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Lone Provider
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Posted - 2010.05.29 07:23:00 -
[1]
Edited by: Lone Provider on 29/05/2010 07:31:15 I won't go into details as everyone knows whats happened!
This Petition is to get CCP to reverse ALL mission assosiated nerfs.
TBH, if this isn't done I will quit, I see no point spending my RL time and effort to achieve a certain position and strive towards something that will probably get nerfed in future expansions.
Side note to CCP- -This is a GAME and is supposed to be FUN, not upset subscribers! -An expansion is supposed to expand the game, not decrease it! -I think this was completely reckless
/signed
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Von Kapiche
Minmatar
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Posted - 2010.05.29 07:28:00 -
[2]
Hey, at least they didn't remove bounties & make you loot tags from *everything*. Now imagine that in lowsec :P
As someone without a marauder, all that's changed is I probably won't get a marauder and I'm still considering that. I'm curious as to where the mentioned extra tags went, were they just faction tag drops?
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Contralto
GCHQ
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Posted - 2010.05.29 07:31:00 -
[3]
Gets my vote!
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Clacker McDucky
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Posted - 2010.05.29 07:45:00 -
[4]
If I were a carebare, you'd have my vote, too, but I'm still waiting for them to fix the grid loading issues for PVP. Why can't the buggy issues be fixed before nerfing other stuff?
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Noran Ferah
Red Sky Morning
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Posted - 2010.05.29 07:48:00 -
[5]
+1
Needs desperate fixing: LAG.
Tell me, will 100,000 ******s chipping away at 200K isk a month doing PI help lag?
My bet is no.
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xChevalierx
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Posted - 2010.05.29 07:51:00 -
[6]
I want them to fix rockets and hybrids first.
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Giorgos Rbs
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Posted - 2010.05.29 07:55:00 -
[7]
What makes a game special is the restrictions. So yes please keep the missions hard along with everything else. Ppl who play EVE dont play it cause they want it easy i bet (I left wow cause it was made to be WAY TOO EASY patch after patch)
+1 from me
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Lone Provider
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Posted - 2010.05.29 08:21:00 -
[8]
Just to add, this is really serious to me. Ive been playing for over 2yrs and since the last expansion I've concentrated on creating a solo passive lvl5 Rattlesnake, including Drones, Shield, Cruise Missile and Rig skills to T2. I finally get into a position to solo lvl5s about a month ago and can finally fund my PvP, and then.....BOOM! no more Hi-sec lvl5s, I can't take my Rattlesnake into low-sec, every pirate in the region will look for me. THANKS CCP
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Spatiopathe
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Posted - 2010.05.29 08:55:00 -
[9]
stop whining. I love some change: 1/ no more load of crap loot, only few meta :) 2/ not overload same system with rater. 3/ no more Lvl5 agent in LS with heavy earn of LP who give you a mission in HS without risk.
I just see few problem: 1/ not overload same system ok, but for LS and 0.0 rater, its a non-sense to do 3 jump in BS for the mission spot. 2/ some mission of courrier sent you in LS with HS agent...its clearly a bug if we read the patch description, or the L5 agent change. 3/ some storyline bugged like search part 2/2, or description bug.. "one unit of", or reward written in eltter or not number: - objective: "one unit of" damsel, ok wich unit ? boob , head or what ? - reward: nineteen thousand of isk, ok man try with number 90.000 isk, better no ?
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Lone Provider
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Posted - 2010.05.29 09:11:00 -
[10]
Edited by: Lone Provider on 29/05/2010 09:12:05 " Originally by: Spatiopathe stop whining.
3/ no more Lvl5 agent in LS with heavy earn of LP who give you a mission in HS without risk. quote]"
Hold on a sec, you make it sound easy to get into a position to do solo lvl5s, I spent alot of skillin up to get there. The risk/danger comes from the mission itself.
Just cause people skill up to get good at mining, does that mean all belts should be put in low-sec?
Just cause people skill up to get good at trading, does that mean all market hubs should be put in low-sec?
...this could be said for anything in game!
I chose missioning as a career, and CCP nerfed the crap out of it
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Jamie Banks
Gallente Wasted and Still Mining
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Posted - 2010.05.29 09:23:00 -
[11]
Originally by: Lone Provider
I chose missioning as a career, and CCP nerfed the crap out of it
Welcome to Mining.
Now you know what it feels like to all of the people who spent a few months on skilling for a hulk, when 2 Month old raven pilots can make more than 3 times as much in the same time as a well skilled hulk pilot. _____________________________
EVE - Everyone vs. Everyone Join in-game Channel 'Aussies'
Check my Bio in-game for good deals on Invention Packs |

Lone Provider
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Posted - 2010.05.29 09:32:00 -
[12]
Originally by: Jamie Banks
Originally by: Lone Provider
I chose missioning as a career, and CCP nerfed the crap out of it
Welcome to Mining.
Now you know what it feels like to all of the people who spent a few months on skilling for a hulk, when 2 Month old raven pilots can make more than 3 times as much in the same time as a well skilled hulk pilot.
Well thats rubbish, a corp mate of mine does mining and has ISK comin out of his ears
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Missm Uppet
Caldari
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Posted - 2010.05.29 09:44:00 -
[13]
Edited by: Missm Uppet on 29/05/2010 09:46:36
Originally by: Lone Provider
Well thats rubbish, a corp mate of mine does mining and has ISK comin out of his ears
It's not rubbish at all. High-sec mining has been bringing in around 10mil or so an hour (top skilled hulk pilot) the last few years. That's right around half the same value that many of us were looting from missions (in the form of refined minerals from t0 module drops) per hour until this recent nerf. Why don't you provide some details of comparison before you call someone else's post rubbish?
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Lone Provider
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Posted - 2010.05.29 09:51:00 -
[14]
Edited by: Lone Provider on 29/05/2010 09:53:17
Originally by: Missm Uppet Edited by: Missm Uppet on 29/05/2010 09:46:36
Originally by: Lone Provider
Well thats rubbish, a corp mate of mine does mining and has ISK comin out of his ears
It's not rubbish at all. High-sec mining has been bringing in around 10mil or so an hour (top skilled hulk pilot) the last few years. That's right around half the same value that many of us were looting from missions (in the form of refined minerals from t0 module drops) per hour until this recent nerf. Why don't you provide some details of comparison before you call someone else's post rubbish?
Why dont you stick to the petition topic instead of whining bout mining, besides, I think it takes slightly more skills to solo lvl5s
no comparison
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Missm Uppet
Caldari
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Posted - 2010.05.29 10:06:00 -
[15]
Originally by: Lone Provider
stick to the petition topic? solo lvl5s?
Awww.... You're cute   
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Oddshrub
Minmatar Rummets koldeste kys
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Posted - 2010.05.29 10:25:00 -
[16]
Edited by: Oddshrub on 29/05/2010 10:27:00 You whiners amaze me. I can see why it sucks if you live next to low sec, but aside from that missions were barely nerfed at all. On the other hand, if your mission hub is far from low sec you're getting a lot less ninja looters/salvagers post patch. Not because they couldn't find you fairly easily, but because most ninja salvagers are too lazy to roam more systems than one.
And unlike highsec mining it's still an extremely profitable way to play the game in carebare land.
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Biggus McChinnus
Minmatar The Wild Bunch
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Posted - 2010.05.29 10:29:00 -
[17]
What? But I thought missions got buffed?
I ran 20 missions out of my low-sec agent yesterday and they were all given to me in the same system. No more jumping 1-2 jumps for missions. No more dodging gate camps.
And all the best-named loot that's dropping? I picked up 4x Catalyzed Cold-Gas MWDs yesterday.
It's like the EVE God's heard my prayers. I'm happier than ever before! :)
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Kahega Amielden
Minmatar Reckoning.
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Posted - 2010.05.29 10:36:00 -
[18]
Quote: Just to add, this is really serious to me. Ive been playing for over 2yrs and since the last expansion I've concentrated on creating a solo passive lvl5 Rattlesnake, including Drones, Shield, Cruise Missile and Rig skills to T2. I finally get into a position to solo lvl5s about a month ago and can finally fund my PvP, and then.....BOOM! no more Hi-sec lvl5s, I can't take my Rattlesnake into low-sec, every pirate in the region will look for me. THANKS CCP
Level 5 agents are in lowsec. Level 5 missions were advertised as lowsec content. If you didn't expect this change to happen at some point then you're dumb.
Quote: . Not because they couldn't find you fairly easily, but because most ninja salvagers are too lazy to roam more systems than one.
Actually the missions are slightly more predictable than that. My old corpies at Suddenly Ninjas have already begun figuring it out.
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Kerfira
The Scope
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Posted - 2010.05.29 10:38:00 -
[19]
Edited by: Kerfira on 29/05/2010 10:39:40 That's a lot of whine over very little....
Loot reduction I've only run a few L4 missions since Tyrannis was deployed, but the reduction seems to be fairly minor. Loot was only about 30% of total mission income for me before, and it looks like MAYBE 1/3rd of that is now gone. L4's were way to profitable before compared to other high-sec game content, and this balances it slightly better.
There is also the beneficial effect on the mining profession. It may not compensate for the loss of earnings coming from insurance fraud no longer being profitable, but it'll help some.
Mission location I now tend to get missions a bit further away. This impacts high-skilled mission runners much more than low-skilled ones as we use a larger proportion of our time travelling (as we finish missions faster).
Note that the increased completion time should also mean slightly higher rewards (money/LP) as the mission reward adjustment kicks in.
Now what is a stupid effect of this is that the pool of available agent just became effectively much smaller. The agents near low-sec might just as well have been taken out of the game for all the use they'll see after this. I'm not affected at all, but it is a stupid game design decision.
As for the effect on L5's, it just makes L5's into what was INTENDED from the start. They were never intended to be solo-player content, and they were never intended to be run in high-sec as much as they were. To that effect, this was just a bug-fix.
Courier revamp A very sensible change. In difficulty, L4 > L3 > L2 > L1 is how it should be. The rewards paid out for the higher levels will be a bit low right now, but that will correct itself over time. Mission rewards are adjusted depending on how fast people complete them, and since they'll now take longer eventually the rewards will go up.
---
All in all, the OP is crying a lot over a minor decrease in profitability and some much needed bug-fixes and game rebalancing...
Your whine about L5's is effectively this: Wah! I trained a long time to exploit a bug and now CCP fixed it! Waaahhhhh!
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Flipout
Gallente
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Posted - 2010.05.29 10:39:00 -
[20]
what did they change in regards to missions?
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Missm Uppet
Caldari
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Posted - 2010.05.29 10:47:00 -
[21]
Originally by: Flipout what did they change in regards to missions?
The damsel no longer takes her clothes off for you when rescued from kruul.
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.29 11:04:00 -
[22]
Originally by: Lone Provider TBH, if this isn't done I will quit, I see no point spending my RL time and effort to achieve a certain position and strive towards something that will probably get nerfed in future expansions.
So no more MMO:s for you ever, then?
Quote: This is a GAME and is supposed to be FUN, not upset subscribers!
If such a small change is all that sits between the game being fun and not being fun, I'm guessing that you're not actually having fun to begin with. In addition, if somehow this reduces the fun you have with running missions (which makes no sense, I suppose ù it would have to be the trading aspect of the game that is fun for you) then maybe you should take the opportunity to try something else?
Quote: An expansion is supposed to expand the game, not decrease it!
More things than missions become viable pass-times because said missions no longer encroach on those other activities = expanded.
Quote: I think this was completely reckless
No, it was very well thought-through and much needed. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Venkul Mul
Gallente
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Posted - 2010.05.29 11:06:00 -
[23]
Can I suggest you go and support this: finamyc PVE content?
While not all the suggestion are perfect they go in a good direction.
Let's try to get a better PvE part in this game. if done right it will help PvP too.
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nafiy gnaw
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Posted - 2010.05.29 11:29:00 -
[24]
Originally by: Kerfira Edited by: Kerfira on 29/05/2010 10:39:40 That's a lot of whine over very little....
Loot reduction I've only run a few L4 missions since Tyrannis was deployed, but the reduction seems to be fairly minor. Loot was only about 30% of total mission income for me before, and it looks like MAYBE 1/3rd of that is now gone. L4's were way to profitable before compared to other high-sec game content, and this balances it slightly better.
There is also the beneficial effect on the mining profession. It may not compensate for the loss of earnings coming from insurance fraud no longer being profitable, but it'll help some.
This is pretty much spot on. High-sec level4 is still the most profitable, and "almost" risk-free method of earning isk.
Originally by: Kerfira Edited by: Kerfira on 29/05/2010 10:39:40 Mission location I now tend to get missions a bit further away. This impacts high-skilled mission runners much more than low-skilled ones as we use a larger proportion of our time travelling (as we finish missions faster).
Note that the increased completion time should also mean slightly higher rewards (money/LP) as the mission reward adjustment kicks in.
Now what is a stupid effect of this is that the pool of available agent just became effectively much smaller. The agents near low-sec might just as well have been taken out of the game for all the use they'll see after this. I'm not affected at all, but it is a stupid game design decision.
Well, there are still plenty of lvl4 agents (some high-quality) that are both not inside a mission hub, and are not next to a low-sec system. So people should really stop whining and log on to eve-agents.com and decided to move onto new agents.
And it is not all that bad moving inside a mission hub, being Ninja-salvaged hardly reduces someone's income (thanks to the loot nerf, it becomes pointless to go back looting/salvaging for a lvl4 mission runner), yet being inside a hub bring its own benefits.
However, it is an epic fail that CCP intended to let people leave mission hubs with the fix, but ended up driving people into them.
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Miner Nicko
Caldari House Aratus
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Posted - 2010.05.29 11:30:00 -
[25]
Originally by: Biggus McChinnus What? But I thought missions got buffed?
I ran 20 missions out of my low-sec agent yesterday and they were all given to me in the same system. No more jumping 1-2 jumps for missions. No more dodging gate camps.
And all the best-named loot that's dropping? I picked up 4x Catalyzed Cold-Gas MWDs yesterday.
It's like the EVE God's heard my prayers. I'm happier than ever before! :)
I entirely agree here. Did a couple of L3s earlier, 7.8m from 6 named MWDs in about 2 hours, not including all the rest of loot dropped totally over 70m from those and an hour of L4s. This doesn't even include Bounty or Mission Rewards. The loot, to me, has been much betetr than last weeks and the travelling time isn't that bad, 1 jump average for all my missions really, 1 was 3 jumped away for 8 ships, but otherwise fine.
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beautyispain
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Posted - 2010.05.29 11:40:00 -
[26]
Originally by: Lone Provider Edited by: Lone Provider on 29/05/2010 07:31:15 I won't go into details as everyone knows whats happened!
This Petition is to get CCP to reverse ALL mission assosiated nerfs.
TBH, if this isn't done I will quit, I see no point spending my RL time and effort to achieve a certain position and strive towards something that will probably get nerfed in future expansions.
Side note to CCP- -This is a GAME and is supposed to be FUN, not upset subscribers! -An expansion is supposed to expand the game, not decrease it! -I think this was completely reckless
/signed
/signed and tired of non-missionrunners trolling about this. Those changes suck beyond belief and are obviously the result of CCP staff's own opinion of missionrunners and highsec carebears.
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SirRalph
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Posted - 2010.05.29 11:46:00 -
[27]
L4 MISSIONS WERE NEVER INTENDED AS ENDGAME PLAYSTYLE!
It's funny how there is players who have played the game for four years and only just done missions! Missions are planned to help new comers to fatten their wallet, and then move onwards and colonize 0.0!
Right now with sov upgrades you make the most ISK by doing anomalies in upgraded system.
CA/WH > Belt Ratting > Missions
The difference should be even larger.
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anduz
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Posted - 2010.05.29 11:51:00 -
[28]
Edited by: anduz on 29/05/2010 11:52:52 A petition for mission nerfs?
Face rolling level 4 missions is an extremely easy and safe way to earn a bundle of cash. This is without running multiple accounts or even playing with other people. I mean you can basically sit in your lone one man corporation and just run missions all day long, never interacting with anyone beyond the point where you ruin the mining profession by underbidding everyone with your reprocessed minerals.
Post nerfs almost nothing has changed. Mission running is still a much better way to earn high sec money than mining and I bet it still would be, even if they removed all tech0 from missions and banned every macro miner.
So sure sign me up lets nerf missions even more!
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Tamahra
Gallente Danke fuer den Fisch
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Posted - 2010.05.29 12:30:00 -
[29]
Originally by: Lone Provider
Just to add, this is really serious to me. Ive been playing for over 2yrs and since the last expansion I've concentrated on creating a solo passive lvl5 Rattlesnake, including Drones, Shield, Cruise Missile and Rig skills to T2. I finally get into a position to solo lvl5s about a month ago and can finally fund my PvP, and then.....BOOM! no more Hi-sec lvl5s, I can't take my Rattlesnake into low-sec, every pirate in the region will look for me. THANKS CCP
this is actually what makes people more than upset and makes them unable to be arsed to login. when they have spent billions and months of training for the rattlesnake, and then *POOOOF* it suddenly becomes useless.
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.29 12:31:00 -
[30]
Edited by: Tippia on 29/05/2010 12:32:37
Originally by: beautyispain Those changes suck beyond belief and are obviously the result of CCP staff's own opinion of missionrunners and highsec carebears.
Funnily enough, it was exactly for the benefit of highsec carebears that these changes were implemented, and if this is "beyond belief" as far as suckitude goes, I'd say you have a very limited imagination 
Originally by: Tamahra this is actually what makes people more than upset and makes them unable to be arsed to login. when they have spent billions and months of training for the rattlesnake, and then *POOOOF* it suddenly becomes useless.
Good thing that the rattlesnake is just as good as ever, then, and that it's now h-h-hawt-looking as well.  ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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