Pages: 1 2 3 4 5 6 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Quivering Palm
Caldari SI Radio
|
Posted - 2010.01.12 10:23:00 -
[1]
[Overview]: Tech 3 Ships are great!
They might not have the specialized bonuses like their T2 Recon counterparts, but they make up for it with better tank and in some cases better DPS. However their main advantage and their uniqueness, as CCP intended when designing this new ship was it's ability to be Modular.
T3's main feature is that you can change what your ship does, and in effect, how your ship looks, by swapping it's subsystems. You can change the bonuses it gets, the number of Turrets/Launchers, the number of High/Med/Low slots, even give it special bonuses like the ability to warp cloaked, or the ability to defy Interdiction Bubbles.
In theory, a player can have only 1 (one) T3 hull and with multiple subsystems in his possession, swap and fit whatever is needed based on a given situation at hand.
In practice, that is only true in normal space. This issue I am posting about is only known to wormhole space (wspace) "colonists" (*)
In wspace, players will have to either choose to stay with only 1 version of their T3 ship, or choose to get an additional T3 ship for a different role, or find an exit to normal space, somehow haul their subsystem with their T3 ship in a station, refit and come back again.
[ISSUE]: Inside wspace, you are not allowed to:
- Assemble your T3 ship - Change any subsystem of an already assembled T3 ship.
[Proposal]:
Option 1: - Allow players to change subsystems of their T3 ships inside wspace once they have been assembled in a normal space station. - Existing Structures like the Ship Maintenance Array can be used to change a ship's fitting, so why not it's subsystems as well? - I believe it's a sensible compromise and a solution that would be well received by the whole community of wspace colonists.
Option 2: - Enable the assembly and fitting/swapping of T3 subsystems in a POS Module. - Either at an existing structure like the Subsystem Assembly Array already used to create T3 hulls and subsystems or.. - Or by introducing a new POS Module for T3 ship assembly and swapping of subsystems.
[PROS]:
- Will make people in wspace use their Tech 3 ships as designed - Will make lots of people living in wspace happier
[CONS]:
- None that I am aware of
-----
I will be updating this thread with feedback from any comments.
(*) CCP has time and again stated that they don't intent to support full-scale colonization of wspace. The non existence of moon minerals, Ice products etc are some of the ways of ensuring that players will have to try hard to setup a base in wspace.
I am all up for it - not making wpsace too easy to colonize, however this proposal is about fixing what seems to me unfair. The players that live in wspace and make T3 ships a reality for players in New Eden are the ones not able to use the T3 ship in it's intended design.
QP
|

Terra Kuja
|
Posted - 2010.01.12 10:35:00 -
[2]
I Totally agree with you. Just let us swap subsystems like modules at a POS.
|

Ang Scott
|
Posted - 2010.01.12 10:58:00 -
[3]
Originally by: Terra Kuja I Totally agree with you. Just let us swap subsystems like modules at a POS.
Ditto...this is a no-brainer. They should fix the Fitting Management tool while they are at it as well, so you can use the quick fit feature at a POS/SMA.
|

Dwarfageddon
|
Posted - 2010.01.12 12:03:00 -
[4]
I would very much support option 2 as it is the better of the two options. Pos should be more like NPC stations in how they function imo. The second option allows for the greatest flexability of acheiving ship assembly, refit and making a POS into more of a legitimate station. POS are expensive and require a great deal of upkeep especially in wspace, give them more legitimacy I say! ?up
|

Merinid Dormer
|
Posted - 2010.01.12 16:14:00 -
[5]
I believe that what Quivering Palm suggest is reasonable. As did he, I myself couldn't find any cons on what he suggested. I am totaly supporting this one.
|

Luminus Aardokay
SI Radio
|
Posted - 2010.01.12 16:17:00 -
[6]
Totally have felt the pain of that as a permanent w-space denizen.
1000% supported!
|

Maxsim Goratiev
Imperium Technologies
|
Posted - 2010.01.12 16:28:00 -
[7]
Well, as t3 are intended to be flexible, let them be so.
|

Song Li
|
Posted - 2010.01.12 18:18:00 -
[8]
Completely supported.
|

Herschel Yamamoto
Agent-Orange
|
Posted - 2010.01.12 19:04:00 -
[9]
This feels like a dumb technical issue standing in the way of intended design. I'd like to see it fixed.
|

Mad'Mike Banks
The Water Margin Tech
|
Posted - 2010.01.12 19:27:00 -
[10]
|

Alekseyev Karrde
|
Posted - 2010.01.13 12:53:00 -
[11]
wow.. cant believe you cant refit subsystems with an SMA. That seems like a really glaring oversight. Supported. ---
|

Aineko Macx
|
Posted - 2010.01.13 14:02:00 -
[12]
Of course.
|

Ampoliros
Aperture Harmonics K162
|
Posted - 2010.01.14 00:02:00 -
[13]
T3 ships are wormhole ships, they should be able to be properly used therein. ----------------------------- Your friends face certain death, followed by a disrespectful marionette show performed with their corpses |

Sergeant Scowlyface
Dark Revalations Academy SRS.
|
Posted - 2010.01.14 03:45:00 -
[14]
supported Arrrr, I be scowlin on the high seas.
|

DenShou
Wolves of Fenrir High Guard Council
|
Posted - 2010.01.14 04:21:00 -
[15]
I feel this pain
Supported ~ #### Faith can move mountains.... of Inventory - Rule #104 Ferengi Rules of Acquisition |

Jakarra Ruus
3P1C F41L
|
Posted - 2010.01.14 11:44:00 -
[16]
yup total no brainer thanks for brining it up QP I smell ****e! |

AnonyTerrorNinja
Minmatar Buggers' Advanced Interstellar Transport
|
Posted - 2010.01.14 15:16:00 -
[17]
I hadn't even known there was such a limitation, and it was going to become one of the key aspects of our usage of T3 ships...
Unless a justification for why not can be brought up, I support this - otherwise, at least have a warning when assembling/boarding a T3 ship that you cannot refit subsystems in space, as this should be affecting everyone trying to refit on an Orca/Carrier/POS, not only those exclusively in W-Space.
---
|

TechPalatinus
|
Posted - 2010.01.14 17:14:00 -
[18]
Fully support this. Myself and my corp spend the vast majority of our time in wh space living from pos and being unable to refit subs in space is a common complaint.
|

Qui Shon
|
Posted - 2010.01.14 17:20:00 -
[19]
Ya, would certainly be good to have some "modularity" at the pos's and capitals too.
|

Kassa Daito
Capital Construction Research
|
Posted - 2010.01.14 19:34:00 -
[20]
Edited by: Kassa Daito on 14/01/2010 19:34:20
Originally by: TechPalatinus Fully support this. Myself and my corp spend the vast majority of our time in wh space living from pos and being unable to refit subs in space is a common complaint.
<----- Complainer (not really).
I have 2 chars in w-space and may head out to empire once a month or less.
It is very strange that CCP neglected to give the large scale T3 producers the ability to actually use the T3 ships they produce without going into k-space to borrow their stations. I almost think they prefer manufacturing to occur in empire instead of on-site.
Edit: forgot the t-up. ** Disclaimer: Author sometimes spell checks but is not responsible for sins of commission, omission, emission, transmission, or submission. Flowers, bricks, or any other form of feedback appreciated |

TeaDaze
|
Posted - 2010.01.14 23:25:00 -
[21]
Edited by: TeaDaze on 14/01/2010 23:25:31 Supported.
Also needs the ability to load saved fittings at a pos if the modules are in your cargohold (and/or corp hanger if you are flying a carrier).
|

Klyria
Agent-Orange
|
Posted - 2010.01.15 04:05:00 -
[22]
Supported
|

Patri Andari
Thukker Tribe Antiquities Importer
|
Posted - 2010.01.15 08:56:00 -
[23]
Patri
I'll Roshambo you for that Titan |

Zach 101
|
Posted - 2010.01.15 21:20:00 -
[24]
totaly correct this is a defniate nessicaty to all wormhole dwellers everywhere.
|

Z0D
|
Posted - 2010.01.16 05:33:00 -
[25]
Supported as well.
Click below for my manifesto.
|

Layla
Redcoats
|
Posted - 2010.01.16 06:05:00 -
[26]
Totally agree. This is a much needed improvement.
You can build T3s from sleeper salvage and gas polymers but you cant fit and change the subsystems within the WHs. I'm sure it was just an oversight on CCP's part that this has occurred but it needs correcting sooner, rather than later.
I also think a more substantial review of all things "Wormhole" would be useful with the opportunity for those of us that have spent any length of time in WHs to contribute these and other ideas.
|

Don Pellegrino
Helljumpers Aeternus.
|
Posted - 2010.01.16 06:32:00 -
[27]
|

Linsyn
|
Posted - 2010.01.16 13:21:00 -
[28]
Should be able to refit in pos
|

IamBeastx
Redcoats
|
Posted - 2010.01.16 17:37:00 -
[29]
supported
http://iambeastx.mybrute.com |

Tolrak Ganv
|
Posted - 2010.01.17 09:17:00 -
[30]
I agree, make it so you can change modules and Sub Systems at a POS.
|

Lehaul
|
Posted - 2010.01.17 10:13:00 -
[31]
Completely supported.
|

XXSketchxx
Remote Soviet Industries
|
Posted - 2010.01.18 00:22:00 -
[32]
Barring "technical issues" and low priority, this should be fixed immediately.
Its quite silly really.
Supported. _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
|

Xarhariel
|
Posted - 2010.01.18 05:09:00 -
[33]
Supported
|

nakKEDK
Gallente Night Riders with AKs
|
Posted - 2010.01.19 04:05:00 -
[34]
Signed !
k
|

Trade Skills
|
Posted - 2010.01.20 01:37:00 -
[35]
signed
|

RiotRick
Black-Sun Pitch Black Legion
|
Posted - 2010.01.20 20:43:00 -
[36]
+1 -- The future is black.
|

Amy Garzan
The Warp Rats
|
Posted - 2010.01.21 04:25:00 -
[37]
Signed. Im living in a WH and I hate having to go out to change stuff up. -------------------------------------------------- 101010 The Answer to Life, The Universe, and Everything |

Bubbled
|
Posted - 2010.01.21 08:29:00 -
[38]
Signed
|

Betonela
|
Posted - 2010.01.21 08:31:00 -
[39]
Supported
|

Awesome Possum
Underworld Excavators
|
Posted - 2010.01.21 18:22:00 -
[40]
As long as this doesn't encompass using Orcas [etc] to swap subsystems, then I support. ♥
Wreck Disposal Services |

TeaDaze
|
Posted - 2010.01.21 18:31:00 -
[41]
Originally by: Awesome Possum As long as this doesn't encompass using Orcas [etc] to swap subsystems, then I support.
It would require a fitting service from a ship or a corp hanger array.
You wouldn't be able to just do it (tm) without the proper facilities available. |

Uriel Kharan
Capital Construction Research
|
Posted - 2010.01.21 22:28:00 -
[42]
(Support+1)
|

Xena Onatopp
|
Posted - 2010.01.23 18:31:00 -
[43]
I agree... T3 Ships should be able to be fully utilized in all aspects within WH space.
|

mundus123
|
Posted - 2010.01.23 19:58:00 -
[44]
Do it.
|

Karmic Enigma
|
Posted - 2010.01.27 19:29:00 -
[45]
Rawr.... a T3 maybe modular in k-space, but in w-space its just another ship that you can't change!!!
|

Nix Anteris
|
Posted - 2010.01.27 20:36:00 -
[46]
Strange, I didn't support this one yet. Thumbs up! |

Quivering Palm
SI Radio
|
Posted - 2010.01.28 01:39:00 -
[47]
Thanks to everyone for your feedback and support!
Thanks to the CSM for pushing this! Let's hope it gets addressed soon enough from CCP and that change in a near-future patch notes section!
|

Vilgan i'Lakin
|
Posted - 2010.01.28 20:51:00 -
[48]
Would really love to see this..
|

Xaphias
|
Posted - 2010.01.29 18:08:00 -
[49]
Edited by: Xaphias on 29/01/2010 18:15:14 would love that /signed
|

Iksobarg
Capital Construction Research
|
Posted - 2010.01.29 18:08:00 -
[50]
I secondedededededed the motion
|

JonnyKay
Capital Construction Research
|
Posted - 2010.01.29 18:12:00 -
[51]
I 200% support this.
I brought my T3 ship out to WH space in my covert ops fit (to be on the safe side) because i assumed u could change them at a POS. Needless to say, I had to cart all the way back to empire just to change the subsystems. There NEEDs to be a way to change them badly. _________________________________________________
"Being Minmatar is like going down a flight of stairs on an office chair firing an Uzi" |

Mejalv Vusk
Bionesis Technologies Electus Matari
|
Posted - 2010.01.29 20:48:00 -
[52]
I support this one
|

Kanuo Ashkeron
Capital Construction Research
|
Posted - 2010.02.01 12:21:00 -
[53]
I support it.
|

Brengholl
|
Posted - 2010.02.01 12:41:00 -
[54]
Quote: (*) CCP has time and again stated that they don't intent to support full-scale colonization of wspace. The non existence of moon minerals, Ice products etc are some of the ways of ensuring that players will have to try hard to setup a base in wspace.
this issue also affects people in 0.0 who dont have access to outposts and in a very minor way also affects people in losec
|

RootEmerger
|
Posted - 2010.02.01 13:18:00 -
[55]
|

Tig
|
Posted - 2010.02.02 18:15:00 -
[56]
This needs to be fixed CCP.
|

Dek Kato
Hedion University Alumni Corporation Raikiri Assasins
|
Posted - 2010.02.02 19:36:00 -
[57]
In my opinion...duh.
|

Min Qa
|
Posted - 2010.02.02 23:46:00 -
[58]
supported!
|

Skyy Forn
|
Posted - 2010.02.02 23:47:00 -
[59]
+1
|

Kelbesque Crystalis
|
Posted - 2010.02.02 23:49:00 -
[60]
Signed! Seems silly they didn't think of this already.
|

Sedilis
Lead Farmers
|
Posted - 2010.02.03 12:21:00 -
[61]
+1
|

Santiago Fahahrri
Galactic Geographic
|
Posted - 2010.02.03 13:37:00 -
[62]
As convenient as this would be, I have to say I vote No. T3 subsystems are not the same as swapping modules, you're actually cracking open the hull and making major modifications. I see the need to put the ship in a hangar as similar the putting an ocean ship in dry-dock to do major hull work.
Maybe if specialized POS facilities were created for this, including temporary housing for the crew (who can't stay in the ship while it's open to space) and if it took a lot longer than just swapping a module...
|

Jethro Hawkins
Capital Construction Research
|
Posted - 2010.02.03 16:31:00 -
[63]
Sweet jesus do this please.
------------ Join: "CCRES Public" Farming WH's, making T3, making other people cry. Would you like to know more? |

Herpes Sweatrash
|
Posted - 2010.02.03 19:36:00 -
[64]
This don't need to be in game...there should be some sacrfices made when live in wormhole and not being able change subsystem on easy mode ship is one of them.
|

Nox Zyd
|
Posted - 2010.02.07 15:17:00 -
[65]
Edited by: Nox Zyd on 07/02/2010 15:18:49 +1 from me
But I agree with the above post that there should be a new POS module to enable refit of Sub-Systems.
|

Takamura Muggins
|
Posted - 2010.02.08 05:24:00 -
[66]
supoorted immensly.
|

Iltarus Almondis
Minelands HELM Alliance
|
Posted - 2010.02.08 21:49:00 -
[67]
/signed
|

Vasali Tor
|
Posted - 2010.02.10 23:48:00 -
[68]
+1 and soon please
|

Overlord Battletank
|
Posted - 2010.02.11 04:56:00 -
[69]
This has got to change. Worm hole space is the perfect place for tech 3 ships but without the ability to swap subsystems they are really gimped.
|

JamesWyh
Probe Patrol Revival Of The Talocan Empire
|
Posted - 2010.02.12 23:43:00 -
[70]
Full support
|

CALUGARU
Capital Construction Research
|
Posted - 2010.02.13 00:58:00 -
[71]
PLEASE CCP LISTEN TO US
THUMBS UP ______________
The new Orca:
Originally by: CCP Navigator ooopss
|

LittleDice
|
Posted - 2010.02.13 01:03:00 -
[72]
100% support it.
|

nchek maroot
tlhlnag wo
|
Posted - 2010.02.13 01:42:00 -
[73]
Supported, however I don't think you need a new POS mod, there are already ship assembly arrays. If you can build a whole ship I don't think re-configuring a ship is out of the question. |

Kitsune Jones
|
Posted - 2010.02.13 02:46:00 -
[74]
Yeah, this only makes sense. If you can build ships from scratch in a POS, you really should be able to swap around modular ship parts too.
|

Raziel Saston
|
Posted - 2010.02.13 17:28:00 -
[75]
nods
|

Ace Secunda
Black Viper Nomads
|
Posted - 2010.02.16 10:46:00 -
[76]
I agree 100%
'If I can't blow it up It don't exsist'
|

Shandas
Garoun Investment Bank
|
Posted - 2010.02.16 13:53:00 -
[77]
Originally by: Santiago Fahahrri As convenient as this would be, I have to say I vote No. T3 subsystems are not the same as swapping modules, you're actually cracking open the hull and making major modifications. I see the need to put the ship in a hangar as similar the putting an ocean ship in dry-dock to do major hull work.
Maybe if specialized POS facilities were created for this, including temporary housing for the crew (who can't stay in the ship while it's open to space) and if it took a lot longer than just swapping a module...
I'm suprised someone hasn't shot you down because you're trying to base stuff on real life/realism. I'd watch the references as it's a big no no to some people.
Anyway, we have several 'dry dock' options, Ship maint. array, just because you can't sit in it like a station doesn't mean that's not how it works. You store your ship inside the array. Lots of room in a POS to offload that pesky crew who makes no difference to how the ship functions.
I view the ship maintenance array just like I would docking in a station, just doesn't have a docked graphic. Yes, you sit in space while you swap things, but that's not how I see it working. You still dock to get things swapped on your ship. I would guess the way the code it written you have to be in the ship to change it (same as if you're in a station). If that wasn't the case you could choose a ship in the array and swap moduals then board it (notice it's board as in get out and move to this ship).
That is why I think T3 should be just as configureable. It's stupid that you can build them but you can't put one together in Whole space.
|

Reverend Book
|
Posted - 2010.02.16 19:03:00 -
[78]
Only makes sense. You should be able to utilize the abilities of ships in the area where their components are found . . .
|

Carim FalNador
|
Posted - 2010.02.18 15:18:00 -
[79]
I agree with QP. This is a huge issue, I of cause think there should be a limitation on where you can refit the tech3 ship. So the suggestion of haveing a "Tech 3 modular refitting POS module" is the best!
CCP - Allowing people in Wspace to change sub systems has nothing to do with "preventing colonization". since we already have conolized wspace. Not being able to change sub systems only means have have to bring extra ships. It makes the Tech3 ship fill its role better, a ship that can be changed for its need.
|

Meelah Ra
Aperture Harmonics K162
|
Posted - 2010.02.19 06:16:00 -
[80]
Please just fix this already!
|

SYUFF
|
Posted - 2010.02.20 10:07:00 -
[81]
I dont live in a wormhole, nor ever have. Nor can I fly a Strategic Cruiser, but I am one for common sense.
/signed, If I can assemble a ship from scratch at a POS, I can make some modifications to it if I like.
|

Nemoliyah
|
Posted - 2010.02.20 13:19:00 -
[82]
/signed
|

343guilty1
Strategic Insanity
|
Posted - 2010.02.20 15:34:00 -
[83]
I've run into this problem myself, made it very hard to switch from sleepers to combat effeciently, supported.
|

Thaylon Sen
|
Posted - 2010.02.23 19:45:00 -
[84]
Just bumped into this problem myself. Kind of defeats the point of having a T3 if you cant change the setups at a POS (in w-space at least).
Completely support the motion.
|

Taereha
|
Posted - 2010.02.28 15:12:00 -
[85]
Completely agree!
|

Damark
|
Posted - 2010.03.09 18:17:00 -
[86]
My name is Damark and I support Quivering's nomination for President of Eve... i mean this motion
|

Saitwo
|
Posted - 2010.03.10 15:40:00 -
[87]
YES PLEASE!
|

Alexander Manu
Stargazer Exploration Company Sundiver Technology Diversified
|
Posted - 2010.03.11 10:01:00 -
[88]
agree 100%. It must be looked into...
|

ElectricDolphin3
Stargazer Exploration Company
|
Posted - 2010.03.11 10:07:00 -
[89]
I really like this proposed compromise. I very much support this.
|

Aamrr
|
Posted - 2010.03.12 02:26:00 -
[90]
As a wormhole resident and producer of T3 ships, this is a primary concern for my Eve career.
Please make this a priority!
/signed.
|

D'urkune
|
Posted - 2010.03.14 17:15:00 -
[91]
please just add a tec3 anchor able module
|

Elandra Starsong
Krait Corp
|
Posted - 2010.03.15 02:55:00 -
[92]
I fully support this motion. These are the times that test us, that shape us...
/logoelandra.jpg[/img] |

Andreus LeHane
Mixed Metaphor
|
Posted - 2010.03.15 03:23:00 -
[93]
Can't see any reason not to support this. -----
|

Odetta Harpy
|
Posted - 2010.03.16 11:29:00 -
[94]
just moved into a WH a few weeks back, although i havnt got one myself i can easily see how stupid it is that you cant refit a T3 ship in WH space.
|

jugornaut
|
Posted - 2010.03.23 06:30:00 -
[95]
agreed plz look into and offer a fix to solve the issue
|

Ban Doga
|
Posted - 2010.03.23 06:38:00 -
[96]
|

Edward Fielding
|
Posted - 2010.03.24 14:30:00 -
[97]
Totally supported, as a WH Citizen it would make so much sense !
|

Sophie Malaster
EuroMECH Tech Market ARTESANOS
|
Posted - 2010.03.24 16:27:00 -
[98]
________________________________________________
|

Bloodhopper
|
Posted - 2010.03.26 13:34:00 -
[99]
Im in favor of this fix. o/
|

xxxDraconicaxxx
Mnemonic Enterprises
|
Posted - 2010.04.08 18:42:00 -
[100]
Definately support this.
|

BloodHound MMIII
|
Posted - 2010.04.30 14:23:00 -
[101]
Really needs sorting ASAP
|

Saltzz
|
Posted - 2010.05.01 16:42:00 -
[102]
+1 |

andeira
|
Posted - 2010.05.02 00:25:00 -
[103]
gotta support this one I want to switch from cloacky bubble runner to full gank at a pos.
CCP has stated that it is impossible tough because if one subsystem is missing it isn't a complete ship and the game rejects it with a pod in it but wathever.
I wouldn't mind if you had to put your t3 into some kind of factory and then after a 30 minute cycle you can take it out and off you go in your now truly modular internet spaceship
|

Caitlin Dawn
|
Posted - 2010.05.03 10:21:00 -
[104]
+1
|

Miss Margot
|
Posted - 2010.05.06 15:27:00 -
[105]
+1
|

Gabaet
|
Posted - 2010.05.06 15:29:00 -
[106]
Absolutely. There`s no reason to *not* be able to reconfigure T3 at a POS.
+1
|

Forgotten2
Missions Mining and Mayhem Cult of War
|
Posted - 2010.05.06 15:56:00 -
[107]
Great idea.
|

Roblight
|
Posted - 2010.05.12 17:32:00 -
[108]
Edited by: Roblight on 12/05/2010 17:32:22 <---- I live in WH space and this is a big issue and all it does is cause everybody to need multiple T3 ships to do anything with them. So I fully support this fix or anything that allows assembly and refitting of sub systems in space.
|

Ranka Mei
|
Posted - 2010.05.13 02:00:00 -
[109]
Totally agree with the OP. Except that being able to refit in bare space would be silly. But inside a POS, definitely.
--
|

VSutra
|
Posted - 2010.05.14 01:59:00 -
[110]
+1
|

Stovo kor
Firebird Squadron
|
Posted - 2010.05.14 02:58:00 -
[111]
Lack of foresight by CCP especially considering the modular design philosophy
Tech III comes from wormhole space and most of the serious Wormhole corps deploy those ships
+1
ps. Pretty epic radio show
|

Laina Delapore
Red Sun Industries
|
Posted - 2010.05.14 11:09:00 -
[112]
Absolutely 100% supported.
I was living out of a POS in Immensea last summer and we were able to swap subsystems using the Fitting Service at a Ship Maintenance Array then, so you can imagine my dismay when I tried to do the same at a tower in our current home only to find my Tengu stuck in Covert / Interdiction Null config without going to a station.
T3 Strategic Cruisers were meant to be flexible. Make them so again, CCP.
|

inza onoa
|
Posted - 2010.05.25 11:37:00 -
[113]
Supported. T3 cruisers/subsystems should be able to refit at POS'ses. Very unlogical they can't.
|

hyperfly
Minmatar
|
Posted - 2010.05.25 16:35:00 -
[114]
Yes Check Allow sub system refit in WH..
FBS |

C Blacke
|
Posted - 2010.06.02 00:34:00 -
[115]
|

foksieloy
Universal Army Ushra'Khan
|
Posted - 2010.06.02 07:31:00 -
[116]
I do not live in WH, but this is a good suggestion (option 2).
Supported. _______________________ We come for our people! |

Elise Randolph
Habitual Euthanasia Dystopia Alliance
|
Posted - 2010.06.02 18:39:00 -
[117]
Thumbsup --- Sup~ |

unloadedx16
Firebird Squadron
|
Posted - 2010.06.02 19:32:00 -
[118]
|

Redo Jorias
|
Posted - 2010.06.02 22:38:00 -
[119]
supported
|

Otto vonTueftelstein
|
Posted - 2010.06.16 17:17:00 -
[120]
Supported. War. War never changes... |

EdwardNardella
Capital Construction Research
|
Posted - 2010.06.16 17:23:00 -
[121]
The only objection to this suggestion is an RP one which the poster stated would be easily fixed. Please implement this. CCRES is recruiting pilots who want to live in WSpace/Wormholes. Fill out an application here! |

AndrewNardella
|
Posted - 2010.06.16 17:24:00 -
[122]
There must be some way of implementing this. It is an important issue that needs attention.
|

HarperNardella
|
Posted - 2010.06.16 17:27:00 -
[123]
CCP I don't care how it is implemented just that it IS implemented. IMO refitting at a carrier or orca is not required. But at a POS it is certainly required.
There I just made it easier for you to fix CCP :P
|

IcarusNardella
|
Posted - 2010.06.16 17:28:00 -
[124]
It is not often I spam a CSM thread with all my accounts. Perhaps I really care about this issue!
So should you!
|

UlyssesNardella
|
Posted - 2010.06.16 17:31:00 -
[125]
Whew spamming like this is a lot of work! :P
CSM delegates please approach CCP about this issue, also please post your thoughts in this thread!
|

Vilgan Aden
|
Posted - 2010.07.06 13:23:00 -
[126]
Seems pretty critical, would love to hear something about this issue.
|

Ladie RRama
|
Posted - 2010.07.07 00:31:00 -
[127]
Bump for a good idea
|

Ahsekuaw
Brother Theo's Monastery The Ancients.
|
Posted - 2010.07.07 03:40:00 -
[128]
Do it.
Ahs
|

Rehmes
Vive ut Vivas Opprimo Vox
|
Posted - 2010.07.12 01:05:00 -
[129]
Edited by: Rehmes on 12/07/2010 01:05:32 100% supported ***Where am I?*** |

Darkwolf
TOG Empire DRACONIAN COVENANT
|
Posted - 2010.07.12 01:23:00 -
[130]
Edited by: Darkwolf on 12/07/2010 01:23:43 Seems like a no-brainer to me. Supported.
edit: forgot to tick the support box
|

David Carel
Random Selection. Tactical Narcotics Team
|
Posted - 2010.07.12 02:05:00 -
[131]
Supported
|

Tobias Sjodin
Ore Mongers Black Hand.
|
Posted - 2010.07.22 17:17:00 -
[132]
Supported. The fact some people live in POS and use T3 makes this a vital necessity.
|

Raid'En
|
Posted - 2010.08.07 00:21:00 -
[133]
Edited by: Raid''En on 07/08/2010 00:21:33 Edited by: Raid''En on 07/08/2010 00:21:18 T3 ships are created in WH, with goods looted in WH, and one of their main use is on WH.
the ability to change subsystem on a WH POS seems totally natural for me.
|

Ayako
Lone Star Exploration
|
Posted - 2010.08.11 20:09:00 -
[134]
I support this idea. It only makes sense that T3 emerging from WH can be used to their full potential there. Beyond being a quality of life issuesfor some of the most isolated people in the game, It would also encourage people to actually go in WHs and settle there.
|

Jeronimus Rhynen
Lone Star Exploration Lone Star Partners
|
Posted - 2010.08.16 14:14:00 -
[135]
It totally makes sense to be able to change subsystems in W-space!
|

Zamestian Han
|
Posted - 2010.08.17 20:12:00 -
[136]
Supported!
|

Rubikahn
569th Freelancers Gunmen of the Apocalypse
|
Posted - 2010.08.23 19:28:00 -
[137]
Totally Supported !!
|

Trevent Railean
569th Freelancers
|
Posted - 2010.08.23 19:40:00 -
[138]
Edited by: Trevent Railean on 23/08/2010 19:47:02 100% Supported
|

WindyDigger
|
Posted - 2010.08.23 19:45:00 -
[139]
Either option from the OP's suggestion that is workable would be greatly appreciated by all WH Dwellers i'm sure.
100% supported here. |

Noxer Aling
|
Posted - 2010.09.06 23:17:00 -
[140]
100% support behind this idea. It would be nice to swap out subsystems from a Orca parked in a WH safe spot.
|

Glyken Touchon
Independent Alchemists
|
Posted - 2010.09.06 23:40:00 -
[141]
As I understand it, one of the "awkward" parts from CCP's side is how to change the model while in space.
One solution is to have the T3 surrounded by an opaque cylinder (silver or whatever) during the subsystem swapping- may require clicking on a different fitting screen to activate. "access subsystem maintenance field" or something. When finished, cylinder disappears, and new shape T3 is visible.
Fairly crude method, but it would work.
I wonder what the new "motherships" can do- as they're supposed to live up to their name more than the ex ones did...
|

Ramon Wilco
Psycho Corp
|
Posted - 2010.09.07 17:07:00 -
[142]
Supported, but if this is a POS module you'll have a great advantage when defending a POS against agressor. So need to think about this first... Fear your incomprehension, but love the differences. Ramon Wilco |

Simokon
Smegnet Incorporated
|
Posted - 2010.09.07 18:37:00 -
[143]
|

Wunop Girms
|
Posted - 2010.09.15 03:10:00 -
[144]
Just got into a T3 myself, only to discover that my reconfigurable ship can't be reconfigured in WH.
CCP, what were you thinking?!?
|

D Scan
|
Posted - 2010.09.15 23:49:00 -
[145]
Supported
|

count sporkula
|
Posted - 2010.09.16 00:26:00 -
[146]
yup
|

NeovonPoet
|
Posted - 2010.09.16 08:47:00 -
[147]
Since T3 are made in wspace the fact that their use there is limited is insane. We should be able to swap subsystems using the ship maintenance array, but I would accept a new module. If the module is introduced however I would like it to give us the option of assembling the ships. /support
|

Lord Wilding
EdgeGamers
|
Posted - 2010.09.16 09:02:00 -
[148]
Supported.
|

Tankamos
|
Posted - 2010.09.16 12:15:00 -
[149]
Supported
|

Ned Black
|
Posted - 2010.09.16 13:41:00 -
[150]
Supported. |
|
|
Pages: 1 2 3 4 5 6 :: [one page] |