Pages: 1 [2] 3 4 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Rubet Gold
|
Posted - 2011.01.05 19:28:00 -
[31]
Would like to buy an AE Tractor beam and an AE Salvager with 150km range along with my 100,000,000 skill points please!!
Oh, and please toss in one of those reserved 0.0 Systems with Station too!!
Thanks!!
|

De'Veldrin
Minmatar Green-Core The Obsidian Legion
|
Posted - 2011.01.05 19:30:00 -
[32]
The OP is a troll.
This thread is now about why Tippia did not bring enough cookies to share with the rest of the class.

--Vel
I'm more of a care-badger. |

Marchocias
Snatch Victory
|
Posted - 2011.01.05 19:31:00 -
[33]
Edited by: Marchocias on 05/01/2011 19:32:47 I hope you don't mind me telling you to sod RIGHT off, and continue sodding off until you have learned exactly why you're wrong.
Edit: It would be totally against the spirit of the game. ---- I belong to Silent Ninja (Hopefully that should cover it). |

Ranka Mei
Caldari
|
Posted - 2011.01.05 20:30:00 -
[34]
Originally by: Wiki Leaks
Originally by: Serpents smile You don't *get* EVE.
Standard unquantifiable answer. The simple fact remains, nobody knows a good reason why not to sell skills directly, they always end up at this common back stop excuse.
Many people will turn up and claim to know a good reason, then spout out their "good" reason, only for it to have no basis in reality, the legion of secret millionaires who are going to flood eve with supertitan pilots being their very favourite.
Simply though, they have no idea, but they do know they fear change.
There are many reasons why the proposal is a VERY bad idea. Most of those reasons -- despite your stubborn unwillingness to hear them -- have already been mentioned; lilke:
Originally by: Joe SMASH
Eve is a game of time vs reward. Remove the time, there is no point in playing as the reward has no value.
There's many other reasons, like gross unbalance; but removing the time factor simply utterly destroys EVE (in the sense that it would simply be an entirely different game from then on out; and one which would, no doubt, soon die thereafter). --
|

Ranger 1
Amarr Dynaverse Corporation Sodalitas XX
|
Posted - 2011.01.05 20:45:00 -
[35]
Originally by: De'Veldrin The OP is a troll.
This thread is now about why Tippia did not bring enough cookies to share with the rest of the class.

That's what I've been saying!!!
Only people are getting what he is trying to accomplish a bit backwards.  ===== My mission? To kill the enemy and break their toys SIR!!!. |

Alhambra Rainwalker
Caldari Rosa Alba Curatores Veritatis Alliance
|
Posted - 2011.01.05 20:46:00 -
[36]
Basically most of the reasons here are just counter-trolling but really, the reason why CCP does not want to introduce this is... ready?
So they get money as you pay your monthly subscriptions and generate more content for other players with your own gameplay. If you get invested in the game you might hang around for longer than merely aquiring the best toys game has offer and quit in disgust.
Naturally this also delayed supercap character inflation, although it still happened.
|

000Hunter000
Gallente Missiles 'R' Us
|
Posted - 2011.01.05 22:25:00 -
[37]
NO!
Now gimme ur stuffz  ________________________________________________
|

Kelby
Deep Core Mining Inc.
|
Posted - 2011.01.05 22:49:00 -
[38]
Edited by: Kelby on 05/01/2011 22:49:12 No thanks.
|

Choujinburi
Gallente The Scope
|
Posted - 2011.01.05 22:49:00 -
[39]
Whenever there's a change proposed that someone doesn't like, they usually say it will kill EVE.
Saying it in this thread is the only time that they'd be right. This idea is terrible.
|

Invictra Atreides
Caldari
|
Posted - 2011.01.05 23:03:00 -
[40]
Originally by: Pocket Ace5 Edited by: Pocket Ace5 on 05/01/2011 17:15:00 Edited by: Pocket Ace5 on 05/01/2011 17:13:42 Everyone who is disagreeing is basically saying the point of this game is only to skill your character and watch that bar go by, tick, tock, tick, tock. Even though you can buy a stock character someone hasn't played on, hasn't watched the clock ticking by, Just skilling it to sell. Basically buying plex in a shockingly slow but more cost affordable way with subscription $. So you can then buy it with plex $ sell them and give it to him ISK.
And we shouldn't make this whole thing simpler but just allowing people to directly build their own characters with PLEX? Because it would ruin the monotony of waiting months to do it?
Well they could make it that u pay $ to reset a skill and get the SP to spend somewhere else. That way you could buy a 100m SP char and pay a ton of cash to reset skills that u don't need. This might be the only way to do it.
tbh I rly hate if some rich guy comes and can buy his way up in a game. It just isn't fear!
|
|

Katsumoto
Caldari Me Shoot Laser You Eye
|
Posted - 2011.01.05 23:14:00 -
[41]
Originally by: Minn Finn Edited by: Minn Finn on 05/01/2011 17:46:47 noooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooo
.
|

Jenny Spitfire
Caldari
|
Posted - 2011.01.05 23:18:00 -
[42]
I really love and adore this idea. I haven't had much time taking care of eve because of other real life commitments. It is quite hectic in real life working from 0730 to 2230 sometimes.
Make it happen.  --------- Technica impendi Caldari generis. Pax Caldaria!
Go vote! Put voice for silent majority. LOVE PVP, HATE grief |

Norian Lonark
Gallente Black Thorne Corporation Black Thorne Alliance
|
Posted - 2011.01.05 23:26:00 -
[43]
What is it that in this day and age everyone wants everything right away without doing anything to get it.
There are so many games out there where you can reach max level or whatever straight away and what happens people get bored very fast. Take a look at Star Trek.
I have been playing Eve longer than any other MMO I have ever played... simply because its not instant gratification, you cant do everything straight away your constantly learning and the game stays fresh and challenging because of it.
This should never happen and if it did I would most certainly quit.
|

Jenny Spitfire
Caldari
|
Posted - 2011.01.05 23:29:00 -
[44]
That is because some of us don't have time but would really love to short circuit the process and enjoy the game.
Having said that, some of us, maybe specifically, I, don't mind injecting liquidity into my character to get things sorted fast.
It doesn't matter how one gets there, what matters is one gets there. --------- Technica impendi Caldari generis. Pax Caldaria!
Go vote! Put voice for silent majority. LOVE PVP, HATE grief |

Alhambra Rainwalker
Caldari Rosa Alba Curatores Veritatis Alliance
|
Posted - 2011.01.05 23:32:00 -
[45]
Edited by: Alhambra Rainwalker on 05/01/2011 23:35:21
Originally by: Norian Lonark What is it that in this day and age everyone wants everything right away without doing anything to get it.
There are so many games out there where you can reach max level or whatever straight away and what happens people get bored very fast. Take a look at Star Trek.
I have been playing Eve longer than any other MMO I have ever played... simply because its not instant gratification, you cant do everything straight away your constantly learning and the game stays fresh and challenging because of it.
This should never happen and if it did I would most certainly quit.
I don`t like this way of thinking. Waiting for skills has nothing to do with "instant gratification" or whatever, it is simply way to collect money from you. If you get overtly gratified over getting another notch in your skill board, well lets just say you are probably very easily amused. Do not rationalize your behaviour, most humans tend to go for gathering and feeling good about it... And of course marketing uses this to their advantage. But trying to attribute something positive to yourself over willingness to be Pavlov`s dog or donkey after a dangling carrot is absolutely hilarious. 
|

Jenny Spitfire
Caldari
|
Posted - 2011.01.05 23:38:00 -
[46]
Alhambra Rainwalker, that is spot on and straight to the point. The time it takes to procure X points is Y months and cost Z monetary value.
If we buy skill points through liquidity injection, we spend Z monetary value to speed up Y months and accrue X points.
Essentially, it works out to be the same. One is masked behind the scene, the other shows it up front. Being up front is good. --------- Technica impendi Caldari generis. Pax Caldaria!
Go vote! Put voice for silent majority. LOVE PVP, HATE grief |

Acrior
|
Posted - 2011.01.05 23:47:00 -
[47]
Originally by: Jenny Spitfire Alhambra Rainwalker, that is spot on and straight to the point. The time it takes to procure X points is Y months and cost Z monetary value.
If we buy skill points through liquidity injection, we spend Z monetary value to speed up Y months and accrue X points.
Essentially, it works out to be the same. One is masked behind the scene, the other shows it up front. Being up front is good.
buying sp adds sp the total pool buying characters keeps the pool the same buying gametime keeps the pool the same
one of the three is not like the others.
|

Afrid Zaror
|
Posted - 2011.01.05 23:51:00 -
[48]
I agree. I say take it a step further, actually, and completely bastardize one of the core concepts of the game, and any MMO, which is time spent playing = the better your character gets. Just do away with the training queue, and microtransaction all skills. Remove all skill levels, and just have the skill, for example, Battleship, which is a skill with no levels. You train it, and get access to all your race's Battleships with all 25% bonuses. $1.99 per skill. Thet way we can all just spend a couple hundred dollars, be epic at everything without having to spend any time, buy PLEX then sell in game, buy all T2/3/Faction ships and modules, and get right to the bang bang.
I don't see how this would take away any of the fun in the game whatsoever.
|

Jenny Spitfire
Caldari
|
Posted - 2011.01.05 23:52:00 -
[49]
Acrior, yes you are right when everything else is the same. But the game moves with time. With time, everything else expands.
So, at the end of the day it is all about who will get there. No point putting artificial blocks to prevent other users getting there. --------- Technica impendi Caldari generis. Pax Caldaria!
Go vote! Put voice for silent majority. LOVE PVP, HATE grief |

Mashie Saldana
Minmatar Veto Corp
|
Posted - 2011.01.06 00:08:00 -
[50]
OMG, Jenny Spitfire is back!
|
|

Jimer Lins
Gallente Noir. Noir. Mercenary Group
|
Posted - 2011.01.06 00:33:00 -
[51]
Characters and their SP are essentially a shadow economy in EVE. You can't simply add a massive amount of SP overnight without grave consequences any more than you could add multiple orders of magnitude more ISK overnight without similarly grave consequences.
Allowing people to bloom the SP pool by buying skillpoints would effectively destroy the game as SP "inflation" made time invested effectively meaningless, giving no sense of continuity or a reason to work toward a goal. Additionally, the overall real skill of people playing would plummet as players would treat EVE as a casual game instead of actually playing it.
It would have secondary effects of ISK inflation too as people would no longer have to work at getting their characters into a position to generate a lot of ISK, but simply buy the skills and jump in. The game would be effectively without meaning and the servers would shut down within a year, tops.
Blog and Podcast - Twitter: DeclareWar
|

Sayatti
|
Posted - 2011.01.06 00:47:00 -
[52]
Originally by: Pocket Ace5 It's about time we are able to purchase our skills directly and I'll lay out my reasons here.
A subscription costs 15$ a month. Skill training time is tied to time. With a level V skill at the very least taking 5 days for that 30 days. That means it costs 6 dollars. Obviously there are some that cost the full 30 or more but this is just an example of how $ are already tied to skills.
In the character bazaar. The cost used to be ~250m for every 1b skill points. It's slightly distorted now but I won't go into that. A plex costs 15$ and is worth ~340m ISK which fluctuates obviously. But that translates roughly into about 50$ for an ok starter character. The more you spend the more you get obviously.
With real $ already being tied so closely with skill points why can't we simply buy PLEX via the game already available, convert them to PLEX credit and use it to boost out skills.
In game now there is a method where you can 'reverse redeem' meaning you can buy plex with ISK and then reverse redeem it and have 2 plex on your account. This is mainly used for character transfers as it stands now.
So people would still be able to grind ISK to boost their skill points and it would just be people with real $ able to do it. So it would be fair and it would make more sense then the clumsy way it ALREADY happens now.
You should have started playing in 2005, that would have solved your SP problem...
|

Acrior
|
Posted - 2011.01.06 00:51:00 -
[53]
Originally by: Afrid Zaror I agree. I say take it a step further, actually, and completely bastardize one of the core concepts of the game, and any MMO, which is time spent playing = the better your character gets. Just do away with the training queue, and microtransaction all skills. Remove all skill levels, and just have the skill, for example, Battleship, which is a skill with no levels. You train it, and get access to all your race's Battleships with all 25% bonuses. $1.99 per skill. Thet way we can all just spend a couple hundred dollars, be epic at everything without having to spend any time, buy PLEX then sell in game, buy all T2/3/Faction ships and modules, and get right to the bang bang.
I don't see how this would take away any of the fun in the game whatsoever.
having this but without the buying thing, just all maxed skills on a different server would actually be kind of fun
|

Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
|
Posted - 2011.01.06 01:00:00 -
[54]
Originally by: Mashie Saldana OMG, Jenny Spitfire is back!
It hasn't been the original owner for years.
|

Trina Selena
Gallente Equitas Mortalitas
|
Posted - 2011.01.06 01:28:00 -
[55]
Originally by: Katsumoto
Originally by: Minn Finn Edited by: Minn Finn on 05/01/2011 17:46:47 noooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo ooooooo
oh did I mention how much I love you? :D |

Space Pinata
Amarr Discount Napkin Industries
|
Posted - 2011.01.06 01:43:00 -
[56]
The replies in this thread make me giggle.
People think EVE is about SP, and SP is the biggest reward, and best yet, SP is fun.
Yeah I love waiting to fly a ship, flying ships is the worst part of EVE, but watching the skill bar.. well, that's why I subscribe.
@OP: Don't post anything fun. EVE has a strict no fun allowed rule and you will be flamed if you propose anything fun.
Instead propose something that ruins an aspect of the game and add a demon smiley, then you will get support. |

Luminos
Durid is 4 Fite
|
Posted - 2011.01.06 01:48:00 -
[57]
Originally by: Space Pinata Wisdom.
Beat me to it.  ______
I feel as though I could do anything. For example, stab this cheese knife into the Self-Taught Man's eye. |

Selinate
Amarr Wardens of the Void
|
Posted - 2011.01.06 02:07:00 -
[58]
I would like a way to get skills quicker than the way it is now in Eve, simply because I think 21 days for cruiser 5 is a bit much and so on, but this is a bad way to do it. This would ruin Eve.
honestly, I think this is a troll attempt. Good job, seems like you got a lot of attention.
|

Your Client
|
Posted - 2011.01.06 02:19:00 -
[59]
Originally by: Spurty skills for sale
go go go
You sir, are wrong. When you buy a character, you are buying the time invested by a player to train a character up a certain skill level. Those characters only have skill points because someone was willing to put time and effort into creating the character.
|

Glyn Davish
Aliastra
|
Posted - 2011.01.06 02:26:00 -
[60]
The ability to buy power in a game, whether it's in the form of an item or a skill, is almost universally a bad idea.
|
|
|
|
|
Pages: 1 [2] 3 4 5 6 :: one page |
First page | Previous page | Next page | Last page |