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Lord Drex
Prime Explorations
0
|
Posted - 2012.07.16 12:31:00 -
[1] - Quote
Gatecamping is heavily in favor of those that live in the lower sec areas. Choke points kill high sec ppl adventuring into low/ null. Everyone looses except the laziest players that sit and watch all day.
Pvp skills are about PvP, gate camp are gankers, no skills required just like carebears.
Fix it and low/null will be busy!
Many ideas - damage dampening effect around sec changing gates? - dampening lock time effect? - alternate pay gates? - npc jump services? - jump into gate at > 100km?
Pvp is a skill that we learn to be good at and should be proud of our kills! Gate campers are just gang gankers, sadly no skills required.
AND
Add high sec pirate gates into dead space? Give high sec some pvp easy to access areas?
Give us easier options to mix it up!!! |

Nirnias Stirrum
Insidious Design
221
|
Posted - 2012.07.16 12:34:00 -
[2] - Quote
Heres an idea... Get in a ship and kill the people gate camping?
HUUURRRRRDUUURRRRRRWHOWUDATHOUGHTDURRRRRR |

Andoria Thara
Fallen Avatars
87
|
Posted - 2012.07.16 12:34:00 -
[3] - Quote
Use a cloaky nullifier fit? |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
803
|
Posted - 2012.07.16 12:37:00 -
[4] - Quote
Lord Drex wrote:Gatecamping is heavily in favor of those that live in the lower sec areas. Choke points kill high sec ppl adventuring into low/ null. Everyone looses except the laziest players that sit and watch all day.
Pvp skills are about PvP, gate camp are gankers, no skills required just like carebears.
Fix it and low/null will be busy!
Many ideas - damage dampening effect around sec changing gates? - dampening lock time effect? - alternate pay gates? - npc jump services? - jump into gate at > 100km?
Pvp is a skill that we learn to be good at and should be proud of our kills! Gate campers are just gang gankers, sadly no skills required.
AND
Add high sec pirate gates into dead space? Give high sec some pvp easy to access areas?
Give us easier options to mix it up!!!
I think I understand where you're coming from, but in reality, most gate-camps are there to protect assets in, or further in to the system. There's no changes required.
Depending on what Corporation or Alliance you are in, one would assume access to Intel channels which you check for gate status before jumping to, or through.
Really, there are no changes required to gates as they currently are.
Pvp is there, whether there are gatecamps or not.
The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Rordan D'Kherr
Imperial Academy Amarr Empire
31
|
Posted - 2012.07.16 12:37:00 -
[5] - Quote
Yes, Eve is cruel.
PvP is not necessarily skill. PvP is blowing up other ships, no matter which way. Or are you talking about "eHonor"? Plz tell me that you don't. If so: No cookie for you. |

Robert Caldera
Caldera Trading and Investment
350
|
Posted - 2012.07.16 12:37:00 -
[6] - Quote
you can move in lowsec pretty safely in small ships/cloakys. Shuttles are nearly impossible to catch for an average lowsec gatecamper. Ofc you shouldnt roam with your CNR in losec. |

Lord Drex
Prime Explorations
0
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Posted - 2012.07.16 12:41:00 -
[7] - Quote
Yea ppl like me can use a cloaky nullified easily. I'm talking about letting all have better access all sec space. Not just the 1 year plus players.
Get carebears access to null. Let them try it without having to signon to a null corp
Give me options!
Think newer player action |

Dave stark
Martyr's Vengence Test Alliance Please Ignore
173
|
Posted - 2012.07.16 12:42:00 -
[8] - Quote
don't like gatecamps, wants to go to null.
i have some bad news for you... Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Johan Civire
Dirty Curse inc.
24
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Posted - 2012.07.16 12:44:00 -
[9] - Quote
Why do people always QQ about gate camp? you have a f10 option you can use or a jump clone or you can make a sec char without skills and go trou that gate and see if there is a camp lol. There are so many options that will help you even i remeber correct there are some warning chats also. Use your brain people. Gate camp is the less problem in zero sec the scary shoot everything people thats the problems in low sec. |

Lord Drex
Prime Explorations
0
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Posted - 2012.07.16 12:44:00 -
[10] - Quote
Rordan D'Kherr wrote:Yes, Eve is cruel.
PvP is not necessarily skill. PvP is blowing up other ships, no matter which way. Or are you talking about "eHonor"? Plz tell me that you don't. If so: No cookie for you.
I say let them look around then pod them. Options for all, not lazy camping over a beer. |
|

Andoria Thara
Fallen Avatars
87
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Posted - 2012.07.16 12:46:00 -
[11] - Quote
Lord Drex wrote:Yea ppl like me can use a cloaky nullified easily. I'm talking about letting all have better access all sec space. Not just the 1 year plus players.
Get carebears access to null. Let them try it without having to signon to a null corp
Give me options!
Think newer player action
There are plenty of entrances to nullspace that don't have gatecamps, maybe try a different gate, in a different region.
If all else fails, scan down a WH, then scan down some exits from inside the WH. 90% of the time there's at least 1 exit to null. |

Lord Drex
Prime Explorations
0
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Posted - 2012.07.16 12:47:00 -
[12] - Quote
Johan Civire wrote:Why do people always QQ about gate camp? you have a f10 option you can use or a jump clone or you can make a sec char without skills and go trou that gate and see if there is a camp lol. There are so many options that will help you even i remeber correct there are some warning chats also. Use your brain people. Gate camp is the less problem in zero sec the scary shoot everything people thats the problems in low sec.
Spoken by an old character that missed the point. This is about getting interaction. As usual the oldies can't think of change.
Change, evolve, make eve better for new players to pvp |

Nirnias Stirrum
Insidious Design
223
|
Posted - 2012.07.16 12:47:00 -
[13] - Quote
Dave stark wrote:don't like gatecamps, wants to go to null.
i have some bad news for you...
This is the news:
http://images.mmorpg.com/images/galleries/full/082011/e31cd767-d151-4f94-83ad-2616344c19f6.jpg
Get used to it. Get some friends together. Disrupt the gate campers.
On a more hilarious note, googling "Eve is Hard" brings up pron in the images... A funnier note is im on my work computer when they all popped up!
You want interaction? then interact with other people and go kill the gate campers.
basicly what your saying is you dont want to adapt, so you think the game should adapt for you... what kind of fool are you? |

Jenn aSide
Smokin Aces.
143
|
Posted - 2012.07.16 12:49:00 -
[14] - Quote
Lord Drex wrote:Gatecamping is heavily in favor of those that live in the lower sec areas. Choke points kill high sec ppl adventuring into low/ null. Everyone looses except the laziest players that sit and watch all day.
Pvp skills are about PvP, gate camp are gankers, no skills required just like carebears.
Fix it and low/null will be busy!
Many ideas - damage dampening effect around sec changing gates? - dampening lock time effect? - alternate pay gates? - npc jump services? - jump into gate at > 100km?
Pvp is a skill that we learn to be good at and should be proud of our kills! Gate campers are just gang gankers, sadly no skills required.
AND
Add high sec pirate gates into dead space? Give high sec some pvp easy to access areas?
Give us easier options to mix it up!!!
I usually think people are over-reacting when they say people want ccp to dumb down the game, then I see posts like this. There is nothing wrong with the current gate/choke point mechanics.
Simply put, an EVE player who can't figure out how to avoid dying to a gate camp solo or can't make enough actual human friends to get past it or crush it does not belong in low/null to begin with.
Among other things, EVE is a game of "problem solving", if your idea of "problem solving" is "ask ccp to write moar code so I don't have to solve this problem" you are doing it wrong. |

Lord Drex
Prime Explorations
0
|
Posted - 2012.07.16 12:51:00 -
[15] - Quote
*** I get it, null is for oldies
Sadly eve is funded by oldies and new blood is slow to come in. How long has it been since I've talked to a new player and not a new alt or character?
Fresh meat is fun haha |

Renan Ruivo
Irmandade Vera Cruz Alliance
818
|
Posted - 2012.07.16 12:52:00 -
[16] - Quote
Everytime i hear the expression "gate camping" and "low-sec" together i giggle a little. The world is a community of idiots doing a series of things until it explodes and we all die. |

Akirei Scytale
Test Alliance Please Ignore
2000
|
Posted - 2012.07.16 12:53:00 -
[17] - Quote
Lord Drex wrote:Yea ppl like me can use a cloaky nullified easily. I'm talking about letting all have better access all sec space. Not just the 1 year plus players.
Get carebears access to null. Let them try it without having to signon to a null corp
Give me options!
Think newer player action
Everyone has access to null. Just don't expect to survive for very long if you don't have friends. TEST Alliance BEST Alliance |

Lord Drex
Prime Explorations
0
|
Posted - 2012.07.16 12:55:00 -
[18] - Quote
Dave stark wrote:don't like gatecamps, wants to go to null.
i have some bad news for you...
Read again, choke points from high to low or null
Protecting territory inside is different |

Johan Civire
Dirty Curse inc.
25
|
Posted - 2012.07.16 12:56:00 -
[19] - Quote
Lord Drex wrote:Johan Civire wrote:Why do people always QQ about gate camp? you have a f10 option you can use or a jump clone or you can make a sec char without skills and go trou that gate and see if there is a camp lol. There are so many options that will help you even i remeber correct there are some warning chats also. Use your brain people. Gate camp is the less problem in zero sec the scary shoot everything people thats the problems in low sec. Spoken by an old character that missed the point. This is about getting interaction. As usual the oldies can't think of change. Change, evolve, make eve better for new players to pvp
nah i dont miss the point you got ownd perhaps by gatecampers. The gate camps fits easy for noobs. people that are fresh in the game the getting a shower that eve is dangers and you need to be aware of this. Gate campers is like a wake up call. Dont change what is not broken. |

Pinstar Colton
Sweet Asteroid Acres
168
|
Posted - 2012.07.16 12:56:00 -
[20] - Quote
I spend 80% of my time in low sec. I've lost only 3 ships and never been podded. Given my current skills, I cannot go toe-to-toe with a full gate camp. Yet I am able to live and operate in low sec with minimal losses and choose to continue flying there even with the danger of camps.
Do your research, learn who the locals are and when and where camps tend to be setup. Adjust your routes accordingly.
While it is true that some systems (I'm looking at you Amamakae) tend to be perma-camped (or nearly so) other systems I've flow through hundreds of time without hitting a single camp. Given the low population of Low sec, there are many more low sec gates than there are pirates willing and able to camp them.
My signature sums up the mindset you need to have to survive in low sec...if you can't or don't want to use brute force to deal with gate camps.
In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse. |
|

Dave stark
Martyr's Vengence Test Alliance Please Ignore
173
|
Posted - 2012.07.16 13:00:00 -
[21] - Quote
Lord Drex wrote:Dave stark wrote:don't like gatecamps, wants to go to null.
i have some bad news for you... Read again, choke points from high to low or null Protecting territory inside is different
i regularly go between the two, i barely have issues. pick your time of day and your location and you're set. tip; null -> empire gate just after DT = win.
if people spent the same amount of time thinking instead of whining then they'd be a lot better off. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Jafit
Dreddit Test Alliance Please Ignore
271
|
Posted - 2012.07.16 13:00:00 -
[22] - Quote
I agree somewhat with what I think you're trying to say, that being that a lot of the control of an engagement is placed in the hands of a gate camper, but I disagree with your horrible ideas for solving the problem.
The thing with nullsec chokepoints is that they are usually regional gates. Regional gates are big and you will generally jump in and find yourself outside of the range of a single interdictor bubble. Therefore regional gates take somewhat more effort to camp than smaller intra-constellation gates. High traffic systems like EC-P8R will frequently be 'rapecaged' with many anchorable bubbles. Very often, due to this tactic, if you want to kill anything coming through the gate you will have to place your ship inside the warp bubble too, which means that if anything comes through which you can't handle you either have to get out of the bubble or crash the gate.
I don't like your ideas for arbitrary damage reductions around these gates, or anything else. The solution is and always has been to just create more alternate routes around easily camped starsystems. |

Darth Tickles
Dark Sun Consortium
674
|
Posted - 2012.07.16 13:04:00 -
[23] - Quote
Yes, because allowing people who can't make it through a gatecamp into low and null sec is really going augment the vibrancy of those areas.
The real problem is that the early game leaves some new players with the conception that this is actually an issue.
"I can't wander around aimlessly in my mission drake because of gatecamps." You've already lost the game. |

D3F4ULT
135
|
Posted - 2012.07.16 13:07:00 -
[24] - Quote
Confirming plenty of derp in this thread. Creator of CCP ZULU - Incarna : Pants Online ( http://youtu.be/AObrlCf3Dcs ) |

Mag's
the united Negative Ten.
8201
|
Posted - 2012.07.16 13:07:00 -
[25] - Quote
So we should allow people in, let them look around a little? Then ask if they wouldn't mind standing still a short while, while we shoot them? Sounds like a viable option.
CCP should hire this man, he has vision.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Aruken Marr
BSC LEGION Tactical Narcotics Team
199
|
Posted - 2012.07.16 13:14:00 -
[26] - Quote
I think youre missing the point. If you want to et into low/null you have to organised. Either you go in solo and at times and places where you avoid the camps OR you make friends and go break the camps. |

Danny Diamonds
Science and Trade Institute Caldari State
1
|
Posted - 2012.07.16 13:18:00 -
[27] - Quote
Killing someone in LOWSEC should require more skill and effort than waiting for a gate to flash and then mashing buttons before the poor sod loads the graphics required to react.
Lowsec Gate campers are the trash of EVE society. Null is different, as it has SOV mechanics and thus the territory should be able to be protected. I propose that LOWSEC needs changes, but NULLSEC does not.
Simply ramp up the damage on Lowsec Gate Guns and Station Guns so they cannot be camped. Then lowsec dwellers will actually have to catch someone in a mission or running an anom.
This would get more people to at least poke their head into lowsec. But it will also teach them the dangers very quickly. |

Jenn aSide
Smokin Aces.
143
|
Posted - 2012.07.16 13:23:00 -
[28] - Quote
Lord Drex wrote:*** I get it, null is for oldies
Sadly eve is funded by oldies and new blood is slow to come in. How long has it been since I've talked to a new player and not a new alt or character?
Fresh meat is fun haha
No, Null is for:
Solo Players (new or old) with problem solving skills
or
Anyone (new or old) with social skills (ie they made freinds, friends with GUNS).
If the "new blood" isn't smart enough to adapt to the above conditions, there are plenty of themepark "hold your hand" games that they are more suited for.
|

Tippia
Sunshine and Lollipops
8574
|
Posted - 2012.07.16 13:25:00 -
[29] - Quote
Danny Diamonds wrote:Killing someone in LOWSEC should require more skill and effort than waiting for a gate to flash and then mashing buttons before the poor sod loads the graphics required to react. As luck would have it, it does, mainly because the graphics will load long before the poor sod needs to react, and mashing buttons before that has absolutely no effect in lowsec. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Jenn aSide
Smokin Aces.
143
|
Posted - 2012.07.16 13:25:00 -
[30] - Quote
Danny Diamonds wrote:Killing someone in LOWSEC should require more skill and effort than waiting for a gate to flash and then mashing buttons before the poor sod loads the graphics required to react.
Yes!, Because jumping blindly into LOWSEC should be rewarded. Make 1 freind who can fly a shuttle to scout for you = problem solved.
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