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Thread Statistics | Show CCP posts - 1 post(s) |

Mikelangelo
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Posted - 2004.11.28 01:59:00 -
[91]
Don't get me wrong OffbeaT,
I am not advocating a missile nerf. I like missiles just fine, I like to fly a Tempest (still do), and I can fly a Raven as well.
I'd like to see a head's up from the devs as well. I hate this pattern of a stealth changes, with no information, pushed along other changes with a patch. So far, this pattern, in my opinion, has repeated itself enough times to be irritating.
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Mikelangelo
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Posted - 2004.11.28 01:59:00 -
[92]
Don't get me wrong OffbeaT,
I am not advocating a missile nerf. I like missiles just fine, I like to fly a Tempest (still do), and I can fly a Raven as well.
I'd like to see a head's up from the devs as well. I hate this pattern of a stealth changes, with no information, pushed along other changes with a patch. So far, this pattern, in my opinion, has repeated itself enough times to be irritating.
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Krulla
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Posted - 2004.11.28 02:15:00 -
[93]
What the heck?!!! You mean missiles are, really, truly, 100% instadeath to frigs, even if you stay out of web range?
Sigh. The crow is now the king of the inties. And I'm retiring my crusader and buying a Raven.
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Krulla
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Posted - 2004.11.28 02:15:00 -
[94]
What the heck?!!! You mean missiles are, really, truly, 100% instadeath to frigs, even if you stay out of web range?
Sigh. The crow is now the king of the inties. And I'm retiring my crusader and buying a Raven.
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OffBeaT
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Posted - 2004.11.28 02:37:00 -
[95]
Originally by: Excavation Svcs
Originally by: Grim Vandal
Sucks to be non caldari eh .
No it doesnt. I just trained for a Raven,too. Takes only 2 or 3 weeks, so no big deal.
no big deal, i dont know about you hoping from whatever ship to whatever ship as you see fit. i dont play the game that way. iv been working these skills for caldari ships since i started this game with this guy. i dont got maga acounts too fall back on. i just got one. every skill i planed out months and months ago, is for the propose of working my ships,namly caldari ships. you have too work evry skill for these ships too the max too get them too be a top one on one ship, witch is the way i like too play the game. i dont like gank wars or fleet wars or out numbering someone 20 to 1. that ant a pvper in my opinon. thats just a ganker.
the way i see it if a player cant fight on his own then he ant working his skills proper.
so evry nerf that hits me is a big deal too my character. its almost as if they wont too kill the one on one pvpers out there so we all have too be gankers or join corps or allances and do fleet battles. they are killing all the good one on one ships in faver of fleet battles witch i dont wont know part of. i am a vendetta fighter. i pick my fights and dont fight for other peoples causes other then my own. Can we keep some ships that are for players like me. the caldari BC is a good one on one ship so can we keep the raven and the scorp the same.
some people just dont know how too be a individual anymore in life. they all gota be groupies now.
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OffBeaT
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Posted - 2004.11.28 02:37:00 -
[96]
Originally by: Excavation Svcs
Originally by: Grim Vandal
Sucks to be non caldari eh .
No it doesnt. I just trained for a Raven,too. Takes only 2 or 3 weeks, so no big deal.
no big deal, i dont know about you hoping from whatever ship to whatever ship as you see fit. i dont play the game that way. iv been working these skills for caldari ships since i started this game with this guy. i dont got maga acounts too fall back on. i just got one. every skill i planed out months and months ago, is for the propose of working my ships,namly caldari ships. you have too work evry skill for these ships too the max too get them too be a top one on one ship, witch is the way i like too play the game. i dont like gank wars or fleet wars or out numbering someone 20 to 1. that ant a pvper in my opinon. thats just a ganker.
the way i see it if a player cant fight on his own then he ant working his skills proper.
so evry nerf that hits me is a big deal too my character. its almost as if they wont too kill the one on one pvpers out there so we all have too be gankers or join corps or allances and do fleet battles. they are killing all the good one on one ships in faver of fleet battles witch i dont wont know part of. i am a vendetta fighter. i pick my fights and dont fight for other peoples causes other then my own. Can we keep some ships that are for players like me. the caldari BC is a good one on one ship so can we keep the raven and the scorp the same.
some people just dont know how too be a individual anymore in life. they all gota be groupies now.
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kurg
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Posted - 2004.11.28 03:35:00 -
[97]
Originally by: Joshua Calvert I like this change even though I'm primarily a frigate pilot these days - makes missiles a bit more "real".
more 'patriot' missilie like, for sure...
but basically thise is a humongous base frigate nerf, noobs will have no place in large pvp, crusie missiles will eat them before...
Also this means missile boats get a major advantage on gun boats... whine whine whine
even the paranoid has real enemies...
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kurg
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Posted - 2004.11.28 03:35:00 -
[98]
Originally by: Joshua Calvert I like this change even though I'm primarily a frigate pilot these days - makes missiles a bit more "real".
more 'patriot' missilie like, for sure...
but basically thise is a humongous base frigate nerf, noobs will have no place in large pvp, crusie missiles will eat them before...
Also this means missile boats get a major advantage on gun boats... whine whine whine
even the paranoid has real enemies...
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Krulla
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Posted - 2004.11.28 04:51:00 -
[99]
Originally by: kurg
Originally by: Joshua Calvert I like this change even though I'm primarily a frigate pilot these days - makes missiles a bit more "real".
more 'patriot' missilie like, for sure...
but basically thise is a humongous base frigate nerf, noobs will have no place in large pvp, crusie missiles will eat them before...
Also this means missile boats get a major advantage on gun boats... whine whine whine
Ahem. Not just noobs use frigates. I've got enough cash and skills to get a BS. I just dont. I prefer frigates. That playstyle is now close to ruined.
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Krulla
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Posted - 2004.11.28 04:51:00 -
[100]
Originally by: kurg
Originally by: Joshua Calvert I like this change even though I'm primarily a frigate pilot these days - makes missiles a bit more "real".
more 'patriot' missilie like, for sure...
but basically thise is a humongous base frigate nerf, noobs will have no place in large pvp, crusie missiles will eat them before...
Also this means missile boats get a major advantage on gun boats... whine whine whine
Ahem. Not just noobs use frigates. I've got enough cash and skills to get a BS. I just dont. I prefer frigates. That playstyle is now close to ruined.
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OffBeaT
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Posted - 2004.11.28 06:33:00 -
[101]
umm, have any of you guys seen the new torps on the market soon too come?
i mean the ones that do 1800 damage, and are not t2 torps? NerF! i dont think they are gona nerf? what are these new torps all about and what ship can handle a hit from them?
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OffBeaT
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Posted - 2004.11.28 06:33:00 -
[102]
umm, have any of you guys seen the new torps on the market soon too come?
i mean the ones that do 1800 damage, and are not t2 torps? NerF! i dont think they are gona nerf? what are these new torps all about and what ship can handle a hit from them?
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TheFatman
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Posted - 2004.11.28 06:41:00 -
[103]
Originally by: OffBeaT umm, have any of you guys seen the new torps on the market soon too come?
i mean the ones that do 1800 damage, and are not t2 torps? NerF! i dont think they are gona nerf? what are these new torps all about and what ship can handle a hit from them?
Too attack pos? how fast do they go?
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TheFatman
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Posted - 2004.11.28 06:41:00 -
[104]
Originally by: OffBeaT umm, have any of you guys seen the new torps on the market soon too come?
i mean the ones that do 1800 damage, and are not t2 torps? NerF! i dont think they are gona nerf? what are these new torps all about and what ship can handle a hit from them?
Too attack pos? how fast do they go?
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Shamis Orzoz
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Posted - 2004.11.28 07:07:00 -
[105]
Edited by: Shamis Orzoz on 28/11/2004 07:10:06 This change would be cool if it only applied to cruis missles since cruiser should be more agile than torps.
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Shamis Orzoz
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Posted - 2004.11.28 07:07:00 -
[106]
Edited by: Shamis Orzoz on 28/11/2004 07:10:06 This change would be cool if it only applied to cruis missles since cruiser should be more agile than torps.
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Grim Vandal
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Posted - 2004.11.28 08:02:00 -
[107]
Originally by: Shamis Orzoz Edited by: Shamis Orzoz on 28/11/2004 07:10:06 This change would be cool if it only applied to cruis missles since cruiser should be more agile than torps.

ya would be awesome for my siege launchers to be even more effective vs frigs ...   
btw I got caldari BS lv 5, torps lv 5, cruise lv 5... so I really cant complain... 
  
Greetings Grim |

Grim Vandal
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Posted - 2004.11.28 08:02:00 -
[108]
Originally by: Shamis Orzoz Edited by: Shamis Orzoz on 28/11/2004 07:10:06 This change would be cool if it only applied to cruis missles since cruiser should be more agile than torps.

ya would be awesome for my siege launchers to be even more effective vs frigs ...   
btw I got caldari BS lv 5, torps lv 5, cruise lv 5... so I really cant complain... 
  
Greetings Grim |

Dukath
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Posted - 2004.11.28 08:49:00 -
[109]
I think intercepting missiles is the way to go though
BUT
missiles should have a MINIMUM speed. That way you could balance it out so that cruise missiles can't make shorter turns than frigates and you might actually be able to dodge a missile if you start turning on the correct moment.
This would mean that long range missiles, which the cruise missile definitely is won't be a sure kill against frigates orbiting at 15km from the target.
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Dukath
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Posted - 2004.11.28 08:49:00 -
[110]
I think intercepting missiles is the way to go though
BUT
missiles should have a MINIMUM speed. That way you could balance it out so that cruise missiles can't make shorter turns than frigates and you might actually be able to dodge a missile if you start turning on the correct moment.
This would mean that long range missiles, which the cruise missile definitely is won't be a sure kill against frigates orbiting at 15km from the target.
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Helmut 314
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Posted - 2004.11.28 09:11:00 -
[111]
So, Build requirements for missiles cut by a factor 10, Improved missile tracking.
Thats a lot of change in Caldari's favour. Very unbalancing to the game. I sure do hope that the next portion of changes comes quickly. Proximity damage, greater missile speed differentials. Anti-missile ECM, CIWS turrets, reworking defenders so they can intercept one target each. Now were talking balance.
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Trying is the first step of failure - Homer J Simpson |

Helmut 314
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Posted - 2004.11.28 09:11:00 -
[112]
So, Build requirements for missiles cut by a factor 10, Improved missile tracking.
Thats a lot of change in Caldari's favour. Very unbalancing to the game. I sure do hope that the next portion of changes comes quickly. Proximity damage, greater missile speed differentials. Anti-missile ECM, CIWS turrets, reworking defenders so they can intercept one target each. Now were talking balance.
___________________________________
Trying is the first step of failure - Homer J Simpson |

slip66
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Posted - 2004.11.28 09:14:00 -
[113]
Originally by: ThorsHmr Actually, for anyone who knows even a small percent of how a missile actually tracks it's target, this is one of the best "fixes/changes/upgrades" that could have come along concerning missile-play.
Missiles do not "follow" a target, they "track" and try to determine, and fly to, an intersecting point in space to acheive its' goal....to hit the target.
So, for anybody not used the the proper way missiles should act.....sorry for the rude awakening 
they also DONT use cruise missiles for planes nor do they have 100% to hit and damage.
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slip66
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Posted - 2004.11.28 09:14:00 -
[114]
Originally by: ThorsHmr Actually, for anyone who knows even a small percent of how a missile actually tracks it's target, this is one of the best "fixes/changes/upgrades" that could have come along concerning missile-play.
Missiles do not "follow" a target, they "track" and try to determine, and fly to, an intersecting point in space to acheive its' goal....to hit the target.
So, for anybody not used the the proper way missiles should act.....sorry for the rude awakening 
they also DONT use cruise missiles for planes nor do they have 100% to hit and damage.
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Holi
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Posted - 2004.11.28 09:30:00 -
[115]
Well... at least it was in the patch notes (I only checked now )
"Changes to missile visual behavior have been made and should now explode closer to target."
I'm only wondering if it's only a visual change, then I'm only visually being blown to pieces and in reality my ship is fully intact? 
Strange even CONCORD mailed me about my ship losses, maybe both me and them need eyeglasses 
-- Holi
[ md5 checksum calculator ] |

Holi
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Posted - 2004.11.28 09:30:00 -
[116]
Well... at least it was in the patch notes (I only checked now )
"Changes to missile visual behavior have been made and should now explode closer to target."
I'm only wondering if it's only a visual change, then I'm only visually being blown to pieces and in reality my ship is fully intact? 
Strange even CONCORD mailed me about my ship losses, maybe both me and them need eyeglasses 
-- Holi
[ md5 checksum calculator ] |

Braaage
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Posted - 2004.11.28 09:32:00 -
[117]
They stealth changed another thing as well, the manufacturing time of the Battlecruisers was upped from 2 hours 40 mins to 3 hours 20 mins. I know it's not a lot but when you have no idea and you tell a customer it will be finished in 2 hrs 40 and then have to wangle your way to 3 hours 20 it is. ___________________________________________ http://www.eve-tutor.com
Picture based tutorial site for EVE-Online |

Braaage
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Posted - 2004.11.28 09:32:00 -
[118]
They stealth changed another thing as well, the manufacturing time of the Battlecruisers was upped from 2 hours 40 mins to 3 hours 20 mins. I know it's not a lot but when you have no idea and you tell a customer it will be finished in 2 hrs 40 and then have to wangle your way to 3 hours 20 it is. ___________________________________________ http://www.eve-tutor.com
Picture based tutorial site for EVE-Online |

Tisti
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Posted - 2004.11.28 09:57:00 -
[119]
This missile change is bulls---. You can start mwding @ someone then quickly turn back and the missile will be even further then it already is.. This change is fubar.. Not effecting you in a positive way exept the enemy is not that.. emm... smart.
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Tisti
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Posted - 2004.11.28 09:57:00 -
[120]
This missile change is bulls---. You can start mwding @ someone then quickly turn back and the missile will be even further then it already is.. This change is fubar.. Not effecting you in a positive way exept the enemy is not that.. emm... smart.
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