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KRABBORG
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Posted - 2011.01.21 14:48:00 -
[151]
The two biggest things I noticed: lighting and eyebrows.
With the lighting, make sure your background is darker than your character, or at least matches brightness. This puts all of the focus on the character rather than the other way around. Your style of lighting will be your preference, but I went with the more direct/bright light and had the background be the caldari emblem in a sort of spotlight, and it just sort of worked out.
Eyebrows. DO NOT FORGET than nearly everything on your face is malleable. Your eyebrows don't have to be angled down like you're eternally angry! Experiment with everything, shape them and your mouth to get a combination that works. If you want to appear angry, then by all means leave them be.
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Salina Maagry
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Posted - 2011.01.21 14:51:00 -
[152]
1) Pick a number from 1 to 5
2) Click the random button as many times as your number
3) Click save and keep playing EVE.
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Rahm PacDragon
Amarr Pac Inc. United Technology Consortium
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Posted - 2011.01.21 14:55:00 -
[153]
I found out something regarding cloaks and hoods (not sure if any have noticed it).
While making my Amarr character I played around with cloaks/robes and the three positions of hoods (option 1 is down, option 2 is full-hiding-face, and 3 is hood up showing face).
Deciding I didn't like the hood option (hiding too much of my toons' face) I turned off the cloak and went on to make the character's portrait.
I did not know that I had to also choose option 1 on the hood (removing the hood) before removing the robe.
So presently, as you may notice, I have a character with hood up but not wearing a robe (but a jacket).
Opinions?
.Rahm PacDragon
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Telathe
Tower of Ravens The Laughing Men
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Posted - 2011.01.21 14:57:00 -
[154]
My porblem is that i wanted a wider shot, more chest/arms in the picture, but it wouldnt let me zoom out even half as much as ive seen some of these portraits are. Is it only to specific portraits? or what am i doing wrong?
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Whitehound
The Whitehound Corporation Hounds of Anarchy
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Posted - 2011.01.21 14:58:00 -
[155]
Originally by: Salina Maagry 1) Pick a number from 1 to 5
2) Click the random button as many times as your number
3) Click save and keep playing EVE.
Creating an avatar is a one-time-only event. We only get a second chance, because of people not realizing this.
While I like seeing as many tips and tricks as possible, is this the worst you can give. You may also want to think ahead, think Incarna and walking in stations.
Here is another tip: look at the back of your avatar and check your butt. --
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Doboz Janos
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Posted - 2011.01.21 15:11:00 -
[156]
I just wish we could've started with the avatar or at least an approximation from what we had. I really liked my main and 1 of my alts as they were, and due to lack of features like some type of hair it's not possible to recreate it.
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Cathy Drall
Amarr Royal Amarr Institute
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Posted - 2011.01.21 15:12:00 -
[157]
Edited by: Cathy Drall on 21/01/2011 15:15:16
Originally by: Whitehound You may also want to think ahead, think Incarna and walking in stations. Here is another tip: look at the back of your avatar and check your butt.
.. and if the pants you have make you look fat! 
It's true, we all focus on portraits but in some (6-12-18-24?) months time we'll have to show the rest too, unless you'll avoid stations (but your presence may be requirred in the tactical room of your corp office).
Your portrait may look decent with the correct lightning and background and such but in the end that will be removed once you set foot in a station .. not looking forward to that, bleh! It will definitely remove a lot of the uniqueness your portrait can generate, you'll basically see a lot of the same height people with a lot of the same hairstyles.
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dojocan81
Caldari Provisions
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Posted - 2011.01.21 15:14:00 -
[158]
nice one
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Sutskop
PILSGESCHWADER
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Posted - 2011.01.21 15:18:00 -
[159]
Originally by: Telathe My porblem is that i wanted a wider shot, more chest/arms in the picture, but it wouldnt let me zoom out even half as much as ive seen some of these portraits are. Is it only to specific portraits? or what am i doing wrong?
The problem with zooming out is: Nobody will actually see you 90% of the time on that small picture in local. So you look like everyone else. Zoom in!
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Telathe
Tower of Ravens The Laughing Men
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Posted - 2011.01.21 15:23:00 -
[160]
Originally by: Sutskop
Originally by: Telathe My porblem is that i wanted a wider shot, more chest/arms in the picture, but it wouldnt let me zoom out even half as much as ive seen some of these portraits are. Is it only to specific portraits? or what am i doing wrong?
The problem with zooming out is: Nobody will actually see you 90% of the time on that small picture in local. So you look like everyone else. Zoom in
Cerulean Errant
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Posted - 2011.01.21 15:24:00 -
[161]
I don't know if anyone else has said so, but take your time, and make sure you have enough time to do it until you're satisfied.
When I was working on my primary, I started a few hours before downtime. Next thing I knew, I was rushing to pick lighting and background because I didn't know (at the time) if all my work would be saved or not. For people who have a specific look they want, it will take some time to get it, so plan for it.
Also, since this is (in my opinion) one of the best avatar creators I've seen to date, if you know how to use a screenshot utility (on the Mac, you can use the Grab utility in the Utilities folder, in Applications), take "study" pics of your character at various angles. I went with frontal, profile, and quarter turn, both with and without makeup and at various zoom levels. This way you can take some screenshots and, if you want to later, go back and adjust after letting it "settle."
One last thing I noticed was that sometimes it's better to work on certain things (especially facial contours) from an angle, or the side. I wasn't happy with the jawline until I tweaked with it from the side. When I looked at it from the front, it was how I wanted it to be.
Apologies if I repeated anything anyone has said before.
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Sophia Amelia Stone
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Posted - 2011.01.21 15:26:00 -
[162]
Originally by: Telathe
Originally by: Sutskop
Originally by: Telathe My porblem is that i wanted a wider shot, more chest/arms in the picture, but it wouldnt let me zoom out even half as much as ive seen some of these portraits are. Is it only to specific portraits? or what am i doing wrong?
The problem with zooming out is: Nobody will actually see you 90% of the time on that small picture in local. So you look like everyone else. Zoom in
Urraka
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Posted - 2011.01.21 15:36:00 -
[163]
Edited by: Urraka on 21/01/2011 15:46:06 Edited by: Urraka on 21/01/2011 15:44:39
Originally by: Whitehound Edited by: Whitehound on 20/01/2011 10:12:25 Please post your tips and tricks around creating an avatar so that others who have difficulties with it can find some help here.
I will make a start:
- When you create your face then choose your hair last. First try to get the form and expression of your face the way you want it. Hair should not be used to cover up what you do not really like. Once you have got your head and face right, choose the hair to match or to complement it. You can also turn the hair on and off to see what it looks like with and without it.
- You do not have to wear every available piece of cloth. You might want to leave the jacket off for example. Women should generally wear less.
- When you create your picture then remember this: people lower their eyebrows and squint their eyes when they get a lot of light into their face. If you have ever pointed a strong light into someone's face
You are assuming everyone is identical and reacts the same in similiar environments. While most of this would hold true to the majority of people.. I myself tend not to stress when it is dark, in fact I have more problems seeing anything in the mornings and evenings when the sun is at it's brightest (subject to where you live orcourse). I see great at nights and don't have to have a stress a5s face, you also forget that this is Sci-fi, if someone was born in space and lived all their life in space, I am sure evolution would have normalize their facial expressions. Eg. Amarr would forwn and stress their face to a DBSM level cause they live in dark catherals half their lives half. Eg. Caldari and Gallente would most likely be more "human" and stress their eyes in the dark as they do seem to tend to live in very brightly lighted environments. Eg Minmatar might be like moles and have no bloody issues in the dark and they were enslaved for generations, the light might hurt their eyes for all we know or care. (late 70s early 80s Raybans anyone)?You are assuming everyone is identical and reacts the same in similiar environments. While most of this would hold true to the majority of people.. I myself tend not to stress when it is dark, in fact I have more problems seeing anything in the mornings and evenings when the sun is at it's brightest (subject to where you live orcourse). I see great at nights and don't have to have a stress a5s face, you also forget that this is Sci-fi, if someone was born in space and lived all their life in space, I am sure evolution would have normalize their facial expressions. Eg. Amarr would forwn and stress their face to a DBSM level cause they live in dark catherals half the half. Eg. Caldari and Gallente would most likely be more "human" and stress their eyes in the dark as they do seem to tend to live in very brightly lighted environments. Eg Minmatar might be like moles and have no bloody issues in the dark and they were enslaved for generations, the light might hurt their eyes for all we know or care. (late 70s early 80s Raybans anyone)?
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Gr8 Dane
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Posted - 2011.01.21 15:38:00 -
[164]
How is it that I am seeing avatars with options that were not available to me? For both Female and Male avatars... I see details that I was not able to choose from. How do I get to use those options? As an example, the long hair on Whitehound. My toon didn't have that option, and everyone talks about hair... Hair was one of the least varied options. :( One that I was actually really looking forward to using to add to my toon.
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Haelon Mar
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Posted - 2011.01.21 15:43:00 -
[165]
Originally by: Whitehound Edited by: Whitehound on 20/01/2011 10:12:25
- You do not have to wear every available piece of cloth.... Women should generally wear less.

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Retarded Noob
Caldari Caldari Provisions
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Posted - 2011.01.21 15:47:00 -
[166]
hey can i get a rating between 1-10 on if my toons foto looks noobish enough to fit his name? its a game thing.
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Urraka
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Posted - 2011.01.21 15:56:00 -
[167]
Originally by: Mateo Maniaco Listen to Tres Farmer, he has one of the best male avatars I've seen.
Yea sure, if only he was a few millions years older.... his facial structure resembles more to Homo georgicus or Neanderthal.
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Taegan Kairos
Caldari Xenon Salvage Inc.
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Posted - 2011.01.21 16:07:00 -
[168]
Incredibly useful thread, thanks folks. And some very technical detail on lighting and shading, face shape and why it matters, how to do make-up etc - big *thumbs-up*
TK |

BFE
Gunshi Kuroi Doragon Huzzah Federation
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Posted - 2011.01.21 16:09:00 -
[169]
I am slightly disappointed. I was remaking my avatar picture, and was excited I got a second chance to do it, as I misunderstood the whole 4 photo snapshots thing, and thought I could change it later, silly me. However, When I went back to redo it, several of the features that I wanted to use were glitched! :( Hence why my new avatar has my hair hidden.. as it was glitched but this was still the hair I wanted to show. Whitehound, how am I able to go back and redo my avatar once things have been worked out?
I know that in the beginning new bugs may arise and need to be worked out, but will I be able to go back and fix my avatar.. again... when they are finally all worked out? MY new avatar is only slightly as I wanted it, as I have to hide certain things that were glitched. :(
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Selinate
Amarr Red Water Syndicate
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Posted - 2011.01.21 16:11:00 -
[170]
I thought you originally meant that the lighting in portrait mode actually changes the degree to which the character is squinting. Didn't know you meant it's more natural to make the character squint in more intense light.
Anywho, I recreated my portrait (didn't even have to touch my character), and the biggest piece of advice I have is to lower the light a bit, and know the areas you can mess with.
-direction of eyes -folds above eyes -folds below eyes -smile on both sides -eyebrows
Had I known that I could manipulate both the second and the third one, I wouldn't have failed so miserably on my first character portrait.
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Whitehound
The Whitehound Corporation Hounds of Anarchy
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Posted - 2011.01.21 16:18:00 -
[171]
- Watch the breathing of your avatar when you shoot the picture. If you lower the chin a bit to open the lips then it will look more alive. --
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Maken Cheese
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Posted - 2011.01.21 16:37:00 -
[172]
My tip: a little sinister smile goes a long way toward stealing a girl's heart.
And storing it in a jar.
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Balrog Valarauko
Caldari Macabre Votum Morsus Mihi
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Posted - 2011.01.21 17:22:00 -
[173]
I'm pretty happy with mine. Now to go do my other 3 accounts!
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Elusia
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Posted - 2011.01.21 17:28:00 -
[174]
I like to think I did a pretty good job with mine. I'm much happier with it than I ever was with my old one.
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Erosado
Gallente Triple Tech
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Posted - 2011.01.21 17:31:00 -
[175]
I like to think I did a pretty good job with mine. I'm much happier with it than I ever was with my old one. Spend money you don't have, it's the American way. |

76iri65sd6r45
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Posted - 2011.01.21 17:46:00 -
[176]
it would be so much easier if it would show us how it will actually render ingame before we saved the pic |

cyndrogen
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Posted - 2011.01.21 17:49:00 -
[177]
Edited by: cyndrogen on 21/01/2011 17:52:28 IF you know anything about portrait photography you will know that the background should be as simple as possible and out of focus so your subject is clear.
Having said that the ONLY choice available is the solid background gradients at the very end.
The rest of the backgrounds are USELESS and whoever did them at CCP doesn't understand portraits or depth of field. You never want a busy background because it will distract you from the subject and the foreground.
Keep the BG simple and focus on the portrait and lighting to set the mood.
Also the rule of thirds applies to your avatar, don't just take a picture dead smack in the center, try to offset a bit and pose the shoulders and head opposite of one another to form more interesting lines.
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Ashireka
Minmatar Robot Pirate Ninja Corporation
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Posted - 2011.01.21 18:00:00 -
[178]
Originally by: cyndrogen
IF you know anything about portrait photography you will know that the background should be as simple as possible and out of focus so your subject is clear.
Having said that the ONLY choice available is the solid background gradients at the very end.
The rest of the backgrounds are USELESS and whoever did them at CCP doesn't understand portraits or depth of field. You never want a busy background because it will distract you from the subject and the foreground.
I don't know anything about portrait photography, but I know what I like, and I hate the single-color backgrounds. Most portrait backgrounds I know of, from my step-daughter's school pictures, for example, have some texture to them. The computer-rendered perfect gradients are just too... perfect. They add an artificial quality to the photos.
Originally by: cyndrogen Also the rule of thirds applies to your avatar, don't just take a picture dead smack in the center, try to offset a bit and pose the shoulders and head opposite of one another to form more interesting lines.
This, though, I absolutely agree with. :) I always wondered why photographers, when I was growing up, always had me craning my neck in seemingly unnatural directions, but as unnatural as it feels, the results are usually much more appealing...
But all this is personal preference, to be fair. I read earlier on, "don't use dark lipstick on light complexion with light hair" -- but it works for me. And so does a detailed background. So, in the end, the only rule about avatar portraits is -- there are no rules! :)
-Ash
Robot Pirate Ninja Corp (RPNC) Based in Alenia / Verge Vendor Casual fun for casual people High sec/low sec/we all scream for ice cream |

D4rk h3lm3t
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Posted - 2011.01.21 18:10:00 -
[179]
Just remember not to smile 
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cyndrogen
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Posted - 2011.01.21 18:11:00 -
[180]
Originally by: Ashireka
Originally by: cyndrogen
IF you know anything about portrait photography you will know that the background should be as simple as possible and out of focus so your subject is clear.
Having said that the ONLY choice available is the solid background gradients at the very end.
The rest of the backgrounds are USELESS and whoever did them at CCP doesn't understand portraits or depth of field. You never want a busy background because it will distract you from the subject and the foreground.
I don't know anything about portrait photography, but I know what I like, and I hate the single-color backgrounds. Most portrait backgrounds I know of, from my step-daughter's school pictures, for example, have some texture to them. The computer-rendered perfect gradients are just too... perfect. They add an artificial quality to the photos.
Originally by: cyndrogen Also the rule of thirds applies to your avatar, don't just take a picture dead smack in the center, try to offset a bit and pose the shoulders and head opposite of one another to form more interesting lines.
This, though, I absolutely agree with. :) I always wondered why photographers, when I was growing up, always had me craning my neck in seemingly unnatural directions, but as unnatural as it feels, the results are usually much more appealing...
But all this is personal preference, to be fair. I read earlier on, "don't use dark lipstick on light complexion with light hair" -- but it works for me. And so does a detailed background. So, in the end, the only rule about avatar portraits is -- there are no rules! :)
-Ash
You can have textured and even busy backgrounds but if you were shooting it with a real camera your background would fall a bit out of focus due to depth of field. So it's another way to separate and focus your attention on the subject.
Also you want to simplify your color palette, don't use all the colors and try to stick to a limited palette, Also black will work together with almost anything.
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