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Thread Statistics | Show CCP posts - 1 post(s) |
Niccolo Paganini
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Posted - 2010.09.12 15:24:00 -
[1]
I just did a level 4 mission in Motsu in my Tengu
I warp to the station to dock - I'm targetted and scanned within 1 second, destroyed in 2 seconds by a single ship - And of course unable to do anything because of game lag.
Does anyone else think this is ridiculous?
If you run missions in lowsec, or go into wormholes you can expect to have trouble
But in 0.9 space? Tell me Im not the only person that thinks this is nonsense?
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Goose99
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Posted - 2010.09.12 15:27:00 -
[2]
Welcome to Motsu.
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Niccolo Paganini
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Posted - 2010.09.12 15:42:00 -
[3]
Let's put it another way:
Concord is meant to provide some level of security to pilots If a pilot destroys a ship illegally, say, in Motsu, then said pilot is destroyed by Concord
This makes sense.
What doesn't make sense is that Concord then does nothing to defend the wreckage of the illaglly destroyed ship, which is, in effect, a crime scene.
Concord should therefore protect that wreckage from collection by the pilot who destroyed the ship illegally or any other pilot looking to scavenge - Otherwise it is, through inaction encouraging illegal destruction of missions runner's ships.
When the profits of crime are taken by police in raids they are stored, destroyed, auctioned or given back to their rightful owner. Perhaps this is something Concord could think about.
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Niccolo Paganini
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Posted - 2010.09.12 15:45:00 -
[4]
This game has wars that are sanctioned by concord, it has lawful space and unlawful space. In this instance concord is failing in it's obligation to pilots, encouraging illegal piracy and condemning people who put the hours into creating wealth instead of merely taking it through methods that are not features of the game, but loopholes in concord's laws.
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Valandril
Caldari Empire Assault Corp Dead Terrorists
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Posted - 2010.09.12 15:46:00 -
[5]
Originally by: Niccolo Paganini Let's put it another way:
Concord is meant to provide some level of security to pilots If a pilot destroys a ship illegally, say, in Motsu, then said pilot is destroyed by Concord
This makes sense.
What doesn't make sense is that Concord then does nothing to defend the wreckage of the illaglly destroyed ship, which is, in effect, a crime scene.
Concord should therefore protect that wreckage from collection by the pilot who destroyed the ship illegally or any other pilot looking to scavenge - Otherwise it is, through inaction encouraging illegal destruction of missions runner's ships.
When the profits of crime are taken by police in raids they are stored, destroyed, auctioned or given back to their rightful owner. Perhaps this is something Concord could think about.
Can i have your stuff ?
Recruit me if you dare |
Bhattran
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Posted - 2010.09.12 15:50:00 -
[6]
I'm guessing you had it decked out in faction gear or otherwise insanely expensive crap, if not then I'm a bit surprised but not that surprised as I'm sure someone was bored and sooner or later bored + EVE = gank. Anytime you see people loitering in space it pretty much isn't going to end well for someone, this % increases when they are yellow, you are weak/have lots of valuable cargo/gear, etc.
Crap in space is salvage and therefore open to anyone who wants to take it, if you want you are free to kill/attack anyone who steals your loot but why would concord who just punishes people protect your loot when they wouldn't protect your ship in the first place. This is how the game is, you don't want to deal with it you really should have known better as Motsu and other 'overpopulated' hubs are crime scenes in progress or waiting to happen.
-------------------------------------------------------------- Fanboys would make great cult members. |
Niccolo Paganini
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Posted - 2010.09.12 15:53:00 -
[7]
Oh I agree, I should have been more careful But I still stand by my point that the wreck is a crime scene
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CCP Adida
C C P C C P Alliance
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Posted - 2010.09.12 16:46:00 -
[8]
Moved from features and ideas
Adida Community Rep CCP Hf, EVE Online
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captain foivos
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Posted - 2010.09.12 16:50:00 -
[9]
Originally by: CCP Adida Moved from features and ideas
This cannot possibly end well.
At this point in the post you are probably on the verge of realizing that this is, in fact, my signature. |
knentil
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Posted - 2010.09.12 17:04:00 -
[10]
Just what was the fit?
I just wanna know how much it hurt? And let you know, its ok, someday, it will happen to me. :(
There no point in having a non-faction/dead space fitted tengu.
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Hiser
Hiser Industries Corporation
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Posted - 2010.09.12 17:05:00 -
[11]
Captain, your avatar bears a striking resemblance to Niccolo's avatar. Does anyone see it? This is kind of suspicious. Take off the eye patch for a minute...
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captain foivos
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Posted - 2010.09.12 17:07:00 -
[12]
You think I look like Niccolo?
Try looking at captain fovios. Now there's a real resemblance.
At this point in the post you are probably on the verge of realizing that this is, in fact, my signature. |
Grarr Dexx
Amarr GK inc. Pandemic Legion
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Posted - 2010.09.12 17:11:00 -
[13]
CONCORD provides consequences, not protection. Welcome to EVE Online, enjoy your stay.
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Niccolo Paganini
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Posted - 2010.09.12 17:18:00 -
[14]
If Concord is unwilling or unable to secure crime scenes, whats the point in running missions?
We should all instead use our alts to salvage wrecks. This will be good for the game and encourage new players. ..... ....... Sigh.
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RankOutsider
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Posted - 2010.09.12 17:20:00 -
[15]
Originally by: Grarr Dexx CONCORD provides consequences, not protection. Welcome to EVE Online, enjoy your stay.
That very neatly sums up CCPs actions in letting ganking occur outside stations in 1.0 sec systems!
It's happening in Amarr as well.
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Mr Traven
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Posted - 2010.09.12 17:20:00 -
[16]
Originally by: Niccolo Paganini I just did a level 4 mission in Motsu in my Tengu
I warp to the station to dock - I'm targetted and scanned within 1 second, destroyed in 2 seconds by a single ship - And of course unable to do anything because of game lag.
Does anyone else think this is ridiculous?
If you run missions in lowsec, or go into wormholes you can expect to have trouble
But in 0.9 space? Tell me Im not the only person that thinks this is nonsense?
Sucks for you, but the real fault is the system itself. Pirates and the like are likely to gravitate to areas where their is a high concentration of well fitted ships, even when the area in question makes a CONCORD response guaranteed.
Thus, if you wish to avoid such instances again, I would advise you to locate a differently located agent for your missions. If this means switching the organisation you run missions for then it's just the price you will have to pay
-Mr Traven
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Zabby Gabby
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Posted - 2010.09.12 17:24:00 -
[17]
Originally by: Niccolo Paganini If Concord is unwilling or unable to secure crime scenes, whats the point in running missions?
We should all instead use our alts to salvage wrecks. This will be good for the game and encourage new players. ..... ....... Sigh.
CONCORD does secure the crime scenes... they stay around for a while after they kill the ganker. What they don't do is stop anyone taking dropped stuff in your wreck. If you want to get the stuff back, try quickly docking and getting in another ship to scoop it all up.
And also, "whats the point in running missions?" is an extremely stupid question.
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Niccolo Paganini
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Posted - 2010.09.12 17:26:00 -
[18]
Concord is failing to protect mission runners - the people that, in game terms enable states to build stations and give out missions.
It just doesn't make logical sense that a player can, by using multiple characters effectively be rewarded for high sec piracy.
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Intense Thinker
Minmatar
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Posted - 2010.09.12 17:26:00 -
[19]
Originally by: Zabby Gabby
Originally by: Niccolo Paganini If Concord is unwilling or unable to secure crime scenes, whats the point in running missions?
We should all instead use our alts to salvage wrecks. This will be good for the game and encourage new players. ..... ....... Sigh.
CONCORD does secure the crime scenes... they stay around for a while after they kill the ganker. What they don't do is stop anyone taking dropped stuff in your wreck. If you want to get the stuff back, try quickly docking and getting in another ship to scoop it all up.
And also, "whats the point in running missions?" is an extremely stupid question.
It takes a minte to dock, get into a nother ship, and undock... 1 minute outside station in Motsu? Faction gear will stay there that long with the gankers' alts there? Signature locked for editing a moderator's warning. Zymurgist |
GreaseMonkeyAlt
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Posted - 2010.09.12 17:29:00 -
[20]
Originally by: Niccolo Paganini Concord is failing to protect mission runners - the people that, in game terms enable states to build stations and give out missions.
It just doesn't make logical sense that a player can, by using multiple characters effectively be rewarded for high sec piracy.
Its not logical either that mission runners should be able to make such ludicrous amounts of isk while being extremely safe (What happened to you, as far as I know, has never happened before)
If you don't like it, shoo.
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Niccolo Paganini
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Posted - 2010.09.12 17:35:00 -
[21]
I don't think anyone has given a reason why Concord doesn't secure it's crime scenes?
Anyone want to give it a proper try?
Just because my motivation for this thread is obvious doesn't mean that my logic is wrong.
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RankOutsider
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Posted - 2010.09.12 17:36:00 -
[22]
Well the thing here is that people have discovered that you can make ISK ganking outside a station in a 1.0 sec system, so no one is safe. Well at least no one moving expensive **** around.
This is a gankers charter.
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Niccolo Paganini
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Posted - 2010.09.12 17:40:00 -
[23]
Just think about this simple question:
Is suicide ganking a feature of the game design or an unwanted loophole?
Honestly, aside from people with an IQ below 60 who don't understand the question, and suicide gankers themselves, I don't think anyone would think it's a feature?
Someone said that mission runners make a lot of money - this is completely illogical, as a suicide ganker can make more than the mission runner with much less effort.
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Alilkara
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Posted - 2010.09.12 17:45:00 -
[24]
Originally by: Niccolo Paganini Just think about this simple question:
Is suicide ganking a feature of the game design or an unwanted loophole?
Its a feature.
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Grarr Dexx
Amarr GK inc. Pandemic Legion
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Posted - 2010.09.12 17:45:00 -
[25]
You're being awfully aggressive here. The problem here lies with you, who seems to think 'HIGH security' means 'complete safety'. It doesn't. CONCORD is just there to punish people, it's not there to prevent crime.
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ImLost InSpace
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Posted - 2010.09.12 17:46:00 -
[26]
Originally by: Niccolo Paganini Just think about this simple question:
Is suicide ganking a feature of the game design or an unwanted loophole?
Honestly, aside from people with an IQ below 60 who don't understand the question, and suicide gankers themselves, I don't think anyone would think it's a feature?
Someone said that mission runners make a lot of money - this is completely illogical, as a suicide ganker can make more than the mission runner with much less effort.
It's a feature. Do you think CCP don't know how concord works? It was even better a few years ago when the response time was much longer. Nowadays its kind of lame that you can be "almost" safe in highsec. I'd quit your whining and adapt.
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RankOutsider
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Posted - 2010.09.12 17:51:00 -
[27]
I agree it's obviously a feature of the game but it does seem to be on the rise at the moment (at least it appears so to me).
I guess we have to make sure we move expensive stuff around in ships that have more hitpoints than the ganker can inflict before Concord decides to fire on them. When docking up in your expensive fitted ship keep the hardeners and boosters running etc etc
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Goose99
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Posted - 2010.09.12 17:51:00 -
[28]
If you see lots of gankers loitering at undock port, consider hanging around with a cheap dessie fitted for cargo room. When they gank, burn at the target and loot wreck as soon as it's down. Always an easy source of income. I do it whenever opportunities arise.
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IQ 001
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Posted - 2010.09.12 17:55:00 -
[29]
Originally by: Niccolo Paganini I just did a level 4 mission in Motsu in my Tengu
I warp to the station to dock - I'm targetted and scanned within 1 second, destroyed in 2 seconds by a single ship - And of course unable to do anything because of game lag.
Does anyone else think this is ridiculous?
If you run missions in lowsec, or go into wormholes you can expect to have trouble
But in 0.9 space? Tell me Im not the only person that thinks this is nonsense?
did you fill in and return ur SC form along with the appropriate fee?
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Niccolo Paganini
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Posted - 2010.09.12 17:57:00 -
[30]
All I can say is "Sigh" Really... Sigh. *Gets drunk and slaps kittens while shouting abuse at strangers*
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