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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Black Omne
Freedom-Technologies THORN Alliance
4
|
Posted - 2012.06.29 21:00:00 -
[181] - Quote
two problems I have noticed, one started with inferno 1.1, the other with the prelude to inferno.
Problem 1: Looting in space has been far more difficult and frustrating since Inferno 1.1. Every wreck or container I open generates a 5-7 second pause (client freeze) and another similar one when "Loot All" is pressed. This happens without fail every time. Needless to say, this makes looting a lot of wrecks a lot more time consuming and frustrating. Also, in the off chance this is caused by all the database lookups needed for the "average price" feature, can you at least add the ability to turn that off? Sometimes the pausing gets so bad my client gets confused and I get the "Checking Navigation" progress bar and the overview gets all screwed with phantom things showing up, locked targets not being locked, etc. Refreshing the overview does not fix this, only warping away and back does.
Problem 2:
Stacking appears to be broken, if you stack all in a window, container, etc, it takes twice to actually stack everything unless there is only a few items there.
PS. On a side note, with the forums and eve gate being down for 3 days, could you guys not have put a note on the community website or news somewhere? Just saying....
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Nice Claran
EntroPrelatial Industria EntroPraetorian Aegis
7
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Posted - 2012.06.29 22:17:00 -
[182] - Quote
CCP, u finally fixed my framerate from 3 fps to 50fps on a single client. Thanks! |
Borascus
Red Core Paradigm Shift Alliance
33
|
Posted - 2012.06.29 22:33:00 -
[183] - Quote
Faulx wrote:According to the patch notes: "Warp-in locations for moons in wormholes J140133 and J112041 have now been fixed." There does not appear to be a J112041. Perhaps this is a typo? In which case, what system was really being fixed?
J System not in wiki |
Zelman Axe
Pator Tech School Minmatar Republic
26
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Posted - 2012.06.29 23:29:00 -
[184] - Quote
I have spotted a problem its called a **** UI that replaced a perfectly functional one when is the rollback coming |
BleedingAngl
Twist The Rusty Knife
4
|
Posted - 2012.06.29 23:52:00 -
[185] - Quote
Zelman Axe wrote:I have spotted a problem its called a **** UI that replaced a perfectly functional one when is the rollback coming
A rollback will never happen because that means accepting defeat and giving the players what they want, i would have prefered the OPTION to use it or not |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
699
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Posted - 2012.06.30 00:45:00 -
[186] - Quote
Ally costs are broken. It's costing people multiple trillions to accept ally offers even in wars that don't actually have any allies involved in them yet. |
John Relander
Zenko Incorporated
0
|
Posted - 2012.06.30 09:33:00 -
[187] - Quote
I ran into all kinds of problems, such as: - Once EVE is running, no other program can access the internet - Once EVE is closed, it will not free memory
The solution I found to these problems was simple: (1) Uninstall F-Secure Internet Security (2) Install some other security suite (personally went for MS Security Essentials) (3) ??? (4) Profit!
However, the observation is that at the current, EVE is not compatible with F-Secure's software for some reason. In Inferno 1.0.x, stuff still Just Worked(tm). |
Gartelion
Liberation Army BricK sQuAD.
0
|
Posted - 2012.06.30 09:36:00 -
[188] - Quote
5 days and many patches later I still can't launch the game after Inferno 1.1 patch.
Every time I click 'play' in Online Launcher, the Client starts to load but at the end my pc crashes (blue screen).
I emptied cache, I uninstalled and re-installed the game, nothing worked.
I have filed a bug report on Tuesday, but no response yet. (And, since it's the weekend, probably I shouldn't be expecting any before Monday, right?)
I'm very, very displeased... |
Andy DelGardo
74
|
Posted - 2012.06.30 12:58:00 -
[189] - Quote
BUG: Pls finally fix the corp-delivery shortcut! The shortcut only works in stations where u have a office or by some other random factors. |
disasteur
Tellcomtec Incorporated. Preatoriani
173
|
Posted - 2012.06.30 13:35:00 -
[190] - Quote
just logged in for the first time since unified crapatory hit us in the face, first i noticed was the FPS... what the F...heck have they done to the game now??????
really CCP, you are making an even bigger mess then it already was, way to go |
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Michel Petit
ABYSMAL PDODUCTIONS LEGACY ALLIANCE
1
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Posted - 2012.06.30 13:50:00 -
[191] - Quote
A couple of issues with Unified Inventory have cropped up again.
I have set up Hot Keys for Ship Hanger (Alt-H), Item Hanger (Alt-I) and Active Ship Cargo Hold (Alt-C).
In station I open these three windows.
If I logout with these windows open, only the Ship Hanger window is open when I login.
When I Undock from the station, the Ship Hanger closes, the Active Ship Cargo Hold remains open but the Item Hanger remains open with the Active Ship Cargo Hold active.
When I Dock with the station, the Ship Hanger and Active Ship Cargo Hold are open, however, the Item Hanger is open with the Active Ship Cargo Hold active.
When I logout and login, the windows I had open need to still be open.
When I Undock from the station, the Item Hanger and Ship Hanger need to close and when I Dock with the station, the Ship Hanger and Item Hanger with Item Hanger active need to reopen. |
Yatta Vyatta Usoko
Noble Cutlery Labs Barbarian Wine and Cheese Society
6
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Posted - 2012.06.30 13:56:00 -
[192] - Quote
T2 Ammunition is bugged, or fitting windows shows wrong DPS.
Example1: Jaguar, 3x150mm Light AutoCannonII T2 Hail S Ammo: 188DPS T2 Barrage S Ammo: 134DPS T1 Phased Plasma: 147DPS
T1 ammo (Phased Plasma S) shows more DPS than T2 (Barrage S): 147 : 134
Example2: Ishkur, 3xLight Ion Blaster II T2 Void S Ammo: 126DPS T2 Null S Ammo: 90DPS T1 Antimatter S: 98DPS
Again T1 ammo (Antimatter Plasma S) shows more DPS than T2 (Null S): 98 : 90 |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
700
|
Posted - 2012.06.30 14:23:00 -
[193] - Quote
those t1 ammo types do more damage than those t2 ammo types, it's not a bug. |
E6o5
Nova Ardour Dixie Normus.
21
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Posted - 2012.06.30 16:46:00 -
[194] - Quote
fps was at 60, warped into a scanned down mining site, fps drops to 5 after relogging fps back to 60 even in the site. |
brammator
SUB ZERO. Legion of xXDEATHXx
3
|
Posted - 2012.07.01 05:45:00 -
[195] - Quote
I got "fps drop" after some opening/closing starmap (F10). |
Belldrana
WarpCorp
16
|
Posted - 2012.07.01 11:14:00 -
[196] - Quote
Black Omne wrote:two problems I have noticed, one started with inferno 1.1, the other with the prelude to inferno.
Problem 1: Looting in space has been far more difficult and frustrating since Inferno 1.1. Every wreck or container I open generates a 5-7 second pause (client freeze) and another similar one when "Loot All" is pressed. This happens without fail every time. Needless to say, this makes looting a lot of wrecks a lot more time consuming and frustrating. Also, in the off chance this is caused by all the database lookups needed for the "average price" feature, can you at least add the ability to turn that off? Sometimes the pausing gets so bad my client gets confused and I get the "Checking Navigation" progress bar and the overview gets all screwed with phantom things showing up, locked targets not being locked, etc. Refreshing the overview does not fix this, only warping away and back does.
Problem 2:
Stacking appears to be broken, if you stack all in a window, container, etc, it takes twice to actually stack everything unless there is only a few items there.
PS. On a side note, with the forums and eve gate being down for 3 days, could you guys not have put a note on the community website or news somewhere? Just saying....
Have the same problems for the FPS drops from 60 to 12-16 when opening a wreck and 5-10 fps when looting all.
When will we have option to use the old inventory system rather then UI? |
Flittoff
The Phantom Brigade
2
|
Posted - 2012.07.01 13:52:00 -
[197] - Quote
Have the same problems for the FPS drops from 60 to 12-16 when opening a wreck and 5-10 fps when looting all.
When will we have option to use the old inventory system rather then UI?[/quote]
There is a way forward that ccp can use to solve the looting cans problem with the new UI.
I propose that ccp introduce the T3 SALVAGER which salvages and deposits the wrecks loot into your salvagers cargohold. It is so frustrating trying to loot ships with the client stopping and starting like a broken down old wreck. This wont fix the other problems caused by this UI, but it would improve looting. ccp owe it to us now that they have completly ganked looting.
Add to my call for the T3 SALVAGER to be introduced IMMEDIATLY with the next update.
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BleedingAngl
Twist The Rusty Knife
4
|
Posted - 2012.07.01 14:33:00 -
[198] - Quote
Belldrana wrote:Black Omne wrote:two problems I have noticed, one started with inferno 1.1, the other with the prelude to inferno.
Problem 1: Looting in space has been far more difficult and frustrating since Inferno 1.1. Every wreck or container I open generates a 5-7 second pause (client freeze) and another similar one when "Loot All" is pressed. This happens without fail every time. Needless to say, this makes looting a lot of wrecks a lot more time consuming and frustrating. Also, in the off chance this is caused by all the database lookups needed for the "average price" feature, can you at least add the ability to turn that off? Sometimes the pausing gets so bad my client gets confused and I get the "Checking Navigation" progress bar and the overview gets all screwed with phantom things showing up, locked targets not being locked, etc. Refreshing the overview does not fix this, only warping away and back does.
Problem 2:
Stacking appears to be broken, if you stack all in a window, container, etc, it takes twice to actually stack everything unless there is only a few items there.
PS. On a side note, with the forums and eve gate being down for 3 days, could you guys not have put a note on the community website or news somewhere? Just saying....
Have the same problems for the FPS drops from 60 to 12-16 when opening a wreck and 5-10 fps when looting all. When will we have option to use the old inventory system rather then UI?
Reported here - https://forums.eveonline.com/default.aspx?g=posts&t=122927 Apparently it will be fixed by early august at the latest |
Hatincat
Perkone Caldari State
1
|
Posted - 2012.07.01 16:44:00 -
[199] - Quote
I managed to have 5 minutes of decent frame rate, including leaving a station, jumping, activating a couple of acceleration gates... Then next time I jumped, the FPS dropped to a staggering 2.2. Took me almost 30 seconds just to quit the game so it stopped gimping my whole PC. Fun times. |
Jomby
BRUTAL GENESIS GaNg BaNg TeAm
0
|
Posted - 2012.07.01 17:11:00 -
[200] - Quote
I found solution that work for mi fps problem. Put mi video card settings to manual(not aplication controled) and disable all AA options, i have 8600gts. Half day i have no problems with TWO clients. |
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Cartaphilius
Brotherhood of Sleep
0
|
Posted - 2012.07.01 17:51:00 -
[201] - Quote
Jomby wrote:I found solution that work for mi fps problem. Put mi video card settings to manual(not aplication controled) and disable all AA options, i have 8600gts. Half day i have no problems with TWO clients.
I'll have to try this the next time my client(s) locks up again. Excellent find and wish I'd thought of this before. |
BravoMan uk
Rules of Acquisition Acquisition Of Empire
0
|
Posted - 2012.07.02 20:43:00 -
[202] - Quote
I have the same problem when 'loot all' button is pressed, freezes up for a second or two. I can hear my graphics cards fans speed up as it loads the GPU, very annoying. i have a GTX570 that should run eve seemlessly but since Inferno it doesn't. |
Jhy'dha
Angry Outkast
0
|
Posted - 2012.07.03 00:37:00 -
[203] - Quote
Not sure if this is the right place for this, but I am no longer able to copy bookmarks by dragging them from places folder to cargo hold. Is this a change i didn't read about? |
Argante Bloed
Perkone Caldari State
0
|
Posted - 2012.07.03 01:27:00 -
[204] - Quote
Since inferno 1.1 Exefile.exe keeps becoming unresponsive with session changes (gates, docking/undocking) forcing the process to be killed and restarted. Single client, win 7 64-bit, core i5-2500k, gti560ti.
It's kind of annoying not knowing if this undock will leave your ship afk while you kill the process, restart the game and relog.
Also the inventory is just annoying. I absolutely in no universe ever want a can or wreck to open up in the window I had my cargohold in. |
brammator
SUB ZERO. Legion of xXDEATHXx
3
|
Posted - 2012.07.03 05:02:00 -
[205] - Quote
Just summing it: so far "ridiculous fps drop" (normally I have 60 fps on 11 clients, it drops to 5-10, even to 2-3 sometime, and no matter how many clients are loaded, it can drop even when I have just 2 windows) has happened to me after 1) undock 2) loading another client 3) grid reloading due TCU destroying 4) star system change via jumpgate and jumpbridge 5) bringing up a starmap (F10)
Freshly installed Win7 ult x64, SSD, 12G RAM, ATI5770, Phenom II 720, no overclocking. All clients are started from junction folders.
Sometime "reset monitor" (Ctrl-Alt-Enter) helps, sometime it getting worse. What definitely helps is unloading clients one by one. Note that I cannot tell which window (or windows) is the cause of the problem, because all my system is lagging.
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Jomby
BRUTAL GENESIS GaNg BaNg TeAm
0
|
Posted - 2012.07.03 06:28:00 -
[206] - Quote
brammator wrote:Just summing it: so far "ridiculous fps drop" (normally I have 60 fps on 11 clients, it drops to 5-10, even to 2-3 sometime, and no matter how many clients are loaded, it can drop even when I have just 2 windows) has happened to me after 1) undock 2) loading another client 3) grid reloading due TCU destroying 4) star system change via jumpgate and jumpbridge 5) bringing up a starmap (F10)
Freshly installed Win7 ult x64, SSD, 12G RAM, ATI5770, Phenom II 720, no overclocking. All clients are started from junction folders.
Sometime "reset monitor" (Ctrl-Alt-Enter) helps, sometime it getting worse. What definitely helps is unloading clients one by one. Note that I cannot tell which window (or windows) is the cause of the problem, because all my system is lagging.
Did you try to put your video card setings to manual and disable all AA options? |
Dean Fonulique
The Scope Gallente Federation
0
|
Posted - 2012.07.03 09:31:00 -
[207] - Quote
The background of the Minmatar Shuttle is not working properly.
Image |
Alundil
The Unnamed.
152
|
Posted - 2012.07.03 13:28:00 -
[208] - Quote
brammator wrote:Just summing it: so far "ridiculous fps drop" (normally I have 60 fps on 11 clients, it drops to 5-10, even to 2-3 sometime, and no matter how many clients are loaded, it can drop even when I have just 2 windows) has happened to me after 1) undock 2) loading another client 3) grid reloading due TCU destroying 4) star system change via jumpgate and jumpbridge 5) bringing up a starmap (F10)
Freshly installed Win7 ult x64, SSD, 12G RAM, ATI5770, Phenom II 720, no overclocking. All clients are started from junction folders.
Sometime "reset monitor" (Ctrl-Alt-Enter) helps, sometime it getting worse. What definitely helps is unloading clients one by one. Note that I cannot tell which window (or windows) is the cause of the problem, because all my system is lagging.
Checking in with similar ridiculous frame drops. I can generally run 2-3 clients with very little graphics stutter or FPS drop. Since the most recent patch, I am averaging 7-10 FPS inside POS shields with a max of 20-24 FPS outside the shields. No graphics changes on my part.
i7 8Gb Ram FireFL 5950
I hope that this is addressed quickly. Rather frustrating to "stutter" through routine EVE activities. |
brammator
SUB ZERO. Legion of xXDEATHXx
3
|
Posted - 2012.07.03 15:01:00 -
[209] - Quote
Jomby wrote:brammator wrote:Just summing it: so far "ridiculous fps drop" (normally I have 60 fps on 11 clients, it drops to 5-10, even to 2-3 sometime, and no matter how many clients are loaded, it can drop even when I have just 2 windows) has happened to me after 1) undock 2) loading another client 3) grid reloading due TCU destroying 4) star system change via jumpgate and jumpbridge 5) bringing up a starmap (F10)
Freshly installed Win7 ult x64, SSD, 12G RAM, ATI5770, Phenom II 720, no overclocking. All clients are started from junction folders.
Sometime "reset monitor" (Ctrl-Alt-Enter) helps, sometime it getting worse. What definitely helps is unloading clients one by one. Note that I cannot tell which window (or windows) is the cause of the problem, because all my system is lagging.
Did you try to put your video card setings to manual and disable all AA options?
Do you really think I have 60 fps on 11 windows with AA on? I have my settings at strict minimal, with everything off. |
Paramour Delaroux
Magister Exemptus
0
|
Posted - 2012.07.03 20:14:00 -
[210] - Quote
FPS Drop Potential Solution.
As previously suggested in this thread I have removed the application control for AA directly in the NVidia control panel i.e. set to always off. This seems to have improved the situation significantly. In EVE itself I have never ticked AA on at all - due to my system resources. Perhaps the latest patch put AA on regardless of the graphics setting in EVE itself? - just a guess that could be wide of the mark, but it seems to have helped me.
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