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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
Kodavor
Mine3
15
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Posted - 2012.07.07 16:36:00 -
[31] - Quote
Quote:Different sites with different difficulties and different payouts is OBVIOUSLY the correct solution.
Obviously this was the only correct solution . And since this was the only correct solution Mr . Jerick , why did you not make sure that it was made known to CCP and implemented . Now , because you , Jerick Ludhowe , slacked , all of the incursion pilots will have to face the wrong changes which , obviously , are absolutely wrong . |
Elsa Nietchize
School of Applied Knowledge Caldari State
29
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Posted - 2012.07.08 00:34:00 -
[32] - Quote
i'll be waiting for the fix 4 sites up now and only 1 has any blue in the bar and it's only at 64%.
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Ziranda Hakuli
Relativity Holding Corp
118
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Posted - 2012.07.08 03:41:00 -
[33] - Quote
CCP Affinity wrote:Lyron-Baktos wrote:that should keep everyone happy hopefully! do a complete roll back to what they were before the nerf. that will keep everyone happy for awhile till the changes are made. lol |
Placibo son Son
souchons corp
0
|
Posted - 2012.07.08 04:23:00 -
[34] - Quote
I might be wrong but has there ever been a blue bar in low sec? |
Timbo Severasse
Workshop Inc.
0
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Posted - 2012.07.08 10:16:00 -
[35] - Quote
First of as far as shield tanking (BTL,TVP) is concerned, I cannot weigh in on "where it is at now". As I have only recently came to be part of that community, specifically TVP. In my opinion they're are very knowledgeable and professional. Insuring the safest and most efficient possible site you could hope for in today's New Eden. As close to a HQ blitz fleet you can come WITHOUT being fit specific.
In regards to the way they treat they're pilots, sometimes less is more. The necessity to keep discipline on coms at times is a god send. You must be able to deliver commands quickly and efficiently to your fleet and the logis must be given priority. Lets face it, the random chatter on TS is at times obnoxious and the STFU attitude is welcome. Of course this is just personal prospective.
The ridiculing of FCs is not helpful at all. If you have a better way to do things, step the **** up! If not sit down and make isk the way your told. I can guarantee being an FC myself that the particular way we do things is not unfounded. Meaning we tell you to shoot the niarja first cause we know its potential, what is does where it goes. This is also true with all the other ships on the field. At one point we all said "why is the niarja always first?" if you say different your lying. Experience has in this instance taught us the proper way to do things. As with anything in the world(yes, i do know this is a video game). Learn from what we have to teach and build upon it so you may become a better FC than us.
This game always seems to have a high turnover rate for pilots. The incursion community will educate new pilots on the principles of fitting, and intermediate fleet operations. Allowing one day themselves to take the reins on the respective groups. THIS IS CRUCIAL!
As stated before a lot of pilots use shiner fits post nerf. The thought behind this is surely not anything "necessary" (moar EHP)it is simply because it improves the completion time. Even n00bs should hands down be able to acceptably fit a T1 BS/BC with meta 4 mods. Able to meet the most picky FC's requirements for EHP, resists, and DPS. If not than the pilots need to be politely pointed in the correct direction. At least this should be the attitude of FC's who wish to see our community restored to what it once was.
With regard to the armor side of things. Blitzing VG's seemed to be a staple of the armor community. Its' all I could get into anywere I went(TDF,BAM,Vindis Only Blitz) was 10 man, 2bs 6t3 2oni blitz fleets. Which at the time was cool =} .
The problem came when you took this ability away from the pilots who choose to do this as an acceptable isk/hour occupation. Being an avid TDF member from the get, I can truthfully say that 50-75% of our community was GONE within a week of the patch. Those staying were optimistic that remaining players would be the "die-hard" players we want running in our fleets. Although the is truth to that sentiment, the renaming were few and far between. After the aforementioned abuse at the hands of CCP =] . Most chose to peruse different careers or change teams in a manner of speaking.
The armor community is on the upswing. In no small part in this pilots opinion to the Born-Ara Mob. This exclusive sect of TDF FCs has always been willing to invite novice pilots who may need some work with their incursioning. New pilots are given a place to grow, learning the ropes of VGs and Assults. If they choose, learning to become FCs themselves.
The negative outlook on the armor community as a whole by other pilots is outrageous. The FCs in TDF and BAM are just as experienced and willing to start fleets as the shield FCs. The problem is the lack of able body's. Personally id like to be able to run armor tanked HQ fleets 24/7 the way TVP is able. The numbers just aren't there, the current dedicated FCs are having trouble keeping Assault fleets running much longer than a few hours. TDF as a whole community needs to get off its ass and motivate pilots new and old to get involved.
However a middle ground seems to be achieved between shield and armor pilots. Working together to keep the influence down is an amazing idea. Shield fleets run their HQs and take big bites out of the bar, armor runs their VGs helping keep it up along the way. It is a balance, symbiont if you will. One day going head to head, contesting MOMs on occasion will be a reality once more. Until then it is in the best interest of all to work together as a community.
As shields, armor, TVP, TDF, or however else you can divide us. We must all come together to build OUR community to what it once was. By showing willing pilots the ropes in our corner of the universe, and by asserting the fact that we are not the bottom feeders of New Eden we are made out to be. After all, at least were not goons. =] |
Swidgen
Republic University Minmatar Republic
9
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Posted - 2012.07.08 10:43:00 -
[36] - Quote
Thanks for the update.
In the last year and a half we've gotten these expansions:
- Incursion - virtually 100% rolled back at present
- Incarna - essentially zero gameplay features
- Crucible - lots of little fixes much appreciated
- Inferno - drone alloy nerf, mission loot nerf... not much else
Well look at that! :18months:
The Flying In Space features in Crucible were most welcome, no doubt about that. But aside from that, we really haven't gotten too much in the last couple of years. CCP seems to have a lot of "long term plans" for stuff. Incursions, Ring Mining, POS revamp, nullsec improvements, Crimewatch system, sov mechanics, Technetium rebalance, supercap rebalance. etc. ad infinitum. I really hope you guys hire some more devs and get cracking on that backlog. NONE of those things require huge new expansions of content, just a lot of thought, re-design and implementation. Team Big Things had better make an appearance soon because the snail's pace of development is putting a lot of us to sleep. You honestly can't afford another :18months: fiasco at this point. |
DarthNefarius
Minmatar Heavy Industries
249
|
Posted - 2012.07.08 10:43:00 -
[37] - Quote
Placibo son Son wrote:I might be wrong but has there ever been a blue bar in low sec?
Yes all the time. I remeber early to mid last year when the first Revenant BPC finally was dropped & Villy was crowing about it in fleets after so many time other crappy BPCs had flushed out of the lo sec space turd Lo sec Incursions before the nerf nearly always had partial blue bars right up until Escalation. I think after Escalation the furthest I saw the blue bar drop was to ~75% in my Journal in the MOST northeastern top of Intrepid crossing in null A week ago I did see& goto a lo sec incursion in lo that dropped to ~95% red but from what I saw the Wall of OTAs prevented its further dropping. Didn't join the fleets there due to not knowing them but they said it was pretty quiet. An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |
Jerick Ludhowe
The Scope Gallente Federation
91
|
Posted - 2012.07.08 20:50:00 -
[38] - Quote
Kodavor wrote:Quote:Different sites with different difficulties and different payouts is OBVIOUSLY the correct solution. Obviously this was the only correct solution . And since this was the only correct solution Mr . Jerick , why did you not make sure that it was made known to CCP and implemented . Now , because you , Jerick Ludhowe , slacked , all of the incursion pilots will have to face the wrong changes which , obviously , are absolutely wrong .
I can't always be around to hold developer's hands Glad we agree on the rest tho
|
Apolyon I
AQUILA INC Verge of Collapse
91
|
Posted - 2012.07.08 22:09:00 -
[39] - Quote
DarthNefarius wrote:Placibo son Son wrote:I might be wrong but has there ever been a blue bar in low sec? Yes all the time. I remeber early to mid last year when the first Revenant BPC finally was dropped & Villy was crowing about it in fleets after so many time other crappy BPCs had flushed out of the lo sec space turd Lo sec Incursions before the nerf nearly always had partial blue bars right up until Escalation. I think after Escalation the furthest I saw the blue bar drop was to ~75% in my Journal in the MOST northeastern top of Intrepid crossing in null A week ago I did see& goto a lo sec incursion in lo that dropped to ~95% red but from what I saw the Wall of OTAs prevented its further dropping. Didn't join the fleets there due to not knowing them but they said it was pretty quiet. why are you still here??
I thought you already unsub?? |
Lumi Leena
EVE University Ivy League
5
|
Posted - 2012.07.09 04:50:00 -
[40] - Quote
Jerick Ludhowe wrote:You want to run the easier ones then run ncos and nmcs, some difficult content needs to be left in each of the incursions systems... The problem is that people show up right after downtime, do all the NCOs and NMCs, and by the time everyone else arrives there are only OTAs left to do, because nobody wants to do them. They're a lot more difficult than the other sites and have *smaller* reward due to taking longer to do but paying the same. |
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DarthNefarius
Minmatar Heavy Industries
249
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Posted - 2012.07.09 08:29:00 -
[41] - Quote
Lumi Leena wrote:Jerick Ludhowe wrote:You want to run the easier ones then run ncos and nmcs, some difficult content needs to be left in each of the incursions systems... The problem is that people show up right after downtime, do all the NCOs and NMCs, and by the time everyone else arrives there are only OTAs left to do, because nobody wants to do them. They're a lot more difficult than the other sites and have *smaller* reward due to taking longer to do but paying the same.
A quick 'fix' should be to at least double the payouts of OTAs no long development cycle should be necessary for that ( the Kundalini Manifest pays differently in HQ systems )... Dynamic payouts with certain sites that are so unbalanced would be a good carrot & stick that could be reviewed every few months easily. The NCN's also suffer still from how they take such longer times to form fleets! I'd like to see the old more dificult NCN ( post logi allowed on both sides of course ) if it too paid double or 1.5X I bet I could get those fleets running with the hardcore Incursion runners in arnour & entice the VG runners too into the more sociable, larger fleets. Sort of makes sense in a roleplaying view too since Concord should start throwing money again because these sites now are bringing Sansha closer to total victory in lo/NULL Sec & crushing most systems in HI
So looking back I have to agree with much of what was said here ( although I doubt there is any single solution I think that there are many possible ):
Jerick Ludhowe wrote:Mina Sebiestar wrote:
And i can hardly believe that moving things in site/removing and or shifting stuff around is more easy that change few digits in payment...call me mathematical r****d.
This is absolutely the correct "solution". Instead of making them easier why not just increase payment by a couple mil... You essentially come to the same end by increasing the isk/hr ratio however you do it w/o trivializing content. Different sites with different difficulties and different payouts is OBVIOUSLY the correct solution. Watering everything down to the point where it's all the same bag of ez mode crap is not.
Funny how the development cycle appears to have been thrown out the window for the Inferno changes ( 2 weeks ago there was 1 patch a day for the entire work week!!!) but is strictly followed for the Escalation changes. I think that the 'development cycle' may have to be sped up again when the mineral stockpiles are depleted due to the Drone Escalation nerf & CCP Soundwave may be forced to introduce the new line of mining ships' changes ahead of schedule. An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |
Herr Ronin
Angels of Valour The Retirement Club
81
|
Posted - 2012.07.09 17:40:00 -
[42] - Quote
CCP Affinity wrote:Today Team Five 0 made some changes to OTA sites, due late Summer. They are as follows:
1. Move the tower closer to the entrance 2. Remove the Maras 3. Reduce the effective hit points - including a significant Niarja and Tama reduction
We are aware that the OTA sites are causing a lot of problems at the moment, and while we still have long-term plans for Incursions, we didn't want to make you wait for the OTA changes. I will update this thread when the changes hit SISI.
- Affinity
I tell you! These cheeky Irish Dev's changing things :P
Looking forward to it. \o/ | Management Of ISN | Skype: Herr-Ronin | Twitter: @Herr_Ronin |
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Herr Ronin
Angels of Valour The Retirement Club
81
|
Posted - 2012.07.09 17:42:00 -
[43] - Quote
DarthNefarius wrote:Lumi Leena wrote:Jerick Ludhowe wrote:You want to run the easier ones then run ncos and nmcs, some difficult content needs to be left in each of the incursions systems... The problem is that people show up right after downtime, do all the NCOs and NMCs, and by the time everyone else arrives there are only OTAs left to do, because nobody wants to do them. They're a lot more difficult than the other sites and have *smaller* reward due to taking longer to do but paying the same. A quick 'fix' should be to at least double the payouts of OTAs no long development cycle should be necessary for that ( the Kundalini Manifest pays differently in HQ systems )... Dynamic payouts with certain sites that are so unbalanced would be a good carrot & stick that could be reviewed every few months easily. The NCN's also suffer still from how they take such longer times to form fleets! I'd like to see the old more dificult NCN ( post logi allowed on both sides of course ) if it too paid double or 1.5X I bet I could get those fleets running with the hardcore Incursion runners in arnour & entice the VG runners too into the more sociable, larger fleets. Sort of makes sense in a roleplaying view too since Concord should start throwing money again because these sites now are bringing Sansha closer to total victory in lo/NULL Sec & crushing most systems in HI So looking back I have to agree with much of what was said here ( although I doubt there is any single solution I think that there are many possible ): Jerick Ludhowe wrote:Mina Sebiestar wrote:
And i can hardly believe that moving things in site/removing and or shifting stuff around is more easy that change few digits in payment...call me mathematical r****d.
This is absolutely the correct "solution". Instead of making them easier why not just increase payment by a couple mil... You essentially come to the same end by increasing the isk/hr ratio however you do it w/o trivializing content. Different sites with different difficulties and different payouts is OBVIOUSLY the correct solution. Watering everything down to the point where it's all the same bag of ez mode crap is not. Funny how the development cycle appears to have been thrown out the window for the Inferno changes ( 2 weeks ago there was 1 patch a day for the entire work week!!!) but is strictly followed for the Escalation changes. I think that the 'development cycle' may have to be sped up again when the mineral stockpiles are depleted due to the Drone Escalation nerf & CCP Soundwave may be forced to introduce the new line of mining ships' changes ahead of schedule.
Did anyone else just glance at this post and go, Well.. F*ck am i reading that...
I thought you left the game, Did you go to WOW, i heard the IQ went up a little bit. | Management Of ISN | Skype: Herr-Ronin | Twitter: @Herr_Ronin |
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Keith Planck
Ashton Technologies Ignore This.
347
|
Posted - 2012.07.09 21:45:00 -
[44] - Quote
CCP Affinity wrote:Today Team Five 0 made some changes to OTA sites, due late Summer. They are as follows:
1. Move the tower closer to the entrance 2. Remove the Maras 3. Reduce the effective hit points - including a significant Niarja and Tama reduction
We are aware that the OTA sites are causing a lot of problems at the moment, and while we still have long-term plans for Incursions, we didn't want to make you wait for the OTA changes. I will update this thread when the changes hit SISI.
- Affinity
\o/ Our voices have been heard! |
KanashiiKami
104
|
Posted - 2012.07.10 02:11:00 -
[45] - Quote
incursions used to be interesting...
then i find mining to be more interesting... (after incursions got nerfed)... in 2 hrs i fill up my orca that actually makes more ISK than Q-ing for fleets ... WOW !!!
i have a feeling that CCP will not be rebalancing the incursions to the point that it becomes a smiley corner of the game, for that matter, why has TEC moons become a ISK printing machine and making some players smile??? bad rebalancing.
anyway, since the rebalance is only on OTAs, i do not bear much hope for ... what CCP is about to do in overall.
what CCP has been trying to do is ... in fact ... rebalance the way we make ISK ... so that holders of TEC moons get free plexs ... but the rest can hit the wall and die on boring content. seriously, rebalancing is not = making existing content MORE interesting, because the current content has become boring already.
the only thing that made a variable in interesting incursion content was to be able to fleet up with space friends and have a good time and still earn isk together ... that now is not longer an enjoyment as you pull your hair out either waiting for fleets, or get trashed in chat Q because they whine that you are not leet enough to join the incursion fleets, etc ... which is hilarious. how on earth will even new pilots get the fun? logi pilots are going to lose their hair on the head and the pxxxc hair all together.
CCP, as much as there will always be people that are unhappy and hence whine, there will also be real players who play and really feel that there is not much fun left in the game, so please do something about it.
no beer for you CCP ! WUT ??? |
KanashiiKami
104
|
Posted - 2012.07.10 02:44:00 -
[46] - Quote
so in a fleet ...
everyone fleets up (time used = x)
everyone enters with certainty that risk is involved (risk factor = y)
everyone knows it takes time to complete a site (time used = z)
x,y and z is trying to balance with : payout and great company (served up at the end =enjoyment factor)
so where does the rebalancing of just an OTA EHP fit in? is tipping just the OTA EHP scales going to result in great increase in enjoyment factor in incursions? WUT ??? |
Kamden Line
Sovereign Citizen and other Tax Evasion Schemes
20
|
Posted - 2012.07.10 05:00:00 -
[47] - Quote
I'm amazed there is no trolling by nulsec Santum runners.
Delve must be pretty busy to keep them all in CAOD . |
DarthNefarius
Minmatar Heavy Industries
249
|
Posted - 2012.07.10 10:22:00 -
[48] - Quote
WOW OTAs are a tedious mess. I helped in clearing a few out again in GALL space as the Vanguards became a 100% WALL OF OTAs again ( 25 otaS IN the constellation )around 8 hours before downtime. My god it was so ******* tedious. It is just no fun anymore. CONGRATs on sucking the fun out of the game DEVs. After 3-4 OTAs the fleet collapsed on itself leaving a few non OTAs for others to do but there was no one else left in the community to do it. The HQ community is still alive but how much longer can they without the Vanguards to recruit from?
lol: Pretty soon with numbers dwindling you're going to see a white flag spring up in NULL asking for CCP to stop spawning Incursions in NULL because Sansha HAS WON IN NULL! There has not been an INCURSION KILLED IN NULL OR LO SEC SINCE THE NERF!!! SANSHA WON An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |
Felicity Barrington
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2012.07.10 12:11:00 -
[49] - Quote
DarthNefarius wrote:WOW OTAs are a tedious mess. I helped in clearing a few out again in GALL space as the Vanguards became a 100% WALL OF OTAs again ( 25 otaS IN the constellation )around 8 hours before downtime. My god it was so ******* tedious. It is just no fun anymore. CONGRATs on sucking the fun out of the game DEVs. After 3-4 OTAs the fleet collapsed on itself leaving a few non OTAs for others to do but there was no one else left in the community to do it. The HQ community is still alive but how much longer can they without the Vanguards to recruit from? lol: Pretty soon with numbers dwindling you're going to see a white flag spring up in NULL asking for CCP to stop spawning Incursions in NULL because Sansha HAS WON IN NULL! There has not been an INCURSION KILLED IN NULL OR LO SEC SINCE THE NERF!!! SANSHA WON
Fleets get through HS OTA's just fine, infact, I prefer OTA's to NCO's. If you are setup for OTA's, you can get through them quite quickly and do around 9 an hour, a little less if you don't use a dedicated hacker.
Remember, to be optimal in vanguards after the "knee-jerk" nerf: No shiney, no likey.
If you cannot be shiney, go and join TVP in HQ's, they are quite fun. :) |
Seleucus Ontuas
The Partisan Brigade Republic Alliance
7
|
Posted - 2012.07.10 13:57:00 -
[50] - Quote
The main thing I want to know is when these changes are hitting SISI. |
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Miss Yanumano
Science and Trade Institute Caldari State
39
|
Posted - 2012.07.10 16:27:00 -
[51] - Quote
Good thing CCP are still looking at Incursions! However, I've got a question!
How many low/null Incursion mothership sites have been successfully completed since the latest Incursion changes? |
Derath Ellecon
Washburne Holdings
261
|
Posted - 2012.07.10 16:58:00 -
[52] - Quote
DarthNefarius wrote:WOW OTAs are a tedious mess. I helped in clearing a few out again in GALL space as the Vanguards became a 100% WALL OF OTAs again ( 25 otaS IN the constellation )around 8 hours before downtime. My god it was so ******* tedious. It is just no fun anymore. CONGRATs on sucking the fun out of the game DEVs. After 3-4 OTAs the fleet collapsed on itself leaving a few non OTAs for others to do but there was no one else left in the community to do it. The HQ community is still alive but how much longer can they without the Vanguards to recruit from? lol: Pretty soon with numbers dwindling you're going to see a white flag spring up in NULL asking for CCP to stop spawning Incursions in NULL because Sansha HAS WON IN NULL! There has not been an INCURSION KILLED IN NULL OR LO SEC SINCE THE NERF!!! SANSHA WON
Sounds like an unsub vacation is overdue again. |
DarthNefarius
Minmatar Heavy Industries
249
|
Posted - 2012.07.10 18:36:00 -
[53] - Quote
Miss Yanumano wrote:Good thing CCP are still looking at Incursions! However, I've got a question!
How many low/null Incursion mothership sites have been successfully completed since the latest Incursion changes?
Zero ( 0 ), none, nada An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |
Ana'Gia
Pink Bunny Club
1
|
Posted - 2012.07.10 19:34:00 -
[54] - Quote
Sounds good to me.
So VGs will be fixed again. Hope you will take a look at Assaults and HQs after that.
Enjoy your summer vacations CCP. |
Kodavor
Mine3
18
|
Posted - 2012.07.12 09:43:00 -
[55] - Quote
When will the changes be up on SiSi ? |
ChemicalQueen
Dreddit Test Alliance Please Ignore
5
|
Posted - 2012.07.12 14:36:00 -
[56] - Quote
Miss Yanumano wrote:Good thing CCP are still looking at Incursions! However, I've got a question!
How many low/null Incursion mothership sites have been successfully completed since the latest Incursion changes?
None. CFC Stopped doing Incursions after the big patch due to other activities paying more isk/hr. It took a lot of organization to do low/null incursions, and it just wasn't worth it anymore. |
Pink Marshmellow
Caucasian Culture Club Transmission Lost
38
|
Posted - 2012.07.14 09:38:00 -
[57] - Quote
Speaking of incursions, does anyone bother flying that space turd with the head of a fly known as the revenant?
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Herr Ronin
Angels of Valour The Retirement Club
207
|
Posted - 2012.07.14 13:04:00 -
[58] - Quote
CCP Affinity wrote:Today Team Five 0 made some changes to OTA sites, due late Summer. They are as follows:
1. Move the tower closer to the entrance 2. Remove the Maras 3. Reduce the effective hit points - including a significant Niarja and Tama reduction
We are aware that the OTA sites are causing a lot of problems at the moment, and while we still have long-term plans for Incursions, we didn't want to make you wait for the OTA changes. I will update this thread when the changes hit SISI.
- Affinity
Make Command Ships to be able to enter a Cruiser Side of the NCN
Would make a nice change. | Management Of ISN | Skype: Herr-Ronin | Twitter: @Herr_Ronin |
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DarthNefarius
Minmatar Heavy Industries
251
|
Posted - 2012.07.14 15:14:00 -
[59] - Quote
Pink Marshmellow wrote:Speaking of incursions, does anyone bother flying that space turd with the head of a fly known as the revenant?
CCP_Diagoras wrote: 29 May Tweet: Supercarriers: 3,463. 2,049 Nyx, 826 Aeon, 414 Wyvern, 172 Hel, 2 Revenant. So, 4,405 characters with a supercap as their active ship atm.
So a month & half ago there were 2 player pilotable space turds... dunno if any got flushed but bet if one was we'd heard about it! An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |
Jakerien Pahaydan
SILVER HAWK SECURITY
0
|
Posted - 2012.07.15 09:34:00 -
[60] - Quote
Hi, "we didn't want to make you wait for the OTA changes". The recent rollback was insignificant IMO, too little and already too late. Does CCP think the end of summer is not waiting? Your patient is beyond critical condition. Go ahead and wait to start CPR in late summer. Vanguards will be long dead and buried by then. |
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