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Le Skunk
Low Sec Liberators
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Posted - 2010.09.13 00:30:00 -
[61]
Probabilty of troll... high
SKUNK (o)
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Kari Cald
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Posted - 2010.09.13 00:51:00 -
[62]
Originally by: Sharbaraz Linkage guessing this was yours?
lol, looks like OP shot someone without realising and concord stepped in.
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Lady Aja
Caldari
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Posted - 2010.09.13 00:55:00 -
[63]
Everyone in EvE is out to get you and I do mean *everyone*.
That trusted corpmate you've known for years? He's out to get you.
That pilot you once accused of petitioning your account is out to get you.
That lost little new guy in his rookie ship? He's out to get you.
That guy Yakumo Smith giving you free loot and salvage, guess what? yip hes out to get you.
The trader you're about to make a tidy profit from? He's out to get you.
That pilot offering to move your stuff, is out to get you too.
That unopened can of bundaberg is out to get you.
That GM you petitioned about losing all your isk to a scammer? He will listen patiently to you, ignore your request, log on to his other account and get you.
As for me? I don't know you well enough yet but give me sufficient time and I'll be out to get you as well.
Welcome to EvE...
Originally by: Niccolo Paganini I just did a level 4 mission in Motsu in my Tengu
I warp to the station to dock - I'm targetted and scanned within 1 second, destroyed in 2 seconds by a single ship - And of course unable to do anything because of game lag.
Does anyone else think this is ridiculous?
If you run missions in lowsec, or go into wormholes you can expect to have trouble
But in 0.9 space? Tell me Im not the only person that thinks this is nonsense?
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Merchant Queen
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Posted - 2010.09.13 01:08:00 -
[64]
just try to have a look at this from gankers point of view he loses about 20 mil on the insured ship, about 30 mil on fit all in all 50 mil per every char at every attempt some fiddling with eft shows that he needs at least 2 chars to shoot your average pve tengu. in return he gets 50% chance of drop of every mod in your ship, including cheap t2 stuff. so now do some math and calculate what you need to stay below the radar.
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I likegirls
Minmatar
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Posted - 2010.09.13 01:10:00 -
[65]
Originally by: Irae Ragwan
Originally by: Niccolo Paganini
Originally by: Irae Ragwan You might think it's dissapointing to loose your tengu, but just think of the joy that suicider got when his alt/friend looted your wreck.
This thread is selfish. Good day sir.
Your point has already been rendered worthless by relative comparison of the mission runner and the ganker, but thanks for trying.
Who was the mission runner here? You weren't killed in a mission pocket. Therefor, you were not in-fact a mission runner, but a PVP'er who was cleverly baiting using an over-priced ship in Motsu!
So, the question is now: Why aren't you proud of your accomplishment? Clearly you got what you were asking for.
I don't know about you, but I consider Motsu a mission hub.
And he was not a pvper who was baiting, he has no tackle on plus anyone in bait would not fly a 750 mil isk ship that can be killed in 1 volley.
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2010.09.13 01:41:00 -
[66]
Originally by: Larkonis Trassler Pathetic. Trole.
Unless of course, OP, you are willing to provide us with a killmail?
After continuing to read this, yeah I agree..
Replying to threads without reading them since 2008 |

RentableMuffin
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Posted - 2010.09.13 02:00:00 -
[67]
Originally by: Sharbaraz Linkage guessing this was yours?
nope, he was posting with his main
http://eve.battleclinic.com/killboard/killmail.php?id=11287942
on that note I have 2x well skilled arty characters why am I not doing this 
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Bhattran
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Posted - 2010.09.13 03:01:00 -
[68]
Originally by: Merchant Queen just try to have a look at this from gankers point of view he loses about 20 mil on the insured ship, about 30 mil on fit all in all 50 mil per every char at every attempt some fiddling with eft shows that he needs at least 2 chars to shoot your average pve tengu. in return he gets 50% chance of drop of every mod in your ship, including cheap t2 stuff. so now do some math and calculate what you need to stay below the radar.
All I see from dead tengi/tengus? is profit, expensive fit profit, if only he was setup to be probe immune somehow this wouldn't have happened.  -------------------------------------------------------------- Fanboys would make great cult members. |

Slimy Worm
Cyan Wolf
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Posted - 2010.09.13 03:33:00 -
[69]
Edited by: Slimy Worm on 13/09/2010 03:33:55 2/10, that horse beat so dead it ain't got no bones no more
but if you're not a troll:
gb2wowkthxbai
---------------
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Aerion Va'rr
Dead Pilots Society
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Posted - 2010.09.13 05:15:00 -
[70]
Well- Came expecting Troll. Checked Battleclinic. Yep, Tengu Dead. (As well as his impressive 1 Kill - 22 Losses).
It does seem that you blaming this on lag is complete and utter rubbish since, you have a pretty vivid recant of what happened (locked instantly, and died in a second to one ship).. That happens when you have a 8k buffer... Tech II 1400MM Arty is stronger than you.
And whoever said your average ganker was out 50M per attempt, is way off. After insurance (assuming platinum) your out 15M + T2 Guns (Assuming 10M @ Jita Prices) and Meta 2-3 Tracking Comps, Gyros, TE's, its closer to 25M per attempt, 30 if you rig it.
Proof = Linkage
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Helmh0ltz
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Posted - 2010.09.13 05:30:00 -
[71]
Originally by: RentableMuffin
Originally by: Sharbaraz Linkage guessing this was yours?
nope, he was posting with his main
http://eve.battleclinic.com/killboard/killmail.php?id=11287942
on that note I have 2x well skilled arty characters why am I not doing this 
lol @ rigors+HAMS ====== Your signature is freakishly huge for this forum. Please resize according to the forum rules, thanks. Shadow. |

Lana Torrin
Minmatar Republic Military Skool
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Posted - 2010.09.13 05:34:00 -
[72]
Originally by: Aerion Va'rr Well- Came expecting Troll. Checked Battleclinic. Yep, Tengu Dead. (As well as his impressive 1 Kill - 22 Losses).
It does seem that you blaming this on lag is complete and utter rubbish since, you have a pretty vivid recant of what happened (locked instantly, and died in a second to one ship).. That happens when you have a 8k buffer... Tech II 1400MM Arty is stronger than you.
And whoever said your average ganker was out 50M per attempt, is way off. After insurance (assuming platinum) your out 15M + T2 Guns (Assuming 10M @ Jita Prices) and Meta 2-3 Tracking Comps, Gyros, TE's, its closer to 25M per attempt, 30 if you rig it.
Proof = Linkage
People RIG them??!!
Ran the numbers with T1 stock guns, faction ammo and T1 stock everything else and I worked out its a 15M isk loss for a pest (I think it was a pest, the one with the big wingy bit)..
Ok, you cant instapop something like a tengu in a 0.9 or 1.0 system, it'll take 2 shots.. I guess that's why you fit the T2 stuff..
Replying to threads without reading them since 2008 |

Niccolo Paganini
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Posted - 2010.09.13 09:47:00 -
[73]
Originally by: Helmh0ltz
Originally by: RentableMuffin
Originally by: Sharbaraz Linkage guessing this was yours?
nope, he was posting with his main
http://eve.battleclinic.com/killboard/killmail.php?id=11287942
on that note I have 2x well skilled arty characters why am I not doing this 
lol @ rigors+HAMS
It's a mission running ship and it did an excellent job.
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Shwedagon Paya
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Posted - 2010.09.13 10:17:00 -
[74]
OP, if you're so passionate about the subject of CONCORD mechanics and the speed with which suicide gankers can destroy mission-running ships, why haven't you posted about them before? Well, I'll tell you: You didn't give a fart in a hurricane about any of this until you were personally affected by it. You lost your Tengu to a suicide ganker, and you knew you'd be ridiculed for posting a straight-up complaint thread, so you're trying to present legitimate arguments to fit your completely obvious and and entirely self-serving personal agenda.
No one with a brain is going to take your arguments seriously, because they know you're only making them due to the very recent loss of your ship. It is not your wish to discuss the game mechanics in an impartial manner to improve EVE; you simply want your Tengu back, and wish you hadn't lost it in the first place.
If you fly ships worth close to or more than a billion ISK, you might lose them unexpectedly in a way that seems unfair. The same applies to shuttles. I'm sure you can afford to replace your Tengu, since only idiots fly ships they can't afford to replace, so get back out there, keep running missions, and be more careful next time.
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Robert Caldera
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Posted - 2010.09.13 10:44:00 -
[75]
Edited by: Robert Caldera on 13/09/2010 10:46:32
haha a mission noob been ganked in motsu... wait, WHERE?? MUUUUUAAAAHAHAHAHAHAHA
Originally by: Niccolo Paganini If Concord is unwilling or unable to secure crime scenes, whats the point in running missions?
dunno. You are running the missions, so you should be able to answer that question.
Originally by: Niccolo Paganini I don't think anyone has given a reason why Concord doesn't secure it's crime scenes?
because.. ehm... why should concord to that?? Suicide ganking is a feature, its intended and there are penalties for that.
Originally by: Niccolo Paganini Someone said that mission runners make a lot of money - this is completely illogical, as a suicide ganker can make more than the mission runner with much less effort.
so you've chosen a wrong profession it seems, your fail
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Hauling Hal
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Posted - 2010.09.13 11:30:00 -
[76]
Originally by: Niccolo Paganini I just did a level 4 mission in Motsu in my Tengu
I warp to the station to dock - I'm targetted and scanned within 1 second, destroyed in 2 seconds by a single ship - And of course unable to do anything because of game lag.
Does anyone else think this is ridiculous?
If you run missions in lowsec, or go into wormholes you can expect to have trouble
But in 0.9 space? Tell me Im not the only person that thinks this is nonsense?
I think you're exagurating slightly. For a ship to kill you in 2 seconds you must have a pretty bad tank on a Tengu.
SO many unanswered questions, too:
Did you shoot any ninja looters? Are you at war? What prevented you warping to 0 and insta docking at the station? (Lag won't stop you docking at the server end. You may not look docked, but the hostile won't be able to shoot you). How do you know he scanned you? There is no 'safe space' in Eve, only 'safer space'.
yada yada yada...
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.09.13 11:34:00 -
[77]
I can't believe this thread has so much shiptoasting in it.
Lossmail or GTFO TBH.
~_~
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AstarothPrime
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Posted - 2010.09.13 11:39:00 -
[78]
Are you absolutely sure it wasnt like this (bold is added / corrected from original):
Originally by: Niccolo Paganini I just did a level 4 mission in Motsu in my juicy fit Tengu
I warp to the station to dock but fail and click "to 0 m" instead - I'm targetted and scanned within what seemed 1 second, destroyed in what seemed 2 seconds by a (single ship) fleet of suicide gankers - And of course unable to do anything because (of game lag) I went to grab a cup of coffee while my ship docks and didnt actually see anything but my wreck floating.
Does anyone else think this is ridiculous?
If you run missions in lowsec, or go into wormholes you can expect to have trouble
But in 0.9 space? Tell me Im not the only person that thinks this is nonsense?
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Sajaky
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Posted - 2010.09.13 11:52:00 -
[79]
motsu the place were tengu's go to die ^^
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Aerion Va'rr
Dead Pilots Society
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Posted - 2010.09.13 11:57:00 -
[80]
Originally by: Lana Torrin
People RIG them??!!
Ran the numbers with T1 stock guns, faction ammo and T1 stock everything else and I worked out its a 15M isk loss for a pest (I think it was a pest, the one with the big wingy bit)..
Ok, you cant instapop something like a tengu in a 0.9 or 1.0 system, it'll take 2 shots.. I guess that's why you fit the T2 stuff..
Overheat before shooting, 4x <Insert Weapon Upgrade of Choice> should enable you to get a 2nd volley off.. if your still skeptical, launch drones before firing, while CONCORD is jamming you to no end, and before the untimely demise of your ship, your drones are still going at it..
I'm still Amateur at Suicide Ganking, but I know you can get 2 volleys off in .8
I'm sure it was an extremely effective mission ship Nicc, until you got caught slacking on a station by someone with a RSB alt and a passive targeter... hell you may have been scanned out before you left to run the mission, afterall, it doesn't take a whole lot of common sense to realize you will be coming back soon.
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Niccolo Paganini
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Posted - 2010.09.13 12:52:00 -
[81]
Based on the last 5 posts or so, there is no point in debating the issue anymore
Going round in circles making pointless offensive points that I have already countered on previous pages.
Read the whole thread if you want to say something, otherwise **** off, cheers!
Thread summary: Q: Why doesn't concord secure its crime scenes? A: Because you suck oll11!
Fin
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Bhattran
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Posted - 2010.09.13 13:26:00 -
[82]
Originally by: Niccolo Paganini Based on the last 5 posts or so, there is no point in debating the issue anymore
Going round in circles making pointless offensive points that I have already countered on previous pages.
Read the whole thread if you want to say something, otherwise **** off, cheers!
Thread summary: Q: Why doesn't concord secure its crime scenes? A: Because you suck oll11!
Fin
A) It is space. B) There is nothing to investigate, criminal was shot/killed. C) Doing so would nerf suicide ganking which is bad. D) A wrecked ship with loot isn't a crime scene, it is your property that is open to anyone to take with the consequences that the owner of loot can then attack the thief of said loot.
IIRC All have been mentioned but were tossed out by OP.
-------------------------------------------------------------- Fanboys would make great cult members. |

Awesome Possum
Gallente Isk Relocation Services Stratagem.
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Posted - 2010.09.13 13:41:00 -
[83]
Originally by: Niccolo Paganini Q: Why doesn't concord secure its crime scenes?
A: Because its not a crime scene, you moron.
♥
Wreck Disposal Services |

Bernard Schuyler
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Posted - 2010.09.13 16:01:00 -
[84]
Originally by: Niccolo Paganini Based on the last 5 posts or so, there is no point in debating the issue anymore
Going round in circles making pointless offensive points that I have already countered on previous pages.
Read the whole thread if you want to say something, otherwise **** off, cheers!
Thread summary: Q: Why doesn't concord secure its crime scenes? A: Because you suck oll11!
Fin
I sympathyze on your ship loss. Here is a real answer to your question:
You are mistaken in your analogy to CONCORD as Police Officers and their role. They do not investigate or prosecute cases against offenders. They execute summmary judgment for breaches of the peace and then move on.
A much more apt analogy would be that CONCORD are more like Bouncers. Break the rules, and they come and whack you with a night stick. Break the rules too often in a short period of time (ie lose too much sec status) and they boot you from the club (ie high sec).
But they do nothing other than issue bloody noses.
Now that is the "roleplay" side, and whether or not it makes a whole lot of sense in its internal logic is tempered by the fact that this is a game that encourages PVP action as much as is possible. Long lasting criminal penalties, etc. would be difficult to implement and detrimental to their game play vision.
Bottom line is you now have learned (and have shared) a very valuable lesson: Billion ISK ships need to be fit to withstand a casual suicide gank, and your tank was not up to the challenge. 
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Zeta Zhul
Caldari Preemptive Paranoia
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Posted - 2010.09.13 16:48:00 -
[85]
Originally by: Sajaky motsu the place were tengu's go to die ^^
I ... see dead tengus. 
Let's face it this entire thread is pretty silly, though Grimpak definitely hit the cause of OP's demise on the first try. Any time you leave station, anywhere and for any reason, you're subject to dying. Only safe place is in station ... and if CCP actually goes through with their "walk around station" nonsense it won't be safe even there.
And really "crime scene"? Be real here. Does it suck to get ganked? Sure. Do what other people do and gank the gankers. Or create an alt setup to destroy wrecks. Hang around in Motsu, wait for your favorite nemesis to show up and gank someone and then gank their loot alts. Or shoot the wreck in a small cheap T1 ship. Really go out of your way to aggravate them.
Now that's entertainment! 
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Soliscout
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Posted - 2010.09.13 16:54:00 -
[86]
ohai !!!
I am in your poast...caring for your Tengu.
Oh wait....well at least I am in your poast 
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Barron Hammerstrike
Minmatar Intergang
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Posted - 2010.09.13 17:05:00 -
[87]
This is EVE and in EVE these things sometimes happen
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Alara IonStorm
Agent-Orange
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Posted - 2010.09.13 17:09:00 -
[88]
Edited by: Alara IonStorm on 13/09/2010 17:10:26 I don't get a lot of these Concord should do more whines, it is like people think Concord is accually all powerful!
They are in a game laws ceated by devs way, they did not used to be. They were buffed so they could not be tanked to provide consequences. If there ships were really this powerful they would rule EVE and could instantly stop any war, no more seperate Empires.
Most people argue that from an RP prospective they should do more because they are police. From an RP prospective they are scared sh*tless of capsuleer and don't want to push us.
The Concord ships in Null Sec pirate missions are the real Concord, and if capsuleers ever revolted they would have a impossible fight on there hands against overskilled pod pilots with near unlimited ships who can not die. We have Carriers, Dreads, Titans and could easily find and take out Cyno Jammers so an Empire invasion would be disasterous!
So how do they survive, they do the bare minimum, and we accept that from them. We have accepted there rules and regulations to a point, if they cared about loot and salvage that would galvinizee us against them. So they let us infight with aggression flags and wars to keep us away from them and the Empires.
So that is why Concord doest care, they would rather keep violence to a minimum with targeted strikes and Sec Status to be effective enough to keep there Empire funders happy and not make any enemies to big for them.
TL;DR thats why from a lore perspective they do not care bout the money in your floating garbage!
-- Tactical Responder who is Organized and a Leading-edge Linguist |

Goose99
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Posted - 2010.09.13 19:20:00 -
[89]
Originally by: Alara IonStorm Edited by: Alara IonStorm on 13/09/2010 17:10:26 I don't get a lot of these Concord should do more whines, it is like people think Concord is accually all powerful!
They are in a game laws ceated by devs way, they did not used to be. They were buffed so they could not be tanked to provide consequences. If there ships were really this powerful they would rule EVE and could instantly stop any war, no more seperate Empires.
Most people argue that from an RP prospective they should do more because they are police. From an RP prospective they are scared sh*tless of capsuleer and don't want to push us.
The Concord ships in Null Sec pirate missions are the real Concord, and if capsuleers ever revolted they would have a impossible fight on there hands against overskilled pod pilots with near unlimited ships who can not die. We have Carriers, Dreads, Titans and could easily find and take out Cyno Jammers so an Empire invasion would be disasterous!
So how do they survive, they do the bare minimum, and we accept that from them. We have accepted there rules and regulations to a point, if they cared about loot and salvage that would galvinizee us against them. So they let us infight with aggression flags and wars to keep us away from them and the Empires.
So that is why Concord doest care, they would rather keep violence to a minimum with targeted strikes and Sec Status to be effective enough to keep there Empire funders happy and not make any enemies to big for them.
TL;DR thats why from a lore perspective they do not care bout the money in your floating garbage!
This whine is weak. From "RP perspective," Concord wouldn't be all powerful, but at the same time, you'd be refused docking from all highsec stations, all your assets in station seized, your wallet account frozen, services such as insurance and market cut off, jumpgates locked, concord hunting you until you're podded, and then you're gone for good because they locked out your clone in their station. This ridiculous "RP perspective" doesn't work in a viable game.
Supporting some minor Concord fixes aimed at filling loopholes in order to restore existing intended game mechanics back into working order.
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Alara IonStorm
Agent-Orange
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Posted - 2010.09.13 19:32:00 -
[90]
Edited by: Alara IonStorm on 13/09/2010 19:34:21
Originally by: Goose99
This whine is weak. From "RP perspective," Concord wouldn't be all powerful, but at the same time, you'd be refused docking from all highsec stations, all your assets in station seized, your wallet account frozen, services such as insurance and market cut off, jumpgates locked, concord hunting you until you're podded, and then you're gone for good because they locked out your clone in their station. This ridiculous "RP perspective" doesn't work in a viable game.
Supporting some minor Concord fixes aimed at filling loopholes in order to restore existing intended game mechanics back into working order.
Unless we do 90% of the work in empires internal wars and piracy control, meaning we are a neccesity. you also asume Concord has any control over stations not owned by their corp or Empire Stargates. Pirates and NPC Pirates seem to get in just fine where is that jump gate locking ability!
Concord has no control over our clones if we move clones to null sec stations or even Lo sec stations. That is why they keep us in fighting through kill rights, agression timers and wars. You over estimate there influence, go read some cronicles to see how much power they really have.
-- Tactical Responder who is Organized and a Leading-edge Linguist |
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