 -
[108]
Originally by: CCP Wrangler An issue has been discovered that makes outposts and infrastructure hubs vulnerable to attacks without the attacker having adequate Sovereignty Blockade Unit (SBU) coverage in the system. Attacking outposts and/or infrastructure hubs without adequate Sovereignty Blockade Units in the system is an exploit and any incidents will be dealt with accordingly. Situations where attackers have the proper SBU coverage are not subject to this rule.
The problem is under repairs and will be fixed as soon as possible. We thank you for your understanding and patience in this matter.
as with all nodes their job is to map out the area of which the ship is in a location. so nodes are a synchronization "bot" so to speak. but have 300 ships at a time. having to synchronize those ships at any one time would be difficult...
here's a suggestion... what if CCP had only certain ships appear during the battle.... for example if someone was attacking you, their ship would appear. and if you were attacking someone else, then that ship too would appear. I know that would take to be realism out of the game. But in all honesty I think it would be better knowing that the synchronization unit (aka node) would be working correctly as opposed to something going wrong. I mean let's face it no one likes losing their ships.
Really the only primary way to target your enemy's ships would be a looking at the grid on the right the shows all your enemy ships.
It's just a suggestion no one has to take my word for it but just throwing it out there.
I doubt anyone else will see this, considering that there are over 1000 threads on this specific forum
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5uper4sian
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Posted - 2009.12.14 14:08:00 -
[109]
Originally by: Airlien I don't fight in big fleet battles or over sovereignty (at least not yet). I just want the sound to work properly (that includes the Jukebox CCP).
Did you ever consider that maybe it was your own fault. Try checking speakers to make sure they are plugged in right. I'm not trying to be rude sory if i come across that way. But my speakers seemed to be working fine. Try checking to make sure that your graphics/sounds cards are working. Or you can go into control panel and check to make sure that your speaker's mixers are correctly adjusted, for example if the volume on mixer one is too high it might be blaring out too loudly, thus the reason why it may sound like crap. I had issues like this with my ipod. For example the volume on the Ipod might be extremely high to make up for the low volume on the speaker, but then it comes out like crap, simply lower the volume on the ipod and raise the volume on the speakers. <-- thi was an example of what you may want to do. In light of this problem you may want to consider troubleshooting a problem first then go to CCP to have them fix it.
Just for a second: think about being in a cubicle all day staring at a monitor with nothing but numbers all over. Obviously you're not going to have time to be trouble shooting a girl's/guy's speakers issue.
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5uper4sian
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Posted - 2009.12.14 14:20:00 -
[110]
Edited by: 5uper4sian on 14/12/2009 14:22:22
Originally by: ChristopherAC Thanks CCP, my corp spent over 3 billion of ISK just for upgrades and the InfHub. So what were we expecting? (oh and thanks that you made it 700k m¦, that makes it a lot easier for little corps to get into the nullsec :-S ) We were expecting better sites, but no, what do we find? CRAP, yes just ****ty bs dropping that few alloys that it is even more profitable to mine with an osprey! Hidden Belts : #### you. That's the biggest #### i've ever seen. I mean where is the sense in a Spodumain rock that is 3 times bigger than a infhub and that need over 10 hours to mine (with 8 perfectly skilled hulks + bonus and orca and so on). And then you may mine the arkonor and bistot, but also the Veld and all thatr crap. ???? SENSE ?????
Please, reinstall Apocrypha :-( Or fix that, the server is that fkcn buggy i lost 3 ships and 2 pods on these lags. Nice work CCP, really.
Did you ever think for second, that CCP has other important things to be worrying about than that? I know it's a lot of money, but in light of the situation you have to give them some credit for attempting to make a better expansion. all in all think about the amount of time that is put in to the coding. this isn't a simple "click this click that done" scenario. you have to go deep with in the coding then restructure. test it. then if there are bugs fix those. then retest those again. and if more bugs do the cycle again. it really is a viscious cycle. give them time. besides you have to leave room for human error. we aren't perfect. so that implies that the game will not be perfect either. of course user input is always a good thing. but shoving crap in their face is not going to help them either.
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5uper4sian
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Posted - 2009.12.14 14:27:00 -
[111]
Originally by: Salad Fingers To those who say blobbing "isn't needed"
So, you have some space you like, but someone else decides to bring in a 500 ship blob. Unless you bring at least a similar sized blob, you are losing the space.
You say the initial fleet doesn't need to bring in a massive blob in the first place. So they come in with 50-100 or what ever. You are saying the defender needs to limit their fleet size and not ensure a victory in order to avoid a blob. Yeah, right.
If someone wants your stuff, are you expecting them to line up and 1v1 each and every ship in a fair fight and await the dropped handkerchief signaling the start?
If the space is worth defending or taking, the wise will bring everything they have to the dance. If you don't have the manpower, don't play with the big boys.
well said i couldn't have said it any better
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TehMasterSword
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Posted - 2009.12.14 14:28:00 -
[112]
I think HTFU needs to be said in this thread.
It's a free expansion for a game you love. Shut up.
"I'm paying to debug their software."
No you aren't. You are complaining about the bugs. Shut up.
EVE is tough, go play WoW. Can I have your stuff?
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Cygnus Monius
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Posted - 2009.12.14 14:33:00 -
[113]
Edited by: Cygnus Monius on 14/12/2009 14:35:36 Edited by: Cygnus Monius on 14/12/2009 14:34:46 Ok so I'm a 1 month n00b and I may not know whereof I speak. However, my toon was recruited by a small PVP corp which has a large ally. A week before the Dominion Expansion was released, a bunch of us freshmeats were invited to help out with a fleet battle, the last big battle for a while, it was explained, because the expansion would screw up fleet battles. How did they know? I mean, is this REALLY a surprise or were some players and developers at CCP not paying attention? Those who came back from the test server reported high lag in small battles (20 v 20) so the obvious concern would be what happens at 200 v 200 or more?
My condolences to the mothership pilots, I don't know what the nerf is but they're beautiful ships and you trained some awesome skills to be able to fly one. I hope CCP makes them a viable force again.
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Misaki Yuuko
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Posted - 2009.12.14 14:41:00 -
[114]
Apart of all the failure fanboys/noobs which are saying 'HTFU' and spitting memes it's about time CCP applies that "excellence" corporate slogan they have been using and start caring about half-assed patches and releasing stuff that is not working even if it has been reported hundreads of times in SISI.
Fail more.
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DocSniper
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Posted - 2009.12.14 14:49:00 -
[115]
Originally by: Eleanor Azuranai Those of us that played Elite are mostly just grateful for solid colour graphics, nevermind stereo sound effects, and are more than happy to assist by reporting bugs (try it, you get a warm fuzzy feeling).
For some reason I HIGHLY doubt you played the original and are more familiar with the flash version of the game that is in existence now. I would almost be willing to bet that you were only a glimmer in your parents eyes and weren't even around to experience a 1980's computer system.
But, my gut feeling could be entirely wrong here. Usually it isn't.
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Shang Strider
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Posted - 2009.12.14 14:50:00 -
[116]
Originally by: Heimer Drago What the... I mean really. Did everyone truly expect Dominion to be bug free day one. Wake up guys and gals, try to remember if you can, Apocrypha's launch. Days of unpredictable server crashes filled with spammed gate lock down messages from wormholes THAT DON"T HAVE GATES. And that was from adding approx 1000 systems to the game (afaik).
Now try changing sovereignty for all of null sec, throw in 1000's of isk and killmail hungry pilots fueled by power hungry alliances, change the browser, and change a ton of other things. Did you really expect this would be without issues?
Relax, CCP will fix it, they always do.
Instead of ostracizing them on the forums, we should be thanking them for providing such a truly unique mmo that we are all addicted to like crack. So sit back, put some game crack in your skill que, and be patient.
This, most likely---------^
The bugs need to be fixed mind you, I'm not minimizing that. At the same time we all are forced (unfortunately) to live under the shadow of "reality" (as the market drives / demands through competative timelines)with new releases being flaky until the rough spots are ironed out. It's been the same in every single MMO I've played, without exception.
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Inish Katae
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Posted - 2009.12.14 14:52:00 -
[117]
Nothing works right. Most people can get over this if it didnt have alot to do with the way most of the hardened Eve lovers play the game. Changing the game in these aspects seemed to me to be something on the whim of a few people not on the whole who have been paying thier dues for years. Maybe CCP should be asking more people that actually play how they would like changes done. I also have in mind thier new 1st person shooter or whatever you want to call it. Setting such an outrageous deadline for the devs to make was not in the best interest of your customers, especially when you have many of your devs probably working on the said new game. Were you trying to get more people to be able to compete in Sov or were you trying to run Sov holders back into empire? It wasnt broken and if it isnt broken don't fix it. If people were whining hand them some cheese. Now you have a large customer base mad at you because you changed everything and when you changed it you did nothing to improve your infrastructure. Perhaps you should have spent our hard earned money on improving said infrastructure, ei. the nodes, instead of coming out with a new system that seems to be crashing your nodes whenever we try to make heads or tails of this new sov system. Making excuses like we should inform you whenever we think we are going to have a large fleet fight is just that... an excuse for not having the proper hardware in place for those that play this game. Next time i suggest you keep the stupid patch and put the money into improving your side the the infrastructure. whatever bugs come out of that to begin with would be more tolerable if we see that you are actually working to improve gameplay for all and not just the squeeky wheels that seem to be getting all your grease these days.
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Ataroadun
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Posted - 2009.12.14 15:06:00 -
[118]
aww its not that bad. roll out of any low sec doc lately and you get a freeze. come out of it. wake up in clone station.
learn to deal with it!
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TehMasterSword
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Posted - 2009.12.14 15:18:00 -
[119]
Originally by: Misaki Yuuko Apart of all the failure fanboys/noobs which are saying 'HTFU' and spitting memes it's about time CCP applies that "excellence" corporate slogan they have been using and start caring about half-assed patches and releasing stuff that is not working even if it has been reported hundreads of times in SISI.
Fail more.
I love how you make it seem like CCP isn't putting every effort to fix this. Here is a news flash for you. They don't make a patch, dont test it, purposely leave bugs there, and then make it harder on themselves to fix it later. Problems arise. Free expansions, huge efforts to fix problems when they come up, and a great game seem like excellenece to me.
People like you that are complaining fall into two categories. 1: Impatient moaners 2: People that need the feeling of self righteousness throgh criticizing CCP while they work hard to bring you the best MMO around
I repeat, go play WoW, and can I have your stuff?
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Sister Megarea
Sisters of Agony
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Posted - 2009.12.14 15:20:00 -
[120]
Originally by: Jugger Takashi I can cofirm that CCP has now hired 50,000 new eployees to play the roles of TQ-Live, their new BH team. They will be snooping around to find all the little exploits, fits, ships and weird move all of us do on TQ to replicate that on sisi. This include moving several hundred if not thousand of ships at high speed trough nullsec to make sure **** dont break. They will also use months and years to build up stuff and infrastructures after a sisi patch, to make sure they work. Next patch for TQ is thus expected to hit launch around February 18th, 2102
Cry me a river, jizuz christ the average forum-age is got to be 12.
... Further to this, in order to pay all 50,000 QA testers, the monthly price of Eve will now be $895.99 a month.
Careful what you ask for ...
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