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1. PI bug - in Science and Industry [original thread]
Originally by: Droxlyn Lets pretend we drop 9k down from the Customs office. The first 3k will go straight into the process leaving no sign of its existence other than a timer dial on the basic factory. The next 3k will be in the input que...
- by Shandas - at 2010.07.17 19:30:00
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2. PI bug - in Science and Industry [original thread]
Edited by: Shandas on 17/07/2010 19:13:53 Originally by: Droxlyn When you create the route (before submit) it pulls enough to fill the buffer. When you hit commit, it moves that into the production area, emptying the buffer. Then the ...
- by Shandas - at 2010.07.17 19:13:00
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3. PI bug - in Science and Industry [original thread]
When you route and save to a factory if you have resources it pulls the resources needed when your route. Then when you save it pulls resources again, this creates a huge sink hole in production. So, until this is fixed if you add a new factory t...
- by Shandas - at 2010.07.17 18:52:00
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4. The Next EMMA thread. - in Market Discussions [original thread]
Edited by: Shandas on 20/04/2010 07:20:01 Originally by: Lost Hamster Ambo, any change to fix this ? You know I was sitting here thinking about it. I was wondering if it was possible to just add a small button on the journal ...
- by Shandas - at 2010.04.20 07:19:00
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5. Stealing from fleet members, really? - in Player Features and Ideas Discussion [original thread]
Or use the new command to release all loot/cans in a area.
- by Shandas - at 2010.04.12 22:37:00
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6. A present for playing - in Player Features and Ideas Discussion [original thread]
Almost the same as saying: Dear CCP give everyone a capship pilot so we're all on even terms. Oh and please give them said capship completely fitted. Only because they didn't train straight into a capship because they were new and didn't know th...
- by Shandas - at 2010.04.12 19:27:00
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7. Black Ops Battleships - Covert Ops Cloak - in Player Features and Ideas Discussion [original thread]
Edited by: Shandas on 12/04/2010 19:09:30 Edited by: Shandas on 12/04/2010 19:07:46 Hrm why not just make a new cloak? Black Ops Cloak - Skills needed: Cloaking V Electronics V Engineering V Same fitting reqs as a normal covert cloak Do...
- by Shandas - at 2010.04.12 19:06:00
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8. Planetary Interaction info - in Test Server Feedback [original thread]
Originally by: Jack bubu One thing i noticed is when i set a extractor route to a facility it only submits the amount of materials the facility needs for one run, the rest vanishes.. Is this intentional? :) Nope you can set a second r...
- by Shandas - at 2010.03.11 19:16:00
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9. New Dev Blog: Account Security - in EVE Information Portal [original thread]
How about another simple step? Let people know when someone is trying to access their account and fails. Toss them an email warning them. Let them know when they log in, '3 failed login attempts since (insert date).' This would allow people to t...
- by Shandas - at 2010.03.10 14:03:00
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10. [Issue] Capital ship self destruct - in Assembly Hall [original thread]
Oh my god, how dare someone stop an attack from getting a kill mail by self destructing! Of all the things wrong in EvE this is the worst! Take away a players right to blow up his own ship, it's just not fair! WHAT, no loot because he self destru...
- by Shandas - at 2010.03.06 20:11:00
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11. Make it so you can see implants on pod killmails - in Assembly Hall [original thread]
Originally by: EdwardNardella Wow people who do not support this topic are unusually poor at coming up with reasons for not supporting. Not supported Here, how about this reason. It would increase pod killing for no other reason ...
- by Shandas - at 2010.03.01 21:13:00
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12. WTS 43m SP Caldari Mission Runner and Carrier Pilot - in Character Bazaar [original thread]
Originally by: Tinkerer Que Isk goes to me. Someone hasn't been reading the rules on selling characters...
- by Shandas - at 2010.02.24 03:52:00
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13. New Dev Blog: Introducing Tyrannis - in EVE Information Portal [original thread]
Originally by: Princess Jodi Make a new Corporation Role which allows for Planet Management please. DO NOT simply use the existing POS Management role. This is because POS roles are very rarely given out by 0.0 Corps since the role allows ...
- by Shandas - at 2010.02.24 03:47:00
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14. New Dev Blog: Introducing Tyrannis - in EVE Information Portal [original thread]
Originally by: Spinnakers Who will be the lucky person to land on LV-426?? Beware DUST players!!! Laff! I propose any ships going to that planet be destroyed along with the pods. After all 'It's the only way to be sure.'.
- by Shandas - at 2010.02.23 16:21:00
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15. [Proposal] Remove CONCORD from deadspace - in Assembly Hall [original thread]
Edited by: Shandas on 23/02/2010 15:00:30 Originally by: De'Veldrin You were, unfortunately, infected by the Malcanis troll. There is no cure. I suggest biomassing your character so it doesn't spread to your alts. The sad thing is,...
- by Shandas - at 2010.02.23 14:59:00
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16. [Proposal] Remove CONCORD from deadspace - in Assembly Hall [original thread]
Edited by: Shandas on 23/02/2010 14:50:55 Originally by: Malcanis Originally by: Venkul Mul Originally by: Syssin I support this proposal. At least make CONCORD simulate scanning out the anomaly/mission grounds. Put a ...
- by Shandas - at 2010.02.23 14:47:00
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17. [Proposal] More weapon upgrade modules for missiles - in Assembly Hall [original thread]
Originally by: FlameGlow no way, there are no slots to fit extra modules. I'd support getting new missile variations which have more range/less damage; maybe replace worthless precision ones with that. This ^^^ I like.
- by Shandas - at 2010.02.23 14:38:00
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18. New Dev Blog: Introducing Tyrannis - in EVE Information Portal [original thread]
Originally by: niroshido Edited by: niroshido on 21/02/2010 22:16:47 Common sense would dictate : Planets in empire space, cannot be worked on, as these planets belong to caldari/gallente/amarr/minmatar factions, plus CONCORD. ...
- by Shandas - at 2010.02.22 15:08:00
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19. New Dev Blog: Introducing Tyrannis - in EVE Information Portal [original thread]
Watch the keynotes on youtube as it explains a vast majority of the stupid questions here (The ones getting repeated over and over because people are to lazy to read the thread.) Just from that you can get it will be high, low and null sec. Dunno...
- by Shandas - at 2010.02.21 17:15:00
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20. New Dev Blog: Introducing Tyrannis - in EVE Information Portal [original thread]
Edited by: Shandas on 21/02/2010 08:50:45 Originally by: Xtover Originally by: MiaAmorea Why don't you whiners wait for a product to be created before you tell everyone how fail it is......oh, you know best, i get it.... ...
- by Shandas - at 2010.02.21 08:50:00
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