Pages: 1 2 [3] 4 5 6 7 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 42 post(s) |
Caldorai Anninen
Holy Lasers Inc.
50
|
Posted - 2012.07.16 15:57:00 -
[61] - Quote
Why??? Why??? Why CCP so much loving That_strange_very_very_long_names_for_every_thing_in_the_game? Why you think "Auto-targeting" is better than "FoF"??? |
ORCACommander
Obsidian Firelance Technologies
7
|
Posted - 2012.07.16 15:59:00 -
[62] - Quote
Lord Helghast wrote:CCP FoxFour wrote:ORCACommander wrote:STOP RENAMING STUFF!. what was wrong with it being called Friend or Foe? jesus christ does everything have to be dumbed down and made ambiguous? it used to be if you named something by just scourged you just told the person what sized missile and what type of damage, now it could be a any of a dozen missiles. HAMS need to stay hams because they were the counterpart to heavy missiles.
on the plus side the implants did need a massive reorganization and thank you for that. You're welcome. :) Well technically friend or foe, wasn't always a fat lol, trust me i had a FOF at one day way back when i started that hit a friend in highsec got concorded was quite funny, but ya it shoots foes or friends, so auto-targeting seems wiser, especially since the launchers are already changed. lol ouch i guess they should have gone with FAF: Fire and Forget |
Illectroculus Defined
GoonWaffe Goonswarm Federation
74
|
Posted - 2012.07.16 16:14:00 -
[63] - Quote
I think you just made up yout #tweetfleet graph http://analytics.topsy.com/?q=%23tweetfleet |
GRIEV3R
Clan Shadow Wolf Fatal Ascension
27
|
Posted - 2012.07.16 16:17:00 -
[64] - Quote
I for one don't mind long, fluffy names - and I like my delicious HAM Drake much better than a flavorless AM Drake. Cool stuff! |
Casiella Truza
Void.Tech Fatal Ascension
13
|
Posted - 2012.07.16 16:31:00 -
[65] - Quote
Illectroculus Defined wrote:
No, the chart is supposed to show discussions of "graphs" on #tweetfleet over time, not use of #tweetfleet over time.
Also, the pedantic computer scientist in me cringes at the conflation of "chart" and "graph", but otherwise nice changes! |
|
CCP FoxFour
C C P C C P Alliance
158
|
Posted - 2012.07.16 16:33:00 -
[66] - Quote
Gnaw LF wrote:CCP FoxFour wrote:FIRST! BWAHAHAHAHA! First on my first dev blog! SO MUCH FUN! :D Hi CCP FoxFour, welcome to CCP and the greater EvE community. Hope you like your new job and wish you long years and tons of fun doing it. Also, thank you for fixing all the inconsistent missile names, those really should not have been left behind. As for renaming the F.O.F missiles to Auto Targeting, I do understand that the naming convention would make things easier for new players but I do hope you will remember us bitter old Killboard admins who have to put up with broken killmails for weeks before a DB update is pushed out. Now, the F.O.F missiles are rarely used so its no big deal but any time a popular item undergoes a name change a lot of KB admins begin to cry. So next time please think of that under-appreciated group. Thanks.
Content Designer | Team Five 0 @regnerBA |
|
Illectroculus Defined
GoonWaffe Goonswarm Federation
74
|
Posted - 2012.07.16 16:34:00 -
[67] - Quote
Casiella Truza wrote:Illectroculus Defined wrote: No, the chart is supposed to show discussions of "graphs" on #tweetfleet over time, not use of #tweetfleet over time. Also, the pedantic computer scientist in me cringes at the conflation of "chart" and "graph", but otherwise nice changes!
We can do that too: http://analytics.topsy.com/?q=%23tweetfleet%20graph |
|
CCP FoxFour
C C P C C P Alliance
158
|
Posted - 2012.07.16 16:34:00 -
[68] - Quote
Illectroculus Defined wrote:
:( Please don't be mad. I just wanted to be part of the cool kids group. Content Designer | Team Five 0 @regnerBA |
|
Zarnak Wulf
Brutor Tribe Minmatar Republic
437
|
Posted - 2012.07.16 16:50:00 -
[69] - Quote
Are the genolution CA-1 and CA-2 being seeded now? Or are they still rare gift items from a while ago? |
MR rockafella
Santa's Factory
35
|
Posted - 2012.07.16 16:53:00 -
[70] - Quote
Dear mr foxfour.
Can i direkt your OCD at the longlived bug of the build quote window in manufacturing. The long ignored bug of rounding up r.a.m. - tools with blueprints that require them.
It's indisputable that there is a rounding bug and it its very noticeable the lower the procentage usage of the r.a.m. - tools gets and the more runs.
5 years and counting with this bug, Build window will not allow you to press build until amount of r.a.m. - tools = amount of build runs due to r.a.m. - usage procentage gets convertet from procentage to a integer and then rounded. and it always get rounded up to 1.
The result is that a build of 100 runs/units of X-something that requires 50% of r.a.m.- tool one whould require 50 of r.a.m.-tool but build quota window wont accept 50 r.a.m.- tool it will only accept when 100 r.a.m.- tool is there and once build is press it only removes 50 r.a.m.- tool and there is 50 r.a.m.- tool left.
please fix this and i will love you long time. |
|
St Mio
Imperial Academy Amarr Empire
903
|
Posted - 2012.07.16 16:54:00 -
[71] - Quote
Second best devblog graph ever! \o/ |
|
CCP FoxFour
C C P C C P Alliance
162
|
Posted - 2012.07.16 16:55:00 -
[72] - Quote
Zarnak Wulf wrote:Are the genolution CA-1 and CA-2 being seeded now? Or are they still rare gift items from a while ago?
Still a rare item that we are not seeding. :) Content Designer | Team Five 0 @regnerBA |
|
Haifisch Zahne
HZ Corp
73
|
Posted - 2012.07.16 16:57:00 -
[73] - Quote
Probably already said, so I will say it again.
While the changes to the Implants are welcome *when* choosing the most important implants you want to use, the old system is more useful to find implants to fill "holes". For example, there aren't advantageous, or perhaps any, missile implants for every slot. So, now one has to find an implant *for that slot*. One might have secondary implant categories in mind, but it would be useful to have *both* ways to see implants.
"Cut off one's nose to spite one's face" seems to be CCP's motto. |
|
CCP FoxFour
C C P C C P Alliance
162
|
Posted - 2012.07.16 16:59:00 -
[74] - Quote
St Mio wrote:Second best devblog graph ever! \o/
What one is number one? I need to know what the bar is set at so I can beat it. Content Designer | Team Five 0 @regnerBA |
|
Joshua Aivoras
Tech IV Industries The Methodical Alliance
203
|
Posted - 2012.07.16 17:06:00 -
[75] - Quote
Wenron wrote: Dampening = getting something wet. (unless a SD is some sort of zero-G space watergun that aims for sensor arrays, I don't think this is what you mean the module to be named).
There is only one man who would dare give me the Raspberry!
95% of the players are loving EVE, the other 5%? On the forums. |
MR rockafella
Santa's Factory
35
|
Posted - 2012.07.16 17:22:00 -
[76] - Quote
So mr Foxfour.
Any success at directing your attention/OCD at the build quota window?. verification of it shouldnt take more than a couple of minuttes?. |
|
CCP FoxFour
C C P C C P Alliance
162
|
Posted - 2012.07.16 17:25:00 -
[77] - Quote
MR rockafella wrote:So mr Foxfour.
Any success at directing your attention/OCD at the build quota window?. verification of it shouldnt take more than a couple of minuttes?.
Unfortunately that is not my area so I cannot comment on it. :( Content Designer | Team Five 0 @regnerBA |
|
Shamhat Arete
Aideron Robotics
0
|
Posted - 2012.07.16 17:48:00 -
[78] - Quote
Takeshi Yamato wrote:Good job!
The one thing I feel the need to nitpick about is that implant names are unnecessarily long:
Inherent Implants 'Noble' Hull Upgrades HG-1001
Only the underlined part of the name actually helps us understand which implant it is (please correct if wrong). The rest is a bit too much fluff. "Roleplay" relevant info should like the manufacturer name should be in the description.
I think there's value in the HG-1001 encoding. "HG" gives us a short, unambiguous way to refer to (or autolink) the implant without spelling it out. The "-10" tells you that it goes in implant slot 10, which is important enough that it's worth making explicit in the name.
I agree that "Inherent Implants 'Noble'" isn't adding a lot of value, and I think we can make a reasonable compromise. How about dropping "Inherent Implants" but keeping "Noble"? 'Noble' already implies the manufacturer, and the manufacturers are not particularly relevant or evocative as NPC corporations. Knowing the manufacturer doesn't even help me to guess which LP stores might carry the implant.*
We'd still have "Imperial Navy" etc. for the faction variants, as usual. I'd be perfectly happy to read:
'Noble' Hull Upgrades HG-1001 'Lancer' Large Energy Turret LE-1005 'Beancounter' Research RR-603
If nothing else, the (admittedly idiosyncratic) names help to distinguish the implants from similarly named skills.
*Feature opportunity! Add a tab to the Info window for LP items listing the corporations which carry them. |
Haifisch Zahne
HZ Corp
73
|
Posted - 2012.07.16 17:58:00 -
[79] - Quote
Given that Eve's theory of motion can be described as if the ships are moving through "molasses", I wouldn't jump to any conclusions.
NAM TRON wrote:Wenron wrote:Yay, nice changes!
Could you please spare some time to fix the name on Sensor Damps?!
Dampening = getting something wet. (unless a SD is some sort of zero-G space watergun that aims for sensor arrays, I don't think this is what you mean the module to be named).
Damping = reducing effects.
Pretty please update this! Google says: dampeningpresent participle of damp-+en (Verb)Verb - Make slightly wet: "the fine rain dampened her face".
- Make less strong or intense: "nothing could dampen her enthusiasm".
Obviously, CCP is going with the 2nd definition. |
|
CCP FoxFour
C C P C C P Alliance
162
|
Posted - 2012.07.16 18:04:00 -
[80] - Quote
Shamhat Arete wrote:Takeshi Yamato wrote:Good job!
The one thing I feel the need to nitpick about is that implant names are unnecessarily long:
Inherent Implants 'Noble' Hull Upgrades HG-1001
Only the underlined part of the name actually helps us understand which implant it is (please correct if wrong). The rest is a bit too much fluff. "Roleplay" relevant info should like the manufacturer name should be in the description. I think there's value in the HG-1001 encoding. "HG" gives us a short, unambiguous way to refer to (or autolink) the implant without spelling it out. The "-10" tells you that it goes in implant slot 10, which is important enough that it's worth making explicit in the name. I agree that "Inherent Implants 'Noble'" isn't adding a lot of value, and I think we can make a reasonable compromise. How about dropping "Inherent Implants" but keeping "Noble"? 'Noble' already implies the manufacturer, and the manufacturers are not particularly relevant or evocative as NPC corporations. Knowing the manufacturer doesn't even help me to guess which LP stores might carry the implant.* We'd still have "Imperial Navy" etc. for the faction variants, as usual. I'd be perfectly happy to read: 'Noble' Hull Upgrades HG-1001 'Lancer' Large Energy Turret LE-1005 'Beancounter' Research RR-603 If nothing else, the (admittedly idiosyncratic) names help to distinguish the implants from similarly named skills. *Feature opportunity! Add a tab to the Info window for LP items listing the corporations which carry them.
It is actually as follows: HG-1001 = Short name for implant HG-1001 = Slot number HG-1001 = Percentage boost the implant gives
I am actually not sure what the Inherent Implants represents. Content Designer | Team Five 0 @regnerBA |
|
|
Spurty
D00M. Northern Coalition.
362
|
Posted - 2012.07.16 18:08:00 -
[81] - Quote
Makes far too much sense!
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |
Kyoko Sakoda
Veto. Veto Corp
101
|
Posted - 2012.07.16 18:13:00 -
[82] - Quote
Note from someone who actually has OCD:
Title should read: "My OCPD said fix this so I did..."
Awesome. 8) |
Saana Nupuunen
Aseyakone
0
|
Posted - 2012.07.16 18:15:00 -
[83] - Quote
CCP FoxFour wrote:I am actually not sure what the Inherent Implants represents.
A chance to educate a dev: Each one of the main factions has a "biotech" company that, in the fluff, manufactures implants. These are: - Eifyr & Co. (Minmatar Republic) - Genolution (Jove Directorate) - Inherent Implants (Amarr Empire) - Poteque Pharmaceuticals (Gallente Federation) - Zainou (Caldari State) |
Rob Crowley
State War Academy
8
|
Posted - 2012.07.16 18:18:00 -
[84] - Quote
Kyoko Sakoda wrote:Note from someone who actually has OCD: If you really had OCD you'd call it CDO.
Regarding missile names: They were renamed from HAMs to AMs in the recent big missile name change and I believe the only reason the launcher was not renamed along was that till then there was another Assault Missile Launcher (now called Rapid Light Missile Launcher). So this is slightly reversing the change to less confusable names, but of course I can't argue against ham being tasty.
Nice changes overall.
|
InVictus Kell
The Scope Gallente Federation
103
|
Posted - 2012.07.16 18:20:00 -
[85] - Quote
most epic and useful graph EVAR!!! |
Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
134
|
Posted - 2012.07.16 18:26:00 -
[86] - Quote
Finally a dev blog!!!!! it has been a century since the last one (almost a month) and it comes with an awesome graph about graph!! It is mucl like rock musics talking about rock!!!!! awesome!!! expecially for the graph lovers!!! and keep groph comming and the dev-blogs comming!!!!
i'm happy now... I will buy a plex.... |
|
CCP FoxFour
C C P C C P Alliance
163
|
Posted - 2012.07.16 18:26:00 -
[87] - Quote
Saana Nupuunen wrote:CCP FoxFour wrote:I am actually not sure what the Inherent Implants represents. A chance to educate a dev: Each one of the main factions has a "biotech" company that, in the fluff, manufactures implants. These are: - Eifyr & Co. (Minmatar Republic) - Genolution (Jove Directorate) - Inherent Implants (Amarr Empire) - Poteque Pharmaceuticals (Gallente Federation) - Zainou (Caldari State)
Thank you! I knew it was something along those lines but didn't want to butcher it without knowing for sure. Content Designer | Team Five 0 @regnerBA |
|
DarthNefarius
Minmatar Heavy Industries
255
|
Posted - 2012.07.16 19:00:00 -
[88] - Quote
How come there are no numbers on the X & Y axis of the graph!!!!! What are you trying to hide from us? I smell conspiracy! PS: When are we going to get faction Tin Foil Hats in NEX <-------- This portrait's tin foil hat is receding An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |
Emiko P'eng
20
|
Posted - 2012.07.16 19:14:00 -
[89] - Quote
Hi
First I will declare I am a laser user and not a Missile user!
But riddle me this?
Why change Fire & Forget one of the most commonly known military acronyms out there with a reasonable 1.4 millions hits on Google ( Fire And Forget missile) as meaning an 'Auto-Targeting' missile.
To 'Auto-Targeting' which until you decided to use it for Fire & Forget I never heard of and only has 45,700 on Google ( "Auto Targeting" missile) and the leading hits are all Egosoft's X-Universe game & non-military?
Also F.O.F. uses far less screen space than 'Auto-Targeting' even your example picture has the 'Auto Targeting' missile names running off the screen. so if users want to see the full name they will need to increase the name column width.
If you wanted to change it to anything then 'FoF' might be better as that is the universal short hand rather than the EVE current F.O.F. for 'Fire & Forget' |
|
CCP FoxFour
C C P C C P Alliance
164
|
Posted - 2012.07.16 19:21:00 -
[90] - Quote
DarthNefarius wrote:How come there are no numbers on the X & Y axis of the graph!!!!! What are you trying to hide from us? I smell conspiracy! PS: When are we going to get faction Tin Foil Hats in NEX <-------- This portrait's tin foil hat is receding
I was learning MSPaint so you can expect better graphs from me next time. Content Designer | Team Five 0 @regnerBA |
|
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 :: one page |
First page | Previous page | Next page | Last page |