Pages: 1 2 [3] 4 5 6 7 8 9 10 11 .. 11 :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Muad 'dib
The Imperial Fedaykin
375
|
Posted - 2012.08.10 21:53:00 -
[61] - Quote
if CS and T3 got a PERSONNEL bonus to the links they were providing on grid, that might be pretty cool and actually make pilots want to fly them on the pvp combat grid!
Some some sort of perk like that could be interesting, while something can be done on an alt, will be done on an alt. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Noisrevbus
187
|
Posted - 2012.08.11 12:51:00 -
[62] - Quote
Karah Serrigan wrote: The difference in boosting strength is neglectable. For comparison: The point range difference between loki and claymore links on an overheated rf point is 53.8->52.3. The speed difference on an ab tengu is 2664->2613 what sells for the t3 option is indeed the bubble interdiction and the cloak, so you can simultanously use it as a scout, albeit still being in danger of losing a 500m+ ship to a gatecamp. Removing command processor would make t3s not an option anymore. There is no balance between **** and not ****. Having only 1 link is a waste of a fleet boosting slot (no matter how big your fleet is, each member can only have up to 3 people boosting him). People would switch from lokis to claymores but still have them offgrid, however they would need yet another alt account for scouting in a covops, after all who wants to use a main for scouting :)
Personally, i really dont see where all this hate is coming from. Sure some people use it to reduce the risk of dying and make 1on1s frustrating. Other people use 200km scorpions and orcas on a gate for their gatecamps. EVE isnt fair. Links allow small gangs to effectively dance around big gangs and pick off targets, but its not like there is no counter to that. Why do they have to suffer because someone felt betrayed when he lost his assault frigate in a 1on1 to a boosted frigate?
Once again, the answer to the issues you raise can already be found in my prior posts.
I don't wye for the destruction of anything, and the "fairness" of links is only a minor concern in my book. I simply want to see a better balance (shifting of details into more tolerable differences).
As it stand, regular boosting is falling into obscurity. That's my concern. The CP module enable handicapped ships that are better than standard setups at boosting, so they will be used.
The result is:
Malbalance between Off-grid and On-grid. Malbalance between Tech III and CS. Malbalance between Alts and Mains.
I see no problem in the existance of Off-grid, Tech III, Alts - i see a problem in how they are simply better.
I want to see all of them eligable options and as such see performance closer together.
I disagree with the notion that removing the module would somehow cause Tech III not to be an option.
I want to see mains used as scouts, at least as much as alts . |

Silence iKillYouu
KA POW POW Inc Late Night Alliance
185
|
Posted - 2012.08.11 13:22:00 -
[63] - Quote
why nerf titans even more? http://fw-frontline.blogspot.com/ |

Vytone
Ganja Labs Exodus.
6
|
Posted - 2012.08.14 19:30:00 -
[64] - Quote
I see no problem in the mechanics as they stand. Anyone can train their main or alt to fly a boosting tech3 alt. I personally don't solo with a boosting alt however I've come across many people that do and I have no problem with it. So many people whining about mechanics and not facilitating their own remedy.
Just train your own alt. If you cant afford a second account then fly with someone that does, or get someone in gang that flies a Cs. Really guys is not that hard. yes fighting against ecm sucks but hey it's part of the game, adapt. It's called a challenge. Instead of trying to probe the booster why not probe the ship being boosted like a tengu or whatever and land on him in a rapier.
There are plenty of options but I understanding bitching and moaning for CCP to change the mechanics is the easiest one for you "lazy, whiny, unimaginative pvp'ers", so forget about adapting,forget about changing tactics, lets just change the game. I think it's sad that eve has come to this. What we should be changing is Eve online's name to "Nerfing Sapceships for Whiny Bad Pvp'ers Online". |

X Gallentius
Justified Chaos
386
|
Posted - 2012.08.14 19:48:00 -
[65] - Quote
Either get rid of off-grid boosters, or put them on killmails. Either way is fine with me. |

Schalac
Apocalypse Reign
77
|
Posted - 2012.08.14 19:52:00 -
[66] - Quote
Get on grid with your boosts or lose them. The only thing that should be able to off grid boost is a Roq. |

Thomas Kreshant
Fweddit I Whip My Slaves Back and Forth
156
|
Posted - 2012.08.14 19:57:00 -
[67] - Quote
Schalac wrote:The only thing that should be able to off grid boost is a Roq.
Nope
|

Cearain
Imperial Outlaws
545
|
Posted - 2012.08.14 20:03:00 -
[68] - Quote
X Gallentius wrote:Either get rid of off-grid boosters, or put them on killmails. Either way is fine with me.
Preferably both. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Ginger Barbarella
State War Academy Caldari State
58
|
Posted - 2012.08.14 21:13:00 -
[69] - Quote
X Gallentius wrote:Either get rid of off-grid boosters, or put them on killmails. Either way is fine with me.
I like that idea!! All miner kill mails should also include all other alts on that account, and destroy whatever ship those offline alts are currently in!!
Awesome idea!! |

X Gallentius
Justified Chaos
387
|
Posted - 2012.08.14 21:16:00 -
[70] - Quote
Ginger Barbarella wrote:X Gallentius wrote:Either get rid of off-grid boosters, or put them on killmails. Either way is fine with me. I like that idea!! All miner kill mails should also include all other alts on that account, and destroy whatever ship those offline alts are currently in!! Awesome idea!! Let me guess. Your main's killboard is padded with off-grid boosts. |

Ginger Barbarella
State War Academy Caldari State
58
|
Posted - 2012.08.14 21:24:00 -
[71] - Quote
X Gallentius wrote:Ginger Barbarella wrote:X Gallentius wrote:Either get rid of off-grid boosters, or put them on killmails. Either way is fine with me. I like that idea!! All miner kill mails should also include all other alts on that account, and destroy whatever ship those offline alts are currently in!! Awesome idea!! Let me guess. Your main's killboard is padded with off-grid boosts.
Personally I don't give a whit about off-grid boosting. But you sound mad... ;-) |

Xuixien
Rifterlings Ushra'Khan
108
|
Posted - 2012.08.14 21:27:00 -
[72] - Quote
I wonder how long people are going to herp and derp around before they realize that the "EVE isn't fair!" party line isn't actually a sound argument and in no way shape or form justifies imbalanced game mechanics.
The fact is EVE is a game about risk and reward. Right now the reward-to-risk ratio for off-grid boosting is broken. It's about time CCP fixed it and added real risk to boosting. Rabble Rabble!! Don't mind me. I just enjoy crapping all over the forums and laughing at the people who take it too seriously. |

Thomas Kreshant
Fweddit I Whip My Slaves Back and Forth
156
|
Posted - 2012.08.14 21:29:00 -
[73] - Quote
X Gallentius wrote:Ginger Barbarella wrote:X Gallentius wrote:Either get rid of off-grid boosters, or put them on killmails. Either way is fine with me. I like that idea!! All miner kill mails should also include all other alts on that account, and destroy whatever ship those offline alts are currently in!! Awesome idea!! Let me guess. Your main's killboard is padded with off-grid boosts.
Meh don't see anything wrong with someone bring boosts to a fight just like there is nothing wrong with bring 1000 dudes to kill 1 guy.
|

Whisperen
That's Not A Knife Flatline.
7
|
Posted - 2012.08.14 22:43:00 -
[74] - Quote
CCP has nerfed offgrid pos boosters already they buffed barges and are introducing alchemy which in turn will drop dread prices. So pos boosters are nerfed all you have to do is organize yourselves but i guess whining on the forums is easier. |

Ginger Barbarella
State War Academy Caldari State
59
|
Posted - 2012.08.14 23:06:00 -
[75] - Quote
Thomas Kreshant wrote:Meh don't see anything wrong with someone bring boosts to a fight just like there is nothing wrong with bring 1000 dudes to kill 1 guy.
Absolutely nothing wrong with that. It's a serious pu$$y move, but whatever gives you that tickle in yer pants. |

Silas Shaw
Coffee Hub
29
|
Posted - 2012.08.14 23:09:00 -
[76] - Quote
Lugalzagezi666 wrote:For almost 3 years of using offgrid booster (around half of that time it was unprobeable) i never lost a single one. And the closest i get to lose one was when i forgot my alt on the gate while i was afk.
Honestly - if you know what are you doing, its almost impossible to lose, it requires almost 0 effort and it MASSIVELY boosts combat efficiency of whole your fleet.
This advantage you get is so big, that it should require significant effort, full attention and proper piloting of 1 person, not just occasional blinking on 1024x768 window somewhere in the corner of your screen.
The best thing ccp can do is remove offgrid boosting completely and limit the boosting range to 100-150k, possibly even less with "gangboosting range" role bonus for commands.
I kinda agree with you, but find a way to make flying a booster ship fun and we'll talk. |

Cap James Tkirk
Gung-HO Guns Moon Warriors
10
|
Posted - 2012.08.14 23:53:00 -
[77] - Quote
I wonder if any major wars will be faught fairly where the obvious side with more advantages that took the time to prime and setup will just say **** it i know you guys are not as prepared as us so we will just lay down all our weapons and options and try going kung-fu on that ass while u keep your guns in tote we dont want to be unfair in this war so you have guns we have fist now lets fight
war is never fair so as many people have said adapt or die welcome to life (adapting is a humans specialty look into it)
if you cannot fight a war where one side has an advantage do not fight that war move along and stop whining you making the PVE commuinity look hardcore |

Dan Carter Murray
75
|
Posted - 2012.08.15 04:57:00 -
[78] - Quote
David Devant wrote:My main has CS V tqvm. And unless you're FCing, CS are bad to fly and i can tell you that from extensive experience. You are essentially following people around and whoring killmails. Scimitars (dude above) are awesome fun to fly.
To be honest I could just as easily duel box with an on grid ship and it wouldn't make any difference. It's just convenient for me to have my alt in the same corp is all. Inb4 omg neutral boosters nerf plox.
PS. You are all fags.
PPS. As for the tart above calling me a wanker. I will hand you your arse any day of the week mate. Hit me up in game.
+booster
HAHAHAHAHAHA I COULDN'T RESIST |

Markius TheShed
Murientor Tribe Defiant Legacy
102
|
Posted - 2012.08.15 08:54:00 -
[79] - Quote
Muad 'dib wrote:its pretty much mostly the T3s effect on boosting thats made this a problem, very hard to scan, covops, bubble immune fits (with probes too somtimes).
Remove t3s ability to do this and we all go back to CS boosts, which by their nature require a safe spot, logistic help or a pos to do their thing. I dont see theres anything wrong for a defender or prepared attacker to make a safe place for a CS and thats EVE all over.
Just jumping into any system with your scout t3, warping to a planet making an ss, warp to ss and put on links/eccm - job done. FAR to easy.
I'm very surprised you have this view as your corp is currently using upto 3 offgrid boosters in Auga, I know RTS has 2 all to himself and still smacks of "Soloing people"
Which in turn has made me think I need one as well to compete and this mentality has lead to this booster crazyness.
All ongrid boosting needs a Buff and offgrid a nerf **Murientor Tribe** Killing Slavers, Ammatar and Nafantar Traitors since YC107 |

Schalac
Apocalypse Reign
77
|
Posted - 2012.08.15 10:31:00 -
[80] - Quote
Whisperen wrote:CCP has nerfed offgrid pos boosters already they buffed barges and are introducing alchemy which in turn will drop dread prices. So pos boosters are nerfed all you have to do is organize yourselves but i guess whining on the forums is easier. I have no idea how your are trying to swing barge boosts into this argument.... But yes. I agree that bringing a few dreads to kill the POS that that the offgrid booster is sitting in would work. At the same time though I have a totally competent leadership alt that has all relevant skills to 5 for a few hundred man fleet to gain boosts off of and never once have I thought "I'm just going to keep him off grid" . . . That is how pussies play. Offgrid boosting is the epitome of sad. Probers, ok. Boosters... eheh.
If you wants the boosts, put them on grid to be blown up just like everything else. If you are to scared to do that or to weak too then go back to WOW. Boosts should be on grid. |

Vytone
Ganja Labs Exodus.
8
|
Posted - 2012.08.15 16:11:00 -
[81] - Quote
Post with your main please. Unless ofcourse this is your main and in which case i would say how could you have the experience needed to understand what offgrid boosts mean to small gang pvp? I understand you only have 32 kills and 60 or so losses but you really should understand where some other pvpers are coming from through experience and not just, "I hate offgrid boosters cause they can't take damage!, be a man!"
Dude some of us like to pvp outnumbered, or at least like having the ability to compete in pvp outnumbered since we find ourselves outnumbered very often. It's what makes Eve fun, that adrenaline rush during pvp. Now if an offgrid booster gives my gang of 10 the edge it needs to engage a gang of 60 or 70 then how is that imbalaced? If anything it helps to put Eve pvp back into balance.
The blob won't always win because of raw numbers anymore. If you force those boosters ongrid, it won't last 20 seconds, we all know that, but what we are really talking about here is if the small gang can successfully engage the big gang then the big gang must have inexperience, low sp player, pvp'ers with no imagination or intuitive thinking to counter those boosts.
In either case I say learn the game from someone who has some experience and stop whining about mechanics that were put in place rightfully so by CCP to help balance small gang vs. big gang pvp. |

Diesel47
Deep Core Mining Inc. Caldari State
60
|
Posted - 2012.08.15 16:11:00 -
[82] - Quote
Schalac wrote:Whisperen wrote:CCP has nerfed offgrid pos boosters already they buffed barges and are introducing alchemy which in turn will drop dread prices. So pos boosters are nerfed all you have to do is organize yourselves but i guess whining on the forums is easier. I have no idea how your are trying to swing barge boosts into this argument.... But yes. I agree that bringing a few dreads to kill the POS that that the offgrid booster is sitting in would work. At the same time though I have a totally competent leadership alt that has all relevant skills to 5 for a few hundred man fleet to gain boosts off of and never once have I thought "I'm just going to keep him off grid" . . . That is how pussies play. Offgrid boosting is the epitome of sad. Probers, ok. Boosters... eheh. If you wants the boosts, put them on grid to be blown up just like everything else. If you are to scared to do that or to weak too then go back to WOW. Boosts should be on grid.
Your KB is negative and you are telling people to go back to WOW?

Off grid boosters die all the time, stop being lazy and learn how to probe. |

Diesel47
Deep Core Mining Inc. Caldari State
60
|
Posted - 2012.08.15 16:13:00 -
[83] - Quote
Vytone wrote:Post with your main please. Unless ofcourse this is your main and in which case i would say how could you have the experience needed to understand what offgrid boosts mean to small gang pvp? I understand you only have 32 kills and 60 or so losses but you really should understand where some other pvpers are coming from through experience and not just, I hate offgrid boosters cause they can't take damage!, be a man!"
Dude some of us like to pvp outnumbered, or at least like having the ability to compete in pvp outnumbered since we find ourselves outnumbered very often. It's what makes Eve fun, that adrenaline rush during pvp. Now if an offgrid booster gives my gang of 10 the edge it needs to engage a gang of 60 or 70 then how is that imbalaced? If anything it helps to put Eve pvp back into balance.
The blob won't always win because of raw numbers anymore. If you force those boosters ongrid, it won't last 20 seconds, we all know that, but what we are really talking about here is if the small gang can successfully engage the big gang then the big gang must have inexperience, low sp player, pvp'ers with no imagination or intuitive thinking to counter those boosts.
In either case I say learn the game from someone who has some experience and stop whining about mechanics that were put in place rightfully so by CCP to help balance small gang vs. big gang pvp.
100% yes.
|

Rezig Huruta
Autocannons Anonymous Late Night Alliance
47
|
Posted - 2012.08.15 16:43:00 -
[84] - Quote
Vytone wrote:Post with your main please. Unless ofcourse this is your main and in which case i would say how could you have the experience needed to understand what offgrid boosts mean to small gang pvp? I understand you only have 32 kills and 60 or so losses but you really should understand where some other pvpers are coming from through experience and not just, "I hate offgrid boosters cause they can't take damage!, be a man!"
Dude some of us like to pvp outnumbered, or at least like having the ability to compete in pvp outnumbered since we find ourselves outnumbered very often. It's what makes Eve fun, that adrenaline rush during pvp. Now if an offgrid booster gives my gang of 10 the edge it needs to engage a gang of 60 or 70 then how is that imbalaced? If anything it helps to put Eve pvp back into balance.
The blob won't always win because of raw numbers anymore. If you force those boosters ongrid, it won't last 20 seconds, we all know that, but what we are really talking about here is if the small gang can successfully engage the big gang then the big gang must have inexperience, low sp player, pvp'ers with no imagination or intuitive thinking to counter those boosts.
In either case I say learn the game from someone who has some experience and stop whining about mechanics that were put in place rightfully so by CCP to help balance small gang vs. big gang pvp.
I don't know all the ins and outs of boosting, but... wouldn't that big gang of 60-70 you like to fight ALSO have off-grid boosting? Thereby effectively canceling the edge? |

Vytone
Ganja Labs Exodus.
8
|
Posted - 2012.08.15 17:07:00 -
[85] - Quote
They might, and that's the point. People should stop whining and utilize the tactics available instead of trying to eliminate them because they don't, won't or can't . |

Diesel47
Deep Core Mining Inc. Caldari State
61
|
Posted - 2012.08.15 17:36:00 -
[86] - Quote
Rezig Huruta wrote:Vytone wrote:Post with your main please. Unless ofcourse this is your main and in which case i would say how could you have the experience needed to understand what offgrid boosts mean to small gang pvp? I understand you only have 32 kills and 60 or so losses but you really should understand where some other pvpers are coming from through experience and not just, "I hate offgrid boosters cause they can't take damage!, be a man!"
Dude some of us like to pvp outnumbered, or at least like having the ability to compete in pvp outnumbered since we find ourselves outnumbered very often. It's what makes Eve fun, that adrenaline rush during pvp. Now if an offgrid booster gives my gang of 10 the edge it needs to engage a gang of 60 or 70 then how is that imbalaced? If anything it helps to put Eve pvp back into balance.
The blob won't always win because of raw numbers anymore. If you force those boosters ongrid, it won't last 20 seconds, we all know that, but what we are really talking about here is if the small gang can successfully engage the big gang then the big gang must have inexperience, low sp player, pvp'ers with no imagination or intuitive thinking to counter those boosts.
In either case I say learn the game from someone who has some experience and stop whining about mechanics that were put in place rightfully so by CCP to help balance small gang vs. big gang pvp. I don't know all the ins and outs of boosting, but... wouldn't that big gang of 60-70 you like to fight ALSO have off-grid boosting? Thereby effectively canceling the edge?
Thats also why in my thread in GD I said T3s should only be able to boost for about 5 people.
That way the small do what they love, the big gangs and CS pilots do their job so they shut up, and everybody is happy. |

Vytone
Ganja Labs Exodus.
10
|
Posted - 2012.08.15 17:51:00 -
[87] - Quote
Diesel47 wrote:Rezig Huruta wrote:Vytone wrote:Post with your main please. Unless ofcourse this is your main and in which case i would say how could you have the experience needed to understand what offgrid boosts mean to small gang pvp? I understand you only have 32 kills and 60 or so losses but you really should understand where some other pvpers are coming from through experience and not just, "I hate offgrid boosters cause they can't take damage!, be a man!"
Dude some of us like to pvp outnumbered, or at least like having the ability to compete in pvp outnumbered since we find ourselves outnumbered very often. It's what makes Eve fun, that adrenaline rush during pvp. Now if an offgrid booster gives my gang of 10 the edge it needs to engage a gang of 60 or 70 then how is that imbalaced? If anything it helps to put Eve pvp back into balance.
The blob won't always win because of raw numbers anymore. If you force those boosters ongrid, it won't last 20 seconds, we all know that, but what we are really talking about here is if the small gang can successfully engage the big gang then the big gang must have inexperience, low sp player, pvp'ers with no imagination or intuitive thinking to counter those boosts.
In either case I say learn the game from someone who has some experience and stop whining about mechanics that were put in place rightfully so by CCP to help balance small gang vs. big gang pvp. I don't know all the ins and outs of boosting, but... wouldn't that big gang of 60-70 you like to fight ALSO have off-grid boosting? Thereby effectively canceling the edge? Quote:Thats also why in my thread in GD I said T3s should only be able to boost for about 5 people.
That way the small do what they love, the big gangs and CS pilots do their job so they shut up, and everybody is happy.
I think they work as intended I see no reason to limit anything. Every gang has equal opportunity, but it comes down to being prepared. |

Diesel47
Deep Core Mining Inc. Caldari State
61
|
Posted - 2012.08.15 18:10:00 -
[88] - Quote
Vytone wrote:Diesel47 wrote:Rezig Huruta wrote:Vytone wrote:Post with your main please. Unless ofcourse this is your main and in which case i would say how could you have the experience needed to understand what offgrid boosts mean to small gang pvp? I understand you only have 32 kills and 60 or so losses but you really should understand where some other pvpers are coming from through experience and not just, "I hate offgrid boosters cause they can't take damage!, be a man!"
Dude some of us like to pvp outnumbered, or at least like having the ability to compete in pvp outnumbered since we find ourselves outnumbered very often. It's what makes Eve fun, that adrenaline rush during pvp. Now if an offgrid booster gives my gang of 10 the edge it needs to engage a gang of 60 or 70 then how is that imbalaced? If anything it helps to put Eve pvp back into balance.
The blob won't always win because of raw numbers anymore. If you force those boosters ongrid, it won't last 20 seconds, we all know that, but what we are really talking about here is if the small gang can successfully engage the big gang then the big gang must have inexperience, low sp player, pvp'ers with no imagination or intuitive thinking to counter those boosts.
In either case I say learn the game from someone who has some experience and stop whining about mechanics that were put in place rightfully so by CCP to help balance small gang vs. big gang pvp. I don't know all the ins and outs of boosting, but... wouldn't that big gang of 60-70 you like to fight ALSO have off-grid boosting? Thereby effectively canceling the edge? Quote:Thats also why in my thread in GD I said T3s should only be able to boost for about 5 people.
That way the small do what they love, the big gangs and CS pilots do their job so they shut up, and everybody is happy. I think they work as intended I see no reason to limit anything. Every gang has equal opportunity, but it comes down to being prepared.
I think it would be better if T3s are limited to small gangs, so that the command ship pilots actually get something to do, and they start boosting for a large gang instead of the large gang having a T3. |

Vytone
Ganja Labs Exodus.
10
|
Posted - 2012.08.15 18:17:00 -
[89] - Quote
I agree that Command ships should be used more but I think it should get buffed in a way that people that have mains that fly them perfectly like i can, would want to use them without knowing it will die horribly.
If the t3 will be limited to a certain number, i think that number should be somewhere in the 20-30 range. And then buff the crap out the command ships to make then worthwhile.
Information warfare could use an overhaul for sure, maybe they should concentrate on making useless stuff useful instead of making useful stuff useless. |

Zarnak Wulf
Imperial Outlaws
506
|
Posted - 2012.08.15 18:35:00 -
[90] - Quote
"It's going to ruin small group PvP." Where have I heard that before? The nano nerf. The Falcon nerf. In fact I hear that argument just about any time somebody's way of playing is threatened with change. And the gloomy prediction doesn't come true. Small group and solo PvP is still alive. A good FC with hardened bastards behind him who know their ships inside and out will always have an advantage.
Hell, T3 boosts haven't always been here. There was PvP before them. |
|
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 11 .. 11 :: one page |
First page | Previous page | Next page | Last page |