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Marlona Sky
D00M. Triumvirate.
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Posted - 2010.02.14 12:00:00 -
[151]
Originally by: Laechyd Eldgorn
Originally by: Ran Khanon Conclusion after reading the whole thread:
- Legion is a decent ship but when compared to its class members it pales, or when regarding the value for isk factor.
Also: bump for attempting to make T3 cruisers something to look forward to as an Amarr only pilot.
Especially compared to proteus legion is sucks big time. Proteus has crazy warp scrambler bonus and it can still do full dps with that module on. At least arazu cannot really do so much damage. Even if you forget scrambler bonus legion is a lot of behind the proteus in every way with similar setups, gaining no real advantage over it.
You get to have your optimal out of web/scram range.
Sure, buff the Legion damage but make its optimal the same as the Proteus. So close that you can see what kind of soft drink the person you are engaging is drinking.
Now stop crying because Amarr is not the best in every ship class. This thread is just another utterly pathetic "Make Amarr best at everything!" whine.
IF YOU REALLY WANT TO DO PROTEUS DPS THEN TRAIN FOR THE PROTEUS FFS!!!!!!!! 
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Deva Blackfire
Priory Of The Lemon Atlas Alliance
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Posted - 2010.02.14 12:25:00 -
[152]
Edited by: Deva Blackfire on 14/02/2010 12:25:45
Originally by: Marlona Sky
Originally by: Laechyd Eldgorn
Originally by: Ran Khanon Conclusion after reading the whole thread:
- Legion is a decent ship but when compared to its class members it pales, or when regarding the value for isk factor.
Also: bump for attempting to make T3 cruisers something to look forward to as an Amarr only pilot.
Especially compared to proteus legion is sucks big time. Proteus has crazy warp scrambler bonus and it can still do full dps with that module on. At least arazu cannot really do so much damage. Even if you forget scrambler bonus legion is a lot of behind the proteus in every way with similar setups, gaining no real advantage over it.
You get to have your optimal out of web/scram range.
Sure, buff the Legion damage but make its optimal the same as the Proteus. So close that you can see what kind of soft drink the person you are engaging is drinking.
Now stop crying because Amarr is not the best in every ship class. This thread is just another utterly pathetic "Make Amarr best at everything!" whine.
IF YOU REALLY WANT TO DO PROTEUS DPS THEN TRAIN FOR THE PROTEUS FFS!!!!!!!! 
And Marlona still ignoring the fact that rail proteus will have same damage as legion, same buffer and better optimal plus better escape capability (due to long scram). Plus totally unable to comprehend what he reads. :shocker:
+ hidden qq whine "nerf amarr because i cant fly them"
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Veliria
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Posted - 2010.02.14 13:33:00 -
[153]
Legion needs a few small dronebay additions to some of its subsystems. After Gallente they are best drone users, so why do Minmatar get dronebays and such and Amarr are left out whilst they have a dedicated drone subsystem.
Maybe a 15-25m3 dronebay for the CovOps and Laser subsystem.
The HAM setup is generally outdone by the Sacrilege in terms of ISK/Efficiency, and it gets a small dronebay.
Drone subsystem needs something as well, maybe add a turret or two or swap out the laser cap bonus for a laser dmg bonus.
The laser subsystem lacks damage compared to other ships out there. It doesn't have to surpass them (or you'd make the Abso and Zealot obsolete to a point) but it should be on somewhat equal terms. Replace the damage bonus with a rate of fire bonus may help to buff the DPS a bit.
NOS/Neut subsystem is an extremely counterproductive setup, as you'll be forcing a 500-800mil+ ship into scram and web range. In all cases, a Pilgrim is far superior as it gets a dronebay, TD bonus and a covops cloak with the neut bonus.
I'd rather see the Neut/NOS subsystem swapped for a 10% TD bonus which gives the Legion pilot a bit more options on how to use it.
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Marlona Sky
D00M. Triumvirate.
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Posted - 2010.02.14 13:40:00 -
[154]
Originally by: Deva Blackfire I WANT PROTEUS DAMAGE ON MY LEGION WITHOUT TRAINING FOR PROTEUS!!! 
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Deva Blackfire
Priory Of The Lemon Atlas Alliance
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Posted - 2010.02.14 14:11:00 -
[155]
Edited by: Deva Blackfire on 14/02/2010 14:11:36
Originally by: Marlona Sky
Originally by: Deva Blackfire I WANT PROTEUS DAMAGE ON MY LEGION WITHOUT TRAINING FOR PROTEUS!!! 
Marlona Cry can still only troll instead of learning how to read. Cute.     (and some more random smiles - it seems flashy colours make you happy or something, better get checked for ADHD)
Quote: Legion needs a few small dronebay additions to some of its subsystems. After Gallente they are best drone users, so why do Minmatar get dronebays and such and Amarr are left out whilst they have a dedicated drone subsystem.
Thats the issue with most/all t3 id say. For ships this class imo all of em should have small drone bays plus larger ones on drone-centric ships.
Quote:
Maybe a 15-25m3 dronebay for the CovOps and Laser subsystem.
25m3 = 100dps, ending up with around 300dps on covops subsystem. Still crap but better than frig damage. Laser subsystem imo should be done the "bigger zealot" way - no drones, just guns. With +1 gun it will be around abso level which is fine (and will be noticeable improvement over zealot). Thats ofc without the "drone bay on all t3" i posted above. With 25m3 drones it wont need more guns i guess.
All in all - the major issue for me is slot layout. Legion gets way too many mids and lacks 7 lowslot setup. Still dont understand why prot runs 3/7 mid/low wheras all you can get on legion is 4/6 (both ham and gun version). It doesnt need that many mids. Sure they are useful but in this case it loses a lot of utility as a gun (missile brawler) boat with only 6 lows. As someone earlier stated - it was a fault of one of electronics subsystem slot lay. About time to get it fixed imo.
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Istvaan Shogaatsu
Caldari Guiding Hand Social Club
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Posted - 2010.02.14 15:30:00 -
[156]
Marlona: show me anywhere in this thread, besides your own posts, where someone says "Legion should have same DPS as Proteus."
Go.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.02.14 22:15:00 -
[157]
the legion needs to be legend!
boooooost!
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Admiral Pelleon
White Shadow Imperium
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Posted - 2010.02.14 22:50:00 -
[158]
Originally by: Mr McFail Edited by: Mr McFail on 01/02/2010 17:17:41
Originally by: darius mclever
Originally by: Mr McFail Cry some more, please learn how to fly the Legion before you go into a hissy fit. 
so you want to share your fit or is it too much of a secret?
http://img9.imageshack.us/img9/4090/legionnewsetup1.jpg
And for a cruiser class ship, I find that DPS more than acceptable, I don't expect a cruiser class ship to be throwing around much more dps than a higher class ship such as a battlecruiser even if it is t3.
Oh and it's still capable of tanking over 650DPS with t1 rigs and the plex repper or over 600dps with t2 rigs and a standard t2 med repper, finally you can swap 2 of those lazy EANM's for hardeners to get a boost to the resists you need, it's still cap stable doing it.
I'm sorry, are you using conflag in that setup? The ****? ________
CCP Applebabe is evil and must be stopped! |

Amarr Supremacist
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Posted - 2010.02.14 23:14:00 -
[159]
Hey Marlona, stop being a moron. Please.
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Marlona Sky
D00M. Triumvirate.
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Posted - 2010.02.15 09:59:00 -
[160]
Legion is over powered. Nerf Legion. 
Of course I am kidding. Legion needs tweaked to bring it into its own to be on par with the other T3 cruisers. Its own as in unique and not 'just like' any of the other T3.
Boost Proteus!!! 
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Garia666
Amarr T.H.U.G L.I.F.E Hostile Alliance
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Posted - 2010.02.15 11:22:00 -
[161]
Originally by: Marlona Sky Legion is over powered. Nerf Legion. 
Of course I am kidding. Legion needs tweaked to bring it into its own to be on par with the other T3 cruisers. Its own as in unique and not 'just like' any of the other T3.
Boost Proteus!!! 
man this forum sucks www.garia.net |

Marlona Sky
D00M. Triumvirate.
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Posted - 2010.02.15 11:24:00 -
[162]
Originally by: Garia666
Originally by: Marlona Sky Legion is over powered. Nerf Legion. 
Of course I am kidding. Legion needs tweaked to bring it into its own to be on par with the other T3 cruisers. Its own as in unique and not 'just like' any of the other T3.
Boost Proteus!!! 
man this forum sucks
CONFIRMED
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Locus Bey
Gallente Anucaran
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Posted - 2010.02.15 12:35:00 -
[163]
Can't we all just get along and mix racial subsystems 
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Marko Riva
Adamant Inc.
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Posted - 2010.02.15 14:30:00 -
[164]
Legion needs some help this is true, but not because it's not a whole lot better than a Zealot or that it doesn't perform as a curse because those two clearly outclass the other race's options. You can't have it best all the time, every time. Everyone goes "lol don't use ravens for pvp", "lol blasters suck in 0.0 fleet combat" and before the changes "lol minnie BS". Some things just don't work well in all/preferred situations.
So, to me, the Legion lacks something it's just very good at, if only one thing where it excells (not counting gang link unprobable stuff, even though it's good). You can't have it be both uber viable with lasers AND missiles, while also be great with covops. ALL T3 ships, even though they're said to be versatile, have a very narrow niche where they perform. This goes for the proteus, the loki but less for the Tengu. The Tengu being the exception this time I have no issues with, throw Caldari a PVP bone once in a while.
I think people have to step away from "T3 is versatile, it has more than one viable option" because they don't, either because CCP sucks at balancing or because they never intended them to have several viable PVP options. So that bring us to what you want the ship to do, personally I'd want it to field lasers and not focus too much on missiles, never liked the "lasers suck so we'll mend that with missiles instead" attitude back when amarr had issues.
Pick one strategy that's quintesentially Amarr while being viable (but not silly) in PVP, you'll almost automatically end up with a hefty armor tanked beast with medium range high damage lasers, decent drones and midslot/cap issues. That's what amarr is and the only thing you can change is either up the dps or up the tank, giving it high maneuvrability doesn't fit the Amarr profile and you can't make fast armor tanked ships.
Only solution would be a super Sacri with lasers, thing is ofcourse that people don't like that because they'll have to commit but so does a Proteus. You can add some damage a bit (I'd alter damage bonus, not adding extra high slot for various reasons) but apart from that there's nothing much you can do. As it always was the case with amarr it takes so little to make them completely overpowered that it's very difficult to make changes that make sense.
----------- I think, therefore I'm single. New projectile damage PDF Alliance creation service |

d3vo
Isotope Laboratories
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Posted - 2010.02.15 16:34:00 -
[165]
Legion fails at putting out proper dps compared to the other T3 cruisers. I think it deserves a ROF bonus to the Liquid Crystal Magnifiers subsystem.
ch33rs |

Tom Peeping
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Posted - 2010.02.15 16:35:00 -
[166]
TBH.... I agree with the need for some boosts to the legion, but not all the ones posted on the first page (which was the only one I bothered to read)
Legion in sniper laser config is fine. Gets slightly more dps than the zealot, significantly more tank, and has twice the EHP of the standard sniper zealot. A very worthy upgrade.
Legion in HAM mode is just fine. Makes a superior sacrilege with excellent active tank (or buffer) with more dps/rep/buffer than the sacrilege. What's not to like?
Those 2 configs are just fine and don't need anything.
Where we really need help is the stealth bonuses.... no dps bonuses to stealth config at all???? What I'd like to see is legion capable of being a slight upgrade on the pilgrim, in the same way that it's a slight upgrade on the sacrilege or the zealot. The logical thing to do would be to alter the subsystems, so that the drones and neut bonus apply to the covert config options.
Having a t3 pilgrim would go a long way to fixing the legion... and a slight dps increase from the pilgrim would be well worth the costs of t3... but the ship would still be nice and vulnerable since neut/nos ranges still require it to get up close and personal... i.e. vulnerable.
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Dr Fighter
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Posted - 2010.02.15 16:41:00 -
[167]
ending up with more mid slots than low slots of any amarr shi in any way is super fail.
legion has problems, and the loki isnt great, the tengu is pve god and the prot pvp - the legion and loki pick up the bits and trail badly behind.
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Seareus Teleid
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Posted - 2010.02.15 19:15:00 -
[168]
Originally by: darius mclever i was looking on a ham legion as 2nd t3 cruiser next to my ham tengu. but the dps compared to the tengu was crap.
Originally by: Tengu Offensive - Accelerated Ejection Bay
Subsystem Skill Bonus: 5% bonus to kinetic missile damage per level 7.5% bonus to Heavy, Heavy Assault and Assault missile launcher rate of fire per level 10% bonus to heavy missile and heavy assault missile velocity per level
Originally by: Legion Offensive - Assault Optimization Subsystem Skill Bonus: 5% bonus to heavy assault missile damage per level 5% bonus to missile launcher rate of fire per level
question that raised while thinking about legion fittings why does the tengu sub has 3 bonuses and the legion sub only 2? why is the launcher ROF bonus reduced to 5% compared to the tengus 7.5%?
given the tengu already has a range advantage i would bump both bonuses to 7.5 maybe 10% per level. then the legion would be facemelting when it gets into range, while a tengu could kite the legion (both ham fitted)
The ham tengu is lots of fun, so i dont really understand why the ham legion comes gimped out of the factory.
also for the laser subsystem it seems a bit low on dmg. you can get a ham tengu to like 730 dps with not much lower range than a heavy pulse zealot, but the dmg difference seems to be too big. and the tank with 2-3 heat sinks isnt any spectacular either.
One of your serious points of conjecture is why does the Tengu have better missile stats then the Legion?
...
Hang on I'll let you think about that one for a sec before I make you look stupid...
...
BECAUSE ITS F'ING CALDARI YOU FOOL!!!!!!!!!!!!!
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Mahke
Aeon Of Strife Discord.
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Posted - 2010.02.16 00:45:00 -
[169]
Originally by: Marlona Sky Legion needs tweaked to bring it into its own to be on par with the other T3 cruisers.
This sums up all the really needs to be said. Whether you think the legion is good or not, worth the isk or not, the fact is that its weakest in class and needs a bit of bump to be comparable with the other t3s. It doesn't need to be as awesome at pvp as the proteus or as good at pve as tengu, but, it does need to be better than it currently is, because as-is its clearly the worst of the t3 cruisers by a good margin. Heck, it would even be okay if it was the worst by a small margin .
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Delichon
Perkone
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Posted - 2010.05.17 16:54:00 -
[170]
Bump for the greater justice and let's put it in assembly hall so that we can vote for it.
------------------------------------------ "Russian is an unusual language if you're not used to it. It is like speaking to angry aliens from the planet of Murder or something" Nick Breckon |
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RuleoftheBone
Minmatar The Littlest Hobos Ushra'Khan
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Posted - 2010.05.17 17:32:00 -
[171]
Istvaan is right and I'll add a couple of observations being cross-trained Minmatar/Amarr.
1-With the Loki I can make a fairly decent Super-Vaga or Super Huginn, or in my preferred config a very nice Super Command Cheetah. Three different easily identified variants each different and enhancing/surpassing existing T2 counterparts.
2-With the Curse/Pilgrim you have a pair of brilliant recons that fly very differently (as opposed to Rapier/Huginn). In no instance is the Legion capable of enhancing/surpassing the Curse/Pilgrim role in the way the Loki does.
This is borked. Badly. The neut range and suck amounts need some reasonable tweaking and possible adjustment to drones across all subs need looking into.
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Noran Ferah
Red Sky Morning
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Posted - 2010.05.17 17:39:00 -
[172]
The legion also makes a pretty damn good lowsec level 4 mission runner that is immune to probes, which also requires no ammo.
Good for those deep dark places...
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Delichon
Perkone
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Posted - 2010.05.17 18:38:00 -
[173]
Originally by: Noran Ferah The legion also makes a pretty damn good lowsec level 4 mission runner that is immune to probes, which also requires no ammo.
Good for those deep dark places...
I have a strong feeling it won\t be capstable (I mean both tank and DPS) If you go for cap boosters - it's no longer ammoless, if it's not suistanable - it will either require warpouts or be unable to tank all the missions. ------------------------------------------ "Russian is an unusual language if you're not used to it. It is like speaking to angry aliens from the planet of Murder or something" Nick Breckon |

Delichon
Perkone
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Posted - 2010.05.18 14:46:00 -
[174]
Guys, can you please read trough my wall of text. It's mostly the justification for the neut optimal bonus and change in cov. ops subsystem. Legion can be -a beefier version of pulse Zealot -a beefier version of beam Zealot -a much beefier version of Sacrilege (but no drones) -a sucky version of Pilgrim (less damage AND less tank AND no TD bonus AND no bonused light drones to scare tacklers away)
Legion CANÆT be -a Curse
LetÆs now letÆs look into Amarr cruiser-sized T2 Gang ships: pulse Zealot beam Zealot (to an extent) Sacri
Solo ships: Sacri Pilgrim Curse
Two additional comments: 1) Sacri is a bad soloship. ItÆs good on paper, but in reality it is bad: a) HAMs and small dronebay results is very-very bad anti-frig defence. It can even be killed by the a properly fitted frig-sized ship û AB setup to negate web, small nos to negate medium neut and enough gank to force Sacri to use up all its cap boost charges û and you are there b) it has to commit to the battle with 0 chance of pulling out if the things go south 2) Curse is a good soloship a) it can shake off tacklers reasonably well b) it has decent buffertank and decent damage c) it fights outside of scram/web range and can disengage with some luck
So whatÆs the problem people are having with the Legion is simple: Gang versions of Legion are fine, but it does not have any viable solo PVP setups.
It fails as Pili-legion. It is a good Sacri-legion, but itÆs worse than Sacri in something where Sacri itself lacks significantly û anti-frig defence There is no Curse-legion.
And all other strategic cruisers have solo versions: Loki has a nice Huginn-Vaga crossover setup Proteus is capable to sport long scram, nice buffer tank and drones Tengu is PVP-Drake on steroids (and Drakes are terribly good in solo, seriously) û but Tengu is overpowered anyway, so disregard that :p
Legion just needs a viable solo version too. And it would be consistent to base this viable solo version on the one good solo-ship that Amarr have û Curse. For than you need an energy neut optimal bonus.
You could also try to ungimp Pili-legion. For that Legion needs changes in itÆs cov. ops subsystem. Energy consumption bonus is a joke, given that you can fit autocannons and profit from capless guns with changeable damage types at a small damage trade off against your ôbonusedö lasers.
A slight damage bonus (say 5% to med laser damage) , it would produce a slightly improved Pilgrim. It would get more damage than Pilgrim in exchange for inability to choose damage types, be less cap damaging (Pilgrim can insta-dry a HAC with 3 med neuts by the way), get cap neutralizer optimal bonus instead of bonused light drones as antifrig defence if you choose a energy neuting subsystem.
So by making 2 changes
- changing the parasitic energy subsystem bonus to 20% energy neut and nos optimal bonus per level and 10% energy neut and nos amount bonus
- changing the cov. ops subsystem bonus to 5% med laser damage per level
You would give the Amarr players 2 viable solo-PVP setups (Curse-legion, Pili-legion), which would make us all very happy pandas.
Additional thoughts: I understand that giving an energy neut amount bonus instead of energy optimal was a specific decision made by game developers, because they were afraid of damage-heavy Curse becoming very imbalanced and outright overpowered. But consider this
At Recons 5 a Curse, which has both cap neutralizing optimal AND cap neutralizing amount bonuses, needs 1.5 cycles of 2 medium neuts to dry a HAC. Or it can dry 2 frigs with 1 activation.
Now imagine Curse-legion with cap neutralizing amount bonus of 10% per level and adding a cap optimal bonus of 20% per level. With 1 med neut we get a ship that can dry out 1 frig with 1 activation and that's it. It would be pretty harmless against cruiser-sized target's. (cont.) ------------------------------------------ "Russian is an unusual language if you're not used to it. It is like speaking to angry aliens from the planet of Murder or something" Nick Breckon |

Delichon
Perkone
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Posted - 2010.05.18 14:52:00 -
[175]
If you want to use neuts against cruiser-sized targets (like Curse), you would need at least 3 to match Curse, which would gimp you damage (highslots) and tank (grid + cap issues)
So my case is - changing the parasitic energy subsystem bonus to 20% energy neut and nos optimal bonus per level and 10% energy neut and nos amount bonus would not make Legion an overpowered solo-machine, instead giving it some reasonable solo capacity.
Regards, Deli
------------------------------------------ "Russian is an unusual language if you're not used to it. It is like speaking to angry aliens from the planet of Murder or something" Nick Breckon |

Soon Shin
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Posted - 2010.05.19 06:19:00 -
[176]
There is no debate as to whether the legion needs fixing. The Legion needs a Fix PERIOD!
Compared to the other t3 Cruisers it is simpler POOR. It will never fit a comparable gank nor a comparable tank as the other t3. For 500-600 million it makes a poor ship. I would much rather pay less than half the price for a Zealot or an Absolution.
The argument that it does a slightly better job than a Zealot or an Absolution is weak. The Tengu and the Proteus Greatly Surpasses their racial tech 2's. I'm not sure about the loki since I have never flown one.
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Mr Floydy
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Posted - 2010.05.19 06:48:00 -
[177]
Recently got myself a Legion for high sec mission running and it works nicely for that - makes a nice change from flying an Abaddon too :)
I'd really like a 7th turret slot added though to kick up the damage - the annoying thing is there is an unused mount on the actual model (atleast there is in my config I run with) This would solve the odd "feature" of a HAM Legion being able to do more damage laser Legion aswell as being able to choose damage type.
I saw in some old forum threads that there used to be a separate laser subsystem instead of the HAM which had a tracking bonus, that would have been really nice to have and would be a good step to making up for the lack of drones.
I'd love to be able to use one in PvP but it is just too much cash to risk losing when compared to some of the other T2 ships, or the Harby with its full insurance :p
I've noticed a lot of people's main complaint is the low dps next to a blaster proteus - taking drones out of the equation there doesn't seem to be so much in it at all, HPL track better and also have much nicer range than the Proteus can manage.
I'd love to see some bonuses more usefull in PvP, along with either a drone bay or a tracking bonus (perhaps instead of the cap bonus :p)
/ramble
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Demolishar
United Aggression Eternal Ascension
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Posted - 2010.05.19 06:53:00 -
[178]
Don't obsolete my Curse! I've spent ages training for it 
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Ulwithy Arillious
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Posted - 2010.05.19 07:52:00 -
[179]
I have a Tengu fitting that does 670 dps out to 114 km, while my Legion only does 545 with an optimal of 11 km, or 434 out to 34 km. Both fittings set to tank C3s.
What the ****.
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Delichon
Perkone
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Posted - 2010.05.19 08:02:00 -
[180]
Edited by: Delichon on 19/05/2010 08:02:29
Originally by: Demolishar Don't obsolete my Curse! I've spent ages training for it 
[Legion, Nano drone curse] Nanofiber Internal Structure II Nanofiber Internal Structure II Reactor Control Unit II Reactor Control Unit II Reactor Control Unit II
10MN MicroWarpdrive I Warp Disruptor II Large Shield Extender II Large Shield Extender II Invulnerability Field II
Imperial Navy Heavy Energy Neutralizer (optimal 29.5 km) Dual 180mm AutoCannon II, Republic Fleet EMP M Dual 180mm AutoCannon II, Republic Fleet EMP M Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Dual 180mm AutoCannon II, Republic Fleet EMP M Dual 180mm AutoCannon II, Republic Fleet EMP M
Medium Anti-EM Screen Reinforcer I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Legion Defensive - Augmented Plating Legion Electronics - Tactical Targeting Network Legion Engineering - Power Core Multiplier Legion Offensive - Drone Synthesis Projector Legion Propulsion - Chassis Optimization
Hammerhead II x5
Legion that can neut up to 29 km away, has drones, has more buffer than a tripple LSE Curse, does a tiny bit more DPS (although only up close). Sucks that it needs 3 RCU T2 to do that and has no cap what so ever. ------------------------------------------ "Russian is an unusual language if you're not used to it. It is like speaking to angry aliens from the planet of Murder or something" Nick Breckon |
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