Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Erin Eraser
|
Posted - 2011.01.12 01:11:00 -
[1]
I've seen these compared. But I've never really done L4 missions. Isn't it like 60m after loot salvage, ect. total? Doesn't that take quite a while? Om 0.0 rats re-spawn relatively quickly or sanctums and just the bounties are like 1m per often 1m to 1.5 mil and its just a matter of how fast you can kill them.
That seems a lot more profitable than empire missions. Am I missing something?
|

Nolan McNamara
|
Posted - 2011.01.12 01:15:00 -
[2]
Edited by: Nolan McNamara on 12/01/2011 01:16:28 No, you've got it about right. Sanctums > missions in terms of isk/h. Of course, L4s are in highsec, and sanctums are in 0.0, so there is that small obstacle (if you aren't in a nullsec alliance with access to level 5 systems).
|

Spineker
Caldari
|
Posted - 2011.01.12 05:10:00 -
[3]
Edited by: Spineker on 12/01/2011 05:10:40 The difference is play style. I care nothing for 0.0 corps or alliances are rather boring really, to me only make that a point. Some would play any other way.
L4's are generally ran solo and if that is the play style then it is a good one for people. Running missions playing with selling stuff maybe dabbling in building and just chatting and such. I don't think I make 60 million an hour and if I did I would make damn near a billion a day sometimes and it just doesn't happen. If you play for two hours doing nothing but mission mission mission maybe people make that much. I generally make around maybe 30 million an hour with some really hot ships. That doesn't include LP etc which most put into L4 mission running I don't because I use it whenever.
There is more than isk to the game in my opinion.
I had a friend make easily 500 million in 0.0 ratting belts only over a good amount of time.
The 60 to 100 million an hour is not the rule but the exception to me.
|

Goose99
|
Posted - 2011.01.12 05:28:00 -
[4]
Originally by: Spineker Edited by: Spineker on 12/01/2011 05:10:40 The difference is play style. I care nothing for 0.0 corps or alliances are rather boring really, to me only make that a point. Some would play any other way.
L4's are generally ran solo and if that is the play style then it is a good one for people. Running missions playing with selling stuff maybe dabbling in building and just chatting and such. I don't think I make 60 million an hour and if I did I would make damn near a billion a day sometimes and it just doesn't happen. If you play for two hours doing nothing but mission mission mission maybe people make that much. I generally make around maybe 30 million an hour with some really hot ships. That doesn't include LP etc which most put into L4 mission running I don't because I use it whenever.
There is more than isk to the game in my opinion.
I had a friend make easily 500 million in 0.0 ratting belts only over a good amount of time.
The 60 to 100 million an hour is not the rule but the exception to me.
30m isk per hour for highsec missioning is very low even without LP factored in. Overall it should be around 80 mil/hr with everything factored in. Some forum trolls claim 100 mil/hr, but that's either without traveling time factored in or for a short burst with very good mission chains. Sanctum farming easily yields 100+ mil/hr, although when you're in a 1500 dps carrier, rats naturally pop fast. It's an option unavailable for missioning, typically highsec and gated. There are people running sanctums in lesser ships, they don't do very well.
|

AristotleOnassis
|
Posted - 2011.01.12 06:58:00 -
[5]
Depends on place.
My low sec lv 4 mission running yields me 2.5 bil-3bil isk per weekend of 10 hours. i ussualy stop after getting abit over a million LP .
this averages out at around 250m-300m isk/hour.
last month i was able to flush out 600-700m isk/hour for two weekends straight (approximately 2 million LP), but that was because i was using my stock of rare tags (not expensive, but rare) which gives good payoff. i routinely clean the market off these tags as my mission running site is always the same region as main hubs.
|

Venkul Mul
Gallente
|
Posted - 2011.01.12 09:33:00 -
[6]
Originally by: AristotleOnassis Depends on place.
My low sec lv 4 mission running yields me 2.5 bil-3bil isk per weekend of 10 hours. i ussualy stop after getting abit over a million LP .
this averages out at around 250m-300m isk/hour.
last month i was able to flush out 600-700m isk/hour for two weekends straight (approximately 2 million LP), but that was because i was using my stock of rare tags (not expensive, but rare) which gives good payoff. i routinely clean the market off these tags as my mission running site is always the same region as main hubs.
By the contest, it seem you are running Faction warfare missions. Not exactly what is commonly referred as level 4 mission (I know, they are still level 4 missions, but the LP payout is way greater and gaming conditions wery different, so it is useful to specify what missions you are running).
Most people claiming 60-80 millions/hour [outside of FW] use 2 accounts, so the real payout is 30-40 millions hour on each account.
Another critical factor is LP conversion. If that is not factored or the conversion rate is low the return is way lower.
|

Little MissPerfect
|
Posted - 2011.01.12 10:19:00 -
[7]
I find, that just like any other game, people tend to exaggerate the amount of ISK generated by their missioning. I run L4 missions. They seem to pay out around 400k-1.5m ISK per mission. The bounties are normally double that amount. So 800k-3m in bounties. (not all missions have bounties). Now were at 1.2m-4.5m payout. Well, if you could run that mission 6 times in an hour, you would make 7.2m-27m ISK in an hour. IF, you could run one every 10 minutes. Thats 10 minutes from the time you accept the mission to the time you turn it in. Pretty tight. No time to salvage. Also, factor in the LP, which probably is 1000 per mission. 6000 LP an hour. Not sure how to calculate that. But its still far short of 60m an hour.
Sure, the uber mission runners with billion dollar T3 ships can probably do a mission in less time. Plus they have their social skills maxed out. Perhaps they have much better agents than mine (-7Q). So they may be able to hit the 60m/hr payday, but the average (read: most of us) mission pilots are not going to get that.
Seems like hunting 0.0 rats in a BC for 60m an hour beats L4 mission running in both ISK and excitement.
|

Sazkyen
|
Posted - 2011.01.12 11:08:00 -
[8]
Originally by: Little MissPerfect
stuff
It also depends on what kind of LP do you grind. If it's regular 1000ISK/LP or perhaps way better, say, 3-4K ISK/LP.
I can't even comprehend why people work for LP that worth around 1000ISK / unit.
|

Obsession Paranoia
|
Posted - 2011.01.12 11:19:00 -
[9]
Originally by: Little MissPerfect I find, that just like any other game, people tend to exaggerate the amount of ISK generated by their missioning. I run L4 missions. They seem to pay out around 400k-1.5m ISK per mission. The bounties are normally double that amount. So 800k-3m in bounties. (not all missions have bounties). Now were at 1.2m-4.5m payout. Well, if you could run that mission 6 times in an hour, you would make 7.2m-27m ISK in an hour. IF, you could run one every 10 minutes. Thats 10 minutes from the time you accept the mission to the time you turn it in. Pretty tight. No time to salvage. Also, factor in the LP, which probably is 1000 per mission. 6000 LP an hour. Not sure how to calculate that. But its still far short of 60m an hour.
Sure, the uber mission runners with billion dollar T3 ships can probably do a mission in less time. Plus they have their social skills maxed out. Perhaps they have much better agents than mine (-7Q). So they may be able to hit the 60m/hr payday, but the average (read: most of us) mission pilots are not going to get that.
Seems like hunting 0.0 rats in a BC for 60m an hour beats L4 mission running in both ISK and excitement.
Dude, -7 is trash. You want to find +15 or higher, the LP rewards are FAR better, and the cash rewards are better too. No joke, I used to think quality meant sh*t all, then I went from 800 LP for lvl 3 blockade to 1800 LP for lvl 3 blockade.
|

Nicky's Tomb
|
Posted - 2011.01.12 11:43:00 -
[10]
I maybe take my time, but a good level 4 gives me roughly:
3mil reward 4600 LP 5-10mil bounties
It does take me 30-45 minutes. If I managed to run those back to back for 8 hours, I might make 100-150mil. Agent is a Q13 I think. Social skills at 4.
However. "Good" missions are, on average about 1 in 3. The other 2 being drone missions or the odd courier mission. Faction missions I decline as I don't want SOS in Amarr or Caldari.
ISK isn't every thing though and Level 4 grinding becomes boring alone after about 2 hours. So when I lose a ship and my balance drops below a certain level I go run missions for a few hours.
In lowsec I have made just about as much running a good plex, (no faction loot).
|
|

ZeJesus
|
Posted - 2011.01.12 12:16:00 -
[11]
Edited by: ZeJesus on 12/01/2011 12:18:00
I say that you are an effective mission runner (damage-dealing and management wise) if you can do an Extravaganza in about 15 mins on one account. Two accounts should make it run under 10 mins. As for how many LP do you make is more like a question of proper agent.
Edit: bonus room is not included in that time frame nor it should be done by an LP chaser
|

Carniflex
StarHunt R.A.G.E
|
Posted - 2011.01.12 12:26:00 -
[12]
Originally by: Erin Eraser
That seems a lot more profitable than empire missions. Am I missing something?
Not a lot more profitable. When doing both things in a effective manner you get about 10..15% better yield from chaining Sanctums (if you are not interrupted by hostiles) when compared to hi sec level 4 missions.
The key difference is that in the case of Sanctums it's all liquid isk you can spend immediately while part of the reward in the case of level 4 missions is LP that takes small amount of additional work for cashing in.
When you are doing them in effective manner neither of them is worth looting/salvagin (even with Noctis) as loot was nerfed a little while ago (mineral rich items were replaced by scrap metal in loot tables).
|

Nicky's Tomb
|
Posted - 2011.01.12 12:59:00 -
[13]
Originally by: ZeJesus
I say that you are an effective mission runner (damage-dealing and management wise) if you can do an Extravaganza in about 15 mins on one account.
I'm interested to hear your tips. I suspect my problem is I'm Gallente so I have wet noodles for guns, ie. Hybrids. And I fly a drone boat which slow things down. Drones do so much more damage than the guns it's hardly worth the effort of using the guns.
I'm training autocannons and artillery at the moment, wondering if they will be better for 2 or 3 shotting NPCs.
Any tips?
|

ZeJesus
|
Posted - 2011.01.12 13:12:00 -
[14]
Originally by: Nicky's Tomb
Originally by: ZeJesus
I say that you are an effective mission runner (damage-dealing and management wise) if you can do an Extravaganza in about 15 mins on one account.
I'm interested to hear your tips. I suspect my problem is I'm Gallente so I have wet noodles for guns, ie. Hybrids. And I fly a drone boat which slow things down. Drones do so much more damage than the guns it's hardly worth the effort of using the guns.
I'm training autocannons and artillery at the moment, wondering if they will be better for 2 or 3 shotting NPCs.
Any tips?
Proper Mach fit does around 1250 DPS point blank damage with assorted implants (hey, you either dedicate yourself or not. If you do, do it properly).
I'd forget artillery. Artillery is awesome when sniping and some missiosn can be high-lulz with them but in general AC is the winner.
On a Mach, fit 3 tracking enhancers and 4 gyros. Best you can buy. (Actually, the tracking can be T2 since faction doesn't do much, you get like 2.5% tracking bonus with faction. Officer: yeah, baby, those are cool stuff).
Gyors: best you can afford.
AC 800mm + T2 barrag AND all kinds of faction navy ammo. Put, say, 3k of each in your hold.
Middle slots: 100MN AB + obvious defense (e.g., C-TYpe/A-Type medium booster + dread/navy invul and/or specific hardeners)
High: doh, 7 pcs of T2 800mm
Now undock and pwn the missions.
Frigs: one-shot (rarely more) Cruisers: 1-3 shots BS: 5-10 shots, although sometimes BSs seem to fall down after 3-4 hits, although it's NOT very often. Guess these are wrecking shots so 5-10 shots is much more realistic.
|

Kuvaki
|
Posted - 2011.01.12 14:06:00 -
[15]
Edited by: Kuvaki on 12/01/2011 14:07:38 I run lvl 4 quality 20 missions in a blood raider rich part of amarr space... i make around this per mission
1-2m mission reward + bonus 5+m bounties (depending, blokade has 26m total bounty and i get them often) 5m + salavege (depending(lots of armor plates))
and i run these missions with a freind, i use a omni tanked rattlesnake he uses a high dps ship, running tandems so we only dock once ever 2 missions, with an alt in a noctis salvaging the last room as we kill the next,
ive found this to be incredebly ifficient and fast isk, not sure how much per hr, but it takes us no time to run trought the regular easyer missions.
Fly safe
KuvaKi
|

Yob tvay'matar
|
Posted - 2011.01.12 17:01:00 -
[16]
L4 missions in highsec, 2 accounts, Mach and CNR in 2 separate missions, blitzing and cherrypicking a lot - ~140mph, would be higher if I could use 2nd Mach instead of CNR
Sanctums - same ships, 100mph [unverified rumours - NM+pala+Noctis, 3 accounts,high skill, 135mph on ring sanctums, less on other anoms, time lost due to PVP , isk lost due to having to share sometimes] [more unverified rumours - sanctums: 120mph in a supercarrier, 150 with Noctis, 200 in a titan, 250 with Noctis]
So 0.0 ratting is more profitable than highsec l4's if you:
*run missions in a poor t1 ship t2 fit semi-afk in 0.9 system having no social skills and exchange LPs into faction ships or +5 implants *own a SC or a titan and have access to cynojammed systems
|

Jack Abramof
|
Posted - 2011.01.12 18:31:00 -
[17]
Done 0.0 ninja ratting, anomalies, and lvl 4 in high sec, not sure which one is better to be honest. Maybe if you re part of a 0.0 alliance, it might be better in terms of income if you can do plex in a relatively secure environment. Also you have to take into account that rats bounties are not the same in 0.0 belts or anomalies. The ones in anomalies don't have very high bounties and even with more rats on a site, Im not sure it s better than chaining a decent system with good true sec. The advantages of 0.0 rating, especially if you ninja, is that it keeps you on your toes, missionning in high sec is extremely boring after a few hours,not that ratting in 0.0 is more exciting but at least you have to keep an eye on local.
|

Tom Peeping
|
Posted - 2011.01.13 05:58:00 -
[18]
Originally by: Goose99
Originally by: Spineker Edited by: Spineker on 12/01/2011 05:10:40 The difference is play style. I care nothing for 0.0 corps or alliances are rather boring really, to me only make that a point. Some would play any other way.
L4's are generally ran solo and if that is the play style then it is a good one for people. Running missions playing with selling stuff maybe dabbling in building and just chatting and such. I don't think I make 60 million an hour and if I did I would make damn near a billion a day sometimes and it just doesn't happen. If you play for two hours doing nothing but mission mission mission maybe people make that much. I generally make around maybe 30 million an hour with some really hot ships. That doesn't include LP etc which most put into L4 mission running I don't because I use it whenever.
There is more than isk to the game in my opinion.
I had a friend make easily 500 million in 0.0 ratting belts only over a good amount of time.
The 60 to 100 million an hour is not the rule but the exception to me.
30m isk per hour for highsec missioning is very low even without LP factored in. Overall it should be around 80 mil/hr with everything factored in. Some forum trolls claim 100 mil/hr, but that's either without traveling time factored in or for a short burst with very good mission chains. Sanctum farming easily yields 100+ mil/hr, although when you're in a 1500 dps carrier, rats naturally pop fast. It's an option unavailable for missioning, typically highsec and gated. There are people running sanctums in lesser ships, they don't do very well.
I'd love to know how to make 100 mill isk per hour nowadays. I used to be able to do that, but CCP closed off the method I was using. As far as I know, they've been slowly, systematically closing off high sec incomes at that level, unless they combine missions/salvaging/LP AND trading on top of that.
100 mill wasn't a troll, but I don't know how to do it in todays eve anymore.
|

AristotleOnassis
|
Posted - 2011.01.13 06:03:00 -
[19]
To mission run, you need many skills. its the deepest profession in eve
science skills for dps implants. ship skills to fly the ship weapon skills to shoot electronic skills to be unprobeable engineering skills for tank and cap building skills for items trading skills to procure stuff remotely social skills for the rewards and also a throughout mindset to increase isk/hour
it took me 6-7 months of daily research to earn 200+m isk/hour consistently like i do today, including managing tag volumes, perfect mission running, perfect timing, perfect skills and fits, perfect timing where rf-freight is awake to get my stuff there for it to be cleared etc.
|

Spineker
Caldari
|
Posted - 2011.01.13 07:05:00 -
[20]
Edited by: Spineker on 13/01/2011 07:10:52 I have all those skills and more. I still call BS on 60m isk an hour in highsec. Maybe some people have not ran them in a while or they are inflating.
I love that most of this thread is absolute fact for a change from real high sec and null sec PVE'ers. Yes maybe some can run 60m in highsec but I can't and think it is a myth today.
For instance tonight I reved up my tengu and ran gurista extrav...took about 23 to 30 mins I lost track. I got 5400ish LP and about 10 million in bounties and 2.5ish in bonus and mission reward. I could have done it in 20 to 25 mins if I had blitzed the first pocket instead I killed all the rats and if I had not it would have taken 4 to 5 mins off the time if I had blitzed. But also removed 2.5 or more million isk.
So say in a fantasy world I got 3 GE in a role. Forget travel time, and if I blitzed to get 20 min mission time. Golem I take far longer for salvage etc.
Just pure blitz.
20 mins x 3 = 1 hour
7 to 9 million isk bounties 2.5 rewards
5400ish LP = 16200 LP 8 million bounty = 24m isk 7.5m isk rewards
1 hour of unheard of missions back to back 3xGE(will not happen) = 31.5m Isk (my average as I stated at the start of this thread and that is pushing the limit of reality)16.2k lp whatever you turn that into isk.
Not to mention I got 3 ( count them 3) courier missions tonight for 1 million each including bonus and maybe just maybe 3000 LP. Took at least an hour with travel and all that.
As with ships and EFT real world game and fantasy numbers just dont jive. L4 missions have been nerfed in isk by a factor of... 3?
100m isk an hour in high sec? LMAO I have ran them for years
|
|

AristotleOnassis
|
Posted - 2011.01.13 07:19:00 -
[21]
Quote: science skills for dps implants. ship skills to fly the ship weapon skills to shoot electronic skills to be unprobeable engineering skills for tank and cap building skills for items trading skills to procure stuff remotely social skills for the rewards and also a throughout mindset to increase isk/hour
no. you did not do all of them. you are only half way to getting good isk/hour. the fact that you are doing GE and courrier missions easily says that you have not do any research.
if you dont do research, then you deserve sub-par isk/hour.
I started playing a lil over half a year ago. to me, the "milestones" for research would be
no research : 50m isk/hour level 1 : +70% level 2 : +80-100% level 3 : +110-150% level 4 : +200-300% perfect research : 5x-6x isk/hour
|

Spineker
Caldari
|
Posted - 2011.01.13 07:33:00 -
[22]
Edited by: Spineker on 13/01/2011 07:36:22 But you are mixing research and trade and all that, which is totally irrelevant to the subject. Yes I do have all those skills. I use trade skills to sell things.
I am talking Null Sec Missions and Highsec missions as in Kill Mission. I run Command missions not research and all that. Next people will ad gambling and scams to High sec missions. Hell I have spent 2 hours selling 200 items from the hanger from missions. Right click, sell item, is it worth selling or not, click sell...X 100s of items takes a long time.
I reverted back to my old ways I sell or reprocess everything I get from a mission at the end of a mission which can take 10mins or 30mins to sort through if I salvage and loot everything per MISSION.
|

AristotleOnassis
|
Posted - 2011.01.13 07:56:00 -
[23]
As i said. then you did no research at all.
missioning includes all the social, ship, trading, building skills as i said earlier.
Use freighting services to move your products back and forth from jita, using trade channels/ constelation channel/ ship channel and contracting to sell your items.
Use procuring to change prices of tags and materials to make your items, and margin trading and stuff is also important to maximise returns.
You need remote building skills, so that you can remotely build items when you are mission running.
these are all "level 1 research" , little little things that increase your isk/hour without doing big break throughs. As i said. do your homework if you want high isk/hour.
If you dont, then you deserve 6 times less isk/hour then me. Stop complaining that 6 times doesnt exist, when you are behind for so much
|

Carniflex
StarHunt R.A.G.E
|
Posted - 2011.01.13 08:54:00 -
[24]
Edited by: Carniflex on 13/01/2011 08:59:47 I consider the trade/building etc., skills a separate profession from missionrunning. Ofc when you mix it all up you can claim astronomical numbers. For example running lev 2 missions somewhere in caracal, but scamming in Jita and then claiming how you be doing a billion / hour while missionrunning.
It basically boils down to opportunity costs - if you get your tags cheap you have option to run around right there and sell them few jumps out for x% of profits. When you use these tags to cash in LP the 'real' cost of them is what you could have gotten off market, not the amount of isk you spent on them.
But then again there are also people who find that the minerals they mine themself are free.
Mission rewards are bounties, agent rewards and LP. In some cases when you loot/salvage as you are doing the missions the items you get can be considered as part of mission reward as well.
Ofc where I agree is that it greatly helps to have other supporting skills as well for your isk/h as a character. But most of that isk/h is not a missionrunning one.
Edit: To clarify I am not saying your numbers are impossible. What I'm saying is that some of that isk/h is not a missionrunning one.
|

Nanferr
|
Posted - 2011.01.13 10:27:00 -
[25]
Actually, my numbers are from LP alone.
Let me say it this way.
i get 80-100K LP from mission running alone, translating to 250M isk/hour.
But thats counting market sell price for tag. I can make even more money by buying below market price, which i can do while mission running. This adds an additional +0.2-0.4 K isk/LP, making it 260-300M isk/hour
So to me, mission running isk = 250M iph trading isk = 10-50 iph
i think this is a much more accurate way to calculate isk/hour for each different activity. The fact that i did all the building, the trading, the transporting without reducing my mission completion times means its an intergral of mission running. Thats why i said, mission running requires TONS of skills. not only ships and guns
|

Bruce Carraway
|
Posted - 2011.01.13 10:44:00 -
[26]
Originally by: AristotleOnassis Depends on place.
My low sec lv 4 mission running yields me 2.5 bil-3bil isk per weekend of 10 hours. i ussualy stop after getting abit over a million LP .
this averages out at around 250m-300m isk/hour.
last month i was able to flush out 600-700m isk/hour for two weekends straight (approximately 2 million LP), but that was because i was using my stock of rare tags (not expensive, but rare) which gives good payoff. i routinely clean the market off these tags as my mission running site is always the same region as main hubs.
you sir, win eve
|

AstarothPrime
|
Posted - 2011.01.13 11:19:00 -
[27]
I see a lot of bullsh*t here.
Average numbers for me are:
- Average ship: Standard carebear drake, 450 dps with heavys and drones - tanks all and everything. - Average Hisec at great 0.6 system, +18 agent, LP sellable @ 1800 ISK (whoever claims he can sell for more regularly for non pirate faction agents is bull****ting you so that he can look smart and you look dumb) - Average 16 belts in 0sec, farming style - max rat bounty 1.1M ISK, cleared till only 800k+ rats remain to respawn
Given above guidelines about whereabouts:
Missioning: - no looting (too much time) - popping rats and getting LP Average income: around 6000 LP / hour, 10M isk / hr bounty, 6M isk rewards = 6000 * 1800 + 16M = 26.8M / hour Average missioning time (daily): 4 hrs = ~100M ISK + utter boredom of grinding which resembles a job more then a game
Ratting: - looting "as you go" - tractor beam till you kill other rats in belts, leaving lower rats unlooted Average income: 15M ISK / hr bounty + ~20M ISK / hr loot (meta loot is great in belts) + special spawn daily (special spawn = faction rat or hauler) Special spawn yields around 30M extra in loot / bountys average, haulers are better for this because of high chance of looting meta mining upgrade. Average ratting time (daily): 4 hrs = ~130M ISK + thrill of knowing you can loot 400M mining upgrade everytime you get hauler spawn or 1.5B implant on every faction spawn
Regards
I.
|

Venkul Mul
Gallente
|
Posted - 2011.01.13 11:57:00 -
[28]
Edited by: Venkul Mul on 13/01/2011 12:04:44
Originally by: AristotleOnassis As i said. then you did no research at all.
missioning includes all the social, ship, trading, building skills as i said earlier.
Use freighting services to move your products back and forth from jita, using trade channels/ constelation channel/ ship channel and contracting to sell your items.
Use procuring to change prices of tags and materials to make your items, and margin trading and stuff is also important to maximise returns.
You need remote building skills, so that you can remotely build items when you are mission running.
these are all "level 1 research" , little little things that increase your isk/hour without doing big break throughs. As i said. do your homework if you want high isk/hour.
If you dont, then you deserve 6 times less isk/hour then me. Stop complaining that 6 times doesnt exist, when you are behind for so much
So you add what you get from trading skills, building skills and so on to your mission profit?
And you include the time spent doing all the above in the time spent "doing missions"? If not your isk/hour figure is totally false.
You include the time spent putting up your buy orders for tags and the time for gather there in the time spent making those isk?
The time spent doing the research to convert the LP at a decent rate?
Originally by: Nanferr
i get 80-100K LP from mission running alone, translating to 250M isk/hour.
Again, it seem you are speaking of low sec FW missions with the increased LP payout or maybe 0.0 missions, not of high sec missions. In this thread it would be very useful to specify about what kind of missions are you speaking as there are a lot of doubtful numbers thrown around.
High sec LP payout is capped at around 7K, so 100K LP/hours will require 14 missions with some of the best agents.
|

AristotleOnassis
|
Posted - 2011.01.13 12:19:00 -
[29]
Edited by: AristotleOnassis on 13/01/2011 12:23:32 No its not FW.
Quote: L4 missions compared to 0.0 ratting
and NO. low sec missioning and Lv4 missions is NOT apples/oranges. it is APPLES AND APPLES. afterall, he is comparing with 0.0
Secondly. I use remote trading skills to put down my buy orders and changing orders. And i use RF Freight to move my stuff around. I use remote building skills to build my items.
In short, i spend no time gathering tags/materials, nor moving stuff, nor building stuff. It is all included in the isk/hour calculation.
|

Carniflex
StarHunt R.A.G.E
|
Posted - 2011.01.13 12:30:00 -
[30]
Originally by: Venkul Mul
High sec LP payout is capped at around 7K, so 100K LP/hours will require 14 missions with some of the best agents.
About 9k LP, but not all factions have L4Q17+ agents in sec 0.5 - besides those highest LP missions tend to be not particularly blitzable so more 'average' missions tend to be better LP wise. Plus added inconvenience of getting low sec missions now that agents love to send you across constellation borders as well.
About 7k LP per top missions is the ones I'm myself using, that are far enough from low sec to not have to decline missions too often.
On the subject of Sanctums vs Lev 4 hi sec missions. In lev 4 you can get lucky and manage to cash in your LP at excpetionaly good rate (altho those opportunities do not last long or cant take the volume), in Sanctums you can get lucky and get occasional faction spawn and/or escalation ot DED 10/10 complex. So I would say they are roughly equal within margin of error.
The key difference is that Sanctums are fountains of pure liquid isk in the economy while LP store is sort of kinda close to zero sum game as far as EVE economy is concerned.
|
|

raukosen
|
Posted - 2011.01.13 13:50:00 -
[31]
There's so much **** to deal with when you do missions, I'm not ever going back to them. With a max skilled Tengu I could make around 50m/hr, sometimes a bit more, but it depends _a lot_ on the quality of the missions you get, and also the travel time to them.
|

Venkul Mul
Gallente
|
Posted - 2011.01.14 09:26:00 -
[32]
Originally by: AristotleOnassis Edited by: AristotleOnassis on 13/01/2011 12:23:32 No its not FW.
Quote: L4 missions compared to 0.0 ratting
and NO. low sec missioning and Lv4 missions is NOT apples/oranges. it is APPLES AND APPLES. afterall, he is comparing with 0.0
Secondly. I use remote trading skills to put down my buy orders and changing orders. And i use RF Freight to move my stuff around. I use remote building skills to build my items.
In short, i spend no time gathering tags/materials, nor moving stuff, nor building stuff. It is all included in the isk/hour calculation.
What I can say?
You are deluding yourself if you refuse to account for the time spent.
"I use remote trading skills so it cost no time" No, it cost only a few minutes, but that is completely different from no time.
"RF Freight to move my stuff around" I don't know what you mean with RF freight but you either have a alt moving stuff with a freighter (an do you are spending your alt time and using 2 accounts) of you pay someone to move the stuff (and you still spend the time to create the contracts).
"I use remote skills to set up build orders" same thing as remote buy/sell.
Those two minutes for this, two minutes for that pile up. Refusing to account for that time make your numbers wrong.
And high sec and low sec aren't apples and apples. if you aren't doing FW the difference is smaller, but you still get some large bonus in LP and mission payout (both from the agent quality and the system sec status bonus).
|

Yob tvay'matar
|
Posted - 2011.01.14 10:15:00 -
[33]
Originally by: Venkul Mul
You are deluding yourself if you refuse to account for the time spent.
"I use remote trading skills so it cost no time" No, it cost only a few minutes,
I don't know what you mean with RF freight but you either have a alt moving stuff with a freighter
"I use remote skills to set up build orders" same thing as remote buy/sell.
Those two minutes for this, two minutes for that pile up. Refusing to account for that time make your numbers wrong.
if you aren't doing FW the difference is smaller,
ROFL 4 times an idiot? There's really no hope for some.
|

MinmatarCitizen 8927374455
|
Posted - 2011.01.14 10:15:00 -
[34]
Originally by: Venkul Mul
You are deluding yourself if you refuse to account for the time spent.
"I use remote trading skills so it cost no time" No, it cost only a few minutes,
I don't know what you mean with RF freight but you either have a alt moving stuff with a freighter
"I use remote skills to set up build orders" same thing as remote buy/sell.
Those two minutes for this, two minutes for that pile up. Refusing to account for that time make your numbers wrong.
if you aren't doing FW the difference is smaller,
ROFL 4 times an idiot? There's really no hope for some.
|

Moneyhungryhoe
|
Posted - 2011.01.14 10:34:00 -
[35]
Originally by: AristotleOnassis
it took me 6-7 months of daily research to earn 200+m isk/hour consistently like i do today
Just a thought. Wasn't the opportunity cost too high? Had you put that much thought and time into trading and/or science&industry or WH wouldn't you make much more?
|

Venkul Mul
Gallente
|
Posted - 2011.01.14 10:41:00 -
[36]
Originally by: Yob tvay'matar
Originally by: Venkul Mul
You are deluding yourself if you refuse to account for the time spent.
"I use remote trading skills so it cost no time" No, it cost only a few minutes,
I don't know what you mean with RF freight but you either have a alt moving stuff with a freighter
"I use remote skills to set up build orders" same thing as remote buy/sell.
Those two minutes for this, two minutes for that pile up. Refusing to account for that time make your numbers wrong.
if you aren't doing FW the difference is smaller,
ROFL 4 times an idiot? There's really no hope for some.
Nice cut & paste to change what I was saying. You have cut "but you still get some large bonus in LP and mission payout (both from the agent quality and the system sec status bonus)." to make it say the opposite of what I was saying.
You are a lawyer in RL?
|

AristotleOnassis
|
Posted - 2011.01.14 11:28:00 -
[37]
You are wrong
this is because, i can setup my buy orders while warping to the gate i can set a contract while warping to the gate i can build items while warping to the gate My "research" is also done by mission running.
Im only a bit more then half year into this game, yet ive accumulated 4 toons with 200 million SP, almost 400b worth of assets, toons and isk, and also without touching 0.0 gayness and politics.
|

Devil tiger
|
Posted - 2011.01.14 11:44:00 -
[38]
Originally by: AristotleOnassis You are wrong
this is because, i can setup my buy orders while warping to the gate i can set a contract while warping to the gate i can build items while warping to the gate My "research" is also done by mission running.
Im only a bit more then half year into this game, yet ive accumulated 4 toons with 200 million SP, almost 400b worth of assets, toons and isk, and also without touching 0.0 gayness and politics.
I'd hate to nitpick but that isn't possible even in a year of non-stop grind, even if you do it with 4 toons combined unless you meant buying them from the Bazaar. And that would only account the skill points since max. skill point gain with optimal plan is around 20-25mill/year.
Honestly do the math before bragging. it saves you from a lot of embarrassment.
|

Suitonia
Gallente Genos Occidere HYDRA RELOADED
|
Posted - 2011.01.14 11:49:00 -
[39]
Not to mention, if you look him up ingame he has no standings, and in his contract history, he has sold a fitted Viator and some other misc items in 0.0. So much for "not getting involved in the gay politics of 0.0". So he is most likely trolling or bull****ting. ---
|

AristotleOnassis
|
Posted - 2011.01.14 14:17:00 -
[40]
Edited by: AristotleOnassis on 14/01/2011 14:23:01 Edited by: AristotleOnassis on 14/01/2011 14:19:08 Nah. I started abit over a year ago as Frozean. Got in a raven in a month. Got a CNR 2 days after.
Bought a Nightmare/Machariel toon Bought a Nightmare, and a machariel Bought a tengu/Golem toon Bought a tengu and golem factioned for mission running Bought a pvp C/M/G sub-cap toon Bought 6 tengu's for mission running , 4 sets of talon implants and 4 +5's This toon is just a supercap holder for myself.
All within a year.
and yeah i simply bought all my toons and stuffs with trading/mission running/building.
I never bought a PLEX except when i started the game. Now i have some 50 plex's as i had some spare change of 160b and i thought its a good investment. All of you should buy PLEX ASAP before the price increases two folds, seriously, now!
and no. i havent stepped in 0.0 yet. its all my previous toon user did.
|
|

salabeth
Caldari Planetary Colony Construction
|
Posted - 2011.01.14 14:54:00 -
[41]
^^ Seems extreme. But to each thier own for sure. I was off work yesterday and ran my L4 agent for most the day and made 186mil including loot and it felt like a good day. I try not to get caught up in isk/hr stuff..
|

krokkofant
|
Posted - 2011.01.14 16:11:00 -
[42]
Your life sounds fun
|

Vaneshi SnowCrash
|
Posted - 2011.01.16 03:37:00 -
[43]
60m all in does sound about right for the station sanctum yes, assuming you run it solo, despawn it and salvage it like crazy.
However its more common to do it as a group (mutual defense is the theory), so that 60m will be split between the 2 - 4 people in the group (the fleet might be larger but split over all Haven/Sanctums) and you might have a dedicated Noctis or two loafing around as 'clean up crew'.
So you end up doing it McDonalds style, which is fine as a Haven takes all of 5min and the big station sanctum 10... carriers tend to make a bloody great mess of the rats, Thanatos's more so due to their bonuses. An hour of that and your wallet is quite happy. Since moving to an area with L5 upgraded systems I've not had the need to run an L4 mission (over a year FWIW), the ISK available is more than I can reasonably spend... actually scratch that I spent it like a fish drinks water but whatever.
Your problem will be the same one I face I think. I'm a carebear (I have 8" claws and am psychotic which helps) so I'll happily sanctum myself in to a stupor given the chance. But 0.0 living means you've got to do the needful, fleet up and defend the space, roam around and wave the e-peen... and yes, if you're in a pet alliance you've got to heed your masters call *bark bark*. Nothing wrong with being a pet, good kibble and they change the water bowel every day so *shrug*
So more profitable but more responsibilities. One offset of the responsibilities aspect is no ninja's. Which is a major boon to the ISK/hr calculations and the "need a new ahac fund".
|

The Defector
|
Posted - 2011.01.16 07:47:00 -
[44]
Edited by: The Defector on 16/01/2011 07:51:32 On my main doing L4s I would say 50m an hr is average (According to my totals on EVEMission).
In .5 space I am getting,
3-5m missions reward 10-50m in bounties per mission 5-10m extra if I salvage And about 8.4k lp per mission
I can get above 50m an hr in bounties no problem if I really crank it.
|

JASON W0RTHING
|
Posted - 2011.01.16 20:38:00 -
[45]
I have a nearly max skilled tengu and last week I made ~850m from 15 hours of mission running. I make 1850isk/lp. That's about 56.5m isk/hr. I'm sure I could probably improve upon that with better lp research and a max-skilled golem but honestly, I can't see most people breaking the 80m isk/hr mark.
Originally by: CCP Shadow What is thy bidd -- Wait. This thread, I have an irresistible urge to lock it for "being related to neither crime nor punishment."
|

AristotleOnassis
|
Posted - 2011.01.17 05:21:00 -
[46]
Im not really surprised that most people except a select few knows how to mission run at 200m+ isk/hour.
Well, good luck i guess. Just bare in mind that these conversions exist, and i play only 10-20 hours every week to earn and liquidate millions of Lp worth of items
|

The Defector
|
Posted - 2011.01.18 05:47:00 -
[47]
I don't calculate lp into my idk/hr calculation but its rather easy to get 2-3m per 1k lp. So thats another 16-25m per mission
|

Jack Abramof
|
Posted - 2011.01.18 13:00:00 -
[48]
Originally by: AristotleOnassis
utter BS
Let me remember you the original question : L4 missions compared to 0.0 ratting
I dont think the OP ( or anyone else for that matter ) is interested to hear how you made 160 billions in 1 year while meeting britney spear piloting a titan in Jita, how you managed to get a date and convinced her to give you a super cap because you re clearly so good at this game.
You never step foot in 0.0 and even less missioning, rating in there, so what is the point of your pst really ? Bad trolling ? mythomaniac ftl ? 12years old ? need a hug ?
|

Sazkyen
|
Posted - 2011.01.19 22:45:00 -
[49]
Originally by: Spineker Edited by: Spineker on 13/01/2011 07:17:50 I have all those skills and more. I still call BS on 60m isk an hour in highsec. Maybe some people have not ran them in a while or they are inflating.
I love that most of this thread is absolute fact for a change from real high sec and null sec PVE'ers. Yes maybe some can run 60m in highsec but I can't and think it is a myth today.
For instance tonight I reved up my tengu and ran gurista extrav...took about 23 to 30 mins I lost track. I got 5400ish LP and about 10 million in bounties and 2.5ish in bonus and mission reward. I could have done it in 20 to 25 mins if I had blitzed the first pocket instead I killed all the rats and if I had not it would have taken 4 to 5 mins off the time if I had blitzed. But also removed 2.5 or more million isk.
So say in a fantasy world I got 3 GE in a role. Forget travel time, and if I blitzed to get 20 min mission time. Golem I take far longer for salvage etc.
Just pure blitz.
20 mins x 3 = 1 hour
7 to 9 million isk bounties 2.5 rewards
5400ish LP = 16200 LP 8 million bounty = 24m isk 7.5m isk rewards
1 hour of unheard of missions back to back 3xGE(will not happen) = 31.5m Isk (my average as I stated at the start of this thread and that is pushing the limit of reality)16.2k lp whatever you turn that into isk.
Not to mention I got 3 ( count them 3) courier missions tonight for 1 million each including bonus and maybe just maybe 3000 LP. Took at least an hour with travel and all that.
I may be able to cut a few minutes off in my Golem but not that much.People over rate LP considering the tags alone to buy a single Caldari Invul field is about 200+ million just gussing plus 72million isk plus 180k LP
100m isk an hour in high sec? LMAO I have ran them for years
I make about 120M an hour in high sec, running missions, in 0.8-1.0 space.
Only thing that bugs me is that some people can make twice as much and I know they can pull it off. I use only one char. I rarely ever loot and never ever salvage.
One thing is true though, it's basically a butchering of the PVE part of EVE, gameplay wise. It's not gameplay.
And what's this stuff about luck regarding as to what missions you get? You don't need a even a remotest bit of luck to do the best missions.
|

Nanferr
|
Posted - 2011.01.19 23:32:00 -
[50]
Quote: 100m isk an hour in high sec? LMAO I have ran them for years
Running missions for years doesnt make you good
I only started playing abit over half a year ago, yet i can easily reach 240-300M isk/hour, even 400+++++ M isk/hour consistently over 20 hours of playing if i have the materials.
|
|

Cyn0 A17
|
Posted - 2011.01.19 23:50:00 -
[51]
Edited by: Cyn0 A17 on 19/01/2011 23:50:37
Originally by: Nanferr
Quote: 100m isk an hour in high sec? LMAO I have ran them for years
Running missions for years doesnt make you good
I only started playing abit over half a year ago, yet i can easily reach 240-300M isk/hour, even 400+++++ M isk/hour consistently over 20 hours of playing if i have the materials.
Are you counting trading and alts in that, or are you talking about running missions in lowsec?
|

Nanferr
|
Posted - 2011.01.19 23:58:00 -
[52]
one toon. Low Risk-free lv 4 missions.
Topic was comparing lv 4 and 0.0. its only fair to pick the best lv 4.
|

Salliene
Gallente Cowboys and Beach Bums
|
Posted - 2011.01.20 17:11:00 -
[53]
Does it really matter? 60m per hour versus 70m per hour? If you aren't running a POS or something else, what are you doing with all that money? You could buy a PLEX every month and have a hangar full of replacement Tengus, and that's just after the first week.
This is an honest question. I don't understand other than plexes what a high sec player would need anything more than a few hundred million.
Thanks!
|

M4cr0 Min3r
|
Posted - 2011.01.20 19:34:00 -
[54]
Lots of BS and e-peen waving in this thread. No, you didn't get 200+mil per hour doing highsec level 4s sustainably on one char (random demand for lp items does not count - see sustainably).
Proof or STFU. Tho I'm guessing you will all cry "not giving out mah sekretz" to cover the lies.
|

Red Raider
Caldari Evil Dead L.L.C. DEM0N HUNTERS
|
Posted - 2011.01.20 20:55:00 -
[55]
Originally by: M4cr0 Min3r Lots of BS and e-peen waving in this thread. No, you didn't get 200+mil per hour doing highsec level 4s sustainably on one char (random demand for lp items does not count - see sustainably).
Proof or STFU. Tho I'm guessing you will all cry "not giving out mah sekretz" to cover the lies.
Yep it is just someone who wants to brag about how much money they make ignoring the point entirely.
We don't want to know how much money you made doing PI while in transit, how much ammo you produced while in transit, how many BPC's you made while in transit, how much you made in datacore production during the hour, or how much your trading netted during the hour. None of those are running high sec lvl 4's. A solo miner could claim hundreds of millions in income doing the same thing but we all know that a solo miner isn't going to make that much mining in highsec per hour.
Also it doesn't even come close to mentioning your costs either. A person running 4's in an AC mach with Republic Fleet ammo may blast out a nice chunk of cash but they also slung a big chunk of cash down range at the same time.
As it is we already know that some of what the hundred million crowd says is BS simply because they also claimed to have magically found a way of gaining skill points at twice the rate of everyone else as well.
|

Isch Gucke
|
Posted - 2011.01.20 21:17:00 -
[56]
In a LVL 4 Mission become you max 2.9 Million ISK in a Sanctum in 0.0 Space becomes you 40 Million ISK
|

Sazkyen
|
Posted - 2011.01.20 21:39:00 -
[57]
Edited by: Sazkyen on 20/01/2011 21:41:47
Originally by: Red Raider
Originally by: M4cr0 Min3r Lots of BS and e-peen waving in this thread. No, you didn't get 200+mil per hour doing highsec level 4s sustainably on one char (random demand for lp items does not count - see sustainably).
Proof or STFU. Tho I'm guessing you will all cry "not giving out mah sekretz" to cover the lies.
Yep it is just someone who wants to brag about how much money they make ignoring the point entirely.
We don't want to know how much money you made doing PI while in transit, how much ammo you produced while in transit, how many BPC's you made while in transit, how much you made in datacore production during the hour, or how much your trading netted during the hour. None of those are running high sec lvl 4's. A solo miner could claim hundreds of millions in income doing the same thing but we all know that a solo miner isn't going to make that much mining in highsec per hour.
Also it doesn't even come close to mentioning your costs either. A person running 4's in an AC mach with Republic Fleet ammo may blast out a nice chunk of cash but they also slung a big chunk of cash down range at the same time.
As it is we already know that some of what the hundred million crowd says is BS simply because they also claimed to have magically found a way of gaining skill points at twice the rate of everyone else as well.
Well, I don't make that much because I'm lazy to manage sales. But you can easily do around 120M.
Linkage to missioning sheet
Edit: now with header, doh
Also, missions are in completion order, no omited missions or any shenanigans like that.
|

Widemouth Deepthroat
|
Posted - 2011.01.20 22:42:00 -
[58]
Most people in 0.0 struggle to make 60mil per hour doing sanctum/haven anomaly. Small minority using carrier etc (high dps/tank) make more. I can easily make 60mil per hour running high sec missions. In low sec I can make 5x that per hour running lvl4 mission and that is low ball.
|

Obedient Slavegirl
|
Posted - 2011.01.21 01:59:00 -
[59]
Originally by: ZeJesus Edited by: ZeJesus on 12/01/2011 12:18:00
I say that you are an effective mission runner (damage-dealing and management wise) if you can do an Extravaganza in about 15 mins on one account.
I always believed in the existence of extraterestrial life, now I know for sure. Cause only if u live on Pluto can u complete AE in 15 minutes, Pluto minutes that is, not Earth minutes.
Btw, next time u kill a frigate with barrage, check the bounty u get. Its less than what the ammo u spent on it cost.
|

Aliaundrial Uno
|
Posted - 2011.01.21 02:06:00 -
[60]
You guys must be noobs I easily make 500m+ an hour doing level 3 missions in 0.5 sec. ****ing noobs.
|
|

ZeJesus
|
Posted - 2011.01.21 06:46:00 -
[61]
Originally by: Obedient Slavegirl
Originally by: ZeJesus Edited by: ZeJesus on 12/01/2011 12:18:00
I say that you are an effective mission runner (damage-dealing and management wise) if you can do an Extravaganza in about 15 mins on one account.
I always believed in the existence of extraterestrial life, now I know for sure. Cause only if u live on Pluto can u complete AE in 15 minutes, Pluto minutes that is, not Earth minutes.
Btw, next time u kill a frigate with barrage, check the bounty u get. Its less than what the ammo u spent on it cost.
Can be done faster than that. 
|

Palnie'z Own
|
Posted - 2011.01.21 07:07:00 -
[62]
I'm curious about what setups ppl that manage 150+/hr are running as my setups barely get me 50mil/hr in 0.5 L4
|

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2011.01.21 07:13:00 -
[63]
I dual box level 4's. I take it easy chating with friends and surffing the market what not. I would guess my total payout is around 30mil isk or 15mil isk if you want to split halve with my Salvager/Looter.
How ever I am not pushing hard or running mission in Optiomal places as I am building up my Salvager/Looters standings for Datacores right now.
If I go to the right places to mission and push hard I can make alot more but I dont find that fun at all I have tryed it. It's just not my cup of tea.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Revii Lagoon
|
Posted - 2011.01.21 07:36:00 -
[64]
From the perspective of a null sec ratter, it can either be hit or miss. Most people run sanctums in tengu's / marauders / faction BS's / carriers / super caps (not joking I have seen it done). It takes quite a bit of isk investment to begin with, not to mention the training times of some of these ships. Personally I haven't ran them, although I will soon with my alt who just got into a carrier.
Aside from the people with lots of isk / skills, the other option is havens. Personally I gank / speed tank a HAM drake to do them, and they are fairly simple. A friend of mine does them with a hurricane and makes about the same. On average I will make 10 mill per ticker. I believe tickers occur ever 15 min, but they could be 20 min. Either way you are making 30-40 mill per hour. Most people don't take the time to salvage / loot, unless they have an alt to do it for them.
If you don't have access to haven's / sanctums, belt ratting is another option. This is where it is a real hit or miss game. If you get a low true sec status system, with a lot of belts, and competent belt ratters, you can make the same isk / hour as doing havens. Add this in with the occasional chance for a faction spawn (kill off a spawn because it sucked), and you can make some decent isk. On the other hand you can get crappy spawns, morons who don't know how to chain, and no faction spawns, generally if this happens I go do havens.
Oh and the nice thing about ratting in 0.0 is it is relatively safe. Intel channels + knowing who will shoot you and being smart about when / where you rat means it generally is safer than high sec. This is assuming you can be bothered to watch local and intel channels...
|

Chubrub
|
Posted - 2011.01.26 11:49:00 -
[65]
I'd like to say this thread has been quite interesting from the point of view of someone who has only been playing a few months and is looking at getting into highsec lvl 4's for profit within a few weeks, although some of it I will take with a pinch of salt!
I'd also like to point out that if it took 15 minutes on Pluto it took 15 minutes here too, time doesnt change, pluto's days are longer because they have more hours/minutes within them, a day on Pluto doesn't consist of 24 stretched out Pluto-hours. (one 'day' on Pluto is just over 6 days on earth, and however many hours/minutes that includes)
|
|
|
|
Pages: 1 2 3 :: [one page] |