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CCP Fallout

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Posted - 2010.09.17 19:01:00 -
[1]
CCP Greyscale's new dev blog introduces the Noctis. Enjoy!
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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Liang Nuren
Parsec Flux War.Pigs.
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Posted - 2010.09.17 19:03:00 -
[2]
First. How awesome. <3
-Liang -- Eve Forum ***** Extraordinaire On Twitter Blog
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Kalin Fisic
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Posted - 2010.09.17 19:04:00 -
[3]
Edited by: Kalin Fisic on 17/09/2010 19:04:25 !!! Yes... time to bring out my salvaging alt!
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Dan Kaneda
Sense of Serendipity Echoes of Nowhere
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Posted - 2010.09.17 19:06:00 -
[4]
yesssss finally \o/
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Regat Kozovv
Caldari Alcothology
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Posted - 2010.09.17 19:11:00 -
[5]
w00t!!!! =D
Originally by: CCP Atropos THIS IS WHY WE CAN'T HAVE NICE THINGS.
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Sable Blitzmann
Minmatar Blue Republic
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Posted - 2010.09.17 19:12:00 -
[6]
Edited by: Sable Blitzmann on 17/09/2010 19:12:14 +1 for CCP
I love it!
aldo, inb4C
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Vir Hellnamin
Gradient Electus Matari
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Posted - 2010.09.17 19:17:00 -
[7]
Edited by: Vir Hellnamin on 17/09/2010 19:21:50 Edited by: Vir Hellnamin on 17/09/2010 19:17:51 Rawr, blogs left and right!
"anyone who's tried to really optimize their Marauder salvaging has probably become a little frustrated with waiting for tractors to finish cycling" -- cycle-time shortened as Role-bonus for the M's too, pretty please? -- "Entering MH means instant death. It's worse than 0.0. Even the asteroids shoot back." - Alex Harumichi [GRD]
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Nila Talluc
New Eden Freelance Logistics Inc.
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Posted - 2010.09.17 19:20:00 -
[8]
Just can't wait for this! This is exactly what we mission runners need to both save time and money (if we look away from the price of the BPO). It's not over until the Matar fire his guns. |

Aelana Anais
Gallente LiveTech Cold Fusion Syndicate
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Posted - 2010.09.17 19:21:00 -
[9]
Edited by: Aelana Anais on 17/09/2010 19:24:02 WOO +1 CCP!
Originally by: Nila Talluc Just can't wait for this! This is exactly what we mission runners need to both save time and money (if we look away from the price of the BPO).
Actually 390m seems a little on the low end compared to covetors and orca.
áááá
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Krispy Dingo
Minmatar Strangers in a Strange Land
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Posted - 2010.09.17 19:25:00 -
[10]
Edited by: Krispy Dingo on 17/09/2010 19:26:17 Primae Noctis?
Right of the first night?
Really?
Is William Wallace going to come and get revenge along with her husband?
edit: Very cool little salvage boat, though. _____________________________ http://twitter.com/krispy_dingo http://krispydingo.com |
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Dacil Arandur
Cognitive Industries
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Posted - 2010.09.17 19:28:00 -
[11]
Originally by: Krispy Dingo
Primae Noctis?
Right of the first night?
Really?
That's what it feels like for hard core mission runners to get their wrecks salvaged right out from under them... like an english noble coming to steal away their new bride.
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T'Amber
Macabre Votum Morsus Mihi
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Posted - 2010.09.17 19:31:00 -
[12]
\o/
IB4C!!
[SoE:X]
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Kiritsubo
Ritual Suicide
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Posted - 2010.09.17 19:32:00 -
[13]
Originally by: Dacil Arandur
Originally by: Krispy Dingo
Primae Noctis?
Right of the first night?
Really?
That's what it feels like for hard core mission runners to get their wrecks salvaged right out from under them... like an english noble coming to steal away their new bride.
This will not save you.
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Sgt Blade
Caldari Save Yourself Inc. Imajiaca
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Posted - 2010.09.17 19:32:00 -
[14]
Very awesome, although if these BPO's are only in Outer Ring then I expect those stations to be camped like hell for a few days after release 
Hypnotic Pelvic Thrusting Level 5 |

Elgaris Dukor
Caldari Femti Runa Eru ParadoXon Alliance
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Posted - 2010.09.17 19:33:00 -
[15]
Sounds great. A long awaited ship.
Thank you CCP.
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Dav Varan
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Posted - 2010.09.17 19:35:00 -
[16]
Nice ship.
It will be a boon for dedicated looter/salvagers.
While were on the subject of looting / salvaging what would also be useful would be
Medium and Large tractors for cruisers /bs.
I know these are in the DB but just not published.
Can you please activate these for those of us who like to salvage as we go rather than salvage at the end.
Limiting effective salvaging to dedicated ships only is contrary to the eve "sandbox" mentality imho.
Its not as if Medium/Large Tractors are gonna cause a salvage price collapse , not with beastys like the nocturn on the field.
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Gartanus
Caldari GarCorp
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Posted - 2010.09.17 19:36:00 -
[17]
Love it! When can we expect it to be on the market? Or did I miss that answer? This space reserved for something witty..... |

London
Dark-Rising IT Alliance
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Posted - 2010.09.17 19:37:00 -
[18]
Awesome! On a side note, I guess CCP employees don't believe in Anti-Aliasing? 
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Krispy Dingo
Minmatar Strangers in a Strange Land
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Posted - 2010.09.17 19:38:00 -
[19]
Originally by: Gartanus Love it! When can we expect it to be on the market? Or did I miss that answer?
next expansion, mate
Originally by: CCP Greyscale We'll be seeding the new skill and blueprint in ORE stations everywhere (ie, Outer Ring) in the next expansion, retailing for 1,600,000 and 390,000,000 respectively. Aaaaand... that's about it, really. Hope you find it useful!
_____________________________ http://twitter.com/krispy_dingo http://krispydingo.com |

riverini
Gallente Reliables Inc Majesta Empire
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Posted - 2010.09.17 19:41:00 -
[20]
first page easily.
Oddly, in before the Chribba 
German Giggles             riverini 
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ArmyOfMe
Pastry Productions Inc. Advocated Destruction
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Posted - 2010.09.17 19:43:00 -
[21]
very nice. i might actually get one of those
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Gartanus
Caldari GarCorp
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Posted - 2010.09.17 19:44:00 -
[22]
Thanks Krispy Dingo. Cheers :P This space reserved for something witty..... |

Stick Cult
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Posted - 2010.09.17 19:46:00 -
[23]
woot WOOT!
I love you, Greyscale.
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Khalia Nestune
Honorless Internet Jerks
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Posted - 2010.09.17 19:48:00 -
[24]
Coming soon to you: Noctisaggeddon.
But seriously, nifty. Now if CCP would make tractor physics sane and allow any wreck/can to be tractored by anyone...
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Veliria
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Posted - 2010.09.17 19:49:00 -
[25]
To qoute someone famous..."Hell, it's about time!"
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Krispy Dingo
Minmatar Strangers in a Strange Land
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Posted - 2010.09.17 19:50:00 -
[26]
Originally by: Gartanus Thanks Krispy Dingo. Cheers :P
Proof that being helpful on the interwebz paysí
On a side note, what would make this even cooler would be the introduction of salvage drones and a small drone bay. _____________________________ http://twitter.com/krispy_dingo http://krispydingo.com |

Zilabeth Vomarr
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Posted - 2010.09.17 19:51:00 -
[27]
Edited by: Zilabeth Vomarr on 17/09/2010 19:52:41 This is want many many of us have been waiting for, especially those of us with salvage alts!
Excellent work and many thanks CCP!
I usually carry my salvage ship (hurricane) around in the Orca, which is our squadron's mobile base of operations. I hope the Noctis will be more BC sized and still fit in an Orca for transport to mission sites.
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Aranial
Gallente Empyrean Warriors Lux Caelestia
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Posted - 2010.09.17 19:52:00 -
[28]
Brilliant :D
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Tippia
Sunshine and Lollipops
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Posted - 2010.09.17 19:52:00 -
[29]
Originally by: Zilabeth Vomarr I usually carry my salvage ship (hurricane) around in the Orca, which is our squadron's mobile base of operations. I hope the Noctis will be more BC sized and still fit in an Orca for transport to mission sites.
Since it's based on the Primae hull, I'll assume it will be BC-sized ù 270k m³ assembled. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

w1ldt4ngent
SWARTA Mostly Clueless
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Posted - 2010.09.17 19:54:00 -
[30]
Been waiting for this . I knew CCP wouldn't be able to keep their hands of that design , and it's about time we got a dedicated salvaging ship. Bravo CCP, I approve!  Also, don't blame me, I was high when I wrote this.
Lex Alandar > you guys are nuts |
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Brolly
Caldari 13th Legion the lastchancers
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Posted - 2010.09.17 19:56:00 -
[31]
Absolutely fantastic, wasn't expecting a salvaging ship so soon.
Most appreciated 
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Gun Hog
Caldari Ardent Industrial DEM0N HUNTERS
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Posted - 2010.09.17 19:57:00 -
[32]
Now THAT is one sexy salvaging beast!! I will have to get my industrial gear ready to make one!! :D _______________________________________________
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Helena Troy
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Posted - 2010.09.17 19:59:00 -
[33]
Hmm why is it exactly that Many new ships are ORE ships that only get seeded in far away places that 95% of the EVE population will find it hard to reach?
Does CCP have a special love for the alliance that controls this area?
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Monistat Seven
Caldari
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Posted - 2010.09.17 20:01:00 -
[34]
At least 1 or 2 drones!!
There are some pesky rats that ruin a salvage op. Just a piddle of defense should not be too much, to be offensive.
Pretty please???!? |

Latrodanes
Independent Combat Support Services
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Posted - 2010.09.17 20:01:00 -
[35]
Awesome news. 
So that was what CCP Manifest was hinting at GENCON when we were discussing the sadness of the Primae. It is such a beautiful model and has a completely useless role in-game. Noctis will definitely fulfill its role well, given these stats. I am very glad to see the Primae design become more than just a hangar queen/suicide target.
----------
http://latrosbunker.blogspot.com |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2010.09.17 20:04:00 -
[36]
w o w !
Secure 3rd party service | my in-game channel 'Holy Veldspar' |
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Marlenus
Ironfleet Towing And Salvage
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Posted - 2010.09.17 20:04:00 -
[37]
At last, at last, at long long long-awaited last!
------------------ Ironfleet.com |

Daenna Chrysi
Amarr Psychedelic Party
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Posted - 2010.09.17 20:05:00 -
[38]
awesome...
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Tippia
Sunshine and Lollipops
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Posted - 2010.09.17 20:06:00 -
[39]
Originally by: Helena Troy àMany new ships are ORE ships that only get seeded in far away placesà
Ehmà such as?
Which was the last one before this that only god seeded "far away"? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

zcar300
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Posted - 2010.09.17 20:07:00 -
[40]
Very cool. I was a upset that the primae was so useless. It's a very nice looking ship. I'm a little surprised there isn't a bonus to salvager effectiveness. Although I guess you can fit it with plenty of rigs...
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Lolion Reglo
Interstellar Waffle Conglomerate
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Posted - 2010.09.17 20:09:00 -
[41]
Originally by: Veliria To qoute someone famous..."Hell, it's about time!"
damn it i was gonna use that quote...lol. still THANK YOU CCP!!!!!! now i can dustball my destroyer in favor of a ship i can salvage better in.
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zandayus
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Posted - 2010.09.17 20:14:00 -
[42]
nice addition to the EVE universe with a unique mission.now can we get some unique design new type space stations.let your players come up with the unique basic designs.
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bcs1
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Posted - 2010.09.17 20:15:00 -
[43]
Originally by: Aelana Anais Edited by: Aelana Anais on 17/09/2010 19:24:02 WOO +1 CCP!
Originally by: Nila Talluc Just can't wait for this! This is exactly what we mission runners need to both save time and money (if we look away from the price of the BPO).
Actually 390m seems a little on the low end compared to covetors and orca.
Agreed, def worth the isks and surely something us mission runners could use, looks nice too, I loved the look of the Primae when it can out, and seeing the Noctis on that Hull was pleasantly surprising...
Now to just figure out when the next expansion is to be released and to wipe the drool off the corner of my mouth...
:D
Props for this CCP...
Bill

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bigpaxi
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Posted - 2010.09.17 20:16:00 -
[44]
Very nice I think we will enjoy it lets hope it can go into the mission sites since there are ship restrictions. Would like to see this ship in the deltole sites as well to pull more wrecks back to stations instead of being left lay around. With this ship it should help clean up the game a lot more these upcoming days. Hope you give it more to power and cpu to run more equipment on them. Thanks again for the dedicated salvager been waiting I use a hurricane with 4 salvager 2 and 4 small trac with t2salvage tackle rigs. When is this being patched in I would like a date and time of this so we can prepare for where to be at for pickup.
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Kinta Huron
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Posted - 2010.09.17 20:18:00 -
[45]
Awesome! Love this ship, thanks CCP!
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Tippia
Sunshine and Lollipops
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Posted - 2010.09.17 20:18:00 -
[46]
Originally by: Aelana Anais Actually 390m seems a little on the low end compared to covetors and orca.
It's as much as the other battlecruisers ù add the import tax from Outer Ring onto that, and you'll probably get a price tag that is more to your likingà  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Monkey M3n
The Collective Against ALL Authorities
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Posted - 2010.09.17 20:20:00 -
[47]
more pvp ships less of this garbage please,
KTHX BI
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FT Diomedes
Gallente The Fimbriani Shadow of xXDEATHXx
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Posted - 2010.09.17 20:23:00 -
[48]
Looks great! --- This doesn't even seem to be a regular case of rats fleeing the sinking ship. Seems more like the rats are on fire, the ship is on fire, and the sea is full of drunk Russians. - Jacob Etienne |
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CCP Greyscale

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Posted - 2010.09.17 20:24:00 -
[49]
Originally by: Sgt Blade Very awesome, although if these BPO's are only in Outer Ring then I expect those stations to be camped like hell for a few days after release 
Yeah, I'm kinda assuming that anyone with 390m to spend will be able to work out for themselves that OR will be gank city on day 1 
Originally by: Tippia
Originally by: Zilabeth Vomarr I usually carry my salvage ship (hurricane) around in the Orca, which is our squadron's mobile base of operations. I hope the Noctis will be more BC sized and still fit in an Orca for transport to mission sites.
Since it's based on the Primae hull, I'll assume it will be BC-sized ù 270k m¦ assembled.
Confirming this, forgot this wasn't in the fitting info. It's BC-like in many respects (including volume), but it's treated as an Industrial by the code, same as the Primae (overview group, acceleration gate restrictions etc).
Originally by: zcar300 Very cool. I was a upset that the primae was so useless. It's a very nice looking ship. I'm a little surprised there isn't a bonus to salvager effectiveness. Although I guess you can fit it with plenty of rigs...
Cycle time reduction for salvaging gets you more attempts per minute, so it should work out as an overall effectiveness boost.
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Gogela
Freeport Exploration
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Posted - 2010.09.17 20:29:00 -
[50]
This was getting kicked around in the "Features and Ideas" section for some time... we are thrilled. :) http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1370118

------------------------------------
"A hungry man will tell you anything if you give him a cookie." |
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.09.17 20:32:00 -
[51]
Reduce all numbers ten times and it MAY BE became useful. 60 mil build cost for a damned salvager - my destroyer overthrow it by a huge margin. There's just no field for such unproportionally overexpensive othervise-useless boat. It should cost no more than a Covetor to build. -- Thanks CCP for cu |

Skarfase
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Posted - 2010.09.17 20:33:00 -
[52]
Originally by: Tonto Auri Reduce all numbers ten times and it MAY BE became useful. 60 mil build cost for a damned salvager - my destroyer overthrow it by a huge margin. There's just no field for such unproportionally overexpensive otherwise-useless boat. It should cost no more than a Covetor to build.
Honestly, I don't have that much of a problem with this. It'll easily cut my salvaging time into a quarter of what it was before, probably much less, and it'll pay for itself in no time at all.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.09.17 20:35:00 -
[53]
Originally by: Tonto Auri Reduce all numbers ten times and it MAY BE became useful. 60 mil build cost for a damned salvager - my destroyer overthrow it by a huge margin. There's just no field for such unproportionally overexpensive othervise-useless boat. It should cost no more than a Covetor to build.
considering many people consider the hurricane to be the best salvage ship it really isn't that much more expensive.
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Tippia
Sunshine and Lollipops
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Posted - 2010.09.17 20:39:00 -
[54]
Originally by: Chainsaw Plankton
Originally by: Tonto Auri Reduce all numbers ten times and it MAY BE became useful. 60 mil build cost for a damned salvager - my destroyer overthrow it by a huge margin. There's just no field for such unproportionally overexpensive othervise-useless boat. It should cost no more than a Covetor to build.
considering many people consider the hurricane to be the best salvage ship it really isn't that much more expensive.
àin fact, considering how it's become increasingly common for people to use T3 ships to get to similar bonuses, it's downright dirt cheap. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Iguanoid
Caldari The 5th Freedom Wildly Inappropriate.
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Posted - 2010.09.17 20:41:00 -
[55]
OMFG this is the best thing ever that i could imagine being implemented into eve. Its game changing and saving all in one.
But seriously, 2 pages of carebear erections say its true, but im left wondering if there isnt something that needs to be fixed instead of just throwing the hi sec players a cookie  --
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Desya Dak'ann
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Posted - 2010.09.17 20:43:00 -
[56]
Well thank god for that, my Caty doesnt do it fast enough, i hope it comes out soon and possibly more infor on where i can get this ORE Industrial skill book 
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.09.17 20:44:00 -
[57]
Originally by: Chainsaw Plankton considering many people consider the hurricane to be the best salvage ship it really isn't that much more expensive.
Comparing backwardly, you are?
Let's get it straight: Hurricane: Excelent gunship, both PvE and PvP, fair Gas Harvester, decent salvager. Wins six points. (2 for each intended role, and one for each unintended) This... crap: Salvager. Only. Very good one, however. wins four points. (Exceptional bonuses, no doubt) (27 mil / 6) * 4 = 18 mil I was right, 18 mil is an averaged Covetor price currently. -- Thanks CCP for cu |

Shandir
Minmatar Eve University Ivy League
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Posted - 2010.09.17 20:45:00 -
[58]
60m is a steal for what this boat does.
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Tippia
Sunshine and Lollipops
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Posted - 2010.09.17 20:50:00 -
[59]
Originally by: Tonto Auri Comparing backwardly, you are?
Not really. If you buy a BC for salvaging duty, chances are that you're buying it only for salvaging duty ù tackles don't mix well with something you'd want to add in for combat purposesà
It's a special-purpose battlecruiser ù being as cheap to build as a normal BC is entirely reasonable due to its limitations. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.09.17 20:53:00 -
[60]
Edited by: Tonto Auri on 17/09/2010 20:54:57
Originally by: Shandir 60m is a steal for what this boat does.
Nothing my destroyer can't do 2 times slower for 1/150 of that cost. compare 2 and 150 now.
Quote: Your math above is flawed
No. I'm comparing potential of one hull to potential of another hull. Not comparing certain fittings (where, yes, you should compare what it does).
Originally by: Tippia It's a special-purpose battlecruiser — being as cheap to build as a normal BC is entirely reasonable due to its limitations.
Aww, sorry my noobness, which of the non-special-purpose battlecruisers cost 60mil to build? I'm seeing only those around 20-25mil. -- Thanks CCP for cu |
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Tsabrock
Gallente Circle of Friends
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Posted - 2010.09.17 20:54:00 -
[61]
I've used an Interdictor for my dedicated salvaging ship, although I do like the looks of this one. The one thing I'd like to see on the ship is a drone bay. Every ORE ship that exists has drone bay large enough to field a wing of light drones. Even the Orca has a good-sized drone bay. Granted, this is being classified as an Industrial ship, but then how many Industrials have 8 high-slots? --- If you've read something I posted and want to contact me, EVE-Mail me, or contact me via EVE Gate. |

Shinde Kudasai
Mercurial Freight
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Posted - 2010.09.17 20:58:00 -
[62]
Made a lot of people happy with this one :)
Mercurial Freight - get it hauled!
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Tippia
Sunshine and Lollipops
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Posted - 2010.09.17 21:04:00 -
[63]
Originally by: Tonto Auri
Originally by: Shandir 60m is a steal for what this boat does.
Nothing my destroyer can't do 2 times slower for 1/150 of that cost. compare 2 and 150 now.
It's not going to be 2 times slowerà
àfor one, this thing coves 64× the volume in the exact same amount of time. For another, it's base capacity beats the tar out of your destroyer, thus beating your destroyer at more than 2:1 on travel alone.
Oh, and the build price is at worst 50% higher than a BCà it's the bargain of the century for what it does. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

kano donn
Black Serpent Technologies
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Posted - 2010.09.17 21:10:00 -
[64]
\o/
CCP = gods
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Taedrin
Gallente White Haven Corp
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Posted - 2010.09.17 21:13:00 -
[65]
Originally by: Tippia Edited by: Tippia on 17/09/2010 21:07:59
Originally by: Tonto Auri
Originally by: Shandir 60m is a steal for what this boat does.
Nothing my destroyer can't do 2 times slower for 1/150 of that cost. compare 2 and 150 now.
It's not just going to be 2 times slowerà
àfor one, this thing covers 64+ the volume in the exact same amount of time. For another, it's base capacity beats the tar out of your destroyer, thus beating your destroyer at more than 2:1 on travel alone.
Oh, and the build price is at worst 50% higher than a BCà it's the bargain of the century for what it does.
Not to mention that in EVE you tend to pay a premium for that extra bit of efficiency. Think about it: Hulks aren't THAT much better than Covetors, yet you pay massively for them. ----------
Originally by: Dr Fighter "how do you know when youve had a repro accident"
Theres modules missing and morphite in your mineral pile.
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Jade Tranquility
Minmatar Goonswarm Federation
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Posted - 2010.09.17 21:28:00 -
[66]
Edited by: Jade Tranquility on 17/09/2010 21:32:10 So, CCP is making an industrial ship that is intended for hisec mission runners to be only accesible in nullsec until a pilot, unlikely to be accustomed to the area, goes to pick up the required objects. What? The ORE line of ships should not be originating out of nullsec at all if they are intended for hisec use. The only exhumers I know of that are at all designed for nullsec use are the skiff and the hulk, yet the skiff can't tank anything, nor do I think a hulk can tank a nullsec belt spawn.
The skillset you need for most ore ships is expensive enough. Make ore ships more readily available to hisec players so that they don't die trying to get these things to use in hisec.
I certainly won't be abandoning my salvage destroyers for this overpriced, useless ship. And until you decide to seed these things in hisec, I'm not sure how many people are going to be dumb enough to go die trying to get it from where you will be offering it. Please start seeding these in hisec, and stop feeding the asshats who live down in outer ring easy kills
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Rexthor Hammerfists
Vanishing Point. The Initiative.
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Posted - 2010.09.17 21:28:00 -
[67]
A salvaging ship fills a role that no other ship or class had before, good idea and also well balanced.
Maybe also a good opportunity to look at the quite few t1 frigs and cruisers that either lack a role or cannot fulfill theirs due to weak fittings or attributes. As example the "Condor" is supposed to be a tackler but cannot mwdand warp disrupt due to cap, if ab and warp disrupt the merlin is better if mwd and warp scram the merlin is still better.
There are alot of ships in eve that are rarely if ever used or could simply do with a slight buff - since the Paper-Stone-Scissors lives through variety and is eves biggest pvp appeal, it would only make sense to spend time on this, to me atleast :) -
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Jade Tranquility
Minmatar Goonswarm Federation
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Posted - 2010.09.17 21:34:00 -
[68]
Originally by: Rexthor Hammerfists A salvaging ship fills a role that no other ship or class had before, good idea and also well balanced.
Maybe also a good opportunity to look at the quite few t1 frigs and cruisers that either lack a role or cannot fulfill theirs due to weak fittings or attributes. As example the "Condor" is supposed to be a tackler but cannot mwdand warp disrupt due to cap, if ab and warp disrupt the merlin is better if mwd and warp scram the merlin is still better.
There are alot of ships in eve that are rarely if ever used or could simply do with a slight buff - since the Paper-Stone-Scissors lives through variety and is eves biggest pvp appeal, it would only make sense to spend time on this, to me atleast :)
Look at what I bolded. Condors are never used as a tackler, merlins and rifters are
|

Dr Cedric
Caldari Caldari Regional Mission Support Service
|
Posted - 2010.09.17 21:34:00 -
[69]
So wait...now we have a dedicated salvager...
Destroyers are back in the trash bin now!
I vote for Electronics support ships for the next T2 destroyer...yay Dr Cedric
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Hemmo Paskiainen
Gallente Silver Snake Enterprise
|
Posted - 2010.09.17 21:35:00 -
[70]
I am dissapointed, instead of fixing Black Ops u invent another ship
FFS Fix it pleeeeaasseee
|
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Rexthor Hammerfists
Vanishing Point. The Initiative.
|
Posted - 2010.09.17 21:48:00 -
[71]
Originally by: Jade Tranquility
Originally by: Rexthor Hammerfists A salvaging ship fills a role that no other ship or class had before, good idea and also well balanced.
Maybe also a good opportunity to look at the quite few t1 frigs and cruisers that either lack a role or cannot fulfill theirs due to weak fittings or attributes. As example the "Condor" is supposed to be a tackler but cannot mwdand warp disrupt due to cap, if ab and warp disrupt the merlin is better if mwd and warp scram the merlin is still better.
There are alot of ships in eve that are rarely if ever used or could simply do with a slight buff - since the Paper-Stone-Scissors lives through variety and is eves biggest pvp appeal, it would only make sense to spend time on this, to me atleast :)
Look at what I bolded. Condors are never used as a tackler, merlins and rifters are
Exactly my point -
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Merende Macaco
|
Posted - 2010.09.17 22:01:00 -
[72]
Edited by: Merende Macaco on 17/09/2010 22:02:27 Hmm, stick a cloak on it and maybe some nano in the lows, just the ticket for ninja salvaging fleet battlegrounds. Agreed it needs a 25 m¦ drone bay though.
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Marlenus
Ironfleet Towing And Salvage
|
Posted - 2010.09.17 22:14:00 -
[73]
Hey, wouldn't the release of this ship also be the time to make wrecks probable again?
(Wrecks are small and do not have functioning electronics in them. Probing them should be hard and slow. I am NOT asking for a faster way to gank mission runners ... I just want it to be possible to get at abandoned, rotting wreck fields in my shiny new Noctis.)
------------------ Ironfleet.com |

Gil Danastre
Amarr 5TH Combat Training Squadron
|
Posted - 2010.09.17 22:20:00 -
[74]
For anyone who can do the math, with bonuses at level 5, what is the speed/range of a tractor beam?
|

Kragaar
|
Posted - 2010.09.17 22:21:00 -
[75]
Yes! Can't wait. 
|

Tippia
Sunshine and Lollipops
|
Posted - 2010.09.17 22:21:00 -
[76]
Originally by: Gil Danastre For anyone who can do the math, with bonuses at level 5, what is the speed/range of a tractor beam?
80kmà
àat 2km/sà
 ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Rikki Sals
Caldari
|
Posted - 2010.09.17 22:24:00 -
[77]
Sweetness!! 
|

Arkady Sadik
Minmatar Electus Matari
|
Posted - 2010.09.17 22:32:00 -
[78]
I think no one mentioned this yet, but ... CCP? Using "Noctis" as a variation of a "Primae" is a terrible joke. 
|

Zekyll
|
Posted - 2010.09.17 23:05:00 -
[79]
Originally by: Tonto Auri Reduce all numbers ten times and it MAY BE became useful. 60 mil build cost for a damned salvager - my destroyer overthrow it by a huge margin.
You don't know what you're talking about. People would pay billions for this ship. In fact I'm gonna be a douche here and say that CCP should increase the cost considerably:
Firstly, because the ship is simply too good for its price. I'd say currently you get at least 60M/h of loot and salvage with a dedicated salvager. Noctis does it twice as fast so it pays itself back in one hour.
Secondly, because there should always be room for improvement if you have money to burn. Getting the perfect salvage ship for only 60M doesn't sound right. Sure you can fit T2 salvage tackles on it but it's still not expensive. And there's not even officer Expanded Cargoholds or anything. 
Thirdly, too specialized ships take all the fun decision making out of the game. People don't have to make difficult choices anymore if CCP basically tells us that we should use ship A for this purpose and ship B for that purpose. Now every noob will be using Noctis for salvaging.
And finally, because there is no need to encourage hisec mission running. It's already too profitable.
|

Xearal
Minmatar SOL Industries Kamikaze Project
|
Posted - 2010.09.17 23:12:00 -
[80]
Ohh.. I love this baby.. so.. when can we see the skill and ship on the market?
|
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Krispy Dingo
Minmatar Strangers in a Strange Land
|
Posted - 2010.09.17 23:15:00 -
[81]
Originally by: Jade Tranquility Edited by: Jade Tranquility on 17/09/2010 21:32:10 I certainly won't be abandoning my salvage destroyers for this overpriced, useless ship. And until you decide to seed these things in hisec, I'm not sure how many people are going to be dumb enough to go die trying to get it from where you will be offering it. Please start seeding these in hisec, and stop feeding the asshats who live down in outer ring easy kills
Reread the dev blog, they are not seeding SHIPS, the ate seeding SKILL BOOKS and BPOs.
People will make the ships wherever they want, transport the skill books to HiSec for a profit, and everything will be just like all the other skills and BPOs seeded in the game. _____________________________ http://twitter.com/krispy_dingo http://krispydingo.com |

Kickin Urass
|
Posted - 2010.09.17 23:24:00 -
[82]
Excellent!!
Its a great looking ship - I'm really glad it'll have a use.
|

Cygwin Gaad
Caldari The Element Syndicate
|
Posted - 2010.09.17 23:29:00 -
[83]
Originally by: Tonto Auri Edited by: Tonto Auri on 17/09/2010 20:54:57
Originally by: Shandir 60m is a steal for what this boat does.
Nothing my destroyer can't do 2 times slower for 1/150 of that cost. compare 2 and 150 now.
Quote: Your math above is flawed
No. I'm comparing potential of one hull to potential of another hull. Not comparing certain fittings (where, yes, you should compare what it does).
Originally by: Tippia It's a special-purpose battlecruiser ù being as cheap to build as a normal BC is entirely reasonable due to its limitations.
Aww, sorry my noobness, which of the non-special-purpose battlecruisers cost 60mil to build? I'm seeing only those around 20-25mil.
Then dont buy one. seriously, vote with your wallet.
i personally have 60m to throw at a salvaging ship and the isk for a bpo. im sure many other happy people will too. Catalyst is still good for ninja salvaging too.
so we get a shiny new ship and the destroyers new lease on life has been cut back. so those that cant afford a noctis will fly dessies and those that can will upgrade.
i approve ccp, this goes in line with your pledge to make the next two expansions more about polish while still throwing us a new feature or ship. -
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Shosuro Ayame
|
Posted - 2010.09.17 23:30:00 -
[84]
Originally by: Krispy Dingo Edited by: Krispy Dingo on 17/09/2010 23:16:05
Originally by: Jade Tranquility Edited by: Jade Tranquility on 17/09/2010 21:32:10 I certainly won't be abandoning my salvage destroyers for this overpriced, useless ship. And until you decide to seed these things in hisec, I'm not sure how many people are going to be dumb enough to go die trying to get it from where you will be offering it. Please start seeding these in hisec, and stop feeding the asshats who live down in outer ring easy kills
Reread the dev blog, they are not seeding SHIPS, the are seeding SKILL BOOKS and BPOs.
People will make the ships wherever they want, transport the skill books to HiSec for a profit, and everything will be just like all the other skills and BPOs seeded in the game.
You missed the point. Getting said books and BPO's are going to be an utter pain in the ass. It's nullsec. It's going to be camped to hell because it's funny making people lose 390mil for every BPO they're trying to get out.
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Tian Shasair
|
Posted - 2010.09.17 23:38:00 -
[85]
Yus! So looking forward to this ship! Thanks CCP... I like shineys. :) |

Star P'ergish
Minmatar DELUXE INVEST
|
Posted - 2010.09.17 23:44:00 -
[86]
Ok it is my understanding everyone and his cousin will buy one and not only mission runners but 0.0 guys too (salvaging/looting a battlefield will be piece of cake).
My question is what will I use my Marauder for since getting a faction BS and Noctis will be a must from now on? If you donÆt care where you are, you ainÆt lost. |

Darek Castigatus
Immortalis Inc. Shadow Cartel
|
Posted - 2010.09.17 23:54:00 -
[87]
Originally by: Star P'ergish Ok it is my understanding everyone and his cousin will buy one and not only mission runners but 0.0 guys too (salvaging/looting a battlefield will be piece of cake).
My question is what will I use my Marauder for since getting a faction BS and Noctis will be a must from now on?
Use it for what it was always for, blitzing through a mission whilest at the same time either setting up to make the salvage op much easier by tractoring all the wrecks together or just cherry picking the best wrecks and leaving the rest for the ninjas. Extra money with very little added time per mission, I believe thats worth the cost of a marauder.
http://desusig.crumplecorn.com/sig.php |

BeanBagKing
Terra Incognita Black Star Alliance
|
Posted - 2010.09.17 23:58:00 -
[88]
Edited by: BeanBagKing on 18/09/2010 00:04:39
Originally by: Tippia
Originally by: Chainsaw Plankton
Originally by: Tonto Auri Reduce all numbers ten times and it MAY BE became useful. 60 mil build cost for a damned salvager - my destroyer overthrow it by a huge margin. There's just no field for such unproportionally overexpensive othervise-useless boat. It should cost no more than a Covetor to build.
considering many people consider the hurricane to be the best salvage ship it really isn't that much more expensive.
àin fact, considering how it's become increasingly common for people to use T3 ships to get to similar bonuses, it's downright dirt cheap.
This, I actually use a T3 Salvager, it's nice to finally see a ship dedicated to this role, although I now feel like the T3 skills were wasted on my industrial alt :(
I agree this is more than a fair price for the hull, hell, I expected it to be more expensive (paid on the order of 10x that for my T3). To those *****ing about the BPO location/price, give it a week, at the most, and you will see copies all over Jita, and every other trade hub. Industrial pilots can make money by seeding these elsewhere, therefor they will be seeded elsewhere by those players.
|

MatrixSkye Mk2
Minmatar
|
Posted - 2010.09.17 23:58:00 -
[89]
About time. This ship is long over due.
Grief a PVP'er. Run a mission today! |

Cpt Underpants
Goonswarm Federation
|
Posted - 2010.09.18 00:11:00 -
[90]
Seed it, SEED IT NOW!
|
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Krispy Dingo
Minmatar Strangers in a Strange Land
|
Posted - 2010.09.18 00:11:00 -
[91]
Originally by: Shosuro Ayame
Originally by: Krispy Dingo Edited by: Krispy Dingo on 17/09/2010 23:16:05
Originally by: Jade Tranquility Edited by: Jade Tranquility on 17/09/2010 21:32:10 I certainly won't be abandoning my salvage destroyers for this overpriced, useless ship. And until you decide to seed these things in hisec, I'm not sure how many people are going to be dumb enough to go die trying to get it from where you will be offering it. Please start seeding these in hisec, and stop feeding the asshats who live down in outer ring easy kills
Reread the dev blog, they are not seeding SHIPS, the are seeding SKILL BOOKS and BPOs.
People will make the ships wherever they want, transport the skill books to HiSec for a profit, and everything will be just like all the other skills and BPOs seeded in the game.
You missed the point. Getting said books and BPO's are going to be an utter pain in the ass. It's nullsec. It's going to be camped to hell because it's funny making people lose 390mil for every BPO they're trying to get out.
Please tell me you're joking. EVE players must be total pansies now.
Let's see, Hulk, now it did come out before my time, but it is an ORE ship. That means it was seeded in the Outer Rings, right? Bought one for my mining alt in Jita.
Orca, came out after I started playing, and I know or damn sure it was seeded in the Outer Rings. Bought one of those in Jita as well.
So people are going to camp gates, BFD, if you're that worried take a T3 with cloak and bubble invulnerability and go get some. If you're worth your salt, all you need is a cov ops, though. Books and BPOs are pretty damn small, afterall. _____________________________ http://twitter.com/krispy_dingo http://krispydingo.com |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2010.09.18 00:15:00 -
[92]
Awesome ship!!! With level 4 tractor will work 68 km... And with level 5 it will be 80 km and 4 times faster speed. It's just great. No need to fly around, most of the missions will be possible to salvage without moving at all... and 1460 cargo is pretty handy... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

El'essar Viocragh
Minmatar Meltdown Luftfahrttechnik
|
Posted - 2010.09.18 00:20:00 -
[93]
After consulting with my crystal ball, I see a T2 version of the Noctis with bonuses to gas cloud harvesting in the near future. -- [17:47] <Mephysto> its dead, jim |

Sophie Malaster
Heavy industries Shinohara ARTESANOS
|
Posted - 2010.09.18 00:20:00 -
[94]
Thx yoy CCP!!!   ________________________________________________
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Marconus Orion
D00M. Northern Coalition.
|
Posted - 2010.09.18 00:24:00 -
[95]
No turrets or launcher hardpoints. 
I was wanting to do some lul high sec pvp with it too...
|

Louis deGuerre
Gallente Amicus Morte Shock an Awe
|
Posted - 2010.09.18 00:30:00 -
[96]
Very nice, I had the limited edition but, well, it was useless compared to any serious hauler. This is actually usefull for me and gives me an excuse to fly it \o/ Sol: A microwarp drive? In a battleship? Are you insane? They arenÆt built for this! Clear Skies - The Movie
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Shosuro Ayame
|
Posted - 2010.09.18 00:36:00 -
[97]
Edited by: Shosuro Ayame on 18/09/2010 00:42:37
Originally by: Krispy Dingo
Originally by: Shosuro Ayame
Originally by: Krispy Dingo Edited by: Krispy Dingo on 17/09/2010 23:16:05
Originally by: Jade Tranquility Edited by: Jade Tranquility on 17/09/2010 21:32:10 I certainly won't be abandoning my salvage destroyers for this overpriced, useless ship. And until you decide to seed these things in hisec, I'm not sure how many people are going to be dumb enough to go die trying to get it from where you will be offering it. Please start seeding these in hisec, and stop feeding the asshats who live down in outer ring easy kills
Reread the dev blog, they are not seeding SHIPS, the are seeding SKILL BOOKS and BPOs.
People will make the ships wherever they want, transport the skill books to HiSec for a profit, and everything will be just like all the other skills and BPOs seeded in the game.
You missed the point. Getting said books and BPO's are going to be an utter pain in the ass. It's nullsec. It's going to be camped to hell because it's funny making people lose 390mil for every BPO they're trying to get out.
Please tell me you're joking. EVE players must be total pansies now.
Let's see, Hulk, now it did come out before my time, but it is an ORE ship. That means it was seeded in the Outer Rings, right? Bought one for my mining alt in Jita.
Orca, came out after I started playing, and I know or damn sure it was seeded in the Outer Rings. Bought one of those in Jita as well.
So people are going to camp gates, BFD, if you're that worried take a T3 with cloak and bubble invulnerability and go get some. If you're worth your salt, all you need is a cov ops, though. Books and BPOs are pretty damn small, afterall.
You make several assumptions that are pretty hilarious. I was pointing out you missed the point. I don't think someone from null sec is going to worry about it too much. The general populace of Eve doesn't tend to go down there.
Yes. They are wusses.
Not everyone is as venerated as yourself. As for me? Well, yeah, I can walk out there in my cov ops boat, grab some, and then walk back. If I thought it was worth the money. It isn't. Destroyers are very likely going to remain the primary way that the general populace will use to do their salvage. A destroyer with the salvage tackles (cheap and easy to make might I add) and a half awake player putting them together will work just fine.
Get off your money endowed high horse and use some common sense.
Also, Jade was not saying they were seeding ships. Read her post and actually try to understand it.
|

Ti'anla
Minmatar
|
Posted - 2010.09.18 00:38:00 -
[98]
A thank heavens', I was so afraid the Primae would go to waste.
Thank you! x.x
|

EvilPixills
|
Posted - 2010.09.18 01:37:00 -
[99]
Edited by: EvilPixills on 18/09/2010 01:41:52
Originally by: Krispy Dingo
Originally by: Shosuro Ayame
Originally by: Krispy Dingo Edited by: Krispy Dingo on 17/09/2010 23:16:05
Originally by: Jade Tranquility Edited by: Jade Tranquility on 17/09/2010 21:32:10 I certainly won't be abandoning my salvage destroyers for this overpriced, useless ship. And until you decide to seed these things in hisec, I'm not sure how many people are going to be dumb enough to go die trying to get it from where you will be offering it. Please start seeding these in hisec, and stop feeding the asshats who live down in outer ring easy kills
Reread the dev blog, they are not seeding SHIPS, the are seeding SKILL BOOKS and BPOs.
People will make the ships wherever they want, transport the skill books to HiSec for a profit, and everything will be just like all the other skills and BPOs seeded in the game.
You missed the point. Getting said books and BPO's are going to be an utter pain in the ass. It's nullsec. It's going to be camped to hell because it's funny making people lose 390mil for every BPO they're trying to get out.
Please tell me you're joking. EVE players must be total pansies now.
Let's see, Hulk, now it did come out before my time, but it is an ORE ship. That means it was seeded in the Outer Rings, right? Bought one for my mining alt in Jita.
Orca, came out after I started playing, and I know or damn sure it was seeded in the Outer Rings. Bought one of those in Jita as well.
So people are going to camp gates, BFD, if you're that worried take a T3 with cloak and bubble invulnerability and go get some. If you're worth your salt, all you need is a cov ops, though. Books and BPOs are pretty damn small, afterall.
Exactly. Any experienced EVE player will know what the consequences are for jumping into null and attempting to come back out with some pricey gear, and any said EVE player will and SHOULD take the necessary precautions in order to be successful. Cloakies are your friend. Grab what you need and wait for the hype to die down, it's that simple.
Props CCP, dig the new texture on the hull as well.
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Arnold Predator
Special Situations
|
Posted - 2010.09.18 02:51:00 -
[100]
Originally by: Krispy Dingo So people are going to camp gates, BFD, if you're that worried take a T3 with cloak and bubble invulnerability and go get some.
I will be doing this... its makes null sec a joke to fly in. They can't see/stop me. T3s work great for transporting things out of null/low sec. Granted... using a t3 for a hailer is like driving a Ferrari to deliver the mail. :(
|
|

Fulton Actual
|
Posted - 2010.09.18 03:13:00 -
[101]
50m3 Drone Bay!
I completely agree, even a salvage ship should have some minor ability to defend itself.
|

LordSwift
Caldari Septem Letifer Venalia
|
Posted - 2010.09.18 03:26:00 -
[102]
great ship and all. just one query. Why is the biggest carebear company. i.e ORE based out in outer rings in lawless space? is it just one of those things that was done at the beginning of eve and just forgot about? ------ Be prepared |

Bomberlocks
Minmatar CTRL-Q
|
Posted - 2010.09.18 03:36:00 -
[103]
I just love the fact that the price on this ship is going to make it a prime gank target for griefers, at least in the early, expensive days.
|

Steve Thomas
Minmatar
|
Posted - 2010.09.18 03:43:00 -
[104]
Originally by: Tippia Edited by: Tippia on 17/09/2010 22:26:58
Originally by: Gil Danastre For anyone who can do the math, with bonuses at level 5, what is the speed/range of a tractor beam?
80kmà
àat 2km/sà
(At a far more reasonable lvl IV, you get 68km @á1700m/s)
Yikes! better hope the guys on Tbeam duty are on there tootsies
*.* *.* *.* *.* *.* *.* *.* *.* a (Long) Guide to Pi
|

Mega Docent
|
Posted - 2010.09.18 04:09:00 -
[105]
Cool! I'm happy.
|

Zorraldy
|
Posted - 2010.09.18 04:31:00 -
[106]
So will the BPs be seeded for ever or are they limited release? Because it would be sweet if they were only seeded for a month or something.
|

Ela Hako
|
Posted - 2010.09.18 04:34:00 -
[107]
If you want to play with it in EFT:
http://eve-files.com/dl/229665 Backup your eft\Data\Skills.dat and Ships.dat file and overwrite them with the contents of this file
|

Venkul Mul
Gallente
|
Posted - 2010.09.18 06:11:00 -
[108]
Originally by: Krispy Dingo [
Reread the dev blog, they are not seeding SHIPS, the are seeding SKILL BOOKS and BPOs.
People will make the ships wherever they want, transport the skill books to HiSec for a profit, and everything will be just like all the other skills and BPOs seeded in the game.
Exactly. Unless the ORE industrial skillbook is available outside of ORE stations the problem will not be getting the hull, a couple of weeks and we will get it in Jita at bargain cost (lacking the ME research, granted), but the skillbooks.
If those need to be imported from Outer Ring the overhead will be fairly large.
|

Destination SkillQueue
Are We There Yet
|
Posted - 2010.09.18 06:28:00 -
[109]
Originally by: Venkul Mul
Originally by: Krispy Dingo [
Reread the dev blog, they are not seeding SHIPS, the are seeding SKILL BOOKS and BPOs.
People will make the ships wherever they want, transport the skill books to HiSec for a profit, and everything will be just like all the other skills and BPOs seeded in the game.
Exactly. Unless the ORE industrial skillbook is available outside of ORE stations the problem will not be getting the hull, a couple of weeks and we will get it in Jita at bargain cost (lacking the ME research, granted), but the skillbooks.
If those need to be imported from Outer Ring the overhead will be fairly large.
Why would that be the case? Skill books have the same low volume as BPOs, so if you can easily get one of the items to highsec you can get the other the same way.
|

Venkul Mul
Gallente
|
Posted - 2010.09.18 06:41:00 -
[110]
Edited by: Venkul Mul on 18/09/2010 06:41:35
Originally by: Destination SkillQueue
Originally by: Venkul Mul
Originally by: Krispy Dingo [
Reread the dev blog, they are not seeding SHIPS, the are seeding SKILL BOOKS and BPOs.
People will make the ships wherever they want, transport the skill books to HiSec for a profit, and everything will be just like all the other skills and BPOs seeded in the game.
Exactly. Unless the ORE industrial skillbook is available outside of ORE stations the problem will not be getting the hull, a couple of weeks and we will get it in Jita at bargain cost (lacking the ME research, granted), but the skillbooks.
If those need to be imported from Outer Ring the overhead will be fairly large.
Why would that be the case? Skill books have the same low volume as BPOs, so if you can easily get one of the items to highsec you can get the other the same way.
1 BPO can produce infinite amounts of ships, at the speed of 7,2/day with a unresearched BPO and a character with no PE. As soon as some hundred are in high sec and producing market will be saturated.
1 skill book can be used by 1 character. Period.
Seem fairly easy to grasp why the ship will have a small surcharge and the book a large one.
|
|

Akira Yamasara
|
Posted - 2010.09.18 07:43:00 -
[111]
Do i see correctly that no turret hardpoints are there?.. such a shame,.. would be great if it could fit gascloud harvesters as well.. then the ship could fill 2 dedicated roles. Maybe increase the CPU a bit so it can fit 5 GCH-II's ?
Any chance of looking into that pls pls pls ???
|

Erik Finnegan
Gallente Polytechnique Gallenteenne
|
Posted - 2010.09.18 07:48:00 -
[112]
Applause, applause, applause... |

Abdiel Kavash
Caldari Paladin Order Fidelas Constans
|
Posted - 2010.09.18 08:20:00 -
[113]
Edited by: Abdiel Kavash on 18/09/2010 08:23:19 10 max locked targets... better train that Multitasking skill now!
Originally by: Ela Hako If you want to play with it in EFT:
http://eve-files.com/dl/229665 Backup your eft\Data\Skills.dat and Ships.dat file and overwrite them with the contents of this file
Doesn't work for me, EFT says "Invalid floating point operation" when I try to create a new setup, and then shows no slots.
How is it with cap stability? The 5% bonus to cycle time will also make tractors eat more cap over time. 155 m/s unmodified speed seems kinda low, that's about battleship level. This will be especially annoying in missions or plexes with several gates. Could it run a MWD for a reasonable period of time?
Also, last point, remove the stupid tractor beam restrictions. I want to loot the battlefield!  ___________ EVE is dying! Now for real! |

Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
|
Posted - 2010.09.18 09:31:00 -
[114]
Originally by: CCP Greyscale
Originally by: Sgt Blade Very awesome, although if these BPO's are only in Outer Ring then I expect those stations to be camped like hell for a few days after release 
Yeah, I'm kinda assuming that anyone with 390m to spend will be able to work out for themselves that OR will be gank city on day 1 
Quotes like this proves how out-of-touch the developers are with the playerbase...
|

Xaeltis
|
Posted - 2010.09.18 09:44:00 -
[115]
CCP, you're a godsend. 
|

T'san Manaan
Minmatar
|
Posted - 2010.09.18 10:34:00 -
[116]
Originally by: Rakshasa Taisab
Originally by: CCP Greyscale
Originally by: Sgt Blade Very awesome, although if these BPO's are only in Outer Ring then I expect those stations to be camped like hell for a few days after release 
Yeah, I'm kinda assuming that anyone with 390m to spend will be able to work out for themselves that OR will be gank city on day 1 
Quotes like this proves how out-of-touch the developers are with the playerbase...
Wow, I made the exact opposite conclusion from that statement. If you canÆt figure out how to get through a few gate camps hauling some BPOs and Skillbooks you don't deserve the profit anyways. Wait a few weeks until the high-sec market is flooded and stabilizes then you can get your risk free BPO and skills at a slightly higher price.
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Tharill daSai
Caldari Serringer Arms Inc Free United Spirits
|
Posted - 2010.09.18 10:39:00 -
[117]
Typically, just after I purchased the skills for my to become Salvaging alt to fly the Hurricane.
Yay, want now, pretty please
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Spacing Cowboy
Caldari Rule of Five Lucky Starbase Syndicate
|
Posted - 2010.09.18 10:46:00 -
[118]
Edited by: Spacing Cowboy on 18/09/2010 10:47:26 If they seed it in 0.0 , couple of DT runs will solve the problem of getting the books and bpo ,
Nice profit$ can be made for the daring / skilled, the one's who don't want to risk it , will be happy to pay a premium for those.
But, my guess is, they will also seed them in highsec like the crystals/mods/orca
* starts up jumpplanner *
ninja edit, great move of releasing this ship, love it.
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Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2010.09.18 11:06:00 -
[119]
Very nice to see a non-combat orientated ship being released. Considering the ratio between combat and non-combat ships and the amount of non-combat related occupations I feel there is plenty of room for more "civilian" types of ships.
-- Mr. Science & Trade Institute - EVE Lorebook - Mysteries of W-space |

Mel'zor
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Posted - 2010.09.18 11:10:00 -
[120]
Edited by: Mel''zor on 18/09/2010 11:10:44 Awezome!! We want more ORE Industrial Ships 
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Antoda Sul
|
Posted - 2010.09.18 11:35:00 -
[121]
NOOOO, that was the idea for my ship to DA's EVE contest!!! ... well but i love the Primae design and the idea of a salvage ship, too. What would you guys think of a specialized exploration ship? (destroyer sized, cloak, bonus to salvage/hacking/analyzing, maybe NPC dont target it, but its made of paper and has no offensive) ... i have to rethink, mew.
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STelfa
|
Posted - 2010.09.18 11:53:00 -
[122]
Instead of selling the blueprint in NPC station, it would be good idea to put it, as some others factions ship in lp store of 0.0 NPC faction that do not have any ship at the moment, such as ore, intakis syndicate, etc.....
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Xanos Blackpaw
Amarr Inadeptus Mechanicus
|
Posted - 2010.09.18 11:56:00 -
[123]
I LOVE YOU CCP!!  ________________________________________________ Tau - Yeah we suck in close combat. To bad you will never get there. For the greater good!!
Quote: "I love Australia! Our spiders have health bars. |

Vyktor Abyss
The 8th Order
|
Posted - 2010.09.18 11:57:00 -
[124]
I'm very pleased to see a dedicated salvaging ship which along with all the useful Tech 1 and Tech 2 rigs really enhances salvaging as a fully fledged profession.
I can't help but be sad though because the other two 'mini-professions' of Archaeology and Hacking (which arguably had a lot more scope to be interesting) which you introduced with salvaging remain really poorly finished and 'un-iterated' if that is a word.
The other mini-professions are something you Devs really need to spend some time looking how to make those professions equally appealing, useful and fleshed-out to really give players more great options of careers (like salvaging) in game. Cheers. 
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Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
|
Posted - 2010.09.18 12:15:00 -
[125]
Originally by: T'san Manaan Wow, I made the exact opposite conclusion from that statement. If you canÆt figure out how to get through a few gate camps hauling some BPOs and Skillbooks you don't deserve the profit anyways. Wait a few weeks until the high-sec market is flooded and stabilizes then you can get your risk free BPO and skills at a slightly higher price.
The number of lol-mails and reports of expensive SC's, haulers, T3, faction BS, PLEX-filled kestrels, etc, that have been lost through the years say's you're wrong.
Having 390M only proves that you have ISK you can lose in stupid ways.
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wolsaw
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Posted - 2010.09.18 12:18:00 -
[126]
WAHOO at long last. the ship my salvage alt has been waiting for, nice one CCP . can i haz mine now please please please... 
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Illwill Bill
Svea Rike Controlled Chaos
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Posted - 2010.09.18 12:36:00 -
[127]
Does this mean that dessies will finally be boosted?
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galphi
Gallente Wrecking Shots -Mostly Harmless-
|
Posted - 2010.09.18 12:56:00 -
[128]
Excellent! Good use of the Primae hull, I'm sure ninja salvagers everywhere will be rejoicing 
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Caiman Graystock
Caldari Starways Congress
|
Posted - 2010.09.18 13:06:00 -
[129]
Hmm perhaps it's time to sell the marauder.
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John BD
|
Posted - 2010.09.18 13:25:00 -
[130]
i smell a price crash on marauders and allot of recicled destroyer class ships lol
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Genki SG
Scapegoats
|
Posted - 2010.09.18 13:50:00 -
[131]
Nice!
But will have to see if this will work better than my current salvaging/looting ship: the megathron :D
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Shigawahhhhh
Caldari John Hopkins School of Applied Technology
|
Posted - 2010.09.18 14:46:00 -
[132]
Roughly 40m worth of minerals for this? really? I like the idea but the price tag seems a bit steep. As for the books and BPOs that so many people are winging about all it would take is one trip of any large ship and you could take enough skillbooks and BPOs out to supply eve pilots with these for years. So chance are a few people are gonna cloak out with them and you'll pay a slight premium for not wanting to go there yourself.
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Caldreis
Caldari White Star II Universal Consortium
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Posted - 2010.09.18 14:54:00 -
[133]
The industrial orca's brother whoooo!!!
Thumb up for the Industrial Ship. I would not recommend that all seed are localed only in ORE stations. Since the majority of tractor/salvager are in highsec doing highsec mission but otherwise excellent! ------------------------------------------------
Super Speed SP Training level 5 FTW! |

Jana Tanaka
Caldari Tanaka Industries Inc.
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Posted - 2010.09.18 14:56:00 -
[134]
Next expansion ?!
NOWWwwWW !!
Wanna..have.. precious..!!!
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Mr LaForge
|
Posted - 2010.09.18 14:59:00 -
[135]
I'll get one for the lolz.
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Destination SkillQueue
Are We There Yet
|
Posted - 2010.09.18 15:02:00 -
[136]
Originally by: Venkul Mul Edited by: Venkul Mul on 18/09/2010 06:41:35
Originally by: Destination SkillQueue
Originally by: Venkul Mul
Originally by: Krispy Dingo [
Reread the dev blog, they are not seeding SHIPS, the are seeding SKILL BOOKS and BPOs.
People will make the ships wherever they want, transport the skill books to HiSec for a profit, and everything will be just like all the other skills and BPOs seeded in the game.
Exactly. Unless the ORE industrial skillbook is available outside of ORE stations the problem will not be getting the hull, a couple of weeks and we will get it in Jita at bargain cost (lacking the ME research, granted), but the skillbooks.
If those need to be imported from Outer Ring the overhead will be fairly large.
Why would that be the case? Skill books have the same low volume as BPOs, so if you can easily get one of the items to highsec you can get the other the same way.
1 BPO can produce infinite amounts of ships, at the speed of 7,2/day with a unresearched BPO and a character with no PE. As soon as some hundred are in high sec and producing market will be saturated.
1 skill book can be used by 1 character. Period.
Seem fairly easy to grasp why the ship will have a small surcharge and the book a large one.
I can see what you mean, but the way I see things it doesn't make much difference, as in cause it to be a "problem" as you said it. Skillbooks will be relatively easy to get to the market in large quantaties by even small operators. This ensures there will be enough competition, that no one operator can keep the prices inflated for long periods of time.
I'm sure the prices are outrageously inflated at first, but I don't see anything that would drive the prices to levels the average player can't easily afford. It will propably be a good source of profits in percentages for the people with easy access to the seed stations, but since the initial NPC cost is so low, the cost for the consumer should stabilize at an acceptable level after the initial profiteering. So what I don't get is how the situation could become a real problem.
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True Sight
THORN Syndicate Controlled Chaos
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Posted - 2010.09.18 15:13:00 -
[137]
Edited by: True Sight on 18/09/2010 15:13:25
Originally by: CCP Greyscale
Originally by: Zilabeth Vomarr I usually carry my salvage ship (hurricane) around in the Orca, which is our squadron's mobile base of operations. I hope the Noctis will be more BC sized and still fit in an Orca for transport to mission sites.
Confirming this, forgot this wasn't in the fitting info. It's BC-like in many respects (including volume), but it's treated as an Industrial by the code, same as the Primae (overview group, acceleration gate restrictions etc).
Does this mean an assembled Noctis will fit in the Rorqual/Orca Ship Maintenance bay?
Additionally, it has zero drone bay, this is strange as all ORE ships are normally equipped to take at least a light compliment for protection, could it get a little drone bay too? this would allow us to diversify the ship more :) --------------------------------------
True Sight President Foiritan Emissary --<<!SUPPORT DRONES!>>--
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Argen Tox
Perseus Development Corporation
|
Posted - 2010.09.18 15:15:00 -
[138]
Originally by: Shigawahhhhh Roughly 40m worth of minerals for this? really? I like the idea but the price tag seems a bit steep.
That was my first thought as well.
I can get a "Hurry up and salvage already (Hurricane)" for under 30M and be reasonably protected, have a bit of offense (drones or one or two guns if I want to sacrifice salvage or tractor) and speed. |

Bagehi
Association of Commonwealth Enterprises R.A.G.E
|
Posted - 2010.09.18 15:28:00 -
[139]
I'll take two. Hey, one might blow up! This is an excellent design and a fantastic looking ship. Good to see it isn't going to stay a freebie throw away.
This signature is useless, but it is red.
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Celia Therone
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Posted - 2010.09.18 16:06:00 -
[140]
Nice ship.
You (CCP) might want to think about adjusting (boosting) some of the less frequently used rigs at the same time to generate new demand that will help balance out the increased supply of salvage that will come with this ship.
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Ela Hako
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Posted - 2010.09.18 16:33:00 -
[141]
Originally by: Abdiel Kavash Edited by: Abdiel Kavash on 18/09/2010 08:23:19 10 max locked targets... better train that Multitasking skill now!
Originally by: Ela Hako If you want to play with it in EFT:
http://eve-files.com/dl/229665 Backup your eft\Data\Skills.dat and Ships.dat file and overwrite them with the contents of this file
Doesn't work for me, EFT says "Invalid floating point operation" when I try to create a new setup, and then shows no slots.
How is it with cap stability? The 5% bonus to cycle time will also make tractors eat more cap over time. 155 m/s unmodified speed seems kinda low, that's about battleship level. This will be especially annoying in missions or plexes with several gates. Could it run a MWD for a reasonable period of time?
Also, last point, remove the stupid tractor beam restrictions. I want to loot the battlefield! 
Are you using version 2.12.4 of EFT?
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fkingfurious
|
Posted - 2010.09.18 16:33:00 -
[142]
Nice one.
Just one thing though.
The only reason to use a Marauder in missions at the moment is the tractors/salvagers. The list of pirate/faction/tech 3 ships that can run a mission faster than a Marauder is pretty lengthy. Once you have a salvage boat with 60km tractors on it in 95% of missions you're gonna be able to go in and nuke everything where it stands and come back in your Noctis, unlike a Marauder which needs everything within 40km if its gonna be efficient for salvaging.
So given that after this ships lands Marauders are going to be almosy defunt are there plans afoot to make them useful again? Maybe change the stats to make them viable PvP boats or something? Cos I, and I imagin most people with sense, will be selling my Marauder just as soon as I can buy a Noctis.
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Textret
Gallente The Executioners BOGLYFT
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Posted - 2010.09.18 16:33:00 -
[143]
I can't wait to scan down shoot these!
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Jada Maroo
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Posted - 2010.09.18 16:42:00 -
[144]
THANK YOU for not wasting this hull CCP! Thumbs up!
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Venkul Mul
Gallente
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Posted - 2010.09.18 17:02:00 -
[145]
Originally by: Destination SkillQueue
Originally by: Venkul Mul
1 BPO can produce infinite amounts of ships, at the speed of 7,2/day with a unresearched BPO and a character with no PE. As soon as some hundred are in high sec and producing market will be saturated.
1 skill book can be used by 1 character. Period.
Seem fairly easy to grasp why the ship will have a small surcharge and the book a large one.
I can see what you mean, but the way I see things it doesn't make much difference, as in cause it to be a "problem" as you said it. Skillbooks will be relatively easy to get to the market in large quantaties by even small operators. This ensures there will be enough competition, that no one operator can keep the prices inflated for long periods of time.
I'm sure the prices are outrageously inflated at first, but I don't see anything that would drive the prices to levels the average player can't easily afford. It will propably be a good source of profits in percentages for the people with easy access to the seed stations, but since the initial NPC cost is so low, the cost for the consumer should stabilize at an acceptable level after the initial profiteering. So what I don't get is how the situation could become a real problem.
I think you gave a different definition of the term "problem" than what was my meaning. I was saying it in reply to the people predicting a huge cost for the ship (even if I cited the first post pointing out the need for the skillbook).
My using of "problem" was meant as "keeping a constant influx on par with demand", as the skillbooks demand will be about x1.000 the BPO demand.
It is not something that can't be overcome or that will make the ship unavailable, it simply mean that while in no time the ship price will reach the production cost + standard T1 overhead, the skillbooks will always sell with a sizable overhead.
How large it will be depend on the price tag of the skillbooks. If they cost in the range of the hundred thousand isk, so that you can move a ship with 1 BPO and 1000 skillbooks without changing the order of magnitude of the risk (i.e. still staying under 1 billion), you will have a level of overhead.
It the books cost in the range of millions of isk you will see people moving a lower number of books in one go to mitigate risk, so the overhead will be larger.
It will be a self regulating market where the skillbook cost will be the main limiting factor in how common will be the ship.
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Mynxee
|
Posted - 2010.09.18 17:17:00 -
[146]
I see this ship as yet another opportunity for some juicy ransoms and sexy killmails. Yay!
It does what again? 
Life In Low Sec |

Eikelhaven
|
Posted - 2010.09.18 17:19:00 -
[147]
A comment/question/suggestion for CCP regarding the Noctis:
Would you consider upping the number of mid slots to 3? I think the Noctis looks GREAT - so great, that I'm quite bummed out that I don't think I'll be able to use it. I like to fill the salvager role in Wormhole ops, and I think only 2 mid slots will mean the Noctis won't be good for that role.
As you know, a WH salvager is typically responsible for looting, salvaging, hacking Radar sites, and analyzing Mag sites. Also, due to the location of warp-in points and spawn distances of many Sleepers, wrecks and cans are often 100+ km from where a salvager would warp in after a site is cleared. Also, many Wormholes will have both Radar and Mag sites.
For a WH salvage boat to be effective, roughly keeping pace with the combat group as they work through the sites, I think you need at least 3 mid slots - a prop mod, a codebreaker, and an analyzer. Leaving the prop mod out is going to make slowboating to those distant wrecks and cans painfully slow. Including a prop mod and only bringing a codebreaker will require you to leave the WH and refit when a Mag site comes up. This puts the salvage boat (and all the loot in it) at unnecessary risk, puts unnecessary mass through the WH, and costs a lot of extra time.
As awesome as this new ship looks, with only 2 mid slots, I think WH salvagers are going to choose to stay in their battlecruisers. CCP, would you please consider adding a 3rd mid slot to the new Noctis? I wouldn't want to make the ship unbalanced or OP somehow, but I would like WH salvagers, in addition to the mission salvagers, to be able to take advantage of this awesome new "salvage boat."
Thanks!
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zcar300
|
Posted - 2010.09.18 17:54:00 -
[148]
Edited by: zcar300 on 18/09/2010 17:56:07
Originally by: Antoda Sul NOOOO, that was the idea for my ship to DA's EVE contest!!! ... well but i love the Primae design and the idea of a salvage ship, too. What would you guys think of a specialized exploration ship? (destroyer sized, cloak, bonus to salvage/hacking/analyzing, maybe NPC dont target it, but its made of paper and has no offensive) ... i have to rethink, mew.
They already did that. Except for the cloak and bonuses. It was called the zephyr. It was seeded like the primae. And I haven't been able to find one for sale.
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FzZZy
Gallente The Scope
|
Posted - 2010.09.18 18:53:00 -
[149]
Best since Exotic dancers!
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TorTorden
Amarr
|
Posted - 2010.09.18 19:38:00 -
[150]
Edited by: TorTorden on 18/09/2010 19:39:12 Now just give us an " unlock all targets " button and we be talking.
As for the zephyr, dont try market, use contracts. ------------------------------------------------ There is no such thing as good or evil. Just an egotistic struggle for self empowerment. ------------------------------------------------ |
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BeanBagKing
Terra Incognita Black Star Alliance
|
Posted - 2010.09.18 19:44:00 -
[151]
Originally by: Ela Hako
Originally by: Abdiel Kavash Edited by: Abdiel Kavash on 18/09/2010 08:23:19 10 max locked targets... better train that Multitasking skill now!
Originally by: Ela Hako If you want to play with it in EFT:
http://eve-files.com/dl/229665 Backup your eft\Data\Skills.dat and Ships.dat file and overwrite them with the contents of this file
Doesn't work for me, EFT says "Invalid floating point operation" when I try to create a new setup, and then shows no slots.
How is it with cap stability? The 5% bonus to cycle time will also make tractors eat more cap over time. 155 m/s unmodified speed seems kinda low, that's about battleship level. This will be especially annoying in missions or plexes with several gates. Could it run a MWD for a reasonable period of time?
Also, last point, remove the stupid tractor beam restrictions. I want to loot the battlefield! 
Are you using version 2.12.4 of EFT?
Works for me, also, you are awesome Ela, thank you! How did you make that?
/me can't wait to get his hands on this ship
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Samuel Miner
Caldari Perilous Expedition
|
Posted - 2010.09.18 19:56:00 -
[152]
ugh, Its a shame this is a PVE only type ship. Would have been so much more interesting if you could actually go out and try to hunt for wrecks or steal them in heavy PVP zones. The 60KM range would have made for an interesting cat and mouse game. To fat and slow for that role though.
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TorTorden
Amarr
|
Posted - 2010.09.18 20:00:00 -
[153]
Originally by: Ela Hako
How is it with cap stability? The 5% bonus to cycle time will also make tractors eat more cap over time. 155 m/s unmodified speed seems kinda low, that's about battleship level. This will be especially annoying in missions or plexes with several gates. Could it run a MWD for a reasonable period of time?
Why would it need one, just complete the mission, and before you leave site, bm a can or spot in the aprox center of the wrecks, having used maurauders for tractoring, the 40km range is enough for 90% of the wrecks, so this ship with tractor range of 80km (lvl 5, 68km @ lvl 4) dont need to move around all that much. ------------------------------------------------ There is no such thing as good or evil. Just an egotistic struggle for self empowerment. ------------------------------------------------ |

Muchlike Yourposting
|
Posted - 2010.09.18 21:42:00 -
[154]
Originally by: BeanBagKing
Originally by: Ela Hako
Originally by: Abdiel Kavash Edited by: Abdiel Kavash on 18/09/2010 08:23:19 10 max locked targets... better train that Multitasking skill now!
Originally by: Ela Hako If you want to play with it in EFT:
http://eve-files.com/dl/229665 Backup your eft\Data\Skills.dat and Ships.dat file and overwrite them with the contents of this file
Doesn't work for me, EFT says "Invalid floating point operation" when I try to create a new setup, and then shows no slots.
How is it with cap stability? The 5% bonus to cycle time will also make tractors eat more cap over time. 155 m/s unmodified speed seems kinda low, that's about battleship level. This will be especially annoying in missions or plexes with several gates. Could it run a MWD for a reasonable period of time?
Also, last point, remove the stupid tractor beam restrictions. I want to loot the battlefield! 
Are you using version 2.12.4 of EFT?
Works for me, also, you are awesome Ela, thank you! How did you make that?
/me can't wait to get his hands on this ship
It just takes a little bit of hex editing and knowledge of the EFT dat file format.
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Khoard
Minmatar Amarritus Patriotus
|
Posted - 2010.09.18 22:31:00 -
[155]
so has anybody figured out the cargo amounts for this ship with expanders and cargo rigs? |

Deliceous
Lone Star Academy Lone Star Partners
|
Posted - 2010.09.18 22:35:00 -
[156]
would this make an awesome gas harvesting Ship?
Able to pop this into a Rorqual. Set up boosting bonuses and Clone jumping miners/harvesters to those ladar site.
Or is my newbness to Gas Harvesting that apparent?
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Buale
|
Posted - 2010.09.18 23:12:00 -
[157]
Originally by: Deliceous would this make an awesome gas harvesting Ship?
Able to pop this into a Rorqual. Set up boosting bonuses and Clone jumping miners/harvesters to those ladar site.
Or is my newbness to Gas Harvesting that apparent?
needs turret slots to gas harvest.
also basic math says that tractor range would be 60km, but people in this thread and EFT states 80km. whats the formula to come up with 80km?
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Ela Hako
|
Posted - 2010.09.18 23:13:00 -
[158]
Edited by: Ela Hako on 18/09/2010 23:14:40
Originally by: Khoard so has anybody figured out the cargo amounts for this ship with expanders and cargo rigs?
3026 with expander IIs 4602 with medium cargo opt I rigs 5011 with 2x II rigs
Originally by: Deliceous would this make an awesome gas harvesting Ship?
Able to pop this into a Rorqual. Set up boosting bonuses and Clone jumping miners/harvesters to those ladar site.
Or is my newbness to Gas Harvesting that apparent?
No gun turrets so it can't use harvesters. Use a battlecruiser for that.
Originally by: Buale also basic math says that tractor range would be 60km, but people in this thread and EFT states 80km. whats the formula to come up with 80km?
.6*5 = 300%, +0% of 20 is 20, +100% of 20 is 40, +300% of 20 is 80 (4x)
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Buale
|
Posted - 2010.09.18 23:18:00 -
[159]
Originally by: Ela Hako
.6*5 = 300%, +0% of 20 is 20, +100% of 20 is 40, +300% of 20 is 80 (4x)
thx, someone in corp said it was 60km and everyone else saying 80 confused me
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Avectus
|
Posted - 2010.09.18 23:42:00 -
[160]
i think it sucks,i really think they could do ALOT better i mean its ccp COME ON,we spend all our time on this game,and for what? crappy ships with no real thought or ingenuity? wth?
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T'san Manaan
Minmatar
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Posted - 2010.09.19 00:43:00 -
[161]
Thank you, Thank you, thank you.....
Now when can we expect to see the T2 blockade runner variant? 
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Apple Boy
Gallente The Scope
|
Posted - 2010.09.19 01:20:00 -
[162]
CCP made a ship just for me! \o/
Thank you Greyscale!
  
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Darek Castigatus
Immortalis Inc. Shadow Cartel
|
Posted - 2010.09.19 02:11:00 -
[163]
Originally by: Avectus i think it sucks,i really think they could do ALOT better i mean its ccp COME ON,we spend all our time on this game,and for what? crappy ships with no real thought or ingenuity? wth?
Consider the following
1. Pilots have been asking for a dedicated salvaging ship for years. Yes Destroyers and BCs can do the job but a dedicated craft is always better, especially for a low risk job like salvaging.
2. The Primae hull is very cool and its nice to see they realised that there were other things they could use it for. Doubly cool since the Primae itself isnt used that much, it would otherwise have been a waste of a good looking hull.
Just because you dont like it doesnt make it bad after all.
http://desusig.crumplecorn.com/sig.php |

Pirokobo
Merch Industrial Goonswarm Federation
|
Posted - 2010.09.19 02:22:00 -
[164]
Quote: We'll be seeding the new skill and blueprint in ORE stations everywhere (ie, right next to Goonswarm) in the next expansion, retailing for 1,600,000 and 390,000,000 respectively. Aaaaand... that's about it, really. Hope you find it useful!
We certainly will, thanks.
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ChataJohn
|
Posted - 2010.09.19 02:55:00 -
[165]
Well, nice I guess. However, if its an "ancient" ship design (being a mod on the Primae) - you've inappropriately priced the bpo that's for sure.
I'd like for us to be able to put strip miners on the Orca, more, by far, if you're wanting to help miners come up to parity a bit.
Destroyer mod would have been just fine too.
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General Domination
|
Posted - 2010.09.19 10:58:00 -
[166]
Dear CCP,
thanks for reacting so fast :-)
Now the destroyers really needs are rework ^^
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Garden Shovel
|
Posted - 2010.09.19 11:44:00 -
[167]
CCP when are you going to stop wasting time with worthless stuff like this and actualy fix some stuff in this game.... technetium is rigged for the north 60,000 pu, whats going on there does anyone do math?, and what about the whole PI thing that has to be the worst gameplay i have ever seen yeah, we love to click buttons 5000 times a day to make isk... fun fun.. this game is going downhill fast :( it used to be a top game a few years back.
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Moon Beans
|
Posted - 2010.09.19 11:48:00 -
[168]
Originally by: Garden Shovel CCP when are you going to stop wasting time with worthless stuff like this and actualy fix some stuff in this game.... technetium is rigged for the north 60,000 pu, whats going on there does anyone do math?, and what about the whole PI thing that has to be the worst gameplay i have ever seen yeah, we love to click buttons 5000 times a day to make isk... fun fun.. this game is going downhill fast :( it used to be a top game a few years back.
lol yeah, second that, ccp stop wrecking the game, and spend some time fixing it
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Darek Castigatus
Immortalis Inc. Shadow Cartel
|
Posted - 2010.09.19 12:40:00 -
[169]
Originally by: Garden Shovel CCP when are you going to stop wasting time with worthless stuff like this and actualy fix some stuff in this game.... technetium is rigged for the north 60,000 pu, whats going on there does anyone do math?, and what about the whole PI thing that has to be the worst gameplay i have ever seen yeah, we love to click buttons 5000 times a day to make isk... fun fun.. this game is going downhill fast :( it used to be a top game a few years back.
wow you really are grasping at straws for something to troll about now arent you.
http://desusig.crumplecorn.com/sig.php |

Daedalus Arcova
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Posted - 2010.09.19 14:32:00 -
[170]
Ace! I actually called my Primae 'Primae Noctis' (before I realised it was useless). This is long overdue, but thank you CCP!
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True Sight
THORN Syndicate Controlled Chaos
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Posted - 2010.09.19 15:04:00 -
[171]
Why no dronebay? every single other ORE ship has one. --------------------------------------
True Sight President Foiritan Emissary --<<!SUPPORT DRONES!>>--
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Sub Prime
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Posted - 2010.09.19 17:49:00 -
[172]
I'll echo what a couple of other posters have said:
Great addition to Eve, but a shame it doesn't have the extra midslot to enable it to run a propulsion mod, codebreaker & analyzer.
Codebreaking & hacking seem to have been forgotten arts and this could have boosted them somewhat (the cycle time reduction too for those mods would be great :) ).
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Camios
Minmatar Insurgent New Eden Tribe
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Posted - 2010.09.19 18:06:00 -
[173]
Originally by: Sub Prime I'll echo what a couple of other posters have said:
Great addition to Eve, but a shame it doesn't have the extra midslot to enable it to run a propulsion mod, codebreaker & analyzer.
Codebreaking & hacking seem to have been forgotten arts and this could have boosted them somewhat (the cycle time reduction too for those mods would be great :) ).
Well this is a salvage specific ship, and what makes salvaging more interesting is that there is a huge market for it.
I don't understand why people say that it will cost 60 millions, with current mineral prices I see less than 37mil on an unresearched blueprint with an unskilled character. This means that the production cost can be as low as 26mil.
The ability to use tractor beam with 68km range means that salvaging a field full of wrecks will be far faster, and this means that salvage and rig costs will drop even more.
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Shawshanke
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Posted - 2010.09.19 19:20:00 -
[174]
Originally by: Camios
Originally by: Sub Prime I'll echo what a couple of other posters have said:
Great addition to Eve, but a shame it doesn't have the extra midslot to enable it to run a propulsion mod, codebreaker & analyzer.
Codebreaking & hacking seem to have been forgotten arts and this could have boosted them somewhat (the cycle time reduction too for those mods would be great :) ).
Well this is a salvage specific ship, and what makes salvaging more interesting is that there is a huge market for it.
I don't understand why people say that it will cost 60 millions, with current mineral prices I see less than 37mil on an unresearched blueprint with an unskilled character. This means that the production cost can be as low as 26mil.
The ability to use tractor beam with 68km range means that salvaging a field full of wrecks will be far faster, and this means that salvage and rig costs will drop even more.
390,000,000 for a 15 run copy. That's 26,000,000 for each run before minerals even get involved.
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k'nah Manaan
Minmatar
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Posted - 2010.09.19 19:49:00 -
[175]
Edited by: k''nah Manaan on 19/09/2010 19:49:42
Originally by: Shawshanke
Originally by: Camios
Originally by: Sub Prime I'll echo what a couple of other posters have said:
Great addition to Eve, but a shame it doesn't have the extra midslot to enable it to run a propulsion mod, codebreaker & analyzer.
Codebreaking & hacking seem to have been forgotten arts and this could have boosted them somewhat (the cycle time reduction too for those mods would be great :) ).
Well this is a salvage specific ship, and what makes salvaging more interesting is that there is a huge market for it.
I don't understand why people say that it will cost 60 millions, with current mineral prices I see less than 37mil on an unresearched blueprint with an unskilled character. This means that the production cost can be as low as 26mil.
The ability to use tractor beam with 68km range means that salvaging a field full of wrecks will be far faster, and this means that salvage and rig costs will drop even more.
390,000,000 for a 15 run copy. That's 26,000,000 for each run before minerals even get involved.
Wasn't it 390mill for a BPO?
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Makko Gray
Gallente Nexus Aerospace Corporation The Volition Cult
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Posted - 2010.09.19 20:01:00 -
[176]
Originally by: k'nah Manaan Wasn't it 390mill for a BPO?
Yup, pretty sure thats for a BPO, so works out around 35-40mil for a ship at current mineral prices, of course they'll go for much more than that at first.
Definately a +1 from me on this, nice ship type, with nice bonuses, and nice to see the primae model used more in game, is a very sexy ship. 
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Shawshanke
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Posted - 2010.09.19 20:37:00 -
[177]
http://www.eveonline.com/devblog.asp?a=blog&bid=797
Scroll down and look at it, its a 15 run copy. As far as I know there wasn't a BPO for the Orca so there probably isn't going to be one for the Noctis.
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Makko Gray
Gallente Nexus Aerospace Corporation The Volition Cult
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Posted - 2010.09.19 20:59:00 -
[178]
Originally by: Shawshanke http://www.eveonline.com/devblog.asp?a=blog&bid=797
Scroll down and look at it, its a 15 run copy. As far as I know there wasn't a BPO for the Orca so there probably isn't going to be one for the Noctis.
No that means if you copy if the maximum runs you can get on the copy is 15 runs. All BPO's have that.
Also the Orca was also release as a BPO - I believe the Orca was seeded in high sec for a time before now only being seeded in the ORE stations in the outer ring.
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Lykouleon
Trust Doesn't Rust
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Posted - 2010.09.19 21:19:00 -
[179]
Originally by: Apple Boy CCP made a ship just for me! \o/
Thank you Greyscale!
  
Am I the only one who got this post?
Man I feel old now 
Quote: Aedun Sole > flying with lyk is like flying a bus filled with 5 year old children
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Shawshanke
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Posted - 2010.09.19 22:54:00 -
[180]
Originally by: Makko Gray
Originally by: Shawshanke http://www.eveonline.com/devblog.asp?a=blog&bid=797
Scroll down and look at it, its a 15 run copy. As far as I know there wasn't a BPO for the Orca so there probably isn't going to be one for the Noctis.
No that means if you copy if the maximum runs you can get on the copy is 15 runs. All BPO's have that.
Also the Orca was also release as a BPO - I believe the Orca was seeded in high sec for a time before now only being seeded in the ORE stations in the outer ring.
humm looks like we are both wrong, that blueprint is neither a copy or original. Right above the "Produces Noctis [1]" is where it should either say "Original Blueprint" or "Blueprint Copy" but its blank.
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Marvin Senitia
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Posted - 2010.09.20 00:48:00 -
[181]
Originally by: Sub Prime I'll echo what a couple of other posters have said:
Great addition to Eve, but a shame it doesn't have the extra midslot to enable it to run a propulsion mod, codebreaker & analyzer.
Codebreaking & hacking seem to have been forgotten arts and this could have boosted them somewhat (the cycle time reduction too for those mods would be great :) ).
+1 for the extra mid slot.
I might get one personally for the times I'm going to mission, but seems my Drake will still be salvager for wh ops.
With the cans in some of the wh Radar and Magnetometric sites 40+km apart from one another I'm definately not going to try and hack/analyze them in the Noctis as going at 155m/s between the cans will take ages. Going between them is already time consuming enough with a MWD.
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Zarnak Wulf
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Posted - 2010.09.20 03:35:00 -
[182]
Now if CCP truly has their act together I would expect them to use this new salvaging ship as a gift to the mission runners so that the destroyers can be revamped into true combat ships w/o any complaints. Oh.... who am I kidding? 
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Flight Line
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Posted - 2010.09.20 04:40:00 -
[183]
Is it just me, or does anyone else thing CCP has approached the skill side of ORE ships backwards? They have steadily released ships that require skills that would seem to fit as pre-requisites for former ships. We first have a Capital Industrial Ship, then and Industrial Command Ship and finally an Ore Industrial. If anything, the Rorqual would nicely need part or all of Indutrial Command Ship and Ore Industrial in a similar way that you need Industrial ships trained for Transports and Freighters? Does that make sense?
I admit a certain amount of joy in seeing the ship and I'll be flying one as well. |

Escoce
Gallente Interstellar Tritanium United Trade Syndicate
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Posted - 2010.09.20 04:42:00 -
[184]
You know, the Orca makes an excellent dedicated salvage ship already. Only thing about it is the required mining director skills to pilot it. Plus it has huge cargo as well as ship maintenance bay with fitting service for support ships. Escoce Low Sec Miner and Trader Interstellar Tritanium United Trade Syndicate |

Arora Firesight
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Posted - 2010.09.20 07:26:00 -
[185]
Edited by: Arora Firesight on 20/09/2010 07:32:29 So to summery....
Great ship, but people would like>
* Code Braker/archeology bonus.
* A drone bay with drone band width.
* and extra mid slot.
* a slight increase in CPU.
* to go with the ship the introduction of the mid and large tractor beams.
* some turret hard points for gas harvesters (i may see a slight problem as it might be the case that CCP has intended this ship not to have offensive abilities(but thats up to CCP to comment), so maybe a revamp of of the GH's to not rely on turret hard points maybe a better idea)
* for this ship in general to fill more than one role in the game...
I like this ship and what CCP is intending... i would just like to see if CCP would like to comment on the suggestions others have made, as personally i wouldn't want them to be forgotten...
i would also like to ask as to weather this extras that other players have suggested would imbalance the ship?
(my idea) Lastly as i was intrigued by the idea of using this new ship for WH op's, maybe add a small probe bonus, as ninja's will be using this ship anyhow....
Kindly and respectfully awaiting CCP's reply... and also thought from the community..
Much love and A star marks so far for the ship... much needed.
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Schwester B
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Posted - 2010.09.20 10:35:00 -
[186]
Need a version, who could use the covert jump portal to clean grids after huge battles in cynojammed systems. May be a tech2 version, please.
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Galmarr
Suddenly Ninjas
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Posted - 2010.09.20 10:36:00 -
[187]
Wow! Another carebear improvement
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HeliosGal
Caldari
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Posted - 2010.09.20 11:14:00 -
[188]
should have been an additional t3 cruiser or even an extra subsystem for the tech 3, but i guess salvaging prices will fall after it goes thro ( quicker salvaging more supply) so me thinks its time to raid my salvage supplies and begin to offload before buy orders start to get repriced
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Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
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Posted - 2010.09.20 11:17:00 -
[189]
i need more med slots please, i cannot keep the Dramiel in smartbomb range else.
You could smartbomb/neut it but still 1-2 med slots are missing but well, you might get other ceptors in it.
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CCP Greyscale

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Posted - 2010.09.20 11:17:00 -
[190]
Small clarification: the ORE Industrial skillbook will be available everywhere that the Mining Barge skillbook is currently available. This should include all school stations in empire. Should've been clearer about that, my bad.
Originally by: Shawshanke humm looks like we are both wrong, that blueprint is neither a copy or original. Right above the "Produces Noctis [1]" is where it should either say "Original Blueprint" or "Blueprint Copy" but its blank.
Also my bad, I did show info on the Platonic form of the blueprint rather than creating one in cargo and doing show info on that. It is in fact a blueprint original when you buy it.
Originally by: ChataJohn Well, nice I guess. However, if its an "ancient" ship design (being a mod on the Primae) - you've inappropriately priced the bpo that's for sure.
The lineage of the ship is roughly as follows:
Back in the "olden days" (pre-capsuleer), ORE designed a ship to quickly recover wreckage. "Quickly" by the standards of the time was pretty damn slow though, so they stopped using when capsuleers made the practice too dangerous.
More recently, they dug up the old designs again and tried to figure out if they could make money off them. The eventual goal was something like the Noctis (ie, a ship that fulfilled the original design function), based on stuff they'd learned designing the Rorqual and Orca. The Primae was an offshoot project repurposed to make planetary operations a bit easier, and also as a limited-run testbed to see if the hull refinements worked well. The Noctis integrates data gathered from the Primae project to make it a better ship. The cost of the Noctis is mainly in the equipment that gives the bonuses - the actual hull structure itself is fairly cheap to construct.
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Jose Black
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Posted - 2010.09.20 11:31:00 -
[191]
Originally by: Jada Maroo THANK YOU for not wasting this hull CCP! Thumbs up!
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CCP Greyscale

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Posted - 2010.09.20 13:41:00 -
[192]
On the subject of midslots and drone bays:
We talked about this internally just now, and for now we're going to stick with the current stats. We fully agree that a third mid and some drones would make the ship much more useful, but that's not the same thing as more balanced. In particular, as soon as we start giving it non-comedy offensive capabilities, the task of balancing the ship becomes a lot more involved, and one of the things that's enabled such a quick turnaround on the Noctis is that it really doesn't have any serious combat potential so we can stat it up much more quickly.
All in all, we think the ship as it stands now already justifies itself, and trying to make ships more awesome than they really need to be has historically been a source of considerable imbalance. We'd rather not take that risk again in this case 
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Frug
Omega Wing
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Posted - 2010.09.20 13:54:00 -
[193]
Wow. A pre-nerfed salvaging ship that's fat and slow and can't really do anything but follow me in missions. Sweet. I'm so very happy.
I'm glad CCP is so careful not to introduce an overpowered salvaging ship. They make sure everything is underpowered. Or is an angel faction ship. - - - - - - - - - Do not use dotted lines - - - - - - If you think I'm awesome say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Whisper/PrismX 4 emperor |

Arora Firesight
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Posted - 2010.09.20 13:58:00 -
[194]
what about a T2 type taking all the area of Utility/salvege/exploration and the probe bonus for ninja's/HW salvege...?
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Camios
Minmatar Insurgent New Eden Tribe
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Posted - 2010.09.20 14:17:00 -
[195]
Edited by: Camios on 20/09/2010 14:20:45 Well done CCP. A salvage platform that costs less than 500 million (and actually less than 30mil) is very useful, and that's it.
Useful and beautiful. It's an awesome addition to PVE, period.
lol this will not fix sov warfare but it's ok.
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Apple Boy
Gallente The Scope
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Posted - 2010.09.20 14:24:00 -
[196]
Originally by: CCP Greyscale On the subject of midslots and drone bays:
We talked about this internally just now, and for now we're going to stick with the current stats. We fully agree that a third mid and some drones would make the ship much more useful, but that's not the same thing as more balanced. In particular, as soon as we start giving it non-comedy offensive capabilities, the task of balancing the ship becomes a lot more involved, and one of the things that's enabled such a quick turnaround on the Noctis is that it really doesn't have any serious combat potential so we can stat it up much more quickly.
All in all, we think the ship as it stands now already justifies itself, and trying to make ships more awesome than they really need to be has historically been a source of considerable imbalance. We'd rather not take that risk again in this case 
As a career salvager, I'm thinking this ship would be well suited with the bonus changed from salvager cycle time to chance of salvage retrieval, just because I want to get an even higher chance (implants + t2 rigs isn't enough!), a single gun slot for killmail whoring during battles, 5m3 drone bay for the mining drone, and slight increase in armor EHP via more HP, higher base resists or more lows and more cpu to increase resists. I need to be able to not be alpha'ed while I'm salvaging during a battle!
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Dav Varan
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Posted - 2010.09.20 15:29:00 -
[197]
Originally by: CCP Greyscale
All in all, we think the ship as it stands now already justifies itself, and trying to make ships more awesome than they really need to be has historically been a source of considerable imbalance. We'd rather not take that risk again in this case 
Cough Dramiel Cough Cough 
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Rhok Relztem
Caldari CGMA Synergist Syndicate
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Posted - 2010.09.20 16:04:00 -
[198]
Originally by: CCP Greyscale On the subject of midslots and drone bays:
We talked about this internally just now, and for now we're going to stick with the current stats. We fully agree that a third mid and some drones would make the ship much more useful, but that's not the same thing as more balanced. In particular, as soon as we start giving it non-comedy offensive capabilities, the task of balancing the ship becomes a lot more involved, and one of the things that's enabled such a quick turnaround on the Noctis is that it really doesn't have any serious combat potential so we can stat it up much more quickly.
All in all, we think the ship as it stands now already justifies itself, and trying to make ships more awesome than they really need to be has historically been a source of considerable imbalance. We'd rather not take that risk again in this case 
How does an extra mid-slot and a drone bay (for SALVAGE drones or mining drones) equate to offensive capabilities or unbalancing in any way? Both of these only serve to make the ship more useful as a salvager and allows either a bit more defense or an extra mod for Archaeology or Hacking, giving the ship more than one role. They don't make the ship more awesome, unbalanced, nor offensive, just more useful.
C'mon Greyscale, those arguments just don't cut it. Agreed, the ship is a nice addition but with it's current design and stats, it's going to have a very limited player demand due to it's sole role and will be a sitting duck for gankers and pirates. The drone bay would give it mining capabilities and give you a great excuse to introduce the already designed but unpublished salvage drones, and the mid slot would allow for the use of shield upgrades, propulsion mods, analyzers, and codebreakers to name just a few.
Hopefully, you already have T2 and T3 versions in the planning that would have extra low and mid slots and have cloaking and jump bonuses as well as exploration/WO uses with both a turret and launcher hardpoints for probes, gas harvesting, and/or minimal offensive/defensive use.
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Caldari citizen52145894561
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Posted - 2010.09.20 16:56:00 -
[199]
can I trade in my Primae for a Noctis?
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Sanne Allows
Caldari 4-25 AVN Regement
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Posted - 2010.09.20 17:47:00 -
[200]
How about a bomus to salvege chance, even if small, since it IS a dedicated salveger?
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Eikelhaven
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Posted - 2010.09.20 19:27:00 -
[201]
Originally by: CCP Greyscale On the subject of midslots and drone bays:
We talked about this internally just now, and for now we're going to stick with the current stats. We fully agree that a third mid and some drones would make the ship much more useful, but that's not the same thing as more balanced. In particular, as soon as we start giving it non-comedy offensive capabilities, the task of balancing the ship becomes a lot more involved, and one of the things that's enabled such a quick turnaround on the Noctis is that it really doesn't have any serious combat potential so we can stat it up much more quickly.
All in all, we think the ship as it stands now already justifies itself, and trying to make ships more awesome than they really need to be has historically been a source of considerable imbalance. We'd rather not take that risk again in this case 
Thanks very much for the specific reply to my mid slot concern. I realize you have to be very careful when bringing in a new ship not to make something that provides an unbalanced advantage. Of course, your answer regarding the extra mid slot is not the answer I was personally hoping for, but I appreciate knowing CCP has at least considered the concern.
I may not get an answer to this specific question, but I want to put it out there. With only 2 mid slots, the Noctis will not be a viable wormhole salvaging ship. Even with this great new salvaging ships, wormhole salvagers will continue to use their battlecruisers. I just want to put this forth clearly and make sure those working on the design of the ship are aware. Is it the intent that the Noctis would not be used in wormholes?
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Shawshanke
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Posted - 2010.09.20 23:10:00 -
[202]
Edited by: Shawshanke on 20/09/2010 23:11:57 2 things I don't understand.
1. ORE is easily one of the richest npc corps in the game, yet they have a grand total of 4 stations in the entire eve universe.
2. Haulers would need to be structurally stronger than your common vehicle for obvious reasons, and ones that may be shot at are even more re-enforced. Why are most of eve's industrial including this new on soap bubbles?
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Swidgen
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Posted - 2010.09.20 23:37:00 -
[203]
Originally by: CCP Greyscale Also my bad, I did show info on the Platonic form of the blueprint rather than creating one in cargo and doing show info on that. It is in fact a blueprint original when you buy it.
Will these BPOs be seeded in Outer Ring for a limited time, or will they be available indefinitely?
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Mr LaForge
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Posted - 2010.09.21 02:15:00 -
[204]
Honestly it needs a 4th low and 3rd mid slot. I don't care about the drones as everything should be dead when you use the ship. Also the cycle bonus for salvagers should be replaced with a 5% increase to the access difficulty factor per level. If you can get 100% each time then it doesn't matter what your cycle time is really.
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2010.09.21 08:42:00 -
[205]
Finally!
Next up: a SoE exploration/hacking/etc ship. Pretty please.
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Xessej
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Posted - 2010.09.21 13:53:00 -
[206]
While I understand that caution is usually best this would be the only completely offenceless non shuttle non freighter ever. No matter how lol worthy the fact is all indsutrials have a turret and all ORE ships have a drone bay.
A 25 m3 bay and bandwidth for a flight of light scouts will in now way make this thing an offensive power house. It will let it deal with hisec belt rats if it encounters a spawn while salvaging wrecks in a belt (with no ability to scandown wrecks this is the only souce of wrecks for a salvager uninterested in ninjaing or running missions).
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Hakaru Ishiwara
Minmatar Republic Military School
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Posted - 2010.09.21 14:10:00 -
[207]
Originally by: Xessej While I understand that caution is usually best this would be the only completely offenceless non shuttle non freighter ever. No matter how lol worthy the fact is all indsutrials have a turret and all ORE ships have a drone bay.
A 25 m3 bay and bandwidth for a flight of light scouts will in now way make this thing an offensive power house. It will let it deal with hisec belt rats if it encounters a spawn while salvaging wrecks in a belt (with no ability to scandown wrecks this is the only souce of wrecks for a salvager uninterested in ninjaing or running missions).
/signed.
A 25 m3 drone bay does make this ship more powerful than the destroyers it replaces, but still far less potent than the battle cruiser class hulls it is also intended to replace. It could be argued that this ship, with light drones, will be used by a dual-boxing mission runner to wipe clean frigate NPCs, allowing the heavy tank to focus on cruiser-class hulls and above. But that's no different than bringing in a BC salvager with 50 m3 of drone bandwidth.
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Utremi Fasolasi
Gallente
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Posted - 2010.09.21 15:09:00 -
[208]
Originally by: CCP Greyscale On the subject of midslots and drone bays:
We talked about this internally just now, and for now we're going to stick with the current stats. We fully agree that a third mid and some drones would make the ship much more useful, but that's not the same thing as more balanced.
I see a need for a 5-10m drone bay though - very modest like that - for mission spaces that may spawn a single (weak) rat if you hang around long enough, unless those are only triggered by mining and not just extended presence in the pocket. Catalyst has room for 1 light drone and has always been sufficient for me when salvaging a mission.
It is enough to take care of rat spawns but would never pose a threat to a PVP fitted ship.
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Mad Crafter
Valor Inc. Valor Empire
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Posted - 2010.09.21 19:54:00 -
[209]
Originally by: CCP Greyscale Small clarification: the ORE Industrial skillbook will be available everywhere that the Mining Barge skillbook is currently available. This should include all school stations in empire. Should've been clearer about that, my bad.
And here I was planning on selling them for up to 100M each on the first day 
Ah well, theirs always overpricing the BPOs.
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Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.09.21 22:01:00 -
[210]
Originally by: Sanne Allows How about a bomus to salvege chance, even if small, since it IS a dedicated salveger?
Sure.. you practically kicked ninjas out of the salvaging biz with this fella and to sugarcoat it you want a higher chance for it to drop salvage? Anyways, you should realize that not just you alone would have a higher chance for salvage, all your fellow capsulers flying this thing would get the same bonus.. so looked at the bigger picture of the supply side of salvage, your income/profits/earnings go down if you have it to easy.
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Karrade Krise
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Posted - 2010.09.21 22:22:00 -
[211]
I'm happy about it and all but...
Why in the world are you having "design a ship" contests RIGHT BEFORE you announce a new ship? >:( All that work I did...for nothing... 
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Darek Castigatus
Immortalis Inc. Shadow Cartel
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Posted - 2010.09.21 22:52:00 -
[212]
unless like most people you actually read the announcement and realised that the ship from the design contest is intended to be a combat ship, the Noctis is simply CCP realising the Primae hull is too sexy to be relegated to a rarely used second line PI platform and finding something else to do with it.
http://desusig.crumplecorn.com/sig.php |

VaL Iscariot
Missions Mining and Mayhem Nulli Secunda
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Posted - 2010.09.22 16:31:00 -
[213]
the poor destroyer now has no use outside of a bridge ship between cruisers and suicide ganking afk haulers.
CCP, BEEF UP MY CATALYST! Signature removed for not being EVE related. Zymurgist |

Xavier Ansatsusha
Exodus Development
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Posted - 2010.09.22 22:03:00 -
[214]
WOW, first off, nice job CCP, glad to see you doing something useful with the Primae hull. Love the idea, ships specs arent bad, ability to have some form of a decent tank for its size would be better. a few light scout drones would be nice but not needed, I see no need for that much defense normally. Very much looking foward to this ship coming out.
As for the other whiny arses on this thread, shush already will you. You saw missions are already too profitable, they have been nerfed so bad over time that they are fair enough now. I seriously cant believe so many ppl in eve have nothing better to do that complain about a ship that can help ppl make a bit more isk. Go live in a war zone area of 0.0 and see how much that extra ISK actually helps. IF YOUR GOING TO COMPLAIN TO CCP ABOUT THINGS, COMPLAIN ABOUT THINGS THAT MATTER, STOP BASHING NEW TOYS THAT CCP GRACES US WITH. Want something to complain about, how about user interface on PI causing wrist injuries,lol.
CCP Ignore these guys that do nothing but whine, I have seen your good and bad and you have always done the best and have given us a game that could never be matched. And now giving us a very nice and useful new ship that though ppl whine saying its highsec only, I will find great uses for it in WH and 0.0. THANKS
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Arora Firesight
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Posted - 2010.09.23 00:48:00 -
[215]
There is a big difference between whining and constructive criticism... or even attempting at a helpful suggestion or 2 to add to the pot of ideas... e.g. t2 idea or others as such...
i do also believe that others have been asking more on th lines of questioning CCP as to a more detailed roll... and weather in fact CCP intended this ship for high sec only.
Ultimately it is up to CCP and i will further more support this but blind support is a different thing (not meaning to insult you in any way sir, however that is the impression i am getting)... you may love the game but have you ever wished for something excellent? something better or more? why stop at just what you are given? cos if you don't that is rather defeatist in some way...
im basically saying we all in our ways have been supporting CCP for bring out this ship, it is much needed addition to the game and we all look forward to seeing it... however we are entitled to our opinions, there are areas that we feel could be better in some ways but 90% of it is fine and maybe to make it 100% then we would happy pay more to address the balance and maybe make the 100% version a t2? (an idea for the pot)
anyhow sir please do not see what im saying as offencive and i wish you a good day to you... as for CCP thank you for the ship, hope these ideas come throw for auditing
Arora
|

Mecha Polcha
Cause of Crisis
|
Posted - 2010.09.23 07:13:00 -
[216]
In the land of radical overstatement, the word 'Awesome' to describe the Primae has to be top of the top! Unless you wanted to describe its function as 'MIND-BLOWING'...
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PastaGuy
Caldari State War Academy
|
Posted - 2010.09.23 20:58:00 -
[217]
Overally, very neat ship! When can I get one?
The creation of this ship negates the major advantage of my marauder for missions, but... okay.
Dave Pasta Guy |

Tonto Auri
Vhero' Multipurpose Corp
|
Posted - 2010.09.23 23:06:00 -
[218]
Originally by: CCP Greyscale All in all, we think the ship as it stands now already justifies itself, and trying to make ships more awesome than they really need to be has historically been a source of considerable imbalance. We'd rather not take that risk again in this case 
Then use some other model for her. The docking portal on the ship's forefront is begging for drone bay. I've though that the Primae model was intended as a sort of capital hull, but accidentally downgraded to mere joke. -- Thanks CCP for cu |

MERCURY BASHER
|
Posted - 2010.09.24 03:32:00 -
[219]
buying noctis for 20 mil. Based on mineral cost.
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Pookie McPook
Gradient Electus Matari
|
Posted - 2010.09.24 11:51:00 -
[220]
Based on the likely cost you are going to have to do a hell of a lot of salvaging before you break even. For the guy that does maybe a couple of missions a night I don't really see the financial sense of ditching his destroyer in favour of a Noctis. OK if you are about to buy a Hurricane maybe you could look at one of the new boats instead but even then I would say it is debateable.
Those for whom money is no object I guess you will see cruising around whining about getting ganked but hey, that's Eve! -----
Don't ping my cheese with your bandwidth. |
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Jagaren Bestiga
Caldari Green Peace Inc. Zantiu-Braun Alliance
|
Posted - 2010.09.24 16:59:00 -
[221]
Originally by: Alex Harumichi Finally!
Next up: a SoE exploration/hacking/etc ship. Pretty please.
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ViperLok
|
Posted - 2010.09.25 03:56:00 -
[222]
Edited by: ViperLok on 25/09/2010 03:58:26 Edited by: ViperLok on 25/09/2010 03:56:54 Ill stick with my Hurricane. It has drones and lots of cargo space. I can tank it up and not worry about it. I like the fact its tanked and has an AB and a MWD on it.
Pound for pound, This new ship looks like CRAP to me.
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Croniton
|
Posted - 2010.09.25 04:08:00 -
[223]
Awesome!! cant wait to use it
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Toshiro GreyHawk
|
Posted - 2010.09.26 02:54:00 -
[224]
OK ... nice ship. Should make Level IV Mission Runners who salvage their wrecks pretty happy - as they are the ones that can afford it ... but then ... at the lower mission levels ... you probably don't really need it so your destroyers will not lose their role as low level mission salvagers. It's just the Battle Cruiser salvager ships that will be replaced by this.
Bonuses to tractor beams and salvager cycles will make this an excellent high level salvager. More cap, more cargo space ... great.
As to the drones ... no ... drones aren't going to create a balance problem ... It should have drones. At least a few. I think CCP is overly worried about giving a fat, slow industrial ship a few drones. It's like - the best Salvaging Destroyer is - the Catalyst - because ... it has a drone. Drones for this type of ship are not offensive - they are defensive weapons. A lot of missions take place in systems that have belt rats - and those belt rats do come to visit mission spaces. Having a few drones would let this ship defend itself against them. I guess, as it is, it is counting on tanking the rats.
Oh and - yes - releasing the Salvager Drones to the public would be beneficial as well - to much more than this ship - but released with this ship - would make a very nice contribution to it's utility.
Orbiting vs. Kiting Faction Schools |

Karrade Krise
|
Posted - 2010.09.26 03:15:00 -
[225]
Originally by: Darek Castigatus unless like most people you actually read the announcement and realised that the ship from the design contest is intended to be a combat ship,
I read the announcement from ingame, I went to Deviant art...and I've checked EVEs' Facebook page.
Still can't find any details saying it's meant to be a combat ship. Wouldn't happen to have a link would you?
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Oakatsura
|
Posted - 2010.09.26 15:13:00 -
[226]
::Sniffles:: My life suddenly got easier... =) ::Snork:: I promised myself I wouldnt cry...
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Katy Ling
Gallente Crimnson Concept Flame
|
Posted - 2010.09.27 15:56:00 -
[227]
Originally by: Arora Firesight Edited by: Arora Firesight on 20/09/2010 09:44:01
======================================================================
So to summery.... this is what people might like with the ship. just taking stoke of everyones excellent ideas and id say nice one koodos to the community
Great ship, but people have suggested that they would like>
* Code Braker/archeology bonus.
* A drone bay with drone band width. as the introduction of the currently non public salvage drone.
* and extra mid slot.
* a slight increase in CPU.
* to go with the ship the introduction of the mid and large tractor beams.
* some turret hard points for gas harvesters (i may see a slight problem as it might be the case that CCP has intended this ship not to have offensive abilities(but thats up to CCP to comment), so maybe a revamp of of the GH's to not rely on turret hard points maybe a better idea)
* for this ship in general to fill more than one role in the game...
I like this ship and what CCP is intending... i would just like to see if CCP would like to comment on the suggestions others have made, as personally i wouldn't want them to be forgotten...
i would also like to ask as to weather this extras that other players have suggested would imbalance the ship?
(my idea) Lastly as i was intrigued by the idea of using this new ship for WH op's, maybe add a small probe bonus, as ninja's will be using this ship anyhow....
There has been a mention of a T2 version, so if not placing these ideas in this t1, maybe make the T2 a fullon Utility/salvage/exploration/gas harvest ship... and if so please add more mid and low slots for ether an armor or shield tank as it would be much needed.
Kindly and respectfully awaiting CCP's reply... and also thoughts and input from the community..
Much love and A star marks so far for the ship... much needed.
more ideas to come
I believe that the above ideas would please the eve community in large scale and the game enjoyment, as well as provide an excellent ship for the mini professions that ccp has implemented and this might be the next step in salvaging/hacking/etc.
i also have some ideas, some of them are similar to the above.
* The drone bay makes perfect sense, as it has no hard points ... ( the hard points would be nice, but not a must)
* The scan Resolution could be higher too. it can only tractor beam the fleet/personal wrecks ...
* a couple skills exclusive from the new ship could also be introduced on the character sheet and benefit any other ship, but be more significant with the new bonus of that ship, like : - salvager/tractor beam cap usage reduction (-5% x 5 levels - total -25% cap activation) and : - salvager/tractor beam activation range (+10% x5 levels - total +50% range) - Salvager activation duration (-5% x 5 levels - total -25% Duration)
this skills would benefit everyone.
* How about seeding the Primae too, and allow medium and high slot (for mwd and cloak, so it would be useful in low sec/null sec)
|

LordElfa
|
Posted - 2010.09.27 21:51:00 -
[228]
I love the design, I love the bonuses and I love the concept. However, the ship is ruined and broken without a drone bay. Even a measly 25/25 bay would have been something, but being absolutely defenseless ruins the ship IMO. Many of us dedicated salvagers do high sec ratting for extra salvage and this ship is useless for that role. All this is good for without some kind of offense is to run after your fleet during missions and sweep up which makes this less of a ship and more of a broom/dustpan.
Give it a frackin drone bay or its not worth the cost. As others have stated, all of the other ore ships have at least some kind of drone bay. Give it a 25/25 and we'll be satisfied, give it a 50/50 and we'll be happy, but give it a 125/125 and we'll pleasure the CCP staff. 
|

Bruder Predaiter
|
Posted - 2010.09.28 11:29:00 -
[229]
The last eve expansion was for industrial and pve. the next one is the same with 2 sensless ships. a salvager ship for pvp? or a faction mom, for the 10 guys that can afford it?
i think it is the sign for a sinking eve!!
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Chemical Property
|
Posted - 2010.09.28 16:36:00 -
[230]
I wish this expansion has more stuff in it... as far as WE KNOW, i dont feel like i am not interested
Other than that the ship seems good and the expansion's incursions even better.
|
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bliz80
|
Posted - 2010.09.28 16:45:00 -
[231]
very nice ship im sure i will own one...
with that said, there goes the salvage/rig market. as someone else all ready said time to offload all the salvage/rigs i have before the prices drop....
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LordElfa
|
Posted - 2010.09.28 16:53:00 -
[232]
Originally by: Bruder Predaiter The last eve expansion was for industrial and pve. the next one is the same with 2 sensless ships. a salvager ship for pvp? or a faction mom, for the 10 guys that can afford it?
i think it is the sign for a sinking eve!!
Don't be a negative Nancy. Besides, CCP can't make everything for pirates, even though you now make up practically 80% of the entire game population, its like Space Pirates Online as it is. I think they should make something new for the pirates though, perhaps a low sec NPC rat that hunts pirates below 5.0 when ever they enter low sec space. It would make being a pirate more challenging and give those poor pirates who sit around all day with nobody to kill something to do.
ARRR!
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Katy Ling
Gallente Crimnson Concept Flame
|
Posted - 2010.09.28 18:18:00 -
[233]
Originally by: Chemical Property I wish this expansion has more stuff in it... as far as WE KNOW, i dont feel like i am not interested
Other than that the ship seems good and the expansion's incursions even better.
i agree, the new ship is a very welcome content, but it still seems a bit short. hope that there's a bit more content soon, a few new ships, even if based on existent hulls, or some remaking of the ugly ships, the destroyers face lift and improvement would be nice.
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Mey Xing
|
Posted - 2010.09.29 08:07:00 -
[234]
New Ship? looks like yet another ship with a new paint job and some altered attributes.
I really wish CCP can learn to be more creative and come up with totally new ships for different tasks, instead of giving it a different paint job , changing and attribute here and there and going : "There ya go we have a new ship for you" (Yawn)
Pffffft
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Akara Ito
Amarr Stardust Heavy Industries Majesta Empire
|
Posted - 2010.09.29 13:26:00 -
[235]
Will be a nice ship for mission runners and miners
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Xpaulusx
Intergalactic Syndicate Galactic Syndicate
|
Posted - 2010.09.29 15:03:00 -
[236]
As a dedicated salvager i approve and endorse this product. 
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Vaneshi SnowCrash
|
Posted - 2010.09.29 16:18:00 -
[237]
Originally by: Dr Cedric So wait...now we have a dedicated salvager...
Destroyers are back in the trash bin now!
I vote for Electronics support ships for the next T2 destroyer...yay
Destroyers useless? Erm.... ok... sure.
Guess you've never seen a swarm of them in action. Vicious little buggers if you let them breed :S
|

LordElfa
|
Posted - 2010.09.29 17:15:00 -
[238]
Originally by: Mey Xing New Ship? looks like yet another ship with a new paint job and some altered attributes.
I really wish CCP can learn to be more creative and come up with totally new ships for different tasks, instead of giving it a different paint job , changing and attribute here and there and going : "There ya go we have a new ship for you" (Yawn)
Pffffft
Madness!! Madness I say!! Don't you know that designing and implementing a new ship for EVE requires hundreds of men and thousands of man hours! There must be rigorous testing to insure its free of bugs. It must not be susceptible to pirates or its cost abused my market traders. It must be well rounded, able to take on any mission, unaffected by...
...oh wait, sorry, this is EVE, my bad. Carry on.
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Bruder Predaiter
|
Posted - 2010.09.30 13:13:00 -
[239]
Originally by: LordElfa
Originally by: Bruder Predaiter The last eve expansion was for industrial and pve. the next one is the same with 2 sensless ships. a salvager ship for pvp? or a faction mom, for the 10 guys that can afford it?
i think it is the sign for a sinking eve!!
Don't be a negative Nancy. Besides, CCP can't make everything for pirates, even though you now make up practically 80% of the entire game population, its like Space Pirates Online as it is. I think they should make something new for the pirates though, perhaps a low sec NPC rat that hunts pirates below 5.0 when ever they enter low sec space. It would make being a pirate more challenging and give those poor pirates who sit around all day with nobody to kill something to do.
ARRR!
Yeah you are right, they can not do the patches alone for the pirates but ccp should not forget the pvp people in this game. what happen the last patch and next patch.
And no pirat need to rat npc in low, we are killing people and dont want to carebear. When you go carebearing you are wrong as a pirate. 
At first the should work against the lags, make the Killmail right, stop the cloak mwd thing and so on. Thats urgend!!!!
I am not happy with CCP atm, like a lot of other players.
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Reyna Neens
|
Posted - 2010.09.30 15:28:00 -
[240]
Good move introducing a very efficient salvaging ship. I know that since the last expansion I stopped looting and salvaging because it took too long and was rarely worth the effort anymore. Now I might have to reconsider it. I don't know how many others there are like me, but it should help clean up the wrecks cluttering space.
|
|

Zhula Guixgrixks
Increasing Success by Lowering Expectations
|
Posted - 2010.09.30 16:12:00 -
[241]
10/10
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Vipieris
|
Posted - 2010.09.30 18:02:00 -
[242]
Personally I'm pretty stoked for this - especially for the fact that even being a "noob," I'll have no problem training the ore skill to the point that this ship gets pretty handy.
My only REAL "whine" is that this makes the "one-low-slot only" Primae a rather useless ship... I feel bad for those who've stocked up on them through contracts only to find that they've been made completely obsolete.
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Der Valkirie
|
Posted - 2010.09.30 19:20:00 -
[243]
OK I am confused - not surprising - is this ship available for purchase or do you have to research/build it.
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corebloodbrothers
|
Posted - 2010.10.01 08:57:00 -
[244]
peopel talk abotu salvaging misions and stuff, and ask if its worthwhile.
i can tell u for 0,0 it woudl rock if u into ratting. Esepcially when u and a few chain and kill a whoel system of belts, working your way up too 20 mill isk per hourin salvaging, then investing in this 20 -30 mill ship will rock,\
i use my golem to multitask killign and looting, having also ncie bonus and size, but this ship woudl increase speed of salvaging, quickly payign back for itself,
it encourages teamwork and specialisation which is fun
good job.
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LordElfa
|
Posted - 2010.10.01 15:15:00 -
[245]
Edited by: LordElfa on 01/10/2010 15:17:32 Edited by: LordElfa on 01/10/2010 15:16:05
Originally by: Bruder Predaiter
Originally by: LordElfa
Originally by: Bruder Predaiter The last eve expansion was for industrial and pve. the next one is the same with 2 sensless ships. a salvager ship for pvp? or a faction mom, for the 10 guys that can afford it?
i think it is the sign for a sinking eve!!
Don't be a negative Nancy. Besides, CCP can't make everything for pirates, even though you now make up practically 80% of the entire game population, its like Space Pirates Online as it is. I think they should make something new for the pirates though, perhaps a low sec NPC rat that hunts pirates below 5.0 when ever they enter low sec space. It would make being a pirate more challenging and give those poor pirates who sit around all day with nobody to kill something to do.
ARRR!
Yeah you are right, they can not do the patches alone for the pirates but ccp should not forget the pvp people in this game. what happen the last patch and next patch.
And no pirat need to rat npc in low, we are killing people and dont want to carebear. When you go carebearing you are wrong as a pirate. 
At first the should work against the lags, make the Killmail right, stop the cloak mwd thing and so on. Thats urgend!!!!
I am not happy with CCP atm, like a lot of other players.
You're not happy?! The nicest guy in our Corp recently got rear ended by CCP. He was making a deal with a guy over a blue print pack, the guy gave him like 100 million down payment on the pack and CCP went crazy. In their Eve mail, they said that the guy was an ISK Seller and since he had given ISK to our friend that they assume he is an ISK buyer. Furthermore, they also assume, (They actually used the word assume, not me), that every time he was given ISK or gave ISK, even to his alt apparently, that it was an ISK for cash deal and so as a warning, they took every dime of ISK he had, nearly 1.8 Billion and also put him in debt a further 3 Billion. They finished off their email with an ad for Plex purchasing.
Not receiving PVP content isn't that bad all the sudden, huh?
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RageTea
|
Posted - 2010.10.02 17:41:00 -
[246]
This may drop prices in salvage market by a significant amount
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DUKE BILKO
|
Posted - 2010.10.02 17:51:00 -
[247]
not enough bonuses for that price range, the destroyer will do, the end, unless it.s dirt cheap like the also useless primae./ ccp phail
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DUKE BILKO
|
Posted - 2010.10.02 18:35:00 -
[248]
did you know that final fantasy 14 will have pvp omg i would like to kill people in low sec where where?? i have lot of probs with this eveonline game but i try to ignore the pain.. i want the Jove ships NOW.. i demand an eve "onlie" reboot ccp is outlaw of video games period. p.s they say these are free expansions. omg no they aint.. yeah iam gettho.. i can't spell i can't read.. i can't even tell if these forums are full of ccp employees or not because i nver see these characters in game.. if you are real players war dec my alliance please      
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DUKE BILKO
|
Posted - 2010.10.02 18:40:00 -
[249]
Originally by: Xavier Ansatsusha WOW, first off, nice job CCP, glad to see you doing something useful with the Primae hull. Love the idea, ships specs arent bad, ability to have some form of a decent tank for its size would be better. a few light scout drones would be nice but not needed, I see no need for that much defense normally. Very much looking foward to this ship coming out.
As for the other whiny arses on this thread, shush already will you. You saw missions are already too profitable, they have been nerfed so bad over time that they are fair enough now. I seriously cant believe so many ppl in eve have nothing better to do that complain about a ship that can help ppl make a bit more isk. Go live in a war zone area of 0.0 and see how much that extra ISK actually helps. IF YOUR GOING TO COMPLAIN TO CCP ABOUT THINGS, COMPLAIN ABOUT THINGS THAT MATTER, STOP BASHING NEW TOYS THAT CCP GRACES US WITH. Want something to complain about, how about user interface on PI causing wrist injuries,lol.
CCP Ignore these guys that do nothing but whine, I have seen your good and bad and you have always done the best and have given us a game that could never be matched. And now giving us a very nice and useful new ship that though ppl whine saying its highsec only, I will find great uses for it in WH and 0.0. THANKS
i want to kill you you kissing the wrong booty arr
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snafu37
Caldari JSR1 AND GOLDEN GUARDIAN PRODUCTIONS Goonswarm Federation
|
Posted - 2010.10.11 14:45:00 -
[250]
GIMMIE NOW!
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HawksBri
|
Posted - 2010.10.11 17:55:00 -
[251]
finally, a ship worth salvaging with, that will hopefully be cheaper than 1bil isk. I guess me an my corp have work to do to get ready for this ship
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Sinpwnz0rz
|
Posted - 2010.10.13 09:11:00 -
[252]
So, when is the tech 2 coming out with bonuses to hacking and archaeology?
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Zilabeth Vomarr
|
Posted - 2010.10.18 13:18:00 -
[253]
I really think that for Eve's top end salvaging ship "Salvage V" should be a requirement. This the T3 Battleship of salvagers.
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drizzle dark
|
Posted - 2010.10.22 13:22:00 -
[254]
Edited by: drizzle dark on 22/10/2010 13:25:39 Great news about the new salvage boat about time, just had crazy idea has anyone at ccp thought of opening up ship design to alliances or really rich pilots (not me ). I have been looking at the entries in the deviant art competetion and there's plenty of talent out there. Why don't capsuleers design their own ships seeing as how they're meant to be the super rich elite. 100 billion isk for a frigate hull to ccp and a ship design like one from the competition with desired specs(ccp would give actual specs to keep game balanced even if exactly same as a current frigate) and the character would recieve a BPO once it's ready. Imagine roving gang of player designed frigates would look quite something and imagine the prestige.
First ever post so sorry if it makes no sense or is in wrong place 
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Elizabetha Pith
|
Posted - 2010.10.29 07:08:00 -
[255]
At lvl V that is one long reaching very fast Tractor beam! Can't wait for this ship, it's about time we had a dedicated Salvage vessel.
Thank you CCP :)
(Have reactivated my account).
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Shang Hanger
BESTIAL CARNAGE Wildly Inappropriate.
|
Posted - 2010.11.02 15:47:00 -
[256]
how about those salvaging drones you teased us with a while back but then took the skill books away .......salvaging drones ftw, makes no sense not to have them we have logistics drones ew drones why not salvaging drones?
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MrBloody369
|
Posted - 2010.11.03 17:32:00 -
[257]
This actly going to come out this mth or this a 2 year deal?
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Doc Alaska
|
Posted - 2010.11.05 02:13:00 -
[258]
First off, I think this is a great edea and really fills a niche in all of eve. I think it especially fills a role in high sec for noobs who are getting started out in eve and looking to make isk. However I see one drawback when compared to other ships of eve which fulfill similiar roles in different occupations. Most ships that are designed as non fighting occupational ships, most not all (Frieghters), such as minners, have some kind of drone bay. Either 25 m3 or 50 m3 in size. The Noctis has none. Its always good when you can protect yourself a little from rats. Hope that you folks will consider changing this for the better. Thanks, Doc

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Lab Ratorius
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Posted - 2010.11.05 07:30:00 -
[259]
Really looking forward to this ship!!
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True Sight
THORN Syndicate Controlled Chaos
|
Posted - 2010.11.08 18:20:00 -
[260]
Originally by: CCP Greyscale On the subject of midslots and drone bays:
We talked about this internally just now, and for now we're going to stick with the current stats. We fully agree that a third mid and some drones would make the ship much more useful, but that's not the same thing as more balanced. In particular, as soon as we start giving it non-comedy offensive capabilities, the task of balancing the ship becomes a lot more involved, and one of the things that's enabled such a quick turnaround on the Noctis is that it really doesn't have any serious combat potential so we can stat it up much more quickly.
All in all, we think the ship as it stands now already justifies itself, and trying to make ships more awesome than they really need to be has historically been a source of considerable imbalance. We'd rather not take that risk again in this case 
I can't see how the capacity to deploy 5 light combat drones would require a huge amount of balancing, do you think such a loadout would result in the major game alliances dropping their Battleship and Drake gangs for the Noctis salvage fleet? --------------------------------------
True Sight President Foiritan Emissary --<<!SUPPORT DRONES!>>--
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LordElfa
|
Posted - 2010.11.08 20:11:00 -
[261]
Originally by: True Sight
Originally by: CCP Greyscale On the subject of midslots and drone bays:
We talked about this internally just now, and for now we're going to stick with the current stats. We fully agree that a third mid and some drones would make the ship much more useful, but that's not the same thing as more balanced. In particular, as soon as we start giving it non-comedy offensive capabilities, the task of balancing the ship becomes a lot more involved, and one of the things that's enabled such a quick turnaround on the Noctis is that it really doesn't have any serious combat potential so we can stat it up much more quickly.
All in all, we think the ship as it stands now already justifies itself, and trying to make ships more awesome than they really need to be has historically been a source of considerable imbalance. We'd rather not take that risk again in this case 
I can't see how the capacity to deploy 5 light combat drones would require a huge amount of balancing, do you think such a loadout would result in the major game alliances dropping their Battleship and Drake gangs for the Noctis salvage fleet?
Totally agreed 100%.
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eulkahn
Amarr
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Posted - 2010.11.11 19:41:00 -
[262]
Rolled a salvaging alt for this as soon as I heard of it, ready to train ORE Industrial now please CCP 
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Celgar Thurn
Minmatar Department 10
|
Posted - 2010.11.12 18:15:00 -
[263]
Apparently this ship along with all the other 'Incursion' stuff has been postponed until January 2011!!
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Flashrain
|
Posted - 2010.11.12 22:35:00 -
[264]
Edited by: Flashrain on 12/11/2010 22:37:08 This should be our thanksgiving present for putting up with all those crappy patches.
Also it should have faction and tech II variants - some better for salvaging hi sec (more volume), low sec (tougher to scan down), null sec (tank tougher npc rats), plexes (speed) etc.,.
Finally, a tech III supership variant that can salvage in the middle of fights against sleep or fleet pvp battle, and warp cloaked.
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LordElfa
|
Posted - 2010.11.13 02:13:00 -
[265]
Originally by: Celgar Thurn Apparently this ship along with all the other 'Incursion' stuff has been postponed until January 2011!!
That's not entirely accurate. They did say they would be putting new faction ships in the market with the November patch, perhaps this is included.
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solo 49er
|
Posted - 2010.11.13 05:18:00 -
[266]
Please feel free to jump in here and correct me... but my understanding is... they are going to seed the BPO's in the Outer Rim stations.. period! Not the ships
And the skill books have been confirmed (by CCP Greyscale on post 190 of this thread) to be available in empire at most school stations
|

salvage alt
|
Posted - 2010.11.15 15:02:00 -
[267]
a ship just for me ? :)
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Nebkhat
|
Posted - 2010.11.22 16:02:00 -
[268]
Nice work! I think someone was inspired by Serenity 
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Pyronympho442
|
Posted - 2010.11.23 14:54:00 -
[269]
ok I have been hearing about this ship for almost 2 months now release the damn thing already u are drivin ppl nuts.I dont even wanna waste my time with it any longer cause as I can tell if rumors are true the bpo for the ship will only be available in ORE stations thus meaning no low person will be able to obtain one and as thus will make the ship very pricey when they are first released.the skill itself is being estimated to be around 20-30mil alone.but any way my lil dessie does just fine and its quick I really just cant wait for this thing to be released.
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Lyndriel
Caldari
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Posted - 2010.11.25 16:55:00 -
[270]
/me thinks the Noctis has a much too small cargohold. like 5k would be acceptable.
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Joss56
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Posted - 2010.11.25 18:47:00 -
[271]
Originally by: Pyronympho442 ok I have been hearing about this ship for almost 2 months now release the damn thing already u are drivin ppl nuts.I dont even wanna waste my time with it any longer cause as I can tell if rumors are true the bpo for the ship will only be available in ORE stations thus meaning no low person will be able to obtain one and as thus will make the ship very pricey when they are first released.the skill itself is being estimated to be around 20-30mil alone.but any way my lil dessie does just fine and its quick I really just cant wait for this thing to be released.
Think will gonna wait a few weeks before prices become "reasonable" but this ship may worth them in certain cases. For the moment i'll keep my destroyer, cheaper and good enough to lvl4
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Temilia
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Posted - 2010.11.28 14:19:00 -
[272]
Edited by: Temilia on 28/11/2010 14:19:18 Nice ship but as I see the total cost of materials is about 40mill. Is it worth it??? My salvager destroyer worth 5 mill with moduls and it's perfect for the job. Is it give any salvage/tractor bonus?
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Lord Timelord
GETCO Waterboard
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Posted - 2010.11.30 04:08:00 -
[273]
The Noctis will be able to target 10 Targets! WHOOT!
Finally another ship that takes advantage of the Multitasking Skill! 
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Vincent Athena
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Posted - 2010.11.30 05:20:00 -
[274]
Originally by: Temilia Edited by: Temilia on 28/11/2010 14:19:18 Nice ship but as I see the total cost of materials is about 40mill. Is it worth it??? My salvager destroyer worth 5 mill with moduls and it's perfect for the job. Is it give any salvage/tractor bonus?
Only +60% per level. So at a reasonable L4 ORE Industrial skill level, you got a range of 68 km on your tractor beams.
Still want to use a dessy?
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HeliosGal
Caldari
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Posted - 2010.11.30 10:09:00 -
[275]
Originally by: Vincent Athena
Originally by: Temilia Edited by: Temilia on 28/11/2010 14:19:18 Nice ship but as I see the total cost of materials is about 40mill. Is it worth it??? My salvager destroyer worth 5 mill with moduls and it's perfect for the job. Is it give any salvage/tractor bonus?
Only +60% per level. So at a reasonable L4 ORE Industrial skill level, you got a range of 68 km on your tractor beams.
Still want to use a dessy?
nup welcome to suicide gank heaven
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mjolnir feaw
Gallente
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Posted - 2010.11.30 11:23:00 -
[276]
I like the idea of a salvaging ship, even if I prefer to choose wich ship I use for which usage... Bonuses are great. But..
But if I read the second pic correctly, Noctis material bill is around twice a tier1 BC.
How many hundreds of missions will you have to run for the Noctis' bonuses to pay the ship's price on the market?
For PVPers: Any content for industrialists is good for everyone, including you... who do you think build all the things you enjoy blowing up (and loot)?
----- " There's no brave in a 5-to-1 fight. Just 5 cowards and a fool. - Perhaps. But it worked didn't it?" |

Ghorrn Kranthil
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Posted - 2010.11.30 16:26:00 -
[277]
well, I like salvaging in a desty that i can buy or prod for less that 1mio (without fitting, for as that will be equally needed)... and in almost every place i do missions i have one... if i am to subsitute all of them with ships for 35mio instead... man, i'll have to salvage a pretty lot to compensate! i'd surely like the mat-needs a nice bit reduced! besides, for t3 ships i have other uses than salvagin! :-D
Originally by: Tippia
Originally by: Chainsaw Plankton
Originally by: Tonto Auri Reduce all numbers ten times and it MAY BE became useful. 60 mil build cost for a damned salvager - my destroyer overthrow it by a huge margin. There's just no field for such unproportionally overexpensive othervise-useless boat. It should cost no more than a Covetor to build.
considering many people consider the hurricane to be the best salvage ship it really isn't that much more expensive.
àin fact, considering how it's become increasingly common for people to use T3 ships to get to similar bonuses, it's downright dirt cheap.
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Atarock
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Posted - 2010.12.01 16:25:00 -
[278]
Nica ship. Pimp Marauders plz...
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megan lebroux
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Posted - 2010.12.01 17:53:00 -
[279]
Edited by: megan lebroux on 01/12/2010 17:55:10
Originally by: Chainsaw Plankton
Originally by: Tonto Auri Reduce all numbers ten times and it MAY BE became useful. 60 mil build cost for a damned salvager - my destroyer overthrow it by a huge margin. There's just no field for such unproportionally overexpensive othervise-useless boat. It should cost no more than a Covetor to build.
considering many people consider the hurricane to be the best salvage ship it really isn't that much more expensive.
i agree completely, the BP is in 0.0 the ore book/and ship costs a fortune, the ship is far too expensive.
no one with a wallet of less than a billion is even going to bother with it, i guess common sense is a rare virtue, i could buy and fit a battlecruiser for that price LOL!
i guess we are stuck to our destroyers for a long time
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AkJon Ferguson
JC Ferguson and Son Ltd
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Posted - 2010.12.01 19:31:00 -
[280]
Originally by: megan lebroux Edited by: megan lebroux on 01/12/2010 17:55:10
Originally by: Chainsaw Plankton
Originally by: Tonto Auri Reduce all numbers ten times and it MAY BE became useful. 60 mil build cost for a damned salvager - my destroyer overthrow it by a huge margin. There's just no field for such unproportionally overexpensive othervise-useless boat. It should cost no more than a Covetor to build.
considering many people consider the hurricane to be the best salvage ship it really isn't that much more expensive.
i agree completely, the BP is in 0.0 the ore book/and ship costs a fortune, the ship is far too expensive.
no one with a wallet of less than a billion is even going to bother with it, i guess common sense is a rare virtue, i could buy and fit a battlecruiser for that price LOL!
i guess we are stuck to our destroyers for a long time
God. The mewling. Make it STOP.
If there were any justice, noone with a wallet of less than a billion would be allowed to post.
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Ariane VoxDei
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Posted - 2010.12.01 22:41:00 -
[281]
Originally by: AkJon Ferguson If there were any justice, noone with a wallet of less than a billion would be allowed to post.
You lack ambition. 1B isk and 6M SP. Stops newbs, disposeable alts and the economically incompetent.
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Gloredon
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Posted - 2010.12.02 08:39:00 -
[282]
Ok, so I braved the camp camps and crazy pod-filled morning of Outer Ring and Syndicate to bring back a couple Noctis BPOs. Got one built, rigged it, and took it to my favorite L4 mission area to test it out. Got a couple good missions to test it on.
This dude ROCKS the HOUSE folks. I've already repackaged my hurricane and cat salvagers. With 5 tractors and 3 T2 Salvagers this ship will pull wrecks from everywhere on my mission space as 3 times as fast as a catalyst can chase after them. No need for cargo rigs either, just put salvage tackle rigs on and you won't ever get a failed attempt, nor will you fill the generous cargohold. Cuts your salvage time in half, and will pay for itself in less than a week.
And yes, ninja salvagers will be hating life when I pull those wrecks out from under them before they can cycle a salvager on one. Out of range is out of luck! And if you sit on my ass and try that trick, I'll guarantee the Noctis will out salvage your catalyst every time. Go into another line of work. LOL
Thank You CCP, Best Early Christmas present EVER!
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Sierra X117
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Posted - 2010.12.03 04:01:00 -
[283]
Edited by: Sierra X117 on 03/12/2010 04:05:03 The noctis is awesome! one bug i found on it..... SHIELD graphics! you know when you have shield hardeners or a shield booster you get this cool looking translucent pulsing shield around your ship?? well... the shield doesn't rotate with the ship hull, you know that spinny bit. love the ship tho and i know... no real need for shield tanks on it, but still... it annoys me :) other than that good job CCP!
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Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
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Posted - 2010.12.07 08:15:00 -
[284]
Originally by: Gloredon Ok, so I braved the camp camps and crazy pod-filled morning of Outer Ring and Syndicate to bring back a couple Noctis BPOs. Got one built, rigged it, and took it to my favorite L4 mission area to test it out. Got a couple good missions to test it on.
This dude ROCKS the HOUSE folks. I've already repackaged my hurricane and cat salvagers. With 5 tractors and 3 T2 Salvagers this ship will pull wrecks from everywhere on my mission space as 3 times as fast as a catalyst can chase after them. No need for cargo rigs either, just put salvage tackle rigs on and you won't ever get a failed attempt, nor will you fill the generous cargohold. Cuts your salvage time in half, and will pay for itself in less than a week.
And yes, ninja salvagers will be hating life when I pull those wrecks out from under them before they can cycle a salvager on one. Out of range is out of luck! And if you sit on my ass and try that trick, I'll guarantee the Noctis will out salvage your catalyst every time. Go into another line of work. LOL
Thank You CCP, Best Early Christmas present EVER!
Ya I am going to second this one. This Ship ROCKS the HOUSE. Kiss my Murader good bye. Now I can fly the BS's I like most.My hurricane is already up for sale and I use the same set up. 5xtractors and 3 T2 salvagers. The only problem I have is I can not keep up with it. My hand is sore it do's its job that freaking fast fokes.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Neo160
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Posted - 2010.12.07 20:23:00 -
[285]
Luckily for me, my alliance got the bpo, so i got mine relatively free, save insurance and fitting. when i got my Noctis, i was dying to try it out, so i went roaming for belt wrecks, and this thing is INCREDIBLE. i sucks up wrecks incredibly fast, and in one scenario, i got T2 salvage from an asteroid rat !! THANKS CCP !!! this thing is my dream ship XD, named it Fragmentum (scrap in latin)
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