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Burnharder
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Posted - 2011.03.20 21:25:00 -
[121]
The client used to time-out and log you off if there was no interaction for x minutes (or maybe that's a false memory...). If it did this then you wouldn't be able to be in-game and AFK for a 10 hour stretch.
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Tippia
Sunshine and Lollipops
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Posted - 2011.03.20 21:31:00 -
[122]
Originally by: Burnharder The client used to time-out and log you off if there was no interaction for x minutes (or maybe that's a false memory...). If it did this then you wouldn't be able to be in-game and AFK for a 10 hour stretch.
No, that was just the client being unstable.
àand such measures are trivial to work around and still deliver 23.5/7 terror.  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Liang Nuren
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Posted - 2011.03.20 21:32:00 -
[123]
This thread =>  -- Eve Forum ***** Extraordinaire On Twitter
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Burnharder
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Posted - 2011.03.20 21:48:00 -
[124]
Originally by: Tippia
Originally by: Burnharder The client used to time-out and log you off if there was no interaction for x minutes (or maybe that's a false memory...). If it did this then you wouldn't be able to be in-game and AFK for a 10 hour stretch.
No, that was just the client being unstable.
àand such measures are trivial to work around and still deliver 23.5/7 terror. 
Haha, really? Client bug I thought was a feature. LOL. But anyway, "working around it" would be an exploit... which brings in exploit rulez, GMs and such like.
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Tippia
Sunshine and Lollipops
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Posted - 2011.03.20 21:59:00 -
[125]
Originally by: Burnharder But anyway, "working around it" would be an exploit... which brings in exploit rulez, GMs and such like.
Seeing as how it wouldn't really have anything to do with EVE, and only meant to keep the computer from triggering various AFK behaviours (screen savers, background processes and the like)à nah.
More to the point, though: there's absolutely no need for it. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Chesty McJubblies
Gallente Center for Advanced Studies
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Posted - 2011.03.21 02:39:00 -
[126]
Originally by: bitters much
Originally by: Serpens Scutum how does a cloaked person negate ratting?
Bots dont work with neuts / reds in local as supposed 
Awwww,you ok?
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Umega
Solis Mensa
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Posted - 2011.03.21 07:36:00 -
[127]
Meow
This topic always creates the best threads to read.
I support perma-banning 1st offense bot users.
Til then.. must suck to have macro operations grind to halt and come back to your computer after hours, expecting big free payday.. only to find your wallet not blinking or ore storage empty of ABCs.
The best aspect is any alliance planning a war on another could plan ahead, landing alt AFK Cloakers in every single system controled by the future enemy and completely halt their macro farms. Thus significantly hurting their production of war-chest and reserves to use when needed for long, drawn out conflicts. 
If CCP gimps cloakers.. they send the message that they cuddle bots. Good luck with convincing them OP, given current state of affairs. ---------------------------------------- Treat the EVE markets like you are its Pimp.. it is your 'willing' employee to fondle n use n abuse as you please. |

Aamrr
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Posted - 2011.03.21 08:19:00 -
[128]
I support providing a mechanic to find cloaked ships... ...if and only if we remove local from nullsec.
I'm imagining something like a combat scanner probe, except that it takes 5 minutes to run a scan or something.
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Eyup Mi'duck
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Posted - 2011.03.21 09:04:00 -
[129]
Cloaky mechanics are working just fine as they are.
Cloaks are meant to make ships sneaky and add uncertainty to the game. The comments in this thread confirm that they do just that. Brilliant!
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Long John Silver
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Posted - 2011.03.21 09:09:00 -
[130]
Originally by: Umega Meow
This topic always creates the best threads to read.
I support perma-banning 1st offense bot users.
Til then.. must suck to have macro operations grind to halt and come back to your computer after hours, expecting big free payday.. only to find your wallet not blinking or ore storage empty of ABCs.
The best aspect is any alliance planning a war on another could plan ahead, landing alt AFK Cloakers in every single system controled by the future enemy and completely halt their macro farms. Thus significantly hurting their production of war-chest and reserves to use when needed for long, drawn out conflicts. 
If CCP gimps cloakers.. they send the message that they cuddle bots. Good luck with convincing them OP, given current state of affairs.
^^ THIS ^^ It makes me laugh when botters (afk macro miners) start complaining about afk cloakers! How hypocritical is that?
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Aeronwen Carys
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Posted - 2011.03.21 09:21:00 -
[131]
Just have some of your ships fit for PVP and have them act as a guard, have a couple of other ships fitted for scanning. If an AFK cloaker wants to drop a cyno he has to decloak, then he will show up on scan, at which point you dock up and undock in PVP ships. Any ships coming through the cyno will also show up on scan and you then go out and kill them.
Stop being a bunch of whiners and learn to defend the space you live and work in.
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Eastman Color
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Posted - 2011.03.21 09:22:00 -
[132]
Originally by: Flaser Well, since all the other afk cloak threads are getting locked, I started my own. I support taking action against afk cloaking. In the 5 months I have been in the game, this is one of the most strange things I see people do. I think it's pretty laim that people go to bed or work for several hours and just sit in stations or cloak in sectors just to irritate people. There was a 2 week period in my 0.0 space where the same dude was "always" there, 24 hours day/7 days a week, get a life man! As a result it locks down the system from ratting etc. Now I have heard all the flame responses, which supprises me how many people support it, and none are valid to me. So this is just my opinion on the matter as a new player. Maybe the devs will see this as a developing subject and look into it, hopefully. I think only active mining modules should keep you from auto log off after 15 minutes no activity.
Why are you in 0.0? Seriously.
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Iceni
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Posted - 2011.03.21 09:30:00 -
[133]
Originally by: Flaser Well, since all the other afk cloak threads are getting locked, I started my own. I support taking action against afk cloaking. In the 5 months I have been in the game, this is one of the most strange things I see people do. I think it's pretty laim that people go to bed or work for several hours and just sit in stations or cloak in sectors just to irritate people. There was a 2 week period in my 0.0 space where the same dude was "always" there, 24 hours day/7 days a week, get a life man! As a result it locks down the system from ratting etc. Now I have heard all the flame responses, which supprises me how many people support it, and none are valid to me. So this is just my opinion on the matter as a new player. Maybe the devs will see this as a developing subject and look into it, hopefully. I think only active mining modules should keep you from auto log off after 15 minutes no activity.
So you're a new player? Welcome to EVE. Stick at it for a while and you'll learn that first impressions are not always right. 
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Chesty McJubblies
Gallente Center for Advanced Studies
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Posted - 2011.03.21 10:01:00 -
[134]
Originally by: Flaser I think only active mining modules should keep you from auto log off after 15 minutes no activity.
Not a terrible idea. For a start, Jita would be down to about 200 inhabitants in about 30 minutes.
And the PCU would drop to about 4000.
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Sentient Blade
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Posted - 2011.03.21 10:02:00 -
[135]
Originally by: Chesty McJubblies Jita would be down to about 200 inhabitants in about 30 minutes
Almost all of them being auto trade bots.
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leich
Amarr bish bash bosh
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Posted - 2011.03.21 10:09:00 -
[136]
Have these miners never heard of Combat scan probes. (Yes i know you cant scan down cloaked ships)
But using A your onboard scanner and B Combat scan probes and by keeping aligned.
As soon as you see the hostile ship aproach you can insta warp off.
Normally ships that Cant warp cloacked will normally come in from range. Cloaky warper ships will decloack on the warp in giving you time to react. This is not perfect but there other things you can use to help such as jammers and jammer drones.
= in local dont mean ****!
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Sentient Blade
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Posted - 2011.03.21 10:11:00 -
[137]
Edited by: Sentient Blade on 21/03/2011 10:11:59 Yes most people know about combat probes and the d-scan... but do you believe it beneficial to the game play that people be required to go scanning every minute or so?
Do you not think this would be something a ship several thousand years into the future could manage on its own without a pilot constantly pushing the same button over and over again?
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Florestan Bronstein
Amarr Taishi Combine
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Posted - 2011.03.21 10:22:00 -
[138]
Edited by: Florestan Bronstein on 21/03/2011 10:24:10
Originally by: leich Cloaky warper ships will decloack on the warp in giving you time to react.
a cloaky ship will usually only uncloak once it is within point range, which leaves you about 1.3s before it has you (Hulk) pointed.
The advantage on closing in on the target a little faster (by uncloaking + MWD) is not worth the risk of the target escaping - a Hulk mining roids or a Marauder running sanctums usually won't warp away unexpectedly, so the cloaky pilot can take his time to set up conditions perfectly.
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Rubet Gold
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Posted - 2011.03.21 10:55:00 -
[139]
I too would like a change to AFK Cloaking! I want to AFK Cloak while my Strip miners are running!
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knobber Jobbler
Executive Intervention Controlled Chaos
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Posted - 2011.03.21 11:07:00 -
[140]
I agree its annoying but you only know they are there because of local chat. They should be scannable with allot of effort though.
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Schopkar
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Posted - 2011.03.21 11:16:00 -
[141]
The problem is indeed that to prohibit low-risk, high-reward nullsec operations you have another low-risk, arguably-high-reward action (it is highly rewarded if you stop many players from generating as much ISK as they would without the cloaker in system). It isn't really a logical solution if what you want to accomplish is to remove those low-risk, high-reward situations.
I used to be supporting removal of the permacloaking option, to promote a more active gameplay. Not counting bots, the ratter/miner sure needs to be active and it doesn't really make sense that the cloaker shouldn't have to as well. Yeah, sure, the akf cloaker can't hurt since he is afk, yada, yada. A guy with a gun can't hurt you unless he fires either, but I wouldn't consider myself out of harms way just because he hasn't fired at me yet if there's a reasonable chance that he will.
Permacloaking isn't a good mechanic and I think I still favor some change regarding this mechanic and I don't really see why a change in this matter has to come with a change in another area of gameplay. The discussion whether nullsec is too safe atm is another argument, one that might need several solutions on it's own.
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Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.03.21 11:17:00 -
[142]
Edited by: Miilla on 21/03/2011 11:18:05
I support banning of AFK Cloaker thread spammers.
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Lady Go Diveher
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Posted - 2011.03.21 11:17:00 -
[143]
All of this "ohhh noes! I see a bad man in local!" makes me think the only players actually making use of 'their space' properly are Wormhole Corps.
The rest of you need to grow a pair, seriously.
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Maria Yi
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Posted - 2011.03.21 11:21:00 -
[144]
Edited by: Maria Yi on 21/03/2011 11:21:56 ITT: Bads and people laughing at bads. Learn to use D-scan while there are people afk cloaking. Or umm program your bots to do it or something? 
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Infinity Ziona
Minmatar Cloakers
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Posted - 2011.03.21 12:08:00 -
[145]
If afk cloaks get nerfed what's to stop people doing the same with unprobables and perma mwd inties, frigs?
Theres more than one way to afk grief you...
--------------------------------------------- I AM BETTER THAN YOU. |

Ingvar Angst
Amarr Omni Industrial Coalition
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Posted - 2011.03.21 14:09:00 -
[146]
You know... there's a very simple real life analogy to this... hunting blinds. Hunters will set up a blind well outside of hunting season. Why? To get the local prey species used to it. They get used to it, they don't fear it. Meanwhile, for months even at a time, the hunter is "afk" (afb?) from the blind.
You are slowly letting yourselves get set up for the kills, it's that simple. If you fail to be smarter or to maintain your paranoia, don't blame the patient hunter that outsmarted you. Just collect your insurance, fit a new ship and bask in the warm glow of the lesson learned from your mistakes.
Now... if it's screwing up your botting, well too effing bad. Rewrite your bot to not warp off if someone is in local.
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Ingvar Angst
Amarr Omni Industrial Coalition
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Posted - 2011.03.21 14:18:00 -
[147]
Originally by: Rubet Gold I too would like a change to AFK Cloaking! I want to AFK Cloak while my Strip miners are running!
I would support this many times over.
Oh yeah. Let this happen. Please. Nothing like big, glowing arrows pointing to where the afk cloaked ship is at...
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Kaedama Katar
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Posted - 2011.03.21 14:36:00 -
[148]
So let me get this straight...
You guys are complaining because people are, in a sense, nullifying your 100% free threat alert a.k.a. local chat by dedicating an entire account to having a cloak-skilled and covops-fitted character online in the system?
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Maximillian Dragonard
The Social Club
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Posted - 2011.03.21 15:30:00 -
[149]
The reality of this whole thread is that bot users are unhappy.. cry me a river 
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Barakkus
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Posted - 2011.03.21 15:35:00 -
[150]
Originally by: Flaser Well, since all the other afk cloak threads are getting locked, I started my own.
What does it take to reach your level of intellectual superiority? - - [SERVICE] Corp Standings For POS anchoring
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