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Avon
|
Posted - 2004.11.16 16:38:00 -
[31]
Many of the things you are asking for were tried in the Beta.
Most were removed due to server load / performance issues.
I am sorry that you don't like the compromises which were made. Maybe sometime in the future the performance issues will be resolved and the features will return.
______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.11.16 16:38:00 -
[32]
Many of the things you are asking for were tried in the Beta.
Most were removed due to server load / performance issues.
I am sorry that you don't like the compromises which were made. Maybe sometime in the future the performance issues will be resolved and the features will return.
______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Sochin
|
Posted - 2004.11.16 16:38:00 -
[33]
heh, this reminds me of the time I spent over an hour moving an alt in a shuttle to New Eden to see the EVE Gate, only time find nothing in the system but a pretty background.
There were a bunch of those as_military1, as_research1 crap on scanner though.
Nemo me impune lacessit
|

Sochin
|
Posted - 2004.11.16 16:38:00 -
[34]
heh, this reminds me of the time I spent over an hour moving an alt in a shuttle to New Eden to see the EVE Gate, only time find nothing in the system but a pretty background.
There were a bunch of those as_military1, as_research1 crap on scanner though.
Nemo me impune lacessit
|

meoff
|
Posted - 2004.11.16 16:50:00 -
[35]
Edited by: meoff on 16/11/2004 16:53:56 Edited by: meoff on 16/11/2004 16:53:04
Originally by: DeFood
2. Insta Jumps. Clearly in a finished game insta bm jumps would not be possible. I dont care how its done but every day I log on is a day I log on praying to hear that there is some way I can delete 90% of my BMs because they are no longer needed (or functional).
You can do this now, delete 90% of your BM's please do 
|

meoff
|
Posted - 2004.11.16 16:50:00 -
[36]
Edited by: meoff on 16/11/2004 16:53:56 Edited by: meoff on 16/11/2004 16:53:04
Originally by: DeFood
2. Insta Jumps. Clearly in a finished game insta bm jumps would not be possible. I dont care how its done but every day I log on is a day I log on praying to hear that there is some way I can delete 90% of my BMs because they are no longer needed (or functional).
You can do this now, delete 90% of your BM's please do 
|

Ruari
|
Posted - 2004.11.16 17:10:00 -
[37]
Hi,
About the Jetcan mining (it's my second day playing) aren't you just removing x amount of mined material to get more space in your cargo, only to not be able to put it back because you still ony have a certain amount of cargo space? Or is there something else related to this I don't know about?
Also, what's wrong with the IJ thing. I think it sucks that you have to stop 15k out only to spend the next 5 minutes flying close enough to dock or warp. Just seems silly to me, but admittedly, I'm a newb so I could be missing the bigger picture.
Ruari
|

Ruari
|
Posted - 2004.11.16 17:10:00 -
[38]
Hi,
About the Jetcan mining (it's my second day playing) aren't you just removing x amount of mined material to get more space in your cargo, only to not be able to put it back because you still ony have a certain amount of cargo space? Or is there something else related to this I don't know about?
Also, what's wrong with the IJ thing. I think it sucks that you have to stop 15k out only to spend the next 5 minutes flying close enough to dock or warp. Just seems silly to me, but admittedly, I'm a newb so I could be missing the bigger picture.
Ruari
|

Dust Puppy
|
Posted - 2004.11.16 17:14:00 -
[39]
Originally by: Ruari Hi,
About the Jetcan mining (it's my second day playing) aren't you just removing x amount of mined material to get more space in your cargo, only to not be able to put it back because you still ony have a certain amount of cargo space? Or is there something else related to this I don't know about?
Ruari
You don't pick it up in the same ship. You mine for a while leave the can pick up an indy and get the ore. __________ Capacitor research |

Dust Puppy
|
Posted - 2004.11.16 17:14:00 -
[40]
Originally by: Ruari Hi,
About the Jetcan mining (it's my second day playing) aren't you just removing x amount of mined material to get more space in your cargo, only to not be able to put it back because you still ony have a certain amount of cargo space? Or is there something else related to this I don't know about?
Ruari
You don't pick it up in the same ship. You mine for a while leave the can pick up an indy and get the ore. __________ Capacitor research |

Xtreem
|
Posted - 2004.11.16 17:21:00 -
[41]
the only thing i agree with is the fact that u have to close the "cant target due to warp" window, as that can really take up vital seconds, other than that, nothing major at all!
|

Xtreem
|
Posted - 2004.11.16 17:21:00 -
[42]
the only thing i agree with is the fact that u have to close the "cant target due to warp" window, as that can really take up vital seconds, other than that, nothing major at all!
|

kurg
|
Posted - 2004.11.16 17:25:00 -
[43]
Originally by: Hakera IJ are like jet can mining, never meant to be. Problem is everyone uses them now so its too late to remove them.
Nah... IJ could be fixed by the following news: after numerous incidents of ship/structure collisions (stargates, stations etc.) concord has changed the approach ruls:
all large sturctures are now fitted with a 5km warp bubble.
Jet cans I see as a flexible (inflateable) container, that you can eject thousands of, but they offer no security, so when you are using them you are at the mercy of ore theifs and can poppers. ;)
even the paranoid has real enemies...
|

kurg
|
Posted - 2004.11.16 17:25:00 -
[44]
Originally by: Hakera IJ are like jet can mining, never meant to be. Problem is everyone uses them now so its too late to remove them.
Nah... IJ could be fixed by the following news: after numerous incidents of ship/structure collisions (stargates, stations etc.) concord has changed the approach ruls:
all large sturctures are now fitted with a 5km warp bubble.
Jet cans I see as a flexible (inflateable) container, that you can eject thousands of, but they offer no security, so when you are using them you are at the mercy of ore theifs and can poppers. ;)
even the paranoid has real enemies...
|

Skaz
|
Posted - 2004.11.16 17:59:00 -
[45]
This game has always been a work in progress, kinda like the road system in Reykjavik, Iceland....
CCP has never said otherwise, I don't think they'll even aiming at "completing" it in the near future 
"No, I'm not alt.....even if I have been in Pator Tech School for 2 years..." |

Skaz
|
Posted - 2004.11.16 17:59:00 -
[46]
This game has always been a work in progress, kinda like the road system in Reykjavik, Iceland....
CCP has never said otherwise, I don't think they'll even aiming at "completing" it in the near future 
"No, I'm not alt.....even if I have been in Pator Tech School for 2 years..." |

Grim Vandal
|
Posted - 2004.11.16 18:01:00 -
[47]
Originally by: kurg
Originally by: Hakera IJ are like jet can mining, never meant to be. Problem is everyone uses them now so its too late to remove them.
Nah... IJ could be fixed by the following news: after numerous incidents of ship/structure collisions (stargates, stations etc.) concord has changed the approach ruls:
all large sturctures are now fitted with a 5km warp bubble.
Jet cans I see as a flexible (inflateable) container, that you can eject thousands of, but they offer no security, so when you are using them you are at the mercy of ore theifs and can poppers. ;)
gotta agree... plz give structures a standard 5 km warp bubble.
pretty plz with suggar on top k? 
Greetings Grim |

Grim Vandal
|
Posted - 2004.11.16 18:01:00 -
[48]
Originally by: kurg
Originally by: Hakera IJ are like jet can mining, never meant to be. Problem is everyone uses them now so its too late to remove them.
Nah... IJ could be fixed by the following news: after numerous incidents of ship/structure collisions (stargates, stations etc.) concord has changed the approach ruls:
all large sturctures are now fitted with a 5km warp bubble.
Jet cans I see as a flexible (inflateable) container, that you can eject thousands of, but they offer no security, so when you are using them you are at the mercy of ore theifs and can poppers. ;)
gotta agree... plz give structures a standard 5 km warp bubble.
pretty plz with suggar on top k? 
Greetings Grim |

flummox
|
Posted - 2004.11.16 18:09:00 -
[49]
Originally by: DeFood
2. Insta Jumps. Clearly in a finished game insta bm jumps would not be possible. I dont care how its done but every day I log on is a day I log on praying to hear that there is some way I can delete 90% of my BMs because they are no longer needed (or functional).
please explain...
there is a fine, but dissasterous line between a fart and a shart. i suggest you make sure which side you want to be on... |

flummox
|
Posted - 2004.11.16 18:09:00 -
[50]
Originally by: DeFood
2. Insta Jumps. Clearly in a finished game insta bm jumps would not be possible. I dont care how its done but every day I log on is a day I log on praying to hear that there is some way I can delete 90% of my BMs because they are no longer needed (or functional).
please explain...
there is a fine, but dissasterous line between a fart and a shart. i suggest you make sure which side you want to be on... |

DeFood
|
Posted - 2004.11.17 07:03:00 -
[51]
Originally by: flummox
Originally by: DeFood
2. Insta Jumps. Clearly in a finished game insta bm jumps would not be possible. I dont care how its done but every day I log on is a day I log on praying to hear that there is some way I can delete 90% of my BMs because they are no longer needed (or functional).
please explain...
hmmm? The devs clearly decided to limit warp-to distances to 15km. Its right there on your Warp-To menu. As such, engineering a situation where you can warp closer to an object than 15km is clearly NOT what the game design intended.
|

DeFood
|
Posted - 2004.11.17 07:03:00 -
[52]
Originally by: flummox
Originally by: DeFood
2. Insta Jumps. Clearly in a finished game insta bm jumps would not be possible. I dont care how its done but every day I log on is a day I log on praying to hear that there is some way I can delete 90% of my BMs because they are no longer needed (or functional).
please explain...
hmmm? The devs clearly decided to limit warp-to distances to 15km. Its right there on your Warp-To menu. As such, engineering a situation where you can warp closer to an object than 15km is clearly NOT what the game design intended.
|

FoRGyL
|
Posted - 2004.11.17 07:18:00 -
[53]

Vivaldi??
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

FoRGyL
|
Posted - 2004.11.17 07:18:00 -
[54]

Vivaldi??
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

Gariuys
|
Posted - 2004.11.17 07:33:00 -
[55]
Originally by: DeFood
Originally by: flummox
Originally by: DeFood
2. Insta Jumps. Clearly in a finished game insta bm jumps would not be possible. I dont care how its done but every day I log on is a day I log on praying to hear that there is some way I can delete 90% of my BMs because they are no longer needed (or functional).
please explain...
hmmm? The devs clearly decided to limit warp-to distances to 15km. Its right there on your Warp-To menu. As such, engineering a situation where you can warp closer to an object than 15km is clearly NOT what the game design intended.
Can't believe some people, ever seen a game ( and by god MMOGs are especially good for it ) where a huge group of intelligent players find alternative uses for game features? Not preventing that doesn't mean your game is not finished, but sometimes players outsmart devs or see things they never did. They're atm 40, we're 50,000+ simple ain't it. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Gariuys
|
Posted - 2004.11.17 07:33:00 -
[56]
Originally by: DeFood
Originally by: flummox
Originally by: DeFood
2. Insta Jumps. Clearly in a finished game insta bm jumps would not be possible. I dont care how its done but every day I log on is a day I log on praying to hear that there is some way I can delete 90% of my BMs because they are no longer needed (or functional).
please explain...
hmmm? The devs clearly decided to limit warp-to distances to 15km. Its right there on your Warp-To menu. As such, engineering a situation where you can warp closer to an object than 15km is clearly NOT what the game design intended.
Can't believe some people, ever seen a game ( and by god MMOGs are especially good for it ) where a huge group of intelligent players find alternative uses for game features? Not preventing that doesn't mean your game is not finished, but sometimes players outsmart devs or see things they never did. They're atm 40, we're 50,000+ simple ain't it. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Thora Unni
|
Posted - 2004.11.17 07:57:00 -
[57]
well I live in my city.. (big surprise) I have lived her for a while.. I take short cuts and know faster ways to this place and that.
When I travel to Northern Ontario I know that if I take Highway A it cuts 20 minutes of my time.
Much like using choose fastest route... and IJ is much the same. you have travel to the same spot so many time you taken the extra time to map out the fastest way to it..
And perhapes if Priates didn't cry so much about MWD hurting their kills the Insta jumps wouldn't be needed to protect indy pilots that travel the same route regularly.
|

Thora Unni
|
Posted - 2004.11.17 07:57:00 -
[58]
well I live in my city.. (big surprise) I have lived her for a while.. I take short cuts and know faster ways to this place and that.
When I travel to Northern Ontario I know that if I take Highway A it cuts 20 minutes of my time.
Much like using choose fastest route... and IJ is much the same. you have travel to the same spot so many time you taken the extra time to map out the fastest way to it..
And perhapes if Priates didn't cry so much about MWD hurting their kills the Insta jumps wouldn't be needed to protect indy pilots that travel the same route regularly.
|

theRaptor
|
Posted - 2004.11.17 08:11:00 -
[59]
Originally by: DeFood
Originally by: flummox
Originally by: DeFood
2. Insta Jumps. Clearly in a finished game insta bm jumps would not be possible. I dont care how its done but every day I log on is a day I log on praying to hear that there is some way I can delete 90% of my BMs because they are no longer needed (or functional).
please explain...
hmmm? The devs clearly decided to limit warp-to distances to 15km. Its right there on your Warp-To menu. As such, engineering a situation where you can warp closer to an object than 15km is clearly NOT what the game design intended.
Holy **** dude! Did you ever think it would take all of 10 minutes to write the code to prevent BM's being made within 15Km's of an object? Insta jumps are an unintentional effect of the BM system but the devs could remove them easily if they ever wanted.
And please explain any use of the BM system that hasn't been declared an unintentional exploit by somebody like you 1500 times(ie SS, insta jumps/docks, mining BM's)?
What do you think the dev's intended us to do when they gave us the ability to make our own BM's?  --------------------------------------------------
|

theRaptor
|
Posted - 2004.11.17 08:11:00 -
[60]
Originally by: DeFood
Originally by: flummox
Originally by: DeFood
2. Insta Jumps. Clearly in a finished game insta bm jumps would not be possible. I dont care how its done but every day I log on is a day I log on praying to hear that there is some way I can delete 90% of my BMs because they are no longer needed (or functional).
please explain...
hmmm? The devs clearly decided to limit warp-to distances to 15km. Its right there on your Warp-To menu. As such, engineering a situation where you can warp closer to an object than 15km is clearly NOT what the game design intended.
Holy **** dude! Did you ever think it would take all of 10 minutes to write the code to prevent BM's being made within 15Km's of an object? Insta jumps are an unintentional effect of the BM system but the devs could remove them easily if they ever wanted.
And please explain any use of the BM system that hasn't been declared an unintentional exploit by somebody like you 1500 times(ie SS, insta jumps/docks, mining BM's)?
What do you think the dev's intended us to do when they gave us the ability to make our own BM's?  --------------------------------------------------
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