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Mag's
the united Negative Ten.
8207
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Posted - 2012.07.16 20:47:00 -
[151] - Quote
Lord Drex wrote:Life in eve... Industrialists, explorers, traders, pve'rs VS the rebels.. Pvp'rs
Just be happy CCP loves the goons accounts and CCP loves isks sinks You do realise that almost every aspect of Eve, is PvP.
Player verses player. Or to put it another way Eve, Everyone verses everyone.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Sugar Kyle
The humbleless Crew Capital Punishment.
66
|
Posted - 2012.07.16 21:27:00 -
[152] - Quote
I moved to low sec at six weeks in with just over a million skillpoints.
Make friends. Mamy of those bitter vets love to teach. They just want people who will shut up and listen. |
Darth Tickles
Dark Sun Consortium
678
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Posted - 2012.07.16 21:59:00 -
[153] - Quote
Zhade Lezte wrote:To address the topic, nah. 0.0 is supposed to be unforgiving, it's part of the game. The NPE could be improved to point newbies in the right direction (learning how to scout gates, encouraging players to only fly what they can afford to lose, joining a corporation, how to use map statistics, the basics on tackle and evading tackle)
Yup, same as what I said 12 pages ago. There is absolutely nothing wrong with gatecamps. Take away gates as a point of contact, and you'll have an even harder time finding fights and generating content. However, the fact that this sad tale of the lone newb's first experience beyond hisec is so common is an issue that needs to be addressed by CCP in their game design, specifically their transition process for new players. |
Jenn aSide
Smokin Aces.
148
|
Posted - 2012.07.16 22:03:00 -
[154] - Quote
Heinrich Rotwang wrote:Jenn aSide wrote:
Not at the expense of the spirt of the game. EVE IS HARSH, if we wanted easy we'd play a themepark game.
Life is only black and white. Shades of gray cause me headaches and progress is always bad, because it means change *shudder*. Please get me back to the retirement home now. I'm scared by the youngsters over there.
It must be logical fallacy day.
Just because I think one set of ideas is stupid and against the declared harsh, cold nature of EVE doesn't make me anti-Change. I'm all for GOOD , reasonable, responsible necassary change. I'm against change for change's sake, or poor thought out change that makes thing worse. Progress must always be cautios lest it lead to disaster.
I'm not that old in the game, but I paid my dues and stuck around, the new players can too, or they can shove off. |
Frothgar
V0LTA Verge of Collapse
28
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Posted - 2012.07.16 22:21:00 -
[155] - Quote
Join a W-space corp thats active and effectively never get camped in anywhere ever again.
Most people have no idea how mobile w-space residents can be ^_^ |
Antisocial Malkavian
Aliastra Gallente Federation
201
|
Posted - 2012.07.16 23:09:00 -
[156] - Quote
Nirnias Stirrum wrote:Heres an idea... Get in a ship and kill the people gate camping?
HUUURRRRRDUUURRRRRRWHOWUDATHOUGHTDURRRRRR
Heres a great idea, YOU try that out, tell us how it goes.
0/10 faill ass troll
and wtf is the argument here? If you go somewhere that every time you try to go there you get killed before you load on the grid; guess wherethefuck you AINT goin again??? http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |
Tarsus Zateki
GoonWaffe Goonswarm Federation
714
|
Posted - 2012.07.16 23:10:00 -
[157] - Quote
Zimmy Zeta wrote: What happened to Goon posts? The last few days you guys keep pointing out how you cherish newbies, how you dislike renter alliances that treat their renters like cattle, make constructive suggestions and are generally helpful.. Where is the usual condescending "Y'all worthless pubbies"- rant? Is this a new PR policy or have I just become so blunted over the time that I cannot find your posts offensive anymore?
Nothing has changed. A part of Goonswarm's culture is to cherish our newbies and has been since the day Remedial founded Goonfleet. All those pilots steam rolling the Soco with Tengu fleets and Super Caps, started the game by being handed a stack of skill books and rifters and being paired up with a mentor.
Same with the renter part. Rather than rent space we create strong alliances with other player organizations base on mutual respect and self-interest. Diplomacy is something we take very seriously at an alliance level. Turns out when you don't treat your friends and neighbors like dirt they'll be there for you when you need them. This is a concept that is so foreign to so many folks playing Eve-Online that they continue to call our allies pets.
Those of you who aren't blue or have spat on our olive branch? You can all go die in your own filth.
Edit: And not offering constructive suggestions when you have a decent answer is just petty. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |
Antisocial Malkavian
Aliastra Gallente Federation
201
|
Posted - 2012.07.16 23:14:00 -
[158] - Quote
Tarsus Zateki wrote:Zimmy Zeta wrote: What happened to Goon posts? The last few days you guys keep pointing out how you cherish newbies, how you dislike renter alliances that treat their renters like cattle, make constructive suggestions and are generally helpful.. Where is the usual condescending "Y'all worthless pubbies"- rant? Is this a new PR policy or have I just become so blunted over the time that I cannot find your posts offensive anymore?
Nothing has changed. A part of Goonswarm's culture is to cherish our newbies and has been since the day Remedial founded Goonfleet. All those pilots steam rolling the Soco with Tengu fleets and Super Caps, started the game by being handed a stack of skill books and rifters and being paired up with a mentor. Same with the renter part. Rather than rent space we create strong alliances with other player organizations base on mutual respect and self-interest. Diplomacy is something we take very seriously at an alliance level. Turns out when you don't treat your friends and neighbors like dirt they'll be there for you when you need them. This is a concept that is so foreign to so many folks playing Eve-Online that they continue to call our allies pets. Those of you who aren't blue or have spat on our olive branch? You can all go die in your own filth. Edit: And not offering constructive suggestions when you have a decent answer is just petty.
Yeah the funny thing is the reason Goons arent falling apart is by all reports they DONT treat their renters like **** LIKE EVERYONE ELSE
funnily enough the Goons are the good guys in this case
http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |
Tarsus Zateki
GoonWaffe Goonswarm Federation
714
|
Posted - 2012.07.16 23:20:00 -
[159] - Quote
Antisocial Malkavian wrote: Yeah the funny thing is the reason Goons arent falling apart is by all reports they DONT treat their renters like **** LIKE EVERYONE ELSE
funnily enough the Goons are the good guys in this case
We don't actually have renters. None of our allies pay us a cent to own the space they have, that space belongs to them; they fought for it alongside us, its theirs. Corporations that are a part of the Goonswarm Federation pay a small per-capita tax every month to cover their share of the alliance bill. Individual members do not pay anything to be a part of the swarm. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |
Rain King
Deep Core Mining Inc. Caldari State
10
|
Posted - 2012.07.16 23:21:00 -
[160] - Quote
One thing Goons like is newbies. Gotta give them that one wihtout a doubt. |
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Sentamon
Imperial Academy Amarr Empire
30
|
Posted - 2012.07.16 23:22:00 -
[161] - Quote
What wonderful piles of bs being spewed in this thread.
People want easy kills on clueless noobs, what better place to get them. |
Tarsus Zateki
GoonWaffe Goonswarm Federation
714
|
Posted - 2012.07.16 23:29:00 -
[162] - Quote
Sentamon wrote:What wonderful piles of bs being spewed in this thread.
People want easy kills on clueless noobs, what better place to get them.
If those newbies banded together they would be a rather frightening force. My first fleet combat action years ago was busting up a 3rd Front Alliance gate camp on the Reblier gate in 6-C. Twenty newbies in frigates most of us didn't have the skills to adequately fly took out a Megathron. The camp scattered leaving five of us still in ships. I had no idea what was going on other than things were exploding and I was orbiting this really big ship and shooting lasers. The exhilaration high afterwards was pretty incredible. Combat results back then were still measured in raw numbers rather that ship values so 3FA chest beat that it was their victory, but two week old newbies in with a fleet worth a fraction of that Megathron held the gate in the end.
I wish we had the fancy killboards we have today back then so that battle could be immortalized.
Newbies when properly motivated and mentored are dangerous, just ask Shrike or Malaku (Kill that rifter! Kill those rifters!). The Eve-Online community at large is too busy spitting on them to see the value of treating newbies respectfully. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |
Tarsus Zateki
GoonWaffe Goonswarm Federation
714
|
Posted - 2012.07.16 23:39:00 -
[163] - Quote
ITT everything coming down to team work and the average high-sec dwellers inability to use it. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |
Sabrina Solette
Center for Advanced Studies Gallente Federation
7
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Posted - 2012.07.17 00:14:00 -
[164] - Quote
Jenn aSide wrote:Sabrina Solette wrote:
But anyway, that comment always makes me smile. How do people expect a large force to gather from smaller groups and individuals that don't know each other when one of the things you learn in EvE is not to trust anyone?
Are you serious? You do know there are things called "corporations" and "alliances" and "coalitions" in this game right? Where people come together for common goals. So you're saying that there is NO WAY Hgih sec can band together, because you can't trust anyone? That's pure nonsense. You don't get a pop up that says "do you trust this guy who is also shooting at the same target you want to shoot at" lol. You high sec people will hide behind any possible (and illogical, fallacy filled) reason to not do anything on your own behalf, it's amazing. It's further Amazing that you high sec can group up in Mega Bling Blobs to kill incursion rats with people you don't know while flying 5 billion isk Nightmares and Bhaalgorns, but going to fight the guys suicide ganking your Hulks in high sec with 200 mil isk Maelstroms is too much of a stretch trustwise? WTF mate?
Well there's a lot of industry in high-sec, NPC corps, mining corps. I wouldn't say I know of many real PvP corps (except merc corps and RvB with their wargames), because there's no real PvP in high-sec (I don't count suicide jockeys and the wardecs in high-sec as being real PvP, maybe I've seen the wrong war decs). So you expect all the peeps from NPC corps, mining corps, solo corps, industry corps to jump in ships and tackle someone like the Goons and associates. Yeah right keep dreaming.
Is there any corp/alliance big enough to tackle Goons and all their associates now? I doubt it somehow and even if there was would they bother if they're not being bothered.
As for Hulkageddon there's a lot of us in high-sec it does not even effect, which is another reason I can't see high-sec rising up as you would like to see. Sure PvPers would like to see high-sec PvPing but you can't force them too, it's not like the real world when pressure is applied because they always have a choice when it's a game.
|
Tarsus Zateki
GoonWaffe Goonswarm Federation
714
|
Posted - 2012.07.17 00:35:00 -
[165] - Quote
Sabrina Solette wrote: Well there's a lot of industry in high-sec, NPC corps, mining corps. I wouldn't say I know of many real PvP corps (except merc corps and RvB with their wargames), because there's no real PvP in high-sec (I don't count suicide jockeys and the wardecs in high-sec as being real PvP, maybe I've seen the wrong war decs). So you expect all the peeps from NPC corps, mining corps, solo corps, industry corps to jump in ships and tackle someone like the Goons and associates. Yeah right keep dreaming.
But its really, really easy. The sorts of folks the OP is complaining about are utterly incompetent at anything but gate camping. Busting them up doesn't require any major investment of money and you probably already have the skill points needed to do it. A shuttle can be used to scout the camp and then you have all the information to put together a small fleet of T1 cruisers and frigates that will not only kill them, but shut them down so effectively they will have to sit there helpless and watch as you kill them one after the other. The nice thing about gangs that hump gates is you know exactly what to put on your blackbirds.
Sabrina Solette wrote: Is there any corp/alliance big enough to tackle Goons and all their associates now? I doubt it somehow and even if there was would they bother if they're not being bothered.
Big enough? Yes certainly. We're currently rolling up a coalition that can match us in numbers. They're not losing due to lack of pilots but due to utter lack of organization. Not to mention the massive and systemic mismanagement of their finances and politcal alliances. The team speak recordings of their head FCs yelling in fear of our newbie tacklers is particularly amusing. T1 frigate pilots... you terrify guys flying Tengus. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |
Juny Wuny
Tribal Liberation Force Minmatar Republic
0
|
Posted - 2012.07.17 00:39:00 -
[166] - Quote
Danny Diamonds wrote: Why am I not surprised that you argue from the vantage point of being able to hotdrop? A player under 1 year experience is not likely to have access to such tools, even with friends as most cyno-capable corps and alliances require 10 million sp for consideration. You are viewing the world through an isk-filled wallet and the convenience of already having years of skill points.
I first jumped into low at around 3 million sp on my main. I didn't learn to pass through with relative ease until 5 million sp and by using a scout. I couldn't do anything useful once over there until 8 million sp and even then, with great risk of isk loss.
Do I think hotdropping gate camps is hilarious? Yes. Do I think it is a fair fight? Yes. Do I think it is good for player retention to let gate campers sit on a gate and farm ships that have a disadvantage due to the nature of the zone transition? No.
I want players to have a chance to see other aspects of the game. Many are not as adventurous as those of us who have spent time in Low/Null. The "EVE is hard herp derp" mantra is over used and childish. Well no shyte, it is hard? Wow, I haven't heard that 1,000 times. What has been tried, has thus far failed to get more players into lowsec. Change is needed.
Changes do not mean it gets easier. Make it harder on gate campers in HI-LOW transitions.
This will probably be my only post in this thread because really I need to get back to doing my chemistry labs that are due tomorrow.
I feel this whole post of "newer players can't experience lowsec" is just false. Nullsec seems to require some social networking but lowsec doesn't. I think I first jumped into lowsec with about 1 million SP. I'm not even really sure because I didn't wait for some magic SP number. At any rate not knowing anything about the game or the situation I hopped into lowsec after playing in highsec for about 3 weeks. It was stupid of me to go through the Ossogur -> Amamake gate but I did because I didn't know any better. Luckily enough the gate camp there was pretty crappy as I was able to turn around with my AB on and land back in Ossogur with my rifter in flames. After that I merely docked and found a different route.
Since then I can tell you that the gate camp on that specific gate is only really there about 60% of the time. It can be easily scanned out if you are leaving. Plus there are different routes. For the most part I operate half in lowsec and half in highsec and I've been only playing about a month.
Lowsec is accessible to new players. Especially with faction warfare giving you a reason to actually go there. Now I may not be as effective as a higher SP character in lowsec, but that is true in highsec as well. There is not much a difference to me. The biggest difference is that people shoot at me more often in lowsec than in highsec. Eh whatever. |
Bullz3y3
Republic Military School Minmatar Republic
10
|
Posted - 2012.07.17 01:20:00 -
[167] - Quote
Everybody and their alt wanting to be a pirate, along with meaningful ways to fight back against aggressors or secure operations has always fed the gatecamping and kill everything not in hi sec mentality. |
Antisocial Malkavian
Aliastra Gallente Federation
203
|
Posted - 2012.07.17 01:29:00 -
[168] - Quote
Tarsus Zateki wrote:Sentamon wrote:What wonderful piles of bs being spewed in this thread.
People want easy kills on clueless noobs, what better place to get them. If those newbies banded together they would be a rather frightening force.
Funny how you say that given that when they TRIED that in highsec the entire wardec system gets a TOTALLY UNASKED FOR revamp. Cause fighting back is "too fair"
Tarsus Zateki wrote:ITT everything coming down to team work and the average high-sec dwellers inability to use it.
OR CCP's ability to change it so they CANT http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |
Aruken Marr
BSC LEGION Tactical Narcotics Team
199
|
Posted - 2012.07.17 01:45:00 -
[169] - Quote
Did anybody else just feel the stupid in this thread go up? |
Antisocial Malkavian
Aliastra Gallente Federation
203
|
Posted - 2012.07.17 01:48:00 -
[170] - Quote
Aruken Marr wrote:Did anybody else feel the stupid in this thread go up?
Yeah, generally anytime Tarsus posts
http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |
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Aruken Marr
BSC LEGION Tactical Narcotics Team
199
|
Posted - 2012.07.17 01:49:00 -
[171] - Quote
Antisocial Malkavian wrote:Aruken Marr wrote:Did anybody else feel the stupid in this thread go up? Yeah, generally anytime Tarsus posts
Thats funny because I was talking about you. |
Skogen Gump
Jericho Fraction The Star Fraction
54
|
Posted - 2012.07.17 01:56:00 -
[172] - Quote
Lord Drex wrote:Gate alerts, fair warning on how many ships are on the other side
You know what ? I actually really like this idea - it only makes sense too...
After all, Gates are supposedly connected a quantumn encapsulation/fluid router aren't they ? If so - the ability to get details from the other side should be possible - after all, it follows the same logic that lets us get 'traffic control' warnings about congested systems and closed gates.
There could even be some science skill, quantum interferometry - level 1 would show you that there are things on the other side of the gate, level 2 might show you an actual average number for the last 15 minutes, up to lvl 5 which would give you a number of ships plus ship class/ The trade off would be that you'd never get political information, so it wouldn't say if it was a red/neutral/npc blob.
It's an interesting thought and something that I think would fit into the current backstory. |
Antisocial Malkavian
Aliastra Gallente Federation
203
|
Posted - 2012.07.17 02:03:00 -
[173] - Quote
Aruken Marr wrote:Antisocial Malkavian wrote:Aruken Marr wrote:Did anybody else feel the stupid in this thread go up? Yeah, generally anytime Tarsus posts Thats funny because I was talking about you.
Its more funny you think I care
Or that anyone does for that matter
http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |
Aruken Marr
BSC LEGION Tactical Narcotics Team
199
|
Posted - 2012.07.17 02:13:00 -
[174] - Quote
Antisocial Malkavian wrote:Aruken Marr wrote:Antisocial Malkavian wrote:Aruken Marr wrote:Did anybody else feel the stupid in this thread go up? Yeah, generally anytime Tarsus posts Thats funny because I was talking about you. Its more funny you think I care Or that anyone does for that matter
Oh dear. Youre clearly a rebel without a cause. |
Tanlinara
LightBender Mining and Research Corp
4
|
Posted - 2012.07.17 05:03:00 -
[175] - Quote
Maybe instead of changing the gate camps , ccp should make some gate camp training sites run by NPC.
Where a new person could learn how to fit a ship and strategys to use to get through gate camps and bubbles . Make it part of the career agents.
Might even want to expand it to learn some other basics of surving in lo /null .
People armed with some basic knowledge might be less inclined to stay away from lo/null |
Antisocial Malkavian
Aliastra Gallente Federation
203
|
Posted - 2012.07.17 05:12:00 -
[176] - Quote
Tanlinara wrote:Maybe instead of changing the gate camps , ccp should make some gate camp training sites run by NPC.
Where a new person could learn how to fit a ship and strategys to use to get through gate camps and bubbles . Make it part of the career agents.
Might even want to expand it to learn some other basics of surving in lo /null .
People armed with some basic knowledge might be less inclined to stay away from lo/null
ya then the players will educate then and theyll have GOOD reasons to stay out
http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |
baltec1
Bat Country
1652
|
Posted - 2012.07.17 05:15:00 -
[177] - Quote
Tanlinara wrote:Maybe instead of changing the gate camps , ccp should make some gate camp training sites run by NPC.
Where a new person could learn how to fit a ship and strategys to use to get through gate camps and bubbles . Make it part of the career agents.
Might even want to expand it to learn some other basics of surving in lo /null .
People armed with some basic knowledge might be less inclined to stay away from lo/null
Or the whiners could use their grey matter to come up with a plan like everyone else did in the entire history of EVE. |
Ohh Yeah
Sniggerdly Pandemic Legion
166
|
Posted - 2012.07.17 05:17:00 -
[178] - Quote
Lord Drex wrote:Yea ppl like me can use a cloaky nullified easily. I'm talking about letting all have better access all sec space. Not just the 1 year plus players.
Get carebears access to null. Let them try it without having to signon to a null corp
Give me options!
Think newer player action
As far as I know, there are a number of newbro training programs that get players acclimated to null-sec as soon as they start playing.
I have met members of TEST who have only spent - seriously - an hour or two total in high-sec their entire EVE career. They joined Dreddit after reading about TEST and EVE in general, and after finishing the tutorials podded themselves straight to 1DH/6VDT. If you are a player looking to move into low-sec or null-sec, there are people who will accommodate you. Do current game mechanics make that transition viable for a new player to make on their own? No. Is it possible for anyone with an interest to move out of high-sec with the assistance of others? Absolutely. |
Antisocial Malkavian
Aliastra Gallente Federation
204
|
Posted - 2012.07.17 05:17:00 -
[179] - Quote
baltec1 wrote:Tanlinara wrote:Maybe instead of changing the gate camps , ccp should make some gate camp training sites run by NPC.
Where a new person could learn how to fit a ship and strategys to use to get through gate camps and bubbles . Make it part of the career agents.
Might even want to expand it to learn some other basics of surving in lo /null .
People armed with some basic knowledge might be less inclined to stay away from lo/null Or the whiners could use their grey matter to come up with a plan like everyone else did in the entire history of EVE.
Yeah go down to 0.0 in an untanked hulk like I did. its fun.
Ohh Yeah wrote:Lord Drex wrote:Yea ppl like me can use a cloaky nullified easily. I'm talking about letting all have better access all sec space. Not just the 1 year plus players.
Get carebears access to null. Let them try it without having to signon to a null corp
Give me options!
Think newer player action As far as I know, there are a number of newbro training programs that get players acclimated to null-sec as soon as they start playing. I have met members of TEST who have only spent - seriously - an hour or two total in high-sec their entire EVE career. They joined Dreddit after reading about TEST and EVE in general, and after finishing the tutorials podded themselves straight to 1DH/6VDT. If you are a player looking to move into low-sec or null-sec, there are people who will accommodate you. Do current game mechanics make that transition viable for a new player to make on their own? No. Is it possible for anyone with an interest to move out of high-sec with the assistance of others? Absolutely.
meh Id rather give my real money to CCP not the moderators of Something Aweful http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |
baltec1
Bat Country
1652
|
Posted - 2012.07.17 05:21:00 -
[180] - Quote
Antisocial Malkavian wrote:
Yeah go down to 0.0 in an untanked hulk like I did. its fun.
Its people like you who force feed me kills. |
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