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Thread Statistics | Show CCP posts - 42 post(s) |
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CCP Spitfire
C C P C C P Alliance
1560
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Posted - 2012.07.16 13:01:00 -
[1] - Quote
What's in a name? CCP FoxFour, our new content designer, talks about his recent work on missile designations and the way implants are presented in the market. You can read the dev blog here.
CCP Spitfire | Russian Community Coordinator @ccp_spitfire |
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CCP FoxFour
C C P C C P Alliance
128
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Posted - 2012.07.16 13:03:00 -
[2] - Quote
FIRST! BWAHAHAHAHA! First on my first dev blog! SO MUCH FUN! :D Content Designer | Team Five 0 @regnerBA |
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CCP Fozzie
C C P C C P Alliance
8
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Posted - 2012.07.16 13:06:00 -
[3] - Quote
Second! |
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CCP Konflikt
CCP Engineering Corp CCP Engineering Alliance
167
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Posted - 2012.07.16 13:09:00 -
[4] - Quote
Third. Nice graph! CCP Konflikt Technical QA Tester Team Synergy |
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Ishtanchuk Fazmarai
465
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Posted - 2012.07.16 13:09:00 -
[5] - Quote
First player!
Now seriously, I think that the pictures for the implant category system are swapped, I guess the left picture is the "new" system and the right one is "old" system, right? "We want your help to convince management to develop Incarna into 3rd person shooter dungeon raiding with friendly fire in nullsec space..."
Seriously, Team Avatar? |
Gilbaron
Free-Space-Ranger Ev0ke
287
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Posted - 2012.07.16 13:12:00 -
[6] - Quote
graphporn yay
good job on the market changes, very much appreciated |
stoicfaux
1244
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Posted - 2012.07.16 13:14:00 -
[7] - Quote
What's the definition of "content" in "content designer"?
Now that FoxFour has shown that he can make a database update without destroying the database, what content ideas are being scheduled for the future?
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Takeshi Yamato
Ministry of War Amarr Empire
179
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Posted - 2012.07.16 13:16:00 -
[8] - Quote
Good job!
The one thing I feel the need to nitpick about is that implant names are unnecessarily long:
Inherent Implants 'Noble' Hull Upgrades HG-1001
Only the underlined part of the name actually helps us understand which implant it is (please correct if wrong). The rest is a bit too much fluff. "Roleplay" relevant info should like the manufacturer name should be in the description. |
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CCP FoxFour
C C P C C P Alliance
131
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Posted - 2012.07.16 13:16:00 -
[9] - Quote
Gilbaron wrote:graphporn yay
good job on the market changes, very much appreciated
I have not used mspaint in far to long and so that graph took me far longer than it should have. :P Content Designer | Team Five 0 @regnerBA |
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Chribba
Otherworld Enterprises Otherworld Empire
4174
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Posted - 2012.07.16 13:18:00 -
[10] - Quote
yay blog!
edit/Me starts to speculate the AT-missile market!
#graphs #tweetfleet #myself #jita #newsat4 #fox4
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Steve Ronuken
Fuzzwork Enterprises
499
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Posted - 2012.07.16 13:18:00 -
[11] - Quote
Takeshi Yamato wrote:Good job!
The one thing I feel the need to nitpick about is that implant names are unnecessarily long:
Inherent Implants 'Noble' Hull Upgrades HG-1001
Only the underlined part of the name actually helps us understand which implant it is (please correct if wrong). The rest is a bit too much fluff in my opinion.
People whine when the fluff is removed.
Good job on this.
and appropriate that FoxFour is talking about missiles. FuzzWork Enterprises http://www.fuzzwork.co.uk/
Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |
Vincent Athena
V.I.C.E. Comic Mischief
823
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Posted - 2012.07.16 13:19:00 -
[12] - Quote
CCP FoxFour wrote:Gilbaron wrote:graphporn yay
good job on the market changes, very much appreciated I have not used mspaint in far to long and so that graph took me far longer than it should have. :P mspaint? Do it in excel, much easier. http://vincentoneve.wordpress.com/ |
Takeshi Yamato
Ministry of War Amarr Empire
179
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Posted - 2012.07.16 13:23:00 -
[13] - Quote
Steve Ronuken wrote:Takeshi Yamato wrote:Good job!
The one thing I feel the need to nitpick about is that implant names are unnecessarily long:
Inherent Implants 'Noble' Hull Upgrades HG-1001
Only the underlined part of the name actually helps us understand which implant it is (please correct if wrong). The rest is a bit too much fluff in my opinion. People whine when the fluff is removed. Good job on this. and appropriate that FoxFour is talking about missiles.
Yea I know but let's use some common sense here. Our ships aren't called Ishukone Shipyards 'Merlin' Strike Frigate T-03 either.
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CCP FoxFour
C C P C C P Alliance
131
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Posted - 2012.07.16 13:23:00 -
[14] - Quote
Vincent Athena wrote:CCP FoxFour wrote:Gilbaron wrote:graphporn yay
good job on the market changes, very much appreciated I have not used mspaint in far to long and so that graph took me far longer than it should have. :P mspaint? Do it in excel, much easier.
It really would have been I agree, but I find graphs drawn in MSPaint are more awesome. :P Content Designer | Team Five 0 @regnerBA |
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Cass Lie
State War Academy Caldari State
32
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Posted - 2012.07.16 13:24:00 -
[15] - Quote
The naming changes seem to make sense. Gj especially with implants.
Now, that thing about making f.o.f. missiles actually useful... |
Efraya
DEEP-SPACE CO-OP LTD Exhale.
112
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Posted - 2012.07.16 13:29:00 -
[16] - Quote
This, I like this. Keep up the good work CCP.
WSpace; Best space. |
Vincent Athena
V.I.C.E. Comic Mischief
823
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Posted - 2012.07.16 13:31:00 -
[17] - Quote
BTW, when will these wonderful get to TQ? http://vincentoneve.wordpress.com/ |
Nonnori Ikkala
Love for You Broken Toys
46
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Posted - 2012.07.16 13:49:00 -
[18] - Quote
I thought Assault Missiles used to be Heavy Assault Missiles, no? And they were changed recently so that "Heavy Assault Missiles" and "Heavy Missiles" wouldn't both be in the game, because they sound too similar and are confusing? Now you're undoing that recent good work, unless I'm crazy.
Surely you want to change Heavy Assault Missile Launchers -> Assault Missile Launchers instead!? Then the potential for confusion between HAMs and Heavies will stay removed. |
Valkyrs
Deep Vein Trading
7
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Posted - 2012.07.16 13:53:00 -
[19] - Quote
Thanks for keeping things clean CCP! 9 years later and the small things are still important.
Keep up the good work! |
Elijah Craig
Trask Industries Li3 Federation
32
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Posted - 2012.07.16 13:53:00 -
[20] - Quote
Takeshi Yamato wrote:Good job!
The one thing I feel the need to nitpick about is that implant names are unnecessarily long:
Inherent Implants 'Noble' Hull Upgrades HG-1001
Only the underlined part of the name actually helps us understand which implant it is (please correct if wrong). The rest is a bit too much fluff. "Roleplay" relevant info should like the manufacturer name should be in the description. There was a big debate about this a while ago. Calling everything Pulse Lasers +1 or Pulse Lasers +3 was a bit dry / boring, but also calling them Medium Modulated Pulse Energy Beam when Medium is not cruiser sized but actually frigate sized was misleading / overly fluffy.
I think there is a middle ground. A name where core info is clear, it can be easily differentiated but there's also a nice little sprikle of sci-fi flavour is best all round, which I think is where we are with this now. |
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ChromeStriker
The Riot Formation Executive Outcomes
182
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Posted - 2012.07.16 13:55:00 -
[21] - Quote
\o/ dev blog and graphs!!!! - Nulla Curas |
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CCP FoxFour
C C P C C P Alliance
141
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Posted - 2012.07.16 13:56:00 -
[22] - Quote
Nonnori Ikkala wrote:I thought Assault Missiles used to be Heavy Assault Missiles, no? And they were changed recently so that "Heavy Assault Missiles" and "Heavy Missiles" wouldn't both be in the game, because they sound too similar and are confusing? Now you're undoing that recent good work, unless I'm crazy.
Surely you want to change Heavy Assault Missile Launchers -> Assault Missile Launchers instead!? Then the potential for confusion between HAMs and Heavies will stay removed.
I have only been here for a short period of time (wonder how long I can use that excuse?) so I can't comment on the previous name changes to the missiles. My objective when I came into this was simply to match missile to launchers and that could have been changing either the launcher or the missile.
As for why we changed the missile names instead of the launchers, after much discussion and back and forth about it we decided to change the missiles instead of the launchers. I know that doesn't really answer the why, but we did talk about it at length.
I will admit one of the talking points was no one wants to call them AM Drakes instead of HAM Drakes. Ham is just so tasty. Content Designer | Team Five 0 @regnerBA |
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Louis deGuerre
The Dark Tribe Against ALL Authorities
346
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Posted - 2012.07.16 14:00:00 -
[23] - Quote
If you're gonna be working on missiles FoxThree would have been more appropriate
Love the graph ! FIRE FRIENDSHIP TORPEDOES ! Louis's epic skill guide v1.1 |
Djakku
Pod Liberation Authority HYDRA RELOADED
113
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Posted - 2012.07.16 14:01:00 -
[24] - Quote
will u plz stop fiddling with our game and fix all the performance issues? ty |
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CCP FoxFour
C C P C C P Alliance
141
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Posted - 2012.07.16 14:02:00 -
[25] - Quote
Louis deGuerre wrote:If you're gonna be working on missiles FoxThree would have been more appropriate Love the graph !
While this may not be an official definition, I approve of it:
Quote:"Fox 4" = facetious reference to missile shot; for example, if someone claimed to shoot a missile in an impossible situation, he might be accused of shooting a non-existent "top secret" missile requiring a "Fox 4" call. Also jokingly used when an aircraft is brought down by something other than a missile; for example, a midair collision. Content Designer | Team Five 0 @regnerBA |
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Nonnori Ikkala
Love for You Broken Toys
46
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Posted - 2012.07.16 14:05:00 -
[26] - Quote
CCP FoxFour wrote:As for why we changed the missile names instead of the launchers, after much discussion and back and forth about it we decided to change the missiles instead of the launchers. I know that doesn't really answer the why, but we did talk about it at length.
I will admit one of the talking points was no one wants to call them AM Drakes instead of HAM Drakes. Ham is just so tasty.
Okay, I would have preferred the Assault Missile name (for both the missiles and the launchers) instead of HAM, because of the HAM/Heavy confusion possibility, but just knowing that y'all thought about it carefully is a comfort. |
Alpheias
Euphoria Released Verge of Collapse
672
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Posted - 2012.07.16 14:07:00 -
[27] - Quote
Now, seed the rest of that yummy centurion implant set while you are at it. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |
Muscaat
EVE Markets
12
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Posted - 2012.07.16 14:08:00 -
[28] - Quote
More type name changes make my third-party dev face sad
... but the slightly OCD part of me happy... ah well, you win some and lose some... |
EvilweaselSA
GoonWaffe Goonswarm Federation
162
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Posted - 2012.07.16 14:11:00 -
[29] - Quote
This change to implant structure on the market is amazing, thanks.
Now, if only I hadn't dumped my Genolutions after concluding they'd never be added to the market :argh: |
Gritz1
Ice Fire Warriors Late Night Alliance
86
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Posted - 2012.07.16 14:12:00 -
[30] - Quote
Thank you! I think the way you organized the implants/hardwirings is much nicer. Now I just wish the LP stores would be cleaned up a little. |
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CCP FoxFour
C C P C C P Alliance
144
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Posted - 2012.07.16 14:16:00 -
[31] - Quote
Muscaat wrote:More type name changes make my third-party dev face sad ... but the slightly OCD part of me happy... ah well, you win some and lose some...
I do apologize for that. Still waiting for all the people who host killboards to come into this thread... Content Designer | Team Five 0 @regnerBA |
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Talon Jasra
Capital Industries Research And Development Fidelas Constans
2
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Posted - 2012.07.16 14:21:00 -
[32] - Quote
Those are some nice changes.
Now if only my OCD could get over this =\
Yes, it is an arrow, it is off-center
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Mister Avalanche
Federal Navy Academy Gallente Federation
0
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Posted - 2012.07.16 14:28:00 -
[33] - Quote
Nice one, thank you! |
Cap'n Dutch
Royal Dutch Navy
0
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Posted - 2012.07.16 14:29:00 -
[34] - Quote
+1 for the graph |
Jenn aSide
Smokin Aces.
144
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Posted - 2012.07.16 14:44:00 -
[35] - Quote
I'm still gonna call them FoFs, so take that CCP! |
Istyn
Tactical Knightmare
117
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Posted - 2012.07.16 14:47:00 -
[36] - Quote
CCP FoxFour wrote:Muscaat wrote:More type name changes make my third-party dev face sad ... but the slightly OCD part of me happy... ah well, you win some and lose some... I do apologize for that. Still waiting for all the people who host killboards to come into this thread...
If they complain at you just point them to this chaps awesome script: https://forums.eveonline.com/default.aspx?g=posts&t=81850 |
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CCP FoxFour
C C P C C P Alliance
147
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Posted - 2012.07.16 14:51:00 -
[37] - Quote
Jenn aSide wrote:I'm still gonna call them FoFs, so take that CCP!
But but... all my hard work :'( Content Designer | Team Five 0 @regnerBA |
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Lord Helghast
Dirty Old Bastards Nulli Secunda
100
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Posted - 2012.07.16 14:53:00 -
[38] - Quote
GOOD SHOW CCP!
The improvements to the marketplace are much improved, and the fact that bonuses will finally be shown is just good shoiwng all around...
"Improves Electronics" really WTF lol, 3% to CPU now that makes sense lol |
Lord Helghast
Dirty Old Bastards Nulli Secunda
100
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Posted - 2012.07.16 14:54:00 -
[39] - Quote
BTW i hear people are supposed to start getting back soon does that finally mean the drought of no-dev blogs will be over?????
I remember there was talk of many that were in the works especially for WIS but never came out i figure they got delayed till after vacations.. |
Garr Earthbender
Justified Chaos
46
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Posted - 2012.07.16 14:59:00 -
[40] - Quote
Yay on renaming!
However, I saw the Auto-targeting Missiles and then immediately jumped to thinking they were going to get iterated on. Then I was slightly let down. -Rock is overpowered, Scissors is fine. |
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Wenron
Rifterlings Ushra'Khan
26
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Posted - 2012.07.16 15:05:00 -
[41] - Quote
Yay, nice changes!
Could you please spare some time to fix the name on Sensor Damps?!
Dampening = getting something wet. (unless a SD is some sort of zero-G space watergun that aims for sensor arrays, I don't think this is what you mean the module to be named).
Damping = reducing effects.
Pretty please update this! |
Gevlin
SMANews.net SpaceMonkey's Alliance
172
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Posted - 2012.07.16 15:05:00 -
[42] - Quote
\0/ dev blog after 2 week dry spell.
Any news on WIS? Some day I will have the internet and be able to play again. |
Lord Helghast
Dirty Old Bastards Nulli Secunda
100
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Posted - 2012.07.16 15:05:00 -
[43] - Quote
Garr Earthbender wrote:Yay on renaming!
However, I saw the Auto-targeting Missiles and then immediately jumped to thinking they were going to get iterated on. Then I was slightly let down.
U and me both, was hoping for target painter assisted FOF missles ... but no apparently not |
Sidus Isaacs
Center for Advanced Studies Gallente Federation
137
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Posted - 2012.07.16 15:05:00 -
[44] - Quote
Nice touch. Nice to see things get more consistent :)
cry some more.
Seriously though, cry some more. |
Tlat Ij
Hedion University Amarr Empire
17
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Posted - 2012.07.16 15:05:00 -
[45] - Quote
Just feel like saying that I don't like the market ordering changes for the implants, however I can see how it would be useful on some occasions. Is there any reason we can't have options for these kind of things? CCP seems to never add new options. :( |
Lord Helghast
Dirty Old Bastards Nulli Secunda
100
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Posted - 2012.07.16 15:05:00 -
[46] - Quote
Wenron wrote:Yay, nice changes!
Could you please spare some time to fix the name on Sensor Damps?!
Dampening = getting something wet. (unless a SD is some sort of zero-G space watergun that aims for sensor arrays, I don't think this is what you mean the module to be named).
Damping = reducing effects.
Pretty please update this!
LMFAO!!!!!!!!!!!!!!!!!!! |
ChaoticDemon
The Chandrian Against ALL Authorities
3
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Posted - 2012.07.16 15:08:00 -
[47] - Quote
Just checked can add ca-1 and ca-2 to market quickbar but not on market please fix this |
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CCP FoxFour
C C P C C P Alliance
148
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Posted - 2012.07.16 15:12:00 -
[48] - Quote
ChaoticDemon wrote:Just checked can add ca-1 and ca-2 to market quickbar but not on market please fix this
The ca-1 and ca-2 should be on the market on Sisi and on TQ sometime soon. :) Content Designer | Team Five 0 @regnerBA |
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NAM TRON
0utLaw. Northern Coalition.
4
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Posted - 2012.07.16 15:13:00 -
[49] - Quote
Wenron wrote:Yay, nice changes!
Could you please spare some time to fix the name on Sensor Damps?!
Dampening = getting something wet. (unless a SD is some sort of zero-G space watergun that aims for sensor arrays, I don't think this is what you mean the module to be named).
Damping = reducing effects.
Pretty please update this!
Google says: dampeningpresent participle of damp-+en (Verb) Verb
- Make slightly wet: "the fine rain dampened her face".
- Make less strong or intense: "nothing could dampen her enthusiasm".
Obviously, CCP is going with the 2nd definition.
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Tau Cabalander
Retirement Retreat Working Stiffs
868
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Posted - 2012.07.16 15:18:00 -
[50] - Quote
I approve of the graph. Apparently my efforts have spread beyond Punkturis.
Ultimately there will be a national graph day!
/maniacal laugh. |
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Freelancer117
So you want to be a Hero
29
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Posted - 2012.07.16 15:23:00 -
[51] - Quote
@CCP FoxFour,
Please don't sit to close to the screen, else you might get missile crazy Eve Radio |
ORCACommander
Obsidian Firelance Technologies
7
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Posted - 2012.07.16 15:25:00 -
[52] - Quote
STOP RENAMING STUFF!. what was wrong with it being called Friend or Foe? jesus christ does everything have to be dumbed down and made ambiguous? it used to be if you named something by just scourged you just told the person what sized missile and what type of damage, now it could be a any of a dozen missiles. HAMS need to stay hams because they were the counterpart to heavy missiles.
on the plus side the implants did need a massive reorganization and thank you for that. |
Luka Datitties
Morbidly Obese
4
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Posted - 2012.07.16 15:26:00 -
[53] - Quote
Jenn aSide wrote:I'm still gonna call them FoFs, so take that CCP! Call them whatever you want dude. Nobody uses them anyway! |
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CCP FoxFour
C C P C C P Alliance
149
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Posted - 2012.07.16 15:27:00 -
[54] - Quote
ORCACommander wrote:STOP RENAMING STUFF!. what was wrong with it being called Friend or Foe? jesus christ does everything have to be dumbed down and made ambiguous? it used to be if you named something by just scourged you just told the person what sized missile and what type of damage, now it could be a any of a dozen missiles. HAMS need to stay hams because they were the counterpart to heavy missiles.
on the plus side the implants did need a massive reorganization and thank you for that.
You're welcome. :) Content Designer | Team Five 0 @regnerBA |
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Cephias Caine
Blue Republic RvB - BLUE Republic
0
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Posted - 2012.07.16 15:36:00 -
[55] - Quote
RvB says 'Yes' to CCP FoxFour!
Lovely graph,
good work!
see you in space!
edit:
Srsly? First RvB non-alt post? BUT THAT IS IMPOSSIBLE! |
Lord Helghast
Dirty Old Bastards Nulli Secunda
100
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Posted - 2012.07.16 15:40:00 -
[56] - Quote
CCP FoxFour wrote:ORCACommander wrote:STOP RENAMING STUFF!. what was wrong with it being called Friend or Foe? jesus christ does everything have to be dumbed down and made ambiguous? it used to be if you named something by just scourged you just told the person what sized missile and what type of damage, now it could be a any of a dozen missiles. HAMS need to stay hams because they were the counterpart to heavy missiles.
on the plus side the implants did need a massive reorganization and thank you for that. You're welcome. :)
Well technically friend or foe, wasn't always a fat lol, trust me i had a FOF at one day way back when i started that hit a friend in highsec got concorded was quite funny, but ya it shoots foes or friends, so auto-targeting seems wiser, especially since the launchers are already changed. |
Vincent Athena
V.I.C.E. Comic Mischief
823
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Posted - 2012.07.16 15:41:00 -
[57] - Quote
CCP FoxFour wrote: I will admit one of the talking points was no one wants to call them AM Drakes instead of HAM Drakes. Ham is just so tasty.
That has got to win some sort of award for "best reason for a game change". http://vincentoneve.wordpress.com/ |
Gnaw LF
AQUILA INC Verge of Collapse
116
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Posted - 2012.07.16 15:44:00 -
[58] - Quote
CCP FoxFour wrote:FIRST! BWAHAHAHAHA! First on my first dev blog! SO MUCH FUN! :D
Hi CCP FoxFour, welcome to CCP and the greater EvE community. Hope you like your new job and wish you long years and tons of fun doing it. Also, thank you for fixing all the inconsistent missile names, those really should not have been left behind. As for renaming the F.O.F missiles to Auto Targeting, I do understand that the naming convention would make things easier for new players but I do hope you will remember us bitter old Killboard admins who have to put up with broken killmails for weeks before a DB update is pushed out. Now, the F.O.F missiles are rarely used so its no big deal but any time a popular item undergoes a name change a lot of KB admins begin to cry. So next time please think of that under-appreciated group. Thanks. |
Wenron
Rifterlings Ushra'Khan
26
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Posted - 2012.07.16 15:51:00 -
[59] - Quote
NAM TRON wrote:Wenron wrote:Yay, nice changes!
Could you please spare some time to fix the name on Sensor Damps?!
Dampening = getting something wet. (unless a SD is some sort of zero-G space watergun that aims for sensor arrays, I don't think this is what you mean the module to be named).
Damping = reducing effects.
Pretty please update this! Google says: dampeningpresent participle of damp-+en (Verb)Verb - Make slightly wet: "the fine rain dampened her face".
- Make less strong or intense: "nothing could dampen her enthusiasm".
Obviously, CCP is going with the 2nd definition.
It seems so. It irks me all the same as the second definition came about from common misuse. Call me a purist, but this was drilled into me in the college of engineering. In the world of electronic controls or vibrations, dampening does not belong. |
Alphea Abbra
Grim Determination Nulli Secunda
40
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Posted - 2012.07.16 15:51:00 -
[60] - Quote
Talon Jasra wrote:Those are some nice changes. Now if only my OCD could get over this =\ Yes, it is an arrow, it is off-center I suddenly have a strong dislike for you. Evil beyond measure! What is seen cannot be unseen, on each login! |
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Caldorai Anninen
Holy Lasers Inc.
50
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Posted - 2012.07.16 15:57:00 -
[61] - Quote
Why??? Why??? Why CCP so much loving That_strange_very_very_long_names_for_every_thing_in_the_game? Why you think "Auto-targeting" is better than "FoF"??? |
ORCACommander
Obsidian Firelance Technologies
7
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Posted - 2012.07.16 15:59:00 -
[62] - Quote
Lord Helghast wrote:CCP FoxFour wrote:ORCACommander wrote:STOP RENAMING STUFF!. what was wrong with it being called Friend or Foe? jesus christ does everything have to be dumbed down and made ambiguous? it used to be if you named something by just scourged you just told the person what sized missile and what type of damage, now it could be a any of a dozen missiles. HAMS need to stay hams because they were the counterpart to heavy missiles.
on the plus side the implants did need a massive reorganization and thank you for that. You're welcome. :) Well technically friend or foe, wasn't always a fat lol, trust me i had a FOF at one day way back when i started that hit a friend in highsec got concorded was quite funny, but ya it shoots foes or friends, so auto-targeting seems wiser, especially since the launchers are already changed. lol ouch i guess they should have gone with FAF: Fire and Forget |
Illectroculus Defined
GoonWaffe Goonswarm Federation
74
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Posted - 2012.07.16 16:14:00 -
[63] - Quote
I think you just made up yout #tweetfleet graph http://analytics.topsy.com/?q=%23tweetfleet |
GRIEV3R
Clan Shadow Wolf Fatal Ascension
27
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Posted - 2012.07.16 16:17:00 -
[64] - Quote
I for one don't mind long, fluffy names - and I like my delicious HAM Drake much better than a flavorless AM Drake. Cool stuff! |
Casiella Truza
Void.Tech Fatal Ascension
13
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Posted - 2012.07.16 16:31:00 -
[65] - Quote
Illectroculus Defined wrote:
No, the chart is supposed to show discussions of "graphs" on #tweetfleet over time, not use of #tweetfleet over time.
Also, the pedantic computer scientist in me cringes at the conflation of "chart" and "graph", but otherwise nice changes! |
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CCP FoxFour
C C P C C P Alliance
158
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Posted - 2012.07.16 16:33:00 -
[66] - Quote
Gnaw LF wrote:CCP FoxFour wrote:FIRST! BWAHAHAHAHA! First on my first dev blog! SO MUCH FUN! :D Hi CCP FoxFour, welcome to CCP and the greater EvE community. Hope you like your new job and wish you long years and tons of fun doing it. Also, thank you for fixing all the inconsistent missile names, those really should not have been left behind. As for renaming the F.O.F missiles to Auto Targeting, I do understand that the naming convention would make things easier for new players but I do hope you will remember us bitter old Killboard admins who have to put up with broken killmails for weeks before a DB update is pushed out. Now, the F.O.F missiles are rarely used so its no big deal but any time a popular item undergoes a name change a lot of KB admins begin to cry. So next time please think of that under-appreciated group. Thanks.
Content Designer | Team Five 0 @regnerBA |
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Illectroculus Defined
GoonWaffe Goonswarm Federation
74
|
Posted - 2012.07.16 16:34:00 -
[67] - Quote
Casiella Truza wrote:Illectroculus Defined wrote: No, the chart is supposed to show discussions of "graphs" on #tweetfleet over time, not use of #tweetfleet over time. Also, the pedantic computer scientist in me cringes at the conflation of "chart" and "graph", but otherwise nice changes!
We can do that too: http://analytics.topsy.com/?q=%23tweetfleet%20graph |
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CCP FoxFour
C C P C C P Alliance
158
|
Posted - 2012.07.16 16:34:00 -
[68] - Quote
Illectroculus Defined wrote:
:( Please don't be mad. I just wanted to be part of the cool kids group. Content Designer | Team Five 0 @regnerBA |
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Zarnak Wulf
Brutor Tribe Minmatar Republic
437
|
Posted - 2012.07.16 16:50:00 -
[69] - Quote
Are the genolution CA-1 and CA-2 being seeded now? Or are they still rare gift items from a while ago? |
MR rockafella
Santa's Factory
35
|
Posted - 2012.07.16 16:53:00 -
[70] - Quote
Dear mr foxfour.
Can i direkt your OCD at the longlived bug of the build quote window in manufacturing. The long ignored bug of rounding up r.a.m. - tools with blueprints that require them.
It's indisputable that there is a rounding bug and it its very noticeable the lower the procentage usage of the r.a.m. - tools gets and the more runs.
5 years and counting with this bug, Build window will not allow you to press build until amount of r.a.m. - tools = amount of build runs due to r.a.m. - usage procentage gets convertet from procentage to a integer and then rounded. and it always get rounded up to 1.
The result is that a build of 100 runs/units of X-something that requires 50% of r.a.m.- tool one whould require 50 of r.a.m.-tool but build quota window wont accept 50 r.a.m.- tool it will only accept when 100 r.a.m.- tool is there and once build is press it only removes 50 r.a.m.- tool and there is 50 r.a.m.- tool left.
please fix this and i will love you long time. |
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St Mio
Imperial Academy Amarr Empire
903
|
Posted - 2012.07.16 16:54:00 -
[71] - Quote
Second best devblog graph ever! \o/ |
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CCP FoxFour
C C P C C P Alliance
162
|
Posted - 2012.07.16 16:55:00 -
[72] - Quote
Zarnak Wulf wrote:Are the genolution CA-1 and CA-2 being seeded now? Or are they still rare gift items from a while ago?
Still a rare item that we are not seeding. :) Content Designer | Team Five 0 @regnerBA |
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Haifisch Zahne
HZ Corp
73
|
Posted - 2012.07.16 16:57:00 -
[73] - Quote
Probably already said, so I will say it again.
While the changes to the Implants are welcome *when* choosing the most important implants you want to use, the old system is more useful to find implants to fill "holes". For example, there aren't advantageous, or perhaps any, missile implants for every slot. So, now one has to find an implant *for that slot*. One might have secondary implant categories in mind, but it would be useful to have *both* ways to see implants.
"Cut off one's nose to spite one's face" seems to be CCP's motto. |
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CCP FoxFour
C C P C C P Alliance
162
|
Posted - 2012.07.16 16:59:00 -
[74] - Quote
St Mio wrote:Second best devblog graph ever! \o/
What one is number one? I need to know what the bar is set at so I can beat it. Content Designer | Team Five 0 @regnerBA |
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Joshua Aivoras
Tech IV Industries The Methodical Alliance
203
|
Posted - 2012.07.16 17:06:00 -
[75] - Quote
Wenron wrote: Dampening = getting something wet. (unless a SD is some sort of zero-G space watergun that aims for sensor arrays, I don't think this is what you mean the module to be named).
There is only one man who would dare give me the Raspberry!
95% of the players are loving EVE, the other 5%? On the forums. |
MR rockafella
Santa's Factory
35
|
Posted - 2012.07.16 17:22:00 -
[76] - Quote
So mr Foxfour.
Any success at directing your attention/OCD at the build quota window?. verification of it shouldnt take more than a couple of minuttes?. |
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CCP FoxFour
C C P C C P Alliance
162
|
Posted - 2012.07.16 17:25:00 -
[77] - Quote
MR rockafella wrote:So mr Foxfour.
Any success at directing your attention/OCD at the build quota window?. verification of it shouldnt take more than a couple of minuttes?.
Unfortunately that is not my area so I cannot comment on it. :( Content Designer | Team Five 0 @regnerBA |
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Shamhat Arete
Aideron Robotics
0
|
Posted - 2012.07.16 17:48:00 -
[78] - Quote
Takeshi Yamato wrote:Good job!
The one thing I feel the need to nitpick about is that implant names are unnecessarily long:
Inherent Implants 'Noble' Hull Upgrades HG-1001
Only the underlined part of the name actually helps us understand which implant it is (please correct if wrong). The rest is a bit too much fluff. "Roleplay" relevant info should like the manufacturer name should be in the description.
I think there's value in the HG-1001 encoding. "HG" gives us a short, unambiguous way to refer to (or autolink) the implant without spelling it out. The "-10" tells you that it goes in implant slot 10, which is important enough that it's worth making explicit in the name.
I agree that "Inherent Implants 'Noble'" isn't adding a lot of value, and I think we can make a reasonable compromise. How about dropping "Inherent Implants" but keeping "Noble"? 'Noble' already implies the manufacturer, and the manufacturers are not particularly relevant or evocative as NPC corporations. Knowing the manufacturer doesn't even help me to guess which LP stores might carry the implant.*
We'd still have "Imperial Navy" etc. for the faction variants, as usual. I'd be perfectly happy to read:
'Noble' Hull Upgrades HG-1001 'Lancer' Large Energy Turret LE-1005 'Beancounter' Research RR-603
If nothing else, the (admittedly idiosyncratic) names help to distinguish the implants from similarly named skills.
*Feature opportunity! Add a tab to the Info window for LP items listing the corporations which carry them. |
Haifisch Zahne
HZ Corp
73
|
Posted - 2012.07.16 17:58:00 -
[79] - Quote
Given that Eve's theory of motion can be described as if the ships are moving through "molasses", I wouldn't jump to any conclusions.
NAM TRON wrote:Wenron wrote:Yay, nice changes!
Could you please spare some time to fix the name on Sensor Damps?!
Dampening = getting something wet. (unless a SD is some sort of zero-G space watergun that aims for sensor arrays, I don't think this is what you mean the module to be named).
Damping = reducing effects.
Pretty please update this! Google says: dampeningpresent participle of damp-+en (Verb)Verb - Make slightly wet: "the fine rain dampened her face".
- Make less strong or intense: "nothing could dampen her enthusiasm".
Obviously, CCP is going with the 2nd definition. |
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CCP FoxFour
C C P C C P Alliance
162
|
Posted - 2012.07.16 18:04:00 -
[80] - Quote
Shamhat Arete wrote:Takeshi Yamato wrote:Good job!
The one thing I feel the need to nitpick about is that implant names are unnecessarily long:
Inherent Implants 'Noble' Hull Upgrades HG-1001
Only the underlined part of the name actually helps us understand which implant it is (please correct if wrong). The rest is a bit too much fluff. "Roleplay" relevant info should like the manufacturer name should be in the description. I think there's value in the HG-1001 encoding. "HG" gives us a short, unambiguous way to refer to (or autolink) the implant without spelling it out. The "-10" tells you that it goes in implant slot 10, which is important enough that it's worth making explicit in the name. I agree that "Inherent Implants 'Noble'" isn't adding a lot of value, and I think we can make a reasonable compromise. How about dropping "Inherent Implants" but keeping "Noble"? 'Noble' already implies the manufacturer, and the manufacturers are not particularly relevant or evocative as NPC corporations. Knowing the manufacturer doesn't even help me to guess which LP stores might carry the implant.* We'd still have "Imperial Navy" etc. for the faction variants, as usual. I'd be perfectly happy to read: 'Noble' Hull Upgrades HG-1001 'Lancer' Large Energy Turret LE-1005 'Beancounter' Research RR-603 If nothing else, the (admittedly idiosyncratic) names help to distinguish the implants from similarly named skills. *Feature opportunity! Add a tab to the Info window for LP items listing the corporations which carry them.
It is actually as follows: HG-1001 = Short name for implant HG-1001 = Slot number HG-1001 = Percentage boost the implant gives
I am actually not sure what the Inherent Implants represents. Content Designer | Team Five 0 @regnerBA |
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Spurty
D00M. Northern Coalition.
362
|
Posted - 2012.07.16 18:08:00 -
[81] - Quote
Makes far too much sense!
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |
Kyoko Sakoda
Veto. Veto Corp
101
|
Posted - 2012.07.16 18:13:00 -
[82] - Quote
Note from someone who actually has OCD:
Title should read: "My OCPD said fix this so I did..."
Awesome. 8) |
Saana Nupuunen
Aseyakone
0
|
Posted - 2012.07.16 18:15:00 -
[83] - Quote
CCP FoxFour wrote:I am actually not sure what the Inherent Implants represents.
A chance to educate a dev: Each one of the main factions has a "biotech" company that, in the fluff, manufactures implants. These are: - Eifyr & Co. (Minmatar Republic) - Genolution (Jove Directorate) - Inherent Implants (Amarr Empire) - Poteque Pharmaceuticals (Gallente Federation) - Zainou (Caldari State) |
Rob Crowley
State War Academy
8
|
Posted - 2012.07.16 18:18:00 -
[84] - Quote
Kyoko Sakoda wrote:Note from someone who actually has OCD: If you really had OCD you'd call it CDO.
Regarding missile names: They were renamed from HAMs to AMs in the recent big missile name change and I believe the only reason the launcher was not renamed along was that till then there was another Assault Missile Launcher (now called Rapid Light Missile Launcher). So this is slightly reversing the change to less confusable names, but of course I can't argue against ham being tasty.
Nice changes overall.
|
InVictus Kell
The Scope Gallente Federation
103
|
Posted - 2012.07.16 18:20:00 -
[85] - Quote
most epic and useful graph EVAR!!! |
Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
134
|
Posted - 2012.07.16 18:26:00 -
[86] - Quote
Finally a dev blog!!!!! it has been a century since the last one (almost a month) and it comes with an awesome graph about graph!! It is mucl like rock musics talking about rock!!!!! awesome!!! expecially for the graph lovers!!! and keep groph comming and the dev-blogs comming!!!!
i'm happy now... I will buy a plex.... |
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CCP FoxFour
C C P C C P Alliance
163
|
Posted - 2012.07.16 18:26:00 -
[87] - Quote
Saana Nupuunen wrote:CCP FoxFour wrote:I am actually not sure what the Inherent Implants represents. A chance to educate a dev: Each one of the main factions has a "biotech" company that, in the fluff, manufactures implants. These are: - Eifyr & Co. (Minmatar Republic) - Genolution (Jove Directorate) - Inherent Implants (Amarr Empire) - Poteque Pharmaceuticals (Gallente Federation) - Zainou (Caldari State)
Thank you! I knew it was something along those lines but didn't want to butcher it without knowing for sure. Content Designer | Team Five 0 @regnerBA |
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DarthNefarius
Minmatar Heavy Industries
255
|
Posted - 2012.07.16 19:00:00 -
[88] - Quote
How come there are no numbers on the X & Y axis of the graph!!!!! What are you trying to hide from us? I smell conspiracy! PS: When are we going to get faction Tin Foil Hats in NEX <-------- This portrait's tin foil hat is receding An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |
Emiko P'eng
20
|
Posted - 2012.07.16 19:14:00 -
[89] - Quote
Hi
First I will declare I am a laser user and not a Missile user!
But riddle me this?
Why change Fire & Forget one of the most commonly known military acronyms out there with a reasonable 1.4 millions hits on Google ( Fire And Forget missile) as meaning an 'Auto-Targeting' missile.
To 'Auto-Targeting' which until you decided to use it for Fire & Forget I never heard of and only has 45,700 on Google ( "Auto Targeting" missile) and the leading hits are all Egosoft's X-Universe game & non-military?
Also F.O.F. uses far less screen space than 'Auto-Targeting' even your example picture has the 'Auto Targeting' missile names running off the screen. so if users want to see the full name they will need to increase the name column width.
If you wanted to change it to anything then 'FoF' might be better as that is the universal short hand rather than the EVE current F.O.F. for 'Fire & Forget' |
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CCP FoxFour
C C P C C P Alliance
164
|
Posted - 2012.07.16 19:21:00 -
[90] - Quote
DarthNefarius wrote:How come there are no numbers on the X & Y axis of the graph!!!!! What are you trying to hide from us? I smell conspiracy! PS: When are we going to get faction Tin Foil Hats in NEX <-------- This portrait's tin foil hat is receding
I was learning MSPaint so you can expect better graphs from me next time. Content Designer | Team Five 0 @regnerBA |
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Makari Aeron
The Shadow's Of Eve TSOE Consortium
13
|
Posted - 2012.07.16 19:26:00 -
[91] - Quote
Emiko P'eng wrote: If you wanted to change it to anything then 'FoF' might be better as that is the universal short hand rather than the EVE current F.O.F. for 'Fire & Forget'
To my understanding F.O.F. meant "Friend or Foe".
I definitely like the standardization of the items (finally), but I am still a fan of FoF rather than Auto-Targeting.
My reasoning: FoF (Friend or Foe) indicates that it will hit ANYTHING (in this case, the largest and closest target) Auto-Targeting indicates that it will auto-acquire a target.....but the name does not suggest what it will target. Some players may think this means only enemies will be targeted in the same fashion of the Auto-Targeter module. Pew Pew Pew! |
PinkKnife
Noir. Academy Noir. Mercenary Group
169
|
Posted - 2012.07.16 19:26:00 -
[92] - Quote
I personally like the longer implant names, labeling them "hull upgrades 03" is pretty damn boring. I don't think as they are now, is confusing or hard to identify, and the new changes to the market groups makes a great deal of sense. |
Zendoren
Aktaeon Industries
75
|
Posted - 2012.07.16 19:33:00 -
[93] - Quote
Anyway you can direct your attentions to the BluePrint section of the market. You guys did a re-organization of the ships and the sub categories they were in. Anyway you could extend that to the blueprints as well? G¥Æ Single G¥Æ Taken G£ö Playing EVE Online
CCP Guard > Where's the shoot button on this thing? CCP Space Cadet > What's this "offline guns" button do? http://tinyurl.com/dxwseds |
Desmont McCallock
190
|
Posted - 2012.07.16 19:33:00 -
[94] - Quote
Sorry if this has been asked and answered before but I'm too lazy to read through the entire thread. Will the following implants be renamed accordingly ?
Zainou 'Snapshot' FOF Explosion Radius FR-100x -> Zainou 'Snapshot' Auto-Targeting Explosion Radius ATER-100x Zainou 'Snapshot' Assault Missiles AM-70x -> Zainou 'Snapshot' Heavy Assault Missiles HAM-70x |
Bubanni
SniggWaffe YOUR VOTES DON'T COUNT
351
|
Posted - 2012.07.16 19:36:00 -
[95] - Quote
CCP FoxFour since your so awesome at getting stuff done :P can you rub some of that awesomeness off on some of the other devs... like getting them to look into "warping" and make acceleration inside warp faster? Perhaps get someone to add more graphical indications that a ship just started warping (like accelerating into warp, a warp tunnel could form around the ship?, or engines would glow much brighter!?, so you know you should point him before he does)
and tell veritas to make the dev blog he promissed and make prefired modules serversided (so modules like warp disruptors activate instantly after you locked a target, unlike a whole 1 sec later like it does now)? |
Linda Shadowborn
Dark Steel Industries
185
|
Posted - 2012.07.16 19:40:00 -
[96] - Quote
wonderful changes!!!! |
FlinchingNinja Kishunuba
Bellum Esca
112
|
Posted - 2012.07.16 19:43:00 -
[97] - Quote
How about fixing defender missiles... |
Dragonzchilde
BURN EDEN Northern Coalition.
26
|
Posted - 2012.07.16 19:44:00 -
[98] - Quote
Exactly what we need
Stop messing around and fix the god damn ******** inventory crap mess.
We are not paying for this renaming **** |
The Slayer
GoonWaffe Goonswarm Federation
20
|
Posted - 2012.07.16 19:45:00 -
[99] - Quote
CCP FoxFour wrote:Gnaw LF wrote:CCP FoxFour wrote:FIRST! BWAHAHAHAHA! First on my first dev blog! SO MUCH FUN! :D Hi CCP FoxFour, welcome to CCP and the greater EvE community. Hope you like your new job and wish you long years and tons of fun doing it. Also, thank you for fixing all the inconsistent missile names, those really should not have been left behind. As for renaming the F.O.F missiles to Auto Targeting, I do understand that the naming convention would make things easier for new players but I do hope you will remember us bitter old Killboard admins who have to put up with broken killmails for weeks before a DB update is pushed out. Now, the F.O.F missiles are rarely used so its no big deal but any time a popular item undergoes a name change a lot of KB admins begin to cry. So next time please think of that under-appreciated group. Thanks.
Reporting this no content post. |
Illest Insurrectionist
Federal Navy Academy Gallente Federation
6
|
Posted - 2012.07.16 19:46:00 -
[100] - Quote
Nice changes, looks good. |
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Emiko P'eng
20
|
Posted - 2012.07.16 19:51:00 -
[101] - Quote
Makari Aeron wrote: To my understanding F.O.F. meant "Friend or Foe".
I definitely like the standardization of the items (finally), but I am still a fan of FoF rather than Auto-Targeting.
My reasoning: FoF (Friend or Foe) indicates that it will hit ANYTHING (in this case, the largest and closest target) Auto-Targeting indicates that it will auto-acquire a target.....but the name does not suggest what it will target. Some players may think this means only enemies will be targeted in the same fashion of the Auto-Targeter module.
It is but the military prefer using it to stand for Fire & Forget
Due to the problems with early missiles gaining the derogatory title Friend & Foe due to their habit of targeting anything.
One early attempt to overcome the shortcomings of FoF missiles used pigeons trained to peck a dot on a screen.
Wikipedia - Project Pigeon
|
Vincent Athena
V.I.C.E. Comic Mischief
824
|
Posted - 2012.07.16 19:52:00 -
[102] - Quote
Dragonzchilde wrote:Exactly what we need
Stop messing around and fix the god damn ******** inventory crap mess.
We are not paying for this renaming ****
"We"? You got mice in your pocket?
And: All you are paying for is the right access the server via the client, nothing more. http://vincentoneve.wordpress.com/ |
Jared Tobin
Bloodstone Industries B.S.I.
191
|
Posted - 2012.07.16 19:59:00 -
[103] - Quote
"I made another change as well. When we renamed the category F.O.F. Missiles to Auto-Targeting Missiles the missiles themselves stayed as F.O.F. and so did the skill. I have gone through updated all the auto-targeting missiles to have a matching name scheme along with the blueprints and the skill."
Was this something that was implemented today after DT, or in the near future? (It was unclear in the Blog, and implies that it has already been implemented...)
I ask this only because, well... have a look:
The image I'm linking here is an F.O.F. Missile example of what I'm still seeing in game (19 hours after your Dev Blog):
- our Market BPO collection - the actual BPO Info itself - the listing of the BPO in the Market View - and the Market View of the actual F.O.F.
[ FOF image ] |
Ishtanchuk Fazmarai
465
|
Posted - 2012.07.16 20:01:00 -
[104] - Quote
Makari Aeron wrote:Emiko P'eng wrote: If you wanted to change it to anything then 'FoF' might be better as that is the universal short hand rather than the EVE current F.O.F. for 'Fire & Forget'
To my understanding F.O.F. meant "Friend or Foe". I definitely like the standardization of the items (finally), but I am still a fan of FoF rather than Auto-Targeting. My reasoning: FoF (Friend or Foe) indicates that it will hit ANYTHING (in this case, the largest and closest target) Auto-Targeting indicates that it will auto-acquire a target.....but the name does not suggest what it will target. Some players may think this means only enemies will be targeted in the same fashion of the Auto-Targeter module.
Huh, I thought that FoF could discriminate friends from foes... didn't knew they just slammed into whatever. "We want your help to convince management to develop Incarna into 3rd person shooter dungeon raiding with friendly fire in nullsec space..."
Seriously, Team Avatar? |
Takeshi Yamato
Ministry of War Amarr Empire
180
|
Posted - 2012.07.16 20:20:00 -
[105] - Quote
CCP FoxFour wrote:It is actually as follows: HG-1001 = Short name for implant HG-1001 = Slot number HG-1001 = Percentage boost the implant gives
I am actually not sure what the Inherent Implants represents.
Right, that makes sense. For the rest:
'Noble' is the implant series. Typing the implant series name into the market is an easy way to find all standard armor tanking implants in case of the 'Noble' series.
Inherent Implants is the manufacturer name, which is purely flavor. Since manufacturers produce several different implant series, typing the manufacturer name into the market is a very inefficient way to find what you want. Knowing the manufacturer name isn't even important when purchasing these implants because they're sold at stations from many different corporations.
Taking all this into consideration, I would suggest the following naming scheme:
'Noble' Hull Upgrades HG-1001 |
Vincent Athena
V.I.C.E. Comic Mischief
824
|
Posted - 2012.07.16 20:23:00 -
[106] - Quote
Emiko P'eng wrote:Makari Aeron wrote: To my understanding F.O.F. meant "Friend or Foe".
I definitely like the standardization of the items (finally), but I am still a fan of FoF rather than Auto-Targeting.
My reasoning: FoF (Friend or Foe) indicates that it will hit ANYTHING (in this case, the largest and closest target) Auto-Targeting indicates that it will auto-acquire a target.....but the name does not suggest what it will target. Some players may think this means only enemies will be targeted in the same fashion of the Auto-Targeter module.
It is but the military prefer using it to stand for Fire & Forget Due to the problems with early missiles gaining the derogatory title Friend & Foe due to their habit of targeting anything. One early attempt to overcome the shortcomings of FoF missiles used pigeons trained to peck a dot on a screen. Wikipedia - Project Pigeon
Our normal missiles are fire and forget. A non-fire and forget missile is one that you personally have to guide all the way to the target. A fire and forget missile works by telling the missile what target to hit, firing it, and forgetting about it. An auto-targeting missile ( or a friend-or-foe missile) figures out that to hit on its own. http://vincentoneve.wordpress.com/ |
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CCP FoxFour
C C P C C P Alliance
166
|
Posted - 2012.07.16 20:30:00 -
[107] - Quote
Zendoren wrote:Anyway you can direct your attentions to the BluePrint section of the market. You guys did a re-organization of the ships and the sub categories they were in. Anyway you could extend that to the blueprints as well?
In what way were you thinking the blueprints section could be improved.? Content Designer | Team Five 0 @regnerBA |
|
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CCP FoxFour
C C P C C P Alliance
166
|
Posted - 2012.07.16 20:31:00 -
[108] - Quote
Desmont McCallock wrote:Sorry if this has been asked and answered before but I'm too lazy to read through the entire thread. Will the following implants be renamed accordingly ?
Zainou 'Snapshot' FOF Explosion Radius FR-100x -> Zainou 'Snapshot' Auto-Targeting Explosion Radius ATR-100x Zainou 'Snapshot' Assault Missiles AM-70x -> Zainou 'Snapshot' Heavy Assault Missiles HAM-70x
On the F.O.F definition related post, F.O.F stands indeed for 'Friend or Foe'.
Ah thank you very much, those were in fact not changed. I will see what I can do about getting them fixed. Content Designer | Team Five 0 @regnerBA |
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Jared Tobin
Bloodstone Industries B.S.I.
191
|
Posted - 2012.07.16 20:33:00 -
[109] - Quote
Ishtanchuk Fazmarai wrote:To my understanding F.O.F. meant "Friend or Foe". (...) Huh, I thought that FoF could discriminate friends from foes... didn't knew they just slammed into whatever.
When I first started in 2008, I quickly learned that FOF missiles would target all enemy objects...
That is... until all the enemy targets are eliminated... then if there are any FOF missiles still in flight with no "Foe" targets, they would end up "auto targeting" the next best thing...
...which would most likely be your own ship (or one of your own in a fleet, etc...
Auto-Targeting, for me, kinda makes it seem less understanding of that wee little detail if all "foes" are destroyed. [smirk] |
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CCP FoxFour
C C P C C P Alliance
166
|
Posted - 2012.07.16 20:34:00 -
[110] - Quote
Jared Tobin wrote:"I made another change as well. When we renamed the category F.O.F. Missiles to Auto-Targeting Missiles the missiles themselves stayed as F.O.F. and so did the skill. I have gone through updated all the auto-targeting missiles to have a matching name scheme along with the blueprints and the skill."Was this something that was implemented today after DT, or in the near future? (It was unclear in the Blog, and implies that it has already been implemented...) I ask this only because, well... have a look: The image I'm linking here is an F.O.F. Missile example of what I'm still seeing in game (19 hours after your Dev Blog): - our Market BPO collection - the actual BPO Info itself - the listing of the BPO in the Market View - and the Market View of the actual F.O.F. [ FOF image ]
My apologies. These are changes that I have made, but that have not yet been pushed to Tranquility. The changes are on Sisi for testing if you would like to take a look.
Content Designer | Team Five 0 @regnerBA |
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Makari Aeron
The Shadow's Of Eve TSOE Consortium
13
|
Posted - 2012.07.16 20:48:00 -
[111] - Quote
Emiko P'eng wrote:Makari Aeron wrote: To my understanding F.O.F. meant "Friend or Foe".
I definitely like the standardization of the items (finally), but I am still a fan of FoF rather than Auto-Targeting.
My reasoning: FoF (Friend or Foe) indicates that it will hit ANYTHING (in this case, the largest and closest target) Auto-Targeting indicates that it will auto-acquire a target.....but the name does not suggest what it will target. Some players may think this means only enemies will be targeted in the same fashion of the Auto-Targeter module.
It is but the military prefer using it to stand for Fire & Forget Due to the problems with early missiles gaining the derogatory title Friend & Foe due to their habit of targeting anything. One early attempt to overcome the shortcomings of FoF missiles used pigeons trained to peck a dot on a screen. Wikipedia - Project Pigeon
And I learned something new during the summer. Whodathunkit. Thanks for the heads up. Pew Pew Pew! |
Circumstantial Evidence
43
|
Posted - 2012.07.16 20:51:00 -
[112] - Quote
While you're renaming things, please look at rigs. They are a jumbled mess when sorted alphabetically, would like to see the names lead off with a Group classification word.
(something like this) Medium Armor: Anti-EM Pump I Medium Armor: Aux Nano Pump I Medium Astronautic: Aux Thrusters I
|
Desmont McCallock
190
|
Posted - 2012.07.16 21:03:00 -
[113] - Quote
Changes are not yet on SiSi. Probably will be avail on the next patch release.
Correction: F.O.F fix is not on SiSi. |
|
CCP FoxFour
C C P C C P Alliance
169
|
Posted - 2012.07.16 21:12:00 -
[114] - Quote
Desmont McCallock wrote:Changes are not yet on SiSi. Probably will be avail on the next patch release.
Correction: F.O.F fix is not on SiSi.
Oh wow, you are correct. I thought all my changes had made it over but apparently not. Sorry about that. Content Designer | Team Five 0 @regnerBA |
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Xercodo
Disturbed Friends Of Diazepam
1212
|
Posted - 2012.07.16 21:22:00 -
[115] - Quote
Re: Blueprints on market
The categories aren't quite right... The Drake is a Lie |
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CCP FoxFour
C C P C C P Alliance
169
|
Posted - 2012.07.16 21:22:00 -
[116] - Quote
Circumstantial Evidence wrote:While you're renaming things, please look at rigs. They are a jumbled mess when sorted alphabetically, would like to see the names lead off with a Group classification word.
(something like this) Medium Armor: Anti-EM Pump I Medium Armor: Aux Nano Pump I Medium Astronautic: Aux Thrusters I
Can you elaborate on this a bit? Rigs on the market currently look like:
Ship Modifications -> Rigs -> Category -> Size -> Rig
The rigs themselves are sorted first by meta level ensuring the tech 2 are at the bottom and tech 1 at the top. Then they are sorted alphabetically.
Are you referring to a difficulty in searching rather then just browsing the market categories? Content Designer | Team Five 0 @regnerBA |
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Antal Marius
No Bullshit Jokers Wild.
17
|
Posted - 2012.07.16 21:31:00 -
[117] - Quote
Omg....a dev that makes common sense seem....reasonable? WHAT IS GOING ON? |
|
CCP FoxFour
C C P C C P Alliance
170
|
Posted - 2012.07.16 21:36:00 -
[118] - Quote
Xercodo wrote:Re: Blueprints on market
The categories aren't quite right...
OK, I think I see what you mean. There are a few really kinda broken things like the location of the drone blueprints, the probes stuff, and cap boosters. From what I can tell it looks like a lot of the other different categories have been merged due to how much few blueprints there are compared to actual modules.
Is this what you are talking about? Content Designer | Team Five 0 @regnerBA |
|
Lyta Jhonson
Science and Trade Institute Caldari State
4
|
Posted - 2012.07.16 21:40:00 -
[119] - Quote
When some people suggested to include damage type to missile names (like "Widowmaker Thermal Heavy Missile") instead of giving all missiles of same damage type same name it was said that names will be too long and now you giving us "Federation Navy Inferno Auto-Targeting Heavy Missile I"? Okay. |
Circumstantial Evidence
43
|
Posted - 2012.07.16 21:48:00 -
[120] - Quote
CCP FoxFour wrote:Circumstantial Evidence wrote:While you're renaming things, please look at rigs. They are a jumbled mess when sorted alphabetically, would like to see the names lead off with a Group classification word.
(something like this) Medium Armor: Anti-EM Pump I Medium Armor: Aux Nano Pump I Medium Astronautic: Aux Thrusters I
Can you elaborate on this a bit? Rigs on the market currently look like: Ship Modifications -> Rigs -> Category -> Size -> Rig The rigs themselves are sorted first by meta level ensuring the tech 2 are at the bottom and tech 1 at the top. Then they are sorted alphabetically. Are you referring to a difficulty in searching rather then just browsing the market categories? Difficulty in searching through items. The market organization is fine, neatly grouping by type. But when I want to fit a ship with armor rigs (example), the different kinds of armor rigs are scrambled with all other types I may have, in a kind of "rig soup." I could type to filter for "trimark" but I would prefer mousing over a tight group of armor icons. |
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Drakprime
Jovian Labs Jovian Enterprises
0
|
Posted - 2012.07.16 22:21:00 -
[121] - Quote
Emiko P'eng wrote:Hi
First I will declare I am a laser user and not a Missile user!
But riddle me this?
Why change Fire & Forget one of the most commonly known military acronyms out there with a reasonable 1.4 millions hits on Google ( Fire And Forget missile) as meaning an 'Auto-Targeting' missile.
To 'Auto-Targeting' which until you decided to use it for Fire & Forget I never heard of and only has 45,700 on Google ( "Auto Targeting" missile) and the leading hits are all Egosoft's X-Universe game & non-military?
Also F.O.F. uses far less screen space than 'Auto-Targeting' even your example picture has the 'Auto Targeting' missile names running off the screen. so if users want to see the full name they will need to increase the name column width.
If you wanted to change it to anything then 'FoF' might be better as that is the universal short hand rather than the EVE current F.O.F. for 'Fire & Forget'
|
Irregessa
Obfuscation and Reflections
4
|
Posted - 2012.07.16 22:39:00 -
[122] - Quote
The whole thing with Assault Missiles vs. Heavy Assault Missiles is that the skill is now called "Assault Missiles" and "Assault Missile Specialization" as opposed to former "Heavy Assault Missiles" and "Heavy Assault Missiles Specialization". So by changing Assault Missiles back to Heavy Assault Missiles, things have gotten mismatched again. I appreciate you were trying to make the ammo match the launcher, but you need to look at which is using the name of the associated skill. |
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CCP FoxFour
C C P C C P Alliance
170
|
Posted - 2012.07.16 22:58:00 -
[123] - Quote
Irregessa wrote:The whole thing with Assault Missiles vs. Heavy Assault Missiles is that the skills are now called "Assault Missiles" and "Assault Missile Specialization" as opposed to the former "Heavy Assault Missiles" and "Heavy Assault Missiles Specialization". So by changing Assault Missiles back to Heavy Assault Missiles, things have gotten mismatched again. I appreciate you were trying to make the ammo match the launcher, but you need to look at which is using the name of the associated skill.
Thank you for the reminder. I did get the FOF skill but did forget that. I will take a look as soon as I get back to the office tomorrow. Content Designer | Team Five 0 @regnerBA |
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Kel hound
Lycosa Syndicate Surely You're Joking
17
|
Posted - 2012.07.16 22:59:00 -
[124] - Quote
Quote:Feedback from the community and internally has said that when hunting for implants the first thing most do is think of a category (Armor), fill that, and then fill their remaining implant slots after that by going to the next category they want. Instead of trying to explain what this means in words, here is a picture. * That is not all though. No no no. We had this issue of some implants displaying their bonus in the description, some not. Those that did display their bonus in the description all did it in varying ways. Fixed. All hardwiring implants should now have the same formatting for their descriptions.
;_; I love you so much, you don't even know... |
Desmont McCallock
190
|
Posted - 2012.07.16 23:04:00 -
[125] - Quote
Irregessa wrote:The whole thing with Assault Missiles vs. Heavy Assault Missiles is that the skills are now called "Assault Missiles" and "Assault Missile Specialization" as opposed to the former "Heavy Assault Missiles" and "Heavy Assault Missiles Specialization". So by changing Assault Missiles back to Heavy Assault Missiles, things have gotten mismatched again. I appreciate you were trying to make the ammo match the launcher, but you need to look at which is using the name of the associated skill. That reminded me also that there are no Light Assault Missiles / Heavy Assault Missiles opposed to Light Missiles / Heavy Missiles to justify the renaming of the Assault Missiles back to Heavy Assault Missiles. Although HAM sounds better than AM.
I really wouldn't want to be in your shoes right now. |
Ayeson
Hard Knocks Inc.
43
|
Posted - 2012.07.16 23:25:00 -
[126] - Quote
Nonnori Ikkala wrote:Okay, I would have preferred the Assault Missile name (for both the missiles and the launchers) instead of HAM, because of the HAM/Heavy confusion possibility, but just knowing that y'all thought about it carefully is a comfort.
Trust us, Everyone else wants to call them HAM's not AM's
Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |
Tyranis Marcus
Bloody Heathens
4
|
Posted - 2012.07.16 23:27:00 -
[127] - Quote
Nice. |
Tyranis Marcus
Bloody Heathens
4
|
Posted - 2012.07.16 23:33:00 -
[128] - Quote
Drakprime wrote:Emiko P'eng wrote:Hi
First I will declare I am a laser user and not a Missile user!
But riddle me this?
Why change Fire & Forget one of the most commonly known military acronyms out there with a reasonable 1.4 millions hits on Google ( Fire And Forget missile) as meaning an 'Auto-Targeting' missile.
To 'Auto-Targeting' which until you decided to use it for Fire & Forget I never heard of and only has 45,700 on Google ( "Auto Targeting" missile) and the leading hits are all Egosoft's X-Universe game & non-military?
Also F.O.F. uses far less screen space than 'Auto-Targeting' even your example picture has the 'Auto Targeting' missile names running off the screen. so if users want to see the full name they will need to increase the name column width.
If you wanted to change it to anything then 'FoF' might be better as that is the universal short hand rather than the EVE current F.O.F. for 'Fire & Forget'
F.O.F. in Eve meant "Friend or Fo" |
None ofthe Above
300
|
Posted - 2012.07.17 00:19:00 -
[129] - Quote
Desmont McCallock wrote:Irregessa wrote:The whole thing with Assault Missiles vs. Heavy Assault Missiles is that the skills are now called "Assault Missiles" and "Assault Missile Specialization" as opposed to the former "Heavy Assault Missiles" and "Heavy Assault Missiles Specialization". So by changing Assault Missiles back to Heavy Assault Missiles, things have gotten mismatched again. I appreciate you were trying to make the ammo match the launcher, but you need to look at which is using the name of the associated skill. That reminded me also that there are no Light Assault Missiles / Heavy Assault Missiles opposed to Light Missiles / Heavy Missiles to justify the renaming of the Assault Missiles back to Heavy Assault Missiles. Although HAM sounds better than AM. Edit: Now if you plan to give us Light Assault Launchers that fit Light Assault Missiles on Light Assault Ships (Frigates) that would justify the renaming (again). I really wouldn't want to be in your shoes right now.
HAMs and LAMs, two tasty options for in your face missile DPS.
Have to say I like it. A little moderation of the moderation? CCP & CCL please reply to: https://forums.eveonline.com/default.aspx?g=posts&m=1552432#post1552432
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MR rockafella
Santa's Factory
35
|
Posted - 2012.07.17 01:23:00 -
[130] - Quote
CCP FoxFour wrote:MR rockafella wrote:So mr Foxfour.
Any success at directing your attention/OCD at the build quota window?. verification of it shouldnt take more than a couple of minuttes?. Unfortunately that is not my area so I cannot comment on it. :(
Any chance of you poking someone with a stick for me about it. It whould make you my favorite dev.
ps. as a member of the trillion isk club i'm sure i could afford paying in plexes for what overtime ccp has to pay whom ever jobs it is. |
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Jada Maroo
Mysterium Astrometrics
780
|
Posted - 2012.07.17 02:28:00 -
[131] - Quote
WELCOME HOME JON LANDER! |
Gogela
Direct Action LLC.
881
|
Posted - 2012.07.17 02:56:00 -
[132] - Quote
If you really wanted to get crazy, you could add Civilian Shuttles (x4), Goru's Shuttle, Guristas Shuttle, and the Interbus Shuttle to the market next
I like seeing everything coming onto the market though. Thanks CCP
|
Terranid Meester
Tactical Assault and Recon Unit
41
|
Posted - 2012.07.17 02:58:00 -
[133] - Quote
While I get updating the names of modules such as in equipment in real-life updating [we aren't using trebuchuets anymore], they aren't really very eve like names imo. A real lack of originality in them [un-EVE like] though in the end names don't really matter as people will get used to them.
Maybe this is a real waste of dev resources, Im not sure. Couldn't you people be doing something more tangible? Do you really get paid [or pay yourselves?] for swapping a few names around? If you are going to change the names of modules etc, couldn't it all be done in one go [or maybe a lot more in one go, not neccesssarilly everything] in an expansion or something?
9 years later will the names be swapped around again? Maybe it would have some merit, maybe not. |
Nak an
Black Thorne Corporation Black Thorne Alliance
1
|
Posted - 2012.07.17 03:04:00 -
[134] - Quote
awesome bitchen righteous boss right on far out, did I say bitchen already!! |
Andrea Griffin
292
|
Posted - 2012.07.17 03:17:00 -
[135] - Quote
CCP FoxFour, I am currently drinking The Glenrothes Vintage 1988 Whisky. Do you think this is a good choice tonight? Also, what frigate would go best with this particular whisky for solo PvP in low-sec? CCP Sreegs is my favorite developer. |
St Mio
Imperial Academy Amarr Empire
903
|
Posted - 2012.07.17 03:37:00 -
[136] - Quote
CCP FoxFour wrote:St Mio wrote:Second best devblog graph ever! \o/ What one is number one? I need to know what the bar is set at so I can beat it. http://community.eveonline.com/devblog.asp?a=blog&nbid=9157 Good luck! |
MotherMoon
Blue Republic RvB - BLUE Republic
980
|
Posted - 2012.07.17 04:19:00 -
[137] - Quote
Love this kind of work for eve, it need more polish.
ANy big plans your working on? please let us in to one or two of the big changes you might be working on! I like the stuff you make : ) Why dust 514 is on Console and not PCBattle field 3 sales Xbox 360: 2.2 million PlayStation 3: 1.5 million PC: 500,000http://dl.eve-files.com/media/1206/scimi.jpg |
Ragnar STS
Minmatar Ship Construction Services Ushra'Khan
46
|
Posted - 2012.07.17 06:37:00 -
[138] - Quote
I would like to take this opportunity to encourage and thank CCP for all the work they have been doing the last 18 months at fixing everything from ridiculously-stupid-items to gameplay and server/client performance.
While in my head all my favorite missiles are still 'bane', I can and will eventually change. I deeply appreciate synchronizing the names, changing icons between AB/MWD, form fitting shields, missile animations, missed shot laser/projectile animations, PI fixes from the original rollout, overview performance fixing, and especially time dilation.
All these things were needed for years, and decrease the level of frustration for both new pilots and old.
Now if only we could get major updates that didn't automatically start coding secstatus/criminal standing more important than allies and lead to friendly fire....I understand noobcorp tags and standings are less important than sec status for noobs...but every other standing is far more important than sec status for every other pilot.
Now...for that secret 'Windows Module' research development that can consume entire systems of all their resources both asteroid and planet. Currently trying to get the fitting and use requirement down to 4 teamed titans instead of 5 titans. Also need to get the waste yield of 'scorched circuit boards' and 'burnt circuit boards' down to a reasonable number.
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malaire
459
|
Posted - 2012.07.17 07:59:00 -
[139] - Quote
CCP FoxFour wrote:It is actually as follows: HG-1001 = Short name for implant HG-1001 = Slot number HG-1001 = Percentage boost the implant gives
I am actually not sure what the Inherent Implants represents. But why the "HG" part is not unique? Might be for this one (I didn't check) but there are different implants with same code. So far all I've seen have been for different slots so "HG-10" part has been unique as far as I've noticed.
New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else |
Cloned S0ul
Blood Fanatics
166
|
Posted - 2012.07.17 09:10:00 -
[140] - Quote
My first reaction to this Blog was like and next like and next like
Seriously good blog, i like sense of humour inside this bloog, you made my day, i know here was a lot to changes while renaming items.
I vote for best Dev Blog award in 2012. Good Job CCP FoxFour. Teemo for president. |
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Crawford McKinley
Pator Tech School Minmatar Republic
0
|
Posted - 2012.07.17 09:14:00 -
[141] - Quote
i appreciate what your trying to do making the names more intuitive BUT please for the love of god stop removing the names of rare and unique items and making them bland and boring
fe akemons implant is now noble blah blah 1008, seriously?
removing them does absolutely nothing for the game and only detracts from the flavour and awesomeness of these hard to get items. please leave the iconic names alone.
auto targetting is also pretty meh friend or foe was a much cooler name.
steamlining the naming was a excellent idea, especially with some of the shield upgrades ( which surprisingly haven't been touched yet ) and implants, but perhaps you are going too far in certain cases.
eve is supposed to be hard and supposed to be immersive. removing all the eccentricites just makes it bland.
so please reconsider your changes to unique and rare items. they deserve to keep there names |
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CCP FoxFour
C C P C C P Alliance
177
|
Posted - 2012.07.17 10:26:00 -
[142] - Quote
Andrea Griffin wrote:CCP FoxFour, I am currently drinking The Glenrothes Vintage 1988 Whisky. Do you think this is a good choice tonight? Also, what frigate would go best with this particular whisky for solo PvP in low-sec?
Spicebox is my personal favorite. :D Content Designer | Team Five 0 @regnerBA |
|
Skippermonkey
Tactical Knightmare
1154
|
Posted - 2012.07.17 10:31:00 -
[143] - Quote
Gevlin wrote:\0/ dev blog after 2 week dry spell.
Any news on WIS?
Yes, the news is nobody cares My homeboys tried to warn me But that butt you got makes me so horny |
Kazzzi
Heathen Legion Ushra'Khan
119
|
Posted - 2012.07.17 11:49:00 -
[144] - Quote
I'm glad you're doing stuff and all, but aren't there more important fixes you could be taking care of instead of just dumbing down names for the influx of console gamers you are anticipating?
Please, stop taking away my fluff. |
Viscount Hood
Gallivanting Travel Company Luna Sanguinem
27
|
Posted - 2012.07.17 11:56:00 -
[145] - Quote
Inherent Implants'Noble' Hull upgrades HG-1004 4% bonus to armor hitpoints
I really think that should read "Armor upgrades HG-1004" as it has nothing to do with hull (in Eve sense) |
Vanths
4U Services Inc. Talocan United
3
|
Posted - 2012.07.17 12:09:00 -
[146] - Quote
Don't see any issue with Heavy Assault Missiles coexisting with Heavy Missiles provided the 'Assault Missile' skills are renamed to Heavy Assault Missiles as that really is (and was) the only thing that was confusing other than the launcher mismatch that is now fixed.
It would be more confusing not having the heavy there as it implies the Assault Missile Launcher is of a different size.
Also to the devs complaining, as a developer myself, deal with it or suggest/develop ways to make your updates easier/automated. |
Lord Helghast
Dirty Old Bastards Nulli Secunda
101
|
Posted - 2012.07.17 12:09:00 -
[147] - Quote
Viscount Hood wrote:Inherent Implants'Noble' Hull upgrades HG-1004 4% bonus to armor hitpoints
I really think that should read "Armor upgrades HG-1004" as it has nothing to do with hull (in Eve sense)
YES PLEASEEEEE FIX THIS!!!!!!!!!!!!!!!!!!! I'm so sick of explaining this sh*t to newer players. |
Takeshi Yamato
Ministry of War Amarr Empire
183
|
Posted - 2012.07.17 13:26:00 -
[148] - Quote
Lord Helghast wrote:Viscount Hood wrote:Inherent Implants'Noble' Hull upgrades HG-1004 4% bonus to armor hitpoints
I really think that should read "Armor upgrades HG-1004" as it has nothing to do with hull (in Eve sense) YES PLEASEEEEE FIX THIS!!!!!!!!!!!!!!!!!!! I'm so sick of explaining this sh*t to newer players.
It's because the corresponding skill is called "Hull Upgrades" (which strangely increases armor hitpoints despite hull and armor being two different things). |
Bloodpetal
Mimidae Risk Solutions
708
|
Posted - 2012.07.17 13:35:00 -
[149] - Quote
Thanks for the devblog and cleaning things up!
Way back when the first wave of renaming happened, somethings were cool and somethings not so cool. Like renaming all of the implant sets to be functional indicators of their USE. Searching for EE-04 is perfect. Some renaming of things are the community has not been so forgiving over, such as adding "Prototype", "Experimental" to all of the meta 1-4 modules.
As well, some module sets are half done.
i.e. 'Arbalest' Cruise Missile Launcher VS Prototype 'Arbalest' Torpedo Launcher.
Why weren't Cruise missile launchers, rocket launchers, and heavy missile launcers prefixed with Prototype?
Anyways, getting to the point.
Simple solution for you CCP to deal with the Meta items:::
OLD Meta 4 : 'Arbalest' Cruise MIssile Launcher I NEW META 4: 'Arbalest' Cruise MIssile Launcher M4 OR MIV OR M.IV
You can put the M4 at the end of course. Instead of adding tons and tons of text, just do what you did with the implants and just modify the descriptor.
Also, the whole "t1 vs meta4" thing ALWAYS confuses noobs. Because they see "i" at the end of all the meta equipment and think they're "just T1", when they're really their own whole thing.
Thanks for listening. :) Mimidae Risk Solutions Recruiting |
Ione Hawke
Imperial Academy Amarr Empire
17
|
Posted - 2012.07.17 14:07:00 -
[150] - Quote
Altho I in general applaud the addition of more items to the regular market I'd like to point out two problems I experience with it. Especially the addition of faction and officer items to the market results that the market search function gives incredible cluttered results, afterall 99.99% of the time I am not really interested in the faction/officer items. Furthermore, the total market for these items is so small that it is only functional in Jita / The Forge.
As a simple solution, perhaps you could add some checkbox (on the settings page?) that determines whether or not officer/faction items are shown in the search result. Alternatively, for an ++ber-solution (and what DEV wouldnt want to implement one of those for his/her beloved users ), perhaps you could allow us to define filters etc not unlike the current inventory filters.
I also support renaming Hull Upgrades to Armor Upgrades where ever the concerned skill / item effects armor and not hull. |
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Vincent Athena
V.I.C.E. Comic Mischief
824
|
Posted - 2012.07.17 14:24:00 -
[151] - Quote
Making sure "hull" and "armor" are differentiated sounds good. I can see how they got mixed up. The hull is usually considered the outer skin of a vessel. Want to upgrade it? Add armor.
Another way to get the differentiation is to rename all skills and modules to the word "Structure" if that is what they act upon. We would have "Small remote structure repair" modules.
But the word "Hull" is shorter, a consideration on our cluttered screens. http://vincentoneve.wordpress.com/ |
Takeshi Yamato
Ministry of War Amarr Empire
183
|
Posted - 2012.07.17 14:26:00 -
[152] - Quote
Bloodpetal wrote:Thanks for the devblog and cleaning things up!
Way back when the first wave of renaming happened, somethings were cool and somethings not so cool. Like renaming all of the implant sets to be functional indicators of their USE. Searching for EE-04 is perfect. Some renaming of things are the community has not been so forgiving over, such as adding "Prototype", "Experimental" to all of the meta 1-4 modules.
The reason this was not well received has arguably nothing to do with the idea of renaming the modules for greater clarity.
The reason is that meta levels across propulsion (MWD and AB) modules are inconsistent without clear pattern, so the renaming initiative (which is nothing more than adding a prefix to each meta level) failed to make things more clear. People noticed that things aren't really any clearer and it came across as renaming for the sake of renaming.
PS: FoxFour that's something you could also address. If it's not clear what I'm saying, take a look at the meta levels of frig/cruiser/battleship ABs and MWDs and then ask yourself if they make sense. |
Abdiel Kavash
Paladin Order Fidelas Constans
699
|
Posted - 2012.07.17 14:59:00 -
[153] - Quote
CCP FoxFour wrote:Circumstantial Evidence wrote:While you're renaming things, please look at rigs. They are a jumbled mess when sorted alphabetically, would like to see the names lead off with a Group classification word.
(something like this) Medium Armor: Anti-EM Pump I Medium Armor: Aux Nano Pump I Medium Astronautic: Aux Thrusters I
Can you elaborate on this a bit? Rigs on the market currently look like: Ship Modifications -> Rigs -> Category -> Size -> Rig The rigs themselves are sorted first by meta level ensuring the tech 2 are at the bottom and tech 1 at the top. Then they are sorted alphabetically. Are you referring to a difficulty in searching rather then just browsing the market categories?
Personally I would prefer Rigs -> Size -> Category. In general I'm not looking for shield rigs of all sizes at the same time - I'm looking for various types of rigs to fit to my cruiser.
As far as implants go, I'm very glad you still keep the letter/number naming scheme. I realize that a new player wants a hint of what an item is doing in the item's name. However once you buy your implants for the hundredth time, you know exactly what you are looking for. And I know that it's enough to type "PG4" to get the 3% power grid implant.
A similar thing works with some modules - for example to get the meta 4 shield extender, you can just search for "F-S9". Shield transporters are "S95". However many modules are quite difficult to search for: for example the above mentioned rigs. Searching for a "Medium Core Defense Field Extender I" is impossible without either typing out almost the entire name, or getting a dozen unrelated results. I would be very glad if a similar set of numerical designations could be adapted to more families of modules.
The culmination of this is the Rhea. I recommend anyone to try to search for the Rhea on the market, or link it in chat. Although I realize this is not as simple as changing a field in a database, I would suggest that if your search returns an exact match, that match should be shown first among the results, regardless of alphabetical sorting. |
FireT
Royal Advanced Industries Imperial Hull Tankers
62
|
Posted - 2012.07.17 15:13:00 -
[154] - Quote
Nicely done good sir. You definitely have OCD, but then again I would have done the same due to it bugging me. Thank you for your time and dedication to the game (and OCD). |
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CCP FoxFour
C C P C C P Alliance
183
|
Posted - 2012.07.17 15:15:00 -
[155] - Quote
Viscount Hood wrote:Inherent Implants'Noble' Hull upgrades HG-1004 4% bonus to armor hitpoints
I really think that should read "Armor upgrades HG-1004" as it has nothing to do with hull (in Eve sense)
I shall look into this. :) Content Designer | Team Five 0 @regnerBA |
|
Jenn aSide
Smokin Aces.
148
|
Posted - 2012.07.17 15:39:00 -
[156] - Quote
CCP FoxFour wrote:Jenn aSide wrote:I'm still gonna call them FoFs, so take that CCP! But but... all my hard work :'(
You can have my precious FoFs when you pry them from my Cold, Dead Tengu.
*Jenn starts organization called NFA (National FoF Association) and hires the Ghost of Charleton Heston to be spokesman*.
|
Makari Aeron
The Shadow's Of Eve TSOE Consortium
14
|
Posted - 2012.07.17 15:54:00 -
[157] - Quote
CCP FoxFour wrote:Viscount Hood wrote:Inherent Implants'Noble' Hull upgrades HG-1004 4% bonus to armor hitpoints
I really think that should read "Armor upgrades HG-1004" as it has nothing to do with hull (in Eve sense) I shall look into this. :)
Except that the "Hull Upgrades" skill gives you +5% Armor Hitpoints per level. I've always thought it as somewhat confusing since Hull =/= Armor in EVE. Pew Pew Pew! |
Abdiel Kavash
Paladin Order Fidelas Constans
701
|
Posted - 2012.07.17 16:36:00 -
[158] - Quote
Jenn aSide wrote:CCP FoxFour wrote:Jenn aSide wrote:I'm still gonna call them FoFs, so take that CCP! But but... all my hard work :'( You can have my precious FoFs when you pry them from my Cold, Dead Tengu. *Jenn starts organization called NFA (National FoF Association) and hires the Ghost of Charleton Heston to be spokesman*.
I shall fit my CNR with FoF missiles. In the lows I will use a BCU and a PDU. Then I'll go run through a 0.0 region. |
Destoya
Sniggerdly Pandemic Legion
8
|
Posted - 2012.07.17 17:26:00 -
[159] - Quote
Not sure if it has been mentioned yet, but there are still a few items that are missing off the market, for example augmented/faction drones and faction control towers and POS mods. Certainly forgetting a few; these two just stand out in my mind. |
Valerie Tessel
Center for Advanced Studies Gallente Federation
241
|
Posted - 2012.07.17 17:32:00 -
[160] - Quote
stoicfaux wrote:What's the definition of "content" in "content designer"? Wibbly-wobbly game-y wamey stuff.
Support Aegis Destroyers: https://forums.eveonline.com/default.aspx?g=posts&t=97610 |
|
Emiko P'eng
23
|
Posted - 2012.07.17 17:38:00 -
[161] - Quote
Ishtanchuk Fazmarai wrote:Huh, I thought that FoF could discriminate friends from foes... didn't knew they just slammed into whatever. Modern ones can with the use of FoF transmitters in the Vehicles/Aircraft.
The main problem was in the early days when they tried to develop autonomous missiles that could distinguish Soviet from Allied aircraft by say the frequency curve of the IR emissions from engines.
Modern ones rely on a data squirt from an on-board marker to identify it as a friend. But just like a tracer bullet that can work both ways
Back on Subject
FoF is still shorter than 'Auto-Targeting' when trying to minimise the size of on-screen tables. Also EVE is supposed to be militaristic!
|
VaL Iscariot
The Concilium Enterprises Spectrum Alliance
47
|
Posted - 2012.07.17 17:40:00 -
[162] - Quote
*swoon*
Everything I always thought needed fixed about implants that I never one time vocally complained about! Truly epic. |
The Antiquarian
Imperial Academy Amarr Empire
523
|
Posted - 2012.07.17 19:01:00 -
[163] - Quote
Great! |
Palovana
Inner Fire Inc.
258
|
Posted - 2012.07.17 19:14:00 -
[164] - Quote
ORCACommander wrote:Lord Helghast wrote:CCP FoxFour wrote:ORCACommander wrote:STOP RENAMING STUFF!. what was wrong with it being called Friend or Foe? jesus christ does everything have to be dumbed down and made ambiguous? it used to be if you named something by just scourged you just told the person what sized missile and what type of damage, now it could be a any of a dozen missiles. HAMS need to stay hams because they were the counterpart to heavy missiles.
on the plus side the implants did need a massive reorganization and thank you for that. You're welcome. :) Well technically friend or foe, wasn't always a fat lol, trust me i had a FOF at one day way back when i started that hit a friend in highsec got concorded was quite funny, but ya it shoots foes or friends, so auto-targeting seems wiser, especially since the launchers are already changed. lol ouch i guess they should have gone with FAF: Fire and Forget
FoF missiles are a bit of a faff, yes.
Please support: export of settings in editable format
Your stuff goes here. |
MAKC MAXHO
Zion Conglomerate
1
|
Posted - 2012.07.17 19:21:00 -
[165] - Quote
If designers do not know the abbreviation f.o.f, that is their problem. No need to mock the terminology. And yes. Designers? And the text goes over the edge? Until then, these designers have washed the dishes, or herring fished? |
Ilsenae Alexandros
Wiyrkomi Honor Guard
85
|
Posted - 2012.07.17 20:47:00 -
[166] - Quote
I have a favorite Dev now, and his name is FoxFour. Ilsenae Alexandros Khross, Adjutant of the Wiyrkomi Honor Guard
|
Pantheon Lea
Farmer Boyz
5
|
Posted - 2012.07.17 22:04:00 -
[167] - Quote
Makari Aeron wrote:CCP FoxFour wrote:Viscount Hood wrote:Inherent Implants'Noble' Hull upgrades HG-1004 4% bonus to armor hitpoints
I really think that should read "Armor upgrades HG-1004" as it has nothing to do with hull (in Eve sense) I shall look into this. :) Except that the "Hull Upgrades" skill gives you +5% Armor Hitpoints per level. I've always thought it as somewhat confusing since Hull =/= Armor in EVE.
Just rename that skill too, then all guides out there is invalidated...
Geesh, why don't you rename the target painters too, that would be pwnage....
|
Circumstantial Evidence
43
|
Posted - 2012.07.17 22:16:00 -
[168] - Quote
And please discuss renaming rigs so all owned items and blueprints sort neatly by type :) |
Lykouleon
GoonWaffe Goonswarm Federation
506
|
Posted - 2012.07.18 01:08:00 -
[169] - Quote
Only one graph? You really must be new... Lykouleon > CYNO ME CLOSER SO I CAN HIT THEM WITH MY SWORD |
Paul Clancy
Korpu no Byakko Tower of Dark Alliance
10
|
Posted - 2012.07.18 05:34:00 -
[170] - Quote
FoxFour, 2 additions, if possible
1. Rename Hull Upgrades skill to Armor Upgrades, it's logical 2. Note as in your 'auto-targeting' screenshot your names meet the right border. |
|
Zagdul
Clan Shadow Wolf Fatal Ascension
826
|
Posted - 2012.07.18 05:43:00 -
[171] - Quote
Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch.
A list of fixes for the new inventory
Dual Pane idea clicky |
Utremi Fasolasi
La Dolce Vita
90
|
Posted - 2012.07.18 05:57:00 -
[172] - Quote
Whew I was scared no more little things would get touched with CPP Punkturis on holiday. Thank the gods someone without seniority had to stay and work.
Awesome changes are awesome. |
Viscount Hood
Gallivanting Travel Company Luna Sanguinem
30
|
Posted - 2012.07.18 07:56:00 -
[173] - Quote
CCP FoxFour wrote:Viscount Hood wrote:Inherent Implants'Noble' Hull upgrades HG-1004 4% bonus to armor hitpoints
I really think that should read "Armor upgrades HG-1004" as it has nothing to do with hull (in Eve sense) I shall look into this. :)
Actually to be even more picky thinking the "HG" is for Hull perhaps its should read "Armor upgrades AG-1004" |
orphenshadow
Easy Co. Fatal Ascension
57
|
Posted - 2012.07.18 10:32:00 -
[174] - Quote
Zagdul wrote:Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch. Please release a SQL database dump BEFORE releasing this patch.
Not empty quoting...
|
Sessym
Superstructure Exposure Service
24
|
Posted - 2012.07.18 10:36:00 -
[175] - Quote
So, suddenly common sense on the market! Thousands of them!
CCP Foxfour's text reminds me of the goblin Grovel +1 for you if you know where this Goblin appeared _________ ,,,,,,,,,,,,,;;;;;####;;-------======-]> --,,,,,,,,,.... //_###_________------;;;;;;;;;;;;'''----======-]> --'''''"""" //_____/ ------- |
Virr Kotto
Protagonists Of Doom
0
|
Posted - 2012.07.18 11:46:00 -
[176] - Quote
Soooooo....
Does this mean an epidemic of OCD will soon be sweeping CCP and we can see the full glory of Station Walking finally done ASAP ?
It's past time -- time to man up and get it done.
|
Trax Chasmwalker
Monkey Attack Squad Goonswarm Federation
3
|
Posted - 2012.07.18 13:00:00 -
[177] - Quote
Hey, I want my F.O.F back, I dont want this long long AutoTargetingMissilesBlaBlaBla |
Mr Beardsley
Royal Amarr Institute Amarr Empire
3
|
Posted - 2012.07.18 16:14:00 -
[178] - Quote
Anything that addresses the horrible inconsistency and lack of meaning in EVE's item naming scheme is a good thing. To those whining that making things more intuitive and consistent = "dumbing down" the game, well...I'm making a gesture that's considered very rude in Western society. |
Sin Pew
Dakini Rising The Kali Cartel
85
|
Posted - 2012.07.18 16:50:00 -
[179] - Quote
Love teh graph! "- You want a sandwich, Bacon?" Support horizontal scrollbars in Eve! Click here, tyvm. |
Moraguth
Ranger Corp
35
|
Posted - 2012.07.18 18:44:00 -
[180] - Quote
just gonna throw this out there - "fire and forget" was the hot new shiny (IRL) when a missile could acquire a target while still on the rail, be launched, and then fly to the target and blow it up without any direct action from the pilot besides pressing the fire button. before that, missiles would be guided (via radio control to the cockpit, laser designator from a third party, or sometimes via wire even) and even 'flown into' their target. in eve, all missiles are fire and forget, even the bombs. you have no control over them once you hit the launch key. friend or foe (FoF) indicates the missile is not only fire and forget, but also seeks out any hostile target (being defined as red boxed due to hostile actions in eve). The missile decides which targets to go after, in what order, regardless of your wishes at all. (closest thing IRL i can think of is the HAARM missile, just seeks out the biggest RF signal which is most likely coming from a hostile targeting radar. or maybe the old school heat seeking missiles... they go after anything hot... those sluts)
this random bit of knowledge aside, FoF is still way better than "Auto-Targeting". Screen real estate is a big enough problem as it is, let's not add excess verbiage to make matters worse. I can kill you with my brain too. It's genetic. |
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DazedOne
The Crabbit S O L A R I S
129
|
Posted - 2012.07.18 20:14:00 -
[181] - Quote
I just pray with these friggin name changes I don't lose more hardwirings. Last time you guys monkeyed around with changing hardwiring names 1 of my gunnery hardwirings magically disappeared out of my clones head. I petetion it and of course I do not get reimbursed, so please before you go tinkering around with these things make damn sure you don't screw us over like you did to me when you changed the gunnery hardwirings awhile back!!!!!!!!!!!!!!!!!!!!!!!!
I don't know about the rest of the community but I am tired of things disappearing because you want to make changes...... |
Pandora Neoborn
Mechanical Eagles Inc. The Ancients.
0
|
Posted - 2012.07.19 02:21:00 -
[182] - Quote
Awesome!
This was exactly what was needed (in my opinion) to make implants accessible to people that are getting into them for the first time. I know some of my corpies are (/were) having issues with it.
You Rokh, FF! |
Ris Dnalor
Black Rebel Rifter Club The Devil's Tattoo
402
|
Posted - 2012.07.19 04:08:00 -
[183] - Quote
Caldorai Anninen wrote:Why??? Why??? Why CCP so much loving That_strange_very_very_long_names_for_every_thing_in_the_game? Why you think "Auto-targeting" is better than "FoF"???
The whole thing is pathetic.
FOF vs. Auto-Targeting.
And then we have a circle jerk to congratulate them on a name change, that does nothing other than tell us we shouldn't have to learn what F.O.F. means, because that would be too hard.
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |
azurefox
EVE University Ivy League
25
|
Posted - 2012.07.19 08:11:00 -
[184] - Quote
Someone give this Dev a promotion... Something useful from someone who thinks logically and that doesn't break something else... Good job. waiting to die is not living |
Digizzzz
Blue Republic RvB - BLUE Republic
0
|
Posted - 2012.07.19 11:39:00 -
[185] - Quote
I assume you will also change back the following skillname then: Assault Missiles --> Heavy Assault Missiles...
Just to make it uniform once again |
Zanmaru
Gallente Defence Force Illium Consulate
5
|
Posted - 2012.07.19 23:27:00 -
[186] - Quote
F.O.F. what? Next you're going to tell me we have missiles designed to shoot down other missiles. |
Stoleas
Dare Bears
2
|
Posted - 2012.07.23 19:00:00 -
[187] - Quote
Thanks. |
Jonuts
The Arrow Project
278
|
Posted - 2012.07.31 02:57:00 -
[188] - Quote
Sexy Graph. I approve >.> |
Siyis Rholh
Republic Military School Minmatar Republic
4
|
Posted - 2012.07.31 16:29:00 -
[189] - Quote
"Blood Raiders" is written as "bloodraider" in the Talisman implants' description. My OCD feels this should be brought to the attention of CCP FoxFour's OCD.
Also, that's one sexy graph. |
|
CCP FoxFour
C C P C C P Alliance
306
|
Posted - 2012.07.31 16:57:00 -
[190] - Quote
Siyis Rholh wrote:"Blood Raiders" is written as "bloodraider" in the Talisman implants' description. My OCD feels this should be brought to the attention of CCP FoxFour's OCD.
Also, that's one sexy graph.
WHAT! Can you please write that as a bug report? That way we can make sure there are no duplicates of it and then we can get it fixed. This cannot stand. :/ Content Designer | Team Five 0 @regnerBA |
|
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Jade Greenfire
KISIN Enterprises
3
|
Posted - 2012.08.04 14:37:00 -
[191] - Quote
I am hearing allot of people complaining about how over powered ECM currently is (Falcons are a prime example) and how with the new frig chages it is only set to make it worse ( you will be able to take a squad of IBIS and jam out a opposing fleets logi, for less cost than using dedicated ECM ships). I always thought that FOF missiles was supposed to be one of the effective counters to ECM, but sadly they are rather underpowered & ineffective rendering them some what useless. Can FOF misslies get some love to restore them to be a effective counter to ECM?
With Hardwiring implants, Is there any chance that in the future we could have the option to be able to unplug them & change them, without them being destroyed. That would allow us the flexibilty to be able to change your implants to suit the occassion, ie use what hardwirings you feel are best suited for use with a particular ship and its role, rather than just having to change/destroy your hardwairings and losing isk in the process of trying to field what you feel is the best setup. Of course thou, if you were to be podded, I would still expect that what ever implants & hardwirings you were using would be destroyed. |
Debir Achen
EVE University Ivy League
29
|
Posted - 2012.08.08 06:48:00 -
[192] - Quote
Jade Greenfire wrote:I always thought that FOF missiles was supposed to be one of the effective counters to ECM, but sadly they are rather underpowered & ineffective rendering them some what useless. Are you sure about that? Auto-targeting missiles (to use the new nomenclature) get less base damage, but have their own damage bonus above and beyond the base missile bonus.
The biggest issue I can see is that they are described as auto-target the closest aggressor, which is all very well until you consider what happens when my raven launches auto-targeting cruise missiles at nearby drones rather than the scorpion / blackbird / falcon / cloud of ibises 40km away.
On the subject of market categories, I find it odd that subsystems are sorted first by slot, then by race. IMO, it should be the other way around: if I'm fitting out a Legion, I have no particular interest in the Caldari or Gallente offensive subsystems. Aren't Caldari supposed to have a large signature? |
Civire Desire
MinMatar Mining Manufacturing and Mayhem Wootang Clan
0
|
Posted - 2012.08.08 22:43:00 -
[193] - Quote
Personally, I think the missiles should still be called "FoF", as an acronym for "Fire on Friends." I quit using them, because when I run a site with 2 characters, they tend to shoot the other me...
There have also been cases where my FoF missiles have shot my own drones, who in turn then aggroed ME!
Is it possible that we could pay as much attention to how they work as we are about what they're named? |
Balder Verdandi
Czerka. ESS Empire
65
|
Posted - 2012.08.13 09:28:00 -
[194] - Quote
Perhaps we could get another dev with OCD to fix the inventory issues (75 pages now) or the bug with the tutorial not staying removed from the NeoCom bar?
It would be nice ..... just sayin'.
I don't stab people in the back. -áWhen you do, you miss the look on their face and that's priceless.
Long live the failure known as "Unified Inventory"! |
Jahpahjay
Forgotten Union of Knackered Tradesfolk New Terran Colonial Confederation
0
|
Posted - 2012.08.21 03:29:00 -
[195] - Quote
I'd like to point out something that I'm surprised hasn't bothered anyone else to my knowledge: Heavy Neutron Blaster is a medium gun while Neutron Blaster is a large gun...
Am I the only one who sees that as being backwards? |
Hakaru Ishiwara
Republic Military School Minmatar Republic
308
|
Posted - 2012.08.21 17:19:00 -
[196] - Quote
Jahpahjay wrote:I'd like to point out something that I'm surprised hasn't bothered anyone else to my knowledge: Heavy Neutron Blaster is a medium gun while Neutron Blaster is a large gun...
Am I the only one who sees that as being backwards? Yes, but this is a dangerous topic to bring up as CCP will come up with yet another naming scheme that makes just as little sense.
Sometimes, the quirks of EVE are OK to leave in-place.
284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
Tess La'Coil
Lightbringer's Sanctuary RAZOR Alliance
28
|
Posted - 2012.08.22 09:09:00 -
[197] - Quote
Widow still says to have a bonus to Siege and Cruise missile launchers. Someone once said I was a muppet. If that's so, I'm quite sure the Swedish Chef is my brother.-á |
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CCP FoxFour
C C P C C P Alliance
406
|
Posted - 2012.08.22 11:06:00 -
[198] - Quote
Jahpahjay wrote:I'd like to point out something that I'm surprised hasn't bothered anyone else to my knowledge: Heavy Neutron Blaster is a medium gun while Neutron Blaster is a large gun...
Am I the only one who sees that as being backwards?
Nope. :) Content Designer | Team Five 0 @regnerBA |
|
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CCP FoxFour
C C P C C P Alliance
406
|
Posted - 2012.08.22 11:08:00 -
[199] - Quote
Hakaru Ishiwara wrote:Jahpahjay wrote:I'd like to point out something that I'm surprised hasn't bothered anyone else to my knowledge: Heavy Neutron Blaster is a medium gun while Neutron Blaster is a large gun...
Am I the only one who sees that as being backwards? Yes, but this is a dangerous topic to bring up as CCP will come up with yet another naming scheme that makes just as little sense. Sometimes, the quirks of EVE are OK to leave in-place.
My first pass through launcher names was just trying to make them consistent with that they were already supposed to be. Before touching them more we are working to come up with a naming convention that is sane. You can take a look at this thread here to see the ongoing discussion about this exact topic: https://forums.eveonline.com/default.aspx?g=posts&t=143981 Content Designer | Team Five 0 @regnerBA |
|
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CCP FoxFour
C C P C C P Alliance
406
|
Posted - 2012.08.22 11:12:00 -
[200] - Quote
Tess La'Coil wrote:Widow still says to have a bonus to Siege and Cruise missile launchers.
I changed FOF and Assault missiles, didn't touch Torpedoes or Cruise missiles, or their launchers. Is that not the bonus the Widow gives? Content Designer | Team Five 0 @regnerBA |
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Paul Clancy
Korpu no Byakko Tower of Dark Alliance
21
|
Posted - 2012.08.22 13:36:00 -
[201] - Quote
CCP FoxFour wrote:Tess La'Coil wrote:Widow still says to have a bonus to Siege and Cruise missile launchers. I changed FOF and Assault missiles, didn't touch Torpedoes or Cruise missiles, or their launchers. Is that not the bonus the Widow gives?
Yes, I just double checked, Widow' and Scorpion Navy Issue' descriptions refers to siege launchers, while ingame said launchers named as Torpedo. |
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CCP FoxFour
C C P C C P Alliance
407
|
Posted - 2012.08.22 13:52:00 -
[202] - Quote
Paul Clancy wrote:CCP FoxFour wrote:Tess La'Coil wrote:Widow still says to have a bonus to Siege and Cruise missile launchers. I changed FOF and Assault missiles, didn't touch Torpedoes or Cruise missiles, or their launchers. Is that not the bonus the Widow gives? Yes, I just double checked, Widow' and Scorpion Navy Issue' descriptions refers to siege launchers, while ingame said launchers named as Torpedo.
Ah yes I see what you mean. Siege launchers no longer exists. Can you do me a favor and bug report it in-game. Feel free to mention me in it and I will try and get it fixed ASAP. Thank you very much for pointing that out. Content Designer | Team Five 0 @regnerBA |
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Paul Clancy
Korpu no Byakko Tower of Dark Alliance
21
|
Posted - 2012.08.22 14:09:00 -
[203] - Quote
CCP FoxFour wrote:Ah yes I see what you mean. Siege launchers no longer exists. Can you do me a favor and bug report it in-game. Feel free to mention me in it and I will try and get it fixed ASAP. Thank you very much for pointing that out.
Sure. BR ID 143335
|
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CCP FoxFour
C C P C C P Alliance
407
|
Posted - 2012.08.22 14:15:00 -
[204] - Quote
Paul Clancy wrote:CCP FoxFour wrote:Ah yes I see what you mean. Siege launchers no longer exists. Can you do me a favor and bug report it in-game. Feel free to mention me in it and I will try and get it fixed ASAP. Thank you very much for pointing that out. Sure. BR ID 143335
Thank you very much! :) Content Designer | Team Five 0 @regnerBA |
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Hannott Thanos
Notorious Legion
100
|
Posted - 2012.08.22 14:30:00 -
[205] - Quote
Continuing on this. Bugreport 143338. Regarding Lachesis bonus. Put your name in the description FoxFour |
|
CCP FoxFour
C C P C C P Alliance
407
|
Posted - 2012.08.22 14:32:00 -
[206] - Quote
Hannott Thanos wrote:Continuing on this. Bugreport 143338. Regarding Lachesis bonus. Put your name in the description FoxFour
Yup, that would also be a bug. Fixing fixing fixing. Well, as soon as I get a few spare minutes. Thank you very much for bringing these up. Content Designer | Team Five 0 @regnerBA |
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Hannott Thanos
Notorious Legion
100
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Posted - 2012.08.22 14:48:00 -
[207] - Quote
CCP FoxFour wrote:Hannott Thanos wrote:Continuing on this. Bugreport 143338. Regarding Lachesis bonus. Put your name in the description FoxFour Yup, that would also be a bug. Fixing fixing fixing. Well, as soon as I get a few spare minutes. Thank you very much for bringing these up.
Minor, but the Gila says "Assault" instead of "Heavy Assault" in special ability.
Osprey Navy Issue has the same issues as the Lachesis but on both it's bonuses.
Onyx has this issue on its dictor skill bonus.
Cerberus has this issue on it's Assault ship bonus.
Sacrilege has this issue on it's cruiser skill bonus.
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Hannott Thanos
Notorious Legion
100
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Posted - 2012.08.22 14:54:00 -
[208] - Quote
Battlecruisers:
Drake has this issue of "assault missiles"
Damnation says "assault missile" in its BC bonus.
Battleship:
Scorpion Navy Issue refers to Siege Launcher.
Widow, same as Navy Scorp |
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CCP FoxFour
C C P C C P Alliance
407
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Posted - 2012.08.22 15:04:00 -
[209] - Quote
You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(
I have updated the bug report you sent me with that information. Will get it all done at the same time. Content Designer | Team Five 0 @regnerBA |
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Hannott Thanos
Notorious Legion
100
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Posted - 2012.08.22 15:22:00 -
[210] - Quote
CCP FoxFour wrote:You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(
I have updated the bug report you sent me with that information. Will get it all done at the same time.
Honestly, if you gave me the formatting rules you are using on the ship info pages, I would fix them all myself (I seriously would) to look like the new tier 3 battlecruiser standard with clear and separated bonuses. |
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CCP FoxFour
C C P C C P Alliance
407
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Posted - 2012.08.22 15:24:00 -
[211] - Quote
Hannott Thanos wrote:CCP FoxFour wrote:You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(
I have updated the bug report you sent me with that information. Will get it all done at the same time. Honestly, if you gave me the formatting rules you are using on the ship info pages, I would fix them all myself (I seriously would) to look like the new tier 3 battlecruiser standard with clear and separated bonuses.
And they soon will... :P Content Designer | Team Five 0 @regnerBA |
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Hannott Thanos
Notorious Legion
100
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Posted - 2012.08.22 15:27:00 -
[212] - Quote
CCP FoxFour wrote: And they soon will... :P
*brofist*
Great work |
Salpun
Paramount Commerce
371
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Posted - 2012.08.22 15:27:00 -
[213] - Quote
CCP FoxFour wrote:Hannott Thanos wrote:CCP FoxFour wrote:You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(
I have updated the bug report you sent me with that information. Will get it all done at the same time. Honestly, if you gave me the formatting rules you are using on the ship info pages, I would fix them all myself (I seriously would) to look like the new tier 3 battlecruiser standard with clear and separated bonuses. And they soon will... :P
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CCP FoxFour
C C P C C P Alliance
407
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Posted - 2012.08.22 15:29:00 -
[214] - Quote
Hannott Thanos wrote:CCP FoxFour wrote: And they soon will... :P
*brofist* Great work
And by that I mean the ones I am touching. Don't have time to do them all, but if I am going to touch them may as well make them awesome. Content Designer | Team Five 0 @regnerBA |
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Salpun
Paramount Commerce
371
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Posted - 2012.08.22 15:30:00 -
[215] - Quote
CCP FoxFour wrote:Hannott Thanos wrote:CCP FoxFour wrote: And they soon will... :P
*brofist* Great work And by that I mean the ones I am touching. Don't have time to do them all, but if I am going to touch them may as well make them awesome.
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CCP FoxFour
C C P C C P Alliance
407
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Posted - 2012.08.22 15:31:00 -
[216] - Quote
Salpun wrote:CCP FoxFour wrote:Hannott Thanos wrote:CCP FoxFour wrote: And they soon will... :P
*brofist* Great work And by that I mean the ones I am touching. Don't have time to do them all, but if I am going to touch them may as well make them awesome.
I know, sorry. :( Content Designer | Team Five 0 @regnerBA |
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Cid Tazer
The Green Cross Persona Non Gratis
5
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Posted - 2012.08.22 15:58:00 -
[217] - Quote
CCP FoxFour wrote:Salpun wrote:CCP FoxFour wrote:Hannott Thanos wrote:CCP FoxFour wrote: And they soon will... :P
*brofist* Great work And by that I mean the ones I am touching. Don't have time to do them all, but if I am going to touch them may as well make them awesome. I know, sorry. :(
Is there anything we can do to encourage your bosses to let you touch them all? |
Bloodpetal
Mimidae Risk Solutions
804
|
Posted - 2012.08.22 16:14:00 -
[218] - Quote
CCP FoxFour wrote:Jahpahjay wrote:I'd like to point out something that I'm surprised hasn't bothered anyone else to my knowledge: Heavy Neutron Blaster is a medium gun while Neutron Blaster is a large gun...
Am I the only one who sees that as being backwards? Nope. :)
I think of it as Light is small because it's the smallest one.
I think of the Heavy as medium because it's heavier than the light one.
And the lack of a description on the Large Neutron Blasters is cuz they're too freakin huge to have a descriptor... Mimidae Risk Solutions Recruiting |
PinkKnife
Noir. Academy Noir. Mercenary Group
196
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Posted - 2012.08.22 23:01:00 -
[219] - Quote
Please please please...
Energy turret or Laser turret. PICK ONE.
The descriptions...they are madness. |
Sephira Galamore
Nemesis Holdings Corp Luna Sanguinem
28
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Posted - 2012.08.23 10:08:00 -
[220] - Quote
CCP FoxFour wrote:You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(
I have updated the bug report you sent me with that information. Will get it all done at the same time. While it's not about missile but If you touch the Lachesis...
Both the Lachesis and Arazu have this bonus in their description: - "20% bonus to warp disruptor range"
But the bonus counts for warp disruptors AND warp scramblers. That means the description should read either - "20% bonus to warp disruption range" or - "20% bonus to warp disruptor and warp scrambler range"
Similary, in the Propulsion Jamming skillbook it says: - "5% Reduction to warp scrambler and stasis web capacitor need per skill level. " instead of e.g. - "5% Reduction to warp scrambler, warp disruptor and stasis web capacitor need per skill level. "
(Want an extra bug report for that or..?) |
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CCP FoxFour
C C P C C P Alliance
413
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Posted - 2012.08.23 10:13:00 -
[221] - Quote
Sephira Galamore wrote:CCP FoxFour wrote:You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(
I have updated the bug report you sent me with that information. Will get it all done at the same time. While it's not about missile but If you touch the Lachesis... Both the Lachesis and Arazu have this bonus in their description: - "20% bonus to warp disruptor range" But the bonus counts for warp disruptors AND warp scramblers. That means the description should read either - "20% bonus to warp disruption range" or - "20% bonus to warp disruptor and warp scrambler range" Similary, in the Propulsion Jamming skillbook it says: - "5% Reduction to warp scrambler and stasis web capacitor need per skill level. " instead of e.g. - "5% Reduction to warp scrambler, warp disruptor and stasis web capacitor need per skill level. " (Want an extra bug report for that or..?)
Yes please! Let me know what the bug ID is. :) Content Designer | Team Five 0 @regnerBA |
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Sephira Galamore
Nemesis Holdings Corp Luna Sanguinem
28
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Posted - 2012.08.23 13:09:00 -
[222] - Quote
CCP FoxFour wrote:Sephira Galamore wrote:CCP FoxFour wrote:You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(
I have updated the bug report you sent me with that information. Will get it all done at the same time. While it's not about missile but If you touch the Lachesis... Both the Lachesis and Arazu have this bonus in their description: - "20% bonus to warp disruptor range" But the bonus counts for warp disruptors AND warp scramblers. That means the description should read either - "20% bonus to warp disruption range" or - "20% bonus to warp disruptor and warp scrambler range" Similary, in the Propulsion Jamming skillbook it says: - "5% Reduction to warp scrambler and stasis web capacitor need per skill level. " instead of e.g. - "5% Reduction to warp scrambler, warp disruptor and stasis web capacitor need per skill level. " (Want an extra bug report for that or..?) Yes please! Let me know what the bug ID is. :)
Done! Bug ID: 143396
(First bug report I think, I hope "Other" was the right category) |
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CCP FoxFour
C C P C C P Alliance
413
|
Posted - 2012.08.23 21:26:00 -
[223] - Quote
Sephira Galamore wrote:CCP FoxFour wrote:Sephira Galamore wrote:CCP FoxFour wrote:You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(
I have updated the bug report you sent me with that information. Will get it all done at the same time. While it's not about missile but If you touch the Lachesis... Both the Lachesis and Arazu have this bonus in their description: - "20% bonus to warp disruptor range" But the bonus counts for warp disruptors AND warp scramblers. That means the description should read either - "20% bonus to warp disruption range" or - "20% bonus to warp disruptor and warp scrambler range" Similary, in the Propulsion Jamming skillbook it says: - "5% Reduction to warp scrambler and stasis web capacitor need per skill level. " instead of e.g. - "5% Reduction to warp scrambler, warp disruptor and stasis web capacitor need per skill level. " (Want an extra bug report for that or..?) Yes please! Let me know what the bug ID is. :) Done! Bug ID: 143396 (First bug report I think, I hope "Other" was the right category)
That was perfect, thank you. Content Designer | Team Five 0 @regnerBA |
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Hannott Thanos
Notorious Legion
100
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Posted - 2012.08.24 07:54:00 -
[224] - Quote
So much dev response :3 Better than reddit karma |
DReadEyE
Black Thorne Corporation Black Thorne Alliance
7
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Posted - 2012.10.14 11:55:00 -
[225] - Quote
The description for the bonus' for a Sacrilege still states "5% bonus to assault missiles" ingame. The decription on the evelopedia is however correct. Im not sure if this applies to other ships ingame, but its kinda confusing if you didnt read this post ;)
Confirming the description for following ships ingame are incorrect.
Sacrilege Drake cerberus onyx |
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