Pages: 1 2 3 4 5 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Higgs Bison
|
Posted - 2010.08.02 06:26:00 -
[1]
In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
|

Grideris
Gallente Fleet Coordination Commission
|
Posted - 2010.08.02 06:34:00 -
[2]
I believe that they are going to tell us when they release the next set of Dev Blogs after most of CCP gets back from their holidays.
Which as far as I know, is not in 18 months.
|

Telvani
|
Posted - 2010.08.02 06:53:00 -
[3]
Guys I know we are really ****ed off with CCP's direction atm, but I tihnk a lot of players are genuinely interested (myself included) with incarna, it just looks cool, and alot of the time spent on it won't be by people who would be very useful in fixing lag, and at the end of the day it will bring money for eve.
There will be a lot more interest than PI.
|

Niccolado Starwalker
Gallente Shadow Templars
|
Posted - 2010.08.02 06:59:00 -
[4]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
Character movement (New/additional gameengine) in interior/eksterior settings will open for new and exciting gameplay.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL.
|

Skunk Gracklaw
|
Posted - 2010.08.02 07:18:00 -
[5]
Originally by: Niccolado Starwalker Character movement (New/additional gameengine) in interior/eksterior settings will open for new and exciting gameplay.
Like what? CCP would do themselves a huge service if they would describe exactly what Incarna is going to bring to the game as a whole. Old videos of the graphics aren't cutting it.
|

Niccolado Starwalker
Gallente Shadow Templars
|
Posted - 2010.08.02 07:26:00 -
[6]
Originally by: Skunk Gracklaw
Originally by: Niccolado Starwalker Character movement (New/additional gameengine) in interior/eksterior settings will open for new and exciting gameplay.
Like what? CCP would do themselves a huge service if they would describe exactly what Incarna is going to bring to the game as a whole. Old videos of the graphics aren't cutting it.
That remains to see, doesnt it? As with most games, we know it will arrive, but part of the fun in playing it is to see what you find/experience. We will - in time - find out!
The fact still dont change though: a new game engine is being added to EVE online. And that opens for all kinds of fun: Socializing, trade, industry/crafting, all-out war: infantry/vehicles, planetary terraforming/inhabitation/utilization/occupation etc etc etc etc. We will just have to wait and see what will happen!
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL.
|

Mica Petrokov
GoonWaffe Goonswarm Federation
|
Posted - 2010.08.02 08:08:00 -
[7]
Incarnia will give you a whole new way to blackscreen and lag out!
Alternately, by adding a new dimension to ship spinning, they hope to further dissuade everyone from undocking and crashing their nodes with stupid stuff like fleet fights, small-gang PvP and large (15 player or more) mining operations!
It'll also provide a good base for them to build their World of Darkness MMO that they're hoping will keep them afloat after EvE crashes and burns due to 18 months of neglect and incredibly broken mechanics!
|

Lord XSiV
Amarr Digital Research - Omega Protocol
|
Posted - 2010.08.02 08:26:00 -
[8]
I am surprised no one has figured out the big push by CCP to get incarna and dust done.....
You see it has all to do with 'prettying' up CCP to sell. Yes, sell out as in get bought by one of the big companies.
Here is what happened. The owners of CCP went out to market with their shinny and thought they could get a pretty penny for their spaceship game. Unfortunately they didn't have a clue as to properly valuate in this kind of market so just like every monkey business idea on shows like Shark Tank and Dragon's Den, the evaluation was off by some crazy factor. Rejected like a neglected step child they did the smart thing and asked for some advice on how they could make their 'shinny' become as valuable as they thought it should be.
So they were told to bring in more subscribers, users, customers, whatever so that the valuation could be justified.
Now herein lies the problem; Eve is marketed as a cold, harsh place not friendly for the carebear and emo types that so frequent the other 'farmville' games out there. We the player base help foster that ideal by pretty much stepping on any pathetic plebe who thinks non-consensual anything should be dealt with capital punishment. The 'problem' is not only in the fundamental game mechanics but inherent in the existing playerbase, so therefore the solution has to not only change the game mechanics to be more appeasing to the emo fail population but also to neuter the existing playbase.
A plan was hatched some time ago that took an approach using the 'free expansions' to introduce things that had 2 objectives:
1. Be attractive for people not interested in Pvp 2. Irritate the existing hardcore playerbase so they would quit thus providing a more enjoyable environment for emo farmeville micro-transaction players
There are two distinct cases in point that support the aforementioned:
1. Planetary Interaction - No pvp whatsoever so it attracts farmer type players. Irritates the existing playerbase as previously sold NPC items are no longer available. Both accomplished 2. Sovereignty Changes - Due to broken mechanics and half baked code, the new changes eliminated pos warfare and thus a substantial amount of pvp. Irritated the existing playerbase since it is near impossible to take systems.
As well, the current lag experienced by null sec can be explained easily by CCP diverting computing resources from nullsec to empire. That accomplishes both objectives as well; emo farmer types can happily run missions and the playerbase is irritated to the point that Sov warfare is impossible.
So you ask how incarna will improve the game?
Simple, CCP will be sold to a large production company who will be able to actually run the game properly. After the CCP founders/owners get their huge check they will gtfo leaving the game in shambles (argumentatively it already is) which during the transition, the 'fat' will be cut. This means:
1. The fanboi devs who were hired on for the past 5 years for half of market rate will get fired. 2. Original devs who know how to code properly will be lured back. 3. A production manager with a love for the game will be assigned and held accountable for growth and success. 4. Adequate hardware will be provided (not the junk they just moved to) to ensure the game runs properly.
Unfortunately this is going to take some time, ala the 18 month window they have been given. Personally I can't wait for either Sony or EA to purchase CCP; at least I know that either entity has the resources (and customer support) to have the game function as advertised.
tl;dr
CCP is selling out. You heard it here first. Bookmark thread for review in 18-24 months so I can say 'I told you so'
|

Mica Petrokov
GoonWaffe Goonswarm Federation
|
Posted - 2010.08.02 08:30:00 -
[9]
Edited by: Mica Petrokov on 02/08/2010 08:31:10
Originally by: Lord XSiV
words
You don't seem to understand the majority of the big MMO companies. Blizzard is the only one that operates like the valhalla you've described, and well, they've already got their money machine in the form of WoW.
|

Lord XSiV
Amarr Digital Research - Omega Protocol
|
Posted - 2010.08.02 08:36:00 -
[10]
Originally by: Mica Petrokov Edited by: Mica Petrokov on 02/08/2010 08:31:10
Originally by: Lord XSiV
words
You don't seem to understand the majority of the big MMO companies. Blizzard is the only one that operates like the valhalla you've described, and well, they've already got their money machine in the form of WoW.
That's odd, I figured that being an adviser to some of those entities would constitute some form of understanding....
Then again you are a goon and probably are trolling.
and no, blizzard doesn't operate that way. In fact they aren't even considered one of the larger entities in the space. Heck even Evony has a larger revenue stream than WoW does these days.....
|

Ishina Fel
Caldari Terra Incognita Black Star Alliance
|
Posted - 2010.08.02 08:41:00 -
[11]
Tangible benefits of Incarna for people who fly spaceships:
- Introducing new ways to earn money to buy more spaceships with, and new commodities that need to be hauled between stations, using spaceships which can be shot by other spaceships - Allows puttin NPCs in your establishments which speak text that you designed, effectively giving you the tools to create 'missions' of your own - i.e. "Go out there and mine X amount of Bistot for the alliance spaceship building program and gain <insert reward here>". Using this, you give people new reasons to fly spaceships. - Gives you and your 32 mates something to do while you're being camped into a station by 4 reds - Provides tools for visualizing the strategic planning of large-scale spaceship operations, so that every pilot knows more than just the name of the op and the shiptype they're supposed to bring - Broadens the immersive experience of EVE as a Sci-Fi simulation in general
And that's just written in 5 minutes, off the top of my head.
Signature? What signature? |

XXSketchxx
Gallente Remote Soviet Industries Important Internet Spaceship League
|
Posted - 2010.08.02 08:44:00 -
[12]
Originally by: Lord XSiV awesome sauce
+1 rep for a glorious conspiracy theory
|

Mica Petrokov
GoonWaffe Goonswarm Federation
|
Posted - 2010.08.02 08:46:00 -
[13]
Originally by: Ishina Fel
- Gives you and your 32 mates something to do while you're being camped into a station by 4 reds
If 32 of you are being camped in by four guys, you're doing something wrong.
|

Ishina Fel
Caldari Terra Incognita Black Star Alliance
|
Posted - 2010.08.02 08:49:00 -
[14]
Originally by: Mica Petrokov If 32 of you are being camped in by four guys, you're doing something wrong.
And yet it's surprisingly common, especially in empire wars 
Signature? What signature? |

Deka Ekato
|
Posted - 2010.08.02 08:52:00 -
[15]
Originally by: Niccolado Starwalker
Originally by: Skunk Gracklaw
Originally by: Niccolado Starwalker Character movement (New/additional gameengine) in interior/eksterior settings will open for new and exciting gameplay.
Like what? CCP would do themselves a huge service if they would describe exactly what Incarna is going to bring to the game as a whole. Old videos of the graphics aren't cutting it.
That remains to see, doesnt it? As with most games, we know it will arrive, but part of the fun in playing it is to see what you find/experience. We will - in time - find out!
The fact still dont change though: a new game engine is being added to EVE online. And that opens for all kinds of fun: Socializing, trade, industry/crafting, all-out war: infantry/vehicles, planetary terraforming/inhabitation/utilization/occupation etc etc etc etc. We will just have to wait and see what will happen!
Well maybe. But still, how would "Incarna", improve the "Spaceship" game that was/is Eve Online?
|

Abulurd Boniface
Gallente 0ccam's Razor Industries
|
Posted - 2010.08.02 08:56:00 -
[16]
Originally by: Lord XSiV
CCP is selling out. You heard it here first. Bookmark thread for review in 18-24 months so I can say 'I told you so'
I wish I could say you're full of it, but it could be just that. EVE was supposed to be hard as nails. There's only so many people who will accept that in a gaming environment.
I'm not sure about PI though. After Dust is released I can very easily see where the Dust player would be able to blow up a capsuleer facility.
EVE no longer being EVE would break my heart. It's been a brutal ride sofar and I've loved nearly every minute of it [except for losing Hulk 4. That'll be sour grapes forever I think].
You're probably right but I don't want you to be. Where do I go to when EVE is no longer EVE? Selling EVE to Bobby Kotick would be the absolute worst thing that could happen [which is, of course, why -if- it happens, it will happen that way].
Once the WoW-shoppers come in, and they get hammered because they think they should be able to go to 0.0 unmolested, the whaaaaaaaaaaaaaaaaaaaaambulance will start up and that's going to be all she wrote.
Man, what a depressing thought.
For good to survive it suffices for evil to acquire a deadly, incapacitating disease. |

Shawna Gray
Gallente
|
Posted - 2010.08.02 08:56:00 -
[17]
Originally by: Lord XSiV Tinfoil hattery
You deserve a tinfoil medal.
|

Wacktopia
Dark Side Of The Womb Focused Intentions
|
Posted - 2010.08.02 08:58:00 -
[18]
CCP has stated that it wan't EVE to be the "Ultimate Sci-Fi Experience". I cba to find a link but it is generally referred to.
For this to be the case they really need a human avatar system as part of the game. You can cover you ears, look into the distance and repeat "what's the point" over and over but you will still find there are a number of players and potential players for whom a human avatar is important and adds to the experience.
What does it add? Immersion. Many players find it hard to associate their in-game self with a spaceship and a metal egg. The addition of human avatars, for whatever reason, will increase the immersion that EVE can provide.
I can remember the first time I played the game I loved it - then found out you couldn't step out of the ship and put the game down. It just 'felt' important. A while later I came back - mainly because there were no other serious Sci-Fi mmo contenders that I liked the look of. I don't think CCP like this barrier to entry that some players experience - hence Incarna.
|

XXSketchxx
Gallente Remote Soviet Industries Important Internet Spaceship League
|
Posted - 2010.08.02 09:11:00 -
[19]
Originally by: Wacktopia
I can remember the first time I played the game I loved it - then found out you couldn't step out of the ship and put the game down. It just 'felt' important. A while later I came back - mainly because there were no other serious Sci-Fi mmo contenders that I liked the look of.
Did the exact same thing.
You people need to face it: Incarna will bring CCP more subscriptions and thus money. You can whine and moan on the forums about lag, how CCP sucks, blah blah blah, but most of you aren't quitting and have no intention to quit. CCP isn't deploying their own version of the NGE or CU ala SWG. Incarna will be a major step for the game and will bring in a lot of subscriptions. I can't wait to see the numbers personally.
|

Researcher 4148
Minmatar Republic University
|
Posted - 2010.08.02 09:33:00 -
[20]
Incarna won't. It's simple logic.
This is a game revolving around politics and spaceships. Incarna brings nothing to the spaceships or politics. In fact, they even admit that the main purpose is to draw in the interest of people who weren't swayed by the spaceships or politics. So that means the lowest common denominator MMORPG player. I think we all know what type that is.
So pretty much Incarna will be a deathblow for the current "INCARNATION" of eve. Like how I did that?
In my opinion, drawing in a whole section of MMORPG people who weren't interested in what EVE is about right now is disastrous. They will start clamoring for more things that aren't in line with EVE, and we'll see a shift away from the game we know to a cookie cutter version of everyone else's MMORPG.
I was around for the Star Wars Galaxies overnight hey presto changearoo... and I'm not interested in another one. I'm playing out my accounts 6 mos. subscription but that will be the end of it for me. It's been a great 4 years but I don't see it ending on a high note if I stick around for Incarna.
|

Halcyon Ingenium
Caldari Bene Gesserit ChapterHouse
|
Posted - 2010.08.02 09:38:00 -
[21]
Originally by: Researcher 4148 Incarna won't. It's simple logic.
This is a game revolving around politics and spaceships. Incarna brings nothing to the spaceships or politics. In fact, they even admit that the main purpose is to draw in the interest of people who weren't swayed by the spaceships or politics. So that means the lowest common denominator MMORPG player. I think we all know what type that is.
So pretty much Incarna will be a deathblow for the current "INCARNATION" of eve. Like how I did that?
In my opinion, drawing in a whole section of MMORPG people who weren't interested in what EVE is about right now is disastrous. They will start clamoring for more things that aren't in line with EVE, and we'll see a shift away from the game we know to a cookie cutter version of everyone else's MMORPG.
I was around for the Star Wars Galaxies overnight hey presto changearoo... and I'm not interested in another one. I'm playing out my accounts 6 mos. subscription but that will be the end of it for me. It's been a great 4 years but I don't see it ending on a high note if I stick around for Incarna.
Can I buy your stuff, at a discount?
Originally by: Dr Reinhold Eve is the endgame. Every other game you have played has just been preparation for this.
|

Jint Hikaru
OffWorld Exploration Inc
|
Posted - 2010.08.02 09:43:00 -
[22]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
Well, if you and your corp/gang/fleet are station camping someone, you can dock and go find him and /dance in front of him instead of having to smack in local.
To be honest, Eve does need a better form of interaction between players. The spacships passing in systems is too disjointed, and the threat of being asploded means interactions with strangers is avoided. (by interactions here, I am talking about casual chat and things like that, not PVP)
If you dont like it, then dont use it. Simple.
As for people who dont want it not geting anything from the FREE expansion.... thats tough, Empite players didnt get anything from all the work done on sovrenty etc. PVPers got nothing from PI.
Not every expansion has something for everyone.
------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |

Ocih
Amarr The Program Controlled Chaos
|
Posted - 2010.08.02 09:46:00 -
[23]
It wont.
You should /ragequit. |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.08.02 09:53:00 -
[24]
Originally by: XXSketchxx
Originally by: Wacktopia
I can remember the first time I played the game I loved it - then found out you couldn't step out of the ship and put the game down. It just 'felt' important. A while later I came back - mainly because there were no other serious Sci-Fi mmo contenders that I liked the look of.
Did the exact same thing.
You people need to face it: Incarna will bring CCP more subscriptions and thus money. You can whine and moan on the forums about lag, how CCP sucks, blah blah blah, but most of you aren't quitting and have no intention to quit. CCP isn't deploying their own version of the NGE or CU ala SWG. Incarna will be a major step for the game and will bring in a lot of subscriptions. I can't wait to see the numbers personally.
I'm fine with that. I just want to know what I will actually be able to do. With the huge amount of development resources that are going in to it, one would expect that there would be a wide variety of activities. CCP have been working on WiS for 5 years. That's literally enough to develop a whole new game.
So what, apart from sit in a space-pub talking about space ships to our space friends, can we actually do in this whole new game?
Given the level of focus on it, I think it's a reasonable question to ask at this stage.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Catherine Griffin
Amarr
|
Posted - 2010.08.02 11:14:00 -
[25]
Until CCP allows polls on their forums this is all kind of speculative. - Who says most players don't want Incarna?
Next to that, how can you say you won't like it until you've tried it? EVE is a space sim, so Incarna is a logical part of that, whether it catches your fancy or not.
|

Creepy Goat
Collateral. HYDRA RELOADED
|
Posted - 2010.08.02 11:46:00 -
[26]
Pretty sure it's because of this.
|

Wacktopia
Dark Side Of The Womb Focused Intentions
|
Posted - 2010.08.02 14:11:00 -
[27]
Originally by: Researcher 4148 I was around for the Star Wars Galaxies overnight hey presto changearoo... and I'm not interested in another one. I'm playing out my accounts 6 mos. subscription but that will be the end of it for me. It's been a great 4 years but I don't see it ending on a high note if I stick around for Incarna.
Me too. It was a real shame to see that happen. I really hope that doesn't happen to EVE.
P.S I still vote for fixes > Incarna.
|

Serotta Ortot
Gladiators of Rage Intrepid Crossing
|
Posted - 2010.08.02 14:49:00 -
[28]
Originally by: Catherine Griffin Until CCP allows polls on their forums this is all kind of speculative. - Who says most players don't want Incarna?
I already played Mass Effect 2 thanks  
|

Miilla
Minmatar Hulkageddon Orphanage HYDRA RELOADED
|
Posted - 2010.08.02 14:50:00 -
[29]
Well if Planetary Interaction is the best "interaction" "immersive" experience they can deliver, it will most likely be a form of space station Cleudo map you stick pins in to go to locations.
|

Zeke Mobius
|
Posted - 2010.08.02 15:19:00 -
[30]
Incarna is going to improve your LIFE EXPERIENCE by killing tranq for 3 days when they try to deploy it. Also, the database concerning skill queues got corrupted and a rollback of 3 weeks happens.
|

stoicfaux
|
Posted - 2010.08.02 15:25:00 -
[31]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
The new graphics engine will be tweaked to allow you to put cloaks on your ships (the long, flowing kind, not the invisibility kind) and to skin your Phantasm ship in shiny red vinyl with strappy black leather straps crisscrossing the hull. Or, imagine a Nightmare wrapped in a pink boa...
A ship avatar is no different then a humanoid avatar. If you can accessorize one, you can accessorize the other.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
|

Ephemeral Waves
Silver Snake Enterprise
|
Posted - 2010.08.02 15:36:00 -
[32]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
This is CCP. So they will add massive time sinks and other bugs when wis comes online. First, no more remote market orders or manufacturing. You will have to leave your ship (with a 1min session timer and blackscreen first) and walk across the station (5minutes to get there) to watch your avatar pushing buttons setting up market orders. You will probably then desync and end up buying 9 items instead of 1 and will need to relog before you can walk back to your hanger where you will get to the play the "reload cargohold mini-game". Yes, you will get to drive your very own mini-lego forklift around moving things into your hold. Though, you will get traffic control each time you go up the ramp into the hold itself.
Doesn't this sound like fun?
|

Narfas Deteis
|
Posted - 2010.08.02 15:37:00 -
[33]
Originally by: stoicfaux
The new graphics engine will be tweaked to allow you to put cloaks on your ships (the long, flowing kind, not the invisibility kind) and to skin your Phantasm ship in shiny red vinyl with strappy black leather straps crisscrossing the hull. Or, imagine a Nightmare wrapped in a pink boa...
A ship avatar is no different then a humanoid avatar. If you can accessorize one, you can accessorize the other.
Now, imagine 400 people fighting IN station and everyone wears pink boa. 
|

Latex Underwear
|
Posted - 2010.08.02 15:41:00 -
[34]
Originally by: Niccolado Starwalker
The fact still dont change though: a new game engine is being added to EVE online. And that opens for all kinds of fun: Socializing, trade, industry/crafting, all-out war: infantry/vehicles, planetary terraforming/inhabitation/utilization/occupation etc etc etc etc. We will just have to wait and see what will happen!
We've found a PRC alt. This is CCP, what they'll add is some new bugs that they won't fix for years. I'm betting on stations turning invisible and the masses (10?) of avatars inside the station appearing to walk about in space causing massive server lag and Jita ends up crashing with 60 people in local.
|

Elzon1
|
Posted - 2010.08.02 15:49:00 -
[35]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
Well, since the devs haven't really told what Incarna is really going to provide us I am going to assume the only things it does for us would be to just walk around in a station and do a little isk gambling
There has been speculation that you will be able to participate in normal market activites with incarna which could enhance the market quite a bit, but as of yet this has not been confirmed
Maybe if we could do little missions in lowsec and highsec for points that would allow us to transport various drugs through secutiry systems. This would allow us to more easily make cheaper drugs for all of EVE to use (its an old mechanic which seems quite underused).
|

Ephemeral Waves
Silver Snake Enterprise
|
Posted - 2010.08.02 15:50:00 -
[36]
Originally by: Ishina Fel Tangible benefits of Incarna for people who fly spaceships:
- Introducing new ways to earn money to buy more spaceships with, and new commodities that need to be hauled between stations, using spaceships which can be shot by other spaceships - Allows puttin NPCs in your establishments which speak text that you designed, effectively giving you the tools to create 'missions' of your own - i.e. "Go out there and mine X amount of Bistot for the alliance spaceship building program and gain <insert reward here>". Using this, you give people new reasons to fly spaceships. - Gives you and your 32 mates something to do while you're being camped into a station by 4 reds - Provides tools for visualizing the strategic planning of large-scale spaceship operations, so that every pilot knows more than just the name of the op and the shiptype they're supposed to bring - Broadens the immersive experience of EVE as a Sci-Fi simulation in general
And that's just written in 5 minutes, off the top of my head.
You've not read the dev blog. None of the things you've listed are included in features that will be introduced with wis.
|

stoicfaux
|
Posted - 2010.08.02 15:52:00 -
[37]
Originally by: Latex Underwear
I'm betting on stations turning invisible and the masses (10?) of avatars inside the station appearing to walk about in space causing massive server lag and Jita ends up crashing with 60 people in local.
Don't be silly. The Jita stations will have their own server cluster. And lag will be reduced by using session timers to limit how often you can update your avatar's clothing, and rooms will have population limits.
Worst case, they do what Anarchy Online did when player populations in cities were causing excessive lag: add an option to disable rendering other people's avatars, thereby turning a MMO into a MSO.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
|

Cipher Jones
Minmatar
|
Posted - 2010.08.02 16:03:00 -
[38]
Originally by: Lord XSiV I am surprised no one has figured out the big push by CCP to get incarna and dust done.....
You see it has all to do with 'prettying' up CCP to sell. Yes, sell out as in get bought by one of the big companies.
Here is what happened. The owners of CCP went out to market with their shinny and thought they could get a pretty penny for their spaceship game. Unfortunately they didn't have a clue as to properly valuate in this kind of market so just like every monkey business idea on shows like Shark Tank and Dragon's Den, the evaluation was off by some crazy factor. Rejected like a neglected step child they did the smart thing and asked for some advice on how they could make their 'shinny' become as valuable as they thought it should be.
So they were told to bring in more subscribers, users, customers, whatever so that the valuation could be justified.
Now herein lies the problem; Eve is marketed as a cold, harsh place not friendly for the carebear and emo types that so frequent the other 'farmville' games out there. We the player base help foster that ideal by pretty much stepping on any pathetic plebe who thinks non-consensual anything should be dealt with capital punishment. The 'problem' is not only in the fundamental game mechanics but inherent in the existing playerbase, so therefore the solution has to not only change the game mechanics to be more appeasing to the emo fail population but also to neuter the existing playbase.
A plan was hatched some time ago that took an approach using the 'free expansions' to introduce things that had 2 objectives:
1. Be attractive for people not interested in Pvp 2. Irritate the existing hardcore playerbase so they would quit thus providing a more enjoyable environment for emo farmeville micro-transaction players
There are two distinct cases in point that support the aforementioned:
1. Planetary Interaction - No pvp whatsoever so it attracts farmer type players. Irritates the existing playerbase as previously sold NPC items are no longer available. Both accomplished 2. Sovereignty Changes - Due to broken mechanics and half baked code, the new changes eliminated pos warfare and thus a substantial amount of pvp. Irritated the existing playerbase since it is near impossible to take systems.
As well, the current lag experienced by null sec can be explained easily by CCP diverting computing resources from nullsec to empire. That accomplishes both objectives as well; emo farmer types can happily run missions and the playerbase is irritated to the point that Sov warfare is impossible.
So you ask how incarna will improve the game?
Simple, CCP will be sold to a large production company who will be able to actually run the game properly. After the CCP founders/owners get their huge check they will gtfo leaving the game in shambles (argumentatively it already is) which during the transition, the 'fat' will be cut. This means:
1. The fanboi devs who were hired on for the past 5 years for half of market rate will get fired. 2. Original devs who know how to code properly will be lured back. 3. A production manager with a love for the game will be assigned and held accountable for growth and success. 4. Adequate hardware will be provided (not the junk they just moved to) to ensure the game runs properly.
Unfortunately this is going to take some time, ala the 18 month window they have been given. Personally I can't wait for either Sony or EA to purchase CCP; at least I know that either entity has the resources (and customer support) to have the game function as advertised.
tl;dr
CCP is selling out. You heard it here first. Bookmark thread for review in 18-24 months so I can say 'I told you so'
The Governments account of September 11th is more accurate than your spiel. This is clearly a signature. |

Syn Callibri
Minmatar Blacklight Incorporated
|
Posted - 2010.08.02 16:52:00 -
[39]
Incarna will allow you to lag-out in stations as well as mass PvP fights. Imagine 50 people in a station with ambulation, etc...just my 2 ISK.
Syn Callibri Ilharess of the Scorpion Tribe
|

Miilla
Minmatar Hulkageddon Orphanage HYDRA RELOADED
|
Posted - 2010.08.02 16:53:00 -
[40]
Edited by: Miilla on 02/08/2010 16:54:26
Originally by: Syn Callibri Incarna will allow you to lag-out in stations as well as mass PvP fights. Imagine 50 people in a station with ambulation, etc...just my 2 ISK.
50? Try imagining 1000 people in a station, gives a new meaning to the "Jitterbug" doesn't it.
|

ceaon
|
Posted - 2010.08.02 16:54:00 -
[41]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
server lag oh wait that is not a improvement
Originally by: CCP Adida The male thread was locked because the discussion turned into transsexuals and man boobs.
|

grrfsweld
|
Posted - 2010.08.02 16:55:00 -
[42]
You wont need to undock to blackscreen. terrible alt poster |

Sibil Vane
Minmatar
|
Posted - 2010.08.02 17:01:00 -
[43]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
Theabagging? All men are prepared to accomplish the incredible if their ideals are threatened. |

stoicfaux
|
Posted - 2010.08.02 17:03:00 -
[44]
Originally by: Syn Callibri Incarna will allow you to lag-out in stations as well as mass PvP fights. Imagine 50 people in a station with ambulation, etc...just my 2 ISK.
On a PvE related note, in regards to the Damsel in Distress mission, instead of having to blow up the pleasure garden and scooping up the Damsel in a cargo container, I'm going to be greatly annoyed if I have to exit my ship, ambulate about the station and rescue the damsel in a FPS style shootout. Having to hire Dust mercs to storm the pleasure garden would also be as annoying.
If a pod piloted ship can wipe out hundreds of non-pod ships, how many NPC avatars can a pod pilot avatar wipe out in WiS? I personally have no real desire to find out. (Unless of course, there's a crack harem/SWAT combo team involved in the WiS shoot-out and a very high polygon count.)
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
|

Syn Callibri
Minmatar Blacklight Incorporated
|
Posted - 2010.08.02 17:03:00 -
[45]
Originally by: Miilla Edited by: Miilla on 02/08/2010 16:54:26
Originally by: Syn Callibri Incarna will allow you to lag-out in stations as well as mass PvP fights. Imagine 50 people in a station with ambulation, etc...just my 2 ISK.
50? Try imagining 1000 people in a station, gives a new meaning to the "Jitterbug" doesn't it.
My point is that it won't take that many to black screen...so much or the jitter-bug. 
Syn Callibri Ilharess of the Scorpion Tribe
|

MatrixSkye Mk2
Minmatar
|
Posted - 2010.08.02 17:06:00 -
[46]
It just ocurred to me. But hear me out... It's a crazy idea, but:
If you don't like Incarna... Don't play it.
If you don't like PI... Don't play it.
If you don't like mining... Don't play it.
If you don't like missions... Don't play it.
If you don't like Dust514... Don't play it.
Nah... Nevermind... Just realized how crazy an idea this is. Just keep whining on how the situation's all ****ed up cuz this **** isn't what you want.
Grief a PVP'er. Run a mission today! |

B1FF
|
Posted - 2010.08.02 17:37:00 -
[47]
Edited by: B1FF on 02/08/2010 17:37:40
Originally by: Niccolado Starwalker
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
Character movement (New/additional gameengine) in interior/eksterior settings will open for new and exciting gameplay.
The Emperor has no clothes on!
They haven't realeased _any_ game play for ambulation. It's simply impossible for you to make this claim.
|

Captain Mung
|
Posted - 2010.08.02 18:03:00 -
[48]
Originally by: MatrixSkye Mk2 It just ocurred to me. But hear me out... It's a crazy idea, but:
If you don't like Incarna... Don't play it.
If you don't like PI... Don't play it.
If you don't like mining... Don't play it.
If you don't like missions... Don't play it.
If you don't like Dust514... Don't play it.
Nah... Nevermind... Just realized how crazy an idea this is. Just keep whining on how the situation's all ****ed up cuz this **** isn't what you want.
All people want is for CCP to fix the bugged expansions they've already put out. What they are doing is akin to building a building on a cracked foundation. Just keeping adding **** on without fixing the problems at the base and eventually it's going to topple over. It's going to be funny when Incarna comes out and it's just as buggy as all their other recent expansions.
Note: If you are planning to log in and walk around with more than 50 people in station please file a "Massive Crowd" petition so CCP can reinforce the node at least 24hrs before forming the crowd. P.S. it might still crash.
|

Dr Reinhold
|
Posted - 2010.08.02 18:33:00 -
[49]
Lord XSiV makes a very interesting set of points. I hope he is completely wrong but I must admit I can see the possibility of them selling out. When the economy contracts mergers are always the results and things hit rock bottom in Iceland not too long ago. On the other hand I don't see the Icelandic government wanting to let a solid employer disappear so I doubt CCP has any trouble getting tax breaks and other such goodies for staying in country.
There is little doubt however, that CCP is trying to appeal to a broader potential customer base. That really means that they can only head in the direction of PvE players. EvE is solidly PvP everywhere once you are undocked and particularly hardcore PvP at that. Anyone who is already looking for the hardest and deepest PvP in the MMO industry is probably already here. If they want to expand significantly they have to either draw more PvE types into the PvP which is very difficult or provide more PvE. Very unfortunate but I don't see another possibility short of the company simply being happy to not grow this title any further and that is just not what a company does.
However, making the game more friendly to PvE players is not the necessarily the same as driving off the PvP players. Usually it is but EvE is a vast universe so there may be a third option.
What if CCP is trying to carve out a portion of the game that would be more geared to PvE players or what if, rather than taking portions of the existing game and making them more PvE, what if the plan was to add to the game in such a way that the new portions were PvE and/or social based.
That may well be what the plan with Incarna is. Imagine adding not only pubs for pilots to chat in but also some kind of housing system where players could build their own pubs. What about setting up business within stations where people could turn a profit without ever flying. Sounds boring as ---- to me but I bet a lot of people would thrive on it. What if those who primarily enjoy trade skill type play could build and run a factory that existed only within a space station? What if there were missions you could run within the space station that were not spaceship based at all? Now connect your space stations and worlds in the safest parts of the empire all together with a civilian shuttle service that is highly protected by concord and these folks have a way to play a game that is not at all EvE, and yet exists right within the vast and frankly rather interesting EvE universe. A whole separate and completely PvE (except for the dust portion) game that can be crossed over to and from what we know as EvE.
So my speculation is this, and it is only speculation, but is it possible that they are trying to open the game up to a wider carebear audience but trying to do it without screwing up the existing PvP? I dunno, seems like this would be their goal, the question is, can they actually pull it off? Dumbing the game down is really the only other way for them to introduce new players and we definitely don't want that. Here is hoping that they can may room for everyone by giving the carebears somewhere else to go.
As for PI not having any PvP to it, I think that could just as likely be CCP trying to push something out to quickly and having to leave key features out to do so. It could also simply be CCP wanting to give PI a chance to establish itself naturally without seeding before opening it up to a PvP element. Finally it could simply be a weather balloon test of how well, and where, a PvE only element in the game might flourish. Even if that last scenario turns out to be the case I just cant see them leaving PI as at PvE only thing, at least not outside of hisec.
As for the sovereignty changes, lets just hope that was simply a screw up and they are only being slow about fixing it because of the other projects and not because they plan to permanently gimp PvP.
OK, so perhaps I am just being hopeful, but at least it is a possibility
|

stoicfaux
|
Posted - 2010.08.02 18:49:00 -
[50]
Originally by: Captain Mung
All people want is for CCP to fix the bugged expansions they've already put out. What they are doing is akin to building a building on a cracked foundation.
Bad analogy. WiS should be using a completely different engine. A better analogy would be building a new building on a new foundation that's connected to the existing building with the cracked foundation.
So it's not that complainers are whining about the new building, they're whining about why the existing building isn't being fixed/replaced, especially most of the complainers don't plan on setting foot inside the new building because the stuff they want is entirely in the existing building.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
|

Zeke Mobius
|
Posted - 2010.08.02 18:53:00 -
[51]
Originally by: MatrixSkye Mk2 It just ocurred to me. But hear me out... It's a crazy idea, but:
If you don't like Incarna... Don't play it.
If you don't like PI... Don't play it.
If you don't like mining... Don't play it.
If you don't like missions... Don't play it.
If you don't like Dust514... Don't play it.
Nah... Nevermind... Just realized how crazy an idea this is. Just keep whining on how the situation's all ****ed up cuz this **** isn't what you want.
Looking at your list, I fit every single one yet I love EvE as a game and cant stop playing no matter how many times CCP kicks me in the nuts.
|

Optical Illusion
Minmatar Rionnag Alba Against ALL Authorities
|
Posted - 2010.08.02 18:59:00 -
[52]
I hope to be able to walk around stations holding hands. Space gets lonely.
|

Syn Callibri
Minmatar Blacklight Incorporated
|
Posted - 2010.08.02 19:19:00 -
[53]
Edited by: Syn Callibri on 02/08/2010 19:19:20
Originally by: MatrixSkye Mk2 It just ocurred to me. But hear me out... It's a crazy idea, but:
If you don't like Incarna... Don't play it.
If you don't like PI... Don't play it.
If you don't like mining... Don't play it.
If you don't like missions... Don't play it.
If you don't like Dust514... Don't play it.
Nah... Nevermind... Just realized how crazy an idea this is. Just keep whining on how the situation's all ****ed up cuz this **** isn't what you want.
If you don't like griping about Incarna...Don't read it.
If you don't like griping about PI...Don't read it.
If you don't like griping about mining...Don't read it.
If you don't like griping about missions...Don't read it.
If you don't like griping about Dust514...Don't read it.
Nobody is MAKING you read or respond to posts you don't like...just a hint.
Syn Callibri Ilharess of the Scorpion Tribe
|

GateScout
|
Posted - 2010.08.02 19:27:00 -
[54]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
I imagine the servers that host the walking around in staions part will be separate from the "flying" servers thus reducing load and lag. I hope.
|

Miriam Letisse
|
Posted - 2010.08.02 20:14:00 -
[55]
Originally by: Skunk Gracklaw
Like what? CCP would do themselves a huge service if they would describe exactly what Incarna is going to bring to the game as a whole. Old videos of the graphics aren't cutting it.
Jesus! Does it really matter? You have no power to stop it, it's not your game so if you don't want it then just don't use it.
Complaining about it wont make it go away.
|

Mortimer Civeri
Gallente Federal Navy Academy
|
Posted - 2010.08.02 20:14:00 -
[56]
Yea, all the WOW kiddies will flock to EVE to try out Incarna. Find out it is a huge sack of excrement, as there will be no content for them. The ones who do stay for spaceships will also leave, as the core game is also broken by lag, broken mechanics, an almost unusable UI, and exploits, that have not been addressed by the devs and that the player base has been screaming about for years. Meanwhile the loyal player base fed up with no fixes for major game flaws for an announced 2 years lets their subscriptions lapse.
She's foundering, and going down by the head. The captain refuses to see that the ship is in trouble, while the devs are rearranging the deck chairs and telling everyone that the game is impossible to sink because they are so unique.
|

King Gore
The Church of Sentcha
|
Posted - 2010.08.02 20:45:00 -
[57]
I equate Incarna to everybody hanging out and riding mounts in Ironforge.
I say instead of walking in space and having console ***s blow our **** up, how about you fix teh borken stuff and give us more customizable ships, mkay?
-
Originally by: Verone Happy Ishtar is extremely happy
Originally by: Kahn Souphanousinphone I thought I was going to live next to a powerful man, now I just live next to power.
|

Dr BattleSmith
PAX Interstellar Services
|
Posted - 2010.08.03 02:40:00 -
[58]
In 18 months when CCP switch 70 odd devs from working on World of Darkness over to patching holes in World of Darkness, EveOnline will be amazing lol.
I'm just waiting for the first pedo abduction of a 13yo vampire fan to kill it so they can get back to Eve.
|

Necrosmith
Gallente Chunder Corp
|
Posted - 2010.08.03 04:32:00 -
[59]
Not interested in Incarna nor Dust. I want internet spaceships, not second life or a fps.
That is all. ----------------------------------------------- Follow Necrosmith on Twitter
|

Amy Aimia
|
Posted - 2010.08.03 05:38:00 -
[60]
Edited by: Amy Aimia on 03/08/2010 05:39:12
Originally by: Telvani Guys I know we are really ****ed off with CCP's direction atm, but I tihnk a lot of players are genuinely interested (myself included) with incarna, it just looks cool, and alot of the time spent on it won't be by people who would be very useful in fixing lag, and at the end of the day it will bring money for eve.
There will be a lot more interest than PI.
Umm yea that's fine and all, but what will incarna do for our space ship/eve experience? My Avatar looked cool for 5 mins then it became just another avatar much like the rest.
Unless we can run around shooting people in FPS format I personally can't see much use at walking around in stations other than looking around for 5 mins then then?
|

Mr M
1st Republic Army
|
Posted - 2010.08.03 05:55:00 -
[61]
I better put this back on
|

Serotta Ortot
Gladiators of Rage Intrepid Crossing
|
Posted - 2010.08.03 06:51:00 -
[62]
Originally by: Optical Illusion I hope to be able to walk around stations holding hands. Space gets lonely.
Putting the "sensual" back in to non-consensual?  
|

Zeke Mobius
|
Posted - 2010.08.03 06:54:00 -
[63]
SurpriseSEX!!!
|

Caldari 5
Amarr The Element Syndicate Hand That Feeds
|
Posted - 2010.08.03 07:26:00 -
[64]
Originally by: Ishina Fel
Originally by: Mica Petrokov If 32 of you are being camped in by four guys, you're doing something wrong.
And yet it's surprisingly common, especially in empire wars 
Normally because the combined Combat Skills SP for the 32 in station is ~20M SP and the 4 outside station have ~20M SP each in Combat Skills
|

Red Kelly
|
Posted - 2010.08.03 07:28:00 -
[65]
Edited by: Red Kelly on 03/08/2010 07:29:10
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
Incarna will help you by that, that people will be exploring the station and not the space, they will not take part in the mass fleet fighting, by so reducing lag on mass fights. Though its ridiculous, yesterday we been in a fleet of 20 hunting red fleet of 10, the lag was so bad that it took 2 minutes to jump through a gate, seriously, and even when the red ships poped , it took about 2 minutes till they changed from ship to pod , was funny when the FC calls a target and you can't target it as it's already a pod but everyone see ship on the overview. CCP better put it's attention to the growing issue of unstable game play instead of adding more lagging features.
|

Johan Moisander
Caldari Genos Occidere HYDRA RELOADED
|
Posted - 2010.08.03 07:34:00 -
[66]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
Well you won't have to do it anymore (it's not actually very fun). I for one can't wait to rp in stations all day instead of actually playing EVE, I'm forcing myself to log on these days so it'd be nice to log on because I enjoy it for a change. And when WoD come out I'm ****ing out of here *****es I'm gonna be a MALKAVIAN FEMALE with a LONG RED DRESS and a THING FOR INCEST.
x if you wanna rp my brother
(ps im a dude in real life but I'm a good actor so its not that weird)
|

Cailais
Amarr THE ORDAINED
|
Posted - 2010.08.03 08:53:00 -
[67]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
The OP has quite cleverly described his activity in EVE in the most simplistic bare bones manner possible - leading to the conclusion that nothing in Incarna could possibly relate to 'flying spaceships'.
But that's a fallacy. For example someone docked and playing the market isn't flying a spaceship, nor is he shooting at other players flying spaceships - arguably that player is doing nothing even remotely involving spacehips at all, at least according to the OPs definition.
And yet we would instantly recognise market manipulation and trade as being 'EVE'.
The same will apply for Incarna. There will be goods and services related to Incarna that will be traded across EVE. What those are we don't know but we can hazard a guess that they will probably include textiles, clothing, "furniture" (in the widest sense of the term). Not that exciting I grant you, but then just how exhilarating is a cap booster 800? Really?
Some of those products will be rarer than others, and will be sources from 'in space' activities. Those resources, like everything else, will be a source of competition and conflict.
The OP makes the mistake that simply because something is not of value to him; it wont be of value to someone else. Whilst you, or I, might gawk and look on in envy at that faction fit navy apoc and consider that 'worth a nice pile of ISK' the Incarna player might equally desire that pure megacyte table for his corporate office or bar. Maybe he wants some of those Serpentis Exotic Dancers for his bar (the ones who wear that all in one leather outfit in white?) that can only be obtained in the Curse region?
The OP forgets that if you want something for nothing in EVE the only sure fire, 100% cast iron guarantee of getting it is to shoot someone in the face for it.
C.
the hydrostatic capsule blog
|

Dr Sheepbringer
Gallente
|
Posted - 2010.08.03 09:01:00 -
[68]
You can (s)troll around bases and show off some skin, Then ask ISK for showing more skin...then in the end take the customer into the "private loft" and stab him and take the rest of the isk.
It's just another element. Remember that not everybody goes around shooting people. Some actually mine and do trade...and only that. Boring, but they do. Stop whining. |

Insane Randomness
|
Posted - 2010.08.03 17:19:00 -
[69]
What I'm really waiting for is when I get to command my ship from the bridge, and I think the incarna engine is probably the biggest step forwards for this. Mind you, it won't happen if people keep *****ing about how they hate it...
However, I think before any of this happens, one big thing does need to happen... The bugs... In the HTFU video, "Bugs coming at us like starship troopers" applies to more than just devs. It applies to everyone and it means headaches for everyone. I personally think that a sole expansion should be dedicated to fixing bugs, and making sure they are fixed, even the smaller ones. Now I have been in big and small fleets alike, from two, too two hundred and I have yet to experience truly horrific lag. Just turn the graphics down, thats all. Lag is going to be a part of EVE, weather you like it or not. A game that looks this beautiful is not going to be lag free, especially with this many players.
Also if they are focusing on PvE stuff to enrage you pvpers, then explain the jump of all L5 missions to low sec... |

MatrixSkye Mk2
Minmatar
|
Posted - 2010.08.03 17:22:00 -
[70]
Originally by: Dr Sheepbringer It's just another element. Remember that not everybody goes around shooting people. Some actually mine and do trade...and only that. Boring, but they do.
But it isn't about what others want. It's about what I want and don't want. And I don't want WIS so CCP shouldn't add it.
Grief a PVP'er. Run a mission today! |

Syn Callibri
Blacklight Incorporated
|
Posted - 2010.08.03 18:41:00 -
[71]
Originally by: MatrixSkye Mk2
Originally by: Dr Sheepbringer It's just another element. Remember that not everybody goes around shooting people. Some actually mine and do trade...and only that. Boring, but they do.
But it isn't about what others want. It's about what I want and don't want. And I don't want WIS so CCP shouldn't add it.
I'll grant you this...there are a lot of "I"s in that statement from what I've read so far concerning WIS.
Syn Callibri Ilharess of the Scorpion Tribe
|

Xpaulusx
|
Posted - 2010.08.03 19:15:00 -
[72]
What will Encarna & Dust bring? The 12 year old ****** Leage 
|

Towaoc
Caldari Applied Technologies Inc
|
Posted - 2010.08.03 19:25:00 -
[73]
I think Incarna could be huge, along the lines of this:
Originally by: Niccolado Starwalker ...The fact still dont change though: a new game engine is being added to EVE online. And that opens for all kinds of fun: Socializing, trade, industry/crafting, all-out war: infantry/vehicles, planetary terraforming/inhabitation/utilization/occupation etc etc etc etc. We will just have to wait and see what will happen!
Literally, a game within the game, and the possibilities are immense. At least in concept, it's a natural and logical extension of Eve both contentwise and architecturally. Thinking about it brings back fond memories of the lively discussions that took place here in these forums back in 2001 and 2002 in anticipation of the original launch. This could be very cool, dudes...
|

Blue Binary
Polychoron
|
Posted - 2010.08.03 19:29:00 -
[74]
Whilst I am sceptical of Incarna itself improving gameplay for me personally, there is little information about features; my initial impression at the moment is social entertainment and dressing up dolls (animations look shiny). What I am interested in is the market opportunities in supplying goods & services for Incarna related business.
______________________________________ Backup & Restore settings for Eve |

Burnharder
|
Posted - 2010.08.03 21:04:00 -
[75]
Quote: Broadens the immersive experience of EVE as a Sci-Fi simulation in general
This ^. And afterwards, walking on planets/moons :p.
|

Catherine Griffin
Amarr
|
Posted - 2010.08.03 22:02:00 -
[76]
Originally by: Burnharder And afterwards, walking on planets/moons :p.
I'd absolutely LOVE to see outposts on planets like in star wars!  And hope "walking on ships" wil also be added!!
Originally by: Blue Binary dressing up dolls (animations look shiny).
I think that's not Incarna, it's the CCP devs that have been playing with some new nvidia tool. I doubt it if this engine is going to make it into the game (I won't object though)!
|

BrundleMeth
Caldari Temporal Mechanics
|
Posted - 2010.08.03 22:27:00 -
[77]
Originally by: Higgs Bison In what identifiable ways will Incarna improve this for me?
Incarna will make:
1). Your balls bigger. 2). Your **** harder.
You will be feared my men, loved by wommen. Girls will want yer baby, some men will too.
What else can you ask for?
|

Dr Reinhold
|
Posted - 2010.08.03 22:29:00 -
[78]
Walking in capital ships perhaps. Regular ships don't need it since we are in capsules after all. Moons and Planets? I dunno, they might but then again that part might be limited to the Dust portions of the game.
I do think there is a lot of good stuff they could add with Incarna but it would be nice if they would put it all on hold and come out with an expansion called "Foundation" in which they updated the UI, industry, FW, Sov and generally fixed bugs. That would earn them a lot of goodwill and perhaps a best game vote next year. 
|

Blue Binary
Polychoron
|
Posted - 2010.08.03 22:39:00 -
[79]
Originally by: Catherine Griffin
Originally by: Blue Binary dressing up dolls (animations look shiny).
I think that's not Incarna, it's the CCP devs that have been playing with some new nvidia tool. I doubt it if this engine is going to make it into the game (I won't object though)!
I don't think they are just playing with the Nvidia APEX tool, they are using it as a development tool. An article from the Nvidia Developer Zone reports "Vigfus Omarsson (Lead Technical Artist, CCP), Snorri Sturluson (Senior Software Engineer, CCP) .... CCP added physically simulated clothing to their Eve Incarna characters using NVIDIA's APEX Clothing. We will demonstrate, step by step, the full authoring pipeline, from DCC tools to final integration into the game engine."
______________________________________ Backup & Restore settings for Eve |

eliminator2
Gallente
|
Posted - 2010.08.03 22:55:00 -
[80]
incarna will only appeal to me if i can kick pple's ships out of station :p -----------------------------------------------
I met Eliminator1..... I chewed it up, and spat it out. Now, he is my minion.
I kill miners and mission runners people say, I call them target pra |

Analissa Fiora
|
Posted - 2010.08.03 22:58:00 -
[81]
90% of the playerbase is against incarna and we're unhappy with the direction of the game. if they dont fix it eve will burn
|

Kariel Lateef
Gallente
|
Posted - 2010.08.03 23:02:00 -
[82]
Well I haven't played for year, back for 2 weeks now and just now decided to go through the forums to get caught up on stuff. I found this thread and was immediately reminded of similar threads predicting the destruction of Eve with the release of T3 cruisers.
Some things never change, gladly Eve is not one of these things. I don't know how much "station walking" I will do, but I will be glad to see this new facet of Eve. yeah what ever |

Koba Kyogen
Caldari Provisions
|
Posted - 2010.08.04 01:08:00 -
[83]
Originally by: Lord XSiV words
+1 right on the mark
Upsetting, but true
Originally by: CCP Sharkbait we are screwed. delaying startup again.
|

Tippia
Sunshine and Lollipops
|
Posted - 2010.08.04 01:17:00 -
[84]
Originally by: Analissa Fiora 90% of the playerbase is against incarna and we're unhappy with the direction of the game. if they dont fix it eve will burn
No. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Zalafas
Minmatar
|
Posted - 2010.08.04 02:38:00 -
[85]
Has CCP announced what they intend to do with walking-in-stations, to begin with?
|

Analissa Fiora
|
Posted - 2010.08.04 02:44:00 -
[86]
Originally by: Tippia
Originally by: Analissa Fiora 90% of the playerbase is against incarna and we're unhappy with the direction of the game. if they dont fix it eve will burn
No.
incarna is just a stupid little game giving cowardly station-hugging carebears something to do while being camped. if theyre camped theyre not supposed to be "enjoying" it. this is just ccp catering to carebears some more. nobody but carebears want this crap.
|

Kariel Lateef
Gallente
|
Posted - 2010.08.04 04:13:00 -
[87]
Originally by: Analissa Fiora
Originally by: Tippia
Originally by: Analissa Fiora 90% of the playerbase is against incarna and we're unhappy with the direction of the game. if they dont fix it eve will burn
No.
incarna is just a stupid little game giving cowardly station-hugging carebears something to do while being camped. if theyre camped theyre not supposed to be "enjoying" it. this is just ccp catering to carebears some more. nobody but carebears want this crap.
LOL, yes if you yell load enough someone will care. Sorry no, my particular group of care bears is all 0.0 space, used to PvP and really excited about this. Now I am a relative newbie and high sec, I too look forward to this, not because it will affect my internet spaceship experience, but because it adds another dimension to the game. For me as a Role player, that is good enough.
Problem with the complaints is that everyone wants Eve to be THEIR game, they forget that Eve is EVERYONES game, sandbox, get over it. yeah what ever |

Kariel Lateef
Gallente
|
Posted - 2010.08.04 04:27:00 -
[88]
yeah what ever |

Bud Johnson
Rapscallions
|
Posted - 2010.08.04 04:28:00 -
[89]
It will make it a more complete SciFi simulator. Cornering EVE as a "space ship" game narrows the possibilities of the sandbox. Don't stop whining though, it sustains me through the work day. 
|

Kariel Lateef
Gallente
|
Posted - 2010.08.04 04:34:00 -
[90]
Sorry to double post, but had to keep going. Eve is not your game, it is everyone's game, be it the carebear, the 0.0 miner or whoever. Get over your opinion of Eve, it doesn't matter, no one cares. Eve is a game for all, do as you wish, take risks as you wish. Yhe number one draw of Eve is this flexibilty, carebear allow the 0.0 folk to have at it, the miners allow the PVE folk to have a market etc etc.
It is normal human response to hate change, however if all had done that we would still be chipping flint, if you think it is a good idea run with it, myself I like my Ipod and look forward to Dust. yeah what ever |

Jhagiti Tyran
Invicta.
|
Posted - 2010.08.04 04:43:00 -
[91]
Originally by: Lord XSiV Conspiracy post
If there is any kind of selling out or marketing type conspiracy going on its more likely to be the down to the deal with Atari. Atari not only publishes the retail box EVE client but also handles marketing, to what extent and how much influence they have in the development of EVE I don't know but after the huge losses Atari suffered (100s of millions last year alone) and the craptastic direction the game has took the last few years it really wouldn't surprise me if the typical fail of Atari hasn't got a hand in whats going on.
Of course this is just my own slightly ignorant opinion and probably total bull****.
|

Alexanys
|
Posted - 2010.08.04 05:00:00 -
[92]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
By adding subs to the game so they can afford the resources to fix the space portion of the game for one. Second, avatars are required for a real mmo experience, 3rd...You have already lost, yes the WoW kids will be coming over once Incarna goes live, deal with it or leave imho.
|

Higgs Bison
|
Posted - 2010.08.04 07:21:00 -
[93]
Originally by: Alexanys By adding subs to the game so they can afford the resources to fix the space portion of the game for one.
They've been adding subs since launch, and the space portion of the game is still broken.
Thanks for coming out.
|

Red Kelly
|
Posted - 2010.08.04 08:01:00 -
[94]
Here's something I still don't grasp, or just haven't read it anywhere. What actually the INCARNA development will give to the player, so far I haven't heard what will walking in space station will provide, I mean what activities you be able to perform in station that will gain you ISK?
The PVP side of EVE provides the fun, but in order to have fun you need to have ISK to buy ships for blowing other players in space, you need to build/mine stuff to sell to make ISK. All that so far is working great just by flying a spaceship.
What activities will incarna open for the players for gaining ISK? atm I really cant imagine what is CCP going to provide to players just by walking in station, the first time it will be cool with the graphics and all but after that what you can do?
|

Kharan JinDojan
|
Posted - 2010.08.04 08:50:00 -
[95]
I just figured that WiS has to do with the new MMO they are working on. What better way to kill 2 birds with 1 stone. Test out the new software and give something new to EvE players.
Too bad most of us only want to play spaceships online. Fix the lag issues first IMHO, that should be the main priority.
|

Stitcher
Caldari Lai Dai Infinity Systems
|
Posted - 2010.08.04 10:10:00 -
[96]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
so... you feel that just because EVE has up to this point been one thing, it should remain that way and that any change that does not apparently or directly contribute to that focus is bad? I think I've just spotted the root cause of the whole anti-Incarna sentiment: Sheer bloody conservative Luddite-ism.
Try opening your mind to a slightly more open frame of mind that welcomes what's new and different. Adding new content, even (or especially!) if it is different and distinct from what already exists is an enriching act.
so even if Incarna winds up doing nothing to enhance your flying of spaceships (an eventuality that I personally doubt), that is still not a bad thing at all. You only think it is because you're fixated on your own narrow-minded interpretation of what the game is and should be. -
- Verin "Stitcher" Hakatain.
|

Jennifer Fenring
Amarr
|
Posted - 2010.08.04 10:13:00 -
[97]
Originally by: Analissa Fiora
Originally by: Tippia
Originally by: Analissa Fiora 90% of the playerbase is against incarna and we're unhappy with the direction of the game. if they dont fix it eve will burn
No.
incarna is just a stupid little game giving cowardly station-hugging carebears something to do while being camped. if theyre camped theyre not supposed to be "enjoying" it. this is just ccp catering to carebears some more. nobody but carebears want this crap.
You're saying 90% of the players won't enjoy Incarna?
- Firstly most players are mainly miners/missioners. - Secondly I don't see why PvP oriented players wouldn't like to have a character, it doesn't neccessarily exclude one another. Personally I'd like to have a nice chat and drink in a station after a battle, it all adds to the immersion. - Thirdly, even if more players rather have rocket, blaster, lag fixes doesn't mean they're against Incarna itself, just against the priority it has been given.
So no.
|

Aralyn Cormallen
Caldari Red Federation
|
Posted - 2010.08.04 10:20:00 -
[98]
Edited by: Aralyn Cormallen on 04/08/2010 10:24:28 As loaded as the original post is, there is a serious issue being raised here. This thread shouldnt be an arguement over whether we want WiS or not, but a genuine discussion on whether we are going to be recieving a serious product.
I will confess to being intrested by the concept. Its something I can take or leave at this point - a moving avatar is frivolous scenery to me, and far from a 'required' addition. But that said, the potential gameplay expansions within stations and planets is very intresting. The possibilities are limitless... but only if ccp break their cycle of being pretty crap with expansion content.
Now, I don't feel i'm being unduly harsh with that statement. The Sov change expansion is universally touted as having achieved nothing for 0.0 players (bar breaking fleet fights), FW is barely a skeleton of what it wants to be, and how long can we talk on PI's shortcomings? Just consider the endless list of features and possibilities PI could have brought, or the long list of things earlier info releases claimed it would do... then take a look at the reality .
You can't blame people for being sceptical about ccp's ability to deliver the Incarna we want to see. I for one, would consider the amount of time and effort ccp appear to be expending on Incarna to be worth it, if we recieve everything we are expecting and hoping for. But the reality is, going by their own ****-poor past performance, we will recieve a sub-standard mess, with next to nothing to do, and another empty promise of 'filling it in later'. In that hypothetical scenario, the time and effort ccp have expended would have been much better served addressing their existing game.
Im willing to wait and see. I would love ccp to surprise me, but I just don't think they have it in them. ------------------------------- Non Moritur Cuius Fama Vivat He Dies Not Whose Fame Survives |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.08.04 10:22:00 -
[99]
Originally by: Stitcher
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
so... you feel that just because EVE has up to this point been one thing, it should remain that way and that any change that does not apparently or directly contribute to that focus is bad? I think I've just spotted the root cause of the whole anti-Incarna sentiment: Sheer bloody conservative Luddite-ism.
Try opening your mind to a slightly more open frame of mind that welcomes what's new and different. Adding new content, even (or especially!) if it is different and distinct from what already exists is an enriching act.
so even if Incarna winds up doing nothing to enhance your flying of spaceships (an eventuality that I personally doubt), that is still not a bad thing at all. You only think it is because you're fixated on your own narrow-minded interpretation of what the game is and should be.
That doesn't answer the question though.
What will we be able to do in Incarna?
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Stitcher
Caldari Lai Dai Infinity Systems
|
Posted - 2010.08.04 10:24:00 -
[100]
Originally by: Malcanis That doesn't answer the question though.
What will we be able to do in Incarna?
I don't have the faintest idea. My point was that you shouldn't automatically dislike something just because you don't know much about it. -
- Verin "Stitcher" Hakatain.
|

Ori Blake
|
Posted - 2010.08.04 10:35:00 -
[101]
Originally by: Red Kelly Here's something I still don't grasp, or just haven't read it anywhere. What actually the INCARNA development will give to the player, so far I haven't heard what will walking in space station will provide, I mean what activities you be able to perform in station that will gain you ISK?
The PVP side of EVE provides the fun, but in order to have fun you need to have ISK to buy ships for blowing other players in space, you need to build/mine stuff to sell to make ISK. All that so far is working great just by flying a spaceship.
What activities will incarna open for the players for gaining ISK? atm I really cant imagine what is CCP going to provide to players just by walking in station, the first time it will be cool with the graphics and all but after that what you can do?
I'm hoping it gives us something to do in the game that isn't just PvP and making ISK. It's not like we don't have enough ISK making options anyways, but there is really not much to do in the game otherwise, especially for mainly PvE players.
|

Graic Valente
Gallente Valente Galactic Enterprises
|
Posted - 2010.08.04 10:57:00 -
[102]
Originally by: Higgs Bison In EVE, I fly spaceships. I shoot at other spaceships, controlled by players like myself or NPCs.
In what identifiable ways will Incarna improve this for me?
More lag. Oh wait..
|

Josefine Etrange
|
Posted - 2010.08.04 11:00:00 -
[103]
Edited by: Josefine Etrange on 04/08/2010 11:01:54
Originally by: Jint Hikaru
Well, if you and your corp/gang/fleet are station camping someone, you can dock and go find him and /dance in front of him instead of having to smack in local.
Nah, this would not feel like eve. It only becomes "eve'ish" if you can punch that /dance dude in his face and grab the keys of his ship à without knowing that he payed 3 mercs from dust to take care of his ship, which gun you down once you enter his ship to steal it. Now it sounds like eve-online to me ;-)
Well, and it is not like the devs did not such they will bring eve one day into that direction as well, heck they told that they will do this kind of stuff on day in the future even in beta dev chat.
|

Raneru
Euphoria Released
|
Posted - 2010.08.04 11:22:00 -
[104]
I have no idea how Incarna will improve my EvE experience, but I can't wait to find out 
|

Winters Chill
Amarr The Die Sect
|
Posted - 2010.08.04 11:24:00 -
[105]
two words "wiggling butt"
|

Whitehound
The Whitehound Corporation
|
Posted - 2010.08.04 11:46:00 -
[106]
With Incarna does CCP want to copy the game World of Warcraft and have it placed inside stations. You can fight trolls, elves, dwarfs and other monsters inside any station. As most dreadful as it sounds is its logical purpose to get us EVE players out of the stations, have more pew-pew, less docking games, etc.
And now back to something completely different. --
|

Thamul
|
Posted - 2010.08.04 12:07:00 -
[107]
Originally by: Caldari 5
Originally by: Ishina Fel
Originally by: Mica Petrokov If 32 of you are being camped in by four guys, you're doing something wrong.
And yet it's surprisingly common, especially in empire wars 
Normally because the combined Combat Skills SP for the 32 in station is ~20M SP and the 4 outside station have ~20M SP each in Combat Skills
Wow. You have no clue how this game works do you?
|

B1FF
|
Posted - 2010.08.04 12:12:00 -
[108]
Originally by: Blue Binary Whilst I am sceptical of Incarna itself improving gameplay for me personally, there is little information about features; my initial impression at the moment is social entertainment and dressing up dolls (animations look shiny). What I am interested in is the market opportunities in supplying goods & services for Incarna related business.
This. It's been years and they have yet to announce a single game mechanic. Anyone who says they're looking forward too is wrong. They can't be looking forward to it. It's simply impossible given the fact that they've told us nothing about it.
But hey it will fill a gap that's missing and bring in high lucrative hardcore PvP/chat and doll dress up demographic.
|

SemiCharmed
Turndine Industries
|
Posted - 2010.08.04 12:13:00 -
[109]
I played the demo back at fanfest in 2008, and quite frankly, sucked like i thought it would. CCP should not have pursued it from the moment it was delayed the first time and just boxed the idea.
CCP = Magpie.
But i for one will hope for the best and plan for the worst. --------------------------------------------
Remember Kids, Only YOU Can Prevent Fourm fires. |

B1FF
|
Posted - 2010.08.04 12:17:00 -
[110]
Originally by: Zalafas Has CCP announced what they intend to do with walking-in-stations, to begin with?
Add to the game. Bring in other people who have to see a body. Expand the EvE universe.
Currently you can do _anything_ and socialize with anyone anywhere. With WiS you have to stop doing what you're doing. Travel to your friend's location so you can chat in 3D! Somehow this is a buff. How does that work exactly.
Anything more specific? Nope. The emperor has no clothes on!
|

Salen Kane
Amarr Ginnungagaps Rymdfarargille
|
Posted - 2010.08.04 12:22:00 -
[111]
Incarna will improve your game by bringing in lots of people who dont understand the basics, such as why its a bad idea to mine in the first belt in lowsec, that the maller is bait, that just because the seller CLAIMS that its a navy raven with a custom black paintjob it doesn't make it true, and that shooting the netural repping you will aggro concord. Oh, and there may be boobies.
Some people worry that this influx of new players will dilute the EVE community, filling it with morons, loudmouths and trolls. I wonder if we'll notice any difference.
There is ofcourse a risk that this influx of WoW-players will demand stuff like security in highsec and soulbound spaceships, but luckily CCP doesn't listen to the players.
As for the hardcore players leaving, is this the same hardcore players that left because lasers sucked, then because lasers were OP, then because projetiles sucked, then because projectiles were OP and rockets didn't get fixed, and then because hybrids weren't cool enough? Seriously, we dont quit. Not for long. There aren't enough sandbox games to soak up the hardcore EVE players, so like abused spouses, we come crawling back for another beating soon enough. Maybe THIS time it will be better! Those who would equate EVE violence with RL violence deserves to suffer both. |

B1FF
|
Posted - 2010.08.04 12:22:00 -
[112]
Originally by: Jennifer Fenring
- Firstly most players are mainly miners/missioners.
Currently you can mine and mission and socialize with anyone anywhere. With WiS you have to stop mining or missioning to socialize. Why would people trade 'mining and talking' for 'talking?'
This is the point I just don't understand.
|

B1FF
|
Posted - 2010.08.04 12:35:00 -
[113]
Originally by: Aralyn Cormallen Edited by: Aralyn Cormallen on 04/08/2010 10:39:40 As loaded as the original post is, there is a serious issue being raised here. This thread shouldnt be an arguement over whether we want WiS or not, but a genuine discussion on whether we are going to be recieving a serious product.
I will confess to being intrested by the concept. Its something I can take or leave at this point - a moving avatar is frivolous scenery to me, and far from a 'required' addition. But that said, the potential gameplay expansions within stations and planets is vast. The possibilities are limitless... but only if ccp break their cycle of being pretty crap with expansion content.
Now, I don't feel i'm being unduly harsh with that statement. The Sov change expansion is universally touted as having achieved nothing for 0.0 players (bar breaking fleet fights), FW is barely a skeleton of what it wants to be, and how long can we talk on PI's shortcomings? Just consider the endless list of features and possibilities PI could have brought, or the long list of things earlier info releases claimed it would do... then take a look at the reality .
You can't blame people for being sceptical about ccp's ability to deliver the Incarna we want to see. I for one, would consider the amount of time and effort ccp appear to be expending on Incarna to be worth it, if we recieve everything we are expecting and hoping for. But the reality is, going by their own ****-poor past performance, we will recieve a sub-standard mess, with next to nothing to do, and another empty promise of 'filling it in later'. In that hypothetical scenario, the time and effort ccp have expended would have been much better served addressing their existing game.
Im willing to wait and see. I would love ccp to surprise me, but I just don't think they have it in them.
This. This. This.
The emperor has no clothes. No game play mechanics have been released after 3 or so years of pimping WiS. You'd think they'd have something to tell us.
Many of the things they've said might be in it would actually be _better_ if available outside of WiS. Gambling? Great feature if available anywhere. Crap if available only in WiS. If available outside WiS you're participation will be so much higher.
The fancy map they want to make? Useless if you can't take it with you when you go on the op.
|

My Postman
|
Posted - 2010.08.04 13:14:00 -
[114]
Incarna = Lowsec boost made by CCP!
When all of thousand wow-kiddys come to join to walk in station, they see a shiny spaceship in front of the window.
Thinking wow-kiddy wants spaceship too, goes to store, buys cheap shiny frig. Wow, this stargate in front of me looks hughe, what was this warning saying?
Bingo. Lots of what you call PvP
|

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.08.04 13:45:00 -
[115]
Originally by: Stitcher
Originally by: Malcanis That doesn't answer the question though.
What will we be able to do in Incarna?
I don't have the faintest idea. My point was that you shouldn't automatically dislike something just because you don't know much about it.
How about disliking that it's costing a vast amount of urgently needed dev resources in return for.. well, what?
i dont object to Incarna in principle (I've lost count of the number of the times I've said this). I'm as keen as anyone to be able to get out of my pod and do stuff. But it seems beyond ridiculous to get excited about something we literally know nothing about other than we'll have pretty nice looking spaceclothes.
Why are you looking forward to it?
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Catherine Frasier
|
Posted - 2010.08.04 13:47:00 -
[116]
Originally by: Deka Ekato how would "Incarna", improve the "Spaceship" game that was/is Eve Online?
By making it more than just a "Spaceship game".
|

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.08.04 13:53:00 -
[117]
Originally by: Catherine Frasier
Originally by: Deka Ekato how would "Incarna", improve the "Spaceship" game that was/is Eve Online?
By making it more than just a "Spaceship game".
The question stands: in what way?
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Stitcher
Caldari Lai Dai Infinity Systems
|
Posted - 2010.08.04 13:54:00 -
[118]
Originally by: Malcanis
Originally by: Stitcher
Originally by: Malcanis That doesn't answer the question though.
What will we be able to do in Incarna?
I don't have the faintest idea. My point was that you shouldn't automatically dislike something just because you don't know much about it.
How about disliking that it's costing a vast amount of urgently needed dev resources in return for.. well, what?
i dont object to Incarna in principle (I've lost count of the number of the times I've said this). I'm as keen as anyone to be able to get out of my pod and do stuff. But it seems beyond ridiculous to get excited about something we literally know nothing about other than we'll have pretty nice looking spaceclothes.
Why are you looking forward to it?
"urgently needed Dev resources" that would be doing... what, exactly? The people working on Incarna aren't properly skilled and qualified to fix lag or whatever, which means that whatever they work on, it's inevitably going to be something that somebody doesn't care about.
I'm looking forward to Incarna because I think it'll probably enrich the game and add another facet to it. The fact that I can't articulate precisely [i]how[/i[ it will enrich the game, or what exact shape that facet is likely to be doesn't change the fact that I'm looking forward to it, if only so I can find out exactly what they're doing with it.
Hell, even if it DOES turn out to be "here is your house and wardrobe, and some bars to go "drinking" in. have fun!" I'll be happy, because I'm a roleplayer. That's all I want from it, really - everything after that point is bonus material as far as I'm concerned. -
- Verin "Stitcher" Hakatain.
|

Catherine Frasier
|
Posted - 2010.08.04 14:05:00 -
[119]
Originally by: Malcanis
Originally by: Stitcher My point was that you shouldn't automatically dislike something just because you don't know much about it.
How about disliking that it's costing a vast amount of urgently needed dev resources in return for.. well, what?
Yeah, the "... well, what?" is what he meant by "because you don't know much about it."
Originally by: Malcanis Why are you looking forward to it?
Ignoring the assumption that CCP will include content beyond walking while wearing clothes and ignoring the plan that Incarna will present a platform open to continued expansion over the coming years, I am looking forward to a shift in "player type" representation. More representation of players as people inhabiting a universe rather than just as spaceship counters in a multiplayer wargame will hopefully broaden the range of play styles and bring back some variety to what has become almost completely a 0.0 NBSI alliance-war monoculture.
|

Giovanni DalleBandeNere
Two Brothers Mining Corp. R.A.G.E
|
Posted - 2010.08.04 14:12:00 -
[120]
Originally by: Insane Randomness Now I have been in big and small fleets alike, from two, too two hundred and I have yet to experience truly horrific lag. Just turn the graphics down, thats all. Lag is going to be a part of EVE, weather you like it or not. A game that looks this beautiful is not going to be lag free, especially with this many players.
sorry for the late quote but: you'r partially right but,when was your last experience in an over 200Vs200 fight? i mean lag might also be ok (meh i can't belive i'm actually saiyn this ^_^;) but once u blackscreen..turning effects/graphics/sound/whatever down doesn't work..'cause wonder what? the game already took everything down for you..for maybe 30 minutes or 1 hour cya
|

MatrixSkye Mk2
Minmatar
|
Posted - 2010.08.04 14:12:00 -
[121]
I'm looking forward to it because it's giving Eve a different dimension. Like the poster above me said, it'll be something different to do. You can call it useless or whatever you like. Like wasting time on Eve as it already is isn't useless enough. It's a video game. If some people are going to enjoy the extra eye candy it has already served its purpose, whether you like that or not. And all this assuming that Incarna will bring nothing else.
Grief a PVP'er. Run a mission today! |

Giovanni DalleBandeNere
Two Brothers Mining Corp. R.A.G.E
|
Posted - 2010.08.04 14:17:00 -
[122]
ehi i didn't say that ;P
|

Catherine Frasier
|
Posted - 2010.08.04 14:21:00 -
[123]
Originally by: Giovanni DalleBandeNere ehi i didn't say that ;P
Pretty sure he was referring to me.
|

MatrixSkye Mk2
Minmatar
|
Posted - 2010.08.04 14:22:00 -
[124]
Edited by: MatrixSkye Mk2 on 04/08/2010 14:23:36 Wasn't referring to anyone in particular. Just that if someone thinks it to be useless and serves no purpose, well, I have news for them. Wasting time playing a video game is already useless to begin with. If doing something useful with their time is what they're looking for, then they're already on the wrong track to begin with.
Grief a PVP'er. Run a mission today! |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.08.04 14:24:00 -
[125]
Originally by: Stitcher Edited by: Stitcher on 04/08/2010 13:55:31
Originally by: Malcanis
Originally by: Stitcher
Originally by: Malcanis That doesn't answer the question though.
What will we be able to do in Incarna?
I don't have the faintest idea. My point was that you shouldn't automatically dislike something just because you don't know much about it.
How about disliking that it's costing a vast amount of urgently needed dev resources in return for.. well, what?
i dont object to Incarna in principle (I've lost count of the number of the times I've said this). I'm as keen as anyone to be able to get out of my pod and do stuff. But it seems beyond ridiculous to get excited about something we literally know nothing about other than we'll have pretty nice looking spaceclothes.
Why are you looking forward to it?
"urgently needed Dev resources" that would be doing... what, exactly? The people working on Incarna aren't properly skilled and qualified to fix lag or whatever, which means that whatever they work on, it's inevitably going to be something that somebody doesn't care about.
I'm looking forward to Incarna because I think it'll probably enrich the game and add another facet to it. The fact that I can't articulate precisely how it will enrich the game, or what exact shape that facet is likely to be doesn't change the fact that I'm looking forward to it, if only so I can find out exactly what they're doing with it.
Hell, even if it DOES turn out to be "here is your house and wardrobe, and some bars to go "drinking" in. have fun!" I'll be happy, because I'm a roleplayer. That's all I want from it, really - everything after that point is bonus material as far as I'm concerned.
This blacklash isn't just about fleet lag you know. That's probably the single biggest sub-issue, but there are hundreds of bugs in the backlog, which relate to every aspect of EVE. In addition to that there are almost 200 CSM approved proposals hanging in limbo, and again these relate to every aspect of EVE you can think of.
And CCP have told their officially appointed player reps that they will not even begin to look at one single proposal for 18 months. When the CSM asked them to just implement a couple of token, very low resource issues, just to show willing and to throw the playerbase a bone, they were given a flat refusal. "Not one inch", to use an appropriate EVE meme.
And the reason given is that every available dev resource is tied up in Incarna and Dust.
That's what it's "costing" us. We've been flatly told that the rest of the game will remain stagnant while Incarna is developed. Not just "fleet fights" (you're aware that encounters right down to the 20v20 range are being affected right?) but bugs, issues and improvements for every part of the game are being pushed back until late 2011. And that's when they'll start looking at them, not when the bugs will be fixed and the improvements implemented.
Given that, yeah I very much want to know more about what we're getting instead. If all we get is 3D chat in an epub and a couple of gambling minigames, then I think we'd be entitled to question whether the price paid was worth what we'll be getting
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Roosterton
|
Posted - 2010.08.04 14:28:00 -
[126]
Incarna will fix my EVE experience because once it's finally out, maybe CCP can actually fix the game.
|

Stitcher
Caldari Lai Dai Infinity Systems
|
Posted - 2010.08.04 14:49:00 -
[127]
Edited by: Stitcher on 04/08/2010 14:49:06
Originally by: Malcanis This blacklash isn't just about fleet lag you know. That's probably the single biggest sub-issue, but there are hundreds of bugs in the backlog, which relate to every aspect of EVE. In addition to that there are almost 200 CSM approved proposals hanging in limbo, and again these relate to every aspect of EVE you can think of.
And CCP have told their officially appointed player reps that they will not even begin to look at one single proposal for 18 months. When the CSM asked them to just implement a couple of token, very low resource issues, just to show willing and to throw the playerbase a bone, they were given a flat refusal. "Not one inch", to use an appropriate EVE meme.
So? Frankly, I think the CSM are a packy of uppity, pompous know-it-alls and I actually resent the idea of being "represented" by them.
I trust CCP to make their game. if that means choosing to assign resources to a project that they have decided is more important than what the CSM have decided is important... whose judgment do I trust more? the professional games designers, or fans who almost certainly aren't in full possession of all the facts, or the knowledge and experience necessary to correctly interpret said facts even if they did?
Quote: That's what it's "costing" us. We've been flatly told that the rest of the game will remain stagnant while Incarna is developed.
no, we've been flatly told that what the CSM want will remain stagnant while Incarna is developed. Given that I couldn't give a diseased rat's sphincter what the CSM want, this is a state of affairs I am perfectly happy with.
Quality assurance is an ongoing process with its own team. We can see evidence of it in action right now with stress tests on SiSi that are scheduled for tomorrow. Bug fixes and suchlike are introduced to the game on patch days. You watch - when the winter expansion comes out, there will be bug fixes. probably, when CCP actually know what's causing the lag and have a repair ready to go, it'll be the focus of a patch all on its own.
The CSM does not exist to dictate to CCP what they are supposed to be doing. They exist to act as the pipe through which information can flow both ways. They are failing spectacularly to perform that role. -
- Verin "Stitcher" Hakatain.
|

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.08.04 16:09:00 -
[128]
All I can say is that I admire your blithe optimism. Since your position is essentially founded on faith, there's no point in arguing. We'll see the results soon enough.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Voith
|
Posted - 2010.08.04 16:42:00 -
[129]
Originally by: Stitcher Edited by: Stitcher on 04/08/2010 14:49:06
Originally by: Malcanis This blacklash isn't just about fleet lag you know. That's probably the single biggest sub-issue, but there are hundreds of bugs in the backlog, which relate to every aspect of EVE. In addition to that there are almost 200 CSM approved proposals hanging in limbo, and again these relate to every aspect of EVE you can think of.
And CCP have told their officially appointed player reps that they will not even begin to look at one single proposal for 18 months. When the CSM asked them to just implement a couple of token, very low resource issues, just to show willing and to throw the playerbase a bone, they were given a flat refusal. "Not one inch", to use an appropriate EVE meme.
So? Frankly, I think the CSM are a packy of uppity, pompous know-it-alls and I actually resent the idea of being "represented" by them.
I trust CCP to make their game. if that means choosing to assign resources to a project that they have decided is more important than what the CSM have decided is important... whose judgment do I trust more? the professional games designers, or fans who almost certainly aren't in full possession of all the facts, or the knowledge and experience necessary to correctly interpret said facts even if they did?
Quote: That's what it's "costing" us. We've been flatly told that the rest of the game will remain stagnant while Incarna is developed.
no, we've been flatly told that what the CSM want will remain stagnant while Incarna is developed. Given that I couldn't give a diseased rat's sphincter what the CSM want, this is a state of affairs I am perfectly happy with.
Quality assurance is an ongoing process with its own team. We can see evidence of it in action right now with stress tests on SiSi that are scheduled for tomorrow. Bug fixes and suchlike are introduced to the game on patch days. You watch - when the winter expansion comes out, there will be bug fixes. probably, when CCP actually know what's causing the lag and have a repair ready to go, it'll be the focus of a patch all on its own.
The CSM does not exist to dictate to CCP what they are supposed to be doing. They exist to act as the pipe through which information can flow both ways. They are failing spectacularly to perform that role.
True, only CSMs case about lag. everyone else is just fine with it!
|

Khebeln
|
Posted - 2010.08.04 16:46:00 -
[130]
All the emo hardcore pvp *****s are crying about it. But it wont really change much for them. And it will bring more immersion to the game. I for one was waiting for this 7 years and first thing i didnt like about eve was wtf are my avatars !?
I love the direction that eve is taking and all those doom-sayers should stop whining.
Avatars are dream come true for a lot of people that dont even leave the station while playing eve like a good deal of traders, manufacturers and people that just want to enjoy some social time or relax instead of ****ing their pants during wardecks when often (in high sec ones) if corporation only got miners and manufacturers, they can do nothing but sit in station and get bored or quit the game.
This will bring alternative options, and game styles. If you think about it only pirates and griefers are complaining about this expansion. Why ? Because people can have alternative things to do while they try to screw you over :)
|

B1FF
|
Posted - 2010.08.04 18:28:00 -
[131]
Originally by: Stitcher
"urgently needed Dev resources" that would be doing... what, exactly? The people working on Incarna aren't properly skilled and qualified to fix lag or whatever, which means that whatever they work on, it's inevitably going to be something that somebody doesn't care about.
Invalid premise. Those people are paid with resources. Resources that could be used to hire people who know how to fix lag rather than design clothing.
Quote: I'm looking forward to Incarna because I think it'll probably enrich the game and add another facet to it. The fact that I can't articulate precisely how it will enrich the game, or what exact shape that facet is likely to be doesn't change the fact that I'm looking forward to it, if only so I can find out exactly what they're doing with it.
Double standard. If, as you said in an earlier post, you can't dislike it because we don't know anything then it's equally true that you can't like it. For the same reason.
Why this double standard?
Quote: Hell, even if it DOES turn out to be "here is your house and wardrobe, and some bars to go "drinking" in. have fun!" I'll be happy, because I'm a roleplayer.
How do you address the flaw in the basic design of WiS? Look at the people you interact with right now. Are you docked? Are they docked? Are you both docked at the same station? If the answer to any of these is no then you won't be roleplaying with them? The simple fact is the current communication system is vastly superior to WiS since it works anywhere while doing anything.
Are you friends really going to stop playing EvE and travel to your location so they can talk to you? Something they can already do? Plus there's the whole issue of Vent also being a far superior communication tool than WiS.
|

B1FF
|
Posted - 2010.08.04 18:40:00 -
[132]
Originally by: Khebeln I for one was waiting for this 7 years and first thing i didnt like about eve was wtf are my avatars !?
Well since you're here posting the lack of avatars didn't stop you from playing the game. That kind of shoots down your own arguement.
Quote: This will bring alternative options, and game styles.
Could you give an example please? CCp has released no features so I'm confused how you can reach this position.
|

Dristra
Amarr Idle Haven
|
Posted - 2010.08.04 18:42:00 -
[133]
This torrent of whine has broken my spirit, i too start to feel that incarna will be like eating prepared fly brains; a whole barrel of them.
Sure hope ccp will break the great silence and speak out to how ambulation will add anything to the game.
|

B1FF
|
Posted - 2010.08.04 18:55:00 -
[134]
Originally by: Dristra This torrent of whine has broken my spirit, i too start to feel that incarna will be like eating prepared fly brains; a whole barrel of them.
Sure hope ccp will break the great silence and speak out to how ambulation will add anything to the game.
That's all I'm asking for.
I'm just sick of people claiming it's going to be the best thing ever when we know nothing about it.
|

Jovialmadness
|
Posted - 2010.08.04 19:10:00 -
[135]
Originally by: Lord XSiV I am surprised no one has figured out the big push by CCP to get incarna and dust done.....
You see it has all to do with 'prettying' up CCP to sell. Yes, sell out as in get bought by one of the big companies.
Here is what happened. The owners of CCP went out to market with their shinny and thought they could get a pretty penny for their spaceship game. Unfortunately they didn't have a clue as to properly valuate in this kind of market so just like every monkey business idea on shows like Shark Tank and Dragon's Den, the evaluation was off by some crazy factor. Rejected like a neglected step child they did the smart thing and asked for some advice on how they could make their 'shinny' become as valuable as they thought it should be.
So they were told to bring in more subscribers, users, customers, whatever so that the valuation could be justified.
Now herein lies the problem; Eve is marketed as a cold, harsh place not friendly for the carebear and emo types that so frequent the other 'farmville' games out there. We the player base help foster that ideal by pretty much stepping on any pathetic plebe who thinks non-consensual anything should be dealt with capital punishment. The 'problem' is not only in the fundamental game mechanics but inherent in the existing playerbase, so therefore the solution has to not only change the game mechanics to be more appeasing to the emo fail population but also to neuter the existing playbase.
A plan was hatched some time ago that took an approach using the 'free expansions' to introduce things that had 2 objectives:
1. Be attractive for people not interested in Pvp 2. Irritate the existing hardcore playerbase so they would quit thus providing a more enjoyable environment for emo farmeville micro-transaction players
There are two distinct cases in point that support the aforementioned:
1. Planetary Interaction - No pvp whatsoever so it attracts farmer type players. Irritates the existing playerbase as previously sold NPC items are no longer available. Both accomplished 2. Sovereignty Changes - Due to broken mechanics and half baked code, the new changes eliminated pos warfare and thus a substantial amount of pvp. Irritated the existing playerbase since it is near impossible to take systems.
As well, the current lag experienced by null sec can be explained easily by CCP diverting computing resources from nullsec to empire. That accomplishes both objectives as well; emo farmer types can happily run missions and the playerbase is irritated to the point that Sov warfare is impossible.
So you ask how incarna will improve the game?
Simple, CCP will be sold to a large production company who will be able to actually run the game properly. After the CCP founders/owners get their huge check they will gtfo leaving the game in shambles (argumentatively it already is) which during the transition, the 'fat' will be cut. This means:
1. The fanboi devs who were hired on for the past 5 years for half of market rate will get fired. 2. Original devs who know how to code properly will be lured back. 3. A production manager with a love for the game will be assigned and held accountable for growth and success. 4. Adequate hardware will be provided (not the junk they just moved to) to ensure the game runs properly.
Unfortunately this is going to take some time, ala the 18 month window they have been given. Personally I can't wait for either Sony or EA to purchase CCP; at least I know that either entity has the resources (and customer support) to have the game function as advertised.
tl;dr
CCP is selling out. You heard it here first. Bookmark thread for review in 18-24 months so I can say 'I told you so'
I cant speak for CCP concerning them selling. I can say that if Sony got their paws on eve that within a year we all will be flying unicorns with rainbow colored saddles that shoot lazer beams from their horns. All that in space as well.
Ok maybe not but i honestly dont think any of the older players would remain. Hell id leave the day i heard it was hapoening. |

Stitcher
Caldari Lai Dai Infinity Systems
|
Posted - 2010.08.04 23:38:00 -
[136]
Edited by: Stitcher on 04/08/2010 23:38:46
Originally by: B1FF Invalid premise. Those people are paid with resources. Resources that could be used to hire people who know how to fix lag rather than design clothing.
So the point still stands that no matter WHAT that money is spent on, somebody is going to be dissatisfied with the allocation.
Quote: Double standard. If, as you said in an earlier post, you can't dislike it because we don't know anything then it's equally true that you can't like it. For the same reason.
Why this double standard?
It's not a double standard to be optimistic and say that I'm looking forward to it. It would be a double standard if I concluded that it's definitely going to be really awesome, with not much solid evidence to base that conclusion on.
Quote: How do you address the flaw in the basic design of WiS? Look at the people you interact with right now. Are you docked? Are they docked? Are you both docked at the same station? If the answer to any of these is no then you won't be roleplaying with them? The simple fact is the current communication system is vastly superior to WiS since it works anywhere while doing anything.
You're underestimating the willingness of a roleplayer to relocate if it means they get to RP in a slightly more immersive setting. I played Dungeons & Dragons Online for a bit, and despite the presence of guild chatter, the guys would still trek into town and gather at one of the inns rather than just RP from wherever they happened to be.
for instance, right now we've got a channel called "The Last Gate" which is Veto. corp's private nightclub. If they set up an Incarna version, I suspect that a LOT of the people who frequent that channel will be moving a spare jump clone to the station they install it in.
I suspect you're also underestimating the willingness and desire of less RP-focused players to have a place that's "theirs" or their corporation's. -
- Verin "Stitcher" Hakatain.
|

Zey Nadar
Gallente S0utherN Comfort The Spire Collective
|
Posted - 2010.08.04 23:57:00 -
[137]
Originally by: B1FF
I'm just sick of people claiming it's going to be the best thing ever when we know nothing about it.
Or the worst thing ever.
Personally I can't wait for it..
|

Kireiina
|
Posted - 2010.08.05 06:16:00 -
[138]
It's pretty irrelevant really. Incarna is just a tech-demo for WoD and a palliative to make Eve-players feel like they're getting something for funding the development of CCP's future games.
|
|
|
Pages: 1 2 3 4 5 :: [one page] |