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Kuehnelt
Devoid Privateering
135
|
Posted - 2012.07.16 16:24:00 -
[91] - Quote
Danny Diamonds wrote:Map data is not accurate enough nor up to date enough for LOWSEC.
If you're trying to get through Rancer or Amamake 
My default strategy with lowsec is to warp through it, gate-to-gate, without thinking of self-defense at all, because it's that safe.
Quote:In LOWSEC gates can be camped non-stop 24/7.
They can be, but whether they are or not is not the result of a dice roll. It's the same people doing the same thing in the same system with the same off-grid boosters. And constant gate camps are quite visible on the map. Try using "average pilots in space in the last 30 minutes", and, given suspicious locations, check their recent killmails on dotlan. |

J'as Salarkin
Alpha Strategy In Umbra Mortis
11
|
Posted - 2012.07.16 16:32:00 -
[92] - Quote
I would tend to agree that the current mechanics does not really need to change. The cloak +MWD trick is effective enough.
However, I would find it extremely cool if concord (or the faction navy) would randomly patrol lowsec.
My idea in detail: Jumping trough a gate they (concord or navy) would wait 30 sec till they take any actions. If they find a player with lower sec status than -5 they will start shooting at him/her until the player warps off or are destroyed. If they find a player with a global criminal countdown in system they will (after 30 sec) try to warp scramble that player. If the player is waiting the GC tag to go away somewhere in the system they will give chase.
A gate camp could easily avoid the patrol, but a cunning player could use the patrol to fly through the camp. Even better, the player could gamble on that the patrol will jump after him/her and jump through the gate, get the campers to agress and then scramble as many as possible and tank the campers till the patrol jumps through and finishes of the camp, however the patrol might not jump through in time or even warp off to a different gate...
Sounds like good fun to me. |

Tarsus Zateki
GoonWaffe Goonswarm Federation
711
|
Posted - 2012.07.16 16:34:00 -
[93] - Quote
I like how the high sec dweller falls into the usual selfish, self-centered stereotype. Eve is a sandbox, if you don't like players doing something... stop them. Why are you folks always incapable of helping yourselves? You always run to CCP, begging them to nerf something, instead of taking care of the problem on your own.
You don't want gates camped? Stop thinking only about yourself for once, stop thinking about Eve as a solo venture for once, make some friends and go blow the campers up. It really isn't hard: something fast to scout the camp, something tanked to hell to bait them, a black bird tailored for their ships and some dps. Boom, boom, boom, dead pirates. They're just as cowardly as you are; they'll be too busy trying to flee to fight back effectively. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Danny Diamonds
Science and Trade Institute Caldari State
1
|
Posted - 2012.07.16 16:35:00 -
[94] - Quote
J'as Salarkin wrote:I would tend to agree that the current mechanics does not really need to change. The cloak +MWD trick is effective enough.
However, I would find it extremely cool if concord (or the faction navy) would randomly patrol lowsec.
My idea in detail: Jumping trough a gate they (concord or navy) would wait 30 sec till they take any actions. If they find a player with lower sec status than -5 they will start shooting at him/her until the player warps off or are destroyed. If they find a player with a global criminal countdown in system they will (after 30 sec) try to warp scramble that player. If the player is waiting the GC tag to go away somewhere in the system they will give chase.
A gate camp could easily avoid the patrol, but a cunning player could use the patrol to fly through the camp. Even better, the player could gamble on that the patrol will jump after him/her and jump through the gate, get the campers to agress and then scramble as many as possible and tank the campers till the patrol jumps through and finishes of the camp, however the patrol might not jump through in time or even warp off to a different gate...
Sounds like good fun to me.
This idea I really like. I have always felt that people with crappy sec ratings should not be able to continue douchebaggary in the same spot for 12 hours straight (like gate camping). |

Tarsus Zateki
GoonWaffe Goonswarm Federation
711
|
Posted - 2012.07.16 16:36:00 -
[95] - Quote
Danny Diamonds wrote:
This idea I really like. I have always felt that people with crappy sec ratings should not be able to continue douchebaggary in the same spot for 12 hours straight (like gate camping).
They only do that because none of you nut up and kill them. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Danny Diamonds
Science and Trade Institute Caldari State
1
|
Posted - 2012.07.16 16:40:00 -
[96] - Quote
Tarsus Zateki wrote:I like how the high sec dweller falls into the usual selfish, self-centered stereotype. Eve is a sandbox, if you don't like players doing something... stop them. Why are you folks always incapable of helping yourselves? You always run to CCP, begging them to nerf something, instead of taking care of the problem on your own.
You don't want gates camped? Stop thinking only about yourself for once, stop thinking about Eve as a solo venture for once, make some friends and go blow the campers up. It really isn't hard: something fast to scout the camp, something tanked to hell to bait them, a black bird tailored for their ships and some dps. Boom, boom, boom, dead pirates. They're just as cowardly as you are; they'll be too busy trying to flee to fight back effectively.
OK, on that line of thought then I would simply ask for KILL RIGHTS on anyone who has gate camped in the past 24 hours. ANYONE. Also, I want KILL RIGHTS on anyone with security rating more than 4 points below my own (and negative). EVERYWHERE.
Fair? You see, not all of us want our security rating to go to ****. Some of us actually want certain characters of ours to be on the good guy side of the game... |

Spurty
D00M. Northern Coalition.
362
|
Posted - 2012.07.16 16:47:00 -
[97] - Quote
- Stations - Belts - Planets / Moons / Stars - Customs offices - Missions / Anomalies / Beacons - Probed down Safe spots - Wormhole entrance / Exits - Most importantly, Gates
There is an order here of frequency of getting into / forcing a fight.
Gates are head, shoulders, cheese and toast above the rest.
Going to a gate, expect a fight and plan accordingly!
As already mentioned, you can 'think' your way out of most fights, but takes preparation and stepping down your dps potential at times.
The dumbest, but most prepared answer here is 'bring 10 x more people with you, willing to fight than are camping the gate'. Rarely fails.
Don't want to be the dumbest (but most prepared)? Don't go to a gate with a camp in it unless you have a way to deal with bubbles / being locked.
Compared to State Issue Faction Fit unscouted Ravens, Cloaky Nulified tengus breeze along very easily.
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |

arcca jeth
Dark Alliance Dark Empire Alliance
97
|
Posted - 2012.07.16 16:47:00 -
[98] - Quote
Lord Drex wrote:Johan Civire wrote:Why do people always QQ about gate camp? you have a f10 option you can use or a jump clone or you can make a sec char without skills and go trou that gate and see if there is a camp lol. There are so many options that will help you even i remeber correct there are some warning chats also. Use your brain people. Gate camp is the less problem in zero sec the scary shoot everything people thats the problems in low sec. Spoken by an old character that missed the point. This is about getting interaction. As usual the oldies can't think of change. Change, evolve, make eve better for new players to pvp
Assuming you ARE new, then I would advise you to learn how to use the avoidance list in your star map when planning a route to low/null. As someone else already mentioned, there are ways into null/low that don't force you into gate camp choke points. You just need to know by experience where/what those choke points are and how to re-route around them. For example. One route could be 22 jumps, through a chokepoint/gatecamp system. then an alternative route could get you quietly, around these points, to your destination for the additional price of about 8-10 jumps usually. Avoidance list is key and knowledge is your best friend. |

Tarsus Zateki
GoonWaffe Goonswarm Federation
713
|
Posted - 2012.07.16 16:48:00 -
[99] - Quote
Danny Diamonds wrote:Tarsus Zateki wrote:I like how the high sec dweller falls into the usual selfish, self-centered stereotype. Eve is a sandbox, if you don't like players doing something... stop them. Why are you folks always incapable of helping yourselves? You always run to CCP, begging them to nerf something, instead of taking care of the problem on your own.
You don't want gates camped? Stop thinking only about yourself for once, stop thinking about Eve as a solo venture for once, make some friends and go blow the campers up. It really isn't hard: something fast to scout the camp, something tanked to hell to bait them, a black bird tailored for their ships and some dps. Boom, boom, boom, dead pirates. They're just as cowardly as you are; they'll be too busy trying to flee to fight back effectively. OK, on that line of thought then I would simply ask for KILL RIGHTS on anyone who has gate camped in the past 24 hours. ANYONE. Also, I want KILL RIGHTS on anyone with security rating more than 4 points below my own (and negative). EVERYWHERE. Fair? You see, not all of us want our security rating to go to ****. Some of us actually want certain characters of ours to be on the good guy side of the game...
You don't get security rating hits for blowing up people in 0.0 space. And the vast majority of lowsec campers you're whining about are already -5.0 or lower anyway, so you don't get a security rating hit for blowing them up either. Any other excuses for not taking care of these guys yourself? You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Barakach
R-ISK Shadow Operations.
69
|
Posted - 2012.07.16 16:49:00 -
[100] - Quote
Nirnias Stirrum wrote:Heres an idea... Get in a ship and kill the people gate camping?
HUUURRRRRDUUURRRRRRWHOWUDATHOUGHTDURRRRRR
Isn't that like telling an army recruit to fight a navy seal?
Kind of like saying "1+1 = 2, now that you know math, here's some advanced physics". There needs to be a "some what" gradual process to getting into PvP. Not "You can fly an Ibis, now venture off into null and go fight a titan" |
|

Tarsus Zateki
GoonWaffe Goonswarm Federation
713
|
Posted - 2012.07.16 16:54:00 -
[101] - Quote
Barakach wrote:Nirnias Stirrum wrote:Heres an idea... Get in a ship and kill the people gate camping?
HUUURRRRRDUUURRRRRRWHOWUDATHOUGHTDURRRRRR Isn't that like telling an army recruit to fight a navy seal? Kind of like saying "1+1 = 2, now that you know math, here's some advanced physics". There needs to be a "some what" gradual process to getting into PvP. Not "You can fly an Ibis, now venture off into null and go fight a titan"
No not really. Goonswarm continues to have incredible success sending newbies off to war on their first day in Eve Online. Remember that Shrike's Titan died because a three day old newbie listened to his blood lust and burned straight at the spot he saw a cloaking Titan. Newbies can be an incredible asset when veteran players aren't busy spitting on them.
No one is saying you need to take on these camps by yourself. That's the last thing you should be doing. Even newbies can bust up a gate camp with ease if they bring numbers and smarts to the battle. ECM and guts let your fleet punch well above its weight, you just need to stop thinking of Eve as a solo game. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Danny Diamonds
Science and Trade Institute Caldari State
2
|
Posted - 2012.07.16 16:57:00 -
[102] - Quote
Tarsus Zateki wrote:Danny Diamonds wrote:Tarsus Zateki wrote:I like how the high sec dweller falls into the usual selfish, self-centered stereotype. Eve is a sandbox, if you don't like players doing something... stop them. Why are you folks always incapable of helping yourselves? You always run to CCP, begging them to nerf something, instead of taking care of the problem on your own.
You don't want gates camped? Stop thinking only about yourself for once, stop thinking about Eve as a solo venture for once, make some friends and go blow the campers up. It really isn't hard: something fast to scout the camp, something tanked to hell to bait them, a black bird tailored for their ships and some dps. Boom, boom, boom, dead pirates. They're just as cowardly as you are; they'll be too busy trying to flee to fight back effectively. OK, on that line of thought then I would simply ask for KILL RIGHTS on anyone who has gate camped in the past 24 hours. ANYONE. Also, I want KILL RIGHTS on anyone with security rating more than 4 points below my own (and negative). EVERYWHERE. Fair? You see, not all of us want our security rating to go to ****. Some of us actually want certain characters of ours to be on the good guy side of the game... You don't get security rating hits for blowing up people in 0.0 space. And the vast majority of lowsec campers you're whining about are already -5.0 or lower anyway, so you don't get a security rating hit for blowing them up either. Any other excuses for not taking care of these guys yourself?
Stop trying to put words in my mouth. You are making **** up just like the last troll.
No, most gate campers in my area are not -5.0 or lower. Wrong. Most are specifically trained up alts in frigs supported by one or more dedicated pirates. I have been through countless HI-LOW gates in blockade runners (among other ships) and reviewed all intel on the clowns available (killboards, corp, alliance, etc). Most are between 0 and -5.
What's wrong with the idea I proposed? You afraid of being killed in a fair fight? Don't want to lose your edge of getting to shoot first?
I love it how when someone wants to kill gate campers without the loss of SEC status is now whining. Wow man, wake up. I want a fair fight with none of the meta-mechanics stopping me. Pirates should be shot dead. I want to shoot them without losing sec status. Is that so scary to you?
|

Jenn aSide
Smokin Aces.
146
|
Posted - 2012.07.16 17:00:00 -
[103] - Quote
Tarsus Zateki wrote:I like how the high sec dweller falls into the usual selfish, self-centered stereotype. Eve is a sandbox, if you don't like players doing something... stop them. Why are you folks always incapable of helping yourselves? You always run to CCP, begging them to nerf something, instead of taking care of the problem on your own.
You don't want gates camped? Stop thinking only about yourself for once, stop thinking about Eve as a solo venture for once, make some friends and go blow the campers up. It really isn't hard: something fast to scout the camp, something tanked to hell to bait them, a black bird tailored for their ships and some dps. Boom, boom, boom, dead pirates. They're just as cowardly as you are; they'll be too busy trying to flee to fight back effectively.
SO MUCH THIS lol.
I think you've pointed out the basic psychological difference between your average high sec living forum poster and the rest of us. High Sec coddles players, if someone is "mean" to them, the game will make them lose their ship unless the aggressors pay hard earned isk for a still easily avoidable war dec. Entitlement breeds entitlement.
Our 1st inclination is to do something against someone doing something to me, because I understand that CCP (by making eve) provides me with a background in which to play, but does NOT insure positive outcomes.
Their 1st inclination is to cry foul to the game makers because the outcome was bad, as if CCP somehow promised them a good outcome.
If the High Sec crowd were like "us",Hulkageddon wouldn't be an issue because they would have banded together as an anti-Goon crusade and would have conquered Deklien by now lol.
|

Tarsus Zateki
GoonWaffe Goonswarm Federation
713
|
Posted - 2012.07.16 17:01:00 -
[104] - Quote
Frigates are not camping lowsec gates. You're beginning to get hysterical in your quest to prove you're somehow a victim. Everything you're complaining about is something you have the power to fix. You just need to stop being a victim and start shooting back, your security rating is irrelevant and easily corrected anyhow. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Jenn aSide
Smokin Aces.
146
|
Posted - 2012.07.16 17:01:00 -
[105] - Quote
Barakach wrote:Nirnias Stirrum wrote:Heres an idea... Get in a ship and kill the people gate camping?
HUUURRRRRDUUURRRRRRWHOWUDATHOUGHTDURRRRRR Isn't that like telling an army recruit to fight a navy seal?
Nope, it's like telling that army recruit to "go get your entire PLATOON to fight that navy Seal".
|

Tarsus Zateki
GoonWaffe Goonswarm Federation
713
|
Posted - 2012.07.16 17:03:00 -
[106] - Quote
Jenn aSide wrote: ... they would have banded together as an anti-Goon crusade and would have conquered Deklien by now lol.
This is the pipiest of pipe dreams. We can hope one day they'll try it. But that would require organization and the high-sec dweller plays Eve-Online as though it were a single player game with pretty good AI ships flying around and whines to CCP when they don't get their way. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Beekeeper Bob
Beekeepers Anonymous
179
|
Posted - 2012.07.16 17:05:00 -
[107] - Quote
Came to read a troll post, was shocked to see it was serious.....
"CCP, is a cutting edge developer, they have found a way to sell lag to their customers, and make them believe it's a feature." |

Sabrina Solette
Center for Advanced Studies Gallente Federation
6
|
Posted - 2012.07.16 17:06:00 -
[108] - Quote
Tarsus Zateki wrote:Jenn aSide wrote: ... they would have banded together as an anti-Goon crusade and would have conquered Deklien by now lol.
This is the pipiest of pipe dreams. We can hope one day they'll try it. But that would require organization and the high-sec dweller plays Eve-Online as though it were a single player game with pretty good AI ships flying around and whines to CCP when they don't get their way.
Can't see that ever happening, you've become too big, when you add TEST, FA and whoever else bands with you these days. |

Danny Diamonds
Science and Trade Institute Caldari State
2
|
Posted - 2012.07.16 17:08:00 -
[109] - Quote
Tarsus Zateki wrote:Frigates are not camping lowsec gates. You're beginning to get hysterical in your quest to prove you're somehow a victim. Everything you're complaining about is something you have the power to fix. You just need to stop being a victim and start shooting back, your security rating is irrelevant and easily corrected anyhow.
Dodging the question, like most of the older posters I see. Must be a gate camper. Wouldn't want to get shot first.
My security rating isn't for you to decide how important it is. I should start shooting back? Oh, after the gate camper shoots first?
How strange an advantage... even a player from a seasoned alliance in SOV can't see past their own little world. |

Tarsus Zateki
GoonWaffe Goonswarm Federation
713
|
Posted - 2012.07.16 17:09:00 -
[110] - Quote
Sabrina Solette wrote:Tarsus Zateki wrote:Jenn aSide wrote: ... they would have banded together as an anti-Goon crusade and would have conquered Deklien by now lol.
This is the pipiest of pipe dreams. We can hope one day they'll try it. But that would require organization and the high-sec dweller plays Eve-Online as though it were a single player game with pretty good AI ships flying around and whines to CCP when they don't get their way. Can't see that ever happening, you've become too big, when you add TEST, FA and whoever else bands with you these days.
That and the utter inability of the average high-sec dweller to think past their own wallets. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |
|

Tarsus Zateki
GoonWaffe Goonswarm Federation
713
|
Posted - 2012.07.16 17:10:00 -
[111] - Quote
Danny Diamonds wrote:Tarsus Zateki wrote:Frigates are not camping lowsec gates. You're beginning to get hysterical in your quest to prove you're somehow a victim. Everything you're complaining about is something you have the power to fix. You just need to stop being a victim and start shooting back, your security rating is irrelevant and easily corrected anyhow. Dodging the question, like most of the older posters I see. Must be a gate camper. Wouldn't want to get shot first. My security rating isn't for you to decide how important it is. I should start shooting back? Oh, after the gate camper shoots first? How strange an advantage... even a player from a seasoned alliance in SOV can't see past their own little world.
Three posts repeating the same hysterical crap. Try to vary your fake posting a little its getting stale. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |

Tarryn Nightstorm
Hellstar Towing and Recovery
503
|
Posted - 2012.07.16 17:23:00 -
[112] - Quote
Learn to cloak/MWD?
It's really not that hard. In irae, veritas. |

Barakach
R-ISK Shadow Operations.
69
|
Posted - 2012.07.16 17:30:00 -
[113] - Quote
Jenn aSide wrote:Barakach wrote:Nirnias Stirrum wrote:Heres an idea... Get in a ship and kill the people gate camping?
HUUURRRRRDUUURRRRRRWHOWUDATHOUGHTDURRRRRR Isn't that like telling an army recruit to fight a navy seal? Nope, it's like telling that army recruit to "go get your entire PLATOON to fight that navy Seal".
Devils Advocate:
What about from the perspective of a new player? You just joined the game, you don't know anyone, you're not in a useful corp, you want to go take a peek at Low-Sec to see if you're even interested into upgrading from your trial account, and POP. You jumped into low and your're dead.
The way I see it, Low-sec players are a bunch of bullies in their own playground, mostly separate of the high-sec playground. The pick on everyone who ventures into their territory while at the same time complaining that not everyone wants to come play.
Be bullies all you want, just stay out of our playground and we'll stay out of yours. If you want to come to our playground, then play by our rules. If you want to change our rules, then we should be free to change your rules, it's only fair. |

Danny Diamonds
Science and Trade Institute Caldari State
2
|
Posted - 2012.07.16 17:35:00 -
[114] - Quote
Barakach wrote:Jenn aSide wrote:Barakach wrote:Nirnias Stirrum wrote:Heres an idea... Get in a ship and kill the people gate camping?
HUUURRRRRDUUURRRRRRWHOWUDATHOUGHTDURRRRRR Isn't that like telling an army recruit to fight a navy seal? Nope, it's like telling that army recruit to "go get your entire PLATOON to fight that navy Seal". Devils Advocate: What about from the perspective of a new player? You just joined the game, you don't know anyone, you're not in a useful corp, you want to go take a peek at Low-Sec to see if you're even interested into upgrading from your trial account, and POP. You jumped into low and your're dead. The way I see it, Low-sec players are a bunch of bullies in their own playground, mostly separate of the high-sec playground. The pick on everyone who ventures into their territory while at the same time complaining that not everyone wants to come play. Be bullies all you want, just stay out of our playground and we'll stay out of yours. If you want to come to our playground, then play by our rules. If you want to change our rules, then we should be free to change your rules, it's only fair.
The previous posts are proof enough that gate campers don't actually want a fight. They just want to gank without risk. Otherwise, they would have been all for the idea of allowing people with high security rating to shoot the gankers first.
Bullies don't like fair fights; it is only fun for them when they can look tough in a tilted fight and pat each other on the butt when they kill a noob on alpha.
|

Aruken Marr
BSC LEGION Tactical Narcotics Team
199
|
Posted - 2012.07.16 17:36:00 -
[115] - Quote
Barakach wrote: Be bullies all you want, just stay out of our playground and we'll stay out of yours. If you want to come to our playground, then play by our rules. If you want to change our rules, then we should be free to change your rules, it's only fair.
So what youre saying is your motivation, if any, to change lowsec mechanics is out of spite rather than a desire actually improve the game?
Danny Diamonds wrote: The previous posts are proof enough that gate campers don't actually want a fight. They just want to gank without risk. Otherwise, they would have been all for the idea of allowing people with high security rating to shoot the gankers first.
Bullies don't like fair fights; it is only fun for them when they can look tough in a tilted fight and pat each other on the butt when they kill a noob on alpha.
They should get rid of gate guns in losec. That way the only thing holding you back from shooting first is a minor sec hit. |

silens vesica
Corsair Cartel
108
|
Posted - 2012.07.16 17:37:00 -
[116] - Quote
Barakach wrote:Nirnias Stirrum wrote:Heres an idea... Get in a ship and kill the people gate camping?
HUUURRRRRDUUURRRRRRWHOWUDATHOUGHTDURRRRRR Isn't that like telling an army recruit to fight a navy seal? Kind of like saying "1+1 = 2, now that you know math, here's some advanced physics". There needs to be a "some what" gradual process to getting into PvP. Not "You can fly an Ibis, now venture off into null and go fight a titan" Yeah, so? If the Recruit gets infinte lives, eventually he's going to be going toe-to-toe with said SEAL and giving as good as he gets. That's the beauty of internet spacey-ships: You get to try again.
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing. |

Lord Drex
Prime Explorations
5
|
Posted - 2012.07.16 17:38:00 -
[117] - Quote
SO MUCH THIS lol.
I think you've pointed out the basic psychological difference between your average high sec living forum poster and the rest of us. High Sec coddles players, if someone is "mean" to them, the game will make them lose their ship unless the aggressors pay hard earned isk for a still easily avoidable war dec. Entitlement breeds entitlement.
Our 1st inclination is to do something against someone doing something to me, because I understand that CCP (by making eve) provides me with a background in which to play, but does NOT insure positive outcomes.
Their 1st inclination is to cry foul to the game makers because the outcome was bad, as if CCP somehow promised them a good outcome.
If the High Sec crowd were like "us",Hulkageddon wouldn't be an issue because they would have banded together as an anti-Goon crusade and would have conquered Deklien by now lol. [/quote]
Most of Eve vs null sec? See youve missed the whole point.
AGAIN, getting ppl into null is the point. Make the entrance way work. The 'entrance', or door ... Get it... How you enter DF |

Mag's
the united Negative Ten.
8203
|
Posted - 2012.07.16 17:56:00 -
[118] - Quote
Danny Diamonds wrote:What's wrong with the idea I proposed? You afraid of being killed in a fair fight? Don't want to lose your edge of getting to shoot first?
I love it how when someone wants to kill gate campers without the loss of SEC status is now whining. Wow man, wake up. I want a fair fight with none of the meta-mechanics stopping me. Pirates should be shot dead. I want to shoot them without losing sec status. Is that so scary to you? If they shoot first, then the gate guns will be on your side. Meaning you will not lose sec status. Seriously, try to at least know game mechanics before whining for nerfs to certain game professions.
There have been plenty of explanations in this thread, that tell you exactly how to deal with camps. The only issue I see here, is that you simply cannot be arsed to use any of them.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Sabrina Solette
Center for Advanced Studies Gallente Federation
7
|
Posted - 2012.07.16 17:57:00 -
[119] - Quote
Lord Drex wrote:
If the High Sec crowd were like "us",Hulkageddon wouldn't be an issue because they would have banded together as an anti-Goon crusade and would have conquered Deklien by now lol.
[/quote]
Not sure if that is you quoting someone or not as you only have the end quote in place.
But anyway, that comment always makes me smile. How do people expect a large force to gather from smaller groups and individuals that don't know each other when one of the things you learn in EvE is not to trust anyone? |

Danny Diamonds
Science and Trade Institute Caldari State
2
|
Posted - 2012.07.16 17:59:00 -
[120] - Quote
Mag's wrote:Danny Diamonds wrote:What's wrong with the idea I proposed? You afraid of being killed in a fair fight? Don't want to lose your edge of getting to shoot first?
I love it how when someone wants to kill gate campers without the loss of SEC status is now whining. Wow man, wake up. I want a fair fight with none of the meta-mechanics stopping me. Pirates should be shot dead. I want to shoot them without losing sec status. Is that so scary to you? If they shoot first, then the gate guns will be on your side. Meaning you will not lose sec status. Seriously, try to at least know game mechanics before whining for nerfs to certain game professions. There have been plenty of explanations in this thread, that tell you exactly how to deal with camps. The only issue I see here, is that you simply cannot be arsed to use any of them.
I am aware of this. Try and read. I want to be the one to shoot first. They don't deserve the advantage of initiating the conflict in high or low security space. A known pirate (SEC status below 0) should be kill on sight for all pilots with positive SEC rating. |
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