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Tylara duChelm
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Posted - 2009.12.15 11:12:00 -
[1]
I'm wondering about people's various shipbuilds. Without getting into deadspace/officer stuff, what is the highest DPS build you can come up with? Faction ships/fittings are ok.
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NoNah
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Posted - 2009.12.15 11:27:00 -
[2]
It's really not applicable, since there's a thousand other factors to it. And the premises are rather loose. But I'll take it as no officer, all faction, all storyline. All easily obtainable implants(<200m aka no pashans)
But for now I'll toy with the idea and what I'd expect be the highest figures. CNR - 2050 ish dps Vigilant - 1215 dps Daredevil - 500 ish dps
Parrots, commence!
Postcount: 251115
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Sokratesz
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Posted - 2009.12.15 11:32:00 -
[3]
Edited by: Sokratesz on 15/12/2009 11:32:28
Oh look, its this thread again.
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Merbusent
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Posted - 2009.12.15 11:42:00 -
[4]
Vigilant thats a cruiser right?
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Sokratesz
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Posted - 2009.12.15 11:48:00 -
[5]
Originally by: Merbusent Vigilant thats a cruiser right?
Serpentis faction thorax.
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Menzies Campbell
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Posted - 2009.12.15 12:05:00 -
[6]
The highest DPS, T2 fit only, non-faction, no implant BS is the Typhoon with 1626 DPS.
[Typhoon, DPS] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II
Siege Missile Launcher II, Mjolnir Rage Torpedo Siege Missile Launcher II, Mjolnir Rage Torpedo Siege Missile Launcher II, Mjolnir Rage Torpedo Siege Missile Launcher II, Mjolnir Rage Torpedo Siege Missile Launcher II, Mjolnir Rage Torpedo 800mm Repeating Artillery II, Hail L 800mm Repeating Artillery II, Hail L 800mm Repeating Artillery II, Hail L
Large Sentry Damage Augmentor I Large Sentry Damage Augmentor I [empty rig slot]
Garde II x5
Next in comes the Raven with 1470, followed closely by the Hyperion at 1468.
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Ryan Starwing
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Posted - 2009.12.15 12:08:00 -
[7]
Are those numbers realy true? I thought blasterboats are ment to have the most DPS.
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NoNah
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Posted - 2009.12.15 12:09:00 -
[8]
Edited by: NoNah on 15/12/2009 12:12:20
Originally by: Sokratesz Edited by: Sokratesz on 15/12/2009 11:32:28
Oh look, its this thread again.
Shush, this is the first in it's kind! And it looks exciting. ;)
Originally by: Ryan Starwing Are those numbers realy true? I thought blasterboats are ment to have the most DPS.
You'd think. But the blasterboats make up for it with poor tracking(relative to their range), capusing weapons, very short range and rather poor long range counterparts. So it's all good.
All that aside, blasters still deal the highest damage of the turrets, versus stationary targets, when they have bonuses that apply.
Parrots, commence!
Postcount: 513595
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Robert Rumpletweezer
Minmatar Pator Tech School
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Posted - 2009.12.15 12:13:00 -
[9]
More stats:
Interestingly with a T2 fit the Regular Phoon does more DPS than the Fleet Typhoon, since the 8th damage mod on the Fleet Phoon does less to boost the overall ship DPS than the calibration space for a 2nd Sentry Damage Augmentor on the regular Phoon.
:FAKEDIT: Actually, when replacing the single T1 sentry damage Aug with a T2 damage aug, the Fleet Phoon just overtakes the regular phoon, with 1632 compared to 1626 DPS.
Faction fitted fleet Phoon deals 1716 DPS overall, 1948 overheated.
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Robert Rumpletweezer
Minmatar Pator Tech School
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Posted - 2009.12.15 12:18:00 -
[10]
Edited by: Robert Rumpletweezer on 15/12/2009 12:21:47 Confusion between alts.
Menzies Campbell = Robert Rumpletweezer.
The reason behind the Phoon always doing well in these unrealistic DPS number competitions is down to damage mod stacking.
Consider this, the Hyperion has 8 turrets and 6 lows. Naturally the only way to maximise its DPS would be to fit 6 of the same damage mods in those lows. This means the 5th and 6th damage mods make next to no difference to the overall DPS.
However, with the Typhoon, fitting 5x Siege IIs and 3x 800mm AC IIs (since Siege have the best base DPS of any subcapital weapon) allows you to fit different damage mods in the 7 low slots, namely 4x BCU IIs and 3x Gyro IIs. Since there is a decent range of modules in the lows, the stacking won't be as obscene, and each module provides a respectable DPS boost.
EDIT - Having a little play around, it seems a faction fit CNR (i.e. replacing the BCU IIs with DG BCUs) only does 1707, compared to the 1716 DPS of the Fleet Phoon.
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Robert Rumpletweezer
Minmatar Pator Tech School
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Posted - 2009.12.15 12:28:00 -
[11]
Edited by: Robert Rumpletweezer on 15/12/2009 12:30:29 Introducing the 5% turret ROF and 5% Missile Launcher ROF implants into the equasion narrows the difference further, with the Fleet Phoon still edging the CNR with 1788 DPS as opposed to the 1785 DPS of its opponent.
What is more intersting is that when overloaded, the CNR finally takes over, since the Fleet Phoon has a higher percentage of its DPS coming from un-overloadable sentry drones, meaning the CNR packs a mighty 2060 DPS, next to the Fleet Phoons measly 2033.
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TimMc
Gallente Psykotic Meat Wildly Inappropriate.
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Posted - 2009.12.15 12:49:00 -
[12]
MOAR THEROYCRAFT
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The Djego
Minmatar Hellequin Inc.
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Posted - 2009.12.15 12:51:00 -
[13]
Originally by: Ryan Starwing Are those numbers realy true? I thought blasterboats are ment to have the most DPS.
If you are not into EFT numbers only, yes the mega still holds the title(1600 with heat, L5 skills, imps). From someone that got one of this, plus the imps and all the L5 skills, I haven't undocked it since the unholy rage. I used it to solo gank HICs/Drakes and other heavy tanked stuff during the 60s aggro timer.
Even if the play style and the ship had his time, today it isn't any better than the rest of the pure EFT fits..  ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Thirzarr
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Posted - 2009.12.15 13:51:00 -
[14]
Edited by: Thirzarr on 15/12/2009 13:55:32 Oh for crying out loud... Taking explosionradius, velocity and tracking as well as optimal and falloff out of the equasion does two things:
a) Total and utter crap numbers b) insult CCP as you are removing any kind of complexity from the weaponry.
So... to get proper numbers define:
Range, Speed, Transversal Speed, Targetsize, Resistance
Once you have those, the numbers on the various ships will look a lot different.
A good example is the Phoon: While dishing out astounding numbers in EFT you have to remember that few targets match the criteria of sitting still at optimal with a 650m signature radius. (Rage Torps: http://wiki.eveonline.com/wiki/Juggernaut_Rage_Torpedo)
*throws up a little at simplification @ theory craft* either do it right or don't do it at all
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Robert Rumpletweezer
Minmatar Pator Tech School
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Posted - 2009.12.15 14:02:00 -
[15]
Haha, I love how righteous and indignant people get when one of these threads comes up.
Why can't you take this values for what they are: a little bit of fun!
My favourite bit is the claim that I have "insulted" CCP for overlooking the other factors they created. Brilliant.
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TimMc
Gallente Psykotic Meat Wildly Inappropriate.
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Posted - 2009.12.15 14:11:00 -
[16]
Originally by: Robert Rumpletweezer Haha, I love how righteous and indignant people get when one of these threads comes up.
Why can't you take this values for what they are: a little bit of fun!
My favourite bit is the claim that I have "insulted" CCP for overlooking the other factors they created. Brilliant.
Because this thread comes every week. People who live on the forums have seen this thread too many times for it to be fun.
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NoNah
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Posted - 2009.12.15 14:14:00 -
[17]
Originally by: TimMc
Because this thread comes every week. People who live on the forums have seen this thread too many times for it to be fun.
Wrong.  Parrots, commence!
Postcount: 580053
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Robert Rumpletweezer
Minmatar Pator Tech School
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Posted - 2009.12.15 14:21:00 -
[18]
Edited by: Robert Rumpletweezer on 15/12/2009 14:21:09
Originally by: TimMc People who live on the forums
I think this is where it may be going wrong.
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Noemi Nagano
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Posted - 2009.12.15 14:46:00 -
[19]
I agree. 
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Dursun Idris
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Posted - 2009.12.15 14:52:00 -
[20]
Conclusion: Phoon is the best ship to shoot an offline pos 
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Sonreir
Gallente Band of Builders Inc. Firmus Ixion
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Posted - 2009.12.15 14:57:00 -
[21]
Originally by: Dursun Idris Conclusion: Phoon is the best ship to shoot an offline pos 
Nah... that takes ammo. I'd still use a 'geddon. :P
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Drek Grapper
Minmatar
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Posted - 2009.12.15 15:02:00 -
[22]
Originally by: TimMc
Originally by: Robert Rumpletweezer Haha, I love how righteous and indignant people get when one of these threads comes up.
Why can't you take this values for what they are: a little bit of fun!
My favourite bit is the claim that I have "insulted" CCP for overlooking the other factors they created. Brilliant.
Because this thread comes every week. People who live on the forums have seen this thread too many times for it to be fun.
And yet you still take the time to post... -- "If itĘs true that our species is alone in the universe, then IĘd have to say that the universe aimed rather low and settled for very little" George Carlin |

Liang Nuren
No Salvation War.Pigs.
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Posted - 2009.12.15 15:27:00 -
[23]
Originally by: Sonreir
Originally by: Dursun Idris Conclusion: Phoon is the best ship to shoot an offline pos 
Nah... that takes ammo. I'd still use a 'geddon. :P
QFT -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.12.15 15:31:00 -
[24]
Edited by: fuxinos on 15/12/2009 15:31:58
Originally by: TimMc
Originally by: Robert Rumpletweezer Haha, I love how righteous and indignant people get when one of these threads comes up.
Why can't you take this values for what they are: a little bit of fun!
My favourite bit is the claim that I have "insulted" CCP for overlooking the other factors they created. Brilliant.
Because this thread comes every week. People who live on the forums have seen this thread too many times for it to be fun.
So, since this thread is no fun for you, do you live in this forum?
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Drazin DawnTreader
Cutthroat Mercenary Corp
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Posted - 2009.12.15 16:01:00 -
[25]
Originally by: Menzies Campbell The highest DPS, T2 fit only, non-faction, no implant BS is the Typhoon with 1626 DPS. Next in comes the Raven with 1470, followed closely by the Hyperion at 1468.
Megathron with just T2 modules,ammo and no implants gets 1504 DPS (sentries + Sentry Rigs) and dont forget the Thron does have a spot for a Torp launcher too.
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Deathbarrage
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Posted - 2009.12.15 16:44:00 -
[26]
if you're just throwing strictly paper dps wouldnt you rather use ogres? As they get bonus form gallente drone spec and gardes dont.
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Dr Fighter
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Posted - 2009.12.15 16:47:00 -
[27]
Originally by: Deathbarrage if you're just throwing strictly paper dps wouldnt you rather use ogres? As they get bonus form gallente drone spec and gardes dont.
no rigs/mods to increase normal combat drones dps only sentrys, thus garde IIs do more damage with the rigs fitted (2x sentry drone damage augment).
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Marko Riva
Adamant Inc
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Posted - 2009.12.15 17:10:00 -
[28]
ITT: people playing with numbers which have no real meaning in the game itself.
----------- I think, therefore I'm single. New projectile damage PDF Alliance creation service |

Dr Fighter
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Posted - 2009.12.15 17:25:00 -
[29]
Originally by: Marko Riva ITT: people playing with numbers which have no real meaning in the game itself.
they are happy, leave them alone.
I undulge these threads like others do, because im at work and cant play eve for realz.
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swedepicker
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Posted - 2009.12.15 17:30:00 -
[30]
Has anybody done numbers for BC and T3?
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Drazin DawnTreader
Cutthroat Mercenary Corp
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Posted - 2009.12.15 17:40:00 -
[31]
yeah, these are definetly paper DPS setups. They don't mean anything, but I enjoy playing with EFT when There isn't anything else going on. Its either this or Spider Solitaire.
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Drazin DawnTreader
Cutthroat Mercenary Corp
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Posted - 2009.12.15 18:00:00 -
[32]
Tech2 only, no implants:
Drake - 724 Harbinger - 823 Hurricane - 906 Brutix - 934
Hound - 807 (lol with blasters)
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kukumakaka
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Posted - 2009.12.15 18:36:00 -
[33]
Edited by: kukumakaka on 15/12/2009 18:38:44
Originally by: Robert Rumpletweezer The reason behind the Phoon always doing well in these unrealistic DPS number competitions is down to damage mod stacking.
Consider this, the Hyperion has 8 turrets and 6 lows. Naturally the only way to maximise its DPS would be to fit 6 of the same damage mods in those lows. This means the 5th and 6th damage mods make next to no difference to the overall DPS.
umm I don't think your reasoning here is correct. I'm kinda new to game and certainly no expert on those mechanisms, but hypotheticly, two ships, A and B, both with 8 highs and 6 lows, A uses 4 turrets and 4 launchers, and B uses 8 turrets. Assuming each turret or launcher deals same damage, benifits the same from a corresponding damage mod, and each kind of damage mods suffer the same from stacking, then highest DPS fitting of ship A would be 3 mods of each, using 6 lows; and its dps is equivalent to that of ship B with only 3 mods(3 lows). So as long as ship B can benefit from the 4th, 5th and even 6th the same mod, it will theoretically outdps ship A.
I'm not questioning your data, so if a Phoon(I don't even know what ship that is ) can outdps a CNR, it must come down to different reasons.
Edit: How do I use a bigger font when posting?
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Robert Rumpletweezer
Minmatar Pator Tech School
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Posted - 2009.12.15 18:41:00 -
[34]
Edited by: Robert Rumpletweezer on 15/12/2009 18:43:59 Aaaaah, just cottoned on to what you were talking about.
Reply pending...
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James Tritanius
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Posted - 2009.12.15 18:49:00 -
[35]
Originally by: kukumakaka Edited by: kukumakaka on 15/12/2009 18:38:44
Originally by: Robert Rumpletweezer The reason behind the Phoon always doing well in these unrealistic DPS number competitions is down to damage mod stacking.
Consider this, the Hyperion has 8 turrets and 6 lows. Naturally the only way to maximise its DPS would be to fit 6 of the same damage mods in those lows. This means the 5th and 6th damage mods make next to no difference to the overall DPS.
umm I don't think your reasoning here is correct. I'm kinda new to game and certainly no expert on those mechanisms, but hypotheticly, two ships, A and B, both with 8 highs and 6 lows, A uses 4 turrets and 4 launchers, and B uses 8 turrets. Assuming each turret or launcher deals same damage, benifits the same from a corresponding damage mod, and each kind of damage mods suffer the same from stacking, then highest DPS fitting of ship A would be 3 mods of each, using 6 lows; and its dps is equivalent to that of ship B with only 3 mods(3 lows). So as long as ship B can benefit from the 4th, 5th and even 6th the same mod, it will theoretically outdps ship A.
I'm not questioning your data, so if a Phoon(I don't even know what ship that is ) can outdps a CNR, it must come down to different reasons.
Edit: How do I use a bigger font when posting?
Probably because the CNR has 7 bonus weapon slots while the phoon has 8. And that the phoon has a bigger drone bay with higher bandwidth.
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Liang Nuren
No Salvation War.Pigs.
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Posted - 2009.12.15 18:50:00 -
[36]
Originally by: kukumakaka
umm I don't think your reasoning here is correct. I'm kinda new to game and certainly no expert on those mechanisms, but hypotheticly, two ships, A and B, both with 8 highs and 6 lows, A uses 4 turrets and 4 launchers, and B uses 8 turrets. Assuming each turret or launcher deals same damage, benifits the same from a corresponding damage mod, and each kind of damage mods suffer the same from stacking, then highest DPS fitting of ship A would be 3 mods of each, using 6 lows; and its dps is equivalent to that of ship B with only 3 mods(3 lows). So as long as ship B can benefit from the 4th, 5th and even 6th the same mod, it will theoretically outdps ship A.
I'm not questioning your data, so if a Phoon(I don't even know what ship that is ) can outdps a CNR, it must come down to different reasons.
Edit: How do I use a bigger font when posting?
Your reasoning is correct. The reason the Phoon performs so well is because torp damage is so high, and it has 8 ROF bonused high slots (8 / .75 = 10 2/3) and 5 heavy/sentry drones. It simply has more weapon slots than any other BS - to make up for the disadvantage you brought up.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Kenz Rider
Tesserae
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Posted - 2009.12.15 18:51:00 -
[37]
The base DPS on the phoon weaps is higher, the damage mods being split does not have a big enough impact to make up for that fact.
If you take a Mega for example, and say for example it does a little less DPS than a Phoon, but gets 7 MFS, those extra 3 MFS only increase the DPS a very little, so if the Phoon has a higher base DPS it's hard to overcome that with the 5th, 6th and 7th MFS.
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Robert Rumpletweezer
Minmatar Pator Tech School
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Posted - 2009.12.15 19:03:00 -
[38]
Yeah, my reasoning was completely flawed.
Torps just have silly EFT dps.
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Loki Farseer
F9X Wildly Inappropriate.
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Posted - 2009.12.16 07:22:00 -
[39]
I stroke my little Vindy and laugh at the unusable fits for max dps seen above... Strokes his Vindy some more.. my precious, sweet lovely precious 
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Deathbarrage
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Posted - 2009.12.16 08:20:00 -
[40]
Originally by: Dr Fighter
Originally by: Deathbarrage if you're just throwing strictly paper dps wouldnt you rather use ogres? As they get bonus form gallente drone spec and gardes dont.
no rigs/mods to increase normal combat drones dps only sentrys, thus garde IIs do more damage with the rigs fitted (2x sentry drone damage augment).
wouldn't you get more damage out of fitting weapon rigs + using heavy drones than fitting sentry rigs?
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Menzies Campbell
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Posted - 2009.12.16 09:08:00 -
[41]
Weapon rigs stack with the damage mods in the lows so make a differnce of literally 1-2 dps.
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Dursun Idris
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Posted - 2009.12.16 09:32:00 -
[42]
Originally by: Sonreir
Originally by: Dursun Idris Conclusion: Phoon is the best ship to shoot an offline pos 
Nah... that takes ammo. I'd still use a 'geddon. :P
Shouting to certain person like "Bring me some ale woman! And meanwhile get on that hauler alt and get some ammo and it better be quick! *burp*" will solve the problem 
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Liang Nuren
No Salvation War.Pigs.
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Posted - 2009.12.16 09:33:00 -
[43]
Originally by: Loki Farseer I stroke my little Vindy and laugh at the unusable fits for max dps seen above... Strokes his Vindy some more.. my precious, sweet lovely precious 
Yeah, the Vindicator can pump out this level of damage realistically. What's more is that it can realistically apply it too.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Deathbarrage
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Posted - 2009.12.16 10:26:00 -
[44]
tbh of all the high dps figures if we're talking about realistic t2 fits and no vindicators and such, t1 BS, i think geddon will get quite high
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nabort
Total Mayhem. Cry Havoc.
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Posted - 2009.12.16 11:20:00 -
[45]
3x Heat Sink Mega Pulse Geddon fits easily with a decent buffer tank and a large RR.
1172 DPS with Ogres and AN Multifreq.
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Dr Fighter
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Posted - 2009.12.16 11:28:00 -
[46]
Originally by: nabort 3x Heat Sink Mega Pulse Geddon fits easily with a decent buffer tank and a large RR.
1172 DPS with Ogres and AN Multifreq.
a shield buffered (100k ehp+) gank hyper gets that dps with its guns, 1300 with overheat + 250 from 4 ogres for a 1.6k total with t2 mods and t1 rigs.
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nabort
Total Mayhem. Cry Havoc.
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Posted - 2009.12.16 11:40:00 -
[47]
Does it have an MWD, tackle and an RR though?
Useful for station ganks, no doubt, but useless in other situations.
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Dr Fighter
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Posted - 2009.12.16 11:53:00 -
[48]
Originally by: nabort Does it have an MWD, tackle and an RR though?
Useful for station ganks, no doubt, but useless in other situations.
this thread isnt about being useful, its about dps.
and unless a fit comes up with more than 1500 dps wiht t2, its not going to be any where near 'best in game'.
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nabort
Total Mayhem. Cry Havoc.
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Posted - 2009.12.16 12:00:00 -
[49]
If you read carefully my post was in response too a suggestion that of the realistic fits, the Geddon was likely to be one of the main contenders. I replied backing up that statement.
The best battleships for theoretical DPS have already been covered, with the Typhoon, Megathron and Raven coming in top, it seems.
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Liang Nuren
No Salvation War.Pigs.
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Posted - 2009.12.16 17:55:00 -
[50]
Originally by: nabort If you read carefully my post was in response too a suggestion that of the realistic fits, the Geddon was likely to be one of the main contenders. I replied backing up that statement.
The best battleships for theoretical DPS have already been covered, with the Typhoon, Megathron and Raven coming in top, it seems.
Naw dawg, the shield buffer gank Hype is a realistic fit. It does in fact come with 100K EHP and tackle too. AND you can pick BC agility/speed or crazy tracking+range ;-)
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |
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Marcus Alkhaar
Celestial Apocalypse
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Posted - 2009.12.16 18:47:00 -
[51]
Edited by: Marcus Alkhaar on 16/12/2009 18:48:38 Edited by: Marcus Alkhaar on 16/12/2009 18:47:28 [Hyperion, Hyperion Shield] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II Tracking Enhancer II Tracking Enhancer II
Quad LiF Fueled I Booster Rockets Warp Scrambler II Invulnerability Field II Invulnerability Field II Large Shield Extender II
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Large Core Defence Field Extender I Large Core Defence Field Extender I Large Core Defence Field Extender I
Garde II x4
G-1 delta implant (-3% RoF) KZA2000 implant (-5% turret cpu)
1342 DPS (CN Antimatter) - 5.8km Optimal + 20km Falloff 1118 DPS (Null) 15km Optimal + 26km Falloff 
121.6k EHP with overload + gang.
I use my megathron for RR BS gangs if you're curious as to why I got a shield tanked hype.
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