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meowcat
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Posted - 2004.11.29 00:21:00 -
[1]
Edited by: meowcat on 29/11/2004 00:24:14 I recently created a second account with the sole purpose of exploring the manufacture and research side of the game.
Having spent 6 hours today searching for a labslot, and finding none available, i have come to the conclusion that unless you have been playing the game for a year, this aspect of Eve is completely closed off (unless you want to pay Zeepo 5m for bugger all). It disappoints me to learn that my second account is basically a complete waste of time and money.
More disappointing is the fact that i cannot explore a significant proportion of the game content.
I do hope CCP resolve this situation promptly.
I have attached a screenshot. To appreciate the problem fully, I request that everyone at CCP are forced to stare at it for at least 6 hours.
http://www.aserea.com/users/images/meowcat/7A312_lablsots.JPG -> no images in posts! *slap* - Kindathey
Perhaps then they may come to appreciate the extent of the problem :-)
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.11.29 00:21:00 -
[2]
Edited by: meowcat on 29/11/2004 00:24:14 I recently created a second account with the sole purpose of exploring the manufacture and research side of the game.
Having spent 6 hours today searching for a labslot, and finding none available, i have come to the conclusion that unless you have been playing the game for a year, this aspect of Eve is completely closed off (unless you want to pay Zeepo 5m for bugger all). It disappoints me to learn that my second account is basically a complete waste of time and money.
More disappointing is the fact that i cannot explore a significant proportion of the game content.
I do hope CCP resolve this situation promptly.
I have attached a screenshot. To appreciate the problem fully, I request that everyone at CCP are forced to stare at it for at least 6 hours.
http://www.aserea.com/users/images/meowcat/7A312_lablsots.JPG -> no images in posts! *slap* - Kindathey
Perhaps then they may come to appreciate the extent of the problem :-)
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Aion Amarra
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Posted - 2004.11.29 00:51:00 -
[3]
Edited by: Aion Amarra on 29/11/2004 00:54:23 I found 3 slots in abut 2 months of playing.
I didnt really look for them, i just played normally and looked at the labs in every station I visited. A bit of luck. Bang. YOu got a slot.
They are rare, but you can definately get lucky and find one or two.
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Aion Amarra
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Posted - 2004.11.29 00:51:00 -
[4]
Edited by: Aion Amarra on 29/11/2004 00:54:23 I found 3 slots in abut 2 months of playing.
I didnt really look for them, i just played normally and looked at the labs in every station I visited. A bit of luck. Bang. YOu got a slot.
They are rare, but you can definately get lucky and find one or two.
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Lord Morgan
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Posted - 2004.11.29 00:56:00 -
[5]
CCP is already working very hard for about 6 months on this problem.
So await a fast solution for your problem. 
By the way: The elaborated solution of CCP is called POS where you can build your own lab slots. The other solution is that lab slots cost now 22K isk to rent instead of 1K. No further solutions will come...
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Lord Morgan
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Posted - 2004.11.29 00:56:00 -
[6]
CCP is already working very hard for about 6 months on this problem.
So await a fast solution for your problem. 
By the way: The elaborated solution of CCP is called POS where you can build your own lab slots. The other solution is that lab slots cost now 22K isk to rent instead of 1K. No further solutions will come...
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Sforza
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Posted - 2004.11.29 01:06:00 -
[7]
They cant seem to get into there heads that the simple solution is to quadruple labs slots, and place more labs in stations that currently dont have them.
POS are no solution to new or newish players entering the game and wanting to improve their T1 BP's. Its a serious issue long term 'health of the game' issue thats constantly ignored.
Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

Sforza
|
Posted - 2004.11.29 01:06:00 -
[8]
They cant seem to get into there heads that the simple solution is to quadruple labs slots, and place more labs in stations that currently dont have them.
POS are no solution to new or newish players entering the game and wanting to improve their T1 BP's. Its a serious issue long term 'health of the game' issue thats constantly ignored.
Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

DanSon
|
Posted - 2004.11.29 01:12:00 -
[9]
Edited by: DanSon on 29/11/2004 01:19:46 Edited by: DanSon on 29/11/2004 01:19:30 Edited by: DanSon on 29/11/2004 01:18:05 If you read the "New" manual there it says that the Labs are for rent for 5-days and if you¦re not reasearching anything in those 5 days the slot is taken from you. so it seems that everybody is doing some heavy researching atm 
I Quote :
Quote: Rent is for 5 days. When rent is due, you will find a bill in your "Wallet/Bills/Due". Next to the ôpay the billö there will be a square box with an arrow inside it. Click on the square to pay the bill. Pay the bill when you receive this notification, otherwise the Station owner will take the lab when the bill is overdue. A notification will be sent to you after the Station owner has repossessed the lab for overdue bills. Labs must be used within the 5-day rental period. Labs not used within the rental period will be repossessed by the station owner. There is no minimum amount of time for which the labs need to be used as long as they are used at all within the rental period.
So that would meen that those who are researching do reasearch alot and those of us who want to dont get to becouse were to late for the slots 
There is not much to do in the real worl so i fly around EVE and do what i am not allowed in the real world :) to kill those f****** rat¦s with my laser gun |

DanSon
|
Posted - 2004.11.29 01:12:00 -
[10]
Edited by: DanSon on 29/11/2004 01:19:46 Edited by: DanSon on 29/11/2004 01:19:30 Edited by: DanSon on 29/11/2004 01:18:05 If you read the "New" manual there it says that the Labs are for rent for 5-days and if you¦re not reasearching anything in those 5 days the slot is taken from you. so it seems that everybody is doing some heavy researching atm 
I Quote :
Quote: Rent is for 5 days. When rent is due, you will find a bill in your "Wallet/Bills/Due". Next to the ôpay the billö there will be a square box with an arrow inside it. Click on the square to pay the bill. Pay the bill when you receive this notification, otherwise the Station owner will take the lab when the bill is overdue. A notification will be sent to you after the Station owner has repossessed the lab for overdue bills. Labs must be used within the 5-day rental period. Labs not used within the rental period will be repossessed by the station owner. There is no minimum amount of time for which the labs need to be used as long as they are used at all within the rental period.
So that would meen that those who are researching do reasearch alot and those of us who want to dont get to becouse were to late for the slots 
There is not much to do in the real worl so i fly around EVE and do what i am not allowed in the real world :) to kill those f****** rat¦s with my laser gun |

Keri Hulme
|
Posted - 2004.11.29 01:23:00 -
[11]
Quote: More disappointing is the fact that i cannot explore a significant proportion of the game content.
I see this appearing more and more on different boards. Would you please care to explain what that significant proportion of game content would be?
I own 6 labslots in a station (slots I waited for patiently to become free over a few months) and apart from researching ME for BPOs my corp owns and making an occasional copy of low level stuff to sell, I dont see any game content to be explored here... Do you own a few battleship/battlecruiser/tech2 BPOs? How do you plan to "explore" this? I am pretty sure that if you'd have had the billions of ISK required to buy the REALLY good BPOs you'd have had the required labslots to use as well. My advice, if you want to explore this "content": join a good corp. For solo players, there are always the R&D agents...
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Keri Hulme
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Posted - 2004.11.29 01:23:00 -
[12]
Quote: More disappointing is the fact that i cannot explore a significant proportion of the game content.
I see this appearing more and more on different boards. Would you please care to explain what that significant proportion of game content would be?
I own 6 labslots in a station (slots I waited for patiently to become free over a few months) and apart from researching ME for BPOs my corp owns and making an occasional copy of low level stuff to sell, I dont see any game content to be explored here... Do you own a few battleship/battlecruiser/tech2 BPOs? How do you plan to "explore" this? I am pretty sure that if you'd have had the billions of ISK required to buy the REALLY good BPOs you'd have had the required labslots to use as well. My advice, if you want to explore this "content": join a good corp. For solo players, there are always the R&D agents...
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Supermonkey
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Posted - 2004.11.29 01:28:00 -
[13]
Oh, that must have been me and my lab slot assault monkey squad. We took over the lab slots, next we'll take over the rest of the world!  I mean galaxy
~0~ |

Supermonkey
|
Posted - 2004.11.29 01:28:00 -
[14]
Oh, that must have been me and my lab slot assault monkey squad. We took over the lab slots, next we'll take over the rest of the world!  I mean galaxy
~0~ |

Dsanta
|
Posted - 2004.11.29 01:29:00 -
[15]
Originally by: Keri Hulme
Quote: More disappointing is the fact that i cannot explore a significant proportion of the game content.
I see this appearing more and more on different boards. Would you please care to explain what that significant proportion of game content would be?
I own 6 labslots in a station (slots I waited for patiently to become free over a few months) and apart from researching ME for BPOs my corp owns and making an occasional copy of low level stuff to sell, I dont see any game content to be explored here... Do you own a few battleship/battlecruiser/tech2 BPOs? How do you plan to "explore" this? I am pretty sure that if you'd have had the billions of ISK required to buy the REALLY good BPOs you'd have had the required labslots to use as well. My advice, if you want to explore this "content": join a good corp. For solo players, there are always the R&D agents...
lab hogger
i just want 1 frigging lab slot thats all i need, friggin rresearch the friggin 500BPOs i have....... ----------------------------------------------- Linkage |

Dsanta
|
Posted - 2004.11.29 01:29:00 -
[16]
Originally by: Keri Hulme
Quote: More disappointing is the fact that i cannot explore a significant proportion of the game content.
I see this appearing more and more on different boards. Would you please care to explain what that significant proportion of game content would be?
I own 6 labslots in a station (slots I waited for patiently to become free over a few months) and apart from researching ME for BPOs my corp owns and making an occasional copy of low level stuff to sell, I dont see any game content to be explored here... Do you own a few battleship/battlecruiser/tech2 BPOs? How do you plan to "explore" this? I am pretty sure that if you'd have had the billions of ISK required to buy the REALLY good BPOs you'd have had the required labslots to use as well. My advice, if you want to explore this "content": join a good corp. For solo players, there are always the R&D agents...
lab hogger
i just want 1 frigging lab slot thats all i need, friggin rresearch the friggin 500BPOs i have....... ----------------------------------------------- Linkage |

Jaydom
|
Posted - 2004.11.29 02:03:00 -
[17]
Got a few labslots, putting them to good use..but God knows I'm not moving billions of dollars worth of BPO's to low sec space into a destroyable/captureable POS.
Why add salt to a wound.
|

Jaydom
|
Posted - 2004.11.29 02:03:00 -
[18]
Got a few labslots, putting them to good use..but God knows I'm not moving billions of dollars worth of BPO's to low sec space into a destroyable/captureable POS.
Why add salt to a wound.
|

Malv
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Posted - 2004.11.29 02:27:00 -
[19]
I agree. There is little incentive for new players to play. I started up a new corp just to figure out that all the offices with factories are in outskirts where there is too much danger for a corp filled with new players.
Same goes with the lab slots. New players really get shafted as they have to spend considerable hours traveling just to find one. What the hell CCP? Are you trying to kill your own game off?
|

Malv
|
Posted - 2004.11.29 02:27:00 -
[20]
I agree. There is little incentive for new players to play. I started up a new corp just to figure out that all the offices with factories are in outskirts where there is too much danger for a corp filled with new players.
Same goes with the lab slots. New players really get shafted as they have to spend considerable hours traveling just to find one. What the hell CCP? Are you trying to kill your own game off?
|

spaceracer
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Posted - 2004.11.29 02:30:00 -
[21]
its not that they dont have a nuff its that every one abuses the system i know a few peeps that run a bpo in there and doit for an abseen run and forget it that way they dont lose there lab its just sad and to make it worse people sell them lmao
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spaceracer
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Posted - 2004.11.29 02:30:00 -
[22]
its not that they dont have a nuff its that every one abuses the system i know a few peeps that run a bpo in there and doit for an abseen run and forget it that way they dont lose there lab its just sad and to make it worse people sell them lmao
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Tokka Konnair
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Posted - 2004.11.29 03:57:00 -
[23]
people shouldn't be able to rent more labs than they have skill to use i know several people that do
there should also be a maximum ME value that can be researched to stop people tying up labs researching to stupid unnecessary levels __________________________________________
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Tokka Konnair
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Posted - 2004.11.29 03:57:00 -
[24]
people shouldn't be able to rent more labs than they have skill to use i know several people that do
there should also be a maximum ME value that can be researched to stop people tying up labs researching to stupid unnecessary levels __________________________________________
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Cal Drago
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Posted - 2004.11.29 05:08:00 -
[25]
Originally by: Malv I agree. There is little incentive for new players to play. I started up a new corp just to figure out that all the offices with factories are in outskirts where there is too much danger for a corp filled with new players.
Same goes with the lab slots. New players really get shafted as they have to spend considerable hours traveling just to find one. What the hell CCP? Are you trying to kill your own game off?
Gee, Malv. You just don't seem to be happy with anything. First your corp and now EVE. Better just quit playing and spare us your tears. 
|

Cal Drago
|
Posted - 2004.11.29 05:08:00 -
[26]
Originally by: Malv I agree. There is little incentive for new players to play. I started up a new corp just to figure out that all the offices with factories are in outskirts where there is too much danger for a corp filled with new players.
Same goes with the lab slots. New players really get shafted as they have to spend considerable hours traveling just to find one. What the hell CCP? Are you trying to kill your own game off?
Gee, Malv. You just don't seem to be happy with anything. First your corp and now EVE. Better just quit playing and spare us your tears. 
|

Jenney
|
Posted - 2004.11.29 05:20:00 -
[27]
I think the devs should turn this unrenting bug in to part of the game 
I my self have a good number of BPo and even a tech2 one i got from an agent but theres no way i can get a lab slot to just resurch them for a week and get them to mineral lvl9 so im not loseing much minerals in makeing my ships and ammo for my self but so many just hog all the slots they can filling them with there bps makeing endless copy just so they dont lose the slot 
What i think should be done is 1st only let ech player rent the number of slots they can use so no more than 6 or is it 5
2nd only let each player rent the slot for 1 week or maybe only as long as it takes to do 1 copy or to take the bp up 1 mineral lvl for the BPo that has the longest copy or resurch time + 10mins, so you can put your bp in. After the week is up you should lose your lab slot and not be allowed to rerent it for an hour or two which could give someone else an opportunity to rent it for the next week or so
Just adding more slots wouldnt really fix the problem but makeing people lose their slots all the time would it would let much more player use the labs and get the most out of there BPos and it would really p!ss of all those gits that have been hogging these slots for so long now 
|

Jenney
|
Posted - 2004.11.29 05:20:00 -
[28]
I think the devs should turn this unrenting bug in to part of the game 
I my self have a good number of BPo and even a tech2 one i got from an agent but theres no way i can get a lab slot to just resurch them for a week and get them to mineral lvl9 so im not loseing much minerals in makeing my ships and ammo for my self but so many just hog all the slots they can filling them with there bps makeing endless copy just so they dont lose the slot 
What i think should be done is 1st only let ech player rent the number of slots they can use so no more than 6 or is it 5
2nd only let each player rent the slot for 1 week or maybe only as long as it takes to do 1 copy or to take the bp up 1 mineral lvl for the BPo that has the longest copy or resurch time + 10mins, so you can put your bp in. After the week is up you should lose your lab slot and not be allowed to rerent it for an hour or two which could give someone else an opportunity to rent it for the next week or so
Just adding more slots wouldnt really fix the problem but makeing people lose their slots all the time would it would let much more player use the labs and get the most out of there BPos and it would really p!ss of all those gits that have been hogging these slots for so long now 
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Archbishop
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Posted - 2004.11.29 05:25:00 -
[29]
There is a definite problem with offices and lab slots. I recall recently looking for an office slot in Empire space and finding the same 1-man corp had offices in EVERY station in a system (was one of those 10 station ones too). A bit pathetic if you ask me.
They need to regulate office allotment based on corp size. Make it fair but make it useable.
1-5 members - 2 offices 6-15 members - 4 offices 16- 50 members - 6 offices 51-80 members - 8 offices 81-125 members - 10 offices 126-200 members - 12 offices 201-and up - 14 offices maximum
Charge more for each, so the first one costs $50,000 a month, the second $75,000 a month, and so on. So if they want 14 they're paying for them.
Also a limit of only ONE OFFICE PER SYSTEM and MAXIMUM OF TWO PER CONSTELLATION. This will spread out the corps a bit more.
The big problem with lab slots is as follows. You can run unlimited runs for ME research or copies. You can set a BPO in for a two year run of mineral research. You can set a run for 1000 copies at three years. I mean its just pathetic. These are some solutions I have for this problem:
1) Limit the "runs" for ME to 10. 2) Limit the "runs" for copies to 5. 3) Make labs VERY EXPENSIVE like $1m a week. 4) Set a maximum Mineral Efficency limit for a BP so it can't be researched more. Say 100 is good. 5) Place a limit on the number of copies each original BP can make.
The run limits will force people to keep coming back to the lab to reinstall the BP. Right now you can put it in, go away for six months, and as long as you pay the rent ontime your fine. Making you go back every week will cause some people to "forget" and miss it thus opening labs. The "expensive" price will also serve as a deterrent because people will have to factor in the cost effectiveness of researching BP's in relation to profit potential.
Same with BP copies. Limiting the overall number of copies each original BP can make will limit the overall number of BPC. Likewise if you charge more for labs they'll have to pass the price along in their copies, this will raise the price of copies and help dry up that market, thus helping the overall economy and manufacturers.
Just some easy solutions that would help. Just adding more labs won't help because people will still hoard them. Right now they're way to cheap even at 22k isk a week. Honestly they're worth 10x or more that.
Archbishop PIE CORPORATION
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |

Archbishop
|
Posted - 2004.11.29 05:25:00 -
[30]
There is a definite problem with offices and lab slots. I recall recently looking for an office slot in Empire space and finding the same 1-man corp had offices in EVERY station in a system (was one of those 10 station ones too). A bit pathetic if you ask me.
They need to regulate office allotment based on corp size. Make it fair but make it useable.
1-5 members - 2 offices 6-15 members - 4 offices 16- 50 members - 6 offices 51-80 members - 8 offices 81-125 members - 10 offices 126-200 members - 12 offices 201-and up - 14 offices maximum
Charge more for each, so the first one costs $50,000 a month, the second $75,000 a month, and so on. So if they want 14 they're paying for them.
Also a limit of only ONE OFFICE PER SYSTEM and MAXIMUM OF TWO PER CONSTELLATION. This will spread out the corps a bit more.
The big problem with lab slots is as follows. You can run unlimited runs for ME research or copies. You can set a BPO in for a two year run of mineral research. You can set a run for 1000 copies at three years. I mean its just pathetic. These are some solutions I have for this problem:
1) Limit the "runs" for ME to 10. 2) Limit the "runs" for copies to 5. 3) Make labs VERY EXPENSIVE like $1m a week. 4) Set a maximum Mineral Efficency limit for a BP so it can't be researched more. Say 100 is good. 5) Place a limit on the number of copies each original BP can make.
The run limits will force people to keep coming back to the lab to reinstall the BP. Right now you can put it in, go away for six months, and as long as you pay the rent ontime your fine. Making you go back every week will cause some people to "forget" and miss it thus opening labs. The "expensive" price will also serve as a deterrent because people will have to factor in the cost effectiveness of researching BP's in relation to profit potential.
Same with BP copies. Limiting the overall number of copies each original BP can make will limit the overall number of BPC. Likewise if you charge more for labs they'll have to pass the price along in their copies, this will raise the price of copies and help dry up that market, thus helping the overall economy and manufacturers.
Just some easy solutions that would help. Just adding more labs won't help because people will still hoard them. Right now they're way to cheap even at 22k isk a week. Honestly they're worth 10x or more that.
Archbishop PIE CORPORATION
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |

Manfred Doomhammer
|
Posted - 2004.11.29 05:35:00 -
[31]
simplest sollution would be to make all lab slot operations to use some resource, like data sheets
it will not be too expensive for noobs, still it will get a pest for lab slot hoggers... also, make it so you have to load a small stack at max manually into the slots, so people dont just place millions of sheets in the hangar
if every lab slot needs attention every 5 runs, im sure we will see a lot free up again. ----
Manfred Doomhammer Fleet Admiral CEO ShadowTec Inc.
|

Manfred Doomhammer
|
Posted - 2004.11.29 05:35:00 -
[32]
simplest sollution would be to make all lab slot operations to use some resource, like data sheets
it will not be too expensive for noobs, still it will get a pest for lab slot hoggers... also, make it so you have to load a small stack at max manually into the slots, so people dont just place millions of sheets in the hangar
if every lab slot needs attention every 5 runs, im sure we will see a lot free up again. ----
Manfred Doomhammer Fleet Admiral CEO ShadowTec Inc.
|

meowcat
|
Posted - 2004.11.29 08:54:00 -
[33]
Originally by: Keri Hulme
Quote: More disappointing is the fact that i cannot explore a significant proportion of the game content.
I see this appearing more and more on different boards. Would you please care to explain what that significant proportion of game content would be?
...
as i said, the purpose of my second account is to research BPOs and manufacture stuff.
I have 1 BPO to start off with, currently at ME 0.
I can't make any money manufacturing at this ME, so i need to research it in order to start building.
I cant do either, as there are no fuucking lab slots. ~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.11.29 08:54:00 -
[34]
Originally by: Keri Hulme
Quote: More disappointing is the fact that i cannot explore a significant proportion of the game content.
I see this appearing more and more on different boards. Would you please care to explain what that significant proportion of game content would be?
...
as i said, the purpose of my second account is to research BPOs and manufacture stuff.
I have 1 BPO to start off with, currently at ME 0.
I can't make any money manufacturing at this ME, so i need to research it in order to start building.
I cant do either, as there are no fuucking lab slots. ~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

HalfLoaf
|
Posted - 2004.11.29 09:09:00 -
[35]
Meow , i would have lent you my lab slots , but due to the oversightedness to the system i dont have any slots anymore. I mean , who designs a system where you have to pay every four days or so without the ability to pay in advance for the times when RL makes you go on holiday for 7 or more days leaving you without slots that are so scarce as it is . ---
Loaf Is For Living !! Loaf It To The Full
|

HalfLoaf
|
Posted - 2004.11.29 09:09:00 -
[36]
Meow , i would have lent you my lab slots , but due to the oversightedness to the system i dont have any slots anymore. I mean , who designs a system where you have to pay every four days or so without the ability to pay in advance for the times when RL makes you go on holiday for 7 or more days leaving you without slots that are so scarce as it is . ---
Loaf Is For Living !! Loaf It To The Full
|

Malv
|
Posted - 2004.11.29 09:53:00 -
[37]
Originally by: Cal Drago
Originally by: Malv I agree. There is little incentive for new players to play. I started up a new corp just to figure out that all the offices with factories are in outskirts where there is too much danger for a corp filled with new players.
Same goes with the lab slots. New players really get shafted as they have to spend considerable hours traveling just to find one. What the hell CCP? Are you trying to kill your own game off?
Gee, Malv. You just don't seem to be happy with anything. First your corp and now EVE. Better just quit playing and spare us your tears. 
Awwww, Drago. We'll be invading you space soon enough enough. Look for the .06.
|

Malv
|
Posted - 2004.11.29 09:53:00 -
[38]
Originally by: Cal Drago
Originally by: Malv I agree. There is little incentive for new players to play. I started up a new corp just to figure out that all the offices with factories are in outskirts where there is too much danger for a corp filled with new players.
Same goes with the lab slots. New players really get shafted as they have to spend considerable hours traveling just to find one. What the hell CCP? Are you trying to kill your own game off?
Gee, Malv. You just don't seem to be happy with anything. First your corp and now EVE. Better just quit playing and spare us your tears. 
Awwww, Drago. We'll be invading you space soon enough enough. Look for the .06.
|

fugazii
|
Posted - 2004.11.29 09:57:00 -
[39]
i found 2 lab slots within a half hour, later on that day i searched for about 5 hrs lookin for another,..in vain. its jst luck, cant ask ccp to jst give u one cuz u couldnt find one. would u ask ccp fora imperial apoc cuz u spammed trade channel fora few hrs w/no luck?
|

fugazii
|
Posted - 2004.11.29 09:57:00 -
[40]
i found 2 lab slots within a half hour, later on that day i searched for about 5 hrs lookin for another,..in vain. its jst luck, cant ask ccp to jst give u one cuz u couldnt find one. would u ask ccp fora imperial apoc cuz u spammed trade channel fora few hrs w/no luck?
|

Astrid Tron
|
Posted - 2004.11.29 10:01:00 -
[41]
Usually the problem 'all the slots are taken' arises from 'No, I dont want to go any further than 2 jumps away from the highway'. Out below .5 sec rating and in the fringes you'll find lab slots. It takes a lot of luck to find a lab slot in densely populated areas (though a corpmate of mine found 4 in Molden 2 weeks ago). --------------------------------------------- When you have to kill a man, it takes nothing to be polite |

Astrid Tron
|
Posted - 2004.11.29 10:01:00 -
[42]
Usually the problem 'all the slots are taken' arises from 'No, I dont want to go any further than 2 jumps away from the highway'. Out below .5 sec rating and in the fringes you'll find lab slots. It takes a lot of luck to find a lab slot in densely populated areas (though a corpmate of mine found 4 in Molden 2 weeks ago). --------------------------------------------- When you have to kill a man, it takes nothing to be polite |

meowcat
|
Posted - 2004.11.29 10:17:00 -
[43]
Originally by: Astrid Tron Usually the problem 'all the slots are taken' arises from 'No, I dont want to go any further than 2 jumps away from the highway'. Out below .5 sec rating and in the fringes you'll find lab slots. It takes a lot of luck to find a lab slot in densely populated areas (though a corpmate of mine found 4 in Molden 2 weeks ago).
i spent 6 hours, searching 4 regions, from 1.0 to 0.1 systems.
Not a fuucking sausage.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.11.29 10:17:00 -
[44]
Originally by: Astrid Tron Usually the problem 'all the slots are taken' arises from 'No, I dont want to go any further than 2 jumps away from the highway'. Out below .5 sec rating and in the fringes you'll find lab slots. It takes a lot of luck to find a lab slot in densely populated areas (though a corpmate of mine found 4 in Molden 2 weeks ago).
i spent 6 hours, searching 4 regions, from 1.0 to 0.1 systems.
Not a fuucking sausage.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Kaskamar
|
Posted - 2004.11.29 10:20:00 -
[45]
I see no problem from ccp side..there is an arrow of 30 elements..= 30 lab slot pr station....
refine that array to 60...or what..and we got more lab slots...
I DO NOT BELIVE THAT THE 30 NUMBER IS HARDCODED INTO EVE...
they just DONT want to add more labs slots....
the few people find from time to time is most likely from people on holly day or a "programmed" error what on purpose come from time to time
se my shop site http://eve.frimurer.net |

Kaskamar
|
Posted - 2004.11.29 10:20:00 -
[46]
I see no problem from ccp side..there is an arrow of 30 elements..= 30 lab slot pr station....
refine that array to 60...or what..and we got more lab slots...
I DO NOT BELIVE THAT THE 30 NUMBER IS HARDCODED INTO EVE...
they just DONT want to add more labs slots....
the few people find from time to time is most likely from people on holly day or a "programmed" error what on purpose come from time to time
se my shop site http://eve.frimurer.net |

Ekim
|
Posted - 2004.11.29 12:05:00 -
[47]
There's a simple fix for this. There's a skill called "Laboratory Operation" - +1 Lab per skill level. This should be enforced. Your character can get 1 lab without this skill, and a total of 6 with this skill at level 5. It doesn't matter where, 6 total labs per character. ____________________________________________
If you think it's broke or don't like the way it works: Submit a Bug Report, Post a Suggestion on the Forums, or quit playing! |

Ekim
|
Posted - 2004.11.29 12:05:00 -
[48]
There's a simple fix for this. There's a skill called "Laboratory Operation" - +1 Lab per skill level. This should be enforced. Your character can get 1 lab without this skill, and a total of 6 with this skill at level 5. It doesn't matter where, 6 total labs per character. ____________________________________________
If you think it's broke or don't like the way it works: Submit a Bug Report, Post a Suggestion on the Forums, or quit playing! |

Valentine Keen
|
Posted - 2004.11.29 12:18:00 -
[49]
They've already said they're exploring.
- Splitting labs into sizes to add more smaller labs for ammo, frigates etc, overall giving more labs.
- Adding labs to the new Starbase content.
Give them a few weeks to settle Exodus down, then maybe start asking them when they're going to be doing these.
We don't need a new solution every five minutes, we've got one, we just need a little patience and a bit of pressure on CCP to get it done.
|

Valentine Keen
|
Posted - 2004.11.29 12:18:00 -
[50]
They've already said they're exploring.
- Splitting labs into sizes to add more smaller labs for ammo, frigates etc, overall giving more labs.
- Adding labs to the new Starbase content.
Give them a few weeks to settle Exodus down, then maybe start asking them when they're going to be doing these.
We don't need a new solution every five minutes, we've got one, we just need a little patience and a bit of pressure on CCP to get it done.
|

BillMajelo
|
Posted - 2004.11.29 12:35:00 -
[51]
I stole them. All of them. I am responsible for holding every lab slot that you think you might get, but miss by three seconds.
Dude, relax. I've found lab slots in relatively decent space, and all I had to do was check every station that has a lab slot that I ever dock at. Find'em, click'em, smile and say yay. I then donate them to the corp I work for, since my ability to manufacture is nonexistant, and I don't mean that in the sense that I have the skills at ALL. Keep looking. I know it's hard, but be prepared to shell out some isk, scour the stations, and go out of your way for them. They're not going to fall in your lap.
|

BillMajelo
|
Posted - 2004.11.29 12:35:00 -
[52]
I stole them. All of them. I am responsible for holding every lab slot that you think you might get, but miss by three seconds.
Dude, relax. I've found lab slots in relatively decent space, and all I had to do was check every station that has a lab slot that I ever dock at. Find'em, click'em, smile and say yay. I then donate them to the corp I work for, since my ability to manufacture is nonexistant, and I don't mean that in the sense that I have the skills at ALL. Keep looking. I know it's hard, but be prepared to shell out some isk, scour the stations, and go out of your way for them. They're not going to fall in your lap.
|

Killer Gandry
|
Posted - 2004.11.29 12:39:00 -
[53]
I'm not even trying anymore, did the labchecking for the first 4 months online. Jumped and danced when I found 2 available at one station. Got 2 more the same day at the same station, slapped in BPO's I had and smiled. After 5 days paid my bills nicely and day after that didn't have any labs anymore due to a wellknown bug. No chance to get them back aswell. Total time I had 4 labs: 6 days Total time spend on finding them: 4 months of checking every station with labs in a system I had to be at. Total gain: Don't even mention it. Total number of BPO's I gave away cause I was ****ed beyond limits: 138
Better to try and fail, then to fail due to not trying |

Killer Gandry
|
Posted - 2004.11.29 12:39:00 -
[54]
I'm not even trying anymore, did the labchecking for the first 4 months online. Jumped and danced when I found 2 available at one station. Got 2 more the same day at the same station, slapped in BPO's I had and smiled. After 5 days paid my bills nicely and day after that didn't have any labs anymore due to a wellknown bug. No chance to get them back aswell. Total time I had 4 labs: 6 days Total time spend on finding them: 4 months of checking every station with labs in a system I had to be at. Total gain: Don't even mention it. Total number of BPO's I gave away cause I was ****ed beyond limits: 138
Better to try and fail, then to fail due to not trying |

Steven Dynahir
|
Posted - 2004.11.29 13:02:00 -
[55]
Been playing for over a year, 24h/day at max, never seen a free lab slot. Been looking for one in 0.0-1.0.
I have come to conclusion that "research" has not been implemented in EVE, and people are just faking that there is "lab slots".
SigPl/HQ&Log Coy/MNB(C)/KFOR |

Steven Dynahir
|
Posted - 2004.11.29 13:02:00 -
[56]
Been playing for over a year, 24h/day at max, never seen a free lab slot. Been looking for one in 0.0-1.0.
I have come to conclusion that "research" has not been implemented in EVE, and people are just faking that there is "lab slots".
SigPl/HQ&Log Coy/MNB(C)/KFOR |

NoXiD
|
Posted - 2004.11.29 13:09:00 -
[57]
meowcat - PM/evemail me later tonight - i might have a spare lab slot for you..
|

NoXiD
|
Posted - 2004.11.29 13:09:00 -
[58]
meowcat - PM/evemail me later tonight - i might have a spare lab slot for you..
|

Danton Marcellus
|
Posted - 2004.11.29 13:13:00 -
[59]
I've never had any problems finding labslots ever, sure it's harder lately but why should they be readily available to all?
Convert Stations
|

Danton Marcellus
|
Posted - 2004.11.29 13:13:00 -
[60]
I've never had any problems finding labslots ever, sure it's harder lately but why should they be readily available to all?
Convert Stations
|

meowcat
|
Posted - 2004.11.29 13:20:00 -
[61]
Originally by: Danton Marcellus I've never had any problems finding labslots ever, sure it's harder lately but why should they be readily available to all?
you are obviously unusually lucky, or not telling the truth.
6 hours of searching = no available slots. This is not what i pay my subscription for.
And YES, labslots SHOULD be available to those people who wish to use them, providing they have the appropriate skills and money. Because everyone pays the same subscription.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.11.29 13:20:00 -
[62]
Originally by: Danton Marcellus I've never had any problems finding labslots ever, sure it's harder lately but why should they be readily available to all?
you are obviously unusually lucky, or not telling the truth.
6 hours of searching = no available slots. This is not what i pay my subscription for.
And YES, labslots SHOULD be available to those people who wish to use them, providing they have the appropriate skills and money. Because everyone pays the same subscription.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Danton Marcellus
|
Posted - 2004.11.29 13:23:00 -
[63]
In my day I've found 3 stations with all slots unrented, that was some time ago but already by then people were whining.
Keywords are; ass end of space.
Convert Stations
|

Danton Marcellus
|
Posted - 2004.11.29 13:23:00 -
[64]
In my day I've found 3 stations with all slots unrented, that was some time ago but already by then people were whining.
Keywords are; ass end of space.
Convert Stations
|

Valentine Keen
|
Posted - 2004.11.29 13:24:00 -
[65]
Originally by: meowcat
Because everyone pays the same subscription.
While I agree there is still an issue with labs that the new supply and demand factor hasn't yet begun to address, this isn't one of the arguments you want to start swinging about.
Once you go down that route, why shouldn't anyone have ANYTHING someone else has in game?
|

Valentine Keen
|
Posted - 2004.11.29 13:24:00 -
[66]
Originally by: meowcat
Because everyone pays the same subscription.
While I agree there is still an issue with labs that the new supply and demand factor hasn't yet begun to address, this isn't one of the arguments you want to start swinging about.
Once you go down that route, why shouldn't anyone have ANYTHING someone else has in game?
|

meowcat
|
Posted - 2004.11.29 13:25:00 -
[67]
Originally by: Danton Marcellus In my day I've found 3 stations with all slots unrented, that was some time ago but already by then people were whining.
Keywords are; ass end of space.
tried looking recently? i must have checked 40 stations in 0.1 to 0.4 systems. ALL FULL.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.11.29 13:25:00 -
[68]
Originally by: Danton Marcellus In my day I've found 3 stations with all slots unrented, that was some time ago but already by then people were whining.
Keywords are; ass end of space.
tried looking recently? i must have checked 40 stations in 0.1 to 0.4 systems. ALL FULL.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Sforza
|
Posted - 2004.11.29 13:26:00 -
[69]
Originally by: Danton Marcellus I've never had any problems finding labslots ever, sure it's harder lately but why should they be readily available to all?
Because BP's and therefore research on those BP's are basic building blocks for everyone in the game. They're like reprocessing plants, fitting etc etc.. basic amenities that people need.
Its a make or break issue for any noob or young character who buys him/herself some BPs, to be a manufacturer. As I said earlier, its a "health of the game" issue, if all the labslots are occupied by veterans how on earth are any young/new players going to get into the manufacturing side of the game?
Put it this way, when the advanced learning skills came out and the market got griefed by players buying then reselling the skill packs at highly inflated prices, CCP dumped a load of extra packs on the market. They refuse to do the same with labslots.
Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

Sforza
|
Posted - 2004.11.29 13:26:00 -
[70]
Originally by: Danton Marcellus I've never had any problems finding labslots ever, sure it's harder lately but why should they be readily available to all?
Because BP's and therefore research on those BP's are basic building blocks for everyone in the game. They're like reprocessing plants, fitting etc etc.. basic amenities that people need.
Its a make or break issue for any noob or young character who buys him/herself some BPs, to be a manufacturer. As I said earlier, its a "health of the game" issue, if all the labslots are occupied by veterans how on earth are any young/new players going to get into the manufacturing side of the game?
Put it this way, when the advanced learning skills came out and the market got griefed by players buying then reselling the skill packs at highly inflated prices, CCP dumped a load of extra packs on the market. They refuse to do the same with labslots.
Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

Sorja
|
Posted - 2004.11.29 15:22:00 -
[71]
Reading this topic, it's obvious the labslot situation is optimal, those who can't find one are mentally challenged and the sun rises tomorrow, pink as ever 
|

Sorja
|
Posted - 2004.11.29 15:22:00 -
[72]
Reading this topic, it's obvious the labslot situation is optimal, those who can't find one are mentally challenged and the sun rises tomorrow, pink as ever 
|

Sforza
|
Posted - 2004.11.29 15:30:00 -
[73]
Originally by: Sorja Reading this topic, it's obvious the labslot situation is optimal, those who can't find one are mentally challenged and the sun rises tomorrow, pink as ever 
Well, thanks for that inspired comment.
Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

Sforza
|
Posted - 2004.11.29 15:30:00 -
[74]
Originally by: Sorja Reading this topic, it's obvious the labslot situation is optimal, those who can't find one are mentally challenged and the sun rises tomorrow, pink as ever 
Well, thanks for that inspired comment.
Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

Techie Zero
|
Posted - 2004.11.29 15:35:00 -
[75]
Who needs lab slots when you have this great notepad and calculator! EVE-I.com~THE Info source |

Techie Zero
|
Posted - 2004.11.29 15:35:00 -
[76]
Who needs lab slots when you have this great notepad and calculator! EVE-I.com~THE Info source |

Danton Marcellus
|
Posted - 2004.11.29 15:39:00 -
[77]
A welcome change would be for you to pay for the length of your research project in advance, then someone copying a battleship blueprint setting the timer for a year would pay say 50M.
Convert Stations
|

Danton Marcellus
|
Posted - 2004.11.29 15:39:00 -
[78]
A welcome change would be for you to pay for the length of your research project in advance, then someone copying a battleship blueprint setting the timer for a year would pay say 50M.
Convert Stations
|

Rod Blaine
|
Posted - 2004.11.29 15:40:00 -
[79]
meowcat, you are not actually saying you didn't know about the labslot scarcity after all you time spent in Eve already ?
Bit dissapointing seeing yet another post about it when ccp have clearly stated their intents on how to solve this situation in the past and have also told us that that is all they are going to be doing for a while.
Labslots are getting more expensive by the day, given sufficient time more will become availiable since you don't really need that many anymore with tech2 as you did with tech1.
patience. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Rod Blaine
|
Posted - 2004.11.29 15:40:00 -
[80]
meowcat, you are not actually saying you didn't know about the labslot scarcity after all you time spent in Eve already ?
Bit dissapointing seeing yet another post about it when ccp have clearly stated their intents on how to solve this situation in the past and have also told us that that is all they are going to be doing for a while.
Labslots are getting more expensive by the day, given sufficient time more will become availiable since you don't really need that many anymore with tech2 as you did with tech1.
patience. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Dsanta
|
Posted - 2004.11.29 16:01:00 -
[81]
Edited by: Dsanta on 29/11/2004 16:10:21
Originally by: Astrid Tron Usually the problem 'all the slots are taken' arises from 'No, I dont want to go any further than 2 jumps away from the highway'. Out below .5 sec rating and in the fringes you'll find lab slots. It takes a lot of luck to find a lab slot in densely populated areas (though a corpmate of mine found 4 in Molden 2 weeks ago).
I opened up the map browser, i went to display settings, i clicked on show research slots.
I went to all the research spots. theere are not that many in 0.0-0.4 i did not find any slots. my corp did get lucky, so my corp has one slot for 20 ppl..... ----------------------------------------------- Linkage |

Dsanta
|
Posted - 2004.11.29 16:01:00 -
[82]
Edited by: Dsanta on 29/11/2004 16:10:21
Originally by: Astrid Tron Usually the problem 'all the slots are taken' arises from 'No, I dont want to go any further than 2 jumps away from the highway'. Out below .5 sec rating and in the fringes you'll find lab slots. It takes a lot of luck to find a lab slot in densely populated areas (though a corpmate of mine found 4 in Molden 2 weeks ago).
I opened up the map browser, i went to display settings, i clicked on show research slots.
I went to all the research spots. theere are not that many in 0.0-0.4 i did not find any slots. my corp did get lucky, so my corp has one slot for 20 ppl..... ----------------------------------------------- Linkage |

Sforza
|
Posted - 2004.11.29 16:08:00 -
[83]
Respectfully Rod, I dont think any mechanism that increases the price of labslots will have any effect on the current situation. If the rental prices go up, the prices that people charge to free a slot will go up as they attempt to recoup the price increase, yet again pricing the small time player out of it. Even if the pricing mechanism forces hoarders to unrent, they'll simply rerent with an alt at the lower price again, and wait it out.
By my reckoning, lab slots got scarce about the time of the Castor release. We're coming up for a year on from that with no change to the situation.
I would excercise patience if I thought that CCP's proposed action would actually work. Its a supply side issue, and I therefore dont understand why that cant just increase the supply. If there is a technical reason why they cant do this, I wish they'd tell us.
Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

Sforza
|
Posted - 2004.11.29 16:08:00 -
[84]
Respectfully Rod, I dont think any mechanism that increases the price of labslots will have any effect on the current situation. If the rental prices go up, the prices that people charge to free a slot will go up as they attempt to recoup the price increase, yet again pricing the small time player out of it. Even if the pricing mechanism forces hoarders to unrent, they'll simply rerent with an alt at the lower price again, and wait it out.
By my reckoning, lab slots got scarce about the time of the Castor release. We're coming up for a year on from that with no change to the situation.
I would excercise patience if I thought that CCP's proposed action would actually work. Its a supply side issue, and I therefore dont understand why that cant just increase the supply. If there is a technical reason why they cant do this, I wish they'd tell us.
Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

meowcat
|
Posted - 2004.11.29 16:22:00 -
[85]
Originally by: Rod Blaine meowcat, you are not actually saying you didn't know about the labslot scarcity after all you time spent in Eve already ?
Bit dissapointing seeing yet another post about it when ccp have clearly stated their intents on how to solve this situation in the past and have also told us that that is all they are going to be doing for a while.
Labslots are getting more expensive by the day, given sufficient time more will become availiable since you don't really need that many anymore with tech2 as you did with tech1.
patience.
Yes. I have had no interest whatsoever in industrial stuff (didn't want to dilute my main characters PvP skills) so took no notice of anything industry related until the cheap-second-account offer a couple of months back.
My researcher fellow has been training for 2 months and is now ready to get started. However he can't.
Lablsots are still only around 20k from what i gather, so at the current rate of increase, it will be some time during the next ice age that the price increases have an impact on availability
Please provide a link to CCP saying they are going to fix this.
Patience is all well and good, but my second account is a SPECIALIST - he cannot do ANYTHING except research stuff and build stuff. He is essentially useless until i can at least have 1 BPO researched.
total waste of money.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.11.29 16:22:00 -
[86]
Originally by: Rod Blaine meowcat, you are not actually saying you didn't know about the labslot scarcity after all you time spent in Eve already ?
Bit dissapointing seeing yet another post about it when ccp have clearly stated their intents on how to solve this situation in the past and have also told us that that is all they are going to be doing for a while.
Labslots are getting more expensive by the day, given sufficient time more will become availiable since you don't really need that many anymore with tech2 as you did with tech1.
patience.
Yes. I have had no interest whatsoever in industrial stuff (didn't want to dilute my main characters PvP skills) so took no notice of anything industry related until the cheap-second-account offer a couple of months back.
My researcher fellow has been training for 2 months and is now ready to get started. However he can't.
Lablsots are still only around 20k from what i gather, so at the current rate of increase, it will be some time during the next ice age that the price increases have an impact on availability
Please provide a link to CCP saying they are going to fix this.
Patience is all well and good, but my second account is a SPECIALIST - he cannot do ANYTHING except research stuff and build stuff. He is essentially useless until i can at least have 1 BPO researched.
total waste of money.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Avon
|
Posted - 2004.11.29 16:35:00 -
[87]
WTS: Lab Slot in Korama. 25mil.
Genuine slot.
If you can't afford it .... tough. :) ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.11.29 16:35:00 -
[88]
WTS: Lab Slot in Korama. 25mil.
Genuine slot.
If you can't afford it .... tough. :) ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

NoXiD
|
Posted - 2004.11.29 17:13:00 -
[89]
Edited by: NoXiD on 29/11/2004 17:18:58 i think you missed my offer of a free slot - i dont think he'll be spending 25 mill on yours
feeling generous today :) + it took me ages to get one, and its annoying as hell, so im starting up the FLSTA (free labslots trade association)
and if he misses it, well, thats he's hard luck :)
|

NoXiD
|
Posted - 2004.11.29 17:13:00 -
[90]
Edited by: NoXiD on 29/11/2004 17:18:58 i think you missed my offer of a free slot - i dont think he'll be spending 25 mill on yours
feeling generous today :) + it took me ages to get one, and its annoying as hell, so im starting up the FLSTA (free labslots trade association)
and if he misses it, well, thats he's hard luck :)
|

Sforza
|
Posted - 2004.11.29 18:12:00 -
[91]
Originally by: Avon WTS: Lab Slot in Korama. 25mil.
Genuine slot.
If you can't afford it .... tough. :)
I just KNEW someone was going to do that  Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

Sforza
|
Posted - 2004.11.29 18:12:00 -
[92]
Originally by: Avon WTS: Lab Slot in Korama. 25mil.
Genuine slot.
If you can't afford it .... tough. :)
I just KNEW someone was going to do that  Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

Keri Hulme
|
Posted - 2004.11.30 03:40:00 -
[93]
Originally by: meowcat
6 hours of searching = no available slots. This is not what i pay my subscription for.
And YES, labslots SHOULD be available to those people who wish to use them, providing they have the appropriate skills and money. Because everyone pays the same subscription.
Here we go, the "we all pay the some subscription" bull**** again. Let me wish you a warm welcome to MMORPGs. Dont like it, you can always go play singleplayer games. What about so "claimed" 0.0 space? I want my fighter char to be able to roam free and hunt in 0.0. I want my miner to explore the amazing game content which is mercoxit mining in 0.0. OMG its almost impossible, 30 BSs are camping the gates, why is CCP allowing this, I pay the same subscription? Spare me your whining, go live in a communist country.
|

Keri Hulme
|
Posted - 2004.11.30 03:40:00 -
[94]
Originally by: meowcat
6 hours of searching = no available slots. This is not what i pay my subscription for.
And YES, labslots SHOULD be available to those people who wish to use them, providing they have the appropriate skills and money. Because everyone pays the same subscription.
Here we go, the "we all pay the some subscription" bull**** again. Let me wish you a warm welcome to MMORPGs. Dont like it, you can always go play singleplayer games. What about so "claimed" 0.0 space? I want my fighter char to be able to roam free and hunt in 0.0. I want my miner to explore the amazing game content which is mercoxit mining in 0.0. OMG its almost impossible, 30 BSs are camping the gates, why is CCP allowing this, I pay the same subscription? Spare me your whining, go live in a communist country.
|

Nicodemous
|
Posted - 2004.11.30 07:58:00 -
[95]
Originally by: Sforza Respectfully Rod, I dont think any mechanism that increases the price of labslots will have any effect on the current situation. If the rental prices go up, the prices that people charge to free a slot will go up as they attempt to recoup the price increase, yet again pricing the small time player out of it. Even if the pricing mechanism forces hoarders to unrent, they'll simply rerent with an alt at the lower price again, and wait it out.
Actually, the slot pricing situation is about to hit critical mass... I charted out the 5% compounded fees back when they deployed (august, I think it was?) and if labslots don't start opening up (it takes 2+ slots per station staying open for an entire rentcycle to stabilize slot cost) it'll be 100k per 3-day cycle in March, 200k per cycle in late April, 300k in Mid-May, 400k in early June, 500k two weeks later, and then roughly 100k additional weekly (600k, then 700k, 800k, etc..) from that point on.
|

Nicodemous
|
Posted - 2004.11.30 07:58:00 -
[96]
Originally by: Sforza Respectfully Rod, I dont think any mechanism that increases the price of labslots will have any effect on the current situation. If the rental prices go up, the prices that people charge to free a slot will go up as they attempt to recoup the price increase, yet again pricing the small time player out of it. Even if the pricing mechanism forces hoarders to unrent, they'll simply rerent with an alt at the lower price again, and wait it out.
Actually, the slot pricing situation is about to hit critical mass... I charted out the 5% compounded fees back when they deployed (august, I think it was?) and if labslots don't start opening up (it takes 2+ slots per station staying open for an entire rentcycle to stabilize slot cost) it'll be 100k per 3-day cycle in March, 200k per cycle in late April, 300k in Mid-May, 400k in early June, 500k two weeks later, and then roughly 100k additional weekly (600k, then 700k, 800k, etc..) from that point on.
|

meowcat
|
Posted - 2004.11.30 08:48:00 -
[97]
Originally by: Keri Hulme
Originally by: meowcat
6 hours of searching = no available slots. This is not what i pay my subscription for.
And YES, labslots SHOULD be available to those people who wish to use them, providing they have the appropriate skills and money. Because everyone pays the same subscription.
Here we go, the "we all pay the some subscription" bull**** again. Let me wish you a warm welcome to MMORPGs. Dont like it, you can always go play singleplayer games. What about so "claimed" 0.0 space? I want my fighter char to be able to roam free and hunt in 0.0. I want my miner to explore the amazing game content which is mercoxit mining in 0.0. OMG its almost impossible, 30 BSs are camping the gates, why is CCP allowing this, I pay the same subscription? Spare me your whining, go live in a communist country.
i knew someone would bring up this argument.
The analagy between my fighting character being able to "roam free and hunt in 0.0" supports my argument very well. In actual fact my fighting character DOES have the opportunity to fly around in 0.0. Yes he may have to compete with others, but do i get a message from the stargate saying "Sorry there are too many people in 0.0, jumpgate persmission denied" do i fuuck.
You are clearly confusing my argument (which is about opportunity being available to all - typical to capitalist countries incidentally) with another argument, fabricated by yourself, about arbitrary equality - something i would never ask for.
Your attempt to confuse the subject has failed.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.11.30 08:48:00 -
[98]
Originally by: Keri Hulme
Originally by: meowcat
6 hours of searching = no available slots. This is not what i pay my subscription for.
And YES, labslots SHOULD be available to those people who wish to use them, providing they have the appropriate skills and money. Because everyone pays the same subscription.
Here we go, the "we all pay the some subscription" bull**** again. Let me wish you a warm welcome to MMORPGs. Dont like it, you can always go play singleplayer games. What about so "claimed" 0.0 space? I want my fighter char to be able to roam free and hunt in 0.0. I want my miner to explore the amazing game content which is mercoxit mining in 0.0. OMG its almost impossible, 30 BSs are camping the gates, why is CCP allowing this, I pay the same subscription? Spare me your whining, go live in a communist country.
i knew someone would bring up this argument.
The analagy between my fighting character being able to "roam free and hunt in 0.0" supports my argument very well. In actual fact my fighting character DOES have the opportunity to fly around in 0.0. Yes he may have to compete with others, but do i get a message from the stargate saying "Sorry there are too many people in 0.0, jumpgate persmission denied" do i fuuck.
You are clearly confusing my argument (which is about opportunity being available to all - typical to capitalist countries incidentally) with another argument, fabricated by yourself, about arbitrary equality - something i would never ask for.
Your attempt to confuse the subject has failed.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Keri Hulme
|
Posted - 2004.11.30 10:25:00 -
[99]
I'd point out the flaws in your argument but at this stage it seems that some of us are starting to break in insults. So I will just say this: live with it, or quit.
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Keri Hulme
|
Posted - 2004.11.30 10:25:00 -
[100]
I'd point out the flaws in your argument but at this stage it seems that some of us are starting to break in insults. So I will just say this: live with it, or quit.
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Lufio II
|
Posted - 2004.11.30 11:07:00 -
[101]
meowcat, I can feel with you. I have a specialised Researcher as well on my second account. He went to lab op 6 quite fast and then spent like 3 more months idling around with 2 lab slots my corp owned at that time researching frigs and such.
We were patient, and after a while the lucky day hit us: suddenly we had like 6 free labs on our head quarters within a very short time span.
Now we own 8 labs in one station, having them all doing ME Research on all different kinds of BPOs, and we still have plenty with ME0....
I never ever found lab slots when I was explicitely searching for them. If I found one that happened to be when I accidentaly checked, because I wanted to fill a factory or so...
So, patience is the key to success here, and to be honest, if you knew that your second char is going to be a researcher and trained him for 2 months, you already could've gone around for 2 months looking for a lab... and not only 6 hours whenyou finally decide that the char's worth doing Research now. I'd say plan ahead, but on the other hand, maybe you did, I wouldn't know at all.
and on a sidenote, there are BPOs out there that make profit even on ME0, some missiles for example.
|

Lufio II
|
Posted - 2004.11.30 11:07:00 -
[102]
meowcat, I can feel with you. I have a specialised Researcher as well on my second account. He went to lab op 6 quite fast and then spent like 3 more months idling around with 2 lab slots my corp owned at that time researching frigs and such.
We were patient, and after a while the lucky day hit us: suddenly we had like 6 free labs on our head quarters within a very short time span.
Now we own 8 labs in one station, having them all doing ME Research on all different kinds of BPOs, and we still have plenty with ME0....
I never ever found lab slots when I was explicitely searching for them. If I found one that happened to be when I accidentaly checked, because I wanted to fill a factory or so...
So, patience is the key to success here, and to be honest, if you knew that your second char is going to be a researcher and trained him for 2 months, you already could've gone around for 2 months looking for a lab... and not only 6 hours whenyou finally decide that the char's worth doing Research now. I'd say plan ahead, but on the other hand, maybe you did, I wouldn't know at all.
and on a sidenote, there are BPOs out there that make profit even on ME0, some missiles for example.
|

Lufio II
|
Posted - 2004.11.30 11:14:00 -
[103]
Edited by: Lufio II on 30/11/2004 11:17:23
Originally by: meowcat
... opportunity being available to all - typical to capitalist countries incidentally ...
true, the opportunity to own a lab slot is available to all, but the supply is limited (which is typical for capitalist countries as well). You have the opportunity. There are lab slots. They're all busy? bad luck then, be patient and come back later or pay the price for the slot. Typical capitalistic market situation I'd say
Edit: a bit of spelling
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Lufio II
|
Posted - 2004.11.30 11:14:00 -
[104]
Edited by: Lufio II on 30/11/2004 11:17:23
Originally by: meowcat
... opportunity being available to all - typical to capitalist countries incidentally ...
true, the opportunity to own a lab slot is available to all, but the supply is limited (which is typical for capitalist countries as well). You have the opportunity. There are lab slots. They're all busy? bad luck then, be patient and come back later or pay the price for the slot. Typical capitalistic market situation I'd say
Edit: a bit of spelling
|

Bangkirai
|
Posted - 2004.11.30 11:16:00 -
[105]
I am starting to wonder how many lab slots are actually SERIOUSLY used for researching and how big the percentage of TRADE labslots is.
Somehow i have the feeling that the biggest part of labslots is in the hand of "traders"(i rather call them game-exploiters)
Should be easy to solve the labslot problem. Everytime you finished a research, the lab slot CLOSES and gets a random delay timer on it, before it gets availeble to public again. Every time someone unrents a labslot, there will be a random delay timer as well.
What does this do? First it will make lab trading impossible, because the seller cant give the labslot to the buyer, because of the random delay timer. Second, everyone will have bigger chances to get a labslot. Third, yes i know the people that have a labslot, cant research unlimited different things in a row, but with the random delay timer, there will be enough slots around.
|

Bangkirai
|
Posted - 2004.11.30 11:16:00 -
[106]
I am starting to wonder how many lab slots are actually SERIOUSLY used for researching and how big the percentage of TRADE labslots is.
Somehow i have the feeling that the biggest part of labslots is in the hand of "traders"(i rather call them game-exploiters)
Should be easy to solve the labslot problem. Everytime you finished a research, the lab slot CLOSES and gets a random delay timer on it, before it gets availeble to public again. Every time someone unrents a labslot, there will be a random delay timer as well.
What does this do? First it will make lab trading impossible, because the seller cant give the labslot to the buyer, because of the random delay timer. Second, everyone will have bigger chances to get a labslot. Third, yes i know the people that have a labslot, cant research unlimited different things in a row, but with the random delay timer, there will be enough slots around.
|

Bangkirai
|
Posted - 2004.11.30 11:18:00 -
[107]
PS: side result, it also stimulates people to build labslots in POS, so they can research nonstop, instead of being able to research 1 thing and then need to find another slot to research another thing in row.
|

Bangkirai
|
Posted - 2004.11.30 11:18:00 -
[108]
PS: side result, it also stimulates people to build labslots in POS, so they can research nonstop, instead of being able to research 1 thing and then need to find another slot to research another thing in row.
|

Beisser
|
Posted - 2004.11.30 11:22:00 -
[109]
Originally by: meowcat
Originally by: Danton Marcellus In my day I've found 3 stations with all slots unrented, that was some time ago but already by then people were whining.
Keywords are; ass end of space.
tried looking recently? i must have checked 40 stations in 0.1 to 0.4 systems. ALL FULL.
ass end of space means deep in 0.0 usually.. because every nublar and his dog/cat/alien or whatever can go to 0.1-0.4 :) -----------------------------------------------
|

Beisser
|
Posted - 2004.11.30 11:22:00 -
[110]
Originally by: meowcat
Originally by: Danton Marcellus In my day I've found 3 stations with all slots unrented, that was some time ago but already by then people were whining.
Keywords are; ass end of space.
tried looking recently? i must have checked 40 stations in 0.1 to 0.4 systems. ALL FULL.
ass end of space means deep in 0.0 usually.. because every nublar and his dog/cat/alien or whatever can go to 0.1-0.4 :) -----------------------------------------------
|

Teela Belwynn
|
Posted - 2004.11.30 11:37:00 -
[111]
Edited by: Teela Belwynn on 30/11/2004 11:41:30 The lack of available Research Slots felt even more great when I ended up losing all my personal slots (4), slots I use all the time, slots that cost alot of ISK to maintain, during the darned EXODUS Deployment on the 23rd, when then daft server was down. A time when the server is supposed to be down and time stand still.
Slots were lost due to bill expiration, an expiration one could do nothing about since said bills were acually issued at 12:23 GMT, on the 23rd..
I can add to that, that the ISD's response to all this were.. putting it nicely.. lacking..
The world is a wonderful place.
♥Teela's Galaxy! |

Teela Belwynn
|
Posted - 2004.11.30 11:37:00 -
[112]
Edited by: Teela Belwynn on 30/11/2004 11:41:30 The lack of available Research Slots felt even more great when I ended up losing all my personal slots (4), slots I use all the time, slots that cost alot of ISK to maintain, during the darned EXODUS Deployment on the 23rd, when then daft server was down. A time when the server is supposed to be down and time stand still.
Slots were lost due to bill expiration, an expiration one could do nothing about since said bills were acually issued at 12:23 GMT, on the 23rd..
I can add to that, that the ISD's response to all this were.. putting it nicely.. lacking..
The world is a wonderful place.
♥Teela's Galaxy! |

meowcat
|
Posted - 2004.11.30 11:44:00 -
[113]
Originally by: Lufio II Edited by: Lufio II on 30/11/2004 11:17:23
Originally by: meowcat
... opportunity being available to all - typical to capitalist countries incidentally ...
true, the opportunity to own a lab slot is available to all, but the supply is limited (which is typical for capitalist countries as well). You have the opportunity. There are lab slots. They're all busy? bad luck then, be patient and come back later or pay the price for the slot. Typical capitalistic market situation I'd say
Edit: a bit of spelling
wrong.
in a capitalist economy, such demand would be met by an increase in supply
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.11.30 11:44:00 -
[114]
Originally by: Lufio II Edited by: Lufio II on 30/11/2004 11:17:23
Originally by: meowcat
... opportunity being available to all - typical to capitalist countries incidentally ...
true, the opportunity to own a lab slot is available to all, but the supply is limited (which is typical for capitalist countries as well). You have the opportunity. There are lab slots. They're all busy? bad luck then, be patient and come back later or pay the price for the slot. Typical capitalistic market situation I'd say
Edit: a bit of spelling
wrong.
in a capitalist economy, such demand would be met by an increase in supply
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Nyphur
|
Posted - 2004.11.30 11:44:00 -
[115]
Edited by: Nyphur on 30/11/2004 11:53:31
Originally by: NoXiD feeling generous today :) + it took me ages to get one, and its annoying as hell, so im starting up the FLSTA (free labslots trade association)
If you're ACTUALLY offering free lab slots, I'd first like to check your temperature and then ask if I can have one. My corp has beed looking for a lab slot for months with no success. Heck, we can't even find an office! We're based around Thelan system these days, a 0.2 system with a 0.1 deadend, entirely enclosed.
Originally by: meowcat wrong. in a capitalist economy, such demand would be met by an increase in supply
Er.. You completely missed his point. Supply is limited. Taking the supply as a constant, demand increasing is the only factor in the supply and demand curve which will affect the market price of the product. And due to supply being limited and production of said product being zero, with no products being added to or removed from the current trading pool, demand is skyrocketing and the saleable price is increasing exponentially. It's a seller's market and the sellers want to get every ISK they can get their hands on. Can't say I blame them.
|

Nyphur
|
Posted - 2004.11.30 11:44:00 -
[116]
Edited by: Nyphur on 30/11/2004 11:53:31
Originally by: NoXiD feeling generous today :) + it took me ages to get one, and its annoying as hell, so im starting up the FLSTA (free labslots trade association)
If you're ACTUALLY offering free lab slots, I'd first like to check your temperature and then ask if I can have one. My corp has beed looking for a lab slot for months with no success. Heck, we can't even find an office! We're based around Thelan system these days, a 0.2 system with a 0.1 deadend, entirely enclosed.
Originally by: meowcat wrong. in a capitalist economy, such demand would be met by an increase in supply
Er.. You completely missed his point. Supply is limited. Taking the supply as a constant, demand increasing is the only factor in the supply and demand curve which will affect the market price of the product. And due to supply being limited and production of said product being zero, with no products being added to or removed from the current trading pool, demand is skyrocketing and the saleable price is increasing exponentially. It's a seller's market and the sellers want to get every ISK they can get their hands on. Can't say I blame them.
|

MinorFreak
|
Posted - 2004.11.30 11:51:00 -
[117]
Originally by: Nicodemous
Originally by: Sforza Respectfully Rod, I dont think any mechanism that increases the price of labslots will have any effect on the current situation. If the rental prices go up, the prices that people charge to free a slot will go up as they attempt to recoup the price increase, yet again pricing the small time player out of it. Even if the pricing mechanism forces hoarders to unrent, they'll simply rerent with an alt at the lower price again, and wait it out.
Actually, the slot pricing situation is about to hit critical mass... I charted out the 5% compounded fees back when they deployed (august, I think it was?) and if labslots don't start opening up (it takes 2+ slots per station staying open for an entire rentcycle to stabilize slot cost) it'll be 100k per 3-day cycle in March, 200k per cycle in late April, 300k in Mid-May, 400k in early June, 500k two weeks later, and then roughly 100k additional weekly (600k, then 700k, 800k, etc..) from that point on.
agree. rents are getting quite interesting lately. anyone checked pricings for busy systems? an office now goes for 200k+ in trafficked places...labs are growing as well.
labs are a special case though. i've gotten lucky and had 2 labs at one point...played around with researching and i was quite disappointed in the mechanics...one literally has to monitor the situation constantly in order to get any value out of it. pretty much hamstringing any excursions or other commitments.
  My suggestion? eliminate the current lab/factory slots. Have it so that stations that support lab/factory capability have a button that gives the operator X amount of slots in accordance with his/her "lab operations" (factory operations skill needing coding, of course)the rent would be best tied to "office" rent dynamics somehow For those of you new to this game and wondering about this scientific side of the game: without massive skill investment (and isk investment in blueprints to the tune of millions), it's cheaper to buy the item/ship straight from the market.
if you're hell-bent on looking for lab slots the best way to go about it is to open up the map, display star information for laboratory slots, record stations near your "home" and check up on them once in a while during your travels...you've GOT to realize that spending time looking for lab slots pales in comparison to actually RUNNING one or more lab slots.
If you want to find an excuse to ignore this side of the game, open up 'Escrow' sometime and look at some of the stats of blueprint copies offered. imagine how long it would take YOU to make such a blueprint. ______________________ Best darned links ingame and out (backup) |

MinorFreak
|
Posted - 2004.11.30 11:51:00 -
[118]
Originally by: Nicodemous
Originally by: Sforza Respectfully Rod, I dont think any mechanism that increases the price of labslots will have any effect on the current situation. If the rental prices go up, the prices that people charge to free a slot will go up as they attempt to recoup the price increase, yet again pricing the small time player out of it. Even if the pricing mechanism forces hoarders to unrent, they'll simply rerent with an alt at the lower price again, and wait it out.
Actually, the slot pricing situation is about to hit critical mass... I charted out the 5% compounded fees back when they deployed (august, I think it was?) and if labslots don't start opening up (it takes 2+ slots per station staying open for an entire rentcycle to stabilize slot cost) it'll be 100k per 3-day cycle in March, 200k per cycle in late April, 300k in Mid-May, 400k in early June, 500k two weeks later, and then roughly 100k additional weekly (600k, then 700k, 800k, etc..) from that point on.
agree. rents are getting quite interesting lately. anyone checked pricings for busy systems? an office now goes for 200k+ in trafficked places...labs are growing as well.
labs are a special case though. i've gotten lucky and had 2 labs at one point...played around with researching and i was quite disappointed in the mechanics...one literally has to monitor the situation constantly in order to get any value out of it. pretty much hamstringing any excursions or other commitments.
  My suggestion? eliminate the current lab/factory slots. Have it so that stations that support lab/factory capability have a button that gives the operator X amount of slots in accordance with his/her "lab operations" (factory operations skill needing coding, of course)the rent would be best tied to "office" rent dynamics somehow For those of you new to this game and wondering about this scientific side of the game: without massive skill investment (and isk investment in blueprints to the tune of millions), it's cheaper to buy the item/ship straight from the market.
if you're hell-bent on looking for lab slots the best way to go about it is to open up the map, display star information for laboratory slots, record stations near your "home" and check up on them once in a while during your travels...you've GOT to realize that spending time looking for lab slots pales in comparison to actually RUNNING one or more lab slots.
If you want to find an excuse to ignore this side of the game, open up 'Escrow' sometime and look at some of the stats of blueprint copies offered. imagine how long it would take YOU to make such a blueprint. ______________________ Best darned links ingame and out (backup) |

meowcat
|
Posted - 2004.11.30 12:37:00 -
[119]
Originally by: Nyphur Edited by: Nyphur on 30/11/2004 11:53:31
Originally by: NoXiD feeling generous today :) + it took me ages to get one, and its annoying as hell, so im starting up the FLSTA (free labslots trade association)
If you're ACTUALLY offering free lab slots, I'd first like to check your temperature and then ask if I can have one. My corp has beed looking for a lab slot for months with no success. Heck, we can't even find an office! We're based around Thelan system these days, a 0.2 system with a 0.1 deadend, entirely enclosed.
Originally by: meowcat wrong. in a capitalist economy, such demand would be met by an increase in supply
Er.. You completely missed his point. Supply is limited. Taking the supply as a constant, demand increasing is the only factor in the supply and demand curve which will affect the market price of the product. And due to supply being limited and production of said product being zero, with no products being added to or removed from the current trading pool, demand is skyrocketing and the saleable price is increasing exponentially. It's a seller's market and the sellers want to get every ISK they can get their hands on. Can't say I blame them.
I didnt miss the point. He was asserting that the current lablsot situation is a realistic reflection of a capitalist economy. It is not.
You have highlighted the problem yourself: "Taking the supply as a constant"
In a supply and demand, free market, capitalist economy, supply is NEVER a constant. In a situation where demand massively outstrips supply, both prices AND supply increase.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.11.30 12:37:00 -
[120]
Originally by: Nyphur Edited by: Nyphur on 30/11/2004 11:53:31
Originally by: NoXiD feeling generous today :) + it took me ages to get one, and its annoying as hell, so im starting up the FLSTA (free labslots trade association)
If you're ACTUALLY offering free lab slots, I'd first like to check your temperature and then ask if I can have one. My corp has beed looking for a lab slot for months with no success. Heck, we can't even find an office! We're based around Thelan system these days, a 0.2 system with a 0.1 deadend, entirely enclosed.
Originally by: meowcat wrong. in a capitalist economy, such demand would be met by an increase in supply
Er.. You completely missed his point. Supply is limited. Taking the supply as a constant, demand increasing is the only factor in the supply and demand curve which will affect the market price of the product. And due to supply being limited and production of said product being zero, with no products being added to or removed from the current trading pool, demand is skyrocketing and the saleable price is increasing exponentially. It's a seller's market and the sellers want to get every ISK they can get their hands on. Can't say I blame them.
I didnt miss the point. He was asserting that the current lablsot situation is a realistic reflection of a capitalist economy. It is not.
You have highlighted the problem yourself: "Taking the supply as a constant"
In a supply and demand, free market, capitalist economy, supply is NEVER a constant. In a situation where demand massively outstrips supply, both prices AND supply increase.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

nieo
|
Posted - 2004.11.30 13:16:00 -
[121]
meowcat, two months back i went through all empire looking for lab slots. And with this I mean _all_ empire. I went and checked every station with lab slots that weren't in any player factioned claimed territory.
I came up with one lab slot on the fringes to FA's backdoor. One.
CCP really has to do something about it, because it's not working at the moment. I laugh at the silly costs of the lab slots, I mean 20k for 5 days of usage after some weeks? Even a completely new character can afford that. More labslots to the people!
|

nieo
|
Posted - 2004.11.30 13:16:00 -
[122]
meowcat, two months back i went through all empire looking for lab slots. And with this I mean _all_ empire. I went and checked every station with lab slots that weren't in any player factioned claimed territory.
I came up with one lab slot on the fringes to FA's backdoor. One.
CCP really has to do something about it, because it's not working at the moment. I laugh at the silly costs of the lab slots, I mean 20k for 5 days of usage after some weeks? Even a completely new character can afford that. More labslots to the people!
|

Lufio II
|
Posted - 2004.11.30 15:16:00 -
[123]
Originally by: meowcat
Originally by: Lufio II Edited by: Lufio II on 30/11/2004 11:17:23
Originally by: meowcat
... opportunity being available to all - typical to capitalist countries incidentally ...
true, the opportunity to own a lab slot is available to all, but the supply is limited (which is typical for capitalist countries as well). You have the opportunity. There are lab slots. They're all busy? bad luck then, be patient and come back later or pay the price for the slot. Typical capitalistic market situation I'd say
Edit: a bit of spelling
wrong.
in a capitalist economy, such demand would be met by an increase in supply
in a capitalistic economy supply can only be increased when the resources are available as well. Think about it: A space station has only so much space. You can't just slap in another lab slot. So you'd have to build a new Station. So far only Empires were able to do that, and why would empires actually care for private lab slots? They have their own dedicated stations for that. It's just in their interest to keep private researches down (capitalistic monopolistic whatever). (this is of course an RP-wise point of view)
Mobile Labs at POSes might be a step towards a solution. We will see about that if people really risk researching their BPOs there. Rising prices for labslots definetly are a step towards more free labslots, altho it will still take a while to come in noticable effect (tho high prices will make it hard for newcomers as well...)
Another way would be to come up with demanding a collateral for the BPO while having it researched by other people who have a slot and willing to do it. But then you wouldn't need your researcher as well...
|

Lufio II
|
Posted - 2004.11.30 15:16:00 -
[124]
Originally by: meowcat
Originally by: Lufio II Edited by: Lufio II on 30/11/2004 11:17:23
Originally by: meowcat
... opportunity being available to all - typical to capitalist countries incidentally ...
true, the opportunity to own a lab slot is available to all, but the supply is limited (which is typical for capitalist countries as well). You have the opportunity. There are lab slots. They're all busy? bad luck then, be patient and come back later or pay the price for the slot. Typical capitalistic market situation I'd say
Edit: a bit of spelling
wrong.
in a capitalist economy, such demand would be met by an increase in supply
in a capitalistic economy supply can only be increased when the resources are available as well. Think about it: A space station has only so much space. You can't just slap in another lab slot. So you'd have to build a new Station. So far only Empires were able to do that, and why would empires actually care for private lab slots? They have their own dedicated stations for that. It's just in their interest to keep private researches down (capitalistic monopolistic whatever). (this is of course an RP-wise point of view)
Mobile Labs at POSes might be a step towards a solution. We will see about that if people really risk researching their BPOs there. Rising prices for labslots definetly are a step towards more free labslots, altho it will still take a while to come in noticable effect (tho high prices will make it hard for newcomers as well...)
Another way would be to come up with demanding a collateral for the BPO while having it researched by other people who have a slot and willing to do it. But then you wouldn't need your researcher as well...
|

David Corbett
|
Posted - 2004.11.30 15:29:00 -
[125]
Yes, but Empires can feel free to build more space stations. There are plenty of systems with no stations, plenty of moons with room for more. A clever research company, like Kaalakiota or Lai Dai or Ishukone, for the Caldari examples, could build an entire space station devoted to labslots; hundreds of them, and charge a premium on them. With demand on them, they'd be rolling in the cash, far more than making the station costed (which I have to assume, given the preponderance of stations in places where just about nobody goes.)
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David Corbett
|
Posted - 2004.11.30 15:29:00 -
[126]
Yes, but Empires can feel free to build more space stations. There are plenty of systems with no stations, plenty of moons with room for more. A clever research company, like Kaalakiota or Lai Dai or Ishukone, for the Caldari examples, could build an entire space station devoted to labslots; hundreds of them, and charge a premium on them. With demand on them, they'd be rolling in the cash, far more than making the station costed (which I have to assume, given the preponderance of stations in places where just about nobody goes.)
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Jobby
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Posted - 2004.11.30 15:51:00 -
[127]
I agree with the general sentiments in this thread, but this made me chuckle. Thanks, man.
Originally by: Techie Zero Who needs lab slots when you have this great notepad and calculator!
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Jobby
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Posted - 2004.11.30 15:51:00 -
[128]
I agree with the general sentiments in this thread, but this made me chuckle. Thanks, man.
Originally by: Techie Zero Who needs lab slots when you have this great notepad and calculator!
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Armaki Kalear
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Posted - 2004.12.01 07:54:00 -
[129]
Originally by: Kaskamar
I DO NOT BELIVE THAT THE 30 NUMBER IS HARDCODED INTO EVE...
they just DONT want to add more labs slots....
Of course they don't. That would accentuate the infinite rum BPO vs. limited run BPc problem. Once upon a time it was very apparent that BPc's were trending towards being free.. Battleship BPcs at ~1m?. With Lab slots unavailable and lab slot rental increasing continuously over x months this problem is now waaay down the list.
So, in summary, a really difficult problem to be fixed is being masked by a really simple problem to be fixed. -- Top 5 corporation improvements as requested by CEOÆs |

Armaki Kalear
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Posted - 2004.12.01 07:54:00 -
[130]
Originally by: Kaskamar
I DO NOT BELIVE THAT THE 30 NUMBER IS HARDCODED INTO EVE...
they just DONT want to add more labs slots....
Of course they don't. That would accentuate the infinite rum BPO vs. limited run BPc problem. Once upon a time it was very apparent that BPc's were trending towards being free.. Battleship BPcs at ~1m?. With Lab slots unavailable and lab slot rental increasing continuously over x months this problem is now waaay down the list.
So, in summary, a really difficult problem to be fixed is being masked by a really simple problem to be fixed. -- Top 5 corporation improvements as requested by CEOÆs |

Annelia
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Posted - 2004.12.01 18:38:00 -
[131]
I do agree with the thread starter here. I also have a second character which I started specifically for mining/building/researching, and so far have been unable to find a lab slot over several days of searching (I realise that I haven't spent as much time on it as some).
It is most frustrating to get a new character up to speed in this area and then not be able to utilise it properly, when one of the essential part of the equation is constantly unavailable.
There are many good ideas within this thread to increase the lab slots available and I hope CCP will pay attention to them soon, very soon.
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Annelia
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Posted - 2004.12.01 18:38:00 -
[132]
I do agree with the thread starter here. I also have a second character which I started specifically for mining/building/researching, and so far have been unable to find a lab slot over several days of searching (I realise that I haven't spent as much time on it as some).
It is most frustrating to get a new character up to speed in this area and then not be able to utilise it properly, when one of the essential part of the equation is constantly unavailable.
There are many good ideas within this thread to increase the lab slots available and I hope CCP will pay attention to them soon, very soon.
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Kunming
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Posted - 2004.12.01 22:42:00 -
[133]
Lab slot? I always thought thats a graphical bug!
A solution would be though: Give POS a lab slot module with running requirments (fuel), and increase the rent on empire labs with each day. Would be fun to have some research bases around
Intercepting since BETA |

Kunming
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Posted - 2004.12.01 22:42:00 -
[134]
Lab slot? I always thought thats a graphical bug!
A solution would be though: Give POS a lab slot module with running requirments (fuel), and increase the rent on empire labs with each day. Would be fun to have some research bases around
Intercepting since BETA |

Archbishop
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Posted - 2004.12.01 22:54:00 -
[135]
Quote: "A welcome change would be for you to pay for the length of your research project in advance, then someone copying a battleship blueprint setting the timer for a year would pay say 50M."
This is actually a great suggestion and very similar to what I suggested back on Page 1 of this thread.
If your researching a BP or copying a BP you should have to factor that into the cost of any item you make with the BP. For example if a BS BP costs "x" amount of isk to make a 1 run copy then that has to be added into the ship price as well as the profit the person makes.
Right now there is really no cost for copies which is why the market is flooded with them and why manufacturers often can't see a return on their investment of bpo isk. BP copies took a little dent when the "infinite" ones were scrapped but realistically that wasn't nearly enough.
Archbishop
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |

Archbishop
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Posted - 2004.12.01 22:54:00 -
[136]
Quote: "A welcome change would be for you to pay for the length of your research project in advance, then someone copying a battleship blueprint setting the timer for a year would pay say 50M."
This is actually a great suggestion and very similar to what I suggested back on Page 1 of this thread.
If your researching a BP or copying a BP you should have to factor that into the cost of any item you make with the BP. For example if a BS BP costs "x" amount of isk to make a 1 run copy then that has to be added into the ship price as well as the profit the person makes.
Right now there is really no cost for copies which is why the market is flooded with them and why manufacturers often can't see a return on their investment of bpo isk. BP copies took a little dent when the "infinite" ones were scrapped but realistically that wasn't nearly enough.
Archbishop
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |

Chucky
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Posted - 2004.12.01 23:49:00 -
[137]
I think Bill Gates has most of them for researching windows 64. 
... you will see more and more marketing which in turn will bring you more players to torture. |

Chucky
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Posted - 2004.12.01 23:49:00 -
[138]
I think Bill Gates has most of them for researching windows 64. 
... you will see more and more marketing which in turn will bring you more players to torture. |
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