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Thread Statistics | Show CCP posts - 1 post(s) |

Tom Gerard
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Posted - 2010.11.06 13:53:00 -
[1]
Edited by: Tom Gerard on 06/11/2010 14:01:43
Psychological warfare is an asset to EVE.
Why? You can max skill a griefer alt in less than a week.
A single cloaky can drop production greatly. How?
The folks I AFK guessed I am harmless but will still reship from exhumers to barges and some will just log.
Furthermore: I can do it at work when asleep or dating (lol, yeah right)
The AFK cloaking feature is one of the best "value-ads" in EVE
Protect our lifestyle choice.
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Brian Ballsack
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Posted - 2010.11.06 13:56:00 -
[2]
A single cloaky can drop production greatly if your alliance sucks.
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Ran Khanon
Amarr Swords Horses and Heavy Metal
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Posted - 2010.11.06 14:03:00 -
[3]
I hear there is a large amount of systems where you can not be affected by afk cloakers. I think they are marked from yellow to blue on the star map. Maybe go there?
Recruiting! |

Xercodo
Amarr INESTO Task Force
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Posted - 2010.11.06 14:30:00 -
[4]
Originally by: Ran Khanon I hear there is a large amount of systems where you can not be affected by afk cloakers. I think they are marked from yellow to blue on the star map. Maybe go there?
war dec? 
-------------------------------------------------- The drake is a lie
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Shepard Book
Imperial Academy
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Posted - 2010.11.06 14:36:00 -
[5]
Imagine a carebear that might have to defend itself. Be happy you have a free warning someone is in your local.
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Ghoest
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Posted - 2010.11.06 14:41:00 -
[6]
Originally by: Brian Ballsack A single cloaky can drop production greatly if your alliance sucks.
this
Wherever you went - Here you are.
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Chesty McJubblies
Gallente Center for Advanced Studies
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Posted - 2010.11.06 14:44:00 -
[7]
Originally by: Tom Gerard I can do it at work when asleep
You sleep at work? Are you guys hiring? Suggestion: Remove the "new topic" button from everywhere apart from the list of topics section within a subforum.
That'd save those with chronic hand/eye coordination some face. |

Narisa Bithon
Caldari
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Posted - 2010.11.06 14:56:00 -
[8]
afk cloakers are not that big an issue
i usually rat with friends in groups or 3 or 4... most cloakers wont try attack u.
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Aricaan
Rum and Quafe
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Posted - 2010.11.06 14:58:00 -
[9]
I live in a wormhole and they dont bother me. :p
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LittleTerror
Dashavatara
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Posted - 2010.11.06 15:44:00 -
[10]
AFK cloaky annoying yes but its part of the game and a valid tactic, just think of them as a sniper keeping troops alert. |
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Pankas Carter
Chaos Theory Alliance
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Posted - 2010.11.06 15:50:00 -
[11]
I prefer to non-AFK cloak.
If you see me sitting about, rest assured I'm currently probing you down and/or passing along intel.
Sleep well. --
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Professor Tarantula
Hedion University
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Posted - 2010.11.06 16:06:00 -
[12]
Originally by: LittleTerror AFK cloaky annoying yes but its part of the game and a valid tactic, just think of them as a sniper keeping troops alert.
In RL they just call in an airstrike on sniper positions after noticing them, or the troops blast them to hell with a Javelin missile. If they don't know exactly where the sniper position is, they invent bombing tactics and things like napalm which can cover square miles of terrain and wipe them out.
Don't confuse EVE warfare with the real thing for a second. In reality people develop military tech to counter tactics as soon as they appear, and invent ways for one person or device to take out as many foes as possible. CCP does neither of these things.
My Warmest Regards. Prof. Tarantula, Esq. |

LittleTerror
Dashavatara
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Posted - 2010.11.06 16:11:00 -
[13]
Originally by: Professor Tarantula
Originally by: LittleTerror AFK cloaky annoying yes but its part of the game and a valid tactic, just think of them as a sniper keeping troops alert.
In RL they just call in an airstrike on sniper positions after noticing them, or the troops blast them to hell with a Javelin missile. If they don't know exactly where the sniper position is, they invent bombing tactics and things like napalm which can cover square miles of terrain and wipe them out.
Don't confuse EVE warfare with the real thing for a second. In reality people develop military tech to counter tactics as soon as they appear, and invent ways for one person or device to take out as many foes as possible. CCP does neither of these things.
Well this is a space game set in the distant future, you're right I should not have compared it to real life, however the invisible threat of IED's and snipers remains ever present in real life.
No you can't napalm that entire village or town... |

Professor Tarantula
Hedion University
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Posted - 2010.11.06 16:26:00 -
[14]
In future space combat we'd be seeing things like bombs with the power of small supernovae, which can wipe out anyone stupid enough to have all their weapon platforms closely together, in a sort of blob like thing.
As for IEDs and sniper positions in the sense you mean them, both those are problems with occupying populated areas where you're not welcome. It's a poorly thought out military tactic in the first place, which can be easily avoided by just having the sense to not do it.
My Warmest Regards. Prof. Tarantula, Esq. |

Cyprus Black
Caldari Ministry of Destruction SCUM.
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Posted - 2010.11.06 16:37:00 -
[15]
You do realize what AFK stands for, right?
AFK = Away From Keyboard.
If a player who's away from his keyboard and cloaked up is such a threat to your entire alliance, then you fail EvE and should go back to WoW. Seriously, a wet paper napkin poses more threat than an AFK cloaker. __________________________________________________
http://img37.imageshack.us/img37/2084/lolveur2.gif |

L'Informatore
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Posted - 2010.11.06 16:37:00 -
[16]
Edited by: L''Informatore on 06/11/2010 16:39:23
Originally by: Professor Tarantula As for solo mining and ratting in the sense you mean them, both those are problems with occupying null security space where you're not welcome. It's a poorly thought out military tactic in the first place, which can be easily avoided by just having the sense to not do it.
Fixed.
Carebear is mad he can't solo grind a 0.0 system with no risk all day.
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LittleTerror
Dashavatara
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Posted - 2010.11.06 16:42:00 -
[17]
Originally by: Professor Tarantula In future space combat we'd be seeing things like bombs with the power of small supernovae, which can wipe out anyone stupid enough to have all their weapon platforms closely together, in a sort of blob like thing.
Oh so we would set off a small supernovae? Lol, that sounds so silly, a small supernovae would require a small sun and then even if it were possible it would take out a large chunk of a solar system and emit radiation which would kill anyone living near by... Not to mention severely hammering electronics and communication's, again you're thinking so over kill for a frigate sized cloaked ship that you have no idea where it is in a system that can stretch 50 - 100 AU or more... |

Grek Forto
Malevolent Intentions Dragoon Federation
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Posted - 2010.11.06 17:03:00 -
[18]
Originally by: Professor Tarantula
Originally by: LittleTerror AFK cloaky annoying yes but its part of the game and a valid tactic, just think of them as a sniper keeping troops alert.
In RL they just call in an airstrike on sniper positions after noticing them, or the troops blast them to hell with a Javelin missile. If they don't know exactly where the sniper position is, they invent bombing tactics and things like napalm which can cover square miles of terrain and wipe them out.
Don't confuse EVE warfare with the real thing for a second. In reality people develop military tech to counter tactics as soon as they appear, and invent ways for one person or device to take out as many foes as possible. CCP does neither of these things.
Telling him that he should not confuse EVE warfare with the real thing. Then telling us that in real life, counters are developed against different types of warfare. 
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Professor Tarantula
Hedion University
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Posted - 2010.11.06 17:32:00 -
[19]
Edited by: Professor Tarantula on 06/11/2010 17:36:26
Originally by: L'Informatore Carebear is mad he can't solo grind a 0.0 system with no risk all day.
I actually can, and have. 0.0 is dead, and a joke.
Still has nothing to do with anything i said. Same goes for everyone elses comments.
Oh, forgot to mention there are counters for IEDs like ground penetrating radar.
My Warmest Regards. Prof. Tarantula, Esq. |

Feilamya
Pain Elemental
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Posted - 2010.11.06 18:55:00 -
[20]
Originally by: Aricaan I live in a wormhole and they dont bother me. :p
The problem is that those dumb 0.0 and empire dwellers haven't figured out they can simply close the local window.
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LittleTerror
Dashavatara
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Posted - 2010.11.06 19:05:00 -
[21]
Originally by: Feilamya
Originally by: Aricaan I live in a wormhole and they dont bother me. :p
The problem is that those dumb 0.0 and empire dwellers haven't figured out they can simply close the local window.
It would be kind of ****ing dumb to close it though right?  |

Tippia
Sunshine and Lollipops
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Posted - 2010.11.06 19:09:00 -
[22]
Originally by: LittleTerror It would be kind of ****ing dumb to close it though right? 
Depends. It would be a 100% effective solution to the AFK cloaker "problem." ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Tippia
Sunshine and Lollipops
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Posted - 2010.11.06 19:12:00 -
[23]
Edited by: Tippia on 06/11/2010 19:13:46 Argh! ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

TimMc
Brutal Deliverance Extreme Prejudice.
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Posted - 2010.11.06 19:33:00 -
[24]
There are multiple armed reds in a pos, in my system and it doesn't stop me ratting. Just need to rat in pvp fit ships and have friends at hand.
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Riggs Droput
Mad Bombers HYDRA RELOADED
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Posted - 2010.11.06 22:05:00 -
[25]
I love to semi AFK cloak with my alt as I am doing house work, or playing the stock market. It makes me warm and fuzzy inside to know that people refuse to undock because there is 1 cloaker in system.
They should just get rid of local in Null/Low Sec.
Riggs I would rather die on my feet than live on my knees |

FeralShadow
Black Storm Cartel The Orca Syndicate
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Posted - 2010.11.06 22:08:00 -
[26]
I do agree that being able to afk cloak in a 0.0 production system is massively dumb... the amount of money the alliance is losing because they can't safely produce isk is staggering simply by you being in their system afk. I've done it myself. But you can also think of it this way:
Those looking for a kill travel hours through 0.0 all the time. They enter a system with a raven (or other ship) ratting and as soon as you enter local, that person warps to a POS or docks up. This can happen repeatedly, and it often does. the ONLY way to catch that ratter is to afk cloak in his system until he gets used to your presence. Then, when he gets tired of waiting around and believes you're afk, you spring on him and voila. There are two sides of the coin.
Ideally, we'll find a solution that addresses both problems. #1 making it so you can't afk cloak in a system indefinately, and #2 making it so the ratter can't simply just warp away when he sees you enter local (maybe faster warp travel times? I always thought it was detrimental to this game making warp travels 30 seconds minimum. that's a long time. Maybe you do the speed up animation, slow down animation, and boom you're there. Warping is already balanced with the alignment time anyways)
Just some food for thought.
-Feral _______________________________________________ "If you want to taste the ground, feel free to attack." - Kenshin Himura
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Taedrin
Gallente The Green Cross Sev3rance
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Posted - 2010.11.06 22:17:00 -
[27]
Originally by: Cyprus Black You do realize what AFK stands for, right?
AFK = Away From Keyboard.
If a player who's away from his keyboard and cloaked up is such a threat to your entire alliance, then you fail EvE and should go back to WoW. Seriously, a wet paper napkin poses more threat than an AFK cloaker.
The "problem" with AFK cloakers is that you can't tell if they are AFK or not AFK. If they are not AFK, they are a danger. If they are AFK, then they are not.
Contrary to popular belief, however, there are many counters to AFK cloakers. Moving to another system, ratting in groups, training your corpmates to respond quickly to distress calls, or piloting ships which are easy to replace and thus mean nothing when lost. ----------
Originally by: Dr Fighter "how do you know when youve had a repro accident"
Theres modules missing and morphite in your mineral pile.
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Grozdan Boyadijev
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Posted - 2010.11.06 22:38:00 -
[28]
Originally by: Taedrin The "problem" with AFK cloakers is that you can't tell if they are AFK or not AFK. If they are not AFK, they are a danger. If they are AFK, then they are not.
Contrary to popular belief, however, there are many counters to AFK cloakers. Moving to another system, ratting in groups, training your corpmates to respond quickly to distress calls, or piloting ships which are easy to replace and thus mean nothing when lost.
Don't forget watching your intel channel and learning your AFKers' schedules. I can't imagine there are many AFK cloakers who can afford to AFK 23/7 and come back at any given time.
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Riggs Droput
Mad Bombers HYDRA RELOADED
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Posted - 2010.11.06 22:48:00 -
[29]
Originally by: Grozdan Boyadijev
Originally by: Taedrin The "problem" with AFK cloakers is that you can't tell if they are AFK or not AFK. If they are not AFK, they are a danger. If they are AFK, then they are not.
Contrary to popular belief, however, there are many counters to AFK cloakers. Moving to another system, ratting in groups, training your corpmates to respond quickly to distress calls, or piloting ships which are easy to replace and thus mean nothing when lost.
Don't forget watching your intel channel and learning your AFKers' schedules. I can't imagine there are many AFK cloakers who can afford to AFK 23/7 and come back at any given time.
We might not be able to cloak all 23/7 but with my shift schedual I am up at all hours of the day. It doesnt hurt me or my PC to wake up go login and go afk untill I get booted at next downtime. If I truely wanted to try I could be afk 20+ hours a day.
Either I kill ships or a play a ISK denail role, either way I am acomplishing my goal of hurting other players pocket books.
The best part of it. Is while I am afk in one system I can be roaming in another with another account causing double damage.
Learn to man up and deal with afk cloakers dont be *****s and hide all the time. More fights = more fun. You would stop cloakers more by when they come to attack you get your buddies to jump on them and kill them if they actually come to tackle you.
Riggs I would rather die on my feet than live on my knees |

DarkAegix
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Posted - 2010.11.06 23:22:00 -
[30]
Problem: AFK cloakers who scare people and could un-AFK at any given moment and pop some ratters Solution: A probe which can scan down cloakers. Alternatively, allow current probes to do this too.
There are no issues I can think of with this. Only AFK cloakers are negatively affected by the cloak-detection probe, which is the aim.
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Skid Skahular
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Posted - 2010.11.06 23:47:00 -
[31]
Problem: Nullsec PvEers that are able to see who's in system at any given moment and flee to safety if any potential hostile enters the same system, giving them 100% safe PvEing. Solution: REMOVE LOCAL CHAT There are no issues I can think of with this. Only the Nullsec PvEers that won't take real measures to defend themselves and believe they ought to be 100% safe in the lawless part of EVE space are negatively affected by the removal of Local Chat, which is the aim.
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Zendoren
Aktaeon Industries
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Posted - 2010.11.06 23:48:00 -
[32]
Oh my ****ing God....
Can someone please make this thread locked!
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Zhim'Fufu
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Posted - 2010.11.06 23:53:00 -
[33]
Originally by: Zendoren Oh my ****ing God....
Can someone please make this thread locked!
AFK thread poster wrecks your forums with an aging but effective troll.
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Baneken
Gallente School of the Unseen
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Posted - 2010.11.06 23:56:00 -
[34]
Only problem with AFK-cloakers is a cyno and a titan bridge, the cloaker it self bothers no one.
http://desusig.crumplecorn.com/sigs.html |

Zhim'Fufu
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Posted - 2010.11.07 00:07:00 -
[35]
Originally by: Baneken Only problem with AFK-cloakers is a cyno and a titan bridge, the cloaker it self bothers no one.
Then people need to htfu and go about their business. This game has went really downhill with all the idiotic players not wanting to risk even a freakin insured t1 barge if they think someone might violence their boat.
Grow some balls people. It's a ****ing game after all. =)
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Taedrin
Gallente The Green Cross Sev3rance
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Posted - 2010.11.07 00:07:00 -
[36]
Originally by: DarkAegix Problem: AFK cloakers who scare people and could un-AFK at any given moment and pop some ratters Solution: A probe which can scan down cloakers. Alternatively, allow current probes to do this too.
There are no issues I can think of with this. Only AFK cloakers are negatively affected by the cloak-detection probe, which is the aim.
Except that this completely marginalizes the role of the scout. On top of this, evading pursuers in hostile territory would become next to impossible, as you would have no means of cloaking up. In fact, if you think about it, this would make cloaking next to worthless. The whole point of cloaking is that you can't be found.
In my opinion, what needs to change is the way that players behave when PvE'ing. CCP can influence this by introducing more group oriented content, but that doesn't change the inherent selfish nature of EVE players. ----------
Originally by: Dr Fighter "how do you know when youve had a repro accident"
Theres modules missing and morphite in your mineral pile.
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Louis deGuerre
Gallente Amicus Morte Dead Muppets
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Posted - 2010.11.07 01:14:00 -
[37]
This again ? 
Well, the supercap hotdrops are getting a bit annoying at times...
Sol: A microwarp drive? In a battleship? Are you insane? They arenÆt built for this! Clear Skies - The Movie
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MatrixSkye Mk2
Minmatar
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Posted - 2010.11.07 02:07:00 -
[38]
Edited by: MatrixSkye Mk2 on 07/11/2010 02:12:35
Originally by: Zhim'Fufu
Originally by: Baneken Only problem with AFK-cloakers is a cyno and a titan bridge, the cloaker it self bothers no one.
Then people need to htfu and go about their business. This game has went really downhill with all the idiotic players not wanting to risk even a freakin insured t1 barge if they think someone might violence their boat.
Grow some balls people. It's a ****ing game after all. =)
How 'bout cloakies? Should they grow some balls and stop hiding behind their cloaks when there's even a remote chance they could lose? Or did your statement about "balls-growing" and "hardening the **** up" only apply to one side of the coin?
Hypocrite.
God forbid CCP ever decided to add a module to catch you AFK cloaking . "Oh noes!11 Not fair!1!1"
Grief a PVP'er. Run a mission today! |

LIME DILLIGAF
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Posted - 2010.11.07 05:05:00 -
[39]
I'm still waiting for "AFK Cloaker" to make a post in this thread... every time I see it it makes me chuckle.
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velinqangi
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Posted - 2010.11.07 05:37:00 -
[40]
He's AFK 
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orphenshadow
Gallente Easy Co. Important Internet Spaceship League
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Posted - 2010.11.07 06:58:00 -
[41]
There is a really simple solution that will never get implemented..
Cloaks should take fuel.
You run out of fuel, you run out of cloaking, give cloaky's dedicated fuel bays that can hold an hour or two worth of cloaking fuel depending on skills.
I have no real love for AFK cloakers. It's not real pvp, It's nothing more than an annoyance and a cheap tactic. There will be those who love it, and those who hate it. IMO, it takes no skill.
AFK-cloakers should just HTFU and learn2pvp
Besides isnt there a rule against doing stuff in eve while away from the keyboard in the EULA, considering the cloaking module is active, you are activly playing the game while not at the kb, and probably breaking the EULA
Easy Co. |

Scott McClellan
Forum Posters Anonymous
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Posted - 2010.11.07 07:03:00 -
[42]
Originally by: Professor Tarantula
In RL they just call in an airstrike on sniper positions after noticing them, or the troops blast them to hell with a Javelin missile.
Because homing anti-tank missiles are the weapon of choice for blasting snipers.
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Chris Bailey
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Posted - 2010.11.07 08:23:00 -
[43]
Originally by: LittleTerror
Originally by: Professor Tarantula In future space combat we'd be seeing things like bombs with the power of small supernovae, which can wipe out anyone stupid enough to have all their weapon platforms closely together, in a sort of blob like thing.
Oh so we would set off a small supernovae? Lol, that sounds so silly, a small supernovae would require a small sun and then even if it were possible it would take out a large chunk of a solar system and emit radiation which would kill anyone living near by... Not to mention severely hammering electronics and communication's, again you're thinking so over kill for a frigate sized cloaked ship that you have no idea where it is in a system that can stretch 50 - 100 AU or more...
Its called a doomsday
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RuleoftheBone
Minmatar Black Viper Nomads
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Posted - 2010.11.07 09:29:00 -
[44]
Edited by: RuleoftheBone on 07/11/2010 09:31:01
Originally by: orphenshadow There is a really simple solution that will never get implemented..
Remove local
Fixed 
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Feilamya
Pain Elemental
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Posted - 2010.11.07 10:56:00 -
[45]
I think the source of the problem is the user interface.
In the overview and directional scanner interfaces, you have filters, which allow you to block stuff you don't want to see. Local is the only intel tool which doesn't have filters (and no sort function, and other annoyances... for example, it takes way too much screen real estate, even on a 24'' display in full HD resolution).
CCP should improve the local interface or maybe merge the directional scanner, overview and local into a unified intel tool (but without changing the underlying game mechanics, and with the ability to open as many unified intel windows with different settings as you want).
With such an interface, you could configure your filters to make AFK cloakers invisible as they should be.
Of course, there are those people who claim that local is a chat, not an intel tool. If CCP think alike, then they should at least implement an ignore function that makes people invisible in chat windows. That's a feature everyone would expect of a chat interface which doesn't suck.
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Baneken
Gallente School of the Unseen
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Posted - 2010.11.07 11:35:00 -
[46]
Problem with local is that it's system wide when it really should be constellation wide, this would force both parties do something to get the meat on the table instead sitting at "sure kill (tm)"- spot for that inevitable mining/ratting ship to appear.
http://desusig.crumplecorn.com/sigs.html |

Grek Forto
Malevolent Intentions Dragoon Federation
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Posted - 2010.11.07 11:47:00 -
[47]
Originally by: Chris Bailey
Originally by: LittleTerror
Originally by: Professor Tarantula In future space combat we'd be seeing things like bombs with the power of small supernovae, which can wipe out anyone stupid enough to have all their weapon platforms closely together, in a sort of blob like thing.
Oh so we would set off a small supernovae? Lol, that sounds so silly, a small supernovae would require a small sun and then even if it were possible it would take out a large chunk of a solar system and emit radiation which would kill anyone living near by... Not to mention severely hammering electronics and communication's, again you're thinking so over kill for a frigate sized cloaked ship that you have no idea where it is in a system that can stretch 50 - 100 AU or more...
Its called a doomsday
I think you underestimate the power of a supernova.
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Kazuo Ishiguro
House of Marbles
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Posted - 2010.11.07 13:41:00 -
[48]
Originally by: orphenshadow Besides isnt there a rule against doing stuff in eve while away from the keyboard in the EULA, considering the cloaking module is active, you are activly playing the game while not at the kb, and probably breaking the EULA
AFK cloaking does not involve the use of a macro. It does not constitute an exploit. It is entirely permissible as far as the EULA, the Terms of Service and the Suspension/Banning policy are concerned.
Besides, what exactly do you claim an AFK cloaker is doing? --- 34.4:1 mineral compression |

Ghoest
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Posted - 2010.11.07 14:10:00 -
[49]
Originally by: DarkAegix Problem: AFK cloakers who scare people and could un-AFK at any given moment and pop some ratters Solution: A probe which can scan down cloakers. Alternatively, allow current probes to do this too.
There are no issues I can think of with this. Only AFK cloakers are negatively affected by the cloak-detection probe, which is the aim.
Evidence that even the stupidest thread will have at least 1 person dumber than the OP.
Wherever you went - Here you are.
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MatrixSkye Mk2
Minmatar
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Posted - 2010.11.07 14:11:00 -
[50]
Originally by: Kazuo Ishiguro Besides, what exactly do you claim an AFK cloaker is doing?
Forces others to remain vigilant, active, and prepared (absolutely NOTHING wrong with this) while he dosn't have to be (<== this is the problem).
Being able to keep others on their toes while you yourself not having to be is not balance.
Grief a PVP'er. Run a mission today! |
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Eric Policky
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Posted - 2010.11.07 16:02:00 -
[51]
How about allowing cloakers to show up on the directional scan? This way, if your cloaker is truly afk, and it's really bothering you, you can take the time to triangulate his position. Eventually you will be able to get close enough to him to bump him out of his cloak and kill him. An active cloaker would have nothing to fear from this tactic as he could just stay moving and really have next to no chance of being de-cloaked, but it would provide an avenue for a group of people to track down an AFKer and destroy them.
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Hiser
Hiser Industries Corporation
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Posted - 2010.11.07 16:32:00 -
[52]
Originally by: Eric Policky How about allowing cloakers to show up on the directional scan? This way, if your cloaker is truly afk, and it's really bothering you, you can take the time to triangulate his position. Eventually you will be able to get close enough to him to bump him out of his cloak and kill him. An active cloaker would have nothing to fear from this tactic as he could just stay moving and really have next to no chance of being de-cloaked, but it would provide an avenue for a group of people to track down an AFKer and destroy them.
I'm not a math wiz, but I think I could turn on the cloak and aim my ship to the other side of the solar system at 100m/s and come back a month later and still be safely cloaked, only about 250,000km from where I started (did I do the math right?).
I approve of this solution.
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Cipher Jones
Minmatar
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Posted - 2010.11.07 16:46:00 -
[53]
Quote: n RL they just call in an airstrike on sniper positions after noticing them
Because real life has cloaking devices.
/thread
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RuleoftheBone
Minmatar Black Viper Nomads
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Posted - 2010.11.07 17:20:00 -
[54]
Edited by: RuleoftheBone on 07/11/2010 17:26:49 Edited by: RuleoftheBone on 07/11/2010 17:25:41 Edited by: RuleoftheBone on 07/11/2010 17:25:17
Originally by: MatrixSkye Mk2
Originally by: Kazuo Ishiguro Besides, what exactly do you claim an AFK cloaker is doing?
Forces others to remain vigilant, active, and prepared (absolutely NOTHING wrong with this) while he dosn't have to be (<== this is the problem).
Being able to keep others on their toes while you yourself not having to be is not balance.
Sure....lets follow your plan when:
A-Local goes away
and
B-Active pilots in stations and towers get ejected into space at random intervals.
Here...have a tissue 
**edit**funny how nobody complains about no local/cloak use in w-space. simply proves the concept that local as an "intel" tool is an ever-so-scary rubbish crutch for those in k-space. stop trying to dictate how other pilots play the game.
|

MatrixSkye Mk2
Minmatar
|
Posted - 2010.11.07 17:49:00 -
[55]
Originally by: RuleoftheBone Sure....lets follow your plan when:
A-Local goes away
I am absolutely fine with this. Local will be replaced. Key word: replaced. The new system will hopefully require skill. But it won't be the ****hole chaotic "LOCAL-GONE-HAHA!1!" change you think is gonna be. In other words, the existence of local is inconsequential to cloakies engaging in consensual PVP while forcing others to engage in unconsensual PVP.
Quote: and
B-Active pilots in stations and towers get ejected into space at random intervals.
As remote a chance it is, you ARE able to offline towers. You are able to take the offensive and force anyone on a tower to unconsensual PVP. Your comment about forcing players from stations is just plain silly. Someone in isn't forcing players in space to be vigilant and on their toes. But meh, you know this and are just setting up a strawman argument.
Quote: Here...have a tissue 
**edit**funny how nobody complains about no local/cloak use in w-space. simply proves the concept that local as an "intel" tool is an ever-so-scary rubbish crutch for those in k-space. stop trying to dictate how other pilots play the game.
W-SPACE =! K-SPACE We can discuss this further when you learn why the above is true.
Grief a PVP'er. Run a mission today! |

Sleepy Rocker
|
Posted - 2010.11.07 18:05:00 -
[56]
That Milo has been AFK cloaking me in a wormhole for about 4 months, I stopped logging in because he is always there waiting for me. I am considering moving back to high sec. 
|

FuzzyLogik360
Caldari
|
Posted - 2010.11.07 19:27:00 -
[57]
Originally by: Grek Forto
Originally by: Chris Bailey
Originally by: LittleTerror
Originally by: Professor Tarantula In future space combat we'd be seeing things like bombs with the power of small supernovae, which can wipe out anyone stupid enough to have all their weapon platforms closely together, in a sort of blob like thing.
Oh so we would set off a small supernovae? Lol, that sounds so silly, a small supernovae would require a small sun and then even if it were possible it would take out a large chunk of a solar system and emit radiation which would kill anyone living near by... Not to mention severely hammering electronics and communication's, again you're thinking so over kill for a frigate sized cloaked ship that you have no idea where it is in a system that can stretch 50 - 100 AU or more...
Its called a doomsday
I think you underestimate the power of a supernova.
Indeed. A good sized supernova would wipe out all life within hundreds of light years from the explosion centre.
For a brief moment, these things pump out more energy than entire galaxies (per unit of time). Thankfully, they are rare, and those within kill-range of Earth are even rarer (but not impossible).
Might make a neat new weapon in EVE, would certainly speed tournament play up a bit. 
|

IoWalker
|
Posted - 2010.11.07 19:37:00 -
[58]
Can you put a cyno on a barge/hauler or something?
|

Pankas Carter
Chaos Theory Alliance
|
Posted - 2010.11.07 19:54:00 -
[59]
How about just setting it up so an online cyno module makes you scannable in some manner? This way you can still hide by either not bringing, or keeping offline, the cyno module.
If you then want to use it, you have to either deal with the risk of detection, or decloak when ready and charge your cap up to online the module.
Everyone's happy, except the hotdrop-crazy clowns (and so everyone wins) --
|

Space Pinata
Amarr Discount Napkin Industries
|
Posted - 2010.11.07 22:29:00 -
[60]
I love how everyone has 'solutions' which are completely inane and illogical to impliment.
They tend to follow one of three flavours:
1) Just remove the entire purpose of <that thing I dislike>. In this case, REMOVE CLOAKS, or, MAKE CLOAKS PROBEABLE (IE, make the counter to cloaks, which are the counter to probes, weak to.. probes.)
2) Just make a hurr hard counter so I can press f1 and counter all cloaks in system. (See: Anti-cloak field, anti-cloak probe, cloaky hunting pos mod, etc)
3) Complete ****ing bull****: "like omg in my fantasy of spaceships I could nuke entire solar systems with supernova and somehow this bomb wouldnt take a titans worth the resources to build and it'd kill everything so we could go back to mining"
You'll notice in EVERY CASE there is a lack of any design capability. I'm so glad you people don't make the game.
#1 Is just a kneejerk OMG I DONT LIKE IT reaction.
#2 Is just #1, except you took the 'creative' time to invent "thing which stops thing I don't like" instead of just not liking it. It's like me saying "man if only I had an anti-traffic ray or an infinite money machine".
#3 is just someone who thinks EVE is a future-reality sim (but doesn't understand how complex and difficult that reality would be; IE, thinks a supernova bomb can go off without EXTREME resources invested and without long term effects. To kill an AFK cloaker.), and doesn't realize that EVE is a video game and thus requires balance.
For instance, I could argue that a pawn can't kill a TOWER by itself, thus chess should have more realistic matchups between the various pieces units arbitrarily represent.
But I don't do this, because it's a GAME. FFS people.
Also: Counter their afk cloaker with a falcon alt. Counter them with one PVPer. Can your entire alliance not spare ONE person to run security while everyone else rats?
Just have a guy in a falcon or something and, if you have 5 ratters in system, they all give him 15-20% for their safety.
If you want it all, want it safe, and don't wanna share it or work with anyone..
Highsec is -> that way. |
|

Ivan Kinsikor
Amarr Intelligent Design RD Deadly Unknown
|
Posted - 2010.11.08 00:53:00 -
[61]
Edited by: Ivan Kinsikor on 08/11/2010 00:54:55
Originally by: RuleoftheBone Edited by: RuleoftheBone on 07/11/2010 09:31:01
Originally by: orphenshadow There is a really simple solution that will never get implemented..
Remove local
Fixed 
Truth. Make local work like WH local and bam, low sec/0.0 gets a LOT more interesting. If carebears are that scared of getting attacked, then they can just post some cloaked scouts at the gates to keep an eye on things. ---------------------------------------- *****es don't know 'bout my nano'd Titan ---------------------------------------- |

DarkAegix
|
Posted - 2010.11.08 06:39:00 -
[62]
I see that there is a huge number of fools in this topic. What's so bad about a probe to catch cloakers? What if this probe takes 5 or 10 mins to detect a cloaker? That way, it can only be used to catch AFK cloakers. Normal cloakers aren't nerfed. Scanning ships aren't buffed. Got a problem with that? AFK cloakers are a nuisance, and the solution is simple.
Before replying with "HERPITY DERP DERP DERP", please try to counter my argument in a way which: 1) Doesn't avoid the question 2) Gives sufficient reason to how my idea can be improved upon 3) Provides a better option which doesn't change EVE in any way, except by removing the presence of AFK cloakers
And yes, AFK cloakers affect manly PVP roamers too. I spent a while D-scanning a system for a red in local, only to come up with nothing. Yes, the whole system was covered. Yes, when I logged on 4 hours later they were still there. Yes, there were no stations in the system.
|

RuleoftheBone
Minmatar Black Viper Nomads
|
Posted - 2010.11.08 16:18:00 -
[63]
Originally by: MatrixSkye Mk2
W-SPACE =! K-SPACE We can discuss this further when you learn why the above is true.
Do you know....I see zero kills and zero losses for you on battleclinic. Do you actually play this game? Or undock? Or pewpew in any way shape or form?
Oh wait...thats right...another nullsec blob alt rattling on about nothing while failing at dscan use .
With regard to w-space/k-space comparisons....thats a strawman too as you know. One wonders if you have ever been into w-space where the game (EvE) really is a "cold harsh universe" unlike the coddled environment of nullsec/losec.
But I'm not going to argue with you at all. I don't tell you how to play your game....stop trying to dictate how others choose to play due to your reliance on local chat as an intel tool.
End of. Goodbye. Get over it. CCP aint changing the mechanism. Find something else to complain about.
|

Slapchop Gonnalovemynuts
|
Posted - 2010.11.08 16:38:00 -
[64]
Originally by: LittleTerror
Originally by: Professor Tarantula In future space combat we'd be seeing things like bombs with the power of small supernovae, which can wipe out anyone stupid enough to have all their weapon platforms closely together, in a sort of blob like thing.
Oh so we would set off a small supernovae? Lol, that sounds so silly, a small supernovae would require a small sun and then even if it were possible it would take out a large chunk of a solar system and emit radiation which would kill anyone living near by... Not to mention severely hammering electronics and communication's, again you're thinking so over kill for a frigate sized cloaked ship that you have no idea where it is in a system that can stretch 50 - 100 AU or more...
Aren't nuclear explosions pretty much extremely tiny supernovae? Do both explosions not rely on a chain reaction which causes the constituent atoms to be torn apart spewing neutrons at the unexploded atoms this causing those too, to explode resulting in a spectacular chain reaction? --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
|

Razin
The xDEATHx Squadron Legion of xXDEATHXx
|
Posted - 2010.11.08 16:55:00 -
[65]
Three thing need to happen to the game that will, among great many other things, take care of the subject of this thread:
1. Delayed Local. This needs to happen regardless. 2. Delayed Local needs to come with an upgraded d-scan that will have the capability to show a 'cloak signature warning' based on some limiting parameters (range/time). 3. Cloaked ships will have shorter d-scan range. Say by 50-70%. ...
|

Cipher Jones
Minmatar
|
Posted - 2010.11.08 17:14:00 -
[66]
Originally by: Razin Three thing need to happen to the game that will, among great many other things, take care of the subject of this thread:
1. Delayed Local. This needs to happen regardless. 2. Delayed Local needs to come with an upgraded d-scan that will have the capability to show a 'cloak signature warning' based on some limiting parameters (range/time). 3. Cloaked ships will have shorter d-scan range. Say by 50-70%.
Your opinion is unfounded and biased.
Delayed local needs to happen eh? sure it does. because just because someone is in local and you cant find them means they are cloaked.
Oh yeah wait it doesen't.
Cloak signature warning. ****ing lol. of course cloaks have a signature.
Oh yeah wait, they dont have one.
cloaks should have a shorter dscan range. Because they dont have enough restrictions.
Oh yeah, they have a a ****load.
|

baltec1
Antares Shipyards Angry Dogs
|
Posted - 2010.11.08 17:24:00 -
[67]
Originally by: DarkAegix I see that there is a huge number of fools in this topic. What's so bad about a probe to catch cloakers? What if this probe takes 5 or 10 mins to detect a cloaker? That way, it can only be used to catch AFK cloakers. Normal cloakers aren't nerfed. Scanning ships aren't buffed. Got a problem with that? AFK cloakers are a nuisance, and the solution is simple.
Before replying with "HERPITY DERP DERP DERP", please try to counter my argument in a way which: 1) Doesn't avoid the question 2) Gives sufficient reason to how my idea can be improved upon 3) Provides a better option which doesn't change EVE in any way, except by removing the presence of AFK cloakers
1. Your idea would stop me from scouting and providing warp in effectivly as well as making my life as a bomber a total nightmare as I couldnt set up amushes.
2. Dont do it at all.
3. Remove local and you cant see the harmless AFK guy.
|

Razin
The xDEATHx Squadron Legion of xXDEATHXx
|
Posted - 2010.11.08 17:30:00 -
[68]
Originally by: Cipher Jones
Your opinion is unfounded and biased.
Delayed local needs to happen eh? sure it does. because just because someone is in local and you cant find them means they are cloaked.
Oh yeah wait it doesen't.
Cloak signature warning. ****ing lol. of course cloaks have a signature.
Oh yeah wait, they dont have one.
cloaks should have a shorter dscan range. Because they dont have enough restrictions.
Oh yeah, they have a a ****load.
You're taking this stuff way too personally.
Your response to delayed local doesn't really make sense.
Cloak signature can be added. We're discussing a computer game.
Shorter range is to allow one cloaked scout to cover a gate or a planet, but not much more. ...
|

MASTERLESS SLAVE
|
Posted - 2010.11.08 17:39:00 -
[69]
in this thread butthurt noobs from cloakers LOL
how can afker cloaker hurt you if hes "afk"? LOL 
hes "away from keybord" 
HTFU. or go play kitty online
|

Ceci Mariz
Minmatar
|
Posted - 2010.11.08 17:57:00 -
[70]
Edited by: Ceci Mariz on 08/11/2010 17:57:07 I'd like to see an out-of-game, economic solution to this. Boot inactive players, so as to conserve server resources. It they use some kind of bot to fake activity, fine, ban them from the game. |
|

MASTERLESS SLAVE
|
Posted - 2010.11.08 18:01:00 -
[71]
Edited by: MASTERLESS SLAVE on 08/11/2010 18:02:45
Originally by: Ceci Mariz Edited by: Ceci Mariz on 08/11/2010 17:57:07 I'd like to see an out-of-game, economic solution to this. Boot inactive players, so as to conserve server resources. It they use some kind of bot to fake activity, fine, ban them from the game.
so if I need to go somewhere in an emergency I get booted? People have real lifes you know, just because you dont . You need to HTFU. |

Ceci Mariz
Minmatar
|
Posted - 2010.11.08 18:12:00 -
[72]
Quote: so if I need to go somewhere in an emergency I get booted? People have real lifes you know, just because you dont . You need to HTFU.
LOL. So if only an emergency would make you log out of your game then you, Sir, need to HTFU and brave the world outside. After being booted for inactivity, of course.
|

Baneken
Gallente School of the Unseen
|
Posted - 2010.11.08 19:03:00 -
[73]
Funny thing is that EVE is the only MMO in the market that doesn't have a standard 15min AFK timer that kicks you for doing nothing.
http://desusig.crumplecorn.com/sigs.html |

Kazuo Ishiguro
House of Marbles
|
Posted - 2010.11.08 19:17:00 -
[74]
Originally by: MatrixSkye Mk2
Originally by: Kazuo Ishiguro Besides, what exactly do you claim an AFK cloaker is doing?
Forces others to remain vigilant, active, and prepared (absolutely NOTHING wrong with this) while he dosn't have to be (<== this is the problem).
Being able to keep others on their toes while you yourself not having to be is not balance.
Are you suggesting that anyone should ever expect not to be on their toes when playing eve? Especially when undocked, and even more so outside high sec.
If it's not worth the effort of defending yourself effectively, you have several options:
1. Move to another location (the afk cloaker is unlikely to follow you, at least for a while).
2. Find an occupation more in line with your capacity to manage risk.
3. Seek safety in numbers. --- 34.4:1 mineral compression |

Taedrin
Gallente The Green Cross Sev3rance
|
Posted - 2010.11.08 20:05:00 -
[75]
Originally by: MASTERLESS SLAVE Edited by: MASTERLESS SLAVE on 08/11/2010 18:02:45
Originally by: Ceci Mariz Edited by: Ceci Mariz on 08/11/2010 17:57:07 I'd like to see an out-of-game, economic solution to this. Boot inactive players, so as to conserve server resources. It they use some kind of bot to fake activity, fine, ban them from the game.
so if I need to go somewhere in an emergency I get booted? People have real lifes you know, just because you dont . You need to HTFU.
*sigh*
What he is suggesting is that if you go inactive for a long enough time, you are automatically logged out (thus SAFE from destruction). He is not suggesting "LOL, people who go AFK automatically get podded!".
What he is essentially suggesting is to improve local's intelligence gathering capabilities. I.E. people disappear from local when they are AFK for a certain amount of time, and then reappear when they come back.
I personally don't like this idea. Local's intelligence gathering abilities need to be REDUCED (or better yet, out right replaced with something designed for it), not increased. ----------
Originally by: Dr Fighter "how do you know when youve had a repro accident"
Theres modules missing and morphite in your mineral pile.
|

Doctor Mabuse
|
Posted - 2010.11.08 21:06:00 -
[76]
Firstly, this is being looked at the wrong way round. From the point of view of the other ships in the system, the cloaker is not AFK. They must assume the worst case in their plans, and the worst case is that the cloaked hostile is very much at the keyboard and ready to cyno/cov-cyno a gank fleet in.
An analogy for any miltary types out there. A rifle with a magazine fitted and the bolt closed is assumed loaded, regardless of whether there are any rounds in the magazine or not. Its assumed to be loaded because it has the potential to be loaded. Its the same with a cloaker, it must be assumed that he is not AFK. Hence all the complaints.
Secondly, the cloaked ship is no longer a weak recon or stealth bomber, which can be easily countered with escorting mining ops or having a QRF squad on standby. Nowadays it is fairly common to hot drop a large force on a target which is very difficult for even an organised alliance to try and defend against, especially given the rather dull state of null sec nowadays.
The attackers should have the advantage in these situations, after all they are goiing to all the trouble of gaining the intel and setting up the ambush. But should they have such a large advantage?
I favour a probe that would eventually probe out a cloaked ship, but only after a good 30 minutes or so. It might make having Astrometrics 5 useful at last :) however I suspect the answer to this problem is a lot more complicated than this and will probably never be solved ------------------------------------
Who's trip-trapping on my bridge? |

Spaceman Jack
|
Posted - 2010.11.08 21:34:00 -
[77]
Edited by: Spaceman Jack on 08/11/2010 21:35:50
Cloaking is for ****ers - no fun in it. I knew cloaking was a joke when I was able to consistently break 20 man gate-camps in a cloaked Iteron, and AFK cloak all day in enemy territory while I was at work myself...
Agreed that a good alliance and players can negate an active covert operation but honestly, what other mechanic in the game acts similarly?
it not exciting or thrilling, It just kinda lame. I never though twice about my ship being popped when I got back home... thats NOT EVE.
|

MatrixSkye Mk2
Minmatar
|
Posted - 2010.11.08 21:51:00 -
[78]
Originally by: Kazuo Ishiguro
Originally by: MatrixSkye Mk2
Originally by: Kazuo Ishiguro Besides, what exactly do you claim an AFK cloaker is doing?
Forces others to remain vigilant, active, and prepared (absolutely NOTHING wrong with this) while he dosn't have to be (<== this is the problem).
Being able to keep others on their toes while you yourself not having to be is not balance.
Are you suggesting that anyone should ever expect not to be on their toes when playing eve? Especially when undocked, and even more so outside high sec.
Reread what I said. CAREFULLY.
I am suggesting that EVERYONE in 0.0 be on their toes, INCLUDING AFK CLOAKERS. Sigh. You mention risk, but as always, it's only risk for the "other people", not yourself.
Grief a PVP'er. Run a mission today! |

Kazuo Ishiguro
House of Marbles
|
Posted - 2010.11.08 22:07:00 -
[79]
Originally by: MatrixSkye Mk2 I am suggesting that EVERYONE in 0.0 be on their toes, INCLUDING AFK CLOAKERS. Sigh. You mention risk, but as always, it's only risk for the "other people", not yourself.
I don't see the problem there. In my opinion, risk in EVE should be proportional to reward, but there's not much 'reward' to be had when you're cloaked, still less when AFK as well. On this basis, I think it's reasonable that people who are AFK cloaked should not expect anyone to be able to find them.
You claim that the 'reward' is that AFK cloaking forces other people to be on their guard while the AFK cloaker is not - I argue that the other people should already be on their guard anyway, so the alleged unfair advantage is non-existent, and thus there is no violation of the risk-reward principle. --- 34.4:1 mineral compression |

MatrixSkye Mk2
Minmatar
|
Posted - 2010.11.08 22:30:00 -
[80]
Originally by: Kazuo Ishiguro
Originally by: MatrixSkye Mk2 I am suggesting that EVERYONE in 0.0 be on their toes, INCLUDING AFK CLOAKERS. Sigh. You mention risk, but as always, it's only risk for the "other people", not yourself.
I don't see the problem there. In my opinion, risk in EVE should be proportional to reward, but there's not much 'reward' to be had when you're cloaked, still less when AFK as well. On this basis, I think it's reasonable that people who are AFK cloaked should not expect anyone to be able to find them.
You claim that the 'reward' is that AFK cloaking forces other people to be on their guard while the AFK cloaker is not - I argue that the other people should already be on their guard anyway, so the alleged unfair advantage is non-existent, and thus there is no violation of the risk-reward principle.
I don't think you fully understand what it is an 'AFK cloaker' is or does. In fact, you admit others should have to remain in alert while cloakers need not to.
The fact is that cloakers do pose a risk. And it is WHY players need to be alert. And this is perfectly fine. What I don't agree with is that their engagements are ALWAYS CONSENSUAL from their part and unconsensual with their targets. They don't have to worry precisely because they don't have to face unconsensual PVP themselves. They get to turn their PVP flags on at will in 0.0 space (where it's supposed to be cold and scary). They get to pose a potential threat to others while NO ONE can pose a threat to them. No one engages them unless they choose to PVP. They can do this for days, weeks, and months in a system without worrying of ever being found, picking off their targets, and while still having the ability to engage in consensual PVP only.
The BOTTOM LINE IS:
There should be a way to force unconsensual PVP on them just as they are able to force unconsensual PVP unto others. Their ability to keep others in alert while no one being able to do the same to them isn't balance. Cold, hard, Eve, and all that.
Grief a PVP'er. Run a mission today! |
|

Shiho Weitong
Caldari Koa Mai Hoku
|
Posted - 2010.11.08 23:06:00 -
[81]
Originally by: DarkAegix I see that there is a huge number of fools in this topic. What's so bad about a probe to catch cloakers? What if this probe takes 5 or 10 mins to detect a cloaker? That way, it can only be used to catch AFK cloakers. Normal cloakers aren't nerfed. Scanning ships aren't buffed. Got a problem with that? AFK cloakers are a nuisance, and the solution is simple.
Before replying with "HERPITY DERP DERP DERP", please try to counter my argument in a way which: 1) Doesn't avoid the question 2) Gives sufficient reason to how my idea can be improved upon 3) Provides a better option which doesn't change EVE in any way, except by removing the presence of AFK cloakers
And yes, AFK cloakers affect manly PVP roamers too. I spent a while D-scanning a system for a red in local, only to come up with nothing. Yes, the whole system was covered. Yes, when I logged on 4 hours later they were still there. Yes, there were no stations in the system.
I just had to pick this one up.
I underlined precisely what made you look like a donkey-hat. Your alleged argument is an oppinion and nothing else. You have not followed any of the rules for presenting a neither a logical, situational or unbiased argument.
My personal oppinion on the matter. If cloaks are being screwed over I'd like a new counter for probes, tyvm. For example a module, that when activated pods all pilots in ships with probe launchers on them, but leaves the ships themselves intact. ----------- Why is it called common sense, when it's clearly very rare.
I had a mind once, but alas, I seem to have forgotten where I left it.
Originally by: Tchell Dahhn You win, and thank you.
|

KaarBaak
Minmatar Seatec Astronomy
|
Posted - 2010.11.08 23:16:00 -
[82]
Originally by: MatrixSkye Mk2
Originally by: Kazuo Ishiguro
Originally by: MatrixSkye Mk2 I am suggesting that EVERYONE in 0.0 be on their toes, INCLUDING AFK CLOAKERS. Sigh. You mention risk, but as always, it's only risk for the "other people", not yourself.
I don't see the problem there. In my opinion, risk in EVE should be proportional to reward, but there's not much 'reward' to be had when you're cloaked, still less when AFK as well. On this basis, I think it's reasonable that people who are AFK cloaked should not expect anyone to be able to find them.
You claim that the 'reward' is that AFK cloaking forces other people to be on their guard while the AFK cloaker is not - I argue that the other people should already be on their guard anyway, so the alleged unfair advantage is non-existent, and thus there is no violation of the risk-reward principle.
I don't think you fully understand what it is an 'AFK cloaker' is or does. In fact, you admit others should have to remain in alert while cloakers need not to.
The fact is that cloakers do pose a risk. And it is WHY players need to be alert. And this is perfectly fine. What I don't agree with is that their engagements are ALWAYS CONSENSUAL from their part and unconsensual with their targets. They don't have to worry precisely because they don't have to face unconsensual PVP themselves. They get to turn their PVP flags on at will in 0.0 space (where it's supposed to be cold and scary). They get to pose a potential threat to others while NO ONE can pose a threat to them. No one engages them unless they choose to PVP. They can do this for days, weeks, and months in a system without worrying of ever being found, picking off their targets, and while still having the ability to engage in consensual PVP only.
The BOTTOM LINE IS:
There should be a way to force unconsensual PVP on them just as they are able to force unconsensual PVP unto others. Their ability to keep others in alert while no one being able to do the same to them isn't balance. Cold, hard, Eve, and all that.
While I'm a fairly new pilot, it's been beaten into my brain repeatedly that
A) there is no safe place in New Eden for any pilot. B) All PvP is consensual. Login is consent. C) there is already a difficult way to find cloaked ships--get within 2500m. What you are looking for is an easier way to find them?
KB
Circumstances rule men; men do not rule circumstances. --Herodotus, Histories
|

Brandrsun
Caldari
|
Posted - 2010.11.08 23:27:00 -
[83]
Originally by: KaarBaak
While I'm a fairly new pilot, it's been beaten into my brain repeatedly that
A) there is no safe place in New Eden for any pilot. B) All PvP is consensual. Login is consent. C) there is already a difficult way to find cloaked ships--get within 2500m. What you are looking for is an easier way to find them?
This man speaks wisdom.
|

Taedrin
Gallente The Green Cross Sev3rance
|
Posted - 2010.11.08 23:41:00 -
[84]
Originally by: KaarBaak
While I'm a fairly new pilot, it's been beaten into my brain repeatedly that
A) there is no safe place in New Eden for any pilot. B) All PvP is consensual. Login is consent. C) there is already a difficult way to find cloaked ships--get within 2500m. What you are looking for is an easier way to find them?
KB
Tiny correction.
You only have a difficult way to find a cloaked ship if that cloaked ship is not at a safe spot (ie, they are near some celestial object. If they are cloaked at a safe spot, you have virtually no chance of finding them. The only way you can possibly decloak them in that scenario is if you happen to accidentally make a safe spot in the same exact location as them - which is so incredibly unlikely.
I have only heard one claim of that ever happening, and that was most likely due to the fact that that person bought a set of bookmarks (back in the days of instas, where "map makers" would go out and build large libraries of bookmarks for various regions and sell them via escrow - contracts didn't exist back then). ----------
Originally by: Dr Fighter "how do you know when youve had a repro accident"
Theres modules missing and morphite in your mineral pile.
|

Doctor Mabuse
|
Posted - 2010.11.08 23:41:00 -
[85]
Originally by: KaarBaak
While I'm a fairly new pilot, it's been beaten into my brain repeatedly that
A) there is no safe place in New Eden for any pilot. B) All PvP is consensual. Login is consent. C) there is already a difficult way to find cloaked ships--get within 2500m. What you are looking for is an easier way to find them?
Unfortunately the chances of finding anyone cloaked by flying within 2500m of them are so infinitesimally small they are practically impossible, which means that your statement 'A' is practically incorrect.
Some of us would like Eve to not have any completely safe places, hence the call for a suitable balanced way of finding cloaked ships. ------------------------------------
Who's trip-trapping on my bridge? |

Starlight Twilight
|
Posted - 2010.11.08 23:57:00 -
[86]
cloaky ships are the best "non consentual" pvp below .5 sec because there is no other way to kill them other than hope they get caught in your warp bubble and you manage to decloak them and lock/scram and kill them before they can warp off and cloak again
and warp bubbles only work in null sec/w-space and thats assuming you have 20+ people in combat frigs and lots of cans to decloak and kill them Star Light Star bright, The first star I see tonight, I wish I may, I wish I might, Have the wish I wish tonight. I wish for chocolate! |

Kazuo Ishiguro
House of Marbles
|
Posted - 2010.11.09 00:32:00 -
[87]
Edited by: Kazuo Ishiguro on 09/11/2010 00:34:18
Originally by: MatrixSkye Mk2 I don't think you fully understand what it is an 'AFK cloaker' is or does.
A laughable and insulting claim, bordering on a personal attack.
Quote: In fact, you admit others should have to remain in alert while cloakers need not to.
I do not just 'admit' it- I make a cogent argument in favour of it, which you appear to have ignored.
Quote: The fact is that cloakers do pose a risk. And it is WHY players need to be alert. And this is perfectly fine. What I don't agree with is that their engagements are ALWAYS CONSENSUAL from their part and unconsensual with their targets. They don't have to worry precisely because they don't have to face unconsensual PVP themselves.
This applies regardless of whether any afk cloakers are around. What difference does one lone pilot make?
Quote: They get to turn their PVP flags on at will in 0.0 space (where it's supposed to be cold and scary). They get to pose a potential threat to others while NO ONE can pose a threat to them. No one engages them unless they choose to PVP. They can do this for days, weeks, and months in a system without worrying of ever being found, picking off their targets, and while still having the ability to engage in consensual PVP only.
They cannot uncloak and attack without exposing themselves to some degree of risk. If they're taking the time and effort to pick their targets, they deserve some success.
Quote:
The BOTTOM LINE IS:
There should be a way to force unconsensual PVP on them just as they are able to force unconsensual PVP unto others. Their ability to keep others in alert while no one being able to do the same to them isn't balance. Cold, hard, Eve, and all that.
As long as they remain cloaked, they can't do you any harm. Why should you be able to harm them? Their only advantage is against people who operate in a totally defenceless or inattentive manner, and people like that deserve everything they get.
--- 34.4:1 mineral compression |

MatrixSkye Mk2
Minmatar
|
Posted - 2010.11.09 00:48:00 -
[88]
Edited by: MatrixSkye Mk2 on 09/11/2010 00:54:29
Originally by: Kazuo Ishiguro If they're taking the time and effort to pick their targets, they deserve some success.
What about the time and effort that others put in trying to find them? What success do they deserve ?
Hypocrisy seems to know no bounds with you.
Grief a PVP'er. Run a mission today! |

Jita Alt666
|
Posted - 2010.11.09 01:37:00 -
[89]
Why does this thread exist? There is a semblance of balance right now - any of the options discussed in this thread will ruin such balance.
|

Kireiina
|
Posted - 2010.11.09 01:38:00 -
[90]
There is no possible argument that perfect stealth is not rampantly imbalanced. A cloaked Tengu is a massive threat because as has been noted it must be assumed to be active or capable of becoming active at any time. And it will always get the initiative in the fight, pick a fight with already engaged targets or targets it knows it can beat. Meanwhile counter-measures are effectively non existent. Space is immense and 2Km is extremely short making detection via that method incredibly unlikely.
*but* a lot of people love being able to wander into the heart of enemy territory and project threat, cause tears and get some cheap ganks so will aggressively defend this as being good for the game. So the chances of having a good discussion about it are marginal. Almost as marginal as CCP actually doing something about it.
|
|

Katarlia Simov
Minmatar Cowboys From Hell
|
Posted - 2010.11.09 03:21:00 -
[91]
Originally by: Kireiina
There is no possible argument that perfect stealth is not rampantly imbalanced. A cloaked Tengu is a massive threat because as has been noted it must be assumed to be active or capable of becoming active at any time. And it will always get the initiative in the fight, pick a fight with already engaged targets or targets it knows it can beat. Meanwhile counter-measures are effectively non existent. Space is immense and 2Km is extremely short making detection via that method incredibly unlikely.
*but* a lot of people love being able to wander into the heart of enemy territory and project threat, cause tears and get some cheap ganks so will aggressively defend this as being good for the game. So the chances of having a good discussion about it are marginal. Almost as marginal as CCP actually doing something about it.
It isn't perfect stealth. That implies you are an invisible whirlwind of death no-one can shoot back at. That is NOT what a covert cloak gives you.
Now, when you look at balance, you have to look at the wider picture, not just at one guy sitting cloaked in one system that someone else wants to rat in. If you look at it in a region wide way, then the balance becomes more obvious. Alliances have a HUGE advantage on defence already. They can use large t2 bubbles and defence camps to seal their space. As it stands it is impossible for a fleet smaller (assuming both sides are as good as each other) than the camp to ever come and attack anything. The covert cloak is the only way that aggressors have a way past camps and to fight on their own terms. To get those fights on their own terms, they need defenders to let their guard down.
The cloak only ever lets people get kills when they do that.
Y'know what eve on a very fundamental level does ? It gives opportunities to those with patience and intelligence. It punishes those who don't want to wait for reds to leave or not smart enough to expect to be shot at in the designated 'free for all' areas of space.
Cloaks mean that small forces can really **** off big alliances. Oh they can't destroy them. But they can break individual members will to fight, and diminish their ability to replace losses. But they can only do that if the alliance they are attacking doesn't take basic precautions. Most big alliances just can't be bothered to guard ratters, but well motivated and disciplined forces can be bothered to hunt all day every day.
What I'm trying to get across is that cloakers only kill you because you let them do so. There is no safe way to make money in 0.0. No, it is not a fair fight when twenty guys come through a portal onto your ratting ship. That's because they sat and waited and waited until they knew they could kill you. Twenty guys (plus a portal ship and a cyno ship, and probably a backup cyno) that sat still for hours to kill one guy. They put in the time and effort to make you stupid.
Like a wide variety of things in eve, they are not directly balanced in a 1 vs 1 fight. Rock beats scissors, and it sucks if you happen to be scissors at the time. But on a grander scale, paper beats rock, and there are plenty of people who are paper. It just so happens that you can't be both Scissors (PvE fit for max solo profit) AND Paper (PvP fit to deal with recons) AND Turbo-Paper (Pvp fleet fit to bait and crush a covert portaled gang) all at once.
There is no problem with cloakers. There is a problem with people thinking because they lost a fight that it took the other guys fleet a whole day to set-up that a game mechanic is unfair. When you put in as much effort (or at least as much time) into not getting killed by cloakers as they do into killing you, then maybe there is a problem. If you just wanna rat in perfect safety, and you don't put in any thought of effort, then, when you think about more deeply, you deserve to be on the loosing end.
|

Kireiina
|
Posted - 2010.11.09 05:13:00 -
[92]
I agree in that cloak-camping is boring gameplay. Dull for the cloaker because it involves a lot of waiting (which is why most of them will AFK for long periods) and very dull for the people in that system who have to assume there's an active, cyno-capable bomber / tengu / recon waiting for a chance to strike. In most cases I'll just log out myself.
Great Eve gameplay. Two sides of a PvP battle AFK'ing until the other gets bored.
The actual gameplay problem is that a stealthed ship gets to ignore anything that would represent an actual PvP threat by simply doing nothing. The pilot need not even be at the keyboard. That means they can project a threat with no counter. And that's just terrible gameplay.
|

Baneken
Gallente School of the Unseen
|
Posted - 2010.11.09 06:05:00 -
[93]
Originally by: Katarlia Simov What I'm trying to get across is that cloakers only kill you because you let them do so. There is no safe way to make money in 0.0. No, it is not a fair fight when twenty guys come through a portal onto your ratting ship. That's because they sat and waited and waited until they knew they could kill you. Twenty guys (plus a portal ship and a cyno ship, and probably a backup cyno) that sat still for hours to kill one guy. They put in the time and effort to make you stupid.
You mean, AFK cloaker comes off from work -> ohh people in local -> finds a ratter in BS -> solo kills or yells to corp to fetch a titan/bs for cyno -> dead ratter -> AFK cloaker goes AFK again.
And waiting or risk here was in which part ?
http://desusig.crumplecorn.com/sigs.html |

Xanaan Zenithdul
|
Posted - 2010.11.09 07:25:00 -
[94]
Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone? Cynojammer anyone?
|

Nicolo da'Vicenza
Amarr Dissonance Corp Circle-Of-Two
|
Posted - 2010.11.09 07:53:00 -
[95]
press F1 for invulnerability
seems balanced |

Kazuo Ishiguro
House of Marbles
|
Posted - 2010.11.09 08:35:00 -
[96]
Originally by: MatrixSkye Mk2 Edited by: MatrixSkye Mk2 on 09/11/2010 00:58:44
Originally by: Kazuo Ishiguro If they're taking the time and effort to pick their targets, they deserve some success.
What about the time and effort others put in trying to find them? What success do they deserve ?
None. As long as you're cloaked, you can't harm anyone, so why should there be any risk to you? Would you like a means of shooting afk docked people, too, or people who aren't even logged in? --- 34.4:1 mineral compression |

baltec1
Antares Shipyards Angry Dogs
|
Posted - 2010.11.09 08:50:00 -
[97]
Originally by: Kazuo Ishiguro
Originally by: MatrixSkye Mk2 Edited by: MatrixSkye Mk2 on 09/11/2010 00:58:44
Originally by: Kazuo Ishiguro If they're taking the time and effort to pick their targets, they deserve some success.
What about the time and effort others put in trying to find them? What success do they deserve ?
None. As long as you're cloaked, you can't harm anyone, so why should there be any risk to you? Would you like a means of shooting afk docked people, too, or people who aren't even logged in?
Don't forget people at a POS or those unprobable ships
|

DarkAegix
|
Posted - 2010.11.09 09:10:00 -
[98]
Originally by: Shiho Weitong
Originally by: DarkAegix I see that there is a huge number of fools in this topic. What's so bad about a probe to catch cloakers? What if this probe takes 5 or 10 mins to detect a cloaker? That way, it can only be used to catch AFK cloakers. Normal cloakers aren't nerfed. Scanning ships aren't buffed. Got a problem with that? AFK cloakers are a nuisance, and the solution is simple.
Before replying with "HERPITY DERP DERP DERP", please try to counter my argument in a way which: 1) Doesn't avoid the question 2) Gives sufficient reason to how my idea can be improved upon 3) Provides a better option which doesn't change EVE in any way, except by removing the presence of AFK cloakers
And yes, AFK cloakers affect manly PVP roamers too. I spent a while D-scanning a system for a red in local, only to come up with nothing. Yes, the whole system was covered. Yes, when I logged on 4 hours later they were still there. Yes, there were no stations in the system.
I just had to pick this one up.
I underlined precisely what made you look like a donkey-hat. Your alleged argument is an oppinion and nothing else. You have not followed any of the rules for presenting a neither a logical, situational or unbiased argument.
My personal oppinion on the matter. If cloaks are being screwed over I'd like a new counter for probes, tyvm. For example a module, that when activated pods all pilots in ships with probe launchers on them, but leaves the ships themselves intact.
How are cloaks being 'screwed over'? If you want to cloak in a SB or hide a few km from a gate for 5-10 minutes, go ahead. But if you stay still for 15+ minutes straight and a ship with an Expanded Probe Launcher launches a cloak-detection probe, running a 5-10min minimum scan, then you're an AFK cloaker and deserve to give the prober a free killmail.
|

Nicolo da'Vicenza
Amarr Dissonance Corp Circle-Of-Two
|
Posted - 2010.11.09 09:23:00 -
[99]
Originally by: baltec1
Originally by: Kazuo Ishiguro
Originally by: MatrixSkye Mk2 Edited by: MatrixSkye Mk2 on 09/11/2010 00:58:44
Originally by: Kazuo Ishiguro If they're taking the time and effort to pick their targets, they deserve some success.
What about the time and effort others put in trying to find them? What success do they deserve ?
None. As long as you're cloaked, you can't harm anyone, so why should there be any risk to you? Would you like a means of shooting afk docked people, too, or people who aren't even logged in?
Don't forget people at a POS or those unprobable ships
I guess in theory these would be good analogies if I could hit F1 and instantly be docked in a station or inside pos shields no matter where I go, like I can with a cloak. |

baltec1
Antares Shipyards Angry Dogs
|
Posted - 2010.11.09 09:26:00 -
[100]
Originally by: Nicolo da'Vicenza
I guess in theory these would be good analogies if I could hit F1 and instantly be docked in a station or inside pos shields no matter where I go, like I can with a cloak.
An unprobable tengu doesnt even have to press F1 and niether does the guy at a pos while the one in the station is never more than one click away from undocking.
It all results in the same effect, a red in local.
|
|

Dr Fighter
|
Posted - 2010.11.09 10:41:00 -
[101]
for every cloaker add one more to your gang, and go about your day.
eves an mmo for a reason ya'know
also, if they are afk, why are they a problem?
|

Draco Argen
|
Posted - 2010.11.09 11:40:00 -
[102]
I'm not sure if this has been suggested or not but why can't we just give the cloak a cycle timer and turn off auto cycle for it. Even up to an hour would be fair. So you have to press cloak again.
It would really take away the "Away" part of AFK cloak camping.
All the arguments for anti Cloak tactics are fine but it really is not fair for someone who is not actually playing the game (IE not there but at work, having dinner, fornicating with his moose, etc) to have such a strategic affect on the habitability of a system. Hell even if we could see from local that they were AFK and when they come back.
If someone wants to spend 10 hours sitting at their desk watching me Rat until I'm not paying attention then fair cop. They can have my kill. It's what a real sniper would have to do, sit in the cold and rain. A comfy desk chair in your bedroom isn't quite as harsh, but at least lets make them look at their screen once an hour.
The alternative resolution is Cloaks to use fuel. This would add a whole new dimension to deep cover incursions. But it's a more complex balancing challenge and technically harder to implement.
|

MatrixSkye Mk2
Minmatar
|
Posted - 2010.11.09 12:34:00 -
[103]
Originally by: Kazuo Ishiguro
Originally by: MatrixSkye Mk2 Edited by: MatrixSkye Mk2 on 09/11/2010 00:58:44
Originally by: Kazuo Ishiguro If they're taking the time and effort to pick their targets, they deserve some success.
What about the time and effort others put in trying to find them? What success do they deserve ?
None. As long as you're cloaked, you can't harm anyone, so why should there be any risk to you? Would you like a means of shooting afk docked people, too, or people who aren't even logged in?
You probably didn't know this, but docked people and people who "aren't even logged in" don't get to cruise around looking for fights, they don't get to carry a PVP-flag with them when they finally decide to bring PVP on someone else while no one being able to do the same to them.
Grief a PVP'er. Run a mission today! |

Space Pinata
Amarr Discount Napkin Industries
|
Posted - 2010.11.09 12:37:00 -
[104]
"Hurr I can't dock instantly"
A battleship aligns in under 15 seconds. If you know the exact location of an enemy ratter, say, with a spy, and you jump into local, and you warp STRAIGHT TO THE BELT THEY ARE IN, if they are watching local, they will be GONE and in a pos or station by the time you land.
Unless they screw up, they are 100% invincible.
If you have to scan, it's even harder. You're looking at a good 30-60 seconds (with PERFECT skill and amazing amounts of practice) before you can tackle them.
It takes them a click and 10-15 seconds to be gone. They can do this as soon as you appear in local, which is easy, because nullsec local doesn't have many people in it.
They will then not leave the pos/station until you are out of local. Or until they're convinced you're afk.
They -want- a simple 'press f1 to decloak someone' module so they can get an easy blobgank (the only kind nullsec bears know how to do) and go back to mindlessly ratting.
They -don't- want to dedicate the same amount of time the afk cloaker does. Or half of it. They don't want to lose a ship which is easily replacable. They just want an IV drip of easy ISK and not to have to work together.
EVE doesn't work that way.
It's very simple: When I can get into system and find you before you're docked (10 seconds; once in warp, you're invincible and safe), when local doesnt tell you "RUN AN ENEMY" and allow you perfect safety.. then you can talk about nerfing cloaks.
It's already impossible to die unless you **** up. Years in nullsec and I never got ganked. If you did, you're the ******ed zebra, sorry to say. Sucks to be you, it IS your fault, HTFU. |

Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
|
Posted - 2010.11.09 12:42:00 -
[105]
Another one of these threads 
Opinion a.) "They cant hurt you as long as they are cloaked !!!11 (unrealistic as they could be stalking you with a cyno etc)."
Opinion b.) "There is no risk for them 111!!! They can attack AT ANY TIME. I am scared but couldn't possibly change system so I'll just dock up."
Opinion c.) "Meh, stop being incompetent and learn to deal with them or ignore them."
~_~
|

L'Informatore
|
Posted - 2010.11.09 13:09:00 -
[106]
Originally by: Katarlia Simov It isn't perfect stealth. That implies you are an invisible whirlwind of death no-one can shoot back at. That is NOT what a covert cloak gives you.
Now, when you look at balance, you have to look at the wider picture, not just at one guy sitting cloaked in one system that someone else wants to rat in. If you look at it in a region wide way, then the balance becomes more obvious. Alliances have a HUGE advantage on defence already. They can use large t2 bubbles and defence camps to seal their space. As it stands it is impossible for a fleet smaller (assuming both sides are as good as each other) than the camp to ever come and attack anything. The covert cloak is the only way that aggressors have a way past camps and to fight on their own terms. To get those fights on their own terms, they need defenders to let their guard down.
The cloak only ever lets people get kills when they do that.
Y'know what eve on a very fundamental level does ? It gives opportunities to those with patience and intelligence. It punishes those who don't want to wait for reds to leave or not smart enough to expect to be shot at in the designated 'free for all' areas of space.
Cloaks mean that small forces can really **** off big alliances. Oh they can't destroy them. But they can break individual members will to fight, and diminish their ability to replace losses. But they can only do that if the alliance they are attacking doesn't take basic precautions. Most big alliances just can't be bothered to guard ratters, but well motivated and disciplined forces can be bothered to hunt all day every day.
What I'm trying to get across is that cloakers only kill you because you let them do so. There is no safe way to make money in 0.0. No, it is not a fair fight when twenty guys come through a portal onto your ratting ship. That's because they sat and waited and waited until they knew they could kill you. Twenty guys (plus a portal ship and a cyno ship, and probably a backup cyno) that sat still for hours to kill one guy. They put in the time and effort to make you stupid.
Like a wide variety of things in eve, they are not directly balanced in a 1 vs 1 fight. Rock beats scissors, and it sucks if you happen to be scissors at the time. But on a grander scale, paper beats rock, and there are plenty of people who are paper. It just so happens that you can't be both Scissors (PvE fit for max solo profit) AND Paper (PvP fit to deal with recons) AND Turbo-Paper (Pvp fleet fit to bait and crush a covert portaled gang) all at once.
There is no problem with cloakers. There is a problem with people thinking because they lost a fight that it took the other guys fleet a whole day to set-up that a game mechanic is unfair. When you put in as much effort (or at least as much time) into not getting killed by cloakers as they do into killing you, then maybe there is a problem. If you just wanna rat in perfect safety, and you don't put in any thought of effort, then, when you think about more deeply, you deserve to be on the loosing end.
Originally by: baltec1
Originally by: Nicolo da'Vicenza I guess in theory these would be good analogies if I could hit F1 and instantly be docked in a station or inside pos shields no matter where I go, like I can with a cloak.
An unprobable tengu doesnt even have to press F1 and niether does the guy at a pos while the one in the station is never more than one click away from undocking.
It all results in the same effect, a red in local.
Hear hear! These men speak truth!
|

L'Informatore
|
Posted - 2010.11.09 13:22:00 -
[107]
Edited by: L''Informatore on 09/11/2010 13:23:51
Originally by: Lady Spank Another one of these threads 
Opinion a.) "They cant hurt you as long as they are cloaked !!!11 (unrealistic as they could be stalking you with a cyno etc)."
Hearing this point over and over has always really bothered me. Really all you should treat a cloaker with a cyno as, is a one way jump gate which connects to an unknown(presumably hostile) system that you KNOW a hostile gang may jump through.
If you are able to avoid a roaming gang randomly appearing in the system from a randon stargate, then why do you keep crying about getting jumped by the cloakers cyno gangs? You have plenty of warning a gang may suddenly appear and yet you stop watching local while mining/ratting.
Hearing high sec miners cry about getting their hulks ganked because "high sec is supposed to be safe" is funny. Hearing null sec miners cry about getting their hulks ganked because "this 0.0 alliance space is supposed to be safe" is just plain sad.
|

Chrysalis D'lilth
|
Posted - 2010.11.09 13:41:00 -
[108]
Adapt....
An afk cloaker might intimidate a single person and make them worried about ratting but he shouldn't be able to intimidate a group of people. Have one of your gang fit some tackle...
d-scan, scouts in adjacent systems, local volumes all give tools to tell you if more hostiles are incoming which leaves the risk of being hot dropped, but nothing stops your gang fitting a cyno of its own to counter that.
This thread largely seems like a 0.0 players desire to make 0.0 completely safe for them to hunt in.
0.0 by definition should not be completely safe.
|

MASTERLESS SLAVE
|
Posted - 2010.11.09 13:48:00 -
[109]
afk clokers by definition are "away from keyboard". they cant hurt so ignore them. 0.0 isnt supposed to be safe. people need to HTFU or go play another game on easy mode. leave eve for the real men.
|

Mella Elcus
|
Posted - 2010.11.09 14:40:00 -
[110]
Originally by: MatrixSkye Mk2 The BOTTOM LINE IS:
There should be a way to force unconsensual PVP on them just as they are able to force unconsensual PVP unto others. Their ability to keep others in alert while no one being able to do the same to them isn't balance. Cold, hard, Eve, and all that.
YES! But you have missed one huge point. There should also be a way to force unconsensual PVP on those who rat in a system, right now they are 100% safe due to being able to warp away/dock/cloak as soon as they see a neutral/red in local. Requires no skill at all, even a bot can do it.
Every time afk cloaking is brought up, I've never seen any response on this from the anti-afk cloaking side.
|
|

MasterEnt
|
Posted - 2010.11.09 14:47:00 -
[111]
Originally by: Kazuo Ishiguro You claim that the 'reward' is that AFK cloaking forces other people to be on their guard while the AFK cloaker is not - I argue that the other people should already be on their guard anyway, so the alleged unfair advantage is non-existent, and thus there is no violation of the risk-reward principle.
That makes NO sense.
|

Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
|
Posted - 2010.11.09 14:59:00 -
[112]
Originally by: MasterEnt
Originally by: Kazuo Ishiguro You claim that the 'reward' is that AFK cloaking forces other people to be on their guard while the AFK cloaker is not - I argue that the other people should already be on their guard anyway, so the alleged unfair advantage is non-existent, and thus there is no violation of the risk-reward principle.
That makes NO sense.
It's 0.0 so you should be paying attention regardless. ~_~
|

MatrixSkye Mk2
Minmatar
|
Posted - 2010.11.09 15:11:00 -
[113]
Originally by: Mella Elcus
Originally by: MatrixSkye Mk2 The BOTTOM LINE IS:
There should be a way to force unconsensual PVP on them just as they are able to force unconsensual PVP unto others. Their ability to keep others in alert while no one being able to do the same to them isn't balance. Cold, hard, Eve, and all that.
YES! But you have missed one huge point. There should also be a way to force unconsensual PVP on those who rat in a system, right now they are 100% safe due to being able to warp away/dock/cloak as soon as they see a neutral/red in local. Requires no skill at all, even a bot can do it.
Every time afk cloaking is brought up, I've never seen any response on this from the anti-afk cloaking side.
If they're alert and paying attention then they deserve an opportunity to run. Cloakers don't HAVE to pay attention to survive. They just have to cloak. In fact, they can spend DAYS without having to pay attention and not being alert, and they do.
Miners and ratters, on the other hand, have to. Because if they don't play attention they die.
If a cloaker isn't paying attention, well, he just loses opportunities on killmails. Hardly fair.
Grief a PVP'er. Run a mission today! |

RuleoftheBone
Minmatar Black Viper Nomads
|
Posted - 2010.11.09 15:36:00 -
[114]
Originally by: MatrixSkye Mk2 Hardly fair.
Life ain't fair. EvE ain't fair. Get over it and stop trying to dictate how others choose to play the game.
Also...I rarely use this but I think you should post with your big bad main. MatrixSkye Mk2 shows 0 kills 0 losses on any killboard which lends you zero credibility as far as observations on any sort of PvP activity go.
But...you won't reveal the main as again...I'm sure its just the bog standard nullsec alliance chaining ***** type that relies on the crutch of local as an intel tool.
|

Tijai Betula
|
Posted - 2010.11.09 15:55:00 -
[115]
Easy solution
If you dont like the way Eve works, dont play it. Just because you want something different, doesnt mean anyone else does.
YOU need to control your game and enjoy it or get out.
Simples.
|

Nicole LeBlond
|
Posted - 2010.11.09 17:52:00 -
[116]
There seems to be a lot of comparisons on this thread so I'll add my own.
A player who participates in the game, say mining while AFK is a bot and as such is fair game to be ganked and is obviously carrying out a bannable activity. Someone sitting cloaked in system AFK to disrupt the play could also be considered to be doing something not in the spirit of the game. This is after all a human participation game and AFK activity should not be able to have a direct bearing upon the game. Solution - every 15 minutes of being cloaked the module indicates that it will shut off at the end of the next cycle unless the user re-engages the cloak. Everyone is happy, active participation in industry disruption is a valid tactic and afk activities are punishable.
|

Feilamya
Pain Elemental
|
Posted - 2010.11.09 18:05:00 -
[117]
The problem is, when AFK cloakers have been nerfed, people will start whining about non-AFK cloakers ...
|

Simetriz
|
Posted - 2010.11.09 18:25:00 -
[118]
New Probes that can be used by the covert Ops only and high skill requirement. Probes can scan to the grid of the person that is cloaked. Scan time is 10 minutes or maybe 20 minutes. Margin of error on the probe 100 to 200 KM (randomized but the the type of cloak also determines the margin of error)
This means you can probe to the grid basically and if some one is AFK you can find them over time. Hint: multiple people scanning could use a triangulation to find the person quicker
So it would be possible to uncloak a covert ops if they were afk but if they are active it would be VERY unlikely. I would say impossible but somebody could do something foolish.
And for the prototype cloakers well it would only be a matter of time.
Problem Solved
|

Nicolo da'Vicenza
Amarr Dissonance Corp Circle-Of-Two
|
Posted - 2010.11.09 18:39:00 -
[119]
Edited by: Nicolo da''Vicenza on 09/11/2010 18:43:40 Edited by: Nicolo da''Vicenza on 09/11/2010 18:41:25
Originally by: baltec1
Originally by: Nicolo da'Vicenza
I guess in theory these would be good analogies if I could hit F1 and instantly be docked in a station or inside pos shields no matter where I go, like I can with a cloak.
An unprobable tengu doesnt even have to press F1 and niether does the guy at a pos while the one in the station is never more than one click away from undocking.
It all results in the same effect, a red in local. A person docked in a station or sitting in a pos can't just return to his keyboard and undock from station 2500m from a PvE ship that he knows is there. And what's more, they can't bring their pos or their station from system to system, always within 2500m docking range anytime they like. Sorry, but the effects are not the same.
Press F1, be invulnerable to attack. |

MatrixSkye Mk2
Minmatar
|
Posted - 2010.11.09 18:55:00 -
[120]
Originally by: RuleoftheBone
Originally by: MatrixSkye Mk2 Hardly fair.
Life ain't fair. EvE ain't fair. Get over it and stop trying to dictate how others choose to play the game.
If CCP followed your way of thinking then nothing would ever need balance or changing because, well, "Eve ain't fair". This isn't a discussion that can be had with you because you only seem capable of spewing **** you've seen elsewhere, and somehow think it'll "fit" everywhere. It's like trying to have a conversation with a parrot.
In fact, this whole debate is purposely led by the pro-AFK-cloak camp in circles. No logic needed. Just some good 'ol circular reasoning, over and over again.
Grief a PVP'er. Run a mission today! |
|

baltec1
Antares Shipyards Angry Dogs
|
Posted - 2010.11.09 20:56:00 -
[121]
Originally by: Nicolo da'Vicenza A person docked in a station or sitting in a pos can't just return to his keyboard and undock from station 2500m from a PvE ship that he knows is there. And what's more, they can't bring their pos or their station from system to system, always within 2500m docking range anytime they like. Sorry, but the effects are not the same.
Press F1, be invulnerable to attack.
Actualy my corp has been doing this for years in venal. We can be docked in a station for hours on end and then undock, scan out something tasty and warp on top of it. We even hide next door and get the kills.
AFK cloakers are just as dangerous as a red in a station, at a pos, in an unprobable ship or the guy next door. You want to nerf it all?
|

AFK Cloaker
Amarr Imperial Academy
|
Posted - 2010.11.09 20:57:00 -
[122]
|

Xorv
|
Posted - 2010.11.09 21:02:00 -
[123]
Originally by: AFK Cloaker
Ooohh!! AFK cloaker! Flees thread and safe spots. 
|

Mal Lobo
|
Posted - 2010.11.10 02:05:00 -
[124]
Originally by: Chesty McJubblies
Originally by: Tom Gerard I can do it at work when asleep
You sleep at work? Are you guys hiring?
could you let me know about this too. thanks 
|

Zedic
Amarr Universalis Imperium Tactical Narcotics Team
|
Posted - 2010.11.10 02:30:00 -
[125]
This crap. Again. Seriously??
Only you can be dumb enough to allow one person to keep you from doing what you want.
Rat in groups, mine in groups, set out bait for them. Or sit in your station crying on the Eve-O forums about removing a game mechanic. This is NOT ****ING WoW. Think your way around the problem at hand and stop this ridiculous thumb sucking. It's embarrassing to watch.
"Zedic, would probably, somehow, make it all blow up." - Akima Jarka |

Jaari Val'Dara
Caldari Atomic Zeppelins BricK sQuAD.
|
Posted - 2010.11.10 15:27:00 -
[126]
I don't have problems with cloakers because they disturb economic activities, but I have a problem when they can do it while being AFK. Any tactic that is successful without requiring player interaction is obviously flawed. My proposal is this:
1. Add random events that disturb cloak. 2. Add a fuel bay for covert ops compatible ships, that could hold ~2h worth of fuel. 3. Use fuel to reinforce cloak so that random events do not disturb it. 4. ??? 5. Profit.
Cloaky ship could be cloaked in system, when suddenly he hears AURA's voice: "Solar flare detected. Hazardous radiation detected. Cloak bubble collapse imminent. Cloak reinforcement mode recommended." Cloaky pilot turns on the reinforced mode and stays cloaked. But if he fails to act cloak is turned off, and theres 30 seconds delay to turn it on.
That way cloakers who only need to stay cloaked for under 2 hours are not affected, they can just run the reinforced mode without turning it off. Cloakers who need to stay cloaked for more than 2 hours just need to manage fuel and turn off the reinforced mode when its not needed. Afk cloakers can only be afk cloaking for 2 hours or risk being decloaked and killed. HOORAY!!!
|

Tom Gerard
|
Posted - 2010.11.10 15:47:00 -
[127]
I think a well devised counter would be fun, but the specific details should be left to CCP.
|

MailOrder RussianBride
|
Posted - 2010.11.10 17:15:00 -
[128]
Every one who has replied to this thread is stupid. Including me. No one is saying anything new. No one's opinion has changed. No points that haven't been rehashed three hundred thousand times before have been brought up.
This discussion is stale. It was stagnant a year ago. And the year before that. And the year before that. That's why all of you are stupid.
I'm stupid because what I've just typed is equally wasted. This will never stop being debated and nothing I type will change that. But... /sigh, sometimes I just can't resist...
It's a character flaw.
|

Kendon Riddick
|
Posted - 2010.11.10 17:19:00 -
[129]
Originally by: MailOrder RussianBride Every one who has replied to this thread is stupid. Including me. No one is saying anything new. No one's opinion has changed. No points that haven't been rehashed three hundred thousand times before have been brought up.
This discussion is stale. It was stagnant a year ago. And the year before that. And the year before that. That's why all of you are stupid.
I'm stupid because what I've just typed is equally wasted. This will never stop being debated and nothing I type will change that. But... /sigh, sometimes I just can't resist...
It's a character flaw.
but... but.. if only cloak use.... some sort of timer or even fuel!!!!?!
newest old idea on this subject for all of 10 minutes, but lets talk about it anyway.
|

Grek Forto
Malevolent Intentions Dragoon Federation
|
Posted - 2010.11.10 17:29:00 -
[130]
/handwave
It uses the power from the reactor of the ship so no fuel needed. It can be operated forever. Now HTFU and accept that the technology works that way.
|
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Ragnar256
Minmatar
|
Posted - 2010.11.10 17:33:00 -
[131]
Edited by: Ragnar256 on 10/11/2010 17:35:13 Simple solution to Carebears. Use your own cloaking device. /thread
|

MailOrder RussianBride
|
Posted - 2010.11.10 17:44:00 -
[132]
Originally by: Kendon riddick
Originally by: MailOrder RussianBride I think I'm so much smarter than all of you, but really I'm not because I'm still here debating this idocy with all of you, however posting this helps my deal with my feelings of mental inadequacy passed on to me by my verbally abusive white, American middle class father. He managed a gas station. Blah, blah, blah.
I couldn't think of anything more trollish than this but simply HAD to respond first. Maybe someone will take me seriously. Please god, please, take me seriously.
No. No matter how many exclamation points you use. No. Still no. Just stop. It's never not going to be no. No.
|

baltec1
Antares Shipyards Angry Dogs
|
Posted - 2010.11.10 18:17:00 -
[133]
Originally by: Jaari Val'Dara I don't have problems with cloakers because they disturb economic activities, but I have a problem when they can do it while being AFK. Any tactic that is successful without requiring player interaction is obviously flawed. My proposal is this:
1. Add random events that disturb cloak. 2. Add a fuel bay for covert ops compatible ships, that could hold ~2h worth of fuel. 3. Use fuel to reinforce cloak so that random events do not disturb it. 4. ??? 5. Profit.
Cloaky ship could be cloaked in system, when suddenly he hears AURA's voice: "Solar flare detected. Hazardous radiation detected. Cloak bubble collapse imminent. Cloak reinforcement mode recommended." Cloaky pilot turns on the reinforced mode and stays cloaked. But if he fails to act cloak is turned off, and theres 30 seconds delay to turn it on.
That way cloakers who only need to stay cloaked for under 2 hours are not affected, they can just run the reinforced mode without turning it off. Cloakers who need to stay cloaked for more than 2 hours just need to manage fuel and turn off the reinforced mode when its not needed. Afk cloakers can only be afk cloaking for 2 hours or risk being decloaked and killed. HOORAY!!!
Well done you just nerfed my bomber so it cannot spy on fleets and get intel on a pos/station for as long as is needed and made it so I cannot go on long roams so you can now have easy mode for your ratting fleets.
Now, what about my tempest at the pos, the phoon docked in the station, the cane next door and the tengu you cannot ever probe out?
|

Jaari Val'Dara
Caldari Atomic Zeppelins BricK sQuAD.
|
Posted - 2010.11.10 18:29:00 -
[134]
Edited by: Jaari Val''Dara on 10/11/2010 18:29:55
Originally by: baltec1
Originally by: Jaari Val'Dara I don't have problems with cloakers because they disturb economic activities, but I have a problem when they can do it while being AFK. Any tactic that is successful without requiring player interaction is obviously flawed. My proposal is this:
1. Add random events that disturb cloak. 2. Add a fuel bay for covert ops compatible ships, that could hold ~2h worth of fuel. 3. Use fuel to reinforce cloak so that random events do not disturb it. 4. ??? 5. Profit.
Cloaky ship could be cloaked in system, when suddenly he hears AURA's voice: "Solar flare detected. Hazardous radiation detected. Cloak bubble collapse imminent. Cloak reinforcement mode recommended." Cloaky pilot turns on the reinforced mode and stays cloaked. But if he fails to act cloak is turned off, and theres 30 seconds delay to turn it on.
That way cloakers who only need to stay cloaked for under 2 hours are not affected, they can just run the reinforced mode without turning it off. Cloakers who need to stay cloaked for more than 2 hours just need to manage fuel and turn off the reinforced mode when its not needed. Afk cloakers can only be afk cloaking for 2 hours or risk being decloaked and killed. HOORAY!!!
Well done you just nerfed my bomber so it cannot spy on fleets and get intel on a pos/station for as long as is needed and made it so I cannot go on long roams so you can now have easy mode for your ratting fleets.
Now, what about my tempest at the pos, the phoon docked in the station, the cane next door and the tengu you cannot ever probe out?
No I did not. I just made it that you cant do it all while being afk.
|

baltec1
Antares Shipyards Angry Dogs
|
Posted - 2010.11.10 18:39:00 -
[135]
Originally by: Jaari Val'Dara
No I did not. I just made it that you cant do it all while being afk.
No you made it so I have a limited amount of time to be effective to try and fix an issue most of eve does not have. Seriously, there is no difference in an AFK cloaker and an AFK guy in the station other than the guy in the station has more ship options.
|

Jaari Val'Dara
Caldari Atomic Zeppelins BricK sQuAD.
|
Posted - 2010.11.10 18:54:00 -
[136]
Edited by: Jaari Val''Dara on 10/11/2010 18:55:13
Originally by: baltec1
Originally by: Jaari Val'Dara
No I did not. I just made it that you cant do it all while being afk.
No you made it so I have a limited amount of time to be effective to try and fix an issue most of eve does not have. Seriously, there is no difference in an AFK cloaker and an AFK guy in the station other than the guy in the station has more ship options.
If you are not afk then you can easily last for whole day. I just don't like that afk cloakers now are 100% safe, where else could you find that kind of safety apart from stations.
P.S. The guy in station has to undock and is vulnerable then.
|

RuleoftheBone
Minmatar Black Viper Nomads
|
Posted - 2010.11.10 18:59:00 -
[137]
White chocolate Mississippi mud cake with white chocolate ganache and walnuts
Yes, not quite the dark mud of the Mississippi delta! But for those of us who love white chocolate, and want a lighter rich chocolaty taste, here is a great recipe:
Ingredients
200g brown sugar
250ml milk
180g butter, cut up
6 tablespoons molasses or treacle
150g white chocolate, coarsely chopped
300g plain flour
2 teaspoons baking powder
Pinch of salt
2 large eggs, lightly beaten
375ml of white chocolate ganache
12 walnut halves
Preheat the oven to 325¦C, 170¦C, gas 3. Butter and prepare a 23cm round cake pan with greaseproof paper.
Place the brown sugar, milk, molasses and chocolate in a saucepan and stir over a low heat. Do not allow to boil. Mix until smooth, then allow to cool.
Sift the flour, baking powder, and salt into a medium bowl. Then gradually stir the dry ingredients and the eggs into the sugar mixture.
Spoon the batter into the prepared cake pan.
Bake in the oven for 60 to 70 minutes. Test with a skewer or tooth-pick to test that the cake is done - they should come out clean.
Cool the cake completely in the pan before turning out. Decorate by spreading the white chocolate ganache and arrange the walnuts.
When making a Mississippi mud pie recipe, there are a number of ways that you can present the pie. With the party case and the dark rich filling, you can whip up some cream - around 300ml is usually enough, and completely cover the filling, then decorate with chocolate curls.
|

Zedic
Amarr Universalis Imperium Tactical Narcotics Team
|
Posted - 2010.11.10 19:03:00 -
[138]
How the **** do you know if the person is AFK?? Again - you are not the first special snowflake to come up with this "idea". Godsdamn it, people have been whining about this for nearly a decade. They could be AFK, or they could be walking the dog, fapping to Joan Rivers or having a slice of Pie while they watch you go about your daily business. Harden. The. ****. Up and get on with it. You cannot know if the person is AFK, cloakers are literally the schrodinger's cats of Eve.
You can't know if they are AFK or not, so stop assuming damn it. I have been cloakity cloaking around this game since your grandfather was in diapers.
"But they won't answer me!" So? I wouldn't answer you either.
"But they've been online the whole time!" So? People have alts. One to totally cripple your alliance, the other to go do whatever they do that counts as fun in this game. You do know that people two box, or three box, or more box this game correct? Not two clients on one machine, multiple machines. So if they have a Cloaker on one machine in one system and a miner on another machine in another system - they aren't ****ing AFK really are they??
OR they could really be AFK in which case, THEY ARE TOTALLY NOT A THREAT. I for one, never found the, "Kill any asshat in the system" autopilot button whilst I was away relieving myself in some fashion.
"Zion's Child -"I'm glad this forum is filled with idiots. It just wouldn't be any fun without people like Blane, Zedic, Surf and Jago. Your antics are what make OOPE such a joy to come to." |

baltec1
Antares Shipyards Angry Dogs
|
Posted - 2010.11.10 19:04:00 -
[139]
Originally by: Jaari Val'Dara
If you are not afk then you can easily last for whole day. I just don't like that afk cloakers now are 100% safe, where else could you find that kind of safety apart from stations.
P.S. The guy in station has to undock and is vulnerable then.
Because attacking a raven in a bomber is 100% safe...
Please go read what has already been said, there are many ways to go AFK and have 100% safety. Just remove local. You might not detect me but I will also have no idea what support you have.
|

Jaari Val'Dara
Caldari Atomic Zeppelins BricK sQuAD.
|
Posted - 2010.11.10 19:12:00 -
[140]
Originally by: baltec1
Originally by: Jaari Val'Dara
If you are not afk then you can easily last for whole day. I just don't like that afk cloakers now are 100% safe, where else could you find that kind of safety apart from stations.
P.S. The guy in station has to undock and is vulnerable then.
Because attacking a raven in a bomber is 100% safe...
Please go read what has already been said, there are many ways to go AFK and have 100% safety. Just remove local. You might not detect me but I will also have no idea what support you have.
If you attack raven then you are forfeiting your safety. Unprobable ships are a bad idea too. If you are in space you shouldn't be 100% safe. Pos - fine, be safe. Station - safe. Everywhere else needs to have some risk.
Local removal might be a good thing, though I'm still not sold on the idea.
|
|

baltec1
Antares Shipyards Angry Dogs
|
Posted - 2010.11.10 19:16:00 -
[141]
Originally by: Jaari Val'Dara
Local removal might be a good thing, though I'm still not sold on the idea.
Think of it this way. With no local to tell you there is a red in local then you cant know there is a cloaked AFK red in local so this problem will no longer be a problem.
|

Jaari Val'Dara
Caldari Atomic Zeppelins BricK sQuAD.
|
Posted - 2010.11.10 19:30:00 -
[142]
Originally by: baltec1
Originally by: Jaari Val'Dara
Local removal might be a good thing, though I'm still not sold on the idea.
Think of it this way. With no local to tell you there is a red in local then you cant know there is a cloaked AFK red in local so this problem will no longer be a problem.
Well thats is true. I bet black ops gangs would become popular then. Dropping fleet of sb's on unsuspecting ratters would be fun.
|

Zedic
Amarr Universalis Imperium Tactical Narcotics Team
|
Posted - 2010.11.10 19:49:00 -
[143]
The biggest risk in space is being stupid. Don't be stupid. Problem solved.
"Zion's Child -"I'm glad this forum is filled with idiots. It just wouldn't be any fun without people like Blane, Zedic, Surf and Jago. Your antics are what make OOPE such a joy to come to." |

Syn Callibri
Minmatar 21st Eridani Lighthorse
|
Posted - 2010.11.10 20:33:00 -
[144]
I thought this thread died...again. "BRAINS!" X_X
Syn Callibri Commander - Fleet Ops [21EL] Keeper of the Blood Pact
|

Dewatts
|
Posted - 2010.11.10 22:01:00 -
[145]
I have a brain fart i'd like ta share too.
If a game mechanic to allow probing of cloaked ships is being proposed, then i'd like to add to it:
A: The Cloaked ship shows up as an unknown sig when using 'specialized probes', that way...
B: I can use a shiny new 'Decoy Probe Launcher' to dispatch 4-5 decoys around the system. All of which shows up on scan as an unknown sig.
C: Remove cloaked players from local, or, make them 'unknown player icon' (maybe even have the decoys show up in local too) oooor, just get rid of local in nulsec(wh style).
D: Psychological Warfare sounds awesome, I love F***ing with ppls heads! we need more ingame mechanics for this... decoys, fake gate flash, IED ROIDS! OMG the list goes on!
/brain fart
|

Master Hu
Caldari Dirt Nap Squad Dirt Nap Squad.
|
Posted - 2010.11.10 22:04:00 -
[146]
Originally by: RuleoftheBone White chocolate Mississippi mud cake with white chocolate ganache and walnuts
Yes, not quite the dark mud of the Mississippi delta! But for those of us who love white chocolate, and want a lighter rich chocolaty taste, here is a great recipe:
Ingredients
200g brown sugar
250ml milk
180g butter, cut up
6 tablespoons molasses or treacle
150g white chocolate, coarsely chopped
300g plain flour
2 teaspoons baking powder
Pinch of salt
2 large eggs, lightly beaten
375ml of white chocolate ganache
12 walnut halves
Preheat the oven to 325¦C, 170¦C, gas 3. Butter and prepare a 23cm round cake pan with greaseproof paper.
Place the brown sugar, milk, molasses and chocolate in a saucepan and stir over a low heat. Do not allow to boil. Mix until smooth, then allow to cool.
Sift the flour, baking powder, and salt into a medium bowl. Then gradually stir the dry ingredients and the eggs into the sugar mixture.
Spoon the batter into the prepared cake pan.
Bake in the oven for 60 to 70 minutes. Test with a skewer or tooth-pick to test that the cake is done - they should come out clean.
Cool the cake completely in the pan before turning out. Decorate by spreading the white chocolate ganache and arrange the walnuts.
When making a Mississippi mud pie recipe, there are a number of ways that you can present the pie. With the party case and the dark rich filling, you can whip up some cream - around 300ml is usually enough, and completely cover the filling, then decorate with chocolate curls.
Thanks for this, let me go afk, cloak my ship and make a nice batch for the guys.
|

Zedic
Amarr Universalis Imperium Tactical Narcotics Team
|
Posted - 2010.11.10 22:17:00 -
[147]
http://www.joyofbaking.com/FruitTart.html
(of COURSE I would pick this one!)
Originally by: teh pie n 1995 my husband's birthday gift to me was a week long pastry class at Le Cordon Bleu. One of the first things we made was this classic Fruit Tart. I love the look and taste of this tart with its sweet pastry crust that is filled with a rich and creamy pastry cream. But what makes this tart so special is the fresh fruit. You can use a single fruit or a medley of fruits and berries, and it can be piled haphazardly on the cream or else in concentric circles.
Quote: Now, this recipe produces a Fruit Tart that you would find in a fine pastry shop. Therefore, it is a little more labor intensive and may challenge the novice baker. To make it easier, though, I find it best to make the pastry shell and the pastry cream a day in advance. Then, all that is left the day of serving is to fill the baked tart shell with the pastry cream and garnish with the fruit. The sweet pastry crust, also known as Pate Sucree, is prebaked and once the pastry shell has been baked and cooled, it is a good idea to 'seal' the crust by spreading a thin layer of apricot glaze or even melted chocolate over its base. This 'sealing' prevents the pastry cream from softening the crust over time. The classic filling for a fruit tart is pastry cream, or creme patissiere, which is a rich, thick custard made from a mixture of milk, eggs, sugar, flour and cornstarch (a thickener) that is cooked on the stove. Its mild flavor really does go nicely with the sweet pastry crust and the fresh fruit. Of course, the most eye catching part of a fruit tart is the fruit. There are so many fruits to choose from but it is important that the fruit looks and tastes wonderful. The fruit can be arranged in concentric circles or rows, or it can be randomly piled on the cream. While berries, with their vibrant colors, always look wonderful, other fruits are nice as well. Slices of kiwi, pineapple, melon, peaches, plums, nectarines, and mango are some fruits that look beautiful on this tart. If you like, you can glaze the fruit with either an apricot glaze (recipe included) or red currant jelly to give the fruit a beautiful shine and it also prevents the fruit from drying out.
"Zion's Child -"I'm glad this forum is filled with idiots. It just wouldn't be any fun without people like Blane, Zedic, Surf and Jago. Your antics are what make OOPE such a joy to come to." |

Brandrsun
Caldari
|
Posted - 2010.11.11 01:12:00 -
[148]
Edited by: Brandrsun on 11/11/2010 01:13:38 is this thread still going 
Nerf AFKCLOAK whine pls.
ps, Master Hu I'll take 2 pls 
|

Kraundewr
|
Posted - 2010.11.11 01:50:00 -
[149]
Originally by: DarkAegix Problem: AFK cloakers who scare people and could un-AFK at any given moment and pop some ratters Solution: A probe which can scan down cloakers. Alternatively, allow current probes to do this too.
There are no issues I can think of with this. Only AFK cloakers are negatively affected by the cloak-detection probe, which is the aim.
Why have cloaking at all? <grumbles something under his breath about a moron and walks off>
|

Zedic
Amarr Universalis Imperium Tactical Narcotics Team
|
Posted - 2010.11.11 03:22:00 -
[150]
This is Eve. Never grumble and walk away. Verbally beat them about the head and shoulders with their own stupidity, and then find them and kill them.
It's the only way to be sure.
"Zion's Child -"I'm glad this forum is filled with idiots. It just wouldn't be any fun without people like Blane, Zedic, Surf and Jago. Your antics are what make OOPE such a joy to come to." |
|

Kireiina
|
Posted - 2010.11.11 05:25:00 -
[151]
Edited by: Kireiina on 11/11/2010 05:25:11
Originally by: Kraundewr
Why have cloaking at all? <grumbles something under his breath about a moron and walks off>
You think removing AFK cloaking (eg. if you sit in one spot for an hour you will get popped) makes cloaks useless?
|

Zedic
Amarr Universalis Imperium Tactical Narcotics Team
|
Posted - 2010.11.11 05:48:00 -
[152]
Originally by: Kireiina Edited by: Kireiina on 11/11/2010 05:25:11
Originally by: Kraundewr
Why have cloaking at all? <grumbles something under his breath about a moron and walks off>
You think removing AFK cloaking (eg. if you sit in one spot for an hour you will get popped) makes cloaks useless?
Oh fun! It's a game! Here, let me try:
You think that AFK cloaking (eg. if you sit on your ass in a station mewling on the Eve-O forums about AFK cloaking instead of playing the damn game) makes the game "broken" or makes the cloak mechanic "overpowered"?
That was easy. 
WoW is that way. ----> EQ is back over there <----
Thank sweet baby Jesus that CCP has ignored these whiny cries to change the way the game works because a vocal minority over the years has allowed themselves to be intimidated to a standstill by someone who may, or may not be AFK and cloaked in the same system as them.
All of this has happened before.. And all of this will happen again...
"Zion's Child -"I'm glad this forum is filled with idiots. It just wouldn't be any fun without people like Blane, Zedic, Surf and Jago. Your antics are what make OOPE such a joy to come to." |

Kireiina
|
Posted - 2010.11.11 06:13:00 -
[153]
Of course.
The current system allows a player to project threat (since he must be assumed to be active) with zero effort or risk on their part. That's broken game mechanics in any game.
|

Zedic
Amarr Universalis Imperium Tactical Narcotics Team
|
Posted - 2010.11.11 07:50:00 -
[154]
Originally by: Kireiina
Of course.
The current system allows a player to project threat (since he must be assumed to be active) with zero effort or risk on their part. That's broken game mechanics in any game.
No, no it does not. Nope. Absolutely not.
Perspective, have any? A player who may, or may not be AFK for X hours in your favorite AFK mining system is by no means "projecting threat" unless you decide to perceive his presence as a threat and alter ***YOUR*** game play.
If you alter your game play in such a fashion that detracts from your experience, you are a weenie and you need to be pants'ed on the quad between classes. Don't you worry your little head about the risks of the cloaked player they are many those risks. Cloakers fly paper thin ships, and will go down like a fat chick on prom night if you bring a couple of your friends along to cover you while you mine, or rat with you. You don't know they are AFK. Go about your business, be smart about said business and you'll be fine! This insidious obsession with trying to control how everyone else plays a game, rather than working around a [perceived] problem and making sure that you enjoy the game is what's so wrong with MMO's lately. "The squeaky Wheel gets the grease" as they say. "IF we just ***** at CCP enough about this, if we carry on for 7 - 8 YEARS bringing up the same topic over, and OVER again - MAAAYBE they'll give in and give us OUR WAY! The game is broken until they fix it in a manner that suits us.
How many times and how many different ways must it be said? This is *not* a solo game. Try it and sooner or later, you'll get popped. That means that you cannot expect to live day in and day out in your favorite backwater lowsec system, carrying on without a worry in the world. Sooner or later, someone will find you - scan you down, and k33l your face. OR, if you're particularly lacking in intestinal fortitude, all they'd have to do is make a safe spot, park a cloaked ship there and just wait. A corp full of nugget n00bs will squeal like children and run for the station, and start hammering away on the forums with their elbows about that big bad broken cloaky thingy.
The mechanics of this game remarkably need far less fine tuning than other MMO's throughout history (that I've ever seen). And again: Thank GOD the CCP Dev's have thus far ignored these impassioned pleas to change or alter the way cloaking works because n00bs start playing the game, realize this may or may not be happening and loose their cookies.
Originally by: wah wah OMG! If this was teh WoWs I wouldn't want that mean ole night elf just sitting there, watching me killing garden snakes! Wat if he's AFK?! How would I know?? Wat if he's coming for me right now... EEEEEE!
Well, How would you know Whitney Houston?!
Answer: You wouldn't! Conclusion: Play the damned game and play it smartly, or you'll find out (or maybe you won't!) if that boogeyman cloaked pilot is ah comin' for uuuuu.
"Zion's Child -"I'm glad this forum is filled with idiots. It just wouldn't be any fun without people like Blane, Zedic, Surf and Jago. Your antics are what make OOPE such a joy to come to." |

Starlight Twilight
|
Posted - 2010.11.11 08:12:00 -
[155]
Originally by: Kireiina
Of course.
The current system allows a player to project threat (since he must be assumed to be active) with zero effort or risk on their part. That's broken game mechanics in any game.
Originally by: Baneken
You mean, AFK cloaker comes off from work -> ohh people in local -> finds a ratter in BS -> solo kills or yells to corp to fetch a titan/bs for cyno -> dead ratter -> AFK cloaker goes AFK again.
And waiting or risk here was in which part ?
Originally by: Simetriz New Probes that can be used by the covert Ops only and high skill requirement. Probes can scan to the grid of the person that is cloaked. Scan time is 10 minutes or maybe 20 minutes. Margin of error on the probe 100 to 200 KM (randomized but the the type of cloak also determines the margin of error)
This means you can probe to the grid basically and if some one is AFK you can find them over time. Hint: multiple people scanning could use a triangulation to find the person quicker
So it would be possible to uncloak a covert ops if they were afk but if they are active it would be VERY unlikely. I would say impossible but somebody could do something foolish.
And for the prototype cloakers well it would only be a matter of time.
Problem Solved
this, oh and **** YOU for saying they have paper thin ships(they aren't supposed to tank you damned idiot) and we should go rat in GROUPS yea lets go rat in groups which makes it more efficient isk wise to bomb us (more KMs for less bombs)
you forget how few ships survive a bombing run from 10+ bombers asides from a heavily tanked capital ship that is now surrounded by wreaks, a single SB launches and anchors a faction mobile warp disruptor next to him preventing him from warping before aligning and suddenly sees a cyno light up next to him. all this in less than a minute. Star Light Star bright, The first star I see tonight, I wish I may, I wish I might, Have the wish I wish tonight. I wish for chocolate! |

Zedic
Amarr Universalis Imperium Tactical Narcotics Team
|
Posted - 2010.11.11 08:33:00 -
[156]
Originally by: Starlight Twilight
this, oh and **** YOU for saying they have paper thin ships(they aren't supposed to tank you damned idiot) and we should go rat in GROUPS yea lets go rat in groups which makes it more efficient isk wise to bomb us (more KMs for less bombs)
you forget how few ships survive a bombing run from 10+ bombers asides from a heavily tanked capital ship that is now surrounded by wreaks, a single SB launches and anchors a faction mobile warp disruptor next to him preventing him from warping before aligning and suddenly sees a cyno light up next to him. all this in less than a minute.
Wah wah wippity wah wah? Sorry I don't speak mealy mouthed whiner talk. You'll need to bear with me while I run this all through babble fish:
.....
O rly? **** me? NUUU! FAWK UUU BUUDDAY!
...
wait, wat did you just say about my mom?!
*translation complete*
First of all who suggested that cloak ships should tank?? Really? WHO? There are risks to flying those cloaked ships you damned idiot. Also, you're an even bigger idiot if you sit there, continuing to rat while MOAR REDS PILE INTO YOUR SYSTEM! Gee, GUESS WAT? Their AH COMIN FOR UUUU! Align your ass and get to a station, a POS or start running safe spots. Never say we didn't give you a leg up, and now you know, "wat omgz do we dooo!" when your one maybe / maybe *not* AFK cloaker turns out to have friends who've just entered your system.
Would you like to just give me your damned login info so I can play for you? There's no hand holding in EVE! I should know, I've tried to hold several people's hands here! "We're not like that Zedd" they say. BAH 
No, no I *do not* "forget how few ships survive" bombers. WTF? AGAIN: Don't let the situation get to that point. You can't go from:
Originally by: wha wha people "GEE there is this guy, um, like, in Local,, and well - He's got like, uhhh negative standings to me, but he's not in the station,, so that must mean he's somewhere cloaked... But like, wat if he is teh AFKz? Bogus dudes... *toke*
to this:
Originally by: wah wah people HOLY @#($*&@#(*! THOUSANDS OF BOMBERS ARE COMING FOR MEEE! Our little ratting group is teh d00med! Billy's carrier is DEAD man! Some guy faction mobiled scammzored him and then all his buddies decloaked off his port bow and started bombing him! Hell! They didn't even show up in local!! OMG Dogs and Cats are sleeping together RITE NAO! It's the end of teh WURLD! Wai you kill us CCPz? OMG WAI?!
(paraphrased of course!)
without looking like a clueless idiot.
I mean, I don't know how..what.. what am I reading...
How do you go from one guy who may or *may not* be AFK in local to swarms of bombers ready to take down your ships, your neighbor, your aunt's pet miniature pony herd, and your grandmother's yippy little dog (too!)??? After they suddenly all appear in Local and also simultaneously appear next to you (without a frickin CYNO don't even try that) and k33l your face so fast you had no time to react despite being situationally aware - do they then go on a murderous rampage in the countryside of whatever country you're from? Are they really the Capital One WAT's IN YUR WALLAT?!" Huns who've decided to hunt you down IRL after that crazy pwning they just handed you because, well - they can?!
Show us on the doll where the cloaked pilot touched you. No no, it's OK. You're here among friends. There, there...
"Zion's Child -"I'm glad this forum is filled with idiots. It just wouldn't be any fun without people like Blane, Zedic, Surf and Jago. Your antics are what make OOPE such a joy to come to." |

Starlight Twilight
|
Posted - 2010.11.11 08:56:00 -
[157]
this topic is now about trolling Star Light Star bright, The first star I see tonight, I wish I may, I wish I might, Have the wish I wish tonight. I wish for chocolate! |

RuleoftheBone
Minmatar Black Viper Nomads
|
Posted - 2010.11.11 09:59:00 -
[158]
Edited by: RuleoftheBone on 11/11/2010 09:59:25
Originally by: Starlight Twilight this topic is now about trolling
Troll Cream:
2 cups (5 dl) lingonberries, or 1/2 cup (1 1/4 dl) lingonberry jam 2/3 cup (1 1/2 dl) sugar 2 egg whites, from large eggs
Use an electric mixer to make the magical troll cream. Combine all ingredients in a mixing bowl and beat until the volumes quadruples (about 15 minutes). If you are using lingonberry jam, omit sugar. Serve in a crystal dessert bowl sprinkled with a few lingonberries. If available, add a few mint leaves. Cookies and/or waffles are great accompaniments, or serve in Crisp Wafer Cups.
**edit**wtf is a lingonberry? 
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Zedic
Amarr Universalis Imperium Tactical Narcotics Team
|
Posted - 2010.11.11 10:02:00 -
[159]
NI! I say! NIII!
It was *always* about trolling. So there!
This thread is now about my obsession with lolcats. I can't stop.. Dear god, some one plz halp meee. 
"Zion's Child -"I'm glad this forum is filled with idiots. It just wouldn't be any fun without people like Blane, Zedic, Surf and Jago. Your antics are what make OOPE such a joy to come to." |

Nicolo da'Vicenza
Amarr Dissonance Corp Circle-Of-Two
|
Posted - 2010.11.11 10:32:00 -
[160]
Originally by: baltec1
Originally by: Nicolo da'Vicenza A person docked in a station or sitting in a pos can't just return to his keyboard and undock from station 2500m from a PvE ship that he knows is there. And what's more, they can't bring their pos or their station from system to system, always within 2500m docking range anytime they like. Sorry, but the effects are not the same.
Press F1, be invulnerable to attack.
Actualy my corp has been doing this for years in venal. We can be docked in a station for hours on end and then undock, scan out something tasty and warp on top of it. We even hide next door and get the kills.
AFK cloakers are just as dangerous as a red in a station, at a pos, in an unprobable ship or the guy next door. You want to nerf it all?
Good for you. You can travel one whole system out and say that compares to being able to have a superior level of safety anywhere you go though? Don't be silly.
But I'll still one up you though: I make the vast majority of my isk by cloaking my way with goods through WHs in blockade runners. In all the countless runs I've made since Apocrypha I've never been seriously impeded by any single thing thanks to the cloaking module. This is not because I'm an especially skilled pilot - just that with a cloak, PVP becomes entirely consensual on my part no matter where I go. The same level of safety you have in your station the AFK cloaker enjoys anywhere with both far greater versatility and effectiveness.
|
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Zedic
Amarr Universalis Imperium Tactical Narcotics Team
|
Posted - 2010.11.11 10:38:00 -
[161]
God damn it.
Originally by: wah wah pplz TEH AFK CLOAKURS!
First you must prove the cloaker is AFK.
Go on, PROVE IT.
"Zion's Child -"I'm glad this forum is filled with idiots. It just wouldn't be any fun without people like Blane, Zedic, Surf and Jago. Your antics are what make OOPE such a joy to come to." |

Kireiina
|
Posted - 2010.11.11 10:42:00 -
[162]
Originally by: Zedic
No, no it does not. Nope. Absolutely not.
Perspective, have any? A player who may, or may not be AFK for X hours in your favorite AFK mining system is by no means "projecting threat" unless you decide to perceive his presence as a threat and alter ***YOUR*** game play.
Are you roleplaying ******ed or I should be talking slower?
A cloaker in system *is* a threat. It is not a question of perception. He may, or may not, be active but in the absence of any other information you have to assume he is.
Indeed the whole *point* of doing it is because they present a threat. If they didn't they wouldn't be wasting their time leaving a character logged in.
They probably even like idiots like you who assume any cloaked presence in the system is AFK and can be ignored. But then, I don't think you really believe your own argument.
Didn't read the rest of your post because it's probably just as daft.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.11.11 10:53:00 -
[163]
An "AFK Cloaker" is no more dangerous than a Knife in a Knifestand.
Sure, there is a perceived/perceivable threat, but only if you think like a victim. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout Been there. Done that. Need antibiotics.
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Black Dranzer
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Posted - 2010.11.11 11:46:00 -
[164]
The complaint that cloaking devices make ships impossible to detect seems like a reasonable one until you recall that that's what they were ****ing designed for. -------------------------------------------------- Learning skills are an ultimatum, not a choice. |

Metal Scraps
|
Posted - 2010.11.11 12:09:00 -
[165]
Maybe add a fuel cost to the cloaks, something low like 1 heavy water per cycle.
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knobber Jobbler
Executive Intervention Controlled Chaos
|
Posted - 2010.11.11 12:22:00 -
[166]
Originally by: LittleTerror
Originally by: Professor Tarantula
Originally by: LittleTerror AFK cloaky annoying yes but its part of the game and a valid tactic, just think of them as a sniper keeping troops alert.
In RL they just call in an airstrike on sniper positions after noticing them, or the troops blast them to hell with a Javelin missile. If they don't know exactly where the sniper position is, they invent bombing tactics and things like napalm which can cover square miles of terrain and wipe them out.
Don't confuse EVE warfare with the real thing for a second. In reality people develop military tech to counter tactics as soon as they appear, and invent ways for one person or device to take out as many foes as possible. CCP does neither of these things.
Well this is a space game set in the distant future, you're right I should not have compared it to real life, however the invisible threat of IED's and snipers remains ever present in real life.
No you can't napalm that entire village or town...
white phosphorus? fallujah?
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Baneken
Gallente School of the Unseen
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Posted - 2010.11.11 12:36:00 -
[167]
Originally by: Blane Xero An "AFK Cloaker" is no more dangerous than a Knife in a Knifestand.
Sure, there is a perceived/perceivable threat, but only if you think like a victim.
More like having a nut job, the one who likes to stab people randomly, holding a knife near your face ...
And no you can't call the cops since you die long before they get there.
Now maybe that nut job doesn't always stab people with that knife but would care to bet or let him in your house ?
http://desusig.crumplecorn.com/sigs.html |

MASTERLESS SLAVE
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Posted - 2010.11.11 12:39:00 -
[168]
Edited by: MASTERLESS SLAVE on 11/11/2010 12:45:11
Originally by: Kireiina
Of course.
The current system allows a player to project threat (since he must be assumed to be active) with zero effort or risk on their part. That's broken game mechanics in any game.
HTFU.
the afk cloaker already has risks. and you cant prove hes afk so go play wow plz 
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Baneken
Gallente School of the Unseen
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Posted - 2010.11.11 12:41:00 -
[169]
Originally by: MASTERLESS SLAVE
Originally by: Kireiina
Of course.
The current system allows a player to project threat (since he must be assumed to be active) with zero effort or risk on their part. That's broken game mechanics in any game.
HTFU.
the afk cloaker already has plenty of risks.
Yes such as power blackout or a house fire.
http://desusig.crumplecorn.com/sigs.html |

MaxxOmega
Caldari Caldari Provisions
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Posted - 2010.11.11 12:42:00 -
[170]
Originally by: Zedic
...and will go down like a fat chick on prom night
Actually ANY night works for me...
Quote: Go about your business, be smart about said business and you'll be fine! This insidious obsession with trying to control how everyone else plays a game, rather than working around a [perceived] problem and making sure that you enjoy the game is what's so wrong with MMO's lately.
Exactly, well said, I agree completely...
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MASTERLESS SLAVE
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Posted - 2010.11.11 12:47:00 -
[171]
Originally by: Baneken
Originally by: MASTERLESS SLAVE
Originally by: Kireiina
Of course.
The current system allows a player to project threat (since he must be assumed to be active) with zero effort or risk on their part. That's broken game mechanics in any game.
HTFU.
the afk cloaker already has plenty of risks.
Yes such as power blackout or a house fire.
hes afk. hows he goint to hurt you   if your afraid of cloaker then stop being a coward
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Brandrsun
Caldari
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Posted - 2010.11.11 13:58:00 -
[172]
Stop it allready! The only thing you AFKcloak whiners achief is that the rest of us thinks yer idiots with no real grasp of game mechanics.
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Creepy CousinRoger
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Posted - 2010.11.11 14:11:00 -
[173]
Nice to see this dead horse continue to be beaten 
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Lertan
Amarr
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Posted - 2010.11.11 14:19:00 -
[174]
People still *****in' about this? Really?
God help them if someone docks up and goes AFK. They'll never be able to play again!
Soon as they get it into their heads, that no matter where they are, be it high sec, low sec, null sec, or their mothers underwear drawer, they should be aware of their surroundings. So, if Mr Scawwy AFK cloaker appears and lobs a bomb at you, it doesn't matter.
*cloaks* *AFKs*
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xavier69
Gallente Stark Enterprises LLC
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Posted - 2010.11.11 14:44:00 -
[175]
Edited by: xavier69 on 11/11/2010 14:47:34 blah blah tears wine cry **** blah blah tears wine cry **** ...
for better part of 4 years I have seen post like this pop up
Remove all local like in wormholes = problem solved
Thus Meta Gaming Crybabies can STFU finally XOXOXOXO |

Shiho Weitong
Caldari Koa Mai Hoku
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Posted - 2010.11.11 15:58:00 -
[176]
Originally by: DarkAegix
Originally by: Shiho Weitong
Originally by: DarkAegix I see that there is a huge number of fools in this topic. What's so bad about a probe to catch cloakers? What if this probe takes 5 or 10 mins to detect a cloaker? That way, it can only be used to catch AFK cloakers. Normal cloakers aren't nerfed. Scanning ships aren't buffed. Got a problem with that? AFK cloakers are a nuisance, and the solution is simple.
Before replying with "HERPITY DERP DERP DERP", please try to counter my argument in a way which: 1) Doesn't avoid the question 2) Gives sufficient reason to how my idea can be improved upon 3) Provides a better option which doesn't change EVE in any way, except by removing the presence of AFK cloakers
And yes, AFK cloakers affect manly PVP roamers too. I spent a while D-scanning a system for a red in local, only to come up with nothing. Yes, the whole system was covered. Yes, when I logged on 4 hours later they were still there. Yes, there were no stations in the system.
I just had to pick this one up.
I underlined precisely what made you look like a donkey-hat. Your alleged argument is an oppinion and nothing else. You have not followed any of the rules for presenting a neither a logical, situational or unbiased argument.
My personal oppinion on the matter. If cloaks are being screwed over I'd like a new counter for probes, tyvm. For example a module, that when activated pods all pilots in ships with probe launchers on them, but leaves the ships themselves intact.
How are cloaks being 'screwed over'? If you want to cloak in a SB or hide a few km from a gate for 5-10 minutes, go ahead. But if you stay still for 15+ minutes straight and a ship with an Expanded Probe Launcher launches a cloak-detection probe, running a 5-10min minimum scan, then you're an AFK cloaker and deserve to give the prober a free killmail.
So, what you're saying is that a cloak should work better, when you're actively moving around instead of when sitting completely still?
U MAD? 
That aside, let me give you a history lesson. Once upon a time before probes, we had safes and could hide in those.
Space is big you know.
Then came the cloak, so now people could no longer be safe, when scouting. A solution was needed to allow for actual intelligence gathering. The cloak was introduced to counter the probes. And now you want the probes to be able to find the cloak?
I guess rock beats both paper and scissors nowadays. |

baltec1
Antares Shipyards Angry Dogs
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Posted - 2010.11.11 16:14:00 -
[177]
Originally by: Kireiina
Of course.
The current system allows a player to project threat (since he must be assumed to be active) with zero effort or risk on their part. That's broken game mechanics in any game.
So how are we to fix the problem of a red sitting in station all day?
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MailOrder RussianBride
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Posted - 2010.11.11 16:31:00 -
[178]
Originally by: baltec1
Originally by: Kireiina
Of course.
The current system allows a player to project threat (since he must be assumed to be active) with zero effort or risk on their part. That's broken game mechanics in any game.
So how are we to fix the problem of a red sitting in station all day?
OMG we MUST fix this. It is a broken mechanic! He can sit in there all day AFK with no risk. He could undock at any moment! I have to alter the way I play my game now! Totally broken!
YOU HAVE BEEN WHINING ABOUT AFK CLOAKERS FOR YEARS. NOTHING HAS HAPPENED. THIS THREAD WILL ACCOMPLISH THE EXACT SAME THING. NOTHING. PLEASE SHUT UP.
|

Nuts Nougat
Perkone
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Posted - 2010.11.11 17:07:00 -
[179]
Originally by: baltec1
Originally by: Kireiina
Of course.
The current system allows a player to project threat (since he must be assumed to be active) with zero effort or risk on their part. That's broken game mechanics in any game.
So how are we to fix the problem of a red sitting in station all day?
I strongly agree with this. This needs to be fixed ASAP. Incidentally, the best way to fix this is allow all non-npc stations to be destructible. Anyone inside loses their clone and all their assets, thus introducing risk to these exploiting zero-risk afk griefers. ---
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HeIIfire11
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Posted - 2010.11.11 17:09:00 -
[180]
This thread sill going strong?
And people say carebears whine a lot.You people are whining over someone who is afk.
Think about that for a sec.
And my vote is no..leave cloaking as is,its fun to be sneaky.
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Discrodia
Gallente Universal Independence Test Alliance Please Ignore
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Posted - 2010.11.11 17:17:00 -
[181]
Since the butthurt levels in this thread are ridiculously high even for a troll thread, let me input my idea.
Keep local, but have an option so that if a player preforms no keystrokes in EVE for, say, an hour, while remaining logged in, they get a little AFK icon next to their name in local. Would help differentiate those that are actually afk alts and those that are still a threat. Of course this could be abused by cloakers to lull their victims into a false sense of security, but this is EVE after all.
It's not a hard counter, it doesn't ruin the cloaker's life, it might help solo miners or the like in 0.0 a little, and it can be used both ways.
Just a thought.
Originally by: anonymous WE JUST DID SCIENCE!
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Andreus Ixiris
Gallente Mixed Metaphor
|
Posted - 2010.11.11 17:23:00 -
[182]
Video related. ----- Andreus Ixiris CEO, Mixed Metaphor
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Shiho Weitong
Caldari Koa Mai Hoku
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Posted - 2010.11.11 17:32:00 -
[183]
MUST. FLOG. DEAD. HORSE. MORE. ----------- Why is it called common sense, when it's clearly very rare.
I had a mind once, but alas, I seem to have forgotten where I left it.
Originally by: Tchell Dahhn You win, and thank you.
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RuleoftheBone
Minmatar Black Viper Nomads
|
Posted - 2010.11.11 19:12:00 -
[184]
Kitty Litter Cake:
What You Need:
1 spice or German chocolate cake mix 1 white cake mix 2 large pkg vanilla instant pudding mix, prepared (I like Bird's« dessert mix) 1 large pkg vanilla sandwich cookies green food coloring 12 small Tootsie Rolls«
1 new kitty litter pan 1 new plastic kitty litter pan liner 1 new pooper scooper
How To Prepare:
Prepare cake mixes and bake according to directions (any size pans).
Prepare pudding mix and chill until ready to assemble.
Crumble white sandwich cookies in small batches in food processor, scraping often. Set aside all but about 1/4 cup. To the 1/4 cup cookie crumbs, add a few drops green food coloring and mix until completely colored.
When cakes are cooled to room temperature, crumble into a large bowl. Toss with half the remaining white cookie crumbs and the chilled pudding. Important: mix in just enough of the pudding to moisten it. You don't want it too soggy. Combine gently.
Line a new, clean kitty litter box. Put the cake/pudding/cookie mixture into the litter box.
Put three unwrapped Tootsie rolls in a microwave safe dish and heat until soft and pliable. Shape ends so they are no longer blunt, curving slightly. Repeat with 3 more Tootsie rolls bury them in the mixture. Sprinkle the other half of cookie crumbs over top. Scatter the green cookie crumbs lightly on top of everything -- this is supposed to look like the chlorophyll in kitty litter.
Heat 3 Tootsie Rolls in the microwave until almost melted. Sc**** them on top of the cake; sprinkle with cookie crumbs. Spread remaining Tootsie Rolls over the top; take one and heat until pliable, hang it over the side of the kitty litter box, sprinkling it lightly with cookie crumbs. Place the box on a newspaper and sprinkle a few of the cookie crumbs around for a truly disgusting effect!
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MailOrder RussianBride
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Posted - 2010.11.11 19:47:00 -
[185]
^^ Reminds me of...
Dirt Cake
Ingredients 1 new flower pot 1 new gardening trowel 1 artificial flower 1/2 cup butter, softened 1 (8 ounce) package cream cheese, softened 1/2 cup confectioners' sugar 2 (3.5 ounce) packages instant vanilla pudding mix 3 1/2 cups milk 1 (12 ounce) container frozen whipped topping, thawed 32 ounces chocolate sandwich cookies with creme filling
Directions Chop cookies very fine in food processor. The white cream will disappear. Mix butter, cream cheese, and sugar in bowl. In a large bowl mix milk, pudding and whipped topping together. Combine pudding mixture and cream mixture together. Layer in flower pot, starting with cookies then cream mixture. Repeat layers. Chill until ready to serve. Add artificial flower and trowel. Enjoy!
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Jaari Val'Dara
Caldari Atomic Zeppelins BricK sQuAD.
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Posted - 2010.11.11 20:04:00 -
[186]
Originally by: Zedic
Perspective, have any? A player who may, or may not be AFK for X hours in your favorite AFK mining system is by no means "projecting threat" unless you decide to perceive his presence as a threat and alter ***YOUR*** game play.
Of course an afk cloaker is a threat, it would be reckless to think it's not. Perspective: you are alone in the system - no one can hurt you, it's a fact. But if there's a hostile in system - he can hurt you, even if it's unlikely you still need to alter your game play. You need to perform extra effort, while the afk cloaker does not, he is free to leave the ship cloaked without any effort.
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MASTERLESS SLAVE
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Posted - 2010.11.11 21:04:00 -
[187]
Originally by: Jaari Val'Dara
Originally by: Zedic
Perspective, have any? A player who may, or may not be AFK for X hours in your favorite AFK mining system is by no means "projecting threat" unless you decide to perceive his presence as a threat and alter ***YOUR*** game play.
Of course an afk cloaker is a threat, it would be reckless to think it's not. Perspective: you are alone in the system - no one can hurt you, it's a fact. But if there's a hostile in system - he can hurt you, even if it's unlikely you still need to alter your game play. You need to perform extra effort, while the afk cloaker does not, he is free to leave the ship cloaked without any effort.
WRONG. IF HES AFK HE CANT HURT YOU. FACT. AFK: AWAY FROM KEYBORD. HOW CAN HE HURT YOU 
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MASTERLESS SLAVE
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Posted - 2010.11.11 21:07:00 -
[188]
Edited by: MASTERLESS SLAVE on 11/11/2010 21:07:28 BLUEBERRY MUFFINS
Ingredients 2 cups all-purpose flour 2 tablespoons baking powder 1/2 cup sugar 1 stick unsalted butter, melted 1 egg, slightly beaten 3/4 cup whole milk 1 1/2 cups fresh blueberries 1/2 cup granulated brown sugar or white sugar
Directions Preheat the oven to 350 degrees F. Grease a 12-cup muffin tin.
In a bowl, combine the flour, baking powder and sugar. In another bowl, combine butter, egg, and milk and mix well. Pour the wet ingredients into the flour mixture and with a spatula, stir until just combined. Do not beat or over mix; it's okay if there are lumps in the batter. Gently fold the blueberries into the batter.
Spoon the batter into the muffin tray, filling each cup about 2/3 full. Bake for 10 minutes and remove from the oven. Sprinkle the tops of the muffins with the granulated brown or white sugar and return the muffins to the oven to bake for an additional 10 to 15 minutes, until the tops are golden brown and a toothpick inserted into the center of a muffin comes out clean. Cool for about 10 minutes in the pan before turning the muffins out.
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Rubet Gold
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Posted - 2010.11.11 22:09:00 -
[189]
I just wanted to stop by and mention, my new alt, just finished training Cloaking IV, trying to find a safe spot to leave her in tomorrow while I am at work...
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Eric Policky
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Posted - 2010.11.12 04:00:00 -
[190]
Originally by: MASTERLESS SLAVE
Originally by: Jaari Val'Dara
Originally by: Zedic
Perspective, have any? A player who may, or may not be AFK for X hours in your favorite AFK mining system is by no means "projecting threat" unless you decide to perceive his presence as a threat and alter ***YOUR*** game play.
Of course an afk cloaker is a threat, it would be reckless to think it's not. Perspective: you are alone in the system - no one can hurt you, it's a fact. But if there's a hostile in system - he can hurt you, even if it's unlikely you still need to alter your game play. You need to perform extra effort, while the afk cloaker does not, he is free to leave the ship cloaked without any effort.
WRONG. IF HES AFK HE CANT HURT YOU. FACT. AFK: AWAY FROM KEYBORD. HOW CAN HE HURT YOU 
How do you know he's AFK? You don't understand risk management.
Scenario: someone walks into a store you are in with a gun. Do you: A) go about your business as if he is not a threat B) assume the gun is loaded and gtfo
BTW the gun is not loaded, but you have no way of knowing that. If the gun is loaded, you don't know that it is in fact loaded until you get shot in the face. If you can't follow this analogy, go back to first grade.
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MASTERLESS SLAVE
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Posted - 2010.11.12 05:35:00 -
[191]
Edited by: MASTERLESS SLAVE on 12/11/2010 05:36:00 that doesnt make sense and dont compare eve to real life. that was your first mistake.
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Zedic
Amarr Universalis Imperium Tactical Narcotics Team
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Posted - 2010.11.12 07:46:00 -
[192]
Originally by: Rubet Gold I just wanted to stop by and mention, my new alt, just finished training Cloaking IV, trying to find a safe spot to leave her in tomorrow while I am at work...
I'm broke right now, but if you go AFK cloak in some of these idiots home systems I swear to god, I'll pay you. Erm, something er other, soon as I can get some isk.
Some of these kids need a shovel for all the sand in their vahjayjay's.
possibly NSFW but accurate.
Jesus tapdancing Christ - I swear to god we didn't whine like this back when we were all noobs. What's that?! There's someone in my system? Oh ok! Guess I better ****ing pay attention and be aligned and at speed in case I need to GTFO. What's that? He's not coming? Oh hmm. Prolly a cloaker. Whatev. Guess I better ****ing pay attention and be aligned and at speed in case I need to GTFO.
"Zion's Child -"I'm glad this forum is filled with idiots. It just wouldn't be any fun without people like Blane, Zedic, Surf and Jago. Your antics are what make OOPE such a joy to come to." |

Zedic
Amarr Universalis Imperium Tactical Narcotics Team
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Posted - 2010.11.12 07:49:00 -
[193]
Originally by: Eric Policky
How do you know he's AFK? You don't understand risk management.
Scenario: someone walks into a store you are in with a gun. Do you: A) go about your business as if he is not a threat B) assume the gun is loaded and gtfo
BTW the gun is not loaded, but you have no way of knowing that. If the gun is loaded, you don't know that it is in fact loaded until you get shot in the face. If you can't follow this analogy, go back to first grade.
LOL
I still think the "F U leave cloak alone" crowd is winning this troll fest. You idiots on the other team better pull it together, you're getting your asses handed to ya. 
"Zion's Child -"I'm glad this forum is filled with idiots. It just wouldn't be any fun without people like Blane, Zedic, Surf and Jago. Your antics are what make OOPE such a joy to come to." |

Skid Skahular
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Posted - 2010.11.12 08:21:00 -
[194]
Originally by: Zedic
I still think the "F U leave cloak alone" crowd is winning this troll fest. You idiots on the other team better pull it together, you're getting your asses handed to ya. 
They're AFK. ...They figured that was the most devastating thing they could do to our morale. I for one am petrified with terror and will be vacating this thread immediately following this post.
PS thanks for the recipes.
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RuleoftheBone
Minmatar Black Viper Nomads
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Posted - 2010.11.12 16:53:00 -
[195]
Originally by: Skid Skahular
PS thanks for the recipes.
Always happy to satisfy.
Coming soon....Dookie Chowder...especially for Matrix "noobwhiner" Skye who chooses to cry with his alt rather than reveal his nullsec main for fear of...errr...I'm not sure really as apparently he is terrified of AFK people :shivers:
So Matrix ole buddy....this heaping helping of Dookie Chowder is all yours baby. Enjoy and lick the bowl clean 
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MailOrder RussianBride
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Posted - 2010.11.12 17:20:00 -
[196]
I will claim this to be my last post on this topic. This is doubtful.
Let's look at this realistically. Does CCP have a reason to change this? Half of you want to do away with AFK cloaking. The other half claims this would soften the game and are in favor of nerfing local so it's a non-issue.* No matter what CCP does, half the people who give a **** will be ****ed. The other half will be moderately smug for a while, then move on to complaining about something else.
TL;DR STFU already. They aren't going to do anything. CCP has no reason to state their opinion for or against ADK cloaking tactics/broken mechanics.
Seriously TL;DR STFU
*Real percent of thread contributors
- 49.5% are trolls pretending to be in favor of nerfing AFK cloaking in order to stir people up
- 49.5% are trolls pretending to be in favor of nerfing local in order to stir people up
- 1% assorted idiots who take these forums seriously, people stumbling across the eve-o forums for the first time and misclicks
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Tracy Panavia
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Posted - 2010.11.12 17:36:00 -
[197]
Originally by: Dewatts IED ROIDS!
lol
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Dave Daze
Minmatar Thor's Spite
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Posted - 2010.11.12 17:51:00 -
[198]
Originally by: Skid Skahular
Originally by: Zedic
I still think the "F U leave cloak alone" crowd is winning this troll fest. You idiots on the other team better pull it together, you're getting your asses handed to ya. 
They're AFK. ...They figured that was the most devastating thing they could do to our morale. I for one am petrified with terror and will be vacating this thread immediately following this post.
PS thanks for the recipes.
lol yeah thanks for the cake
/afkcloaks
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Tom Gerard
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Posted - 2010.11.12 17:53:00 -
[199]
What percentage of statistics are made up on the spot again?
AFK cloaking is a legitimate profession, If they nerf, best bet missioners and miners are next.
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Terianna Eri
Amarr Senex Legio Get Off My Lawn
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Posted - 2010.11.12 20:08:00 -
[200]
In this thread: some people making legitimate points and a lot of people with knee-jerking, whining, and general crybaby-ish behavior that their playstyle is being threatened.
I'll give you a hint: the guys trying to secure their systems aren't in the latter category. ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
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baltec1
Antares Shipyards Angry Dogs
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Posted - 2010.11.12 20:14:00 -
[201]
Originally by: Terianna Eri In this thread: some people making legitimate points and a lot of people with knee-jerking, whining, and general crybaby-ish behavior that their playstyle is being threatened.
I'll give you a hint: the guys trying to secure their systems aren't in the latter category.
So you agree with the few that being 100% safe while being AFK in station is wrong?
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MASTERLESS SLAVE
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Posted - 2010.11.12 21:56:00 -
[202]
Originally by: Terianna Eri In this thread: some people making legitimate points and a lot of people with knee-jerking, whining, and general crybaby-ish behavior that their playstyle is being threatened.
I'll give you a hint: the guys trying to secure their systems aren't in the latter category.
HOW ABOUT U HTFU OR GB2WOW.
CLOAKING IS FINE. |

Xoria Krint
Aliastra
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Posted - 2010.11.12 22:16:00 -
[203]
Originally by: Zhim'Fufu
Originally by: Baneken Only problem with AFK-cloakers is a cyno and a titan bridge, the cloaker it self bothers no one.
Then people need to htfu and go about their business. This game has went really downhill with all the idiotic players not wanting to risk even a freakin insured t1 barge if they think someone might violence their boat.
Grow some balls people. It's a ****ing game after all. =)
I agree with you 100%! People that are to scared to undock because of AFK(?)-cloaker should really consider another game. Evolve for **** sake? Switch system? Get some friends? Make money in highsec if you don't have the balls - or grow some.
This is suppose to be a harsh universe, not LEGO Online.
(btw, remove local in lowsec as well) -
½ The object of war is not to die for your corporation but to make the other bastard die for his. + |

Starlight Twilight
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Posted - 2010.11.13 03:25:00 -
[204]
Originally by: MailOrder RussianBride I will claim this to be my last post on this topic. This is doubtful.
Let's look at this realistically. Does CCP have a reason to change this? Half of you want to do away with AFK cloaking. The other half claims this would soften the game and are in favor of nerfing local so it's a non-issue.* No matter what CCP does, half the people who give a **** will be ****ed. The other half will be moderately smug for a while, then move on to complaining about something else.
TL;DR STFU already. They aren't going to do anything. CCP has no reason to state their opinion for or against ADK cloaking tactics/broken mechanics.
Seriously TL;DR STFU
*Real percent of thread contributors
- 49.5% are trolls pretending to be in favor of nerfing AFK cloaking in order to stir people up
- 49.5% are trolls pretending to be in favor of nerfing local in order to stir people up
- 1% assorted idiots who take these forums seriously, people stumbling across the eve-o forums for the first time and misclicks
and thats pretty much why I think eve is dying in a way, huzaa for forum murder! Star Light Star bright, The first star I see tonight, I wish I may, I wish I might, Have the wish I wish tonight. I wish for chocolate! |

Imnota alt
Gallente Satan's Protegees
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Posted - 2010.11.13 05:46:00 -
[205]
Originally by: RuleoftheBone White chocolate Mississippi mud cake with white chocolate ganache and walnuts
Yes, not quite the dark mud of the Mississippi delta! But for those of us who love white chocolate, and want a lighter rich chocolaty taste, here is a great recipe:
Ingredients
200g brown sugar
250ml milk
180g butter, cut up
6 tablespoons molasses or treacle
150g white chocolate, coarsely chopped
300g plain flour
2 teaspoons baking powder
Pinch of salt
2 large eggs, lightly beaten
375ml of white chocolate ganache
12 walnut halves
Preheat the oven to 325¦C, 170¦C, gas 3. Butter and prepare a 23cm round cake pan with greaseproof paper.
Place the brown sugar, milk, molasses and chocolate in a saucepan and stir over a low heat. Do not allow to boil. Mix until smooth, then allow to cool.
Sift the flour, baking powder, and salt into a medium bowl. Then gradually stir the dry ingredients and the eggs into the sugar mixture.
Spoon the batter into the prepared cake pan.
Bake in the oven for 60 to 70 minutes. Test with a skewer or tooth-pick to test that the cake is done - they should come out clean.
Cool the cake completely in the pan before turning out. Decorate by spreading the white chocolate ganache and arrange the walnuts.
When making a Mississippi mud pie recipe, there are a number of ways that you can present the pie. With the party case and the dark rich filling, you can whip up some cream - around 300ml is usually enough, and completely cover the filling, then decorate with chocolate curls.
I think this is the most intellgent and tasty post in this thread, I will make them once i find a good place to afk cloak. Im not an alt, why would you think this? |

Infinity Ziona
Minmatar Sebiestor tribe
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Posted - 2010.11.13 12:34:00 -
[206]
Originally by: Pankas Carter I prefer to non-AFK cloak.
If you see me sitting about, rest assured I'm currently probing you down and/or passing along intel.
Sleep well.
Exploit. Sig ---
Quote: Originally by Oveur: High security empire space is supposed to be quite safe. ... That's the whole point of high security.
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Aaron
Eternal Frontier Saints Amongst Sinners
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Posted - 2010.11.13 16:43:00 -
[207]
AFK cloaking will only get you so far as there are a few real life implications.
Can you afford to have your computer running 24 hours a day for months on end? Can you afford the monthly subscription fee only to sit in a system static doing nothing until a target becomes available?
Ultimatley it takes a determined type of person to afk cloak for long durations of time, we have to consider that you cannot make any isk with that account so you will either have to plex it or pay real cash for it just to sit doing mostly nothing.
AFK cloaking is good for 3 or 4 weeks after that its really quite a sad way to play a GAME.
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Tom Gerard
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Posted - 2010.11.13 17:09:00 -
[208]
Originally by: Aaron
AFK cloaking is good for 3 or 4 weeks after that its really quite a sad way to play a GAME.
In your most humble opinion no doubt. Wouldn't want anyone to mistake you for an unintelligible scumbag.
I see your point by be wary this forum is populated with people far more influential than you and I. It would be terrible if a misplaced phrase prevents you from ever undocking ever again.
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MailOrder RussianBride
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Posted - 2010.11.13 17:24:00 -
[209]
Originally by: Tom Gerard
In your most humble opinion no doubt. Wouldn't want anyone to mistake you for an unintelligible scumbag.
I see your point by be wary this forum is populated with people far more influential than you and I. It would be terrible if a misplaced phrase prevents you from ever undocking ever again.
You're an idiot.
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Aaron
Eternal Frontier Saints Amongst Sinners
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Posted - 2010.11.14 02:53:00 -
[210]
Originally by: Tom Gerard
Originally by: Aaron
AFK cloaking is good for 3 or 4 weeks after that its really quite a sad way to play a GAME.
In your most humble opinion no doubt. Wouldn't want anyone to mistake you for an unintelligible scumbag.
I see your point by be wary this forum is populated with people far more influential than you and I. It would be terrible if a misplaced phrase prevents you from ever undocking ever again.
I'm comming from a point of view were i've been the afk cloaker, i've had people afk cloak on me for quite some time also.
Speaking honestly, i wish i did not spend all that time afk cloaking. its a waste of time.
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Zedic
Amarr Universalis Imperium Tactical Narcotics Team
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Posted - 2010.11.15 11:46:00 -
[211]
I'm clearly being repressed, as my tiny percentage of, "LEAVE THE ****ING GAME ALONE, IT'S FINE LIKE IT IS, DON'T **** WITH CLOAKING OR LOCAL JUST LET IT ****ING BE!" - was not listed.
racist bastards. 
"Zion's Child -"I'm glad this forum is filled with idiots. It just wouldn't be any fun without people like Blane, Zedic, Surf and Jago. Your antics are what make OOPE such a joy to come to." |

baltec1
Antares Shipyards Angry Dogs
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Posted - 2010.11.15 15:12:00 -
[212]
This thread is now about different ways we can repress Zedic.
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MyNameIs Max
Red Ochre Recon Squad.
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Posted - 2010.11.15 16:07:00 -
[213]
Originally by: Infinity Ziona
Originally by: Pankas Carter I prefer to non-AFK cloak.
If you see me sitting about, rest assured I'm currently probing you down and/or passing along intel.
Sleep well.
Exploit.
Please explain how this is an exploit?
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BrundleMeth
Caldari Temporal Mechanics
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Posted - 2010.11.15 17:08:00 -
[214]
Frankly, I prefer to be un-cloaked as much as possible, but people at the bus shelter keep getting angry at me...
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Syn Callibri
Minmatar 21st Eridani Lighthorse
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Posted - 2010.11.15 19:06:00 -
[215]
/activates AFK cloak
<whooooosh>
heh heh. 
Syn Callibri Commander - Fleet Ops [21EL] Keeper of the Blood Pact
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Tom Gerard
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Posted - 2010.11.26 19:17:00 -
[216]
Spending my two million experience on cloaking skills
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Mag's
the united Negative Ten.
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Posted - 2010.11.26 19:20:00 -
[217]
Originally by: Tom Gerard Spending my two million experience on cloaking skills
I'm hoping this also means, we don't see you on the forums.
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive.
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Natalia Cutlas
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Posted - 2011.01.16 06:12:00 -
[218]
I am a null sec resident and i got to admit i hate afk cloakers
game is MEANT TO BE PLAYED and being AFK ain't exactly playing
having said that i have absolutely no problem being hunted down by a cloacker, being hit at a gate camp or running into a group of stealth bombers
ive been on both sides of that, but to have some ahole just sit in the system and do nothing, just bothers me. (only when AFK, otherwise its fun it adds some excitement to the whole thing when hes actually trying to kill you or get you killed.)
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Manip Ulater
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Posted - 2011.01.16 06:57:00 -
[219]
1. Hostile AFK Cloaked 2. Fit Cyno 3. Fit Tackle 4. Bridge/Jump 5. ??? 6. Profit
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NPC Corp Scout
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Posted - 2011.03.14 15:45:00 -
[220]
Maturity has won out, and nobody does this anymore.
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Frau Klaps
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.03.14 17:48:00 -
[221]
Edited by: Frau Klaps on 14/03/2011 17:50:22
Originally by: Ran Khanon I hear there is a large amount of systems where you can not be affected by afk cloakers. I think they are marked from yellow to blue on the star map. Maybe go there?
RAN KHANON I♥U
Also, nice necro. ---
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Medarr
Amarr ZeroSec Excuses.
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Posted - 2011.03.14 17:52:00 -
[222]
NECRO POASTER DETECTED ( Pic related )
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CCP Zymurgist
Gallente C C P

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Posted - 2011.03.14 19:40:00 -
[223]
Thread locked for Necromancy... It's evil I tell you!
Zymurgist Community Representative CCP NA, EVE Online Contact Us |
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