Pages: [1] 2 3 4 5 6 7 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Predator Elite
The Imperial Fedaykin
|
Posted - 2011.02.01 14:29:00 -
[1]
Just wondering what everyone thinks of faction warfare, anything from pvp to pve (aka mission runners) feel free to post anything.
|

Othran
Ad Infernum
|
Posted - 2011.02.01 14:49:00 -
[2]
Was fine as far as it went.
Sort of turned into Groundhog Day after a while though. Same corps, same spots although I saw recently that boredom levels had got so high people deployed supercaps Then again when I was there one guy used to hotdrop cruisers in a carrier - obviously only when it was safe.
PVE on minnie side is stupidly easy - too easy really as it encourages mission runners rather than people who actually fight.
FW in development terms is much like your distant relative who has dementia - its been put away somewhere quiet to die. Except it doesn't, just like your distant relative you hear about from time to time.
Out of 10 I would give it :
6/10 for initial solo fun when you've had PvP experience; 0/10 if you're new to PvP; 0/10 for pickup fleets - never ever join one is my advice; 7/10 for corp fleets; 10/10 for PVE earning - which I never bothered with until just befor I left FW 
|

Cearain
Caldari The IMPERIUM of LaZy NATION
|
Posted - 2011.02.01 14:51:00 -
[3]
I think its the best thing in eve.
I'm surprised more low sec pvpers don't join it. I can't stand the stupid gcc mechanics.
They could make the occupancy plexing part allot better though. -Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Kruger81
Caldari draketrain
|
Posted - 2011.02.01 15:27:00 -
[4]
I think it have the potesial to be the best think in EvE IMO, BUT...
It is very broken... It made t1 cruisers and friggs/dessys have a place in PvP, until Pirate ships wrecked that...
If plexing gave something exept standings and and chane off navy in plexes, it should be harder to "flip systems, and should do ALOT more to flipped systems, not just be a forum chest pounding thing...
Plexing and it's bugs are awful, but the greates way to have small fleet/solo pvp, until pirateships ruind that...
Militia Fleet PvP is im my experience (Caldari point of veiw) is mindless goto to Tama or OMS win or die... Allmost like 0,0
I love faction warefare, hate CCP for in kind words say: No, we do not give a **** about it, and have no plans to do even try to fix anything...
|

Othran
Ad Infernum
|
Posted - 2011.02.01 15:27:00 -
[5]
Edited by: Othran on 01/02/2011 15:27:52
Originally by: Cearain I think its the best thing in eve.
I'm surprised more low sec pvpers don't join it. I can't stand the stupid gcc mechanics.
They could make the occupancy plexing part allot better though.
Plexing is the worst part although for a while last year there were back and forth fights in Minnie/Amarr space that were quite fun. Not that most people in FW ever see them cos they all happen (or happened, dunno now probably the same) in the 1-4 hours after DT.
TBH its still quite limiting in terms of mechanics available in null. Also what you have to realise about a lot of lowsec "pirates" is that they're often alts/mains of people who don't like null-sec politics/warfare and/or are moving alliance/area.
They don't want more "reds" usually, they just want easy ganks while not having to think about what they're doing, which is pretty much what most of them do in null-sec, except there's no 2-3 hour wait in low-sec 
|

Hirana Yoshida
Behavioral Affront
|
Posted - 2011.02.01 15:31:00 -
[6]
Originally by: Cearain .. They could make the occupancy plexing part allot better though.
Could? Way to mild a phrase to use 
FW is pretty awesome for learning the ropes in PvP, especially the size restrictions on plexes is a huge boon. RvB has a similar function just without the size restriction (other than honour I guess) and potential for pirate interruptions.
We are even getting there drama wise, some juicy faeces flying around some times 
|

Othran
Ad Infernum
|
Posted - 2011.02.01 15:44:00 -
[7]
Edited by: Othran on 01/02/2011 15:45:12
Originally by: Hirana Yoshida FW is pretty awesome for learning the ropes in PvP
No its not.
Really its about the worst place you can imagine for "learning the ropes in PvP" if you are not in an established FW corp.
The pickup fleets (if they still happen) are fodder and most of the people in them don't have a clue what's going on. They get warped about and eventually dumped at a range that presumably suits the "FC" cos it makes no sense otherwise. Then they die or warp off. A few stick, most don't.
I'm not even going to touch on spies/alts etc.
RvB is a better option for people starting PvP who don't like the idea of solo.
|

Predator Elite
The Imperial Fedaykin
|
Posted - 2011.02.01 15:48:00 -
[8]
Originally by: Othran Edited by: Othran on 01/02/2011 15:45:12
Originally by: Hirana Yoshida FW is pretty awesome for learning the ropes in PvP
No its not.
Really its about the worst place you can imagine for "learning the ropes in PvP" if you are not in an established FW corp.
The pickup fleets (if they still happen) are fodder and most of the people in them don't have a clue what's going on. They get warped about and eventually dumped at a range that presumably suits the "FC" cos it makes no sense otherwise. Then they die or warp off. A few stick, most don't.
I'm not even going to touch on spies/alts etc.
RvB is a better option for people starting PvP who don't like the idea of solo.
I do pick up fleets with the amarr militia and if I feel that you are to young or not expericenced enough I will drop you from fleet in a heartbeat.
|

David Devant
Gallente CTRL-Q
|
Posted - 2011.02.01 15:53:00 -
[9]
In general I love FW. Really, really wish they'd fix plexes though. At their best, plex fights are like alliance tourney battles. The fact that they only occur immediately after downtime is ******ed beyond belief. Can it really be that hard to sort out?
|

Othran
Ad Infernum
|
Posted - 2011.02.01 16:02:00 -
[10]
Originally by: Predator Elite
I do pick up fleets with the amarr militia and if I feel that you are to young or not expericenced enough I will drop you from fleet in a heartbeat.
That's cool and as it should be. You should be telling them why though and I hope you are.
However how is the "I've just joined FW, what next?" character supposed to know who is a decent FC, who is incompetent and who is simply an alt for the other side?
The worst thing CCP ever did was that stupid Atari promo that gave instant access to FW. Anyone who played in low-sec could have told them how that was going to go 
The problem for PvP in general is that for the average (real, not bot) account it seems to be this total disconnect between PVE and PvP. PvP fits will work well enough for most PVE jobs - but be a lot slower - and PVE fits melt horribly in front of a PvP fit.
Anyway like I said FW is dead in dev terms so what's there is there. Good or bad.
|
|

LoneAetos
|
Posted - 2011.02.01 16:18:00 -
[11]
I like faction warfare, its a fun part of the game that can be done on the cheap if you don't mind running a bit. Overall I think the thing that plagues FW most though is
1.) Paranoia of spies. Most people in the militias act like if you don't know the person in life, or have three notarized letters of recomendation then you can't trust them. It was the reason I left FW on my alt, I was in a corp for three months, had fought and lost many suicide tacklers for them, and one day they informed me they thought I was a spy o_O
2.) Lack of small pvp. Theres a few exceptions (Some Caldari son of a gun in a rupture that plexes in minnie space.) But overall its either people who run from pvp, peopel who station game, or people who blob : \
|

Zoarial
|
Posted - 2011.02.01 16:26:00 -
[12]
Honestly its probly the best place for constant pvp with markets to fit ships and not have to wait until some indy toon can get it to you. Fw its the perfect cross between null sec pvp and lowsec pvp you dont have titans DD every five mins ruing cap fleet but yet they still get cap fleets in FW, you have great FC's including minmatar (ik what i wrote and ill probly die for writing that but its true they are good we're better :D but their good) you get fleets that will try to ship up or down based apon the enemy fleet as for best counter it truly is the best the only down side is...third party pvp for far to long you get guys like bane alliance and star faction to come in and help out one side or another or even worse just jump in to get easy kills from the side while minmatar and amarr are having a half way fair fight. If there was a way to get that to stop it would make Fw perfect but at the same time it would ruin it becuse the fact that others can do that is what makes eve, eve. So in eve i couldnt imagine a better pvp zone and for mission runners LP rewards make the effort all the worth it.
|

Von Kroll
Caldari Kroll's Legion
|
Posted - 2011.02.01 16:47:00 -
[13]
I have enjoyed FW immensely. Coming from null-sec and all the alliance overhead, the freedom enjoyed in FW is a breath of fresh air. If the plexes are considered a means to create PvP, they can really be enjoyable given the restrictions placed on them. I do wish that CCP made system occupancy mean something though. I also wish there was a change to disallow super caps in low sec as well. That being said, there's plenty of money to be made to keep you in ships, and the PvP has been, at least in my experience, pretty competitive and fun. I'm in Caldari FW in NA TZ, so that may affect my experience. Its basically like being in NPC null-sec, without bubbles. The perma-wardec and numbers of outlaw pirates give you plenty of shooting opportunities.
That being said, I think FW was a great idea that needs some small adjustments, but overall, I consider it good game content on CCP's part.
|

Muad 'dib
Caldari The Imperial Fedaykin
|
Posted - 2011.02.01 17:11:00 -
[14]
Edited by: Muad ''dib on 01/02/2011 17:20:37 i love FW.
Been playing eve for the best part of 7 years, and all i ever wanted to do (once i had made myself some steady money) was to fight other players and mostly ones that want to fight me back 
Tryed high sec war decs: too comfy, too many neutral reppers and such - yawn
Tryed 0.0 : not enough good fights often enough, too many super large blobs, not enough that you can make happen on your own or with a small gang. didnt enjoy being ordered to CTA and such, LOL at logging on after an alarm goes off at 4am to shoot at a pos (most re tar ded thing i ever heard)
Tryed piracy: not bad, but targets often arnt there to fight back, and sec standing, ggc rules and such made it very difficult and ofc servere isk income issues.. :(
...and thats why im here in fw \o/
EDIT: its far from perfect, it just best suits me as a play style.
Meep Meep!
|

Tim Lincecum
Es No Bueno
|
Posted - 2011.02.01 19:22:00 -
[15]
I love FW because I only have a few hours to play here and there most of the time. I can load up and go find a fight almost immediately. I know everyone hates plexes, but I think they're great for killing time while you wait for a fleet and you may even get a fight while you're there. I'm slowing learning how to PVP at my own pace and don't have to roam endless systems to get a fight. I hear about "it's always the same people, blah blah" but I like that too. Mostly everyone I've met is incredibly nice and helpful, in fact I get more help from our enemies than my own faction! Everyone except you Pred of course for kicking me out of your BS fleet last night for bringing an AF (Someday I'll be able to afford a BS!)
Honestly though, if you don't have all day to play, FW is sweet for getting your feet wet.
|

Lilith Velkor
Minmatar Heretic Army
|
Posted - 2011.02.01 19:45:00 -
[16]
When it started out and people would actually fight over the plexes it was a great thing and I enjoyed it a lot.
After a while though people stopped caring about plex fights and it turned into mostly gate fights and the same old bring fleet - they reship - you reship - they reship - you reship - everyone in battleships and one side has more routine.
More and more capital usage did its thing as well, and it fell flat on its face in short order.
It could need a major overhaul to get it back on track as far as the initial idea is concerned I think. |

Vyktor Abyss
Abyss Research
|
Posted - 2011.02.01 20:45:00 -
[17]
Originally by: Lilith Velkor When it started out and people would actually fight over the plexes it was a great thing and I enjoyed it a lot.
After a while though people stopped caring about plex fights and it turned into mostly gate fights and the same old bring fleet - they reship - you reship - they reship - you reship - everyone in battleships and one side has more routine.
More and more capital usage did its thing as well, and it fell flat on its face in short order.
It could need a major overhaul to get it back on track as far as the initial idea is concerned I think.
This, pretty much.
Add to that the Darwinian evolution with things like "spies" forcing players not to trust their own militia and pushing everyone into big corps (nearly killing solo pvp) kind of killed the "fun" sign-up-and-pew that was the early FW.
FCs that actually take out the militia scrubs are fewer and fewer and it has become a mission runner haven with some of the easiest high reward, low risk missions around (unless your Gallente who get their stealth bombers permajammed to hell by NPCs).
Occupancy was always a joke. CCP failed hard when it designed that mechanic because it has absolutely no impact on the game environment, making "plexing" pointless.
Overall FW was fun but has become a mouldy rancid piece of cheese that has began to stink since it has been ignored by CCP pretty much since inception. You can have much more fun as a pirate.
|

Fennisair
Autocannons Anonymous
|
Posted - 2011.02.01 21:03:00 -
[18]
Gotta say I'm really enjoying it. It got me over my initial "fear" of lowsec and opened up a larger part of EVE to me when I was younger. I agree that being in general militia is suck-ass when you start. Especially if you're a young/low-skilled char and 1v1's aren't always an option (or at least winning them isn't :P ). If you can get into a good corp it really makes a big difference (same could be said for most aspects of EVE though I think).
As to the PvE aspect of FW... yeah it's really a bit easy on the Minmatar side (not that I want that to change just now thanks :P ). There really needs to be some work put into FW to balance a few things out and improve all the "system occupancy" stuff.
As far as beginners go... I'd recommend RvB to anyone who asks. A really good way to get into PvP with less cost/risk but not totally hand-holding easiness (at least wasn't when I did it). A much more easy-going and fun way to get started in PVP!
|

Mutnin
Amarr Mutineers
|
Posted - 2011.02.01 22:39:00 -
[19]
FW has/had a lot of promise, but as usual it's just one more part of EVE that has long been ignored by CCP development. It really needs a ton of bug fixes and possibly some changes/fine tuning of game mechanics with-in FW.
Personally I'd love to see a "reason" to fight over systems and a better system of doing so. This could "maybe" get people to do something beside create biggest blob possible and camp gates all the time.
It would be awesome to actually have a place to get small gang warfare that didn't revolve around doing nothing but having 30+ ships randomly ganking some unlucky guy that jumped through the wrong gate.
|

Feyona
Locus Industries
|
Posted - 2011.02.01 22:52:00 -
[20]
Edited by: Feyona on 01/02/2011 22:53:07 I enjoy it for the most part. Combat is way more frequent than when I have been out in 0.0. I do have to say having been in it for a few years now it certainly feels like a rut; I've gotten burned out on it. Part of the problem is fighting the same people over and over again - once you kill each other so many times, it really begins to lose any sort of meaning, even as far as proving who's 'better.'
For me, at least, beyond a few people I really dislike, it has lost the sense of a 'war' and turned into a gentlemanly sparring match with old friends, because we've been killing each other for so long. Once side blobs the other blah blah. It just doesn't matter. It needs a rework or something fresh, EVE isn't supposed to feel like a friendly game of chess or a boxing match in my opinion.
Also, militia drama gets really old after a while; it's a GIVEN that there are spies on both sides. In the Huola <-> Auga theater, they're not even really NECESSARY to have a constant idea of what the enemy's fleet composition and position are.
Something needs to change; maybe the mechanic behind taking systems and the consequences thereof. But I don't really believe that's the problem, the real issue seems to be that there is no new blood in FW, at least not significantly, to shake things up, and there hasn't been in over a year. So perhaps we (meaning all of us who partake in it) need to come up with a way to get more people interested.
Also, as a player who plays with a single account the majority of the time, I find the Gallente/Amarr missions to be unbalanced, as the Caldari and Minmatar ones are soloable in an SB and the former really are not, although Gallente missions are in a way worse state than Amarr of course. Makes it kind of annoying making money if you're blinky or don't wanna go to hisec and mission run. I think they need to look at the balance. This has been a complaint since FW started, even with the plexes, and seems totally ridiculous to me. |
|

Willl Adama
Judicio Sine Misericordia
|
Posted - 2011.02.02 00:14:00 -
[21]
It's ok for solo or small gang pvp if you know what your are doing. The problem is that it quickly gets the same faces, fights and situations all over. Hence, if you are any good you'll end up being blobbed in most fights.
The FW missions are kinda fun compared to insanely boring hi-sec carebearing.
|

Deerin
Minmatar Murientor Tribe
|
Posted - 2011.02.02 07:59:00 -
[22]
I recently joined FW and can say that it is very much fun. FW plexes provide ways for ships of similar sizes to have an engagement. You get to learn how to live and survive in Low-Sec.
Still, I believe there must be way to introduce new players to FW concept. As it stands right now a brand new player joining the game and going to lowsec for FW = Brand new player killed, podded and discouraged.
Giving rewards for system occupancy would be a great way to increase the motivation of people in FW. Just like incursions, give us a FW tab, make people gather Victory points as usual and keep track of it in that tab. When a system is conquered, reward those Victory points as Militia Loyalty points(multiplied by a factor maybe) for the pilots who participated in contesting it.
Oh and tone down the pirate frigs!!! I hate warping away everytime I see a dram on shortscan. ------------------------------------------- Die Amarr Die!!! |

Gordin Brott
Minmatar
|
Posted - 2011.02.02 10:26:00 -
[23]
I primarily like FW because there isn't any obligation to be constantly active. You can pretty much drop in and out as the fancy takes you.
As for plexing, yes, it is a terrible mechanic. The post-DT spawns mean there is usually an hour or two of frantic activity by those who happen to be online then, followed by 22 hours of pretty much nothing. Properly randomising plex spawns would in my opinion create a much better environment for small gang pvp. As for the pirate ships, they should at the very least be counted as T2 hulls for the purpose of gaining access to plexes.
|

Miss Rabblt
|
Posted - 2011.02.02 11:47:00 -
[24]
i'm interested in FW for several months. Tried to gather some information. But all i got is: FW is just pvp in high-sec. And little rumors about missions or something. And info that after you join militia you get your faction standings dropped fast. With this picture FW doesn't look interesting... First i found FW i was dreaming about real faction wars with capturing and defending systems in company with faction Navy fleets. It wold be nice to read news like: esterday Gallente forces made sneaky attack and captured system XXX, about NNN capsuleer militians took part in this war. But Eve universe looks static (or i don't know how to look at it): with faction wars and big navy fleets on gates i never heard about 1 system changed its owners, about 1 system changed its security level or something.....
|

Gallactica
Gallente Shadows Of The Federation
|
Posted - 2011.02.02 12:25:00 -
[25]
Best thing about FW is the fact that its a huge free war dec with lots of stuff to shoot at.
|

chatgris
Tribal Liberation Force
|
Posted - 2011.02.02 12:35:00 -
[26]
Edited by: chatgris on 02/02/2011 12:35:30 Love the concept behind plexing (size restrictions puts an interesting twist on eve), hate that CCP completely ruined the implementation. - Imbalanced NPC's - Plexes getting stuck until the next downtime - Pirate ships ruining the size restrictions (they should be put up a level) - No reward for plexing
Otherwise, it's a big free wardec which results in more activity than nullsec. Especially since most of the people are there because they want to pvp (I prefer the concensual nature of pvp instead of just hunting bears in nullsec that want to rat). Big plus is that you don't have any reason to need to log in to defend at any time - you can take time off, come back, everything is still in your station which you have full access to etc.
|

Hidden Snake
Caldari Empire Assault Corp Dead Terrorists
|
Posted - 2011.02.02 13:20:00 -
[27]
Originally by: Kruger81 I think it have the potesial to be the best think in EvE IMO, BUT...
It is very broken... It made t1 cruisers and friggs/dessys have a place in PvP, until Pirate ships wrecked that...
If plexing gave something exept standings and and chane off navy in plexes, it should be harder to "flip systems, and should do ALOT more to flipped systems, not just be a forum chest pounding thing...
Plexing and it's bugs are awful, but the greates way to have small fleet/solo pvp, until pirateships ruind that...
Militia Fleet PvP is im my experience (Caldari point of veiw) is mindless goto to Tama or OMS win or die... Allmost like 0,0
I love faction warefare, hate CCP for in kind words say: No, we do not give a **** about it, and have no plans to do even try to fix anything...
this ... plus some politics drama over it
if u want to learn pvp ... try it ...
|

Damar Rocarion
|
Posted - 2011.02.02 13:35:00 -
[28]
Originally by: chatgris - Imbalanced NPC's.
Again, why do you care because past actions have shown you just turn them to shoot the defenders anyway?
I also see you have joined TLF. I quess this is due to "no additional spawn" thing which Val complains about. Of course dont pay attention to fact your militia did that thing long ago along with standings bug which was mastered by Val & Ankh. We just took page from your playbook and copied it.
But it's fun to see you turn into very things you claim to hate.
Damar Rocarion Brigadier General
|

Meytal
|
Posted - 2011.02.02 13:57:00 -
[29]
I don't participate in FW, but I've travelled through FW space (mostly Amarr/Minnie) many times for various reasons, including looking for fights. Recently I also went with a small (4-member) gang through a part of Gallente FW space looking for fights.
As an outsider, my overall impression is that FW space is dead. Only one time did I bump into a roaming gang of about 5-6 Minnie (I think) FW pilots ... they cautioned against an Amarr group nearby.
Other times when people actually were in system, and not just passing through, I never saw them. Maybe they were docked, maybe they were in some plex/mission, or maybe they were at their POS. Wherever they were, it wasn't a gate or a belt, though a lot of rats at the belts were dead ... easy ratting in FW space but run even when a pod is passing through?
Either way, FW space was boring for the non-participant just out looking for fights, which I guess adds credibility to the people claiming FW PVE is easy and unobstructed.
I'd be interested in FW if it didn't mean I'd lose standing with the enemy faction so fast. Unlike security status, it's much harder to re-gain Empire standing. I may not go to some parts of Empire space, but I don't want to be denied the ability to go there unless I do a lot of tedious grinding.
But for the vastly limited "consequences" this game has, at least it has standing hits. And I'm surprised it does, given the trend away from actions having no consequences that is so prevalent in this game.
|

chatgris
Tribal Liberation Force
|
Posted - 2011.02.02 14:01:00 -
[30]
Edited by: chatgris on 02/02/2011 14:05:05 Ahh, I haven't had a good damar post for a while. The nostalgia :)
Originally by: Damar Rocarion
Originally by: chatgris - Imbalanced NPC's.
Again, why do you care because past actions have shown you just turn them to shoot the defenders anyway?
If you recall, I was not online for said incident you shall "never forget", and to the best of my knowledge I have never turned npc's, not even by accident.
Originally by: Damar Rocarion
I also see you have joined TLF. I quess this is due to "no additional spawn" thing which Val complains about. Of course dont pay attention to fact your militia did that thing long ago along with standings bug which was mastered by Val & Ankh. We just took page from your playbook and copied it.
Actually, I am trying out the amarr/minmatar warzone. Running minmatar FW missions in a pvp fit drake, testing the waters. I have no intention to sink to your (or ankh's) level. I plan to join in on plex fights if they occur when I am around (which is very unlikely to happen when I am in the TLF since I did so to participate in the amarr/minmatar warzone). I'll be surprised if I end up in a single gallente/caldari plex during this vacation of mine.
Originally by: Damar Rocarion
But it's fun to see you turn into very things you claim to hate.
That would be someone like yourself with a loose grasp on reality who harbors a lot of anger. The day eve causes me even a slight fraction of the ill feelings that you demonstrate is the day I stop playing this game and go elsewhere.
|
|
|
|
|
Pages: [1] 2 3 4 5 6 7 :: one page |
First page | Previous page | Next page | Last page |