Pages: 1 2 3 4 5 6 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Lifewire
|
Posted - 2004.11.17 11:54:00 -
[1]
How about a DEV-blog about how the DEVs want us pirates to be. I pirate since i started the game. I did everything that Concord does not allow and it¦s a question of roleplay for me do exactly what is not allowed by the "virtul law". I compare the pirate career in EVE to the thief career in fantasy games. But i miss the place we are considered to operate.
1.0-0.5 Nobody wants us pirates there. If we do it people get really upset and Devs anchor new sentry guns or make the sentry guns shieldboost the prey. 0.4-0.1 Aunenen...looks like we are not considered to gatecamp. Killing miners in the belts doesnt make any sence since they drop only a CPU and 5 miner IIs. 0.0 Piracy in 0.0 is no crime and pirates are simply warriors. I don¦t want to play the warrior career. I want to pirate like described on the EVE sell package. I am not interested in alliance blobwarfare. I love dirty kills and steal someone others items. Only ISK that are stolen make me happy.
DEVs, should we retire and let you alone with your helpless try do give the game some roleplaying and non-NPC-action? What are the plans, DEVs? Will the pirate career get fixed? Where am i considered to pirate? 0.0? You know real roleplaying pirates want sec. hits. I am proud of having a red square and i dont want to fire at gates in 0.0 to lower my sec status! I also want to get -10000! Why does it stop -10??? Every n00b pirate has -10. I want to have -10000!
|
Lifewire
|
Posted - 2004.11.17 11:54:00 -
[2]
How about a DEV-blog about how the DEVs want us pirates to be. I pirate since i started the game. I did everything that Concord does not allow and it¦s a question of roleplay for me do exactly what is not allowed by the "virtul law". I compare the pirate career in EVE to the thief career in fantasy games. But i miss the place we are considered to operate.
1.0-0.5 Nobody wants us pirates there. If we do it people get really upset and Devs anchor new sentry guns or make the sentry guns shieldboost the prey. 0.4-0.1 Aunenen...looks like we are not considered to gatecamp. Killing miners in the belts doesnt make any sence since they drop only a CPU and 5 miner IIs. 0.0 Piracy in 0.0 is no crime and pirates are simply warriors. I don¦t want to play the warrior career. I want to pirate like described on the EVE sell package. I am not interested in alliance blobwarfare. I love dirty kills and steal someone others items. Only ISK that are stolen make me happy.
DEVs, should we retire and let you alone with your helpless try do give the game some roleplaying and non-NPC-action? What are the plans, DEVs? Will the pirate career get fixed? Where am i considered to pirate? 0.0? You know real roleplaying pirates want sec. hits. I am proud of having a red square and i dont want to fire at gates in 0.0 to lower my sec status! I also want to get -10000! Why does it stop -10??? Every n00b pirate has -10. I want to have -10000!
|
Baconjoe
|
Posted - 2004.11.17 12:19:00 -
[3]
Ye I agree with you. However it is still possible to pirate in 0.0 but not as exciting.
CCP are trying to kill off piracy and manipulate how we should play in there opinion
We are cursed men
|
Baconjoe
|
Posted - 2004.11.17 12:19:00 -
[4]
Ye I agree with you. However it is still possible to pirate in 0.0 but not as exciting.
CCP are trying to kill off piracy and manipulate how we should play in there opinion
We are cursed men
|
Eris Discordia
|
Posted - 2004.11.17 12:20:00 -
[5]
I'll poke around for some answers, hopefully I can share them with you
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |
Eris Discordia
|
Posted - 2004.11.17 12:20:00 -
[6]
I'll poke around for some answers, hopefully I can share them with you
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |
dabster
|
Posted - 2004.11.17 12:24:00 -
[7]
Originally by: Baconjoe Ye I agree with you. However it is still possible to pirate in 0.0 but not as exciting.
CCP are trying to kill off piracy and manipulate how we should play in there opinion
Well thats the thing, there really is no such thing as piracy in 0.0, it is lawless and thus anything is ALLOWED. Pirates want to do ILLEGAL things, not legal. So I 100% agree with Lifewire there, 0.0 is for 'warriors', 0.1-0.4 is for pirates. ___________________________ Chicks dig Brutor's |
dabster
|
Posted - 2004.11.17 12:24:00 -
[8]
Originally by: Baconjoe Ye I agree with you. However it is still possible to pirate in 0.0 but not as exciting.
CCP are trying to kill off piracy and manipulate how we should play in there opinion
Well thats the thing, there really is no such thing as piracy in 0.0, it is lawless and thus anything is ALLOWED. Pirates want to do ILLEGAL things, not legal. So I 100% agree with Lifewire there, 0.0 is for 'warriors', 0.1-0.4 is for pirates. ___________________________ Chicks dig Brutor's |
theRaptor
|
Posted - 2004.11.17 12:25:00 -
[9]
Man no wonder you pirates complain you never make any money. Whats wrong with killing random people in 0.0? I do it and today killed a cruiser that had around 30-40 mil in minerals, T2 components and BP's (though nearly half of that was destroyed in the explosion)
Of course in empire space I am a good little carebear and don't look funny at CONCORD ships incase they decide to pwn me ;)
If CCP wants to give the pirates some real niche in EVE, then there needs to be profitable trade routes that run through low sec empire. Someone a few weeks back said empire space used to have low sec areas where the different empires meet. I think they should bring this back and put some NPC's in there that issue good buy and sell orders for trade goods.
There would be no need to remove the highways or make it harder to move between empire space. Just make areas of the beaten track profitable for traders and pirates. --------------------------------------------------
|
theRaptor
|
Posted - 2004.11.17 12:25:00 -
[10]
Man no wonder you pirates complain you never make any money. Whats wrong with killing random people in 0.0? I do it and today killed a cruiser that had around 30-40 mil in minerals, T2 components and BP's (though nearly half of that was destroyed in the explosion)
Of course in empire space I am a good little carebear and don't look funny at CONCORD ships incase they decide to pwn me ;)
If CCP wants to give the pirates some real niche in EVE, then there needs to be profitable trade routes that run through low sec empire. Someone a few weeks back said empire space used to have low sec areas where the different empires meet. I think they should bring this back and put some NPC's in there that issue good buy and sell orders for trade goods.
There would be no need to remove the highways or make it harder to move between empire space. Just make areas of the beaten track profitable for traders and pirates. --------------------------------------------------
|
|
Baconjoe
|
Posted - 2004.11.17 12:26:00 -
[11]
I love dirty kills and steal someone others items. Only ISK that are stolen make me happy.
He said piracy to him is stealing. which is still possible
We are cursed men
|
Baconjoe
|
Posted - 2004.11.17 12:26:00 -
[12]
I love dirty kills and steal someone others items. Only ISK that are stolen make me happy.
He said piracy to him is stealing. which is still possible
We are cursed men
|
Necronomicon
|
Posted - 2004.11.17 12:31:00 -
[13]
I dont think anyone has an issue with career pirates who hold the terminology of piracy to its true meaning. It is the mindless Gankers (see murderers) that most ppl take exception to. For instance, if I am on a 0.4 belt in my crow, and a Stilleto warps in, locks/jams/scrambles me, and demands isk, I look at the probability of survival (in this instance - none) look at my ship worth, and the ransom asked, and make a decision (in this case, paid thankyou very much) and my ship was released as per the agreement.
All this equals a good career Pirate who held her honour ( I did not invoke Parlay on that occasion)
1.0-0.5 If you are a bad bad man, and can outrun da law, then best of luck to you; you sure as heck aint gonna have time to stop, pirate someone and get away again, if you can then there is a fault in the coding. 0.4-0.1 Here I refer to my personal opinions between Pirates and Murderers, there is a difference, a Pirate is there to make money, a murderer is there to satisfy his blood lust. Pirates who are able to operate withing 'the code' should be allowed to operate their living in any sector of space; >0.4 means that their job is a bit easier, but not a piece of cake by any means. 0.0 I agree, where there is no law, there cannot be a distinction between right or wrong, hence 'Piracy' would more commonly refer to unwanted pilots in a region....bandits...militia...rebels
All in all, I would see it as a sad day if CCP made it so hard for the 'proper' pirate in this game, that they quit.
Starsi dont make Eve Pilots, but if they did, i wouldnt be one of them. |
Necronomicon
|
Posted - 2004.11.17 12:31:00 -
[14]
I dont think anyone has an issue with career pirates who hold the terminology of piracy to its true meaning. It is the mindless Gankers (see murderers) that most ppl take exception to. For instance, if I am on a 0.4 belt in my crow, and a Stilleto warps in, locks/jams/scrambles me, and demands isk, I look at the probability of survival (in this instance - none) look at my ship worth, and the ransom asked, and make a decision (in this case, paid thankyou very much) and my ship was released as per the agreement.
All this equals a good career Pirate who held her honour ( I did not invoke Parlay on that occasion)
1.0-0.5 If you are a bad bad man, and can outrun da law, then best of luck to you; you sure as heck aint gonna have time to stop, pirate someone and get away again, if you can then there is a fault in the coding. 0.4-0.1 Here I refer to my personal opinions between Pirates and Murderers, there is a difference, a Pirate is there to make money, a murderer is there to satisfy his blood lust. Pirates who are able to operate withing 'the code' should be allowed to operate their living in any sector of space; >0.4 means that their job is a bit easier, but not a piece of cake by any means. 0.0 I agree, where there is no law, there cannot be a distinction between right or wrong, hence 'Piracy' would more commonly refer to unwanted pilots in a region....bandits...militia...rebels
All in all, I would see it as a sad day if CCP made it so hard for the 'proper' pirate in this game, that they quit.
Starsi dont make Eve Pilots, but if they did, i wouldnt be one of them. |
Eris Discordia
|
Posted - 2004.11.17 12:39:00 -
[15]
Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |
Eris Discordia
|
Posted - 2004.11.17 12:39:00 -
[16]
Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |
Nafri
|
Posted - 2004.11.17 12:44:00 -
[17]
Originally by: Eris Discordia Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
its so boring, and people are sooo rude in empire when thy meet pirates
waiting 15mins when you play with dial up is a major grief imho, and a RL money sink for me Wanna fly with me?
|
Nafri
|
Posted - 2004.11.17 12:44:00 -
[18]
Originally by: Eris Discordia Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
its so boring, and people are sooo rude in empire when thy meet pirates
waiting 15mins when you play with dial up is a major grief imho, and a RL money sink for me Wanna fly with me?
|
AshrakTheWhite
|
Posted - 2004.11.17 12:48:00 -
[19]
yeah well killing things in 1.0 is pretty proffitable apparently :D
|
AshrakTheWhite
|
Posted - 2004.11.17 12:48:00 -
[20]
yeah well killing things in 1.0 is pretty proffitable apparently :D
|
|
Dian Cecht
|
Posted - 2004.11.17 12:54:00 -
[21]
Originally by: Nafri
waiting 15mins when you play with dial up is a major grief imho, and a RL money sink for me
There is nothing wrong with the 15minute timer. Its the fact that the sentries can attack you.
Let the Pirates do their job I say.. You have to go all the way down to 0.0 to get blow up these days!
|
Dian Cecht
|
Posted - 2004.11.17 12:54:00 -
[22]
Originally by: Nafri
waiting 15mins when you play with dial up is a major grief imho, and a RL money sink for me
There is nothing wrong with the 15minute timer. Its the fact that the sentries can attack you.
Let the Pirates do their job I say.. You have to go all the way down to 0.0 to get blow up these days!
|
Eris Discordia
|
Posted - 2004.11.17 12:54:00 -
[23]
Originally by: Nafri
Originally by: Eris Discordia Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
its so boring, and people are sooo rude in empire when thy meet pirates
waiting 15mins when you play with dial up is a major grief imho, and a RL money sink for me
Cant help you with your dial up connection, or the constant rudeness of players. You can petition them for using foul language or try to ignore local and autoreject any conversations.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |
Eris Discordia
|
Posted - 2004.11.17 12:54:00 -
[24]
Originally by: Nafri
Originally by: Eris Discordia Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
its so boring, and people are sooo rude in empire when thy meet pirates
waiting 15mins when you play with dial up is a major grief imho, and a RL money sink for me
Cant help you with your dial up connection, or the constant rudeness of players. You can petition them for using foul language or try to ignore local and autoreject any conversations.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |
Lifewire
|
Posted - 2004.11.17 12:54:00 -
[25]
Quote: Man no wonder you pirates complain you never make any money
I don¦t complain about making no ISK. I have tons of ISK and each single ISK was stolen. I got rich with piracy. But i dont want to end like the m0o-guys in an alliance blob, watching bubbles or jumpgates for hours. I want to hunt the prey and i want to be a criminal character. Since it¦s a game, crimes are a funny part of the game. But it¦s absolutly normal to blow up any strangers ship in 0.0. I was forced to be a warrior in 0.0. But i decided to play the pirate career and not the alliance warrior career long before all these carebears where crying about us pirates and the game was changed. I accept beeing forced into 0.0 by Concord, i love the freedom in 0.0. But the criminal career is bugged since i get no sec. hits for killing other people and stealing their items. I am no pirate in 0.0, i am forced to be a "warrior" character. That¦s anoying!
|
Lifewire
|
Posted - 2004.11.17 12:54:00 -
[26]
Quote: Man no wonder you pirates complain you never make any money
I don¦t complain about making no ISK. I have tons of ISK and each single ISK was stolen. I got rich with piracy. But i dont want to end like the m0o-guys in an alliance blob, watching bubbles or jumpgates for hours. I want to hunt the prey and i want to be a criminal character. Since it¦s a game, crimes are a funny part of the game. But it¦s absolutly normal to blow up any strangers ship in 0.0. I was forced to be a warrior in 0.0. But i decided to play the pirate career and not the alliance warrior career long before all these carebears where crying about us pirates and the game was changed. I accept beeing forced into 0.0 by Concord, i love the freedom in 0.0. But the criminal career is bugged since i get no sec. hits for killing other people and stealing their items. I am no pirate in 0.0, i am forced to be a "warrior" character. That¦s anoying!
|
OmegaTron
|
Posted - 2004.11.17 12:59:00 -
[27]
Quote: 0.4-0.1 Aunenen...looks like we are not considered to gatecamp.
why do you say that? it is very well possible to gate camp in <.4 and make good isk too. you just have to find a good busy choke point and shut it down, kill everything that passes by without a blue square.
Hop in a sentry-tanked-Battleship and shoot at anything thats moves thats what me and my old corp used to do. ------------------------------------------------ A Plague is comming.... |
OmegaTron
|
Posted - 2004.11.17 12:59:00 -
[28]
Quote: 0.4-0.1 Aunenen...looks like we are not considered to gatecamp.
why do you say that? it is very well possible to gate camp in <.4 and make good isk too. you just have to find a good busy choke point and shut it down, kill everything that passes by without a blue square.
Hop in a sentry-tanked-Battleship and shoot at anything thats moves thats what me and my old corp used to do. ------------------------------------------------ A Plague is comming.... |
Nafri
|
Posted - 2004.11.17 13:00:00 -
[29]
Originally by: Eris Discordia
Originally by: Nafri
Originally by: Eris Discordia Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
its so boring, and people are sooo rude in empire when thy meet pirates
waiting 15mins when you play with dial up is a major grief imho, and a RL money sink for me
Cant help you with your dial up connection, or the constant rudeness of players. You can petition them for using foul language or try to ignore local and autoreject any conversations.
but CCP could help with the 15min timer Wanna fly with me?
|
Nafri
|
Posted - 2004.11.17 13:00:00 -
[30]
Originally by: Eris Discordia
Originally by: Nafri
Originally by: Eris Discordia Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
its so boring, and people are sooo rude in empire when thy meet pirates
waiting 15mins when you play with dial up is a major grief imho, and a RL money sink for me
Cant help you with your dial up connection, or the constant rudeness of players. You can petition them for using foul language or try to ignore local and autoreject any conversations.
but CCP could help with the 15min timer Wanna fly with me?
|
|
FoRGyL
|
Posted - 2004.11.17 13:14:00 -
[31]
Agreed!
If CCP want to lower the rate of "ganks" take away the Sentry's firing during the timer...not the timer!
And give your view what it means to be a Pirate please!
The windiling balance between income and gameplay continues!
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |
FoRGyL
|
Posted - 2004.11.17 13:14:00 -
[32]
Agreed!
If CCP want to lower the rate of "ganks" take away the Sentry's firing during the timer...not the timer!
And give your view what it means to be a Pirate please!
The windiling balance between income and gameplay continues!
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |
Lifewire
|
Posted - 2004.11.17 14:17:00 -
[33]
Piracy in low sec. systems is not really funny. The easiest way is to search some stupid miners, warp to their belt and destroy their ships. That¦s not challanging, not funny and doesnt pay ISK. A pirate wants ISK for his dangerous work! So more interesting is to catch traffic with good cargo. Sentry guns make oversized blobpiracy nessesairy at 0.4 gates like Aunenen for example. We did this long ago and we destroyed 500 ships in 3 days in Aunenen. First it was funny, but later it was just a mindless slaugther. We decided a good pirate should hunt the rich and experienced guys - so we went to 0.0 and slaughtered thousands of rich alliance guys, stole their Zydrine and named loot. It¦s challanging due to the fact that some alliances fight really good! Everything is fine, only one thing missing: the sec. hit! I am no pirate in 0.0 - i am only another warrior in my faction. That¦s not the career i want to play. Do pirates have to go to 0.4 belts or gates to toast the EVE-n00bs to be pirates? I am not interested in this - i want to farm rich alliances and experienced players that have billions of ISK. N00b-slaugtering in Aunenen is good for new pirate corps to grow up and get into their role - but where is the place for experienced pirate corps? Should we all join alliances and get faction warriors like m0o did? I really want an answer of a DEV on what we are considered to do in EVE. I know that the "sheeps" pay more $$$ than we 2-3% pirates in the game and that the DEVs have to focus on what the "sheeps" want, but they shouldnt forget what they wrote on the sell package of EVE that i aquired for 59 EURO. There was a lot written about piracy and a outlaw career which i cannot find in the game - i feel betrayed!
|
Lifewire
|
Posted - 2004.11.17 14:17:00 -
[34]
Piracy in low sec. systems is not really funny. The easiest way is to search some stupid miners, warp to their belt and destroy their ships. That¦s not challanging, not funny and doesnt pay ISK. A pirate wants ISK for his dangerous work! So more interesting is to catch traffic with good cargo. Sentry guns make oversized blobpiracy nessesairy at 0.4 gates like Aunenen for example. We did this long ago and we destroyed 500 ships in 3 days in Aunenen. First it was funny, but later it was just a mindless slaugther. We decided a good pirate should hunt the rich and experienced guys - so we went to 0.0 and slaughtered thousands of rich alliance guys, stole their Zydrine and named loot. It¦s challanging due to the fact that some alliances fight really good! Everything is fine, only one thing missing: the sec. hit! I am no pirate in 0.0 - i am only another warrior in my faction. That¦s not the career i want to play. Do pirates have to go to 0.4 belts or gates to toast the EVE-n00bs to be pirates? I am not interested in this - i want to farm rich alliances and experienced players that have billions of ISK. N00b-slaugtering in Aunenen is good for new pirate corps to grow up and get into their role - but where is the place for experienced pirate corps? Should we all join alliances and get faction warriors like m0o did? I really want an answer of a DEV on what we are considered to do in EVE. I know that the "sheeps" pay more $$$ than we 2-3% pirates in the game and that the DEVs have to focus on what the "sheeps" want, but they shouldnt forget what they wrote on the sell package of EVE that i aquired for 59 EURO. There was a lot written about piracy and a outlaw career which i cannot find in the game - i feel betrayed!
|
Shadow Raver
|
Posted - 2004.11.17 14:17:00 -
[35]
and give back what is rightfully pirates areas like serpentis/sansha/guristas/angel regions i want to do agent missions to When The Man Behind The Blade Comes You Will Feel Pain |
Shadow Raver
|
Posted - 2004.11.17 14:17:00 -
[36]
and give back what is rightfully pirates areas like serpentis/sansha/guristas/angel regions i want to do agent missions to When The Man Behind The Blade Comes You Will Feel Pain |
FoRGyL
|
Posted - 2004.11.17 14:46:00 -
[37]
Originally by: Lifewire Piracy in low sec. systems is not really funny. The easiest way is to search some stupid miners, warp to their belt and destroy their ships. That¦s not challanging, not funny and doesnt pay ISK. A pirate wants ISK for his dangerous work! So more interesting is to catch traffic with good cargo. Sentry guns make oversized blobpiracy nessesairy at 0.4 gates like Aunenen for example. We did this long ago and we destroyed 500 ships in 3 days in Aunenen. First it was funny, but later it was just a mindless slaugther. We decided a good pirate should hunt the rich and experienced guys - so we went to 0.0 and slaughtered thousands of rich alliance guys, stole their Zydrine and named loot. It¦s challanging due to the fact that some alliances fight really good! Everything is fine, only one thing missing: the sec. hit! I am no pirate in 0.0 - i am only another warrior in my faction. That¦s not the career i want to play. Do pirates have to go to 0.4 belts or gates to toast the EVE-n00bs to be pirates? I am not interested in this - i want to farm rich alliances and experienced players that have billions of ISK. N00b-slaugtering in Aunenen is good for new pirate corps to grow up and get into their role - but where is the place for experienced pirate corps? Should we all join alliances and get faction warriors like m0o did? I really want an answer of a DEV on what we are considered to do in EVE. I know that the "sheeps" pay more $$$ than we 2-3% pirates in the game and that the DEVs have to focus on what the "sheeps" want, but they shouldnt forget what they wrote on the sell package of EVE that i aquired for 59 EURO. There was a lot written about piracy and a outlaw career which i cannot find in the game - i feel betrayed!
About Low sec:
Acctually I think warping around belts and just blow them up isen't much of piracy in thoose areas. To ransom them have the dialog and be able to hunt them down in the first place are pirating in my opinion.
And it's the closest I get of roleplay my pirate part atm imho.
But I can absolutley see your view from your side.
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |
FoRGyL
|
Posted - 2004.11.17 14:46:00 -
[38]
Originally by: Lifewire Piracy in low sec. systems is not really funny. The easiest way is to search some stupid miners, warp to their belt and destroy their ships. That¦s not challanging, not funny and doesnt pay ISK. A pirate wants ISK for his dangerous work! So more interesting is to catch traffic with good cargo. Sentry guns make oversized blobpiracy nessesairy at 0.4 gates like Aunenen for example. We did this long ago and we destroyed 500 ships in 3 days in Aunenen. First it was funny, but later it was just a mindless slaugther. We decided a good pirate should hunt the rich and experienced guys - so we went to 0.0 and slaughtered thousands of rich alliance guys, stole their Zydrine and named loot. It¦s challanging due to the fact that some alliances fight really good! Everything is fine, only one thing missing: the sec. hit! I am no pirate in 0.0 - i am only another warrior in my faction. That¦s not the career i want to play. Do pirates have to go to 0.4 belts or gates to toast the EVE-n00bs to be pirates? I am not interested in this - i want to farm rich alliances and experienced players that have billions of ISK. N00b-slaugtering in Aunenen is good for new pirate corps to grow up and get into their role - but where is the place for experienced pirate corps? Should we all join alliances and get faction warriors like m0o did? I really want an answer of a DEV on what we are considered to do in EVE. I know that the "sheeps" pay more $$$ than we 2-3% pirates in the game and that the DEVs have to focus on what the "sheeps" want, but they shouldnt forget what they wrote on the sell package of EVE that i aquired for 59 EURO. There was a lot written about piracy and a outlaw career which i cannot find in the game - i feel betrayed!
About Low sec:
Acctually I think warping around belts and just blow them up isen't much of piracy in thoose areas. To ransom them have the dialog and be able to hunt them down in the first place are pirating in my opinion.
And it's the closest I get of roleplay my pirate part atm imho.
But I can absolutley see your view from your side.
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |
Nervar
|
Posted - 2004.11.17 14:52:00 -
[39]
Edited by: Nervar on 17/11/2004 15:14:10 Take away sentries inn 0.4 -> 0.1 now THAT would make things innteresting again.
Oh and put inn a proper warning system before you jump into 0.4 and lower, but i guess its all wishfull thinking.
Btw Life use pharagraps -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|
Nervar
|
Posted - 2004.11.17 14:52:00 -
[40]
Edited by: Nervar on 17/11/2004 15:14:10 Take away sentries inn 0.4 -> 0.1 now THAT would make things innteresting again.
Oh and put inn a proper warning system before you jump into 0.4 and lower, but i guess its all wishfull thinking.
Btw Life use pharagraps -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|
|
V2GBR
|
Posted - 2004.11.17 14:55:00 -
[41]
Edited by: V2GBR on 17/11/2004 14:58:59
Originally by: Eris Discordia Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
LMAO i should think so aswell, goddamn u listen to the miners to much. Carryone nerfing anything that pirates use to kill/hunt and u mayaswell change the name of eve to Boresville.
Like it or not carebears we make this game exiting for you. We make sure you think twice about what you are going to do.
If you dont like use STAY above 0.4 and stop whining.
PS thats not aimed at the GM :) ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |
V2GBR
|
Posted - 2004.11.17 14:55:00 -
[42]
Edited by: V2GBR on 17/11/2004 14:58:59
Originally by: Eris Discordia Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
LMAO i should think so aswell, goddamn u listen to the miners to much. Carryone nerfing anything that pirates use to kill/hunt and u mayaswell change the name of eve to Boresville.
Like it or not carebears we make this game exiting for you. We make sure you think twice about what you are going to do.
If you dont like use STAY above 0.4 and stop whining.
PS thats not aimed at the GM :) ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |
Lifewire
|
Posted - 2004.11.17 14:57:00 -
[43]
Quote: Take away sentries inn 0.4 -> 0.1 now
Forget it! Will cause 5000 whine-topics and 2500 sheeps to quit EVE. Make 0.0 pirate area - this is the solution, nothing else. If they want the high ore they have to fight pirates. There is no other way.
|
Lifewire
|
Posted - 2004.11.17 14:57:00 -
[44]
Quote: Take away sentries inn 0.4 -> 0.1 now
Forget it! Will cause 5000 whine-topics and 2500 sheeps to quit EVE. Make 0.0 pirate area - this is the solution, nothing else. If they want the high ore they have to fight pirates. There is no other way.
|
muggle
|
Posted - 2004.11.17 15:03:00 -
[45]
Originally by: theRaptor Man no wonder you pirates complain you never make any money. Whats wrong with killing random people in 0.0? I do it and today killed a cruiser that had around 30-40 mil in minerals, T2 components and BP's (though nearly half of that was destroyed in the explosion)
Of course in empire space I am a good little carebear and don't look funny at CONCORD ships incase they decide to pwn me ;)
.
I have to say youÆre just a murder then. If youÆre a real pirate people at least know there in danger when they see you on local. When a pirate shows in local most people log off or leave the system. Most targets leave or log unless they out number you, most like 4 to 1 odds (being nice here). Look at your bio it's even misleading. Quote (The only law in 0.0 is the law of the strong. But I don't shoot neutrals unless they are in my home.) Now that doesnÆt sound like a pirate to me. I'm sure if Lifewire was in the system the cruiser you killed wouldn't have been easy to find. I like having a bad security rating. There should be no cap as to how low security ratings can go, its hard work getting a real bad rating.
My ship is red due to the christmas lights installed. |
muggle
|
Posted - 2004.11.17 15:03:00 -
[46]
Originally by: theRaptor Man no wonder you pirates complain you never make any money. Whats wrong with killing random people in 0.0? I do it and today killed a cruiser that had around 30-40 mil in minerals, T2 components and BP's (though nearly half of that was destroyed in the explosion)
Of course in empire space I am a good little carebear and don't look funny at CONCORD ships incase they decide to pwn me ;)
.
I have to say youÆre just a murder then. If youÆre a real pirate people at least know there in danger when they see you on local. When a pirate shows in local most people log off or leave the system. Most targets leave or log unless they out number you, most like 4 to 1 odds (being nice here). Look at your bio it's even misleading. Quote (The only law in 0.0 is the law of the strong. But I don't shoot neutrals unless they are in my home.) Now that doesnÆt sound like a pirate to me. I'm sure if Lifewire was in the system the cruiser you killed wouldn't have been easy to find. I like having a bad security rating. There should be no cap as to how low security ratings can go, its hard work getting a real bad rating.
My ship is red due to the christmas lights installed. |
Sally
|
Posted - 2004.11.17 15:26:00 -
[47]
Originally by: Eris Discordia Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
Hehe, sorry Eris, but you mean "Pirates can try to get a shot off each 15 minutes in 0.4-0.1" :P. -- Stories: #1 --
|
Sally
|
Posted - 2004.11.17 15:26:00 -
[48]
Originally by: Eris Discordia Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
Hehe, sorry Eris, but you mean "Pirates can try to get a shot off each 15 minutes in 0.4-0.1" :P. -- Stories: #1 --
|
Demitri Klashnikov
|
Posted - 2004.11.17 15:37:00 -
[49]
Lifewire your OK by me.
oh I forgot the obvious BUT.
Quit going on about sec hits in 0.0 it will make everyone who fights in 0.0 -10.00, surely thats not what you want?
Are you sure you just don't want everyone to have your Empire gimp?
I pirate in empire, as high sec as 1.0, I just have to do my NPC penance once in a while.
I feel it works for RP, and I can still go to Amarr to buy stuff
Appologies if its not the case, but I dont understand why you want all the empire members to go around with red squares, thay after all do not want to be seen as pirates. -----------------------------------------------
|
Demitri Klashnikov
|
Posted - 2004.11.17 15:37:00 -
[50]
Lifewire your OK by me.
oh I forgot the obvious BUT.
Quit going on about sec hits in 0.0 it will make everyone who fights in 0.0 -10.00, surely thats not what you want?
Are you sure you just don't want everyone to have your Empire gimp?
I pirate in empire, as high sec as 1.0, I just have to do my NPC penance once in a while.
I feel it works for RP, and I can still go to Amarr to buy stuff
Appologies if its not the case, but I dont understand why you want all the empire members to go around with red squares, thay after all do not want to be seen as pirates. -----------------------------------------------
|
|
darth solo
|
Posted - 2004.11.17 15:43:00 -
[51]
Lifewire, ya know what u need to do matey?..
wait until shiva comes oot, and declare on Alliances, u can have 3 wars.... its not even that much isk...
when am travelin thru empire, ALL i see is yellow boxes battlships/indies/frigs, when shiva hits they will all turn to orange, so im thinking, niceeee.
corp/alliance warfare is what CCP want us to do, so im not fighting it anymore...
most pirates we find are using sensor boosters at 120k ganking all the easy targets that pass, soon as a few decent bounty hunters turn up, its straight to safe without firing a shot back, i understand why they do it, as ganking setups are alot diff from pvp setups, but at least give it a wee go...
In all fairness, i think CCP are struggling to understand why ppl are using the, "sit at 120k and gank all that passes" tactic, they dont see that as fun to the guys doing it, or the guys taking it...
ppl like MOo and ASS force CCPs hand, they see a way of gettin round something and KEEP doing it, non stop, for example, if mOo held mara for a few days then left, no1 would really have bothered, maybe even came back a few later, but they kept at it, same with ASS, do they ever leave aunenen?... its ok ganking a few folks at 120k, but keep at it and folks are gonna notice and get ****ed.
their is no future for pirates or anti pirates, only large scale alliance and corp warfare...
hope this is a good input into ur post matey, as i do feel ur pain and wish u luck.
d solo.
|
darth solo
|
Posted - 2004.11.17 15:43:00 -
[52]
Lifewire, ya know what u need to do matey?..
wait until shiva comes oot, and declare on Alliances, u can have 3 wars.... its not even that much isk...
when am travelin thru empire, ALL i see is yellow boxes battlships/indies/frigs, when shiva hits they will all turn to orange, so im thinking, niceeee.
corp/alliance warfare is what CCP want us to do, so im not fighting it anymore...
most pirates we find are using sensor boosters at 120k ganking all the easy targets that pass, soon as a few decent bounty hunters turn up, its straight to safe without firing a shot back, i understand why they do it, as ganking setups are alot diff from pvp setups, but at least give it a wee go...
In all fairness, i think CCP are struggling to understand why ppl are using the, "sit at 120k and gank all that passes" tactic, they dont see that as fun to the guys doing it, or the guys taking it...
ppl like MOo and ASS force CCPs hand, they see a way of gettin round something and KEEP doing it, non stop, for example, if mOo held mara for a few days then left, no1 would really have bothered, maybe even came back a few later, but they kept at it, same with ASS, do they ever leave aunenen?... its ok ganking a few folks at 120k, but keep at it and folks are gonna notice and get ****ed.
their is no future for pirates or anti pirates, only large scale alliance and corp warfare...
hope this is a good input into ur post matey, as i do feel ur pain and wish u luck.
d solo.
|
Lifewire
|
Posted - 2004.11.17 16:00:00 -
[53]
There is no future for piracy? I want to hear this of a DEV! And then i want my 59 Euro back. Me was promised a pirate game. I have enough of all the carebear-whining about 0.4 piracy and i cant read the Aunenen-topics anymore. I dont want to play with these guys anymore and prefer 0.0 where the somewhat tougher guys hang arround. 1.0-0.1 is all n00b-area. I am no n00b and i dont know what i should do in empire. I wont go to empire and do "empire piracy" by war declarations - it¦s bugged before Shiva is even released if the game itself has no good roleplay structure.
Make 0.0 pirate area like it should be. Killing randomly people ==> sec. hit.
|
Lifewire
|
Posted - 2004.11.17 16:00:00 -
[54]
There is no future for piracy? I want to hear this of a DEV! And then i want my 59 Euro back. Me was promised a pirate game. I have enough of all the carebear-whining about 0.4 piracy and i cant read the Aunenen-topics anymore. I dont want to play with these guys anymore and prefer 0.0 where the somewhat tougher guys hang arround. 1.0-0.1 is all n00b-area. I am no n00b and i dont know what i should do in empire. I wont go to empire and do "empire piracy" by war declarations - it¦s bugged before Shiva is even released if the game itself has no good roleplay structure.
Make 0.0 pirate area like it should be. Killing randomly people ==> sec. hit.
|
theRaptor
|
Posted - 2004.11.17 16:10:00 -
[55]
Originally by: muggle
Originally by: theRaptor Man no wonder you pirates complain you never make any money. Whats wrong with killing random people in 0.0? I do it and today killed a cruiser that had around 30-40 mil in minerals, T2 components and BP's (though nearly half of that was destroyed in the explosion)
Of course in empire space I am a good little carebear and don't look funny at CONCORD ships incase they decide to pwn me ;)
.
I have to say youÆre just a murder then. If youÆre a real pirate people at least know there in danger when they see you on local. When a pirate shows in local most people log off or leave the system. Most targets leave or log unless they out number you, most like 4 to 1 odds (being nice here). Look at your bio it's even misleading. Quote (The only law in 0.0 is the law of the strong. But I don't shoot neutrals unless they are in my home.) Now that doesnÆt sound like a pirate to me. I'm sure if Lifewire was in the system the cruiser you killed wouldn't have been easy to find. I like having a bad security rating. There should be no cap as to how low security ratings can go, its hard work getting a real bad rating.
Did I ever say I was a pirate? Nope cause I am not. But I protect my corps interests in 0.0 and that usually involves shooting up NSA or PA. And that cruiser that was killed was an NSA one that wasn't quick enough to insta jump after entering the system. AFAIK I should have shown up as a orange blip on his scanner, unless the NSA don't worry about A.W.M. any more .
I roleplay a merc who dislikes pirates, though in 0.0 there is little difference between the two. However I think that people who want to play *real* pirates should have there needs meet. However I think the best way to do this is to provide economic incentives for traders/haulers to enter low security areas.
However gate camping a 0.4 for a week is not piracy in my book, and is a stretch of the game mechanics. A 0.4 > 0.1 is EVE's inner city ghetto or a low population rural area, however sitting in the same spot for days on end killing passer bys would draw police response eventually. CCP need to make non-camping piracy economical. I think randomly spawning some high value trade routes is the way to go. The haulers would flock to make a profit and the pirates can pick a few from the herd.
These would require some work to prevent choke points, but would be worth it to have pirates cruising the space lanes picking off the unwary, instead of camping gates or using alts to fund there "pirate" characters.
--------------------------------------------------
|
theRaptor
|
Posted - 2004.11.17 16:10:00 -
[56]
Originally by: muggle
Originally by: theRaptor Man no wonder you pirates complain you never make any money. Whats wrong with killing random people in 0.0? I do it and today killed a cruiser that had around 30-40 mil in minerals, T2 components and BP's (though nearly half of that was destroyed in the explosion)
Of course in empire space I am a good little carebear and don't look funny at CONCORD ships incase they decide to pwn me ;)
.
I have to say youÆre just a murder then. If youÆre a real pirate people at least know there in danger when they see you on local. When a pirate shows in local most people log off or leave the system. Most targets leave or log unless they out number you, most like 4 to 1 odds (being nice here). Look at your bio it's even misleading. Quote (The only law in 0.0 is the law of the strong. But I don't shoot neutrals unless they are in my home.) Now that doesnÆt sound like a pirate to me. I'm sure if Lifewire was in the system the cruiser you killed wouldn't have been easy to find. I like having a bad security rating. There should be no cap as to how low security ratings can go, its hard work getting a real bad rating.
Did I ever say I was a pirate? Nope cause I am not. But I protect my corps interests in 0.0 and that usually involves shooting up NSA or PA. And that cruiser that was killed was an NSA one that wasn't quick enough to insta jump after entering the system. AFAIK I should have shown up as a orange blip on his scanner, unless the NSA don't worry about A.W.M. any more .
I roleplay a merc who dislikes pirates, though in 0.0 there is little difference between the two. However I think that people who want to play *real* pirates should have there needs meet. However I think the best way to do this is to provide economic incentives for traders/haulers to enter low security areas.
However gate camping a 0.4 for a week is not piracy in my book, and is a stretch of the game mechanics. A 0.4 > 0.1 is EVE's inner city ghetto or a low population rural area, however sitting in the same spot for days on end killing passer bys would draw police response eventually. CCP need to make non-camping piracy economical. I think randomly spawning some high value trade routes is the way to go. The haulers would flock to make a profit and the pirates can pick a few from the herd.
These would require some work to prevent choke points, but would be worth it to have pirates cruising the space lanes picking off the unwary, instead of camping gates or using alts to fund there "pirate" characters.
--------------------------------------------------
|
Tiwaz
|
Posted - 2004.11.17 16:19:00 -
[57]
There is no innocence, only degrees of guilt. Only we are Righteous.
|
Tiwaz
|
Posted - 2004.11.17 16:19:00 -
[58]
There is no innocence, only degrees of guilt. Only we are Righteous.
|
Joshua Foiritain
|
Posted - 2004.11.17 16:40:00 -
[59]
Originally by: Demitri Klashnikov Quit going on about sec hits in 0.0 it will make everyone who fights in 0.0 -10.00, surely thats not what you want?
Wrong, Alliances will go to war and can shoot eachother legally when shiva comes. Pirates, Solo Players, Neutral Corps, etc will however be able to get sec hits for killing alliance players and alliance players for killing neutrals.
Sec Loss however should be less in 0.0 then it is in Empire.
---------------------------
[Coreli Corporation Mainframe] |
Joshua Foiritain
|
Posted - 2004.11.17 16:40:00 -
[60]
Originally by: Demitri Klashnikov Quit going on about sec hits in 0.0 it will make everyone who fights in 0.0 -10.00, surely thats not what you want?
Wrong, Alliances will go to war and can shoot eachother legally when shiva comes. Pirates, Solo Players, Neutral Corps, etc will however be able to get sec hits for killing alliance players and alliance players for killing neutrals.
Sec Loss however should be less in 0.0 then it is in Empire.
---------------------------
[Coreli Corporation Mainframe] |
|
Nafri
|
Posted - 2004.11.17 17:27:00 -
[61]
Originally by: FoRGyL
Originally by: Lifewire Piracy in low sec. systems is not really funny. The easiest way is to search some stupid miners, warp to their belt and destroy their ships. That¦s not challanging, not funny and doesnt pay ISK. A pirate wants ISK for his dangerous work! So more interesting is to catch traffic with good cargo. Sentry guns make oversized blobpiracy nessesairy at 0.4 gates like Aunenen for example. We did this long ago and we destroyed 500 ships in 3 days in Aunenen. First it was funny, but later it was just a mindless slaugther. We decided a good pirate should hunt the rich and experienced guys - so we went to 0.0 and slaughtered thousands of rich alliance guys, stole their Zydrine and named loot. It¦s challanging due to the fact that some alliances fight really good! Everything is fine, only one thing missing: the sec. hit! I am no pirate in 0.0 - i am only another warrior in my faction. That¦s not the career i want to play. Do pirates have to go to 0.4 belts or gates to toast the EVE-n00bs to be pirates? I am not interested in this - i want to farm rich alliances and experienced players that have billions of ISK. N00b-slaugtering in Aunenen is good for new pirate corps to grow up and get into their role - but where is the place for experienced pirate corps? Should we all join alliances and get faction warriors like m0o did? I really want an answer of a DEV on what we are considered to do in EVE. I know that the "sheeps" pay more $$$ than we 2-3% pirates in the game and that the DEVs have to focus on what the "sheeps" want, but they shouldnt forget what they wrote on the sell package of EVE that i aquired for 59 EURO. There was a lot written about piracy and a outlaw career which i cannot find in the game - i feel betrayed!
About Low sec:
Acctually I think warping around belts and just blow them up isen't much of piracy in thoose areas. To ransom them have the dialog and be able to hunt them down in the first place are pirating in my opinion.
And it's the closest I get of roleplay my pirate part atm imho.
But I can absolutley see your view from your side.
-out-
after all this is not worth the convo
im not interested in reading "**** YOU, IM GONNA******YOUR MOM" 10x a day
after all i just kill them and try to grief them out of the game
when im done with my mission EVE will be dead like pirating is Wanna fly with me?
|
Nafri
|
Posted - 2004.11.17 17:27:00 -
[62]
Originally by: FoRGyL
Originally by: Lifewire Piracy in low sec. systems is not really funny. The easiest way is to search some stupid miners, warp to their belt and destroy their ships. That¦s not challanging, not funny and doesnt pay ISK. A pirate wants ISK for his dangerous work! So more interesting is to catch traffic with good cargo. Sentry guns make oversized blobpiracy nessesairy at 0.4 gates like Aunenen for example. We did this long ago and we destroyed 500 ships in 3 days in Aunenen. First it was funny, but later it was just a mindless slaugther. We decided a good pirate should hunt the rich and experienced guys - so we went to 0.0 and slaughtered thousands of rich alliance guys, stole their Zydrine and named loot. It¦s challanging due to the fact that some alliances fight really good! Everything is fine, only one thing missing: the sec. hit! I am no pirate in 0.0 - i am only another warrior in my faction. That¦s not the career i want to play. Do pirates have to go to 0.4 belts or gates to toast the EVE-n00bs to be pirates? I am not interested in this - i want to farm rich alliances and experienced players that have billions of ISK. N00b-slaugtering in Aunenen is good for new pirate corps to grow up and get into their role - but where is the place for experienced pirate corps? Should we all join alliances and get faction warriors like m0o did? I really want an answer of a DEV on what we are considered to do in EVE. I know that the "sheeps" pay more $$$ than we 2-3% pirates in the game and that the DEVs have to focus on what the "sheeps" want, but they shouldnt forget what they wrote on the sell package of EVE that i aquired for 59 EURO. There was a lot written about piracy and a outlaw career which i cannot find in the game - i feel betrayed!
About Low sec:
Acctually I think warping around belts and just blow them up isen't much of piracy in thoose areas. To ransom them have the dialog and be able to hunt them down in the first place are pirating in my opinion.
And it's the closest I get of roleplay my pirate part atm imho.
But I can absolutley see your view from your side.
-out-
after all this is not worth the convo
im not interested in reading "**** YOU, IM GONNA******YOUR MOM" 10x a day
after all i just kill them and try to grief them out of the game
when im done with my mission EVE will be dead like pirating is Wanna fly with me?
|
invaderzim
|
Posted - 2004.11.17 17:39:00 -
[63]
I always thought it was weird that you could boost your sec status in 0.0, but you couldn't lose it.
I might have a rough solution for some of the problems on this thread:
Give out sec hits in 0.0. But wait, I'm not done! Make the hit a tiny fraction of what you would normally get in empire. This way the pirates won't cry in their rum. Conversely, those that wish to work off their sec hits will only need to npc for short time.
Perhaps a player can get a small sec boost for killing a low rated pirate.
me/puts on flame retardant shorts.
ULEASH THE MONKEY! |
invaderzim
|
Posted - 2004.11.17 17:39:00 -
[64]
I always thought it was weird that you could boost your sec status in 0.0, but you couldn't lose it.
I might have a rough solution for some of the problems on this thread:
Give out sec hits in 0.0. But wait, I'm not done! Make the hit a tiny fraction of what you would normally get in empire. This way the pirates won't cry in their rum. Conversely, those that wish to work off their sec hits will only need to npc for short time.
Perhaps a player can get a small sec boost for killing a low rated pirate.
me/puts on flame retardant shorts.
ULEASH THE MONKEY! |
Raem Civrie
|
Posted - 2004.11.17 17:49:00 -
[65]
*Ahem*
Throw out the sentries in >0.5
However, do this after we get the refined flagging system, and make it so that in empire, anyone who fires on an innocent becomes a free target for say, 15 minutes. Would rouse the anti-pirate RP corps out there a bit.
Or even better, retain sentries in .4 and .3, but implement above system in .2, .1 and .0 empire systems.
|
Raem Civrie
|
Posted - 2004.11.17 17:49:00 -
[66]
*Ahem*
Throw out the sentries in >0.5
However, do this after we get the refined flagging system, and make it so that in empire, anyone who fires on an innocent becomes a free target for say, 15 minutes. Would rouse the anti-pirate RP corps out there a bit.
Or even better, retain sentries in .4 and .3, but implement above system in .2, .1 and .0 empire systems.
|
Eviljohn
|
Posted - 2004.11.17 17:53:00 -
[67]
u are flagged for 15 mins yes but it doesnt stop u from jumping out, a tanked cruiser or bs can use instas i do it all the time
the guns stay active but the gates dont stop u jumping
|
Eviljohn
|
Posted - 2004.11.17 17:53:00 -
[68]
u are flagged for 15 mins yes but it doesnt stop u from jumping out, a tanked cruiser or bs can use instas i do it all the time
the guns stay active but the gates dont stop u jumping
|
Nafri
|
Posted - 2004.11.17 18:06:00 -
[69]
Originally by: Eviljohn u are flagged for 15 mins yes but it doesnt stop u from jumping out, a tanked cruiser or bs can use instas i do it all the time
the guns stay active but the gates dont stop u jumping
i know
but still sentries will kill the shields of a scorp within time
Wanna fly with me?
|
Nafri
|
Posted - 2004.11.17 18:06:00 -
[70]
Originally by: Eviljohn u are flagged for 15 mins yes but it doesnt stop u from jumping out, a tanked cruiser or bs can use instas i do it all the time
the guns stay active but the gates dont stop u jumping
i know
but still sentries will kill the shields of a scorp within time
Wanna fly with me?
|
|
noitulos
|
Posted - 2004.11.17 18:42:00 -
[71]
Originally by: darth solo Lifewire, ya know what u need to do matey?..
wait until shiva comes oot, and declare on Alliances, u can have 3 wars.... its not even that much isk...
when am travelin thru empire, ALL i see is yellow boxes battlships/indies/frigs, when shiva hits they will all turn to orange, so im thinking, niceeee.
corp/alliance warfare is what CCP want us to do, so im not fighting it anymore...
most pirates we find are using sensor boosters at 120k ganking all the easy targets that pass, soon as a few decent bounty hunters turn up, its straight to safe without firing a shot back, i understand why they do it, as ganking setups are alot diff from pvp setups, but at least give it a wee go...
In all fairness, i think CCP are struggling to understand why ppl are using the, "sit at 120k and gank all that passes" tactic, they dont see that as fun to the guys doing it, or the guys taking it...
ppl like MOo and ASS force CCPs hand, they see a way of gettin round something and KEEP doing it, non stop, for example, if mOo held mara for a few days then left, no1 would really have bothered, maybe even came back a few later, but they kept at it, same with ASS, do they ever leave aunenen?... its ok ganking a few folks at 120k, but keep at it and folks are gonna notice and get ****ed.
their is no future for pirates or anti pirates, only large scale alliance and corp warfare...
hope this is a good input into ur post matey, as i do feel ur pain and wish u luck.
d solo.
You're right on the mark Darth.
I am looking forward to shiva, some new changes would be welcome especially the alliance war feature. ______________________________________________ "Every battle is won or lost before it is ever fought." -Sun Tsu |
noitulos
|
Posted - 2004.11.17 18:42:00 -
[72]
Originally by: darth solo Lifewire, ya know what u need to do matey?..
wait until shiva comes oot, and declare on Alliances, u can have 3 wars.... its not even that much isk...
when am travelin thru empire, ALL i see is yellow boxes battlships/indies/frigs, when shiva hits they will all turn to orange, so im thinking, niceeee.
corp/alliance warfare is what CCP want us to do, so im not fighting it anymore...
most pirates we find are using sensor boosters at 120k ganking all the easy targets that pass, soon as a few decent bounty hunters turn up, its straight to safe without firing a shot back, i understand why they do it, as ganking setups are alot diff from pvp setups, but at least give it a wee go...
In all fairness, i think CCP are struggling to understand why ppl are using the, "sit at 120k and gank all that passes" tactic, they dont see that as fun to the guys doing it, or the guys taking it...
ppl like MOo and ASS force CCPs hand, they see a way of gettin round something and KEEP doing it, non stop, for example, if mOo held mara for a few days then left, no1 would really have bothered, maybe even came back a few later, but they kept at it, same with ASS, do they ever leave aunenen?... its ok ganking a few folks at 120k, but keep at it and folks are gonna notice and get ****ed.
their is no future for pirates or anti pirates, only large scale alliance and corp warfare...
hope this is a good input into ur post matey, as i do feel ur pain and wish u luck.
d solo.
You're right on the mark Darth.
I am looking forward to shiva, some new changes would be welcome especially the alliance war feature. ______________________________________________ "Every battle is won or lost before it is ever fought." -Sun Tsu |
RagnarH
|
Posted - 2004.11.17 18:59:00 -
[73]
Originally by: Eris Discordia I'll poke around for some answers, hopefully I can share them with you
What ever.
U will mostly get "our logs can't show anything, we are sorry, cya ingame" This char is perm banned on forums :S |
RagnarH
|
Posted - 2004.11.17 18:59:00 -
[74]
Originally by: Eris Discordia I'll poke around for some answers, hopefully I can share them with you
What ever.
U will mostly get "our logs can't show anything, we are sorry, cya ingame" This char is perm banned on forums :S |
Lygos
|
Posted - 2004.11.17 19:43:00 -
[75]
You know, most criminals aren't very smart, otherwise they wouldn't need to be criminals. You need to graduate to bigger and better things, like being a politician. If you have to, try to steal other things that people own.. like their time or their personal allegiance or their fragile little minds.
I don't see why 0.0 factions have to be held as being so hoighty toighty or honorable. We constitute Factions after all. Hypocrisy is the rule of thumb, and eminently prudent.
Steal territory. Rob others of their comfort levels. Terrorize the civilized folk. Raid POS on the outskirts of player empires.
Slipshod piracy should be the domain of new players out to take a crazy spur of the moment risk in order to propel themselves up in the world. Organized Crime should have a different flavor altogether. Some kind of informal player economy should run through them. This business of getting locked into roles forever is a little silly.
|
Lygos
|
Posted - 2004.11.17 19:43:00 -
[76]
You know, most criminals aren't very smart, otherwise they wouldn't need to be criminals. You need to graduate to bigger and better things, like being a politician. If you have to, try to steal other things that people own.. like their time or their personal allegiance or their fragile little minds.
I don't see why 0.0 factions have to be held as being so hoighty toighty or honorable. We constitute Factions after all. Hypocrisy is the rule of thumb, and eminently prudent.
Steal territory. Rob others of their comfort levels. Terrorize the civilized folk. Raid POS on the outskirts of player empires.
Slipshod piracy should be the domain of new players out to take a crazy spur of the moment risk in order to propel themselves up in the world. Organized Crime should have a different flavor altogether. Some kind of informal player economy should run through them. This business of getting locked into roles forever is a little silly.
|
Amerame
|
Posted - 2004.11.17 21:02:00 -
[77]
Originally by: Lifewire
0.0 Piracy in 0.0 is no crime and pirates are simply warriors. I don¦t want to play the warrior career. I want to pirate like described on the EVE sell package. I am not interested in alliance blobwarfare. I love dirty kills and steal someone others items. Only ISK that are stolen make me happy.
DEVs, should we retire and let you alone with your helpless try do give the game some roleplaying and non-NPC-action? What are the plans, DEVs? Will the pirate career get fixed? Where am i considered to pirate? 0.0? You know real roleplaying pirates want sec. hits. I am proud of having a red square and i dont want to fire at gates in 0.0 to lower my sec status! I also want to get -10000! Why does it stop -10??? Every n00b pirate has -10. I want to have -10000!
Roleplaying is not interacting with NPCs. Don't you think it would be much more of an achievement if you ended up in all alliance KOS list ? If you appeared as yellow to everyone in 0.0 space ? It's not official yet, but it will be with Exodus, 0.0 is "claimed" it's not lawless space, it's ruled by players, and going against these rules will make you a criminal there, just like you're a criminal to the concord.
From my point of view, I would say sec hit and sentries protect pirates. Where there is neither, piracy is pretty much inexistant at the moment. If you're sick of people that just drop CPU and miners II, come there. People in 0.0 drop faction loot, hundreds of millions worth of minerals. Ah that's these people can fight back. They'll hunt you down, outnumber you, corner you and kill you. That's called risk vers reward. Fine if you don't want to take any risk, but don't come and whine you get no rewards.
|
Amerame
|
Posted - 2004.11.17 21:02:00 -
[78]
Originally by: Lifewire
0.0 Piracy in 0.0 is no crime and pirates are simply warriors. I don¦t want to play the warrior career. I want to pirate like described on the EVE sell package. I am not interested in alliance blobwarfare. I love dirty kills and steal someone others items. Only ISK that are stolen make me happy.
DEVs, should we retire and let you alone with your helpless try do give the game some roleplaying and non-NPC-action? What are the plans, DEVs? Will the pirate career get fixed? Where am i considered to pirate? 0.0? You know real roleplaying pirates want sec. hits. I am proud of having a red square and i dont want to fire at gates in 0.0 to lower my sec status! I also want to get -10000! Why does it stop -10??? Every n00b pirate has -10. I want to have -10000!
Roleplaying is not interacting with NPCs. Don't you think it would be much more of an achievement if you ended up in all alliance KOS list ? If you appeared as yellow to everyone in 0.0 space ? It's not official yet, but it will be with Exodus, 0.0 is "claimed" it's not lawless space, it's ruled by players, and going against these rules will make you a criminal there, just like you're a criminal to the concord.
From my point of view, I would say sec hit and sentries protect pirates. Where there is neither, piracy is pretty much inexistant at the moment. If you're sick of people that just drop CPU and miners II, come there. People in 0.0 drop faction loot, hundreds of millions worth of minerals. Ah that's these people can fight back. They'll hunt you down, outnumber you, corner you and kill you. That's called risk vers reward. Fine if you don't want to take any risk, but don't come and whine you get no rewards.
|
Von Korona
|
Posted - 2004.11.17 21:03:00 -
[79]
It will take a radical change in gameplay to change the composition of players regularly in 0.1 - 0.4 sec space. After Shiva plenty of people will be trying their luck with the new stations. I think the week or so after the patch will see rich pickings for pirates as corps spend their stockpiles and try to relocate. In the long term Id be shocked if traffic didn't increase substantially. Maybe you can even get a protection racket going..?
|
Von Korona
|
Posted - 2004.11.17 21:03:00 -
[80]
It will take a radical change in gameplay to change the composition of players regularly in 0.1 - 0.4 sec space. After Shiva plenty of people will be trying their luck with the new stations. I think the week or so after the patch will see rich pickings for pirates as corps spend their stockpiles and try to relocate. In the long term Id be shocked if traffic didn't increase substantially. Maybe you can even get a protection racket going..?
|
|
Vampire Blade
|
Posted - 2004.11.17 22:21:00 -
[81]
in all fairness, this is so ironic CCP make it hard for us to pirate and then i hear that CCP may very way recalculate security status on all those that have "exploited" the 750k bug which they have left for months without fixing.. so, we'll have a lot less real pirates, and more people FORCED back into random griefing once reformed empire pirates find out they're at -9.6 :| ----- ----- -----
|
Vampire Blade
|
Posted - 2004.11.17 22:21:00 -
[82]
in all fairness, this is so ironic CCP make it hard for us to pirate and then i hear that CCP may very way recalculate security status on all those that have "exploited" the 750k bug which they have left for months without fixing.. so, we'll have a lot less real pirates, and more people FORCED back into random griefing once reformed empire pirates find out they're at -9.6 :| ----- ----- -----
|
Pitt
|
Posted - 2004.11.17 22:36:00 -
[83]
Well I am a pirate in game, or atleast try to be. I'll be the first to admit that my corp does gate camp in .4's from time to time. Lets face it, that's where the traffic is.
I've done 0.0 pvp, alliance blob warfare, and it's not for me. Unless ccp can make it where empire pirating is even possible I'll be changing professions soon. (working on security status right now)
It's been mentioned before, but all that really needs to be done is make warp jamming/webbing a non agressive act. If the sentry's didn't open up as soon as you activate a mod then a ransom could be a possibilty. As is now, web, warp jamm, shoot and try to kill before you die. Not alot of time to work out a ransom there.
I'm not even going to mention belts, I have more miner 2's and cpu's for sell than most producers.
If ccp doesn't want pirating in empire then just come right out and say it please, though in a way they already have. Until a final decision is made I'll be npc'ing (the other way to make isk with my fighting skills) and getting my sec status up. Where I go from here, I don't know. Pirating is what I want to do, just not in the manner that we must practice it now. Lack of preparation on your part does not constitute greifing on mine |
Pitt
|
Posted - 2004.11.17 22:36:00 -
[84]
Well I am a pirate in game, or atleast try to be. I'll be the first to admit that my corp does gate camp in .4's from time to time. Lets face it, that's where the traffic is.
I've done 0.0 pvp, alliance blob warfare, and it's not for me. Unless ccp can make it where empire pirating is even possible I'll be changing professions soon. (working on security status right now)
It's been mentioned before, but all that really needs to be done is make warp jamming/webbing a non agressive act. If the sentry's didn't open up as soon as you activate a mod then a ransom could be a possibilty. As is now, web, warp jamm, shoot and try to kill before you die. Not alot of time to work out a ransom there.
I'm not even going to mention belts, I have more miner 2's and cpu's for sell than most producers.
If ccp doesn't want pirating in empire then just come right out and say it please, though in a way they already have. Until a final decision is made I'll be npc'ing (the other way to make isk with my fighting skills) and getting my sec status up. Where I go from here, I don't know. Pirating is what I want to do, just not in the manner that we must practice it now. Lack of preparation on your part does not constitute greifing on mine |
Lifewire
|
Posted - 2004.11.17 23:40:00 -
[85]
Quote: Don't you think it would be much more of an achievement if you ended up in all alliance KOS list
TDG are on all KOS-lists in this game! But this doesnt mean we can pirate - it only means we are at war with all alliances.
The new Shiva options will cause only one thing: people will leave alliances once all "ex-pirates" declare war on all alliances. I have 5 altcharacters. 2 of them have 11 mil skillpoints, 2 have 2 mil skillpoints. I can go and "exploit" the empire wars in Shiva with 3 of my characters - but i am not interested in this. I want 0.0 fixed! Piracy belongs to there! And if alliances want to kill randomly people there, then they should face the negative effects of piracy and shouldnt be welcome in empire anymore - simply, realistic and logical. The lack of settlers in 0.0 is not because there are pirates in 0.0 - it is because alliances can pirate there without any restrictions! And with the new Shiva sytems again people want to do piracy, but they dont want the sec. hits and these people will simply declare war on all alliances and destroy the new war system before it¦s born. The most sad thing is: I probably have to do the same and have to declare war on all alliances to be able to pirate - this game is so buggy and i don¦t talk about the server crashes or little grafic bugs.
|
Lifewire
|
Posted - 2004.11.17 23:40:00 -
[86]
Quote: Don't you think it would be much more of an achievement if you ended up in all alliance KOS list
TDG are on all KOS-lists in this game! But this doesnt mean we can pirate - it only means we are at war with all alliances.
The new Shiva options will cause only one thing: people will leave alliances once all "ex-pirates" declare war on all alliances. I have 5 altcharacters. 2 of them have 11 mil skillpoints, 2 have 2 mil skillpoints. I can go and "exploit" the empire wars in Shiva with 3 of my characters - but i am not interested in this. I want 0.0 fixed! Piracy belongs to there! And if alliances want to kill randomly people there, then they should face the negative effects of piracy and shouldnt be welcome in empire anymore - simply, realistic and logical. The lack of settlers in 0.0 is not because there are pirates in 0.0 - it is because alliances can pirate there without any restrictions! And with the new Shiva sytems again people want to do piracy, but they dont want the sec. hits and these people will simply declare war on all alliances and destroy the new war system before it¦s born. The most sad thing is: I probably have to do the same and have to declare war on all alliances to be able to pirate - this game is so buggy and i don¦t talk about the server crashes or little grafic bugs.
|
CHUD
|
Posted - 2004.11.18 00:25:00 -
[87]
In the end I think piracy is an ideology, not a negative sec status. It's not about the fact that you're killing someone, it's about WHY you're killing someone. Do you shoot enemies of your fascist alliance state? Or do you shoot everyone that comes your way. Do you do it for greifer purposes? Or do you do it because they might be carrying something good in their hold...
These are the questions you must ask. Piracy is the part of the game that says you kill indiscriminately, in hopes of acquiring riches from the corpse. If you do this, then you are a pirate.
Lifewire, I may not particularly like you as a person, but you are a pirate through and through, and even if you had a +10 sec status it wouldn't matter. This isn't one of those games where you pick a "class" or "profession" and have to stick with it throughout the game. It's not Everquest in space. In this game, you can easily change to a completely different role, just by training your skills differently. It's one of the magical things of Eve.
I know you and your group are feared in NORAD space, and I know you've "pirated" a great many individuals out there. Keep up the good work, you don't need a sec status to confirm that you're a pirate. In your case, your actions have labeled you as one, who is known throughout the world of Eve.
Besides, if you make sec changes in 0.0, then you'd have to rework the entire face of alliance warfare. Not everyone covets a low sec status after all. :D
"It puts the lotion on its skin or it gets the hose again." |
CHUD
|
Posted - 2004.11.18 00:25:00 -
[88]
In the end I think piracy is an ideology, not a negative sec status. It's not about the fact that you're killing someone, it's about WHY you're killing someone. Do you shoot enemies of your fascist alliance state? Or do you shoot everyone that comes your way. Do you do it for greifer purposes? Or do you do it because they might be carrying something good in their hold...
These are the questions you must ask. Piracy is the part of the game that says you kill indiscriminately, in hopes of acquiring riches from the corpse. If you do this, then you are a pirate.
Lifewire, I may not particularly like you as a person, but you are a pirate through and through, and even if you had a +10 sec status it wouldn't matter. This isn't one of those games where you pick a "class" or "profession" and have to stick with it throughout the game. It's not Everquest in space. In this game, you can easily change to a completely different role, just by training your skills differently. It's one of the magical things of Eve.
I know you and your group are feared in NORAD space, and I know you've "pirated" a great many individuals out there. Keep up the good work, you don't need a sec status to confirm that you're a pirate. In your case, your actions have labeled you as one, who is known throughout the world of Eve.
Besides, if you make sec changes in 0.0, then you'd have to rework the entire face of alliance warfare. Not everyone covets a low sec status after all. :D
"It puts the lotion on its skin or it gets the hose again." |
Amerame
|
Posted - 2004.11.18 02:11:00 -
[89]
Originally by: Lifewire
I want 0.0 fixed!
I don't get it, what do you want to be fixed ? You can shoot whoever you want, whenever you want in 0.0. People flying in those area are much more likely to "drop" good stuff than in Empire. What needs to be fixed ? 0.0 is under player control, if you shoot random people in 0.0 players are going to retaliate, not the concord and it seems damn efficient considering pirates hunt in 0.1 - 0.4 and very very rarely dare move in 0.0.
|
Amerame
|
Posted - 2004.11.18 02:11:00 -
[90]
Originally by: Lifewire
I want 0.0 fixed!
I don't get it, what do you want to be fixed ? You can shoot whoever you want, whenever you want in 0.0. People flying in those area are much more likely to "drop" good stuff than in Empire. What needs to be fixed ? 0.0 is under player control, if you shoot random people in 0.0 players are going to retaliate, not the concord and it seems damn efficient considering pirates hunt in 0.1 - 0.4 and very very rarely dare move in 0.0.
|
|
Elenia Kheynes
|
Posted - 2004.11.18 02:39:00 -
[91]
I'd just like empire space fixed with no more isolated 0.1-0.4 systems which are pretty hard to strike And I want scanning capabilities ! Ah... We'll get that. Ok well all good then =)
Dear friendly customer... Can I have your money ?
|
Elenia Kheynes
|
Posted - 2004.11.18 02:39:00 -
[92]
I'd just like empire space fixed with no more isolated 0.1-0.4 systems which are pretty hard to strike And I want scanning capabilities ! Ah... We'll get that. Ok well all good then =)
Dear friendly customer... Can I have your money ?
|
theRaptor
|
Posted - 2004.11.18 04:34:00 -
[93]
Originally by: Joshua Foiritain
Originally by: Demitri Klashnikov Quit going on about sec hits in 0.0 it will make everyone who fights in 0.0 -10.00, surely thats not what you want?
Wrong, Alliances will go to war and can shoot eachother legally when shiva comes. Pirates, Solo Players, Neutral Corps, etc will however be able to get sec hits for killing alliance players and alliance players for killing neutrals.
Sec Loss however should be less in 0.0 then it is in Empire.
Why should you loose sec at all in 0.0? Unless you are in a system officially claimed by an alliance who has become a member of CONCORD. 0.0 is *lawless* space. Law out there should be enforced by other players and not reliant on CONCORD.
And if sec hits for killing neutrals did come in then 90% of alliance players would be at -10 in a week --------------------------------------------------
|
theRaptor
|
Posted - 2004.11.18 04:34:00 -
[94]
Originally by: Joshua Foiritain
Originally by: Demitri Klashnikov Quit going on about sec hits in 0.0 it will make everyone who fights in 0.0 -10.00, surely thats not what you want?
Wrong, Alliances will go to war and can shoot eachother legally when shiva comes. Pirates, Solo Players, Neutral Corps, etc will however be able to get sec hits for killing alliance players and alliance players for killing neutrals.
Sec Loss however should be less in 0.0 then it is in Empire.
Why should you loose sec at all in 0.0? Unless you are in a system officially claimed by an alliance who has become a member of CONCORD. 0.0 is *lawless* space. Law out there should be enforced by other players and not reliant on CONCORD.
And if sec hits for killing neutrals did come in then 90% of alliance players would be at -10 in a week --------------------------------------------------
|
Luc Boye
|
Posted - 2004.11.18 04:54:00 -
[95]
Aye, agreed with original poster, this is just nuts. 0.0 space = everything goes, so you can't role play criminal there. Now this whole deal was great when Eve started, but carebears whined and whined, instead of doing something about it, so poor CCP had to invent concordokken and sentry guns and bunch of other crap. Now all those carebears DEMAND that they can travel freely in 0.0 too, well they wont if I can help it --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |
Luc Boye
|
Posted - 2004.11.18 04:54:00 -
[96]
Aye, agreed with original poster, this is just nuts. 0.0 space = everything goes, so you can't role play criminal there. Now this whole deal was great when Eve started, but carebears whined and whined, instead of doing something about it, so poor CCP had to invent concordokken and sentry guns and bunch of other crap. Now all those carebears DEMAND that they can travel freely in 0.0 too, well they wont if I can help it --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |
Clare Storm
|
Posted - 2004.11.18 06:17:00 -
[97]
How about if you kill a player with a positive security rating in 0.0 you get a security hit. If you kill a baddie with a negative rating you get a security boost. If your in an alliance war with the victim it doesn't matter. If someone is in your claimed alliance space (that isn't appart of the alliance) it doesn't matter. All that data should be avaliable, right now most of it gets spat out in the kill mail.
|
Clare Storm
|
Posted - 2004.11.18 06:17:00 -
[98]
How about if you kill a player with a positive security rating in 0.0 you get a security hit. If you kill a baddie with a negative rating you get a security boost. If your in an alliance war with the victim it doesn't matter. If someone is in your claimed alliance space (that isn't appart of the alliance) it doesn't matter. All that data should be avaliable, right now most of it gets spat out in the kill mail.
|
Camar
|
Posted - 2004.11.18 09:26:00 -
[99]
You can't rp a pirate in 0.0 space?
I'd say that would be rather easy, since rp simply is a state of mind, you decide what your character is and then act like it. In the end, sec-status is only a number and won't affect your roleplaying very much.
One easy start, get -10 (which could be done rather fast) and head out into 0.0 then and act like a pirate. This would provide you with the sec-status you are after that seems so important for the rp side. And since you can't have any more neg. sec-rating, does it matter if you are in 0.3 or 0.0 then?
Removing sentry-guns in 0.1-0.4, I don't state any personal opinions here on what should be what, but wouldn't that make it just like 0.0 space then?
And piracy no crime in 0.0? I reckon most alliances would disagree with you on that point. If it's only about rp there are ways around it...
P.s. You don't have to blow up the miner in a belt, you could actually ransom them. If they are caught in a bs they might give up some isk. I highly doubt it get u an income of say 300m/day or something like that, perhaps around 15-20m tops. But in empire I'd say it's a fairly good income if you don't want to do anything else then being a pirate.
...and with the light all life vanished... |
Camar
|
Posted - 2004.11.18 09:26:00 -
[100]
You can't rp a pirate in 0.0 space?
I'd say that would be rather easy, since rp simply is a state of mind, you decide what your character is and then act like it. In the end, sec-status is only a number and won't affect your roleplaying very much.
One easy start, get -10 (which could be done rather fast) and head out into 0.0 then and act like a pirate. This would provide you with the sec-status you are after that seems so important for the rp side. And since you can't have any more neg. sec-rating, does it matter if you are in 0.3 or 0.0 then?
Removing sentry-guns in 0.1-0.4, I don't state any personal opinions here on what should be what, but wouldn't that make it just like 0.0 space then?
And piracy no crime in 0.0? I reckon most alliances would disagree with you on that point. If it's only about rp there are ways around it...
P.s. You don't have to blow up the miner in a belt, you could actually ransom them. If they are caught in a bs they might give up some isk. I highly doubt it get u an income of say 300m/day or something like that, perhaps around 15-20m tops. But in empire I'd say it's a fairly good income if you don't want to do anything else then being a pirate.
...and with the light all life vanished... |
|
V2GBR
|
Posted - 2004.11.18 09:38:00 -
[101]
If they make it impossible to pirate to pirate in empire i think they will lose alot of subscribers.
There are not as many pirates as there are carebears but still it will make a huge dent in there income.
Now cmon CCP dont even try and do this.
----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |
V2GBR
|
Posted - 2004.11.18 09:38:00 -
[102]
If they make it impossible to pirate to pirate in empire i think they will lose alot of subscribers.
There are not as many pirates as there are carebears but still it will make a huge dent in there income.
Now cmon CCP dont even try and do this.
----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |
Razor Jaxx
|
Posted - 2004.11.18 11:05:00 -
[103]
Agreed with Camar, I think there IS piracy in 0.0 inasmuch as player alliances law is substituted to NPC law.
You have no sentries nor CONCORD coming after you, but word goes out on alliance channels that you're on a rampage, and pretty soon you're confronted with a player patrol. Sure, you're not losing any sec, but you're actively hunted by pvp-able players, whereas in empire, you lose sec, but do not have much to fear in the form of player response.
As for rp'ing a pirate in 0.0, why not? You can extract ransom. You can loot your kills. You can steal ships at safespots. You can scam people. It's all there.
|
Razor Jaxx
|
Posted - 2004.11.18 11:05:00 -
[104]
Agreed with Camar, I think there IS piracy in 0.0 inasmuch as player alliances law is substituted to NPC law.
You have no sentries nor CONCORD coming after you, but word goes out on alliance channels that you're on a rampage, and pretty soon you're confronted with a player patrol. Sure, you're not losing any sec, but you're actively hunted by pvp-able players, whereas in empire, you lose sec, but do not have much to fear in the form of player response.
As for rp'ing a pirate in 0.0, why not? You can extract ransom. You can loot your kills. You can steal ships at safespots. You can scam people. It's all there.
|
Mongo Peck
|
Posted - 2004.11.18 12:21:00 -
[105]
Edited by: Mongo Peck on 18/11/2004 12:25:06
Piracy is dead .... CCP should just own up and be honest and disable the option to fire at anyone who isn't .....
A) At war with your Corporation
B) A NPC Player
Too many people went Yap Yap flying Industrials thru low sec space.
Lets change the name to Everquest Eve ...
/me waiting to see how long CCP change Player Built Stations in Exodus to non-destroyable after the bad boys blow up a few. Mongo speaks !!
|
Mongo Peck
|
Posted - 2004.11.18 12:21:00 -
[106]
Edited by: Mongo Peck on 18/11/2004 12:25:06
Piracy is dead .... CCP should just own up and be honest and disable the option to fire at anyone who isn't .....
A) At war with your Corporation
B) A NPC Player
Too many people went Yap Yap flying Industrials thru low sec space.
Lets change the name to Everquest Eve ...
/me waiting to see how long CCP change Player Built Stations in Exodus to non-destroyable after the bad boys blow up a few. Mongo speaks !!
|
Nafri
|
Posted - 2004.11.18 13:16:00 -
[107]
Originally by: Mongo Peck Edited by: Mongo Peck on 18/11/2004 12:25:06
Piracy is dead .... CCP should just own up and be honest and disable the option to fire at anyone who isn't .....
A) At war with your Corporation
B) A NPC Player
Too many people went Yap Yap flying Industrials thru low sec space.
Lets change the name to Everquest Eve ...
/me waiting to see how long CCP change Player Built Stations in Exodus to non-destroyable after the bad boys blow up a few.
yep, i miss the old days when i ****ed my pants entering a 0.4 Wanna fly with me?
|
Nafri
|
Posted - 2004.11.18 13:16:00 -
[108]
Originally by: Mongo Peck Edited by: Mongo Peck on 18/11/2004 12:25:06
Piracy is dead .... CCP should just own up and be honest and disable the option to fire at anyone who isn't .....
A) At war with your Corporation
B) A NPC Player
Too many people went Yap Yap flying Industrials thru low sec space.
Lets change the name to Everquest Eve ...
/me waiting to see how long CCP change Player Built Stations in Exodus to non-destroyable after the bad boys blow up a few.
yep, i miss the old days when i ****ed my pants entering a 0.4 Wanna fly with me?
|
FoRGyL
|
Posted - 2004.11.18 13:32:00 -
[109]
Originally by: Nafri
Originally by: FoRGyL
Originally by: Lifewire Piracy in low sec. systems is not really funny. The easiest way is to search some stupid miners, warp to their belt and destroy their ships. That¦s not challanging, not funny and doesnt pay ISK. A pirate wants ISK for his dangerous work! So more interesting is to catch traffic with good cargo. Sentry guns make oversized blobpiracy nessesairy at 0.4 gates like Aunenen for example. We did this long ago and we destroyed 500 ships in 3 days in Aunenen. First it was funny, but later it was just a mindless slaugther. We decided a good pirate should hunt the rich and experienced guys - so we went to 0.0 and slaughtered thousands of rich alliance guys, stole their Zydrine and named loot. It¦s challanging due to the fact that some alliances fight really good! Everything is fine, only one thing missing: the sec. hit! I am no pirate in 0.0 - i am only another warrior in my faction. That¦s not the career i want to play. Do pirates have to go to 0.4 belts or gates to toast the EVE-n00bs to be pirates? I am not interested in this - i want to farm rich alliances and experienced players that have billions of ISK. N00b-slaugtering in Aunenen is good for new pirate corps to grow up and get into their role - but where is the place for experienced pirate corps? Should we all join alliances and get faction warriors like m0o did? I really want an answer of a DEV on what we are considered to do in EVE. I know that the "sheeps" pay more $$$ than we 2-3% pirates in the game and that the DEVs have to focus on what the "sheeps" want, but they shouldnt forget what they wrote on the sell package of EVE that i aquired for 59 EURO. There was a lot written about piracy and a outlaw career which i cannot find in the game - i feel betrayed!
About Low sec:
Acctually I think warping around belts and just blow them up isen't much of piracy in thoose areas. To ransom them have the dialog and be able to hunt them down in the first place are pirating in my opinion.
And it's the closest I get of roleplay my pirate part atm imho.
But I can absolutley see your view from your side.
-out-
after all this is not worth the convo
im not interested in reading "**** YOU, IM GONNA******YOUR MOM" 10x a day
after all i just kill them and try to grief them out of the game
when im done with my mission EVE will be dead like pirating is
I know it suck but it's part of it and yes it's worth it not what it use to be, but someone gotta do it =)
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |
FoRGyL
|
Posted - 2004.11.18 13:32:00 -
[110]
Originally by: Nafri
Originally by: FoRGyL
Originally by: Lifewire Piracy in low sec. systems is not really funny. The easiest way is to search some stupid miners, warp to their belt and destroy their ships. That¦s not challanging, not funny and doesnt pay ISK. A pirate wants ISK for his dangerous work! So more interesting is to catch traffic with good cargo. Sentry guns make oversized blobpiracy nessesairy at 0.4 gates like Aunenen for example. We did this long ago and we destroyed 500 ships in 3 days in Aunenen. First it was funny, but later it was just a mindless slaugther. We decided a good pirate should hunt the rich and experienced guys - so we went to 0.0 and slaughtered thousands of rich alliance guys, stole their Zydrine and named loot. It¦s challanging due to the fact that some alliances fight really good! Everything is fine, only one thing missing: the sec. hit! I am no pirate in 0.0 - i am only another warrior in my faction. That¦s not the career i want to play. Do pirates have to go to 0.4 belts or gates to toast the EVE-n00bs to be pirates? I am not interested in this - i want to farm rich alliances and experienced players that have billions of ISK. N00b-slaugtering in Aunenen is good for new pirate corps to grow up and get into their role - but where is the place for experienced pirate corps? Should we all join alliances and get faction warriors like m0o did? I really want an answer of a DEV on what we are considered to do in EVE. I know that the "sheeps" pay more $$$ than we 2-3% pirates in the game and that the DEVs have to focus on what the "sheeps" want, but they shouldnt forget what they wrote on the sell package of EVE that i aquired for 59 EURO. There was a lot written about piracy and a outlaw career which i cannot find in the game - i feel betrayed!
About Low sec:
Acctually I think warping around belts and just blow them up isen't much of piracy in thoose areas. To ransom them have the dialog and be able to hunt them down in the first place are pirating in my opinion.
And it's the closest I get of roleplay my pirate part atm imho.
But I can absolutley see your view from your side.
-out-
after all this is not worth the convo
im not interested in reading "**** YOU, IM GONNA******YOUR MOM" 10x a day
after all i just kill them and try to grief them out of the game
when im done with my mission EVE will be dead like pirating is
I know it suck but it's part of it and yes it's worth it not what it use to be, but someone gotta do it =)
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |
|
Lifewire
|
Posted - 2004.11.18 14:17:00 -
[111]
Piracy is not dead! There are tons of people that pirate - but they do it in 0.0 where they wont get sec. hits. This is the main reason why 0.0 didnt get settled by players. 90% still hang arround in empire because 0.0 is in fact full of not marked pirates! But pirates need a neg. sec. rating - that¦s the definition of a pirate player. What 0.0 pirates do is to kill tons of people in 0.0 and then come back to empire to sell loot or buy new stuff. This is not logical and it is also not good for interaction between the different careers in EVE. Pirates for example should need smugglers that haul stuff to and from empire. Alliances should need pirates for the "dirty work" within their boarders. And so on - sec. hits in 0.0 would fix all the lack of roleplaying this game has. And it would fix the dying pirate career. If they don¦t come we¦ll have a stupid game with Shiva where empire wars will cause a lot of people to leave their alliance and use standings to show allied players.
|
Lifewire
|
Posted - 2004.11.18 14:17:00 -
[112]
Piracy is not dead! There are tons of people that pirate - but they do it in 0.0 where they wont get sec. hits. This is the main reason why 0.0 didnt get settled by players. 90% still hang arround in empire because 0.0 is in fact full of not marked pirates! But pirates need a neg. sec. rating - that¦s the definition of a pirate player. What 0.0 pirates do is to kill tons of people in 0.0 and then come back to empire to sell loot or buy new stuff. This is not logical and it is also not good for interaction between the different careers in EVE. Pirates for example should need smugglers that haul stuff to and from empire. Alliances should need pirates for the "dirty work" within their boarders. And so on - sec. hits in 0.0 would fix all the lack of roleplaying this game has. And it would fix the dying pirate career. If they don¦t come we¦ll have a stupid game with Shiva where empire wars will cause a lot of people to leave their alliance and use standings to show allied players.
|
seeyouauntie
|
Posted - 2004.11.18 15:32:00 -
[113]
You should never get sec hits in 0.0.
Your sec status is your standings with concord. There's no concord to be found in 0.0, therefore the 'laws' of concord do not apply. There are no rules to break in 0.0 that would cause a drop in sec status. ---------------------------------- I <3 mining. |
seeyouauntie
|
Posted - 2004.11.18 15:32:00 -
[114]
You should never get sec hits in 0.0.
Your sec status is your standings with concord. There's no concord to be found in 0.0, therefore the 'laws' of concord do not apply. There are no rules to break in 0.0 that would cause a drop in sec status. ---------------------------------- I <3 mining. |
Vigilant
|
Posted - 2004.11.18 16:17:00 -
[115]
Originally by: Joshua Foiritain
Originally by: Demitri Klashnikov Quit going on about sec hits in 0.0 it will make everyone who fights in 0.0 -10.00, surely thats not what you want?
Wrong, Alliances will go to war and can shoot eachother legally when shiva comes. Pirates, Solo Players, Neutral Corps, etc will however be able to get sec hits for killing alliance players and alliance players for killing neutrals.
Sec Loss however should be less in 0.0 then it is in Empire.
??? If a Alliance goes to war? After Exodus...then only the Alliances can attack each other in 0.5 and up? Not other corp. with NO association to that Alliance, Correct ?
|
Vigilant
|
Posted - 2004.11.18 16:17:00 -
[116]
Originally by: Joshua Foiritain
Originally by: Demitri Klashnikov Quit going on about sec hits in 0.0 it will make everyone who fights in 0.0 -10.00, surely thats not what you want?
Wrong, Alliances will go to war and can shoot eachother legally when shiva comes. Pirates, Solo Players, Neutral Corps, etc will however be able to get sec hits for killing alliance players and alliance players for killing neutrals.
Sec Loss however should be less in 0.0 then it is in Empire.
??? If a Alliance goes to war? After Exodus...then only the Alliances can attack each other in 0.5 and up? Not other corp. with NO association to that Alliance, Correct ?
|
Dexter Rast
|
Posted - 2004.11.18 17:54:00 -
[117]
Quote: But pirates need a neg. sec. rating - that¦s the definition of a pirate player.
sorry to dissapoint you, but being a pirate is a state of mind and not just down to your sec status, some party`s would argue that there are smart and dumb pirates, i guess the smart pirates keep sec status that actually emables them to enter empire, having a -9.0 sec status simply scares potential targets away,,
just because the current system does not suite your own needs doesnt meean that it is wrong.
being a pirate in empire gets you easier kills but your profit margin drops per kill, pirating in 0.0 can be more profitable but the risk is also greater, you have been around long enough to know how it works, get over it
---------------------------------------------
|
Dexter Rast
|
Posted - 2004.11.18 17:54:00 -
[118]
Quote: But pirates need a neg. sec. rating - that¦s the definition of a pirate player.
sorry to dissapoint you, but being a pirate is a state of mind and not just down to your sec status, some party`s would argue that there are smart and dumb pirates, i guess the smart pirates keep sec status that actually emables them to enter empire, having a -9.0 sec status simply scares potential targets away,,
just because the current system does not suite your own needs doesnt meean that it is wrong.
being a pirate in empire gets you easier kills but your profit margin drops per kill, pirating in 0.0 can be more profitable but the risk is also greater, you have been around long enough to know how it works, get over it
---------------------------------------------
|
Mongo Peck
|
Posted - 2004.11.18 18:01:00 -
[119]
Piracy at present is dead.
Between 0.4 - 0.1 currently it consists of Ganking people at Stargates / Stations whilst tanking the Sentry Guns. Only on the odd occassion you manage to get someone hunting / mining in Asteroid Belts.
0.0 consists of mainly Insta Bookmarks and Safe Spots.
Unless you have a fleet deploying Warp Disruptor Bubbles or a second tackler / cloaked ship helping, the lone pirate currently hasn't a hope apart from the odd kill.
This is not a career. Ganking ships at startgates in not fun. I would personally prefer to be in an Interceptor shouting "your money or your life".
Mongo speaks !!
|
Mongo Peck
|
Posted - 2004.11.18 18:01:00 -
[120]
Piracy at present is dead.
Between 0.4 - 0.1 currently it consists of Ganking people at Stargates / Stations whilst tanking the Sentry Guns. Only on the odd occassion you manage to get someone hunting / mining in Asteroid Belts.
0.0 consists of mainly Insta Bookmarks and Safe Spots.
Unless you have a fleet deploying Warp Disruptor Bubbles or a second tackler / cloaked ship helping, the lone pirate currently hasn't a hope apart from the odd kill.
This is not a career. Ganking ships at startgates in not fun. I would personally prefer to be in an Interceptor shouting "your money or your life".
Mongo speaks !!
|
|
Vampire Blade
|
Posted - 2004.11.18 18:16:00 -
[121]
bah, priacy IS dead. what do you class as piracy? killing lots of ships in 0.0 doesn't constitute piracy, it's just random killing.. if CCP reshaped the insurance system (40% base is far too much) maybe actually piracy may occur.. that being, robbery and plundering. ----- ----- -----
|
Vampire Blade
|
Posted - 2004.11.18 18:16:00 -
[122]
bah, priacy IS dead. what do you class as piracy? killing lots of ships in 0.0 doesn't constitute piracy, it's just random killing.. if CCP reshaped the insurance system (40% base is far too much) maybe actually piracy may occur.. that being, robbery and plundering. ----- ----- -----
|
Mongo Peck
|
Posted - 2004.11.18 18:32:00 -
[123]
No we are talking about the lone pirate not having to take a ganking squad around because the game is either full of Instas or sentry Guns. Mongo speaks !!
|
Mongo Peck
|
Posted - 2004.11.18 18:32:00 -
[124]
No we are talking about the lone pirate not having to take a ganking squad around because the game is either full of Instas or sentry Guns. Mongo speaks !!
|
Clare Storm
|
Posted - 2004.11.18 20:16:00 -
[125]
Piracy isn't dead.
Pirate: One who preys on others; a plunderer.
If you can't be an effective pirate by yourself in 0.0 then band together with other pirates. Don't whine because your chosen career path isn't a walk in the park. It's like you guys don't expect to have to work for anything. Miners sit in asteroid belts for hours on end. Traders spend hours moving cargo around in an effort to make isk. Producers spend days flying around trying to find lab slots/factory slots. Pirates sit on forums for days complaining that they can't simply gank the miner that spent 2 weeks mining Mega. Seems right to me. |
Clare Storm
|
Posted - 2004.11.18 20:16:00 -
[126]
Piracy isn't dead.
Pirate: One who preys on others; a plunderer.
If you can't be an effective pirate by yourself in 0.0 then band together with other pirates. Don't whine because your chosen career path isn't a walk in the park. It's like you guys don't expect to have to work for anything. Miners sit in asteroid belts for hours on end. Traders spend hours moving cargo around in an effort to make isk. Producers spend days flying around trying to find lab slots/factory slots. Pirates sit on forums for days complaining that they can't simply gank the miner that spent 2 weeks mining Mega. Seems right to me. |
Heliodor Mordureau
|
Posted - 2004.11.18 20:59:00 -
[127]
I agree with the pirate although everyone here is making a valid point.
Pirating is not supposed to be easy... You shouldn't be using BS, you should be doing hit and run raids on shipping, scanning ships for the ones using good loot, using spies and stuff to find out when the big shipments of Zydrine and Mega are on the move.
But I do agree that you should not be getting sec status for stuff in 0.0. The reason 0.0 is lawless is cuz there is no Concord there, hence no law. If there was you would have noobies like crazy spawning everyone protected by Concord. What pirates should be doing is hitting 0.4 to 0.1 areas and 0.0 areas halting merchant shipping and stuff.
Some things I think that are way unbalanced and out of the realm is the response time for Concord. I mean, it's a government organization, they should be dragging thier feet in 0.1 - 0.4 space, lack of funding and all that jazz. Turrets should be limited to 0.5 and above, I mean, it must be expensive to maintain and perfectly functional sentry gun system that is imperivous to damage. Hell you know what? Make the sentry guns in 0.4 - 0.3 destroyable and respawns after x amount of time. And in 0.2 - 0.1 remove sentry guns, and make patrols that circulate through the system from time to time.
This way, it makes it more realisitic for pirates to be pirates in empire. After all, if Guristas can operate at gates in empire without drawing fire from sentries and concord ships then why can't PC pirates?
PC players operating in empire should be limited to frigs and cruisers, otherwise if Concord catches a whiff of a pirate BS in empire they would be on him immediately.
Make response time of Concord in 0.4 and below system dependent on aggressor size. If they are in frigs concord will take thier time, if they are in larger concord will come faster and if they are in BS they come as fast as possible.
________________________________________________
Look mate, if it's smack you want then I'll start sending Rohann into your Alliance chat everyday for a week.
-DB Preacher
|
Heliodor Mordureau
|
Posted - 2004.11.18 20:59:00 -
[128]
I agree with the pirate although everyone here is making a valid point.
Pirating is not supposed to be easy... You shouldn't be using BS, you should be doing hit and run raids on shipping, scanning ships for the ones using good loot, using spies and stuff to find out when the big shipments of Zydrine and Mega are on the move.
But I do agree that you should not be getting sec status for stuff in 0.0. The reason 0.0 is lawless is cuz there is no Concord there, hence no law. If there was you would have noobies like crazy spawning everyone protected by Concord. What pirates should be doing is hitting 0.4 to 0.1 areas and 0.0 areas halting merchant shipping and stuff.
Some things I think that are way unbalanced and out of the realm is the response time for Concord. I mean, it's a government organization, they should be dragging thier feet in 0.1 - 0.4 space, lack of funding and all that jazz. Turrets should be limited to 0.5 and above, I mean, it must be expensive to maintain and perfectly functional sentry gun system that is imperivous to damage. Hell you know what? Make the sentry guns in 0.4 - 0.3 destroyable and respawns after x amount of time. And in 0.2 - 0.1 remove sentry guns, and make patrols that circulate through the system from time to time.
This way, it makes it more realisitic for pirates to be pirates in empire. After all, if Guristas can operate at gates in empire without drawing fire from sentries and concord ships then why can't PC pirates?
PC players operating in empire should be limited to frigs and cruisers, otherwise if Concord catches a whiff of a pirate BS in empire they would be on him immediately.
Make response time of Concord in 0.4 and below system dependent on aggressor size. If they are in frigs concord will take thier time, if they are in larger concord will come faster and if they are in BS they come as fast as possible.
________________________________________________
Look mate, if it's smack you want then I'll start sending Rohann into your Alliance chat everyday for a week.
-DB Preacher
|
Avani
|
Posted - 2004.11.18 23:50:00 -
[129]
Edited by: Avani on 18/11/2004 23:53:15 Today Eve is a safe place to be, your besicly safe no matter where you are (not counting non empire 0.0 space) there are sentry guns everywhere, big concord ganking fleet that jumps in right away if anything is happening, 15 minute timers, security standings and even surviving concord is an exploit.
All this leaves no real room for thoes that want to play pirates as CCP promised when we bought the game and thats a real shame.
Tbh. i think CCP should forget all about these carebears that want to travel safe for a while!
Add more 0.4 - 0.1 systems so thats pirates wont be in every system cause there a chokesystems. Remove most of the sentry guns in 0.4-0.1 but leave some so there again wont be pirates in every system. Make it so there are less concord for the lower you get in 1.0 - 0.5 and do something about the sentry guns there, that would make only the real determin pirates go there since they will 100% sure loose ships BUT have a chance of surviving.. To all the carebears, as you say to us when you get PVP nerfed all the time "live with it and adapt! You will like it in the end" Move more of the ore out in 0.4-0.1, its to easy making a living of mining in high sec. Make less chokesystems into 0.0, this should make it so pirates don't have to use the same old system every day and with the map changes in Shiva it will be fun for all and not only big alliances having thoes systems to play with. Give pirates a chance to raise their sec rating just a little faster than today so we can actually buy new ships when we get blown up.
Carebear miners have ruind the market also, prices are screwed like no other MMORPG and almost everyone have a minimum of 1 bill in their wallets. This is ofcause the result of different things but safe travel is one main factor.
Make the sisi server into a server where there is only Yulai and all the ore in the world and let the people that want a safe game go there or something if you don't like the above surgestions!
Pirates rules!
|
Avani
|
Posted - 2004.11.18 23:50:00 -
[130]
Edited by: Avani on 18/11/2004 23:53:15 Today Eve is a safe place to be, your besicly safe no matter where you are (not counting non empire 0.0 space) there are sentry guns everywhere, big concord ganking fleet that jumps in right away if anything is happening, 15 minute timers, security standings and even surviving concord is an exploit.
All this leaves no real room for thoes that want to play pirates as CCP promised when we bought the game and thats a real shame.
Tbh. i think CCP should forget all about these carebears that want to travel safe for a while!
Add more 0.4 - 0.1 systems so thats pirates wont be in every system cause there a chokesystems. Remove most of the sentry guns in 0.4-0.1 but leave some so there again wont be pirates in every system. Make it so there are less concord for the lower you get in 1.0 - 0.5 and do something about the sentry guns there, that would make only the real determin pirates go there since they will 100% sure loose ships BUT have a chance of surviving.. To all the carebears, as you say to us when you get PVP nerfed all the time "live with it and adapt! You will like it in the end" Move more of the ore out in 0.4-0.1, its to easy making a living of mining in high sec. Make less chokesystems into 0.0, this should make it so pirates don't have to use the same old system every day and with the map changes in Shiva it will be fun for all and not only big alliances having thoes systems to play with. Give pirates a chance to raise their sec rating just a little faster than today so we can actually buy new ships when we get blown up.
Carebear miners have ruind the market also, prices are screwed like no other MMORPG and almost everyone have a minimum of 1 bill in their wallets. This is ofcause the result of different things but safe travel is one main factor.
Make the sisi server into a server where there is only Yulai and all the ore in the world and let the people that want a safe game go there or something if you don't like the above surgestions!
Pirates rules!
|
|
Clare Storm
|
Posted - 2004.11.19 01:14:00 -
[131]
How about allowing pirates to bribe concord so they can enter Empire. The more isk involved in the bribe the longer they can stay (of course with a set limit) If the good citizens of Empire want to take the law into their own hands they should be allowed to without concord attacking them.
The idea about not decreasing the number of sentries in 0.4-0.1 but making them less likely to hit hard do to shoddy maintanence is a good one. This is something that should dynamically change. One week the sentries in Assah are hitting full the next they miss 25% of the time. This would keep the pirates and travellers on their toes.
|
Clare Storm
|
Posted - 2004.11.19 01:14:00 -
[132]
How about allowing pirates to bribe concord so they can enter Empire. The more isk involved in the bribe the longer they can stay (of course with a set limit) If the good citizens of Empire want to take the law into their own hands they should be allowed to without concord attacking them.
The idea about not decreasing the number of sentries in 0.4-0.1 but making them less likely to hit hard do to shoddy maintanence is a good one. This is something that should dynamically change. One week the sentries in Assah are hitting full the next they miss 25% of the time. This would keep the pirates and travellers on their toes.
|
FoRGyL
|
Posted - 2004.11.19 07:32:00 -
[133]
And CCP dosen't have anything to say!!?!
Common what's your view on piracy and it's current state??
Tell us!
-Out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |
FoRGyL
|
Posted - 2004.11.19 07:32:00 -
[134]
And CCP dosen't have anything to say!!?!
Common what's your view on piracy and it's current state??
Tell us!
-Out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |
Solaskia Spide
|
Posted - 2004.11.19 08:43:00 -
[135]
Sec status is a flawed system. In empire it works as a way of telling which characters will get concord ganked, or killed by sentries. But to the average player, and in a roleplay sense, its pointless. Theres no guarantee, even in empire, that a player with a positive sec status isnt a pirate. For a recent example, Shollos. In 0.0, people that attack non alliance/corp related players aren't given any permanent marking for it.
As well as sec status, maybe something like a reputation system could be implemented. Whenever a person is killed out of an alliance or corp war, i.e, an innocent person, it could be added to a characters reputation. Doing good deeds, such as customs work, or extensive NPC hunting could also be added to the reputation, to still allow people to "reform". This way, at least, pirates can feel like pirates, and people in 0.0 and secure space could have some idea who might be pirates.
|
Solaskia Spide
|
Posted - 2004.11.19 08:43:00 -
[136]
Sec status is a flawed system. In empire it works as a way of telling which characters will get concord ganked, or killed by sentries. But to the average player, and in a roleplay sense, its pointless. Theres no guarantee, even in empire, that a player with a positive sec status isnt a pirate. For a recent example, Shollos. In 0.0, people that attack non alliance/corp related players aren't given any permanent marking for it.
As well as sec status, maybe something like a reputation system could be implemented. Whenever a person is killed out of an alliance or corp war, i.e, an innocent person, it could be added to a characters reputation. Doing good deeds, such as customs work, or extensive NPC hunting could also be added to the reputation, to still allow people to "reform". This way, at least, pirates can feel like pirates, and people in 0.0 and secure space could have some idea who might be pirates.
|
Lifewire
|
Posted - 2004.11.19 09:28:00 -
[137]
Quote: And CCP dosen't have anything to say!!?!
Common what's your view on piracy and it's current state??
They probably don¦t have a clue what to do to fix all the problems. Their own rules caused now that the game had to be changed from a corp-based and -sized game to an alliance-based and -sized game. Blobbing is "made by CCP". Also the now alliance-focusing game is a sign for all the lost career types.
CCP, i don¦t know what finally is right or wrong - but can it be ok, that TDG/BNCL/TEDDYS have to form an alliance, declare war on all other alliances while all our players only wanted to be pirates? They didnt want to declare any wars and be a political force, they simply wanted to hunt rich players. If this new Shiva features comes without sec. hits in 0.0 there would be no reason for us to go on to do piracy in 0.0. The war declaration possibilitys would offer us much more traffic in empire. It¦s a mess for the pirate career because any pirates in this game will fix their sec. ranking and become "warriors". Sec. hits in 0.0 would fix this, while alliance warriors can still pvp as much they want. If they kill others without a war, they would get pirates - wich would be absolutly logical.
|
Lifewire
|
Posted - 2004.11.19 09:28:00 -
[138]
Quote: And CCP dosen't have anything to say!!?!
Common what's your view on piracy and it's current state??
They probably don¦t have a clue what to do to fix all the problems. Their own rules caused now that the game had to be changed from a corp-based and -sized game to an alliance-based and -sized game. Blobbing is "made by CCP". Also the now alliance-focusing game is a sign for all the lost career types.
CCP, i don¦t know what finally is right or wrong - but can it be ok, that TDG/BNCL/TEDDYS have to form an alliance, declare war on all other alliances while all our players only wanted to be pirates? They didnt want to declare any wars and be a political force, they simply wanted to hunt rich players. If this new Shiva features comes without sec. hits in 0.0 there would be no reason for us to go on to do piracy in 0.0. The war declaration possibilitys would offer us much more traffic in empire. It¦s a mess for the pirate career because any pirates in this game will fix their sec. ranking and become "warriors". Sec. hits in 0.0 would fix this, while alliance warriors can still pvp as much they want. If they kill others without a war, they would get pirates - wich would be absolutly logical.
|
D2O LightWater
|
Posted - 2004.11.19 14:10:00 -
[139]
Whats tickin me off at the minute is ships logging. I used to offer npc farmers a chance to pay a ransom but now I just take em out. Had 4 pilots log in 1 day compplained to CCP and they told me to sling it basically. Said it couldnt be proven if they chose to log or if there PC went down. Ive been playin eve since its launch and have seen many many changes and all of them seem to be anti pirate and pro miner/manufacturer I have 6 characters in eve 2 corps 1 good 1 bad and the bad corp is the most fun but i do feel as though slowly but surely im being pushed outa the game by the nerfs CCP keep applying. Due to the way ive been pushed i now no longer hunt rich targets and cherry pick the best players to fight i just kill anything that crosses my path as there no way to make isk anymore as a player pirate, its just a nice change from mining/manufacturing.
|
D2O LightWater
|
Posted - 2004.11.19 14:10:00 -
[140]
Whats tickin me off at the minute is ships logging. I used to offer npc farmers a chance to pay a ransom but now I just take em out. Had 4 pilots log in 1 day compplained to CCP and they told me to sling it basically. Said it couldnt be proven if they chose to log or if there PC went down. Ive been playin eve since its launch and have seen many many changes and all of them seem to be anti pirate and pro miner/manufacturer I have 6 characters in eve 2 corps 1 good 1 bad and the bad corp is the most fun but i do feel as though slowly but surely im being pushed outa the game by the nerfs CCP keep applying. Due to the way ive been pushed i now no longer hunt rich targets and cherry pick the best players to fight i just kill anything that crosses my path as there no way to make isk anymore as a player pirate, its just a nice change from mining/manufacturing.
|
|
Rthor
|
Posted - 2004.11.19 22:37:00 -
[141]
I sympathize provided that you dont think that "pirates" is the only class being nerfed. I would give you examples but how about if you have an open mind that other people's playing styles are being nerfed also constantly and that would be good enough.
This seems like kind of a therapeutic thread, I already feel better. :-)
|
Rthor
|
Posted - 2004.11.19 22:37:00 -
[142]
I sympathize provided that you dont think that "pirates" is the only class being nerfed. I would give you examples but how about if you have an open mind that other people's playing styles are being nerfed also constantly and that would be good enough.
This seems like kind of a therapeutic thread, I already feel better. :-)
|
slip66
|
Posted - 2004.11.20 07:42:00 -
[143]
Originally by: Luc Boye Aye, agreed with original poster, this is just nuts. 0.0 space = everything goes, so you can't role play criminal there. Now this whole deal was great when Eve started, but carebears whined and whined, instead of doing something about it, so poor CCP had to invent concordokken and sentry guns and bunch of other crap. Now all those carebears DEMAND that they can travel freely in 0.0 too, well they wont if I can help it
heh then they scream PIRATE! you suck griefer. Some people just think they should be allowed to travel anywhere in 0.0 and get mad when someone tries to defend thier space.
|
slip66
|
Posted - 2004.11.20 07:42:00 -
[144]
Originally by: Luc Boye Aye, agreed with original poster, this is just nuts. 0.0 space = everything goes, so you can't role play criminal there. Now this whole deal was great when Eve started, but carebears whined and whined, instead of doing something about it, so poor CCP had to invent concordokken and sentry guns and bunch of other crap. Now all those carebears DEMAND that they can travel freely in 0.0 too, well they wont if I can help it
heh then they scream PIRATE! you suck griefer. Some people just think they should be allowed to travel anywhere in 0.0 and get mad when someone tries to defend thier space.
|
slip66
|
Posted - 2004.11.20 07:48:00 -
[145]
"Carebear miners have ruind the market also, prices are screwed like no other MMORPG and almost everyone have a minimum of 1 bill in their wallets. This is ofcause the result of different things but safe travel is one main factor."
I think a failing on ccps fault is there are very few ISK drainers in the game. lose of a BS can add up but its off set if you mine for all the mins... There is WAY to much isk in the game right now. Mega corps should have billions but,it seems like everyone has a bill of isk to throw around these days.
|
slip66
|
Posted - 2004.11.20 07:48:00 -
[146]
"Carebear miners have ruind the market also, prices are screwed like no other MMORPG and almost everyone have a minimum of 1 bill in their wallets. This is ofcause the result of different things but safe travel is one main factor."
I think a failing on ccps fault is there are very few ISK drainers in the game. lose of a BS can add up but its off set if you mine for all the mins... There is WAY to much isk in the game right now. Mega corps should have billions but,it seems like everyone has a bill of isk to throw around these days.
|
Akaviri
|
Posted - 2004.11.20 09:46:00 -
[147]
Perhaps they could have corp/alliance standings automatically be affected in 0.0? After all sec status is just your standing with Concord.
Say you attacked a ship in 0.0 that belonged to xyz alliance and you aren't at war with xyz alliance. Instead of sec status going negative, your standing with all the corps in xyz alliance automatically takes a hit. Eventually, if you pirate members of xyz alliance enough, they'll see you as a red square. It should also work with corps that aren't in alliances too. Getting your standings back up will require player interaction or some clever thing someone else might think of. agents?
So, later on, if you end up flying near one of their post-shiva player owned stations the station defenses will automatically fire at you if they set them up right. ````````````` _ |\_ ````````````` \` oo\ ````````_____/ =__Y= `````` /` `````` ) `_``` / ` , ``` \/\_.(\_/) ((____| `` )_--\ \_-`(x.x) `------'`------` `--` (> <) Kitty pwns Bunny! |
Akaviri
|
Posted - 2004.11.20 09:46:00 -
[148]
Perhaps they could have corp/alliance standings automatically be affected in 0.0? After all sec status is just your standing with Concord.
Say you attacked a ship in 0.0 that belonged to xyz alliance and you aren't at war with xyz alliance. Instead of sec status going negative, your standing with all the corps in xyz alliance automatically takes a hit. Eventually, if you pirate members of xyz alliance enough, they'll see you as a red square. It should also work with corps that aren't in alliances too. Getting your standings back up will require player interaction or some clever thing someone else might think of. agents?
So, later on, if you end up flying near one of their post-shiva player owned stations the station defenses will automatically fire at you if they set them up right. ````````````` _ |\_ ````````````` \` oo\ ````````_____/ =__Y= `````` /` `````` ) `_``` / ` , ``` \/\_.(\_/) ((____| `` )_--\ \_-`(x.x) `------'`------` `--` (> <) Kitty pwns Bunny! |
Bible Dave
|
Posted - 2004.11.20 11:25:00 -
[149]
I have to totaly agree with everything said in this topic.
There are people moaning about macro mining but if theres no way for you to take a macro mininig apoc out whats to stop them ???.. O wait you could ore steal .. BUT WAIT!! .. aint there peeps moaning on about this aswell ??.. maybe these could be the ones macro mining ??? DUH!..
Im sure that the developers could make these peeps happy and make it so that they can travel safely in every system and mine afk. This would make the game uber exciting.. lol
IMO there should be an element of risk to everything in eve just like in real life .. When I first started playing this game I dare not go into any system bellow 0.5 .. now u get 3 day old characters there mining and wondering why they get ganked ..
All this grief about exploits really boils my blood aswell .. a pirate uses his inteligence finds a way to bend the rules and kill someone and WOW ITS AN EXPLOIT!! ..
come on get a grip .... MAKE THE GAME FUN NOT SAFE .. or rename this game to 'EVE - THE ULTIMATE MINING SIM' ...
www.dav3r.co.uk << my home page |
Bible Dave
|
Posted - 2004.11.20 11:25:00 -
[150]
I have to totaly agree with everything said in this topic.
There are people moaning about macro mining but if theres no way for you to take a macro mininig apoc out whats to stop them ???.. O wait you could ore steal .. BUT WAIT!! .. aint there peeps moaning on about this aswell ??.. maybe these could be the ones macro mining ??? DUH!..
Im sure that the developers could make these peeps happy and make it so that they can travel safely in every system and mine afk. This would make the game uber exciting.. lol
IMO there should be an element of risk to everything in eve just like in real life .. When I first started playing this game I dare not go into any system bellow 0.5 .. now u get 3 day old characters there mining and wondering why they get ganked ..
All this grief about exploits really boils my blood aswell .. a pirate uses his inteligence finds a way to bend the rules and kill someone and WOW ITS AN EXPLOIT!! ..
come on get a grip .... MAKE THE GAME FUN NOT SAFE .. or rename this game to 'EVE - THE ULTIMATE MINING SIM' ...
www.dav3r.co.uk << my home page |
|
Avani
|
Posted - 2004.11.20 17:10:00 -
[151]
Originally by: slip66
"Carebear miners have ruind the market also, prices are screwed like no other MMORPG and almost everyone have a minimum of 1 bill in their wallets. This is ofcause the result of different things but safe travel is one main factor."
I think a failing on ccps fault is there are very few ISK drainers in the game. lose of a BS can add up but its off set if you mine for all the mins... There is WAY to much isk in the game right now. Mega corps should have billions but,it seems like everyone has a bill of isk to throw around these days.
People whined for better insurance, people whined for safer travel and so on... All removing most of the money sinks!
|
Avani
|
Posted - 2004.11.20 17:10:00 -
[152]
Originally by: slip66
"Carebear miners have ruind the market also, prices are screwed like no other MMORPG and almost everyone have a minimum of 1 bill in their wallets. This is ofcause the result of different things but safe travel is one main factor."
I think a failing on ccps fault is there are very few ISK drainers in the game. lose of a BS can add up but its off set if you mine for all the mins... There is WAY to much isk in the game right now. Mega corps should have billions but,it seems like everyone has a bill of isk to throw around these days.
People whined for better insurance, people whined for safer travel and so on... All removing most of the money sinks!
|
Captain Trenchard
|
Posted - 2004.12.13 18:49:00 -
[153]
What is with insurance anyway if you go out un or under protected and lose your ship that hefty bill will remind you to NOT do it again get a better armed ship or maybe pay someone to protect you.
And olso what kind of an insurance company is this charging a few hundred thousand and paying out millions every time it would quickly go bankrupt.
|
Captain Trenchard
|
Posted - 2004.12.13 18:49:00 -
[154]
What is with insurance anyway if you go out un or under protected and lose your ship that hefty bill will remind you to NOT do it again get a better armed ship or maybe pay someone to protect you.
And olso what kind of an insurance company is this charging a few hundred thousand and paying out millions every time it would quickly go bankrupt.
|
Hera Ludheilen
|
Posted - 2004.12.13 19:48:00 -
[155]
Originally by: theRaptor
If CCP wants to give the pirates some real niche in EVE, then there needs to be profitable trade routes that run through low sec empire. Someone a few weeks back said empire space used to have low sec areas where the different empires meet. I think they should bring this back and put some NPC's in there that issue good buy and sell orders for trade goods.
There would be no need to remove the highways or make it harder to move between empire space. Just make areas of the beaten track profitable for traders and pirates.
Hallelulia, u read my mind
|
Hera Ludheilen
|
Posted - 2004.12.13 19:48:00 -
[156]
Originally by: theRaptor
If CCP wants to give the pirates some real niche in EVE, then there needs to be profitable trade routes that run through low sec empire. Someone a few weeks back said empire space used to have low sec areas where the different empires meet. I think they should bring this back and put some NPC's in there that issue good buy and sell orders for trade goods.
There would be no need to remove the highways or make it harder to move between empire space. Just make areas of the beaten track profitable for traders and pirates.
Hallelulia, u read my mind
|
Wild Rho
|
Posted - 2004.12.13 21:20:00 -
[157]
I've pirated for close to a year using battleships cruisers and big sticks.
During my time in Burn Eden we pirated using mostly battleships and so on as it was a good way to camp empire gates and make good fast kills against large targets like battleships (mainly becuase the first thing many did was log off and hope their ship disappeared in time). Things were going well but in a very short time you get drawn into fleet battles and so on and while they are fun they are not piracy and sooner or later that's all you end up doing.
Over the last couple of months or so I have been using just frigates and interceptors to pirate (basically fast moving parties of raiders) as this is how I thought piracy should be. No gate camping and no fleet wars, just straight up ambush and hunting.
While myself and some wingmen enjoyed some limited sucess there were also alot of real problems that ultimatly has made it a frustrating and tiring experience.
Local channel gives us away immediatly. While testing shiva it seemed piracy was going to get a small boost with a delay in the local channel before you show up unless you talk. I was looking forward to being able to get into a system and run some scans before I was detected. Sadly this never happened in empire or even in 0.0. - Just put a delay for when you appear in local. 5 minutes would make the difference (unless you talk of course)
Cruise and heavy missiles. Unlike the turret counter parts unless you are flying a frig that can go above a certain speed you are dead, no way around it (we tried using ew but it required quite a few ppl in the hunting pack each time to make it work). - Ok there are alot of ideas on how to fix this and the devs have some plans I know, I only hope they get it right an fix it rather than fux it.
Hunting in 0.0. There is no element of stealth in 0.0 what so ever. In empire space you can somtimes enter local (when the system is busy) and not get noticed giving you the time you need to track somone down. In 0.0 everyone checks everyone as soon as they enter local and either warp out or blob. Belt hunting is not possible like this unless the person is afk, overconfident or just plain stupid so 0.0 hunting becomes mainly a case of gate camping until a blob catches up to you. - Again, remove the map and local options and give us some element of stealth. Local chat should be a social tool not a tactical one.
15 minute timer. Yes I am going to go on about this too. I'm still trying to work out what the point of this timer is apart from to make people get bored of pirating and either quit eve or just give it up. - I think most would be happier with some 24 hour timer making them free target rather than being stuck at an safe spot for most of it.
Safe spot busting tools. This was another toy that I figured would make piracy alot more interesting. If your prey gets to an safe spot you still have a chance to track them down. Unfortunatly the tools are that much trouble to use and setup that half the time the time and cost just isn't worth it in pvp. For salvaging it's still pretty handy for those willing to comb the depths of low sec space for "abandoned" ships and so on. - Why not let players warp to a target if they get a ship on the 5 degrees scan and have some sort of analysis mod fitted. Detects the target, run the mod (cycle time of maybe 30 seconds) and then you are able to warp to it. Finding somthing on a 5 degree scan isnt easy and takes a little time but is largely based on the players skill with the scanner and not some skill that you just train up.
Sorry for going on but these are my main thoughts on why piracy is pretty much drifting towards bigger gate camps and ganks.
I have the body of a supermodel. I just can't remember where I left it... |
Wild Rho
|
Posted - 2004.12.13 21:20:00 -
[158]
I've pirated for close to a year using battleships cruisers and big sticks.
During my time in Burn Eden we pirated using mostly battleships and so on as it was a good way to camp empire gates and make good fast kills against large targets like battleships (mainly becuase the first thing many did was log off and hope their ship disappeared in time). Things were going well but in a very short time you get drawn into fleet battles and so on and while they are fun they are not piracy and sooner or later that's all you end up doing.
Over the last couple of months or so I have been using just frigates and interceptors to pirate (basically fast moving parties of raiders) as this is how I thought piracy should be. No gate camping and no fleet wars, just straight up ambush and hunting.
While myself and some wingmen enjoyed some limited sucess there were also alot of real problems that ultimatly has made it a frustrating and tiring experience.
Local channel gives us away immediatly. While testing shiva it seemed piracy was going to get a small boost with a delay in the local channel before you show up unless you talk. I was looking forward to being able to get into a system and run some scans before I was detected. Sadly this never happened in empire or even in 0.0. - Just put a delay for when you appear in local. 5 minutes would make the difference (unless you talk of course)
Cruise and heavy missiles. Unlike the turret counter parts unless you are flying a frig that can go above a certain speed you are dead, no way around it (we tried using ew but it required quite a few ppl in the hunting pack each time to make it work). - Ok there are alot of ideas on how to fix this and the devs have some plans I know, I only hope they get it right an fix it rather than fux it.
Hunting in 0.0. There is no element of stealth in 0.0 what so ever. In empire space you can somtimes enter local (when the system is busy) and not get noticed giving you the time you need to track somone down. In 0.0 everyone checks everyone as soon as they enter local and either warp out or blob. Belt hunting is not possible like this unless the person is afk, overconfident or just plain stupid so 0.0 hunting becomes mainly a case of gate camping until a blob catches up to you. - Again, remove the map and local options and give us some element of stealth. Local chat should be a social tool not a tactical one.
15 minute timer. Yes I am going to go on about this too. I'm still trying to work out what the point of this timer is apart from to make people get bored of pirating and either quit eve or just give it up. - I think most would be happier with some 24 hour timer making them free target rather than being stuck at an safe spot for most of it.
Safe spot busting tools. This was another toy that I figured would make piracy alot more interesting. If your prey gets to an safe spot you still have a chance to track them down. Unfortunatly the tools are that much trouble to use and setup that half the time the time and cost just isn't worth it in pvp. For salvaging it's still pretty handy for those willing to comb the depths of low sec space for "abandoned" ships and so on. - Why not let players warp to a target if they get a ship on the 5 degrees scan and have some sort of analysis mod fitted. Detects the target, run the mod (cycle time of maybe 30 seconds) and then you are able to warp to it. Finding somthing on a 5 degree scan isnt easy and takes a little time but is largely based on the players skill with the scanner and not some skill that you just train up.
Sorry for going on but these are my main thoughts on why piracy is pretty much drifting towards bigger gate camps and ganks.
I have the body of a supermodel. I just can't remember where I left it... |
Mathews
|
Posted - 2004.12.13 21:36:00 -
[159]
"I don¦t want to play the warrior career. I want to pirate like described on the EVE sell package."
i like that, its why i bought the game. right now after just over a year of playing i have managed to complete one of the game case captions.
DEVELOP YOUR CHARACTER Design a face to frighten
the part where it says share the glory with no one terrorize the galaxy, be and do anything you want, and go at it alone, im finding it hard to do. right now ive let a freind use the game until i come back from me travels, hopefully with more skill points and isk ill be able to do somthing.
|
Mathews
|
Posted - 2004.12.13 21:36:00 -
[160]
"I don¦t want to play the warrior career. I want to pirate like described on the EVE sell package."
i like that, its why i bought the game. right now after just over a year of playing i have managed to complete one of the game case captions.
DEVELOP YOUR CHARACTER Design a face to frighten
the part where it says share the glory with no one terrorize the galaxy, be and do anything you want, and go at it alone, im finding it hard to do. right now ive let a freind use the game until i come back from me travels, hopefully with more skill points and isk ill be able to do somthing.
|
|
Sleazy Cabbie
|
Posted - 2004.12.13 23:04:00 -
[161]
To my mind, the cleanest form of piracy is ambushing miners in lowsec at asteroid belts.
I was on a mining op when Corp 1 rolled up on us once, they took out a Raven and a couple other ships.
Didn't mind one bit, it was fun as hell (besides, it wasn't my Raven that got destroyed lol)
To me that makes the game fun.
I like corp wars, I like fleet battles, I like piracy in asteroid belts, I love all of it.
What I hate above everything else is warpgate camping, to me that's the only retarded part of the game, and I would stick turrets on every single warpgate in the game if I could.
People would still PvP, but it would be a better quality and for better reasons.
I mean there's absolutely NO reason why a PvP lover like me (and prolly you) couldn't have a corp war with a RP plot, like planned fleet battles every day.
But me ganking you at the gate (or vice versa) is just plain ghey.
Sleazy.
|
Sleazy Cabbie
|
Posted - 2004.12.13 23:04:00 -
[162]
To my mind, the cleanest form of piracy is ambushing miners in lowsec at asteroid belts.
I was on a mining op when Corp 1 rolled up on us once, they took out a Raven and a couple other ships.
Didn't mind one bit, it was fun as hell (besides, it wasn't my Raven that got destroyed lol)
To me that makes the game fun.
I like corp wars, I like fleet battles, I like piracy in asteroid belts, I love all of it.
What I hate above everything else is warpgate camping, to me that's the only retarded part of the game, and I would stick turrets on every single warpgate in the game if I could.
People would still PvP, but it would be a better quality and for better reasons.
I mean there's absolutely NO reason why a PvP lover like me (and prolly you) couldn't have a corp war with a RP plot, like planned fleet battles every day.
But me ganking you at the gate (or vice versa) is just plain ghey.
Sleazy.
|
Xtro 2
|
Posted - 2004.12.14 01:49:00 -
[163]
Originally by: Eris Discordia Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
It still forces you into 0.0 to battleship hunt for days on end to fix your sec rating, also you have to wait 20mins because we cannot "SEE" the criminal flagging anymore, making you hide longer because you cannot tell, at least before exodus you could launch a drone and see it flagged, now your totally unable to see it.
A Pretty limiting career unless you find very rich unarmed miners in battleships in asteroid belts that dont pack 2+ warp core stabs.
In fact its incredibly limiting, i either get ignored or told to get lost, leaving me with the simple kill ships option, which is not profitable. __________________________________________
Hell is nothing more than an office with fluorecent lights. |
Xtro 2
|
Posted - 2004.12.14 01:49:00 -
[164]
Originally by: Eris Discordia Pirates can continue their activities in 0.4- 0.1 ( as long as you do it without using any bugs in the system or code)
Yarr, harr and rampage mateys [)
It still forces you into 0.0 to battleship hunt for days on end to fix your sec rating, also you have to wait 20mins because we cannot "SEE" the criminal flagging anymore, making you hide longer because you cannot tell, at least before exodus you could launch a drone and see it flagged, now your totally unable to see it.
A Pretty limiting career unless you find very rich unarmed miners in battleships in asteroid belts that dont pack 2+ warp core stabs.
In fact its incredibly limiting, i either get ignored or told to get lost, leaving me with the simple kill ships option, which is not profitable. __________________________________________
Hell is nothing more than an office with fluorecent lights. |
Stained
|
Posted - 2004.12.14 02:05:00 -
[165]
Piracy is dead.
___________________________________________________________________
Hair is Over-rated.
|
Stained
|
Posted - 2004.12.14 02:05:00 -
[166]
Piracy is dead.
___________________________________________________________________
Hair is Over-rated.
|
Amerame
|
Posted - 2004.12.14 05:33:00 -
[167]
I think the problem with piracy is not so much the combat rules than the lack of trading. Maybe if each 0.0 region had a unique ressources needed to build t3 stuff or whatever. It has to be in 0.0 so that it is in unsecure space at a time, different in each region so that stuff does not just go out , but also in. In my opinion the problem is not so much to make it harder or easier to gank ships, but to have people spend more than 0.1% of their time hauling something that is worth being pirated.
|
Amerame
|
Posted - 2004.12.14 05:33:00 -
[168]
I think the problem with piracy is not so much the combat rules than the lack of trading. Maybe if each 0.0 region had a unique ressources needed to build t3 stuff or whatever. It has to be in 0.0 so that it is in unsecure space at a time, different in each region so that stuff does not just go out , but also in. In my opinion the problem is not so much to make it harder or easier to gank ships, but to have people spend more than 0.1% of their time hauling something that is worth being pirated.
|
Grim
|
Posted - 2004.12.14 08:19:00 -
[169]
MMM, Yea unfortunatly i like to keep a semi good sec rating... around -1.0 to -0.5 so i try to stay out of 0.4-0.1, but lately with no empire wars, i got bored... and went miner and rat hunter killing, but nothing good... just only one cap 2 for a -0.8 gain on my security.
|
Grim
|
Posted - 2004.12.14 08:19:00 -
[170]
MMM, Yea unfortunatly i like to keep a semi good sec rating... around -1.0 to -0.5 so i try to stay out of 0.4-0.1, but lately with no empire wars, i got bored... and went miner and rat hunter killing, but nothing good... just only one cap 2 for a -0.8 gain on my security.
|
|
Odet
|
Posted - 2004.12.14 09:01:00 -
[171]
Originally by: Stained Piracy is dead.
w0rd.
=This podding has been brought to you by Odet, the only way to fry.= |
Odet
|
Posted - 2004.12.14 09:01:00 -
[172]
Originally by: Stained Piracy is dead.
w0rd.
=This podding has been brought to you by Odet, the only way to fry.= |
|
|
|
Pages: 1 2 3 4 5 6 :: [one page] |