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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
nat longshot
solo and loveing it
36
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Posted - 2012.06.27 04:43:00 -
[151] - Quote
ok i have a issue with the new patch and the rifter models.
Freki is 60m long and the Jaguar is 139m long now please tell me how the same hull got twice as large with this patch.
i think you drop the ball here ccp.
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Fascist Jockitch
Achura Solutions
4
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Posted - 2012.06.27 06:48:00 -
[152] - Quote
Thanks for the slight improvements to the inventory system... However, you are missing the point.
Unified Inventory is COMPLETELY BROKEN.
My shift key is now completely gone. Seriously, having to continuously hold the shift key has finally caused physical damage to my keyboard.
FIX IT
We don't want inventory "unified" by default. We want windows to open independently, like they did before. Make unification an option and stop being n-a_z-i-s.
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Steijn
Quay Industries
130
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Posted - 2012.06.27 07:32:00 -
[153] - Quote
when jumping and trying to dock, i keep getting the following message
07:30:00 Notify You cannot navigate that way with the selected object as it is too far away. Try moving in its direction instead.
isnt a docking command classed as 'moving'? |
Kurull Skullsplitter
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
0
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Posted - 2012.06.27 07:40:00 -
[154] - Quote
Possibly a small thing in the big picture. I think the patch notes indicated there was some fix to the behaviour of open unified inventory and cargo windows.
what happens now is this: If I dock with cargo closed then If I leave the Hanger Items open and udock the Hanger Items window becomes an open cargo window once I'm in space
this is undesirable behaviour.
If I have cargo closed when I undock I want cargo closed when I enter space.
If I have cargo open when I undock then that is when I want cargo open when I undock.
I do not want the behaviour of my cargo window dependent upon the behavour of any other unified inventory window. |
Captain Praxis
EVE University Ivy League
99
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Posted - 2012.06.27 11:41:00 -
[155] - Quote
When clone-jumping, if I have my ship hangar window and item hangar window open (as I always do when I'm docked), they get automagically closed forcing me to open the 'main' inventory window and mess around with the tree and my shift button to get them back (since we lost the quick & easy shortcuts to open these windows directly).
Plz 2 keep open windows open when clone-jumping, kthxbye |
Hazen Koraka
HK Enterprises
10
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Posted - 2012.06.27 12:31:00 -
[156] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=125975&find=unread
Ship aligning to magnetic field - please wait...
10s + delay after warping to a planet so I can drop core scanner probes. Wasn't an issue before 1.1. |
Zleon Leigh
169
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Posted - 2012.06.27 13:03:00 -
[157] - Quote
Bah! Forum foo defeat my quick post reply foo...
Almost every time I undock this message/error/drivel pops up "The item is no longer within your reach"
Really? I have pretty long arms ya know... You sure it's out of my reach?
Anyone happen to actually fly their code before they release it??
Incarna - Newest business example of mismanaged capital.
CCP - Continuing to gank independent PI producers every day |
Nomad I
University of Caille Gallente Federation
77
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Posted - 2012.06.27 14:20:00 -
[158] - Quote
A station warehouse container was announced with "full" when I tried to stack an item but wasn't according to the hud. |
Faulx
Brother Fox Corp
24
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Posted - 2012.06.27 15:55:00 -
[159] - Quote
According to the patch notes:
"Warp-in locations for moons in wormholes J140133 and J112041 have now been fixed."
There does not appear to be a J112041. Perhaps this is a typo? In which case, what system was really being fixed? |
jemy Amatin
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.06.27 16:11:00 -
[160] - Quote
Has anyone been experiencing a FPS drop in missions?
After the patch, i've been having problems with lag in security missions. Once battle starts and the missiles start flying,my FPS drops significantly. And these aren't big battles where you would expect alot of lag; I'm a noob and run lvl 2 missions. Prior to the patch, battles ran really smoothly and it was a pleasure to watch the missiles and explosions. Now, it's painful to watch because of all the stuttering and minor freezes. The lag hasn't put me in danger yet, but i'm worried that it could get worse as i move on to higher level missions. I've tried zooming out during laggy missions, and that doesn't seen to work. I don't know, is it just me or is anybody else having the same problem? |
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Emmy Mnemonic
Entropy Extension Soldiers Of New Eve
8
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Posted - 2012.06.27 18:45:00 -
[161] - Quote
Graphics-problem after patch 1.1.2 today. No settings changed, does not matter if running 1, 2 or 3 clients - it's exactly the same fault on all clients. No settings changed on my side.
As you can see, it is some kind of "misalignment" of the picture to the top of the screen when warping. ALso it seems to be "in 3D" i.e. RGB parts of picture is not aligned either. When not warping, when docked etc it is as usual and does not show this glitch. Very annoying when warping!
Buffering problems after patch? What else could this be?
NVidia GTX460, "Interval One", 1920x1080, AA disabled, shadow qual disabled, all else on "high", HDR enabled, yada yada yada latest drivers etc etc etc...
Comments, CCP? Anyone else having the same problems? |
Emmy Mnemonic
Entropy Extension Soldiers Of New Eve
8
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Posted - 2012.06.27 19:05:00 -
[162] - Quote
Emmy Mnemonic wrote:Graphics-problem after patch 1.1.2 today. No settings changed, does not matter if running 1, 2 or 3 clients - it's exactly the same fault on all clients. No settings changed on my side. As you can see, it is some kind of "misalignment" of the picture to the top of the screen when warping. ALso it seems to be "in 3D" i.e. RGB parts of picture is not aligned either. When not warping, when docked etc it is as usual and does not show this glitch. Very annoying when warping! Buffering problems after patch? What else could this be? NVidia GTX460, "Interval One", 1920x1080, AA disabled, shadow qual disabled, all else on "high", HDR enabled, yada yada yada latest drivers etc etc etc... Comments, CCP? Anyone else having the same problems?
Reboot of windoze fixed it. Now works as intended. |
Callidus Dux
School of Applied Knowledge Caldari State
504
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Posted - 2012.06.27 20:17:00 -
[163] - Quote
Penritha wrote:The eve newsletter which just landed in my inbox has a link to an Inferno satisfaction (LOL) survey.
I urge everybody to complete the survey and express your disgust at the travesty of programming that is the unified inventory.
Thank you very much for the information Penritha. In case that someone did NOT get these newsletter (like me):
Link to the Newsletter Link to the Survey I can't play EVE at present. Because of THIS: http://i50.tinypic.com/2ez1wz4.jpg |
Hammer Crendraven
Center for Advanced Studies Gallente Federation
32
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Posted - 2012.06.27 22:07:00 -
[164] - Quote
jemy Amatin wrote:Has anyone been experiencing a FPS drop in missions?
After the patch, i've been having problems with lag in security missions. Once battle starts and the missiles start flying,my FPS drops significantly. And these aren't big battles where you would expect alot of lag; I'm a noob and run lvl 2 missions. Prior to the patch, battles ran really smoothly and it was a pleasure to watch the missiles and explosions. Now, it's painful to watch because of all the stuttering and minor freezes. The lag hasn't put me in danger yet, but i'm worried that it could get worse as i move on to higher level missions. I've tried zooming out during laggy missions, and that doesn't seen to work. I don't know, is it just me or is anybody else having the same problem?
I have similar problems. And I discovered a cure for them. It is odd that it works but it does. press escape and change your graphics setting. Change the one called texture quality step it down to medium. When I do this my FPS monitor jumps back up to normal range for me immediately. Then what I do is go right back to texture quality high setting immediately and the fps does not drop it stays fixed until something else triggers another frame drop. But at least for the rest of that battle the frame rate will stay up. It is obviously a bug and I did send in a report on it. |
Half Ton McGregor
Universal Freelance CONSORTIUM UNIVERSALIS
0
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Posted - 2012.06.28 09:21:00 -
[165] - Quote
Filed my survey!
The texture change does not work for me - I start out at 130+ fps, then all of a sudden, usually when initiating a warp or a jump it drops right down to 5 or 6, then stays there until I I quit and restart the EVE client. Bloody annoying! Come on, CCP, let's have a fix that works! |
TKL HUN
Jugis Modo Utopia pwn-O-graphy
4
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Posted - 2012.06.28 15:29:00 -
[166] - Quote
Clients are lagging like hell, but randomly after yesterday patch (started yesterday)
I run usually 2 clients, sometimes 3 without any lag (lowest settings possible) in windowed mode (not in fixed windowed mode).
From yesterday, sometimes if I switch to my browser, or anything else (also between clients), my clients, or at least one of them starts to lag extremely. (with only 2 clients - if I ran 1 client, that didn't lag)
Tried to switch off aero in windows 7 etc etc, but nothing helps.
After a few alt-tabbing or client window resizing sometimes the issue is fixed, but not always.
Also some of my corp members experiencing the same issue too!
What's up with this?
Edit: this lag happens also after jumping through gates... |
Kayrl Bheskagor
Hedion University Amarr Empire
9
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Posted - 2012.06.28 18:25:00 -
[167] - Quote
Well, another "epic: CCP update. Where to start . .
- first, the mind numbing lag. Congratulations to the team who managed to completely negate all the effort put forth in previous updates to improve performance. The useless new inventory, plus this last update means I get frame rates of about 2.6 FPS. That's a record. Prior to this, uhh . . . "update", I could comfortably run 8 clients with no lag at all (well, except after that useless unified inventory was added) now, I'm lucky if i can run 4 without a gradual system degradation to all 4 clients stopping pretty much dead. CCP needs to hire a coder that knows how to NOT introduce a memory bleed out.
- the last update, well I don't know what it is, because the useless updater says i have no internet connection. No update connection, no client runs due to version incompatability. Running two fixes, first one stuck at about 86%. Well done CCP!
- the filter options aren't fixed. they still show up every time I dock/undock, and always expanded, even though it says it isn't expanded at all. Fail.
- select all, and drag and drop, still only work about half the time. Fail.
- camera resets every time I undock. Fail
- once again, sigh, window positions and sizes are deleted when I dock. Fail
- that useless P.O.S. inventory is absolutely the BEST way to lose track of items, or offload cargo, only to find out you DIDN'T dump your cargo after all, and IMAGINE, if the cargo defaulted to the ACTIVE SHIP! Wow, just like the old inventory did, PERFECTLY. But hey! The active ship now has a little green box around it. Wow. Fail.
- shift-clicking containers open, works about half the time. Fail
- containers stay open even after the target is gone. Fail
- With a single orca, single pilot, in space, apparently, I am unable to transfer items from the ore hold to one of the internal corp holds, of the same ship, because it is too far away. ?? Nice job. fail
- when I dock up, the inventory updates sit for up to 10 seconds to figure out what I've got in inventory, even if I'm in a shuttle with nothing in station. Fail.
But wait! The active ship has a little green box around it! Oh yeah, I already mentioned that. Did I mention that it's ANOTHER useless update feature? How about something USEFUL, like adding options to the useless inventory? NM. I guess, now, some other CCPer is going to post that it's going to take longer to fix all the new BUGS because you need the update images for NEW "updates" with even more BUGS in them, just like he did when day after day of updates to fix the useless inventory bugs, still didn't fix all the bugs. Right. End of August for GW2, right? |
Hakaru Ishiwara
Republic Military School Minmatar Republic
254
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Posted - 2012.06.28 19:10:00 -
[168] - Quote
When I shift-click the Inventory icon in the Neocom hoping to spawn a new inventory window, all of my chat windows minimize / close. Is this normal client behavior? 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
E6o5
Nova Ardour Dixie Normus.
20
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Posted - 2012.06.28 20:12:00 -
[169] - Quote
i had fps problems (10fps in space, 2 fps in a small mission) before the latest patches to 1.1 which i could somewhat solve by switching from windowed mode to fullscreen and reduce the rsolution. now i got problems again after some time playing, after jumping through a gate my fps was down to 1o again. way to go ccp, way to go |
Hatincat
Perkone Caldari State
0
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Posted - 2012.06.29 03:28:00 -
[170] - Quote
FPS somewhere between 2.5 and 5 within a few mins. Today's patch made no difference. Reboot makes no difference, settings make no difference. Doesn't look like there's any particular pattern regarding who is having this problem... 3 days now...
Can anybody direct me to the CCP statement that explains the compensation we'll receive? |
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Isabella Rascario
Delphinian Enterprises
7
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Posted - 2012.06.29 04:20:00 -
[171] - Quote
Emmy Mnemonic wrote: I know CCP does not officially support dual or multi-boxing, so I am prepared to do the work-around I found out. Also, guess I will upgrade my PC soon, new graphics card and more memory might be the trick here, we'll see.
I've found that using VMWare can help since then you can control just how much memory a particular instance has, .e.g. 1.5GB each, and it cannot exceed that amount. I can run a number of clients simultaneously like this (an SSD helps :D). It's not as 'pretty' as running it native but can be helpful for helper alts where you don't really care how shiny things are (or at least I don't). So, that might be an idea if you're really struggling to get numerous accounts working side by side to get stuff done.
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Amura Kadur
9
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Posted - 2012.06.29 07:10:00 -
[172] - Quote
Women's 'executor' Coat (red / gold) * disappeared from the NeX store since the last patch. why? All of my words are secondhand and useless in the face of this. |
Untouchable Heart
Science and Trade Institute Caldari State
23
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Posted - 2012.06.29 07:29:00 -
[173] - Quote
After 1.1 the client is horrible slow when a fleet travel and jumping trough gates. Black screen after jumping ???? Really ? Come on CCP fix it. |
Nice Claran
EntroPrelatial Industria EntroPraetorian Aegis
7
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Posted - 2012.06.29 09:23:00 -
[174] - Quote
Fix our game...! |
Tarryn Nightstorm
Hellstar Towing and Recovery
442
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Posted - 2012.06.29 11:25:00 -
[175] - Quote
Pronounced lag-spike when looting a wreck or container with the new UI.
"Auto-jump" feature, doesn't, about half the time. Other times laggy--Doing it the "old" way seems fine.
When coming down from warp-in to launch probes, get "Please wait, aligning magnetic field," or some such, can't launch probes till the ship is at a dead stop--I do explo in losec, this is not good.
Fix this, FFS... In irae, veritas. |
BleedingAngl
Twist The Rusty Knife
3
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Posted - 2012.06.29 11:41:00 -
[176] - Quote
Tarryn Nightstorm wrote:Pronounced lag-spike when looting a wreck or container with the new UI. "Auto-jump" feature, doesn't, about half the time. Other times laggy--Doing it the "old" way seems fine. When coming down from warp-in to launch probes, get "Please wait, aligning magnetic field," or some such, can't launch probes till the ship is at a dead stop--I do explo in losec, this is not good. Fix this, FFS...
loot lag already reported here https://forums.eveonline.com/default.aspx?g=posts&t=122927 |
Zarnywoop
Sebiestor Tribe Minmatar Republic
0
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Posted - 2012.06.29 12:54:00 -
[177] - Quote
I cant even download the patch update! When I start the launcher i get a dialogue box stating.
"The Server you are connected to doesn't have a published update packege."
I've tried running the repair, but that can#t find anything either.
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Half Ton McGregor
Universal Freelance CONSORTIUM UNIVERSALIS
0
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Posted - 2012.06.29 13:15:00 -
[178] - Quote
OK, after today's patch, I get the exteme slowdowns every time I ALT-TAB out of the client and return. Before the ALT-TAB, I get 130+ fps. After ist ALT-TAB it goes down to about 7 fps, then if I do it again, it goes down to about 3 fps. I have not been brave enough yet to try it a third time. Also, the exhaust plumes seem to randomly appear/disappear.
So, all in all, the problem is still not fixed. |
Kim Blackstone
Booty hunter's
21
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Posted - 2012.06.29 15:52:00 -
[179] - Quote
CCP knows that and they stated in the patch notes that they are still investigating the issue. |
brammator
SUB ZERO. Legion of xXDEATHXx
3
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Posted - 2012.06.29 20:58:00 -
[180] - Quote
-4 stealth bombers out of 7 multiboxed, 3 due to extreme fps drop and 1 because it jumped through gate, but that wasn't displayed in client. also -3 pods. "thank you" for your "work" |
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