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Daakkon
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Posted - 2005.02.05 07:50:00 -
[1]
This is a request to the devs to have bounties on cops for -5.0 and lower security status players. Why do I say this well heres why..
1 is agent missions... I do agent missions for Angel Cartel in Curse region... 80% of my missions are against the minmatar fleet, which are cops with no bounties.
- Now compare this to empire lvl 4 agent runners, this is completly unbalanced money making wise... Papasmurf states that security status effects the profit rate and LP rate of the agent.. He might be right on the LP rate, but its not that big...
But due to the fact that cops do not have bounties is rediculous and needs to be changed. It is not balanced or fair that empire folks get to kill 80% of the time pirate ships that have bounties on them. That right there increases the profit rate of empire agent missions compared to pirate agent missions, I mean, im in 0.0 and they are in empire and are making more then me by the bounties on the battleships.
Then youd say that tags sell... Well so do pirate tags, so that point right there is no valid.
And its not only that, I do not want to kill my fellow pirate, I want to kill empire NPC cops wether it be in agent missions or just out of the blue.
So please CCP, please make cops have bounties that will be available to criminals that have -5.0 SS and below so that this may balance the EMPIRE agent missions compared to 0.0 Agent missions RISK to PRofit factor.
Edited, banned people can't post, not even through someone else. Keeping this thread anyway, but remember that for next time - Wrangler
www.dark-cartel.com |

Mephorios
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Posted - 2005.02.05 09:22:00 -
[2]
Go mine ark if you wanna increase isk/hour, mate. God knows Curse has plenty... 
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Lagar
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Posted - 2005.02.05 09:24:00 -
[3]
Missions when facing Empire ships realy should have their rewards upped.. cause they dont have bounty and i am not sure if they have good enough loot to pay back this fact :S
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Lagartija Nick
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Posted - 2005.02.05 09:24:00 -
[4]
Who would be paying the bounty on Navy ships exactly?
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Drakxter
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Posted - 2005.02.05 09:42:00 -
[5]
Hmm..
You seem to forget something:
You live in 0.0. You have uber NPCs, you have uber complexes, you have uber minirals, but you have medium missions (I take you get good loot from em.)
Now those that do empire missiosn: We have low and medium NPCs, we have low and medium complexes, we have low minirals, and we have high missions. (But we dont get very good loot from em that often)
I think its very fair really... ------------- Most tired of thing atm: - Mods on the forum saying: "Please use the bug report page to submit bugs, the forum is not the place to post them." and then closing a topic. |

Heritor
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Posted - 2005.02.05 09:45:00 -
[6]
Originally by: Daakkon This is a request to the devs to have bounties on cops for -5.0 and lower security status players. Why do I say this well heres why..
1 is agent missions... I do agent missions for Angel Cartel in Curse region... 80% of my missions are against the minmatar fleet, which are cops with no bounties.
- Now compare this to empire lvl 4 agent runners, this is completly unbalanced money making wise... Papasmurf states that security status effects the profit rate and LP rate of the agent.. He might be right on the LP rate, but its not that big...
But due to the fact that cops do not have bounties is rediculous and needs to be changed. It is not balanced or fair that empire folks get to kill 80% of the time pirate ships that have bounties on them. That right there increases the profit rate of empire agent missions compared to pirate agent missions, I mean, im in 0.0 and they are in empire and are making more then me by the bounties on the battleships.
Then youd say that tags sell... Well so do pirate tags, so that point right there is no valid.
And its not only that, I do not want to kill my fellow pirate, I want to kill empire NPC cops wether it be in agent missions or just out of the blue.
So please CCP, please make cops have bounties that will be available to criminals that have -5.0 SS and below so that this may balance the EMPIRE agent missions compared to 0.0 Agent missions RISK to PRofit factor.
lmao.....you never thought through did you 
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Nafri
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Posted - 2005.02.05 10:11:00 -
[7]
Originally by: Lagartija Nick Who would be paying the bounty on Navy ships exactly?
Who would pay me isk for killin hundrets of Sansha BS in Stain?
I agree on bounties for Normal NPC Ships
would be cool if you can hunt them in belts too  Wanna fly with me?
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Frank Horrigan
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Posted - 2005.02.05 10:35:00 -
[8]
Empire faction ships shoud have bountys, that are only avalible to -5.0 security status players because someone wants them dead, and thats how to ballence the game, not only concord shoud be able to issue bountys.
if thats what your saying I totaly agree. not that i have a character thats below 0.0 security status. just becasue it makes 100% sense. and needs to be done.
Originally by: Oveur
Originally by: Bhaal What has turned out better than expected?
Everything. Remember, we're from Iceland.
(\_/) (O.o) (> <) This i |

Dukath
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Posted - 2005.02.05 10:46:00 -
[9]
Well there are 2 options. Now that NPCs drop tags, why not remove the bounties all together and consider selling the tags as the bounty.
Would make more sense
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Joshua Foiritain
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Posted - 2005.02.05 11:40:00 -
[10]
Originally by: Dukath Well there are 2 options. Now that NPCs drop tags, why not remove the bounties all together and consider selling the tags as the bounty.
Would make more sense
Not really...you need tags for offers...
Pirate agent runners have one advantage, every ship drops a tag. Where Empire ships dont drop tags all that often.
I did however make PIE loads more money working for Roden Shipyards or the Senate then i did for Serpentis.  ---------------------------
[Coreli Corporation Mainframe] |

Drunken Claptrap
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Posted - 2005.02.05 11:58:00 -
[11]
Suggestion...
Get your sec status back up. Then kill rats. Instead of complaining that you don't get a bounty for killing the police.
Imagine...somebody places a bounty on the cops....the cops (and all EMpire) would have to retaliate.
If you want to be a bounty hunter, try giving up being a pirate first.One job at a time please. Draft Beer Not People |

Daakkon
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Posted - 2005.02.05 15:43:00 -
[12]
Originally by: Drunken Claptrap Suggestion...
Get your sec status back up. Then kill rats. Instead of complaining that you don't get a bounty for killing the police.
Imagine...somebody places a bounty on the cops....the cops (and all EMpire) would have to retaliate.
If you want to be a bounty hunter, try giving up being a pirate first.One job at a time please.
Aviously you didn't read my post and aviously you don't get the point of my post.. I don't want to kill rats, Im a pirate, I dont want to hunt Angel cartel or guristas, they are my fellow pirates, but besides that, I dont like npcing, Im not here to npcing, my post is about Agent missions. You say that the cops would retaliate, hmmm well, why arent the pirate npcs retailating for all you carebears for attacking them? That whole sentence is a rediculous statement. Besides, how would they retaliate in 0.0, theyd get slaughtered.
Please remember folks, 0.0 is alot more dangerous then empire space.. which is why I posted this.
Why is empire agent runners in .4+ space making more money then me and my corp m8 tank ceo when we are doing agent missions in a much more dangerous enviroment such as 0.0 non-empire space?
Im suggesting a fair balance that would fix this inbalance and some of you are rejecting it for absolutly no reason that would be considered valid, the only reason I see your disagreeing is because well, hmm, prejudice to our pirate ways and basically want us to quit the game since we killed you.
I mean you guys have npc that have bounties, you get bad standings towards pirate npc factions... well Im a pirate, I want to kill cops, why cant pirates from npc pirate factions put bounties on cops?
Cops have tags.. but so do npc rats.
www.dark-cartel.com |

Daakkon
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Posted - 2005.02.05 15:47:00 -
[13]
Originally by: Drakxter Hmm..
You seem to forget something:
You live in 0.0. You have uber NPCs, you have uber complexes, you have uber minirals, but you have medium missions (I take you get good loot from em.)
Now those that do empire missiosn: We have low and medium NPCs, we have low and medium complexes, we have low minirals, and we have high missions. (But we dont get very good loot from em that often)
I think its very fair really...
Hmm, well you act like you don't have access to these type of bonuses? Just because in 0.0 we have higher bounty npcs and high lvl complexes and high lvl asteriods justifies the fact that you get better rewarding npc missions in NPC Concord protected space? That does not make since at all, you act like I should appreciate 0.0? I dont npc hunt hardly at all, I dont do complexes, im doing agent missions tho for angel cartel. A Pirate faction. Why should you make more then me when ur in protected space and im in 0.0 with no protected and the risk factor is alot higher?
I mean if we had high paying missions, high profit complexes, high profit npcs to kill but yet no high profit ore... does that mean 1.0 space should have ark and bistot?
www.dark-cartel.com |

Daakkon
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Posted - 2005.02.05 22:02:00 -
[14]
Can a moderator please move this topic to the idea lab forum?
www.dark-cartel.com |

Laendra
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Posted - 2005.02.06 00:11:00 -
[15]
In the same vein, if you are doing a mission for faction corp A, and they have you take out faction corp B NPCs, faction corp A should pay a bounty for faction corp B NPCs, regardless of your security standing. ------------------- |

Na'Axin
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Posted - 2005.02.06 00:33:00 -
[16]
Originally by: Daakkon
....Why should you make more then me when ur in protected space and im in 0.0 with no protected and the risk factor is alot higher?
I mean if we had high paying missions, high profit complexes, high profit npcs to kill but yet no high profit ore... does that mean 1.0 space should have ark and bistot?
lol deepspace players already where compensated for lvl 4 missions in high sec.... not by boosting deepspace, but by nerfing the loot drops in high sec. don't like the bounties? jump to a belt and go chain BS's there...
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Daakkon
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Posted - 2005.02.06 01:01:00 -
[17]
Originally by: Na'Axin
Originally by: Daakkon
....Why should you make more then me when ur in protected space and im in 0.0 with no protected and the risk factor is alot higher?
I mean if we had high paying missions, high profit complexes, high profit npcs to kill but yet no high profit ore... does that mean 1.0 space should have ark and bistot?
lol deepspace players already where compensated for lvl 4 missions in high sec.... not by boosting deepspace, but by nerfing the loot drops in high sec. don't like the bounties? jump to a belt and go chain BS's there...
Lol i love it when people tell me to do something else if i dont like somethhing, even tho my suggestion is a fair and valid suggestion.. Selfish people man i tell ya. Why am I going to go hunt battleship npcs when I just explained above that for 1, I dont attack pirate npc ships and number 2, ill lose standing with Angel Cartel if I jump to a belt and kill angel cartel npc ships.
www.dark-cartel.com |

dalman
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Posted - 2005.02.06 01:28:00 -
[18]
yap yap yap. Tank, cry us a river.
OMGHI2U DAAKKON!!!11111oneoneone
Hmm, on topic, as stated, WHO should be paying the bounties on the cops???
M.I.A. since 2004-07-30 |

Luciender
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Posted - 2005.02.06 01:45:00 -
[19]
pirate factions?
e.g. for caldari cops, would be guritas, for amarr cops, bloods... gallante, serpentis etc..
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Soren
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Posted - 2005.02.06 01:46:00 -
[20]
Originally by: dalman yap yap yap. Tank, cry us a river.
OMGHI2U DAAKKON!!!11111oneoneone
Hmm, on topic, as stated, WHO should be paying the bounties on the cops???
Nafri & Laendra already answered that. _________________________________________________________
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ErrorS
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Posted - 2005.02.06 01:51:00 -
[21]
oh god.. it makes lots of sense that a pirate corperation would pay you for killing cops.
heard of the mob? oh yes.. they use to pay people all the time to kill police officers. The large corperations are no different. ________
I'm strict Caldari
"The grass is always greener on the other side" - Maybe they're not as uber as you think?
-ErrorS |

Bosie
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Posted - 2005.02.06 03:19:00 -
[22]
Originally by: ErrorS oh god.. it makes lots of sense that a pirate corperation would pay you for killing cops.
heard of the mob? oh yes.. they use to pay people all the time to kill police officers. The large corperations are no different.
]
I am sure the large Empires will sit back and let rate factions pay "cop killers".
Dakkon and Tank, adapt or leave you are the ones who want this stop your carebear efforts to change the game to make it easy for you. Don't want to shoot them NPC's then head to a different region, don't like that there is always the Sims.
Bosie.
http://bosie.proboards40.com/ http://zeroimpact.co.uk/evemap
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Soren
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Posted - 2005.02.06 03:30:00 -
[23]
Originally by: Bosie
Originally by: ErrorS oh god.. it makes lots of sense that a pirate corperation would pay you for killing cops.
heard of the mob? oh yes.. they use to pay people all the time to kill police officers. The large corperations are no different.
]
I am sure the large Empires will sit back and let rate factions pay "cop killers".
Dakkon and Tank, adapt or leave you are the ones who want this stop your carebear efforts to change the game to make it easy for you. Don't want to shoot them NPC's then head to a different region, don't like that there is always the Sims.
Bosie.
You know that there is 0.0 because the "great empires" can't control the space right? They don't even control 0.1-0.4 _________________________________________________________
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Tobiaz
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Posted - 2005.02.06 03:57:00 -
[24]
There are so many advantages for those that live in 0.0.
This is one of their disadvantages, deal with it. I'm still hoping that CCP will make it imposible for players and corps with bad standing towards 0.0 factions to use their stations. That would finally make some actual sense.
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marioman
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Posted - 2005.02.06 04:16:00 -
[25]
lol ok i cant help but laugh....
ill agree as long as ark and bist gets put in 0.8 and below space :P
life aint fair, ive been screwed over on a few things, what happens i have to deal with it....
you chose to be a pirate, thats your problem, i choose not to go to 0.0 space to mine rare ore, thats my problem...sounds like we are all in the same boat, nothing u can do but suck it up or leave.
and as for ur "Cartel" bretheren....i bet if u went and sat in a belt there they wouldnt feel the same about u and still attack...
guess what tho, if they gave navy npc's bounties we would get them too, as empires sometimes sends players against their enemy factions...
so again as im always told....adapt...life aint always fair
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Daakkon
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Posted - 2005.02.06 05:01:00 -
[26]
Give me 1 good reason why NPC cops shouldn't have bounties available to people or people with just -5.0 or just people with negative security standing with that particular faction..
I have stated many good reasons why they should have bounties, you have stated none.
www.dark-cartel.com |

Tairos Hakonnus
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Posted - 2005.02.06 05:18:00 -
[27]
Edited by: Tairos Hakonnus on 06/02/2005 05:18:36 Like Daakkon said there really aren't any good reasons that NPC cops shouldn't have bounties placed on them by pirate cartels. If a pirate faction like the Angels or Guristas is powerful enough to hold sovreignity in a region, then it can certainly afford to pay pilots bounties on "police interlopers."
If the empires can place bounties on pirate faction drones in their own territory because they don't want them there, then the pirates should be allowed to place bounties on undesirable persons within their borders as well. It's just logical.
I think that a lot of people that replied to this thread simply saw Daakon's name and decided that they didn't like this idea; they should try to view this idea more objectively. This isn't going to suddenly flip the entire Eve world upside down, and I'm pretty sure that player-pirates are a minority in 0.0 space.
Inflation and the maldistribution of wealth have already reached epic porportions in this game, what more can adding bounties to NPC cops do? ----------------------------
http://spla.sh/bp/bp_files/main.htm |

Damien Vox
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Posted - 2005.02.06 06:02:00 -
[28]
Well if that is the case once your -5.0 and Cops have bounties then remove the bounties on the 'rats'. There is no reason for you to get bounties from both cops and rats at the same time. We who have higher security don't. It promotes low security standings and would discourage people from being anywhere near higher sec space and believe it or not those of you in low sec space need people in high sec space to make money or profit anyways. That's one reason.
Another? 0.0 has the cake and eats it too. It has the best rats, best ore, best loot and now its supposed to yield double bounty? By double bounty I mean rat and police/government NPC's. I don't see a feasible reason why it should. You get double the bonus from both cop and rat. This isn't GTA, its EVE live with that fact.
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Nybbas
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Posted - 2005.02.06 06:57:00 -
[29]
yeah 0.0 has all this great stuff, along with the added bonus that ANYONE CAN KILL YOU ANYWHERE. Man you people are stupid, you act as if 0.0 and secured space are the same except 0.0 flowing with ark and rats, yet has no drawbacks as it is. Why would ANYONE do missions in 0.0 if you could make tons more doing them in empire, WHILE being safe from gankers and the such. The only people i can see doing this are people like daakon who are doing it for the named ships. Other than that... you people make me sick. |

Lagartija Nick
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Posted - 2005.02.06 07:21:00 -
[30]
Originally by: Daakkon Give me 1 good reason why NPC cops shouldn't have bounties available to people or people with just -5.0
Because pirate organizations, while well funded, would never have the resources to pay out bounties on the level your asking.
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