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Author |
Thread Statistics | Show CCP posts - 112 post(s) |

Adiam Baisheka
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Posted - 2011.05.09 23:24:00 -
[451]
Will the eve online forums have have a rate a comment option to reduce the amount of similar comments players post about a topic? So i can just click agree or disagree on a comment instead of just writing my own comment? I would reduce the amount of stuff i have to read on a particular topic.
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MotherMoon
Huang Yinglong
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Posted - 2011.05.09 23:27:00 -
[452]
WHEN are you going to remodel the pleasure hub station like you promised! it was the best looking pre-trinity station, and you never redid it!
if not why!
People should really keep it one question. : P
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MadMuppet
Minmatar
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Posted - 2011.05.09 23:31:00 -
[453]
Will 'widescreen' or 'letterbox' mode in the graphics display ever return?
The blinding glare from some of the areas (Blockade Level 4 for example) makes it extremely difficult to see targets and ship stats and jumping to the system map is annoying. Two pencils, sharpened to a razor-like point, are my only defense. |

shoot me
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Posted - 2011.05.09 23:33:00 -
[454]
Are CCP happy with the way Planetary Interaction turned out?
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Seth Toralen
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Posted - 2011.05.09 23:34:00 -
[455]
Are there any plans to add any type of multimonitor support to EVE. I just want support for two. It would be amazing to be able to have the "game" up on the primary and bring up windows, the overview, etc.. to the second monitor. The applications for dual monitors are pretty much endless so why not?
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Mica Swanhaven
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Posted - 2011.05.09 23:36:00 -
[456]
Why haven't we seen an example of the 3d UI to be included with incarna?
Is it really going to be a 3d UI? or will it just be 3d buttons that open up the old windows?
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Toshiro GreyHawk
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Posted - 2011.05.09 23:36:00 -
[457]
1) Why can't we enter coordinates when creating a bookmark so that we can warp to any point within a solar system? When I asked this of other players - they said we used to be able to do that but people were setting bookmarks that were to far out. A simple bounds check on the values entered would have fixed that and still allowed freedom of movement within the system. What the hell kind of sand box only allows you to go directly from one point to another predefined point - unless you've got bookmarks from missions or exploration?
2) It would sure be nice to differentiate between BPO's and BPC's without having to do a show info on them. The BPO's seem to sort to one end but it would be a lot better if we could simply see the difference.
3) Why did you have to gimp our ships and such for Incursions? You already had uber rats. Is this some way of trying to force the players to participate in the incursion? If so - what the hell kind of sand box is that?
4) It seems at times that EVE was created by pirates, for pirates with the rest of the players simply there to give the pirates someone to victimize. Is this in fact the case and does that have anything to do with the Viking ancestry of the EVE developers? 
5) Has anyone looked into the fact that setting other players blue no longer removes the need to pay a CSPA charge from those players when they try to talk to yours?
6) How about all the CTD's we've been having - it's worse now than it was an there's no discernible pattern. I've had multiple accounts on different computers CTD simultaneously.
7) PI and Dust are supposed to be related. Also it's been hinted that PI installations will be able to be attacked by other players in some way in the future. Will this follow the current War Dec/System Security rules currently in the game or will there be some other way this is handled?
My other questions on Salvager Drones, Insurance loss to Concorded players, freezing characters while sculpting, character emotes, the loss of PI income and Repair Drones were already asked.
That's all for now.
. Orbiting vs. Kiting Faction Schools |

hired goon
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Posted - 2011.05.09 23:38:00 -
[458]
Is the sound engine still being worked on?
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Hello Africa
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Posted - 2011.05.09 23:42:00 -
[459]
1. will the vargur ever be fixed so it does comparative dps with the other marauders? 2. i know a guy who bought a rorqual just because the ship can transform. do u have plans to make other ship transform? i think(and i'm sure i'm not the only one) that ships with transforming shapes would add alot of colour to eve-online(= more players(more money for ccp)) 3. will ccp ever wake up and ask actual players about different aspects of the game? or maybe hire some ppl that are passionate to PLAY eve-online so that ccp would have a clue about what is the response of the players to waht they'r building/changing in the game(btw u don't have A FRIKKING CLUE about how it is to be perma-jammed by 2 elite cruisers and 5 battleships at the same time in some of the guristas missions - if u think dropping a midslot for an ECCM is the solution, u never played eve-online. same thing to lvl1 guristas missions. what? u don't believe me? go do a few lvl1 missions urself! i bet u never do that because u're too fed up with building the game and have no passion to play it!) |

Moonasha
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Posted - 2011.05.09 23:45:00 -
[460]
Will there ever be a sound overhaul, or new music? By sounds I mean all the combat sounds, and Aura alerts.. (your ship is being warp scrambled, etc)
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Pesets
The Hunt Club
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Posted - 2011.05.09 23:45:00 -
[461]
When the learning skills were removed, CCP has implemented a last-minute "gift", where some players got an extra attribute remap, and others got a remap timer reset. Those who got the timer reset apparently weren't going to receive another remap when their timer was supposed to run out.
This effectively resulted in some players gaining artificial advantage over others. For example, if your timer ran out one second before the patch, you would have two remaps after the patch (one because the timer ran out and another one added by the patch). If your timer was scheduled to run out one second after the patch, you would have one remap, just get it one second earlier.
Having two remaps at once is arguably a serious advantage, as it allows you to optimize for training "inconvenient" skills (leadership bonuses, POS gunnery, drone skills, etc) without having to commit to a whole year of training everything else slower. It also isn't possible to get two remaps stacked through normal gameplay.
So the question is, are there any plans to provide the missing extra remap for characters that had an active remap timer during that patch? (Back then, as i recall, the response from CCP was something along the lines of "it's holidays, and we don't have resources to deal with it right now").
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xXJarrodXx
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Posted - 2011.05.09 23:50:00 -
[462]
I'd like to know if CCP's has any plans to buff/review any of the following ship classes to some degree in order to make them more effective in their given roles: Assault frigates - Black Ops Battleships - T1 Destroyers - Tier 1 Battle-cruisers. Not saying make them over powered, just giv'em some loving(especially Black Ops).
Also: Does the Invention implant actually add a bonus to invention chance? If so, buy what percentage? If no, why is it available still in game?
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Cyerus
Galactic Dominion Eternal Strife
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Posted - 2011.05.09 23:55:00 -
[463]
1. Will there be a way to present bugs and feature requests to developers using official channels?
'EVE Tech Lab' forum contains tons of questions and bug reports on, but not limited to, the databasedump and the API. Many unanswered; which can only be answered by CCP Dev whom hardly go further than "It's the same data as in the DB we use..." or "The API information at <link> should clarify it..".
Which leads to my second question; 2. Will "Quality Insurance" get a bigger priority?
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ccxo
An Eye For An Eye AN EYE F0R AN EYE
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Posted - 2011.05.09 23:55:00 -
[464]
Will areas of npc null sec be buffed by true sec increase and or/with size expansion to support more players, as player owned 0.0 can be upgraded to support more players, npc null sec regions need a buff to make them more attractive to corps living out there and those looking to move out from empire.
Will stations recieve a design overhaul, as they are one of the major parts of eve that from the outside have not changed and look dated, player outposts also need more variety. |

Super Chair
Caldari Inglorious-Basterds
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Posted - 2011.05.09 23:56:00 -
[465]
Are you introducing teir 3 battlecruisers sometime in the *near* future?
Are there any plans to revamp faction war? If so, how?
Are there any plans to make victory points meaningful for faction war plexing? (Such as introducing faction ships obtainable only by means of vicotry points, or something equally unique?)
Are hybrid turrets going to be looked at anytime soon(tm)?
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Czeris
Bad Kitty Inc. Wildly Inappropriate.
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Posted - 2011.05.09 23:59:00 -
[466]
Why don't Faction Tower bpcs drop any more?
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Thomas Coe
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Posted - 2011.05.10 00:00:00 -
[467]
When are the new Turret Animations going to be released/come into affect?
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Kaptajn Jespersen
Minmatar Los Bastardos del Espacio
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Posted - 2011.05.10 00:08:00 -
[468]
You can make the labels in the chat blink, whenever someone is chatting. What about some kind of sound effect?
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MotherMoon
Huang Yinglong
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Posted - 2011.05.10 00:14:00 -
[469]
Why not introduce ships that don't fill a role all their own? Case in point, tech 3 frigate which have been rumored too already have the models done. Are the models done? or this a viscous rumor : P
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Yulinki Atavuli
Minmatar Innovia Innovia Alliance
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Posted - 2011.05.10 00:15:00 -
[470]
Bounties in contracts...instead of given to anyone... ever going to happen? or do you like it the way it is?
Faction warfare rewards for player kills. is that going to happen?
Neck tattoos?
More clothing options? I know it's in the works, but will the introductions of new clothes going to end? or will the options always continue to grow?
Is social and physical interactions (i.e. chatting with players in station/literally running into other other players) going to be different in incarna then other mmorpgs?
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Absent Sentry
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Posted - 2011.05.10 00:16:00 -
[471]
Will you ever consider teaching new players how to manually navigate between systems FIRST and teaching them about autopilot AFTERWARDS, rather than telling them how to autopilot right away and pretending there is no other way to travel? This includes noting the (key) upsides and downsides so they actually understand the differences. |

Friendly Fyre
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Posted - 2011.05.10 00:23:00 -
[472]
is there ever gonna be a reply to this thread?
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Kaimar Redcloud
Gallente Beagle Industries Vanguard Imperium
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Posted - 2011.05.10 00:28:00 -
[473]
would it be possible to change the highly unused(read nearly useless) fof missiles with a "Home On Jam" missile? Change the skill to either number of launchers/level that can be loaded or missile size per level ie. lvl1=rockets, level2=lights etc. At least then there is a small gang solution to the perma-jamming falcons. Just a thought. ----------------------------------------------- Vestri puteus res est sterilis pro ego sum nex
(Your well-being is vain for I am death)
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Katrina Bekers
Gallente Mia Corp
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Posted - 2011.05.10 00:28:00 -
[474]
1) There is any chance to revise the 30 seconds session delay timer to something less wasteful? One minute and half to dock, reship, undock may sound cool when the servers needed time to "send" the player from session to session, but in this day and age, maybe the session timer outlived its purpose. Going down to 20, 15 or even 10 seconds would be sweet.
2) What is the REAL weight in developers man hours given to the crowdsourcing issues listed in http://wiki.eveonline.com/en/wiki/November_2010_Prioritization_Crowdsourcing_%28CSM%29 ? We could expect more of the "little things" jewels that have been universally greeted as one of the best efforts in the last eight years, as "excel and deliver" paragons of major winnitude?
3) I'm fully aware that the actual 0.0 powerbloc problem is not that there are groups of 50'000 players per side, but that there are only "two sides" left, while CCP would rather have 4-5 of them, warring over smaller patches of celestial havens (and sanctums :P ). There are plans to revert/iterate the hideous "upgrade" to sovereignty that Abathur left us and nobody really fixed since Dominion? Something that encourages SMALLER and MORE gang/fleets to spread over softer targets to be conquered at once, instead of gather huge blue blots around single, massive diamond-sturdy structures?
4) Is Gallente anywhere near being re-balanced as PVP race? I stare at the upper right table on page 83 of E-ON #23 and shiver... Five out of ten "most common destroyer" ships and four of the "most common destroyed" ones are Minmater (45% of that list, ffs). 1/10 and 3/10 are Caldari - but both first places. 2/10 and 1/10 are Amarr. 1/10 and 1/10 are Gallente, and BOTH in last place. Isn't freaking time to give blasters, drones and dampeners a buff? Or a counter-nerf, considering what happened with RSD castration, bandwidth nerfs and nanofiber irrelevancy? I don't mind that Nyxes are more popular than Myrmidons on today's battlefields, but still... --- Kat |

Raknarg Valklear
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Posted - 2011.05.10 00:33:00 -
[475]
is tornado in development if so can u give approx time when it will be in game?
q tread becoming big,answer one is midget like.
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Acks
RONA Corporation RONA Directorate
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Posted - 2011.05.10 00:35:00 -
[476]
There have been any number of threads regarding POS / Hangar issues over the years. With the advent of WH's these flaws in the POS system are now becoming crippling. Since WH space does not allow for stations / outposts the only choice for living space is a POS.
Living out of POS's is extremely challenging when more than 10 people are using them as bases. Here is a short hit list of some of the major irritants:
- Will we be able to name all POS structure types any time soon?
- Will you be addressing the limitation on the number of hangars. (IE why not have personal hangars in the corp hangar array that take their volume from the total module volume as it is used? CEO and directors could have "purge" access to clear out hangars due to lost members or the need to take down modules.) Separate personal hangars from the main 7 division hangars.
- Does CCP have any plans to add the ability to "private dock" ships at ship arrays? IE make it so only the owner / pos manager / director can remove them?
- Cargo containers - Why can't these work like in a station? If we could open a secure cargo container while it was in a hangar without having to have it in a ship hold or in space, that would solve a ton of problems and allow for secure protected access. IE we could designate a member hangar where nobody has rights to remove containers. People could store items in password protected containers without risk of theft, borrowing, etc.
- Cargo containers II - Does CCP have any plans to add POS friendly secure containers? IE something between Giant Secure & Station Vault? What about the ability to anchor or construct "station vault" sized storage modules at a POS that do not require massive power etc? IE bigger "giant cans" that you can actually live out of.
- Audit Logs - Is there any hope that one day the audit logs will actually track input and output of items VS lock & unlock?
- Does CCP have any plans to allow for the repackaging of items at POS's? Modules, ships, etc.
- Titles - Is there any plan to allow module access to be able to be set by title in addition to role / corp / alliance. IE I may want to grant access to some but not all members to a refining array without granting wider POS roles.
- Alliance roles / titles - Does CCP have any plans to add roles / titles at the alliance level? This would tie into the next questions:
- Does CCP have any plans to expand on what "Alliance Access" at POS modules currently accomplishes?
- Does CCP have any plans to add "alliance" vs "corp" offices at stations?
- Does CCP have any plans to add any player station type structures between a current POS and a Outpost? IE dockable like an outpost with limited corp / alliance services but still 100% destroyable like a POS?
- Does CCP have any plans to add a POS module or cap ship module that would act like a "signal booster" to allow clone jumping facilities to function in WH's?
- Does CCP have any plans to add "bookmark broadcasting" or corp / alliance bookmarks (like the corp fittings)? IE the ability to share common bookmarks within a corp / alliance / fleet without physically making a copy and handing it to someone?
- Does CCP have any plans to allow "pooled" PI setups? IE when the command center owner launches resources have the option of launch for self or corp. If launched for corp the resources would go to a "corp" hangar at the customs office (perhaps even have to rent it). These resources would be accessible by new roles like the POS manager role. Also for corp storage at customs offices, increase the storage size. This could be the current 25k x number of corp members with command centers on planet or even have it fee based. IE get charged a duty fee based on storage used.
I have a million more but I am running out of characters. Thanks in advance for any answers you can provide (especially if they are what we want to hear)
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Mekhail Malkav
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Posted - 2011.05.10 00:40:00 -
[477]
Evenews24 was down for days last month due to DDOS attacks seemingly in response to the Drone Russian Federaiton Real Money Trading stories. Now with the Northern Coalition and Goonswarm's websites are under attack as the DRF moves westward to try to sweep the north.
It appears that the RMTers are now not only breaking the Eve EULA, but also cyber crime laws to get an advantage over the NC. As time goes on, Real Money Trading is growing into more and more of a problem.
My question is this: Are there any plans in place to stop the Russian RMT Machine? null |

Milken Gekko
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Posted - 2011.05.10 00:45:00 -
[478]
Does CCP even realize that its losing thousands of dollars each day ? If you don't know what I'm talking about, you need to hire me asap. You know where to find me.
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Echo Mande
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Posted - 2011.05.10 00:45:00 -
[479]
Is any thought being given to changing the static asteroid belts to scanable dynamic grav sites like in wormholes or upgraded 0.0 systems?
Perhaps the same number of belts per system, but you've got to scan them down, maybe with ship scanner like anomalies or incursion sites.
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Nikita Keriget
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Posted - 2011.05.10 00:48:00 -
[480]
Do you plan to reproduce the old character creator clothing options for the new character creator at some point? I really liked some of the original racial clothing options that were really unique, whereas I feel the new clothing options offer less variety.
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