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ollobrains
5th Front enterprises Chain of Chaos
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Posted - 2010.11.05 05:30:00 -
[1]
Simple wormhole and regular space is littered with offline poses
Way to fix one week offline it looses 10% of its shield armour and hull up to 9 weeks where it will loose 90% and stay at that a large pos then becomes a more manageable 5m shield and about half a mil armour and strucutre
Will make abandoned and unfuelled poses ( with time for the owners to recoup them) much easier to kill they are everywhere and ccp seems to be ignoring how long it takes to kill em
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Pax Timberlane
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Posted - 2010.11.05 05:35:00 -
[2]
.supported
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soad2237
Minmatar The Revival.
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Posted - 2010.11.05 05:36:00 -
[3]
I'm having a little trouble reading that.
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HeliosGal
Caldari
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Posted - 2010.11.05 05:37:00 -
[4]
Basically a offline pos will degrade 10% per week over 9 weeks till it reaches 90% reduction in its overall original structure
Will make pos bashing of old poses easier. Creating a balance
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Lilidh McAbe
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Posted - 2010.11.05 05:38:00 -
[5]
I agree, allowing an offline pos to degrade would not only make it easier to kill them but also be a bit more realistic. Plenty of time would be given to the owners to reclaim them and if not, then at least we could do ccp a favour and clean up space a bit 
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soad2237
Minmatar The Revival.
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Posted - 2010.11.05 05:39:00 -
[6]
Originally by: HeliosGal Basically a offline pos will degrade 10% per week over 9 weeks till it reaches 90% reduction in its overall original structure
Will make pos bashing of old poses easier. Creating a balance
It was the lack of punctuation. I apologize.
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ollobrains
5th Front enterprises Chain of Chaos
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Posted - 2010.11.05 05:46:00 -
[7]
Edited by: ollobrains on 05/11/2010 05:52:10 Yes going around High sec and low sec and wormhole space and even null sec npc space and finding pos after pos offline and abandoned - its especially bad in high sec.
CCP go on about the time sink that pos bashing has become and yet hasnt implemented this simple solution.
Even a 10% of original strucutre pos would still require a bs - dread gang some time to kill.
At any point the owner could reclaim before it goes down in a good time frame
And high sec war decs against poses that have been there for 10 years or more ( sarcasim a bit) more attractive options
Active poses and reinforced poses would remain the same as is currently. This idea just refers to the offline pos left sitting there
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ollothegreat
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Posted - 2010.11.05 06:02:00 -
[8]
I also fully support this idea - would love to hear a ccp comment would it be possible to even include in incursions. Offline poses have no fuel so it would make sense that they degrade like the abandoned stations over time. Reducing their structural intergreaty. A pos with no power or fuel shouldnt have shields but lets just say they remain a weekly 10% degradation would be reasonable
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ollobrains
5th Front enterprises Chain of Chaos
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Posted - 2010.11.05 10:08:00 -
[9]
the scourge of sitting there for 12 hours removing long abandoned poses and lag reduction especially and encouraging a market in pos mods especially given planetary interaction blows hard as well as pos moon camping will be encourage and discouraged
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Nicholai Sanse
League of Non-Aligned Worlds Chain of Chaos
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Posted - 2010.11.05 10:09:00 -
[10]
Supported.
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Miccet
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Posted - 2010.11.05 10:10:00 -
[11]
+1, Supported.
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karagir
Red Star Coalition
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Posted - 2010.11.05 10:26:00 -
[12]
Supported as well.
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2010.11.05 10:35:00 -
[13]
This makes perfect sense for both Gameplay and Roleplaying!
Obviously an offline POS with no fuel or support would degrade over time.
/cound not support this more! ------------------------ Jint Hikaru - Miner / Salvager / Explorer / SpaceBum "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |

Stygian Knight
Blood Covenant Pandemic Legion
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Posted - 2010.11.05 10:55:00 -
[14]
Support / bump / do it !!!
Also, if it degrades 100% make it salvageable or introduce some new skill to salvage it / reprocess it.
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Nuts Nougat
Perkone
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Posted - 2010.11.05 10:59:00 -
[15]
I think close to 90% of a POS's effective hp is it's shield. Why not just reverse shield regen when offline? ---
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Kizahhan
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Posted - 2010.11.05 11:10:00 -
[16]
Supported, but would add, after 10 weeks it drifts into the moon and explodes
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Receg
Varion Galactic OWN Alliance
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Posted - 2010.11.05 11:26:00 -
[17]
Supported -----
We all have a photographic memory, it's just some of us don't have film. |

Dr Karsun
Gallente Coffee Lovers Brewing Club
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Posted - 2010.11.05 11:32:00 -
[18]
Seems quit nice... But if it's an offline pos of a dead corp - get 10-20 bs with cap stable amarr guns... Leave for 2-3 hours and come back.
I guess the biggest problem is not that the offline poses in high sec exist but rather that there is no reward for killing them apart from a lousy km saying you killed a pos of a corp with no members... If poses left wrecks like ships do, those wrecks should be salvageable and leave a lot of normal t1 salvage, or at least a ton of metal scraps.
Pos shield should go offline after a certain time. I don't see why would it be dieing of it self though, it's on orbit no matter if it's got any power or not.
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ollobrains
5th Front enterprises Chain of Chaos
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Posted - 2010.11.05 22:28:00 -
[19]
The idea for removing shield regen or shields compleltey when its offline has merit if ccp doesnt like the degrading idea
Salvaging ability also has potential.
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Luthair StoneDog
Gallente Diabolus Ex Machina
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Posted - 2010.11.05 22:41:00 -
[20]
Good idea 
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ollobrains
5th Front enterprises Chain of Chaos
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Posted - 2010.11.05 22:54:00 -
[21]
I like the shield regen Idea. Now about the mods should they degrade or stay as is if tied to an offline pos.
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Fournone
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Posted - 2010.11.05 23:00:00 -
[22]
Originally by: Kizahhan Supported, but would add, after 10 weeks it drifts into the moon and explodes
You read my mind.
+1 on pos degredation
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ollobrains
5th Front enterprises Chain of Chaos
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Posted - 2010.11.05 23:03:00 -
[23]
Originally by: Fournone
Originally by: Kizahhan Supported, but would add, after 10 weeks it drifts into the moon and explodes
You read my mind.
+1 on pos degredation
Well the idea of it exploding on a moon has merit but that defeats the idea of being able to blow em up in a degraded state
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Lili Lu
Vanishing Point. The Initiative.
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Posted - 2010.11.05 23:11:00 -
[24]
support
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ollobrains
5th Front enterprises Chain of Chaos
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Posted - 2010.11.09 07:05:00 -
[25]
camped in a station at the moment so ccp a bump any ideas on this idea
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Keith F
Caldari United ALT Forces
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Posted - 2010.11.09 10:57:00 -
[26]
Edited by: Keith F on 09/11/2010 10:58:09 how about a PCU (Pos Capture Unit} that is launched and anchored at POS this starts the countdown depending on Size)for capture of said tower,
Pos owner CORP only can unanchor to stop countdown.
At end of period Module CAPTURES tower and after DT ownership changes.
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kongking wang
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Posted - 2010.11.09 11:00:00 -
[27]
i support this aslong as they are totally destroyed inc any other structures and they drop nothing. if you want loot you gotta earn it by taking on the pos head on not waitiing for it to fall appart.
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ollobrains
5th Front enterprises Chain of Chaos
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Posted - 2010.11.10 05:09:00 -
[28]
Originally by: Keith F Edited by: Keith F on 09/11/2010 10:58:09 how about a PCU (Pos Capture Unit} that is launched and anchored at POS this starts the countdown depending on Size)for capture of said tower,
Pos owner CORP only can unanchor to stop countdown.
At end of period Module CAPTURES tower and after DT ownership changes.
This idea has merit and could work in all except high sec unless war dec active
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ollobrains
5th Front enterprises Chain of Chaos
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Posted - 2010.11.10 11:38:00 -
[29]
Originally by: kongking wang i support this aslong as they are totally destroyed inc any other structures and they drop nothing. if you want loot you gotta earn it by taking on the pos head on not waitiing for it to fall appart.
Tower falls apart as it has no fuel the mods remain as is
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Eclorc
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Posted - 2010.11.10 13:39:00 -
[30]
Personally, I think this is a neat idea with the HP degrading when offline, I would want to see it unanchor after the countdown finishes so you could scoop it up / re-anchor it yourself.
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