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Thread Statistics | Show CCP posts - 1 post(s) |
Verlera
Minmatar The Cupcake Factory
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Posted - 2010.05.30 18:29:00 -
[1]
In a long awaited ruling on a very controversial issue, CCP supreme justices today delivered a ground breaking decision. The long abused tactic of using mobile warp disruptors (experts say that a common street name for these devices is "bubbles") to trap people inside a system or prevent them from entering a system has been ruled as breaking the laws of honourful space combat. As the first act to end this despicable practice, CCP then sent a heroic gamemaster to remove all the bubbles from the 7UTB-F system that the local residents had deployed to prevent the peace force of the Pandemic Legion from entering the system. This peaceforce was on a mission sanctioned by the universal community to prevent the proliferation of weapons of mass destruction.
Sadly, the gamemaster only arrived after the local savages had already used the advantage of these bubbles to defeat the valiant invading forces. However, experts are certain that CCP with its spotless reputation of absolute impartiality will no doubt establish reimbursements for the losses of the heroic attacking forces, and will apply the same to all those who have lost limbs and lifes to these despicable tactics in the past, like the horrific massacre commited by the indigenous tribes of the north on the noble southern explorers in the system of H-W. Eye witness accounts tell of the savage tribes deployed these illegal bubbles not only on a gate, but on the base camps of the peaceful explorers, calling this tactic the despicable "r ape-caging" and boasting about it as a warning for anyone else who wants to bring the light of civilisation to these barren regions of the north.
Observers expect, now that the supreme justices have spoken, that the use of these horrible tactics will see a sharp decline as even most rogue nations are fearful to incur the full wrath of CCP. We contacted all major producers of Mobile Warp Disruptors and were declined any comments. However, the infallible forces of the free market have already spoken; share prices of all major manufactures have seen a sharp decline within an hour of the announcement of this groundbreaking decision.
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Musical Fist
Gallente The Unknown Bar and Pub Elysium Alliance
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Posted - 2010.05.30 18:31:00 -
[2]
is gay thread imo
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Seius Sallustius
Minmatar Sniggerdly Pandemic Legion
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Posted - 2010.05.30 18:32:00 -
[3]
are you being of the mad?
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5QU199L35
Minmatar L337 KR3W
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Posted - 2010.05.30 18:33:00 -
[4]
i call bovine fecal matter
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Mr Rive
Gallente Black Omega Security Pandemic Legion
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Posted - 2010.05.30 19:15:00 -
[5]
i would say cry more, but thats not possible
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Black Kestrel
Caldari Waiting for Palli
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Posted - 2010.05.30 19:20:00 -
[6]
So what actually happened?
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Golemag
Minmatar Destructive Influence IT Alliance
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Posted - 2010.05.30 19:25:00 -
[7]
NC did 120 jumps , just becouse they like jumping.
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DRACO selen
Caldari The Executives IT Alliance
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Posted - 2010.05.30 19:40:00 -
[8]
Originally by: Black Kestrel So what actually happened?
pl/nc/it were fighting in a system about a couple of baby supercaps and ccp removed the bubbles at a gate because they caused lag. I thought that those 770+ people in system caused the lag, but as it seems it's the fault of those bubbles
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Gnulpie
Minmatar Miner Tech
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Posted - 2010.05.30 19:45:00 -
[9]
Originally by: DRACO selen
Originally by: Black Kestrel So what actually happened?
pl/nc/it were fighting in a system about a couple of baby supercaps and ccp removed the bubbles at a gate because they caused lag. I thought that those 770+ people in system caused the lag, but as it seems it's the fault of those bubbles
Just write the IA guy. I think he will consider that interesting |
AlexK100
Caldari ZER0. IT Alliance
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Posted - 2010.05.30 19:46:00 -
[10]
Bubbles prevented NC and PL from warp after the gate jump so they created unfair advantage for the defenders so as the cynojammer. Next time GM should offline cynojammer as well, so as the POS as it is creating forcefield around CSAA.
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mkd0815
Caldari GK inc. Panda Team
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Posted - 2010.05.30 20:04:00 -
[11]
i think the GM's did already inform IT FC's that anchoring 50+ bubbles at a Gate was creating massive Lag during jumpin when they removed 70+ Large Bubbles during the last big fight in PXF when IT Pets with help from a small IT fleet did do the same thing.
if they had setup the bubbles to cover a maxim area of effect so everybody would need to burn out 80KM perhaps it would be different but stacking them up all on top of each other only serves the reason to maximize the lag players jumping in experience and it gives the enemy better chances to kill the enemy while they are still loading the grid and are defenceless
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Agent Unknown
Caldari Night Theifs Apotheosis of Virtue
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Posted - 2010.05.30 20:10:00 -
[12]
Originally by: mkd0815 i think the GM's did already inform IT FC's that anchoring 50+ bubbles at a Gate was creating massive Lag during jumpin when they removed 70+ Large Bubbles during the last big fight in PXF when IT Pets with help from a small IT fleet did do the same thing.
if they had setup the bubbles to cover a maxim area of effect so everybody would need to burn out 80KM perhaps it would be different but stacking them up all on top of each other only serves the reason to maximize the lag players jumping in experience and it gives the enemy better chances to kill the enemy while they are still loading the grid and are defenceless
This. ^
Although, I don't think the bubbles were the only cause of the lag... By the way, this is my signature.
TeamSpeak For EVE - API-controlled TeamSpeak 3 Access!
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Grarr Dexx
Amarr GK inc. Panda Team
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Posted - 2010.05.30 20:51:00 -
[13]
Originally by: mkd0815 i think the GM's did already inform IT FC's that anchoring 50+ bubbles at a Gate was creating massive Lag during jumpin when they removed 70+ Large Bubbles during the last big fight in PXF when IT Pets with help from a small IT fleet did do the same thing.
if they had setup the bubbles to cover a maxim area of effect so everybody would need to burn out 80KM perhaps it would be different but stacking them up all on top of each other only serves the reason to maximize the lag players jumping in experience and it gives the enemy better chances to kill the enemy while they are still loading the grid and are defenceless
QFT. Just a quick glance at the picture shows many bubbles just inside eachother, serving no purpose but to increase lag. ___
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Kushmir
Amarr GoonWaffe SOLODRAKBANSOLODRAKBANSO
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Posted - 2010.05.30 20:55:00 -
[14]
This is a pretty good idea.
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Imigo Montoya
Gallente THE INSURGENCY DEFI4NT
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Posted - 2010.05.30 21:12:00 -
[15]
Although having only one bubble cover an area also means that it can be shot and open up a hole in the bubbles - so the extra bubbles can be considered built-in redundancy too (ie not just for lag).
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Cpt Pugwash
Caldari ANZAC ALLIANCE IT Alliance
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Posted - 2010.05.30 21:17:00 -
[16]
Originally by: Grarr Dexx
Originally by: mkd0815 i think the GM's did already inform IT FC's that anchoring 50+ bubbles at a Gate was creating massive Lag during jumpin when they removed 70+ Large Bubbles during the last big fight in PXF when IT Pets with help from a small IT fleet did do the same thing.
if they had setup the bubbles to cover a maxim area of effect so everybody would need to burn out 80KM perhaps it would be different but stacking them up all on top of each other only serves the reason to maximize the lag players jumping in experience and it gives the enemy better chances to kill the enemy while they are still loading the grid and are defenceless
QFT. Just a quick glance at the picture shows many bubbles just inside eachother, serving no purpose but to increase lag.
Because bubbles don't get shot or bombed ever
Pl reports are that the load lag wasn't at all bad.
Once loaded the lag only serves to buy the attackers the time to MWD out of the bubbles (at no Capacitor cost).
The bubbles were there to buy the defenders time to kill the attackers before they could warp off and any lag caused by the bubbles was negligable when compared to the 700 pilots in system all firing/repping/launching drones etc.
Pl got stomped Pl went running to the GM The GM made a bad call
**** happens, time to move on and prepare for next weekends attempt to down our CSAA's
=================================================
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DRACO selen
Caldari The Executives IT Alliance
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Posted - 2010.05.30 21:25:00 -
[17]
Originally by: Imigo Montoya Although having only one bubble cover an area also means that it can be shot and open up a hole in the bubbles - so the extra bubbles can be considered built-in redundancy too (ie not just for lag).
^this
bubbles are supposed to pin people at a gate/station/whereever; if that bubble dies within a bunch of seconds the only sollution is anchoring more bubbles. get t3 bubbles into the game, which have a range of 100km and the hp of a pos, then we will use those. times have changed, fleet sizes are bigger than they ever were. therefore alot of bubbles needs to be used, otherwhise they would be useless.
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Midjutetur
Minmatar Blood Covenant Pandemic Legion
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Posted - 2010.05.30 21:31:00 -
[18]
Originally by: Cpt Pugwash
The GM made a bad call
your mother made a bad call of not aborting you (in game)
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McKinlay
Caldari North Eastern Swat Pandemic Legion
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Posted - 2010.05.30 21:36:00 -
[19]
Originally by: Imigo Montoya Although having only one bubble cover an area also means that it can be shot and open up a hole in the bubbles - so the extra bubbles can be considered built-in redundancy too (ie not just for lag).
Redundancy, riiiiiiiiiiiiiiiiiiiiight.
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Spurty
Caldari D00M. RED.OverLord
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Posted - 2010.05.30 21:43:00 -
[20]
This is 'true', then its one of those "Should we laugh or cry" situations.
CCP, if this use of bubbles is a problem, then fix bubbles so you can't have them overlapping. YOU >>> own <<< the code. You are why we can do this.
Hope all 'accidentallyed' bubbles were repaid. What a lametastic response. Talk about 'immersion' breaking.
oh and if you're removing things that cause lag, bye bye drones, bookmarks, standings, fleets and caps. They 'really' screw up things.
Next patch has to be out 'soon' anyway. Might as well throw in some 'corkers' like this.
Or, next time, just do your usual 'Nothing in the logs' and close the petitions.
If there's one thing people can't stand, its double standards.
and .. back to my beer and sun ..
\|/ ---- \|/ "@'/ ,. \`@" /_| \__/ |_\ \__U_/
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Garreth Vlox
Minmatar Hysterical Dementia DEFI4NT
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Posted - 2010.05.30 21:44:00 -
[21]
Originally by: Cpt Pugwash
Originally by: Grarr Dexx
Originally by: mkd0815 i think the GM's did already inform IT FC's that anchoring 50+ bubbles at a Gate was creating massive Lag during jumpin when they removed 70+ Large Bubbles during the last big fight in PXF when IT Pets with help from a small IT fleet did do the same thing.
if they had setup the bubbles to cover a maxim area of effect so everybody would need to burn out 80KM perhaps it would be different but stacking them up all on top of each other only serves the reason to maximize the lag players jumping in experience and it gives the enemy better chances to kill the enemy while they are still loading the grid and are defenceless
QFT. Just a quick glance at the picture shows many bubbles just inside eachother, serving no purpose but to increase lag.
Because bubbles don't get shot or bombed ever
Pl reports are that the load lag wasn't at all bad.
Once loaded the lag only serves to buy the attackers the time to MWD out of the bubbles (at no Capacitor cost).
The bubbles were there to buy the defenders time to kill the attackers before they could warp off and any lag caused by the bubbles was negligable when compared to the 700 pilots in system all firing/repping/launching drones etc.
Pl got stomped Pl went running to the GM The GM made a bad call
**** happens, time to move on and prepare for next weekends attempt to down our CSAA's
An IT/BOB/whatever guy complaining about GM interference :) i laughed so hard i fell out of my chair.
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General Windypops
Gallente The Littlest Hobos Ushra'Khan
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Posted - 2010.05.30 21:44:00 -
[22]
You've got to be kidding, right? Pandemic Lunchbox threw a hissy fit and petitioned because 'it's sooooo unfair we can't win because defenders have bubbled the gate'
Wow, that's elite. You guys are badass.
Twitter:@genrlwindypops
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McKinlay
Caldari North Eastern Swat Pandemic Legion
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Posted - 2010.05.30 21:49:00 -
[23]
Creating lag is a EULA violation and any items placed in that way are forfeit without reimbursement. Please be careful in the future with placing so many objects in space.
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Golemag
Minmatar Destructive Influence IT Alliance
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Posted - 2010.05.30 22:02:00 -
[24]
Originally by: McKinlay Creating lag is a EULA violation and any items placed in that way are forfeit without reimbursement. Please be careful in the future with placing so many objects in space.
PR- was with similar nombers of bubbles around the station.
H-W was with similar nombers of bubbles around the dead poses. |
Midjutetur
Minmatar Blood Covenant Pandemic Legion
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Posted - 2010.05.30 22:09:00 -
[25]
Originally by: Golemag
Originally by: McKinlay Creating lag is a EULA violation and any items placed in that way are forfeit without reimbursement. Please be careful in the future with placing so many objects in space.
PR- was with similar nombers of bubbles around the station.
H-W was with similar nombers of bubbles around the dead poses.
yet, even with those nombers none of you was smart enough to petition it?
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General Windypops
Gallente The Littlest Hobos Ushra'Khan
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Posted - 2010.05.30 22:09:00 -
[26]
Originally by: Golemag
Originally by: McKinlay Creating lag is a EULA violation and any items placed in that way are forfeit without reimbursement. Please be careful in the future with placing so many objects in space.
PR- was with similar nombers of bubbles around the station.
H-W was with similar nombers of bubbles around the dead poses.
I must admit, there have been rather a large number of these 'surprise' decisions recently in favour of PL. I'm sure their pet hacker is looking in to it ;)
More seriously, though, I do think the recent PL decision to use petitions rather than in-game skills is getting a little tiring.
Twitter:@genrlwindypops
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McKinlay
Caldari North Eastern Swat Pandemic Legion
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Posted - 2010.05.30 22:19:00 -
[27]
Originally by: Golemag
Originally by: McKinlay Creating lag is a EULA violation and any items placed in that way are forfeit without reimbursement. Please be careful in the future with placing so many objects in space.
PR- was with similar nombers of bubbles around the station.
H-W was with similar nombers of bubbles around the dead poses.
I don't think those situations are relevant to cite as precedence as the situations were very different. The objective in PR- and H-W was not to cause lag, but to prevent capital ships escaping from a central point, where as today it is clear the primary objective was to create lag. CCP responded accordingly and I would suggest taking up greivances with them directly.
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Hyveres
Caldari Black Nova Corp IT Alliance
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Posted - 2010.05.30 22:24:00 -
[28]
Originally by: McKinlay Creating lag is a EULA violation and any items placed in that way are forfeit without reimbursement. Please be careful in the future with placing so many objects in space.
Ofcourse this only applies to people not on PLs bluelist. "Subtlety is a thing for philosophy, not combat. If you're going to kill someone, you might as well kill them a whole lot." - Vulcan Raven, The Last Days Of Foxhound |
Master Kent'sslave
Gallente black-body
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Posted - 2010.05.30 22:26:00 -
[29]
Originally by: McKinlay Creating lag is a EULA violation and any items placed in that way are forfeit without reimbursement. Please be careful in the future with placing so many objects in space.
yeah so ejecting 100's of frigates inside a pos from youre carriers when youre moon gold are under attack ain't?
Petition was sendt "from our logs we cant find anything" *petition closed*
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Midjutetur
Minmatar Blood Covenant Pandemic Legion
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Posted - 2010.05.30 22:35:00 -
[30]
Originally by: Master Kent'sslave
Originally by: McKinlay Creating lag is a EULA violation and any items placed in that way are forfeit without reimbursement. Please be careful in the future with placing so many objects in space.
yeah so ejecting 100's of frigates inside a pos from youre carriers when youre moon gold are under attack ain't?
Petition was sendt "from our logs we cant find anything" *petition closed*
15 != 100's
please stop butchering the language, infact just stop poasting
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