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Thread Statistics | Show CCP posts - 2 post(s) |
Ishuku
Amarr Dark Star Industries
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Posted - 2010.02.22 23:27:00 -
[421]
Edited by: Ishuku on 22/02/2010 23:27:44 http://www.youtube.com/watch?v=8Pg1dzAvL2M ~sghq.com~ |
Sophie Malaster
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Posted - 2010.02.22 23:30:00 -
[422]
I can't know the impact of this expansion, i dont know if it's good or bad, nobody of us know the exact content of this and they're demoning the expansion. #### you don't know anything how can you opine about the impact?
For me, i believe in CCP, i pay for this game and i've been playing for years and i'm more happy with eve that the first year.
This expansion for the poor information that we know could be one of the best expansion ever, and it could be the final solutions for years of cryings and problems. Pos fuel... T2 raw cost and consecuently t2 cost... T3 cost (it's not for years but by ccp it's a problem)... New materials for more T3 items... New kinds of inversion, bussiness, roles,ships, strategies and in the future one of the most innoavite ideas - Dust.
For me? Go on CCP ________________________________________________
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Latest Days
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Posted - 2010.02.22 23:53:00 -
[423]
From twitter today:
Novon_: "@CCPGames when u say ALL planets will have resources players can obtain do u mean high sec systems as well? That would be sweet Indy dream."
CCPGames: "Yes... ALLLLLL Planets. :)"
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Shira d'Radonis
Amarr The Amarr Mission
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Posted - 2010.02.22 23:56:00 -
[424]
On the topic of empire planet development... there are plenty of historical precedents for this. Governments often gave powerful individuals or corporations tracts of land for the purpose of developing it. Handing the task of development over to private entrepreneurs put the burdens on someone else's shoulders. And given the fact that the empires are at war, this would be the perfect reason to pass the responsibility for developing underdeveloped regions to the pod pilots. So pod pilots would probably be granted leases in exchange for building up areas
So I would say that lowsec planets should be able to be developed at least. But, for that matter, players should be able to make space-based improvements to lowsec systems as well under the same principle. Certainly they can already exploit resources there with starbases. -----------------------------------------------
ōąquod ad ius naturale attinet, omnes homines aequales suntö
"Our histories, one day, will absolve me..." - Shira d'Radonis
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De Guantanamo
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Posted - 2010.02.23 01:03:00 -
[425]
Originally by: Otin Bison some pubbie tears
Your post goes to show how ******ed high sec pubbies really are.
What part of all planets do you not understand? What part of day old noobs being able to take part do you not understand?
Expansion geared toward <10% of eve? How stupid are you? This is something ANYONE can engage in. And from what I can tell, most 0.0 dwellers are pretty ticked about this expansion because it is adding more content. While I agree the lag and sov bugs need fixes, more content to help make Eve even more diverse is always a good thing
High sec POSs are half-baked cause they dont let you mine moons? You realize what that would mean right? Over abundance of materials -> prices drop -> there goes your dream money. Plenty of small corps/alliance can grab the non-super high end moons in low sec, react, and make some decent money.
Stop being a jealous little pubbie. God forbid you leave your Concord bubble and risk something for better gains.
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Roxy McFubar
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Posted - 2010.02.23 01:09:00 -
[426]
Soooooo... wasn't CCP supposed to be doing a fantasy MMO, too? All this planetary stuff is likely to be very cool from a graphical art content (always enjoy that about EvE) but "go west young man" and carve out a chunk of some planetary wildnerness just doesn't do it for me.
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Basta Ya
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Posted - 2010.02.23 03:33:00 -
[427]
Gotta put in a good word for CCP in contrast to some of the other comments. I remember (apoCRYpha) when the client program would crash every single day, usually multiple times a day. I got the same computer, the same OS, and it's been over a week now with no client crashes so it appears that CCP must have actually fixed something.
Fix moar stuff please. |
Marlenus
Ironfleet Towing And Salvage
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Posted - 2010.02.23 03:38:00 -
[428]
Originally by: Chiralos
Originally by: Marlenus
But, think about this new planetary management screen. Where will "you" be while you "play" it? Surely CCP wouldn't let you dock up and manage your planets from a station ...
Yeah pretty sure they would. I hope you're right though, personal planetary hangers would be way cool. Hangers ? Bah ! I want a palace. With slaves.
Sadly, it appears you may be right about playing from a station, or just a screen you can pull up anywhere. Folks who have been to FanFest are reporting some sort of omniscient management screen such as that. Bah! ------------------ Ironfleet.com |
Ranger 1
Amarr Dynaverse Corporation Sodalitas XX
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Posted - 2010.02.23 06:17:00 -
[429]
Edited by: Ranger 1 on 23/02/2010 06:19:43
Originally by: Marlenus
Originally by: Chiralos
Originally by: Marlenus
But, think about this new planetary management screen. Where will "you" be while you "play" it? Surely CCP wouldn't let you dock up and manage your planets from a station ...
Yeah pretty sure they would. I hope you're right though, personal planetary hangers would be way cool. Hangers ? Bah ! I want a palace. With slaves.
Sadly, it appears you may be right about playing from a station, or just a screen you can pull up anywhere. Folks who have been to FanFest are reporting some sort of omniscient management screen such as that. Bah!
Something like that. Third post has a link to relevant footage. ===== If you go to Za'Ha'Dum I will gank you. |
Manuel Caraballo
Gallente Helios Alliance
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Posted - 2010.02.23 08:26:00 -
[430]
Great!!!
I hope EvE-Gate will be good :-)
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Scrumpy Jim
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Posted - 2010.02.23 09:15:00 -
[431]
Edited by: Scrumpy Jim on 23/02/2010 09:18:14 I've got to add my voice to those who say they are looking forward to this expansion.
It's clearly a part of the preparation for integration with DUST, but looks to add a great deal of content to EVE that will allow those who are not members of mega-alliances access to a foothold from which they can climb into EVE endgame content. Many of the powerful alliances have fallen back on elitism and are either not recruiting or are so highly selective amongst recruits that it would take years for a new player to engage with the sovereignty mechanics in the game.
I've been in the game for less than 2 months, but am already highly engaged in the environment and would like a way to explore more of the content. Looking at system statistics, and trying to find a way to enter nullsec without becoming a pawn in the power games of others, I have realised that nullsec has had sovereignty claimed over very much all of it.
In order for a new alliance to make a presence in system ownership they need to conquer a currently held system. Given the highly established nature of current alliances/corps this is effectively impossible because the only ways to make enough ISK to fund a fleet of sufficient size is through system ownership.. Catch 22. If this expansion provides a way for newer alliances to make sufficient funds to create a pvp fleet that would enable them to enter the great arms race of nullsec then ccp's aim of getting carebears into nullsec would be achieved and pvpers would have an abundance of new targets to pewpew. I can only see win for everyone... if this is done right.
The new planetary management mechanic needs to provide ISK, but not sufficient to compete with the free ISK printers of null. This would lead to nullsec retaining it's value.
I also see here the hints of the social networking to be introduced with incarna. Cooperation with neighbouring districts is apparently possible so there is potential for profit through cooperation rather than competition... now there's a new concept for the nullsec folks who are shedding so many tears over this. Profit to be made from working with your neighbours rather than merely cooperating with a few other highly skilled pilots to steal the ISK faucets of your underpowered neighbours.
The proof will of course be in the implementation, but this could be very interesting.
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Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2010.02.23 11:06:00 -
[432]
When they mean all System I hope they exclude important homeworlds.
Amarr, New Caldari, Pator, Luminaire, Intaki, Saisio, to name just a few, should be off limits for Capsuleer colonisation.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Quesath
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Posted - 2010.02.23 11:40:00 -
[433]
Hi,
I'm not the know it all, I will just present my point of view. I see a lot of people complaining about this and that and so on... but in general, these people fear change. Like the t2 bpo owners fear they might loose them or the bpo might loose it's value, so do these that complain about the new expansion. Surely they have a "stake" in some form in this game... and they are probably scared they might loose the benefits they have now. (like the 0.0 alliances that are scared about the fact that they might loose sov. to some kids that shoot each other in the upcoming DUST 666 :P ) So the big idea above is that people fear change. But this is not entirely true. People fear unknown change, and CCP is good at keeping things secret. What I believe would be a good idea, is for CCP to present a plan, a draft one, an architecture of what is to come. This SHOULD not be a promise but just the current way CCP sees the future of this game (feature-wise). Like for example, Incarna, they brought it up 2 years ago (I might be mistaken here) and they never did it. Now I'm sure they are working about that, or maybe they have changed priorities... that is ok, but it would be best if the players knew it. CCP can change this plan as they see fit, but it will give people a chance to comment and maybe improve on their thoughts.
Anyway, I believe it's going to be interesting with the new planet side thing... still it would be great is you will remove the single warp in point to planets. I would hate to see that we will be able to land ships on planets in the future but now there will be yet another "gate camp" but this time on the planet.. "planet camp" :)).... make it so that people require more brains to hunt not just number of ships.
Regards
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Klament
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Posted - 2010.02.23 11:48:00 -
[434]
Originally by: HELIC0N ONE "Your Planetary Mining Refinery II was attacked by a Sand Worm II for 83490291295 damage. The Spice Must Flow."
I lol'd, 'Fear is the mind-killer'
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Destination SkillQueue
Are We There Yet
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Posted - 2010.02.23 14:04:00 -
[435]
Originally by: Scrumpy Jim New players naive view of things.
Your vision about how things work in here is pretty naive, but since you are a new player it is to be expected. Even if planets can provide good income levels it won't change anything. The reason is the same reason why carebears will never achieve anything. That is because they can't handle competition and those planetary sectors, just like all of nullsec, can be competed over. You might get a nice planet all for yourself initially, but as soon as the combat/bombardment aspect is implemented you will be forced to fight for your piece of land or you will lose it.
Until you accept the fact, that this game is all about interaction and competition between players, you won't get anywhere. Unless you harden up a little, take some risks, make some allies and start using your elbows to keep the competition at bay, you will never be able to compete for anything of significant value. I know competing agains others who also try their best can be hard, but that is the way it should be. The ones who put in the most effort and work as a team should be able to achieve more things and win against smaller groups of lazier people.
These things aren't a matter of implementation, since this is a single world with no private instancing. That isn't going to change. Here we compete over almost everything and planetary sectors aren't going to be any different. No matter the system CCP uses you will have get rid of your preconceptions about things and just start learning how to compete against others and start to make friends and allies or be prepared to lose your planetary sectors to people who are willing to that.
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Bladacticus
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Posted - 2010.02.23 15:04:00 -
[436]
Another expansion? Sweetness! Well... kinda. It's really nice to know that CCP is always hard at work coming up with ideas to expand the content of EVE. However, as a lot of people have already pointed out, it would also be really nice to know that they are working equally hard (if not harder!) to make everything they already have work like it should. I know that the issue of lag during large fleet battles is an ongoing issue (hasn't it always been?) and that is of major concern to some, but there are many things that don't quite work right or could be improved to make things that already exist better.
My personal pet peeve with EVE as it is now is the sound effects. I know a lot of players don't even have the sound on, especially those who are engaging in fleet battles that already cause hangs/lag, but for those of us that spend a lot of their time playing solo, the sound effects add a great deal to the game. Why is it that the graphics (which are awesome by the way) get repeated upgrades and enhancements while the sound effects are worse now that they were 4 years ago when I first joined? Now most of my playing time is spent listening to the annoying sound of my shield hardeners droning away. Ugh!
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Spinnakers
Minmatar Republic Military School
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Posted - 2010.02.23 16:05:00 -
[437]
Who will be the lucky person to land on LV-426??
Beware DUST players!!!
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Shandas
Gallente Garoun Investment Bank
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Posted - 2010.02.23 16:21:00 -
[438]
Originally by: Spinnakers Who will be the lucky person to land on LV-426??
Beware DUST players!!!
Laff!
I propose any ships going to that planet be destroyed along with the pods. After all 'It's the only way to be sure.'.
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Lord Helghast
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Posted - 2010.02.23 16:34:00 -
[439]
/ME WANTS MA T3 FRIGATES!
/ME WANTS DA ALLIANCE TREATIES
:)
Oh and my 2 cents on the planetary exports, i think it will be completely different, the planets and stuff will all have their own resources to be traded between districts, and their output will be NPC goods, you know lovedolls, strippers, the good stuff :)
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clixor
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Posted - 2010.02.23 17:48:00 -
[440]
my 0.02 isk.
I think the general concept of DUST integration with EVE is GREAT. I think it is unique in the gaming world and just makes a lot of sense. Not only from a conceptual gaming point of view, but also from a business point of view. I believe it'll be a success for CCP and we, as EVE players, will only benefit from that in the years to come.
From a technical point of view (being a IT project manager i have some experience in this) it also makes some sense to implement or prepare some parts of this future integration in the upcoming expansion. First of all, like i said, to have them already (technically operational when DUST is released. But, equally important, to process feedback from the EVE community to get things -whatever they will be- right and balanced.
To the critics, EVE is an organic 'platform' and CCP are only human (unlike the rumors we have heard ;)). I see them as a company with a passion for gaming in general and the interaction with the community is also great. It probably won't be spot on from the start and won't satisfy EVERY capsuleer out there. I am confident that will all enjoy the nice things to come in the future.
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Validmir
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Posted - 2010.02.23 18:17:00 -
[441]
WOW this is getting cooler by the patch
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Ven Elak
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Posted - 2010.02.23 18:18:00 -
[442]
I have to add my voice to those who are NOT looking forward to this expansion.
I used to. Frankly, nothing would please me more than managing a little planetary empire in EVE.
I was excited about Dominion too--before the final iteration of the sov changes made it obvious what an enormous clusterF' it would be. And lo, here we are.
Now there is no reason to even fight over space: "just leave, and come back and retake it later, if we care." Thanks to ill-conceived sov objectives and half-implemented systems everything that was a stated objective of CCP has failed.
In fact, we have even more lag without close to the scale of fights that were possible before. Welcome to pre-need-for-speed. Nicely done.
I was excited about faction warfare too--before the final iteration of THAT system revealed it to be completely half-baked and pointless timesink. It was interesting, for about two weeks while people were testing it out.
So no, I'm not looking forward to Tyrannus, or planets. In fact it may make me just throw up my hands and quit, finally (you can't have my stuff, it would go to my CEO).
I'd *LIKE* to look forward to planets, but the track record at work here is so dismal that CCP really needs to give a LOT of detailed info and engage in some thorough back and forth to establish that they:
a) know what they want to accomplish, b) have considered all other implications on the remaining game, and c) have the capability to implement it without dropping key sections.
Thank you CCP for announcing your next expansion. Now, give us something to work with you on.
--Ven
PS. Fix planet graphics to match physical properties. Come ON here!
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Photon Ceray
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Posted - 2010.02.24 00:49:00 -
[443]
CCP, this is awesome! BUUUUT!
I strongly, very strongly suggest that you include an iteration of INCARNA in this expansion!
Because in all honesty, managing a part of our planet from a station or a ship in space or dock, will make this whole content seem like just another windowed feature that we will not connect to! it will be just like queuing jobs for manufacturing.
Let us have full body avatars, we only to our office in a high skysc****r or tower, it doesn't have to be with all the customization that will be in real INCARNA,2-3 Tuxedos, a desk with some neocom, a 3d map/representation of our area, maybe keypoints in it, just small features are enough, but let us feel it. That will be epic and worthy!
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Princess Jodi
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.02.24 01:40:00 -
[444]
Make a new Corporation Role which allows for Planet Management please. DO NOT simply use the existing POS Management role. This is because POS roles are very rarely given out by 0.0 Corps since the role allows turning off all those wonderful DeathStars.
Seperating the roles is the only way you're gonna see any more people developing planets in 0.0 space.
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Shandas
Gallente Garoun Investment Bank
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Posted - 2010.02.24 03:47:00 -
[445]
Originally by: Princess Jodi Make a new Corporation Role which allows for Planet Management please. DO NOT simply use the existing POS Management role. This is because POS roles are very rarely given out by 0.0 Corps since the role allows turning off all those wonderful DeathStars.
Seperating the roles is the only way you're gonna see any more people developing planets in 0.0 space.
Guess you missed the part where they said EVERY pilot, fresh new pilots to the old veteran pilots, will be able to own their own little piece of a planet. It's not corp or alliance based, they have said that a few times. So, no need for any new corp roles for anyone.
It will not be just low sec or null space it will be EVERY planet in game. This was stated on their twitter site by them. So everyone will be able to do this, corp or not alliance or not no matter where you are. I assume of course it means W-holes too as they said every planet in caps.
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Commander TGK
Gallente The Deep Space Armada
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Posted - 2010.02.24 04:24:00 -
[446]
Please upgrade the background images!! They need to be updated, they look old and washed out.
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Berzerkergang
Caldari Bendebeukers Green Rhino
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Posted - 2010.02.24 07:43:00 -
[447]
Edited by: Berzerkergang on 24/02/2010 07:44:29 And again too much people that read half a sentence and do nothing but complain and complain about fixing stuff in-game. If they had finished grade school and read 2 or 3 lines more, they would know that CCP is working hard to fix the problems in-game. You really think they do nothing but play games @ HQ? (even if, just go with me on this one!)
I have good confidence that they will add something new so the PVP'ers and PVE'ers will gain some profit out of. Even if they are going for a indy expansion, you should aggree that the PVE and PVP fanatics have been treated generously (T3 ships, More Navy class ships) and still they complain and complain. If you are not happy with a game, why are you still playing it is what rings through my mind at that point.
As far for me, i am pretty excited about what will come out of this. Maybe a new way of gathering isk, maybe it material based only to build new stuff? Maybe a new ship class or something completely random? We will see when the next update will come.
/me waits for flamewar "He who knows he knows nothing, is a wise man..." -- Socrates
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Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2010.02.24 09:21:00 -
[448]
Edited by: Rakshasa Taisab on 24/02/2010 09:21:42
Originally by: Berzerkergang I have good confidence that they will add something new so the PVP'ers and PVE'ers will gain some profit out of. Even if they are going for a indy expansion, you should aggree that the PVE and PVP fanatics have been treated generously (T3 ships, More Navy class ships) and still they complain and complain. If you are not happy with a game, why are you still playing it is what rings through my mind at that point.
Even if CCP did not add a single new feature for the PvP whine mob, nor fixed a single large-fleet lag bug... They should still shut up.
Every single expansion has had something for them that they think pure PvP is the only thing that matters. I say give them the finger and let us have an expansion for those who enjoy a wider spectrum of gameplay.
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Rachel Silverside
Caldari Conflagration.
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Posted - 2010.02.24 10:28:00 -
[449]
anyone else read it as tyranids and think we are so ****ed? --------------------
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
Originally by: CCP Soundwave Tuxford isn't even at work today, how can this happen?
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Sarina Berghil
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Posted - 2010.02.24 11:23:00 -
[450]
Originally by: Latest Days From twitter today:
Novon_: "@CCPGames when u say ALL planets will have resources players can obtain do u mean high sec systems as well? That would be sweet Indy dream."
CCPGames: "Yes... ALLLLLL Planets. :)"
Can't wait to mine the hell out of thousands of w-planets with little opposition and ruining the prices. ;)
I assume CCP will put in limiting effects somehow, but I can't help to be bit skeptical about how it will interact with the market. I imagine it will result in a lot of worthless materials and a few that are useful. The useful ones owned by very few parties and the rest of Eve shrugging and playing with old features.
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