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Liang Nuren
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Posted - 2011.02.11 19:40:00 -
[91]
Originally by: Omara Otawan
I wasnt complaining, I think its good that way. A navy frigate is about on par with the racial t2 frigates as far as price is concerned, while you still pay a little premium for the showoff factor.
Obviously they should be about on par performance-wise, or nobody would use them. You dont buy faction modules because they are looking cool either, you buy them because you get a real benefit.
The way that T2 prices are spiking is beginning to make me wonder if faction ships+modules - even pirate stuff - will be cheaper than T2 soon. IIRC, Tengus are actually cheaper than Nighthawks and Vultures right now. 
-Liang -- Eve Forum ***** Extraordinaire On Twitter
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Kepakh
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Posted - 2011.02.11 19:44:00 -
[92]
Originally by: Liang Nuren
- Faction **** gives pretty ****ing enormous advantages over T2. I'm not sure where you get off saying its "a little bit". But I'm not sure what makes you think that a faction module is going to suddenly make your T1/T2 frigate as good as a faction fit faction frigate...
-Liang
Ed: Also, you should look into coreli propulsion mods. :)
No, they are not enormous for their price. That is what keeps the usage of faction modules limited for most part and where faction ships are absurdly broken.
Twist is as much as you want but no faction module makes AF go as fast as faction ships while keeping all the damage and HP.
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2011.02.11 19:58:00 -
[93]
Edited by: Grimpak on 11/02/2011 19:58:31
Originally by: Kepakh Twist is as much as you want but no faction module makes AF go as fast as faction ships while keeping all the damage and HP.
106dps from guns alone doesn't make it "AF" level.
and that's with fleet EMP and 200mm AC's, meaning you need to be at 750m (!!!) to do maximum damage. you can cram TE's and gyros on the lows and go barrage, but then your dps is still quite low, specially when you consider the usual orbit ranges of the dram, meaning that it'll be nearly always at falloff ranges, thus dropping the weapon's dps by quite a number. (some 20-30dps total at usual 15km orbits) remove the "ranged" dps which are the drones (which is 47 or 58 from T2 warriors or T2 hobs respectively), and the dram becomes toothless.
sure it is still fast and agile, but amazingly, a MSE dram's EHP is actually nearly equal to a MSE stilleto's.
so in the end, the dramiel is better than T2, but not as overly OP as you think. same goes to the cynabal which is a HAC5 vagabond with vitamins added. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Hirana Yoshida
Behavioral Affront
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Posted - 2011.02.11 19:59:00 -
[94]
Originally by: Kepakh ...Twist is as much as you want but no faction module makes AF go as fast as faction ships while keeping all the damage and HP.
AF's are stupidly obese, it is one of their many flaws, one that keeps coming up in the "buff AFs NOAW!" threads. They are slower, heavier and have lower agility than their T1 counterparts so doesn't take much to make faction better in that regard .. just sayin' 
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Omara Otawan
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Posted - 2011.02.11 20:06:00 -
[95]
Originally by: Hirana Yoshida
The big difference between navy and pirate is fittings. Navy hulls can be chore to "optimize" and you usually have to make a compromise somewhere.
Wrong. You get perfectly viable fits on navy frigs without a single fitting mod.
There simply is no fitting difference, all you people whining about 'super awesome fittings' on Dramiels should have a look at the Firetail. It has the same amount of slots to fill, shares the same fitting doctrine, and has the same fittings (slightly more pg, slightly less cpu on Firetail).
Fun fact, the cookie cutter AB only fit on Firetail works without a fitting mod, on the Dramiel the same fit needs a 1% pg implant or downgrading the AB. 
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2011.02.11 20:25:00 -
[96]
Originally by: Omara Otawan
Originally by: Hirana Yoshida
The big difference between navy and pirate is fittings. Navy hulls can be chore to "optimize" and you usually have to make a compromise somewhere.
Wrong. You get perfectly viable fits on navy frigs without a single fitting mod.
There simply is no fitting difference, all you people whining about 'super awesome fittings' on Dramiels should have a look at the Firetail. It has the same amount of slots to fill, shares the same fitting doctrine, and has the same fittings (slightly more pg, slightly less cpu on Firetail).
Fun fact, the cookie cutter AB only fit on Firetail works without a fitting mod, on the Dramiel the same fit needs a 1% pg implant or downgrading the AB. 
and people don't scream "OMFG FIRETAIL IS OP!" ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Target Painter
Minmatar
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Posted - 2011.02.11 20:29:00 -
[97]
Edited by: Target Painter on 11/02/2011 20:29:55 Edited by: Target Painter on 11/02/2011 20:29:38
Originally by: Copine Callmeknau 100k EHP is pretty terrible for a BS tbh. I'd expect that from a cane... And that's before you even take slaves into account ^^
Slaves on a shield BC, seriously?
Originally by: Grimpak and people don't scream "OMFG FIRETAIL IS OP!"
Because it has rather subdued DPS.
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2011.02.11 20:33:00 -
[98]
Originally by: Target Painter Because it has rather subdued DPS.
so does the dram btw.
it's just that people forget that it actually deals like 100dps at 15km or so. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Tzar'rim
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Posted - 2011.02.11 20:36:00 -
[99]
Grim, you're trying too hard. Seriously, the ship is overpowered. Being overpowered does NOT mean it can't be killed (so don't use that straw man argument), it means that it's too good. It IS too good, all the Angel ships are too good.
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2011.02.11 20:45:00 -
[100]
Edited by: Grimpak on 11/02/2011 20:46:28
Originally by: Tzar'rim Grim, you're trying too hard. Seriously, the ship is overpowered. Being overpowered does NOT mean it can't be killed (so don't use that straw man argument), it means that it's too good. It IS too good, all the Angel ships are too good.
by what standarts? all you're saying is "it's too good because it deals omfg dps and you can't catch it!!11one".
sure it does dps. some 160dps at like 750m optimal with drones. I know of frigates that deal more than that at twice the range and are cheaper. if you're really scared of the oh so mighty 80dps a dram can pull out of the 200's with barrage, then fit a TD or smth, just don't forget to kill the 3 unbonused light drones.
sure it is fast. ok yes it's fast and agile. nothing a rapier/scram arazu or a huggin/scram lachesis can't handle tho, and don't come saying it's a ship specifically made to counter it, because a rapier ****s up a dram as well as it ****s up a velator.
a dram is fast and nimble, yes, but it's a pirate ship and pirate ships > T2 ships.
as far as dps goes I can think of much bigger threats on the frigate range, besides the tackler on vitamins that is the dram. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

freshspree
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Posted - 2011.02.11 20:46:00 -
[101]
Originally by: Kepakh
Originally by: Liang Nuren
- Faction **** gives pretty ****ing enormous advantages over T2. I'm not sure where you get off saying its "a little bit". But I'm not sure what makes you think that a faction module is going to suddenly make your T1/T2 frigate as good as a faction fit faction frigate...
-Liang
Ed: Also, you should look into coreli propulsion mods. :)
No, they are not enormous for their price. That is what keeps the usage of faction modules limited for most part and where faction ships are absurdly broken.
Twist is as much as you want but no faction module makes AF go as fast as faction ships while keeping all the damage and HP.
The ratio of price to performance is a lot higher for faction mods when compared to T2 mods. I'm beginning to see where this is going. It all boils down to making faction ships not worth the isk put into them and making them vulnerable to way cheaper T2 ships.
I see what you are talking about.
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2011.02.11 20:49:00 -
[102]
Originally by: freshspree
Originally by: Kepakh
Originally by: Liang Nuren
- Faction **** gives pretty ****ing enormous advantages over T2. I'm not sure where you get off saying its "a little bit". But I'm not sure what makes you think that a faction module is going to suddenly make your T1/T2 frigate as good as a faction fit faction frigate...
-Liang
Ed: Also, you should look into coreli propulsion mods. :)
No, they are not enormous for their price. That is what keeps the usage of faction modules limited for most part and where faction ships are absurdly broken.
Twist is as much as you want but no faction module makes AF go as fast as faction ships while keeping all the damage and HP.
The ratio of price to performance is a lot higher for faction mods when compared to T2 mods. I'm beginning to see where this is going. It all boils down to making faction ships not worth the isk put into them and making them vulnerable to way cheaper T2 ships.
I see what you are talking about.
tbh I wonder. people must want the ships nerfed back to the hangar trophy status they had. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Kepakh
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Posted - 2011.02.11 20:53:00 -
[103]
Edited by: Kepakh on 11/02/2011 20:54:58
Originally by: freshspree
I'm beginning to see where this is going. It all boils down to making faction ships not worth the isk put into them and making them vulnerable to way cheaper T2 ships.
I see what you are talking about.
Correct, that is how it should be. If you want to pay for your win, it has to come with the right price tag. Fully faction fitted T2 ship isn't cheap either. If it turns the ship into hangar trophies, even better. |

Seriously Bored
Minmatar
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Posted - 2011.02.11 21:07:00 -
[104]
Originally by: Grimpak tbh I wonder. people must want the ships nerfed back to the hangar trophy status they had.
I want the Dramiel's drone capacity reduced to 10m3 and it's bandwidth reduced to 10mbit/s. I want its mass increased to 950,000kg.
I want the Cynabal's drone bay and bandwidth halved and its mass increased to 11,500,000kg.
They would still be faster and more agile than any possible competition, would still be deadly, and would be far from hangar queens. As it stands right now, the disparity in acceleration/align time between the Dram and Cynabal is at least 35% better than the second-best ships in each category. That's ridiculous.
They could live with reduced drone damage/utility as well and still be good. ששששש
Originally by: CCP Big Dumb Object When I nerf something, it takes 2-3 months for your dreams to be crushed.
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Omara Otawan
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Posted - 2011.02.11 21:19:00 -
[105]
Originally by: Tzar'rim Grim, you're trying too hard. Seriously, the ship is overpowered. Being overpowered does NOT mean it can't be killed (so don't use that straw man argument), it means that it's too good. It IS too good, all the Angel ships are too good.
No, its not. A competent frigate pilot in a navy or t2 frig doesnt fear a Dramiel nearly as much as a Daredevil. And Daredevils arent too good either, they do what they are supposed to do.
Seriously, the pirate frigates arent too good, most players are too terrible.
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Tzar'rim
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Posted - 2011.02.11 21:20:00 -
[106]
Originally by: Grimpak Edited by: Grimpak on 11/02/2011 20:46:28
Originally by: Tzar'rim Grim, you're trying too hard. Seriously, the ship is overpowered. Being overpowered does NOT mean it can't be killed (so don't use that straw man argument), it means that it's too good. It IS too good, all the Angel ships are too good.
by what standarts? all you're saying is "it's too good because it deals omfg dps and you can't catch it!!11one".
sure it does dps. some 160dps at like 750m optimal with drones. I know of frigates that deal more than that at twice the range and are cheaper. if you're really scared of the oh so mighty 80dps a dram can pull out of the 200's with barrage, then fit a TD or smth, just don't forget to kill the 3 unbonused light drones.
sure it is fast. ok yes it's fast and agile. nothing a rapier/scram arazu or a huggin/scram lachesis can't handle tho, and don't come saying it's a ship specifically made to counter it, because a rapier ****s up a dram as well as it ****s up a velator.
a dram is fast and nimble, yes, but it's a pirate ship and pirate ships > T2 ships.
as far as dps goes I can think of much bigger threats on the frigate range, besides the tackler on vitamins that is the dram.
Angel ships need to be looked at Stop **** posting, it makes you look stupid.
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2011.02.11 21:24:00 -
[107]
Originally by: Seriously Bored
Originally by: Grimpak tbh I wonder. people must want the ships nerfed back to the hangar trophy status they had.
I want the Dramiel's drone capacity reduced to 10m3 and it's bandwidth reduced to 10mbit/s. I want its mass increased to 950,000kg.
I want the Cynabal's drone bay and bandwidth halved and its mass increased to 11,500,000kg.
They would still be faster and more agile than any possible competition, would still be deadly, and would be far from hangar queens. As it stands right now, the disparity in acceleration/align time between the Dram and Cynabal is at least 35% better than the second-best ships in each category. That's ridiculous.
They could live with reduced drone damage/utility as well and still be good.
why using a cynabal over a vagabond then? granted cynabal can fit 425's without sacrificing the utility slot, unlike the vaga, but in the rest is still nearly equal, besides agility and drone bay.
the vaga even has a little edge on speed, and you can do nigh on the same dps and range out of a vaga if you sacrifice the utility slot and you have HAC5.
tbh only nerf that they could have gone away with would be the drone bay. there I can understand and actually go with it.
on the rest? don't touch it even with a 10-foot pole ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2011.02.11 21:26:00 -
[108]
Originally by: Tzar'rim Angel ships need to be looked at Stop **** posting, it makes you look stupid.
why don't you put numbers here to back up your points instead attacking me?
it would help you much more than just ****posting like that. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Zhim'Fufu
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Posted - 2011.02.11 21:29:00 -
[109]
ITT: Players mad that ccp opted the angel cartel line of faction ships out of the nano nerf. Bet a few ragers here still have their poly rigged vagas enshrined somewhere.
Originally by: Response to bitter carebear tears in local [19:44:46] CCP Incognito > sorry i can't talk about game mechanics. you need to use your brains and figure it out.
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.02.11 21:38:00 -
[110]
Originally by: Zhim'Fufu ITT: Players mad that ccp opted the angel cartel line of faction ships out of the nano nerf. Bet a few ragers here still have their poly rigged vagas enshrined somewhere.
Don't think there a many of the old large poly ships left, majority died in fire in the months after QR when every other frigate was an AB-Scram bastard and the nano-folk were still trying to come to grips with what had happened 
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Zhim'Fufu
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Posted - 2011.02.11 21:40:00 -
[111]
Originally by: Hirana Yoshida
Originally by: Zhim'Fufu ITT: Players mad that ccp opted the angel cartel line of faction ships out of the nano nerf. Bet a few ragers here still have their poly rigged vagas enshrined somewhere.
Don't think there a many of the old large poly ships left, majority died in fire in the months after QR when every other frigate was an AB-Scram bastard and the nano-folk were still trying to come to grips with what had happened 
Ah yes ab jag was king for a while until they caught on. 
Originally by: Response to bitter carebear tears in local [19:44:46] CCP Incognito > sorry i can't talk about game mechanics. you need to use your brains and figure it out.
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The Djego
Minmatar Hellequin Inc.
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Posted - 2011.02.12 02:09:00 -
[112]
Edited by: The Djego on 12/02/2011 02:10:26
Originally by: Hirana Yoshida
Originally by: Zhim'Fufu ITT: Players mad that ccp opted the angel cartel line of faction ships out of the nano nerf. Bet a few ragers here still have their poly rigged vagas enshrined somewhere.
Don't think there a many of the old large poly ships left, majority died in fire in the months after QR when every other frigate was an AB-Scram bastard and the nano-folk were still trying to come to grips with what had happened 
Still got at least 5 of them, even use the Ishtar from time to time with the old fit for speed running(in the true meaning of the word) L1 for standings.
Pretty sure there is somewhere a polyed Omen and Sac on my Amarr char as well.  ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Templar Dane
Amarrian Retribution
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Posted - 2011.02.12 02:51:00 -
[113]
Originally by: Grimpak
106dps from guns alone doesn't make it "AF" level.
Fit a damage mod and drones and suddenly it's doing 25 more dps than a similarly fit jag with more falloff and better tracking. Wolf outdoes it in the dps department, but I know which I'd rather have.
Originally by: Grimpak
the cynabal which is a HAC5 vagabond with vitamins added
With bigger guns, more EHP, bigger dronebay, frigate agility....and I heard vagabonds are pretty good hacs.
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Cordo Draken
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Posted - 2011.02.12 02:56:00 -
[114]
Originally by: Seriously Bored
Originally by: Grimpak tbh I wonder. people must want the ships nerfed back to the hangar trophy status they had.
I want the Dramiel's drone capacity reduced to 10m3 and it's bandwidth reduced to 10mbit/s. I want its mass increased to 950,000kg.
I want the Cynabal's drone bay and bandwidth halved and its mass increased to 11,500,000kg.
They would still be faster and more agile than any possible competition, would still be deadly, and would be far from hangar queens. As it stands right now, the disparity in acceleration/align time between the Dram and Cynabal is at least 35% better than the second-best ships in each category. That's ridiculous.
They could live with reduced drone damage/utility as well and still be good.
And while you're at it, reduce all their costs by half. Where do ppl come from? You get what you pay for. Ffs, if u hate facing these ships so much, don't engage one, or go buy one and try to fit it better to take the other guy out (which, btw, is the very spirit of Eve), or is that to difficult for you all. This is seriously like whining that T2 ships are OP compared to T1! Yet Pirate Faction ships are a far more expensive by comparison. That's just fact, so deal.
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Templar Dane
Amarrian Retribution
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Posted - 2011.02.12 03:00:00 -
[115]
Originally by: Cordo Draken Ffs, if u hate facing these ships so much, don't engage one, or go buy one and try to fit it better to take the other guy out (which, btw, is the very spirit of Eve), or is that to difficult for you all. This is seriously like whining that T2 ships are OP compared to T1! Yet Pirate Faction ships are a far more expensive by comparison. That's just fact, so deal.
Because everybody flying the same ship is THE game I want to play, amirite? Price is not and was never meant to be a balancing factor.
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freshspree
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Posted - 2011.02.12 03:45:00 -
[116]
"Because everybody flying the same ship is THE game I want to play, amirite? Price is not and was never meant to be a balancing factor"
Read it again and tell me what you see. Even if faction ships didn't exist. This doesn't seem to be the case.
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freshspree
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Posted - 2011.02.12 03:47:00 -
[117]
Originally by: Tzar'rim Grim, you're trying too hard. Seriously, the ship is overpowered. Being overpowered does NOT mean it can't be killed (so don't use that straw man argument), it means that it's too good. It IS too good, all the Angel ships are too good.
Too good to be killed by a badger?
You ever fought a bhaalgorn before?. Me thinks not.
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Cordo Draken
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Posted - 2011.02.12 06:36:00 -
[118]
Originally by: freshspree
"Because everybody flying the same ship is THE game I want to play, amirite? Price is not and was never meant to be a balancing factor"
Read it again and tell me what you see. Even if faction ships didn't exist. This doesn't seem to be the case.
Dude, you're an idiot... Price isn't a balance factor? Ever learn about how the economy works? Higher price = better unit x (for the most part), which again when applicable as in this case = greater risk of loss. If u truly believe money isn't a factor, then go play on SiSi and knock yourself out. I suppose under ur thinking, that 70" HDTV plasma screen's price tag isn't a factor when u look to buy a new tv... Instead, i bet u only buy the $100 dollar 15". Cause who knows someone might want to steal the 70" off ur hands, but u won't care cause it wasn't a factor. Riiight
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Cordo Draken
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Posted - 2011.02.12 06:52:00 -
[119]
Edited by: Cordo Draken on 12/02/2011 06:55:50
Originally by: freshspree
"Because everybody flying the same ship is THE game I want to play, amirite? Price is not and was never meant to be a balancing factor"
Read it again and tell me what you see. Even if faction ships didn't exist. This doesn't seem to be the case.
Dude, you're an idiot... Price isn't a balance factor? Ever learn about how the economy works? Higher price = better unit x (for the most part), which again when applicable as in this case = greater risk of loss. If u truly believe money isn't a factor, then go play on SiSi and knock yourself out. I suppose under ur thinking, that 70" HDTV plasma screen's price tag isn't a factor when u look to buy a new tv... Instead, i bet u only buy the $100 dollar 15". Cause who knows, someone just might want to take the 70" off ur hands, but u won't care cause it wasn't a factor. Riiight. BTW, if my badger can kill a Dram(as I posted earlier), then it certainly isn't that godly... Now is it? Cause some of us, don't need to fly the same ships, as u put it, to beat the supposed OP pirate faction ships.
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Ranka Mei
Caldari
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Posted - 2011.02.12 06:56:00 -
[120]
Originally by: Sphit Ker My point, actually. They got most of the good stuff but so little, or none, of the drawbacks. As I stand, they are the incarnation of the dreaded solopwnmobiles.
There's always something. Yesterday it was the Drake that needed nerfing, today it's pirate boats. Here's a novel idea: adapt. And if they're such solopwnmobiles, get one yourself! Solved. --
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